diff options
author | Loren Shih <seraph@lindenlab.com> | 2009-11-12 13:40:01 -0500 |
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committer | Loren Shih <seraph@lindenlab.com> | 2009-11-12 13:40:01 -0500 |
commit | 6eb5f380e3320fb181ad5720f82b6b2fd2d7baf5 (patch) | |
tree | fd5b6d008ff38338017a9a7cb62e943ba2230305 /indra | |
parent | de6ca4c5eacb30b557e5c4a36ca8be11e5322b12 (diff) |
Extracted LLInventoryObserver classes from LLInventoryModel.h into their own subclass, LLInventoryObservers.h. This reduces dependencies and compile times, and makes these classes easier to locate.
I have not yet refactored classes to remove #include "llinventorymodel.h" and replace with #include "llinventoryobservers.h". This will happen later.
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/CMakeLists.txt | 2 | ||||
-rw-r--r-- | indra/newview/llinventorymodel.cpp | 507 | ||||
-rw-r--r-- | indra/newview/llinventorymodel.h | 231 |
3 files changed, 17 insertions, 723 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index b129bca1f3..3b7f902032 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -252,6 +252,7 @@ set(viewer_SOURCE_FILES llinventoryfilter.cpp llinventoryfunctions.cpp llinventorymodel.cpp + llinventoryobservers.cpp llinventorypanel.cpp llinventorysubtreepanel.cpp lljoystickbutton.cpp @@ -748,6 +749,7 @@ set(viewer_HEADER_FILES llinventoryfilter.h llinventoryfunctions.h llinventorymodel.h + llinventoryobservers.h llinventorypanel.h llinventorysubtreepanel.h lljoystickbutton.h diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index c57e41e9b3..4b0d524906 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -3721,513 +3721,6 @@ bool LLNameCategoryCollector::operator()( return false; } - - -///---------------------------------------------------------------------------- -/// Observers -///---------------------------------------------------------------------------- - -void LLInventoryCompletionObserver::changed(U32 mask) -{ - // scan through the incomplete items and move or erase them as - // appropriate. - if(!mIncomplete.empty()) - { - for(item_ref_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); ) - { - LLViewerInventoryItem* item = gInventory.getItem(*it); - if(!item) - { - it = mIncomplete.erase(it); - continue; - } - if(item->isComplete()) - { - mComplete.push_back(*it); - it = mIncomplete.erase(it); - continue; - } - ++it; - } - if(mIncomplete.empty()) - { - done(); - } - } -} - -void LLInventoryCompletionObserver::watchItem(const LLUUID& id) -{ - if(id.notNull()) - { - mIncomplete.push_back(id); - } -} - - -void LLInventoryFetchObserver::changed(U32 mask) -{ - // scan through the incomplete items and move or erase them as - // appropriate. - if(!mIncomplete.empty()) - { - for(item_ref_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); ) - { - LLViewerInventoryItem* item = gInventory.getItem(*it); - if(!item) - { - // BUG: This can cause done() to get called prematurely below. - // This happens with the LLGestureInventoryFetchObserver that - // loads gestures at startup. JC - it = mIncomplete.erase(it); - continue; - } - if(item->isComplete()) - { - mComplete.push_back(*it); - it = mIncomplete.erase(it); - continue; - } - ++it; - } - if(mIncomplete.empty()) - { - done(); - } - } - //llinfos << "LLInventoryFetchObserver::changed() mComplete size " << mComplete.size() << llendl; - //llinfos << "LLInventoryFetchObserver::changed() mIncomplete size " << mIncomplete.size() << llendl; -} - -bool LLInventoryFetchObserver::isEverythingComplete() const -{ - return mIncomplete.empty(); -} - -void fetch_items_from_llsd(const LLSD& items_llsd) -{ - if (!items_llsd.size()) return; - LLSD body; - body[0]["cap_name"] = "FetchInventory"; - body[1]["cap_name"] = "FetchLib"; - for (S32 i=0; i<items_llsd.size();i++) - { - if (items_llsd[i]["owner_id"].asString() == gAgent.getID().asString()) - { - body[0]["items"].append(items_llsd[i]); - continue; - } - if (items_llsd[i]["owner_id"].asString() == ALEXANDRIA_LINDEN_ID.asString()) - { - body[1]["items"].append(items_llsd[i]); - continue; - } - } - - for (S32 i=0; i<body.size(); i++) - { - if (0 >= body[i].size()) continue; - std::string url = gAgent.getRegion()->getCapability(body[i]["cap_name"].asString()); - - if (!url.empty()) - { - body[i]["agent_id"] = gAgent.getID(); - LLHTTPClient::post(url, body[i], new LLInventoryModel::fetchInventoryResponder(body[i])); - break; - } - - LLMessageSystem* msg = gMessageSystem; - BOOL start_new_message = TRUE; - for (S32 j=0; j<body[i]["items"].size(); j++) - { - LLSD item_entry = body[i]["items"][j]; - if(start_new_message) - { - start_new_message = FALSE; - msg->newMessageFast(_PREHASH_FetchInventory); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_OwnerID, item_entry["owner_id"].asUUID()); - msg->addUUIDFast(_PREHASH_ItemID, item_entry["item_id"].asUUID()); - if(msg->isSendFull(NULL)) - { - start_new_message = TRUE; - gAgent.sendReliableMessage(); - } - } - if(!start_new_message) - { - gAgent.sendReliableMessage(); - } - } -} - -void LLInventoryFetchObserver::fetchItems( - const LLInventoryFetchObserver::item_ref_t& ids) -{ - LLUUID owner_id; - LLSD items_llsd; - for(item_ref_t::const_iterator it = ids.begin(); it < ids.end(); ++it) - { - LLViewerInventoryItem* item = gInventory.getItem(*it); - if(item) - { - if(item->isComplete()) - { - // It's complete, so put it on the complete container. - mComplete.push_back(*it); - continue; - } - else - { - owner_id = item->getPermissions().getOwner(); - } - } - else - { - // assume it's agent inventory. - owner_id = gAgent.getID(); - } - - // It's incomplete, so put it on the incomplete container, and - // pack this on the message. - mIncomplete.push_back(*it); - - // Prepare the data to fetch - LLSD item_entry; - item_entry["owner_id"] = owner_id; - item_entry["item_id"] = (*it); - items_llsd.append(item_entry); - } - fetch_items_from_llsd(items_llsd); -} - -// virtual -void LLInventoryFetchDescendentsObserver::changed(U32 mask) -{ - for(folder_ref_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();) - { - LLViewerInventoryCategory* cat = gInventory.getCategory(*it); - if(!cat) - { - it = mIncompleteFolders.erase(it); - continue; - } - if(isComplete(cat)) - { - mCompleteFolders.push_back(*it); - it = mIncompleteFolders.erase(it); - continue; - } - ++it; - } - if(mIncompleteFolders.empty()) - { - done(); - } -} - -void LLInventoryFetchDescendentsObserver::fetchDescendents( - const folder_ref_t& ids) -{ - for(folder_ref_t::const_iterator it = ids.begin(); it != ids.end(); ++it) - { - LLViewerInventoryCategory* cat = gInventory.getCategory(*it); - if(!cat) continue; - if(!isComplete(cat)) - { - cat->fetchDescendents(); //blindly fetch it without seeing if anything else is fetching it. - mIncompleteFolders.push_back(*it); //Add to list of things being downloaded for this observer. - } - else - { - mCompleteFolders.push_back(*it); - } - } -} - -bool LLInventoryFetchDescendentsObserver::isEverythingComplete() const -{ - return mIncompleteFolders.empty(); -} - -bool LLInventoryFetchDescendentsObserver::isComplete(LLViewerInventoryCategory* cat) -{ - S32 version = cat->getVersion(); - S32 descendents = cat->getDescendentCount(); - if((LLViewerInventoryCategory::VERSION_UNKNOWN == version) - || (LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN == descendents)) - { - return false; - } - // it might be complete - check known descendents against - // currently available. - LLInventoryModel::cat_array_t* cats; - LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(cat->getUUID(), cats, items); - if(!cats || !items) - { - // bit of a hack - pretend we're done if they are gone or - // incomplete. should never know, but it would suck if this - // kept tight looping because of a corrupt memory state. - return true; - } - S32 known = cats->count() + items->count(); - if(descendents == known) - { - // hey - we're done. - return true; - } - return false; -} - -void LLInventoryFetchComboObserver::changed(U32 mask) -{ - if(!mIncompleteItems.empty()) - { - for(item_ref_t::iterator it = mIncompleteItems.begin(); it < mIncompleteItems.end(); ) - { - LLViewerInventoryItem* item = gInventory.getItem(*it); - if(!item) - { - it = mIncompleteItems.erase(it); - continue; - } - if(item->isComplete()) - { - mCompleteItems.push_back(*it); - it = mIncompleteItems.erase(it); - continue; - } - ++it; - } - } - if(!mIncompleteFolders.empty()) - { - for(folder_ref_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();) - { - LLViewerInventoryCategory* cat = gInventory.getCategory(*it); - if(!cat) - { - it = mIncompleteFolders.erase(it); - continue; - } - if(gInventory.isCategoryComplete(*it)) - { - mCompleteFolders.push_back(*it); - it = mIncompleteFolders.erase(it); - continue; - } - ++it; - } - } - if(!mDone && mIncompleteItems.empty() && mIncompleteFolders.empty()) - { - mDone = true; - done(); - } -} - -void LLInventoryFetchComboObserver::fetch( - const folder_ref_t& folder_ids, - const item_ref_t& item_ids) -{ - lldebugs << "LLInventoryFetchComboObserver::fetch()" << llendl; - for(folder_ref_t::const_iterator fit = folder_ids.begin(); fit != folder_ids.end(); ++fit) - { - LLViewerInventoryCategory* cat = gInventory.getCategory(*fit); - if(!cat) continue; - if(!gInventory.isCategoryComplete(*fit)) - { - cat->fetchDescendents(); - lldebugs << "fetching folder " << *fit <<llendl; - mIncompleteFolders.push_back(*fit); - } - else - { - mCompleteFolders.push_back(*fit); - lldebugs << "completing folder " << *fit <<llendl; - } - } - - // Now for the items - we fetch everything which is not a direct - // descendent of an incomplete folder because the item will show - // up in an inventory descendents message soon enough so we do not - // have to fetch it individually. - LLSD items_llsd; - LLUUID owner_id; - for(item_ref_t::const_iterator iit = item_ids.begin(); iit != item_ids.end(); ++iit) - { - LLViewerInventoryItem* item = gInventory.getItem(*iit); - if(!item) - { - lldebugs << "uanble to find item " << *iit << llendl; - continue; - } - if(item->isComplete()) - { - // It's complete, so put it on the complete container. - mCompleteItems.push_back(*iit); - lldebugs << "completing item " << *iit << llendl; - continue; - } - else - { - mIncompleteItems.push_back(*iit); - owner_id = item->getPermissions().getOwner(); - } - if(std::find(mIncompleteFolders.begin(), mIncompleteFolders.end(), item->getParentUUID()) == mIncompleteFolders.end()) - { - LLSD item_entry; - item_entry["owner_id"] = owner_id; - item_entry["item_id"] = (*iit); - items_llsd.append(item_entry); - } - else - { - lldebugs << "not worrying about " << *iit << llendl; - } - } - fetch_items_from_llsd(items_llsd); -} - -void LLInventoryExistenceObserver::watchItem(const LLUUID& id) -{ - if(id.notNull()) - { - mMIA.push_back(id); - } -} - -void LLInventoryExistenceObserver::changed(U32 mask) -{ - // scan through the incomplete items and move or erase them as - // appropriate. - if(!mMIA.empty()) - { - for(item_ref_t::iterator it = mMIA.begin(); it < mMIA.end(); ) - { - LLViewerInventoryItem* item = gInventory.getItem(*it); - if(!item) - { - ++it; - continue; - } - mExist.push_back(*it); - it = mMIA.erase(it); - } - if(mMIA.empty()) - { - done(); - } - } -} - -void LLInventoryAddedObserver::changed(U32 mask) -{ - if(!(mask & LLInventoryObserver::ADD)) - { - return; - } - - // *HACK: If this was in response to a packet off - // the network, figure out which item was updated. - LLMessageSystem* msg = gMessageSystem; - - std::string msg_name; - if (mMessageName.empty()) - { - msg_name = msg->getMessageName(); - } - else - { - msg_name = mMessageName; - } - - if (msg_name.empty()) - { - return; - } - - // We only want newly created inventory items. JC - if ( msg_name != "UpdateCreateInventoryItem") - { - return; - } - - LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; - S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_InventoryData); - for(S32 i = 0; i < num_blocks; ++i) - { - titem->unpackMessage(msg, _PREHASH_InventoryData, i); - if (!