diff options
author | Michael Pohoreski <ptolemy@lindenlab.com> | 2021-09-22 22:26:15 +0000 |
---|---|---|
committer | Michael Pohoreski <ptolemy@lindenlab.com> | 2021-09-22 22:26:15 +0000 |
commit | 68be3018ab1dcaf31e9a67cd0fc4d996b535d17f (patch) | |
tree | ba1590cb68a6ab9ad1f44760c1978db05c1be8f3 /indra | |
parent | b1c32db37f74de715b4d6f9e98653f482e05df51 (diff) | |
parent | aa1d3ff8fd79ebcaf6423199a91eb470a94461df (diff) |
Merged in SL-16014 (pull request #692)
SL-16014
Approved-by: Euclid Linden
Approved-by: Dave Parks
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llcommon/lleventfilter.h | 2 | ||||
-rw-r--r-- | indra/llcommon/llprofiler.h | 50 | ||||
-rw-r--r-- | indra/llcommon/llsdutil.cpp | 22 | ||||
-rw-r--r-- | indra/llmath/llvolume.cpp | 25 | ||||
-rw-r--r-- | indra/newview/llappviewer.cpp | 88 | ||||
-rw-r--r-- | indra/newview/lldrawable.cpp | 45 | ||||
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 126 | ||||
-rw-r--r-- | indra/newview/llface.cpp | 18 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 14 | ||||
-rw-r--r-- | indra/newview/llviewerobjectlist.cpp | 16 |
10 files changed, 369 insertions, 37 deletions
diff --git a/indra/llcommon/lleventfilter.h b/indra/llcommon/lleventfilter.h index 48c2570732..7613850fb2 100644 --- a/indra/llcommon/lleventfilter.h +++ b/indra/llcommon/lleventfilter.h @@ -429,6 +429,8 @@ public: // path, then stores it to mTarget. virtual bool post(const LLSD& event) { + LL_PROFILE_ZONE_SCOPED + // Extract the element specified by 'mPath' from 'event'. To perform a // generic type-appropriate store through mTarget, construct an // LLSDParam<T> and store that, thus engaging LLSDParam's custom diff --git a/indra/llcommon/llprofiler.h b/indra/llcommon/llprofiler.h index 62ec20fa44..49510df913 100644 --- a/indra/llcommon/llprofiler.h +++ b/indra/llcommon/llprofiler.h @@ -51,25 +51,49 @@ #endif #if LL_PROFILER_CONFIGURATION == LL_PROFILER_CONFIG_TRACY - #define LL_PROFILER_FRAME_END FrameMark - #define LL_PROFILER_SET_THREAD_NAME( name ) tracy::SetThreadName( name ) - #define LL_RECORD_BLOCK_TIME(name) ZoneNamedN( ___tracy_scoped_zone, #name, true ); - #define LL_PROFILE_ZONE_NAMED(name) ZoneNamedN( ___tracy_scoped_zone, name, true ); - #define LL_PROFILE_ZONE_SCOPED ZoneScoped + #define LL_PROFILER_FRAME_END FrameMark + #define LL_PROFILER_SET_THREAD_NAME( name ) tracy::SetThreadName( name ) + #define LL_RECORD_BLOCK_TIME(name) ZoneScoped // Want descriptive names; was: ZoneNamedN( ___tracy_scoped_zone, #name, true ); + #define LL_PROFILE_ZONE_NAMED(name) ZoneNamedN( ___tracy_scoped_zone, name, true ); + #define LL_PROFILE_ZONE_NAMED_COLOR(name,color) ZoneNamedNC( ___tracy_scopped_zone, name, color, true ) // RGB + #define LL_PROFILE_ZONE_SCOPED ZoneScoped + + #define LL_PROFILE_ZONE_NUM( val ) ZoneValue( val ) + #define LL_PROFILE_ZONE_TEXT( text, size ) ZoneText( text, size ) + + #define LL_PROFILE_ZONE_ERR(name) LL_PROFILE_ZONE_NAMED_COLOR( name, 0XFF0000 ) // RGB yellow + #define LL_PROFILE_ZONE_INFO(name) LL_PROFILE_ZONE_NAMED_COLOR( name, 0X00FFFF ) // RGB cyan + #define LL_PROFILE_ZONE_WARN(name) LL_PROFILE_ZONE_NAMED_COLOR( name, 0x0FFFF00 ) // RGB red #endif #if LL_PROFILER_CONFIGURATION == LL_PROFILER_CONFIG_FAST_TIMER #define LL_PROFILER_FRAME_END - #define LL_PROFILER_SET_THREAD_NAME( name ) (void)(name) + #define