diff options
author | Xiaohong Bao <bao@lindenlab.com> | 2012-07-13 17:46:43 -0600 |
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committer | Xiaohong Bao <bao@lindenlab.com> | 2012-07-13 17:46:43 -0600 |
commit | 833d73d6747e6983e21ba7716a704c01c95d6a73 (patch) | |
tree | d38f4b0d7b85c01d011487524b724635dd378c14 /indra | |
parent | 0660f646e11e9b9afacd228ad43bd31c8c555ad7 (diff) |
fix for SH-3235: Bump maps are not loaded until objects change LOD
Diffstat (limited to 'indra')
-rwxr-xr-x | indra/llprimitive/llprimitive.cpp | 31 | ||||
-rw-r--r-- | indra/llprimitive/llprimitive.h | 7 | ||||
-rw-r--r-- | indra/newview/llvovolume.cpp | 2 |
3 files changed, 36 insertions, 4 deletions
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp index 30532247ac..6dee192783 100755 --- a/indra/llprimitive/llprimitive.cpp +++ b/indra/llprimitive/llprimitive.cpp @@ -149,7 +149,8 @@ bool LLPrimitive::cleanupVolumeManager() LLPrimitive::LLPrimitive() : mTextureList(), mNumTEs(0), - mMiscFlags(0) + mMiscFlags(0), + mNumBumpmapTEs(0) { mPrimitiveCode = 0; @@ -237,7 +238,10 @@ void LLPrimitive::setAllTETextures(const LLUUID &tex_id) //=============================================================== void LLPrimitive::setTE(const U8 index, const LLTextureEntry& te) { - mTextureList.copyTexture(index, te); + if(mTextureList.copyTexture(index, te) != TEM_CHANGE_NONE && te.getBumpmap() > 0) + { + mNumBumpmapTEs++; + } } S32 LLPrimitive::setTETexture(const U8 index, const LLUUID &id) @@ -316,6 +320,7 @@ S32 LLPrimitive::setTERotation(const U8 index, const F32 r) //=============================================================== S32 LLPrimitive::setTEBumpShinyFullbright(const U8 index, const U8 bump) { + updateNumBumpmap(index, bump); return mTextureList.setBumpShinyFullbright(index, bump); } @@ -326,11 +331,13 @@ S32 LLPrimitive::setTEMediaTexGen(const U8 index, const U8 media) S32 LLPrimitive::setTEBumpmap(const U8 index, const U8 bump) { + updateNumBumpmap(index, bump); return mTextureList.setBumpMap(index, bump); } S32 LLPrimitive::setTEBumpShiny(const U8 index, const U8 bump_shiny) { + updateNumBumpmap(index, bump_shiny); return mTextureList.setBumpShiny(index, bump_shiny); } @@ -1445,6 +1452,26 @@ void LLPrimitive::takeTextureList(LLPrimTextureList& other_list) mTextureList.take(other_list); } +void LLPrimitive::updateNumBumpmap(const U8 index, const U8 bump) +{ + LLTextureEntry* te = getTE(index); + if(!te) + { + return; + } + + U8 old_bump = te->getBumpmap(); + if(old_bump > 0) + { + mNumBumpmapTEs--; + } + if((bump & TEM_BUMP_MASK) > 0) + { + mNumBumpmapTEs++; + } + + return; +} //============================================================================ // Moved from llselectmgr.cpp diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h index 998016f8f6..8dcaa8c740 100644 --- a/indra/llprimitive/llprimitive.h +++ b/indra/llprimitive/llprimitive.h @@ -421,7 +421,8 @@ public: inline BOOL isAvatar() const; inline BOOL isSittingAvatar() const; inline BOOL isSittingAvatarOnGround() const; - + inline bool hasBumpmap() const { return mNumBumpmapTEs > 0;} + void setFlags(U32 flags) { mMiscFlags = flags; } void addFlags(U32 flags) { mMiscFlags |= flags; } void removeFlags(U32 flags) { mMiscFlags &= ~flags; } @@ -435,6 +436,9 @@ public: inline static BOOL isPrimitive(const LLPCode pcode); inline static BOOL isApp(const LLPCode pcode); +private: + void updateNumBumpmap(const U8 index, const U8 bump); + protected: LLPCode mPrimitiveCode; // Primitive code LLVector3 mVelocity; // how fast are we moving? @@ -444,6 +448,7 @@ protected: LLPrimTextureList mTextureList; // list of texture GUIDs, scales, offsets U8 mMaterial; // Material code U8 mNumTEs; // # of faces on the primitve + U8 mNumBumpmapTEs; // number of bumpmap TEs. U32 mMiscFlags; // home for misc bools public: diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 2f13f2b1a6..09cd5e0324 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4181,7 +4181,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } llassert_always(vobj); - vobj->updateTextureVirtualSize(); + vobj->updateTextureVirtualSize(vobj->hasBumpmap()); vobj->preRebuild(); drawablep->clearState(LLDrawable::HAS_ALPHA); |