(titem->getUUID().isNull())) - { - //we don't do anything with null keys - mAdded.push_back(titem->getUUID()); - } - } - if (!mAdded.empty()) - { - done(); - } -} - -LLInventoryTransactionObserver::LLInventoryTransactionObserver( - const LLTransactionID& transaction_id) : - mTransactionID(transaction_id) -{ -} - -void LLInventoryTransactionObserver::changed(U32 mask) -{ - if(mask & LLInventoryObserver::ADD) - { - // This could be it - see if we are processing a bulk update - LLMessageSystem* msg = gMessageSystem; - if(msg->getMessageName() - && (0 == strcmp(msg->getMessageName(), "BulkUpdateInventory"))) - { - // we have a match for the message - now check the - // transaction id. - LLUUID id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_TransactionID, id); - if(id == mTransactionID) - { - // woo hoo, we found it - folder_ref_t folders; - item_ref_t items; - S32 count; - count = msg->getNumberOfBlocksFast(_PREHASH_FolderData); - S32 i; - for(i = 0; i < count; ++i) - { - msg->getUUIDFast(_PREHASH_FolderData, _PREHASH_FolderID, id, i); - if(id.notNull()) - { - folders.push_back(id); - } - } - count = msg->getNumberOfBlocksFast(_PREHASH_ItemData); - for(i = 0; i < count; ++i) - { - msg->getUUIDFast(_PREHASH_ItemData, _PREHASH_ItemID, id, i); - if(id.notNull()) - { - items.push_back(id); - } - } - - // call the derived class the implements this method. - done(folders, items); - } - } - } -} - - ///---------------------------------------------------------------------------- /// LLAssetIDMatches ///---------------------------------------------------------------------------- diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h index ebfb0a7000..c09d3eba8c 100644 --- a/indra/newview/llinventorymodel.h +++ b/indra/newview/llinventorymodel.h @@ -41,40 +41,27 @@ #include "lluuid.h" #include "llpermissionsflags.h" #include "llstring.h" - #include <map> #include <set> #include <string> #include <vector> -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryObserver -// -// This class is designed to be a simple abstract base class which can -// relay messages when the inventory changes. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// ! REFACTOR ! Remove llinventoryobservers.h and have other files that need it explicitly +// include llinventoryobservers.h instead of llinventorymodel.h . This will reduce dependency on +// llinventorymodel.h. +#include "llinventoryobservers.h" + +class LLInventoryObserver; +class LLInventoryObject; +class LLInventoryItem; +class LLInventoryCategory; +class LLViewerInventoryItem; +class LLViewerInventoryCategory; +class LLViewerInventoryItem; +class LLViewerInventoryCategory; +class LLMessageSystem; +class LLInventoryCollectFunctor; -class LLInventoryObserver -{ -public: - // This enumeration is a way to refer to what changed in a more - // human readable format. You can mask the value provided by - // chaged() to see if the observer is interested in the change. - enum - { - NONE = 0, - LABEL = 1, // name changed - INTERNAL = 2, // internal change, eg, asset uuid different - ADD = 4, // something added - REMOVE = 8, // something deleted - STRUCTURE = 16, // structural change, eg, item or folder moved - CALLING_CARD = 32, // online, grant status, cancel, etc change - ALL = 0xffffffff - }; - virtual ~LLInventoryObserver() {}; - virtual void changed(U32 mask) = 0; - std::string mMessageName; // used by Agent Inventory Service only. [DEV-20328] -}; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInventoryModel @@ -87,16 +74,6 @@ public: //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryObject; -class LLInventoryItem; -class LLInventoryCategory; -class LLViewerInventoryItem; -class LLViewerInventoryCategory; -class LLViewerInventoryItem; -class LLViewerInventoryCategory; -class LLMessageSystem; -class LLInventoryCollectFunctor; - class LLInventoryModel { public: @@ -771,183 +748,5 @@ public: LLInventoryItem* item); }; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryCompletionObserver -// -// Class which can be used as a base class for doing something when -// when all observed items are locally complete. This class implements -// the changed() method of LLInventoryObserver and declares a new -// method named done() which is called when all watched items have -// complete information in the inventory model. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLInventoryCompletionObserver : public LLInventoryObserver -{ -public: - LLInventoryCompletionObserver() {} - virtual void changed(U32 mask); - - void watchItem(const LLUUID& id); - -protected: - virtual void done() = 0; - - typedef std::vector<LLUUID> item_ref_t; - item_ref_t mComplete; - item_ref_t mIncomplete; -}; - - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryFetchObserver -// -// This class is much like the LLInventoryCompletionObserver, except -// that it handles all the the fetching necessary. Override the done() -// method to do the thing you want. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLInventoryFetchObserver : public LLInventoryObserver -{ -public: - LLInventoryFetchObserver() {} - virtual void changed(U32 mask); - - typedef std::vector<LLUUID> item_ref_t; - - bool isEverythingComplete() const; - void fetchItems(const item_ref_t& ids); - virtual void done() = 0; - -protected: - item_ref_t mComplete; - item_ref_t mIncomplete; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryFetchDescendentsObserver -// -// This class is much like the LLInventoryCompletionObserver, except -// that it handles fetching based on category. Override the done() -// method to do the thing you want. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryFetchDescendentsObserver : public LLInventoryObserver -{ -public: - LLInventoryFetchDescendentsObserver() {} - virtual void changed(U32 mask); - - typedef std::vector<LLUUID> folder_ref_t; - void fetchDescendents(const folder_ref_t& ids); - bool isEverythingComplete() const; - virtual void done() = 0; - -protected: - bool isComplete(LLViewerInventoryCategory* cat); - folder_ref_t mIncompleteFolders; - folder_ref_t mCompleteFolders; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryFetchComboObserver -// -// This class does an appropriate combination of fetch descendents and -// item fetches based on completion of categories and items. Much like -// the fetch and fetch descendents, this will call done() when everything -// has arrived. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryFetchComboObserver : public LLInventoryObserver -{ -public: - LLInventoryFetchComboObserver() : mDone(false) {} - virtual void changed(U32 mask); - - typedef std::vector<LLUUID> folder_ref_t; - typedef std::vector<LLUUID> item_ref_t; - void fetch(const folder_ref_t& folder_ids, const item_ref_t& item_ids); - - virtual void done() = 0; - -protected: - bool mDone; - folder_ref_t mCompleteFolders; - folder_ref_t mIncompleteFolders; - item_ref_t mCompleteItems; - item_ref_t mIncompleteItems; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryExistenceObserver -// -// This class is used as a base class for doing somethign when all the -// observed item ids exist in the inventory somewhere. You can derive -// a class from this class and implement the done() method to do -// something useful. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLInventoryExistenceObserver : public LLInventoryObserver -{ -public: - LLInventoryExistenceObserver() {} - virtual void changed(U32 mask); - - void watchItem(const LLUUID& id); - -protected: - virtual void done() = 0; - - typedef std::vector<LLUUID> item_ref_t; - item_ref_t mExist; - item_ref_t mMIA; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryAddedObserver -// -// This class is used as a base class for doing something when -// a new item arrives in inventory. -// It does not watch for a certain UUID, rather it acts when anything is added -// Derive a class from this class and implement the done() method to do -// something useful. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLInventoryAddedObserver : public LLInventoryObserver -{ -public: - LLInventoryAddedObserver() : mAdded() {} - virtual void changed(U32 mask); - -protected: - virtual void done() = 0; - - typedef std::vector<LLUUID> item_ref_t; - item_ref_t mAdded; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryTransactionObserver -// -// Class which can be used as a base class for doing something when an -// inventory transaction completes. -// -// *NOTE: This class is not quite complete. Avoid using unless you fix up it's -// functionality gaps. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLInventoryTransactionObserver : public LLInventoryObserver -{ -public: - LLInventoryTransactionObserver(const LLTransactionID& transaction_id); - virtual void changed(U32 mask); - -protected: - typedef std::vector<LLUUID> folder_ref_t; - typedef std::vector<LLUUID> item_ref_t; - virtual void done(const folder_ref_t& folders, const item_ref_t& items) = 0; - - LLTransactionID mTransactionID; -}; - - #endif // LL_LLINVENTORYMODEL_H |