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author | Ptolemy <ptolemy@lindenlab.com> | 2020-08-27 12:11:04 -0700 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2020-08-27 12:11:04 -0700 |
commit | 71bfdd57d72f5a12ab1a361dd160283acc85a0bb (patch) | |
tree | 1d8d60b587778e0674209e9be25d30c18ac0370b /indra | |
parent | bca624b3fced41e01371560e5e58a5912e35c6a7 (diff) |
SL-13721 Cleanup saved matrix names
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/pipeline.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d3f4b7c73c..9516273396 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -9288,8 +9288,8 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) gPipeline.pushRenderTypeMask(); - glh::matrix4f current = get_current_modelview(); - glh::matrix4f projection = get_current_projection(); + glh::matrix4f saved_modelview = get_current_modelview(); + glh::matrix4f saved_projection = get_current_projection(); glh::matrix4f mat; S32 detail = RenderReflectionDetail; @@ -9338,7 +9338,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) mat.set_scale(glh::vec3f(1, 1, -1)); mat.set_translate(glh::vec3f(0,0,water_height*2.f)); - mat = current * mat; + mat = saved_modelview * mat; mReflectionModelView = mat; @@ -9406,7 +9406,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) } } - LLGLUserClipPlane clip_plane(plane, mReflectionModelView, projection); + LLGLUserClipPlane clip_plane(plane, mReflectionModelView, saved_projection); LLGLDisable cull(GL_CULL_FACE); updateCull(camera, mReflectedObjects, -water_clip, &plane); stateSort(camera, mReflectedObjects); @@ -9420,7 +9420,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.popMatrix(); - set_current_modelview(current); + set_current_modelview(saved_modelview); } //LLPipeline::sUseOcclusion = occlusion; @@ -9476,7 +9476,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) //clip out geometry on the same side of water as the camera w/ enough margin to not include the water geo itself, // but not so much as to clip out parts of avatars that should be seen under the water in the distortion map LLPlane plane(-pnorm, water_dist); - LLGLUserClipPlane clip_plane(plane, current, projection); + LLGLUserClipPlane clip_plane(plane, saved_modelview, saved_projection); gGL.setColorMask(true, true); mWaterDis.clear(); |