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author | Ptolemy <ptolemy@lindenlab.com> | 2022-05-06 09:44:23 -0700 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2022-05-06 09:44:23 -0700 |
commit | 849e85dfd28cf561d17d6737db1e8463acffd7fa (patch) | |
tree | a02c990b6e297a3c86e9dd25868fa37ee7aa4fa2 /indra | |
parent | 54919fa7495910e6f7877228a0458736024dcdc4 (diff) |
SL-17274: Fix diffuse color not being used in pbr shader
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/lldrawpoolpbropaque.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/indra/newview/lldrawpoolpbropaque.h b/indra/newview/lldrawpoolpbropaque.h index 735a84ec1d..ada806a3bf 100644 --- a/indra/newview/lldrawpoolpbropaque.h +++ b/indra/newview/lldrawpoolpbropaque.h @@ -34,9 +34,11 @@ class LLDrawPoolPBROpaque : public LLRenderPass public: enum { - VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX - | LLVertexBuffer::MAP_NORMAL - | LLVertexBuffer::MAP_TEXCOORD0 + VERTEX_DATA_MASK = 0 + | LLVertexBuffer::MAP_VERTEX + | LLVertexBuffer::MAP_NORMAL + | LLVertexBuffer::MAP_TEXCOORD0 + | LLVertexBuffer::MAP_COLOR }; virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; } |