LL_PROFILER_SET_THREAD_NAME( name ) (void)(name) #define LL_RECORD_BLOCK_TIME(name) const LLTrace::BlockTimer& LL_GLUE_TOKENS(block_time_recorder, __LINE__)(LLTrace::timeThisBlock(name)); (void)LL_GLUE_TOKENS(block_time_recorder, __LINE__); - #define LL_PROFILE_ZONE_NAMED(name) // LL_PROFILE_ZONE_NAMED is a no-op when Tracy is disabled - #define LL_PROFILE_ZONE_SCOPED // LL_PROFILE_ZONE_SCOPED is a no-op when Tracy is disabled + #define LL_PROFILE_ZONE_NAMED(name) // LL_PROFILE_ZONE_NAMED is a no-op when Tracy is disabled + #define LL_PROFILE_ZONE_SCOPED // LL_PROFILE_ZONE_SCOPED is a no-op when Tracy is disabled + #define LL_PROFILE_ZONE_COLOR(name,color) // LL_RECORD_BLOCK_TIME(name) + + #define LL_PROFILE_ZONE_NUM( val ) (void)( val ); // Not supported + #define LL_PROFILE_ZONE_TEXT( text, size ) (void)( text ); void( size ); // Not supported + + #define LL_PROFILE_ZONE_ERR(name) (void)(name); // Not supported + #define LL_PROFILE_ZONE_INFO(name) (void)(name); // Not supported + #define LL_PROFILE_ZONE_WARN(name) (void)(name); // Not supported #endif #if LL_PROFILER_CONFIGURATION == LL_PROFILER_CONFIG_TRACY_FAST_TIMER - #define LL_PROFILER_FRAME_END FrameMark - #define LL_PROFILER_SET_THREAD_NAME( name ) tracy::SetThreadName( name ) - #define LL_RECORD_BLOCK_TIME(name) ZoneNamedN( ___tracy_scoped_zone, #timer_stat, true ) const LLTrace::BlockTimer& LL_GLUE_TOKENS(block_time_recorder, __LINE__)(LLTrace::timeThisBlock(name)); (void)LL_GLUE_TOKENS(block_time_recorder, __LINE__); - #define LL_PROFILE_ZONE_NAMED(name) ZoneNamedN( ___tracy_scoped_zone, #name, true ); - #define LL_PROFILE_ZONE_SCOPED ZoneScoped + #define LL_PROFILER_FRAME_END FrameMark + #define LL_PROFILER_SET_THREAD_NAME( name ) tracy::SetThreadName( name ) + #define LL_RECORD_BLOCK_TIME(name) ZoneScoped const LLTrace::BlockTimer& LL_GLUE_TOKENS(block_time_recorder, __LINE__)(LLTrace::timeThisBlock(name)); (void)LL_GLUE_TOKENS(block_time_recorder, __LINE__); + #define LL_PROFILE_ZONE_NAMED(name) ZoneNamedN( ___tracy_scoped_zone, #name, true ); + #define LL_PROFILE_ZONE_NAMED_COLOR(name,color) ZoneNamedNC( ___tracy_scopped_zone, name, color, true ) // RGB + #define LL_PROFILE_ZONE_SCOPED ZoneScoped + + #define LL_PROFILE_ZONE_NUM( val ) ZoneValue( val ) + #define LL_PROFILE_ZONE_TEXT( text, size ) ZoneText( text, size ) + + #define LL_PROFILE_ZONE_ERR(name) LL_PROFILE_ZONE_NAMED_COLOR( name, 0XFF0000 ) // RGB yellow + #define LL_PROFILE_ZONE_INFO(name) LL_PROFILE_ZONE_NAMED_COLOR( name, 0X00FFFF ) // RGB cyan + #define LL_PROFILE_ZONE_WARN(name) LL_PROFILE_ZONE_NAMED_COLOR( name, 0x0FFFF00 ) // RGB red #endif #else #define LL_PROFILER_FRAME_END diff --git a/indra/llcommon/llsdutil.cpp b/indra/llcommon/llsdutil.cpp index eb3a96b133..c2fe15e9b7 100644 --- a/indra/llcommon/llsdutil.cpp +++ b/indra/llcommon/llsdutil.cpp @@ -214,6 +214,8 @@ BOOL compare_llsd_with_template( const LLSD& template_llsd, LLSD& resultant_llsd) { + LL_PROFILE_ZONE_SCOPED + if ( llsd_to_test.isUndefined() && template_llsd.isDefined() ) @@ -335,6 +337,8 @@ bool filter_llsd_with_template( const LLSD & template_llsd, LLSD & resultant_llsd) { + LL_PROFILE_ZONE_SCOPED + if (llsd_to_test.isUndefined() && template_llsd.isDefined()) { resultant_llsd = template_llsd; @@ -529,6 +533,8 @@ class TypeLookup public: TypeLookup() { + LL_PROFILE_ZONE_SCOPED + for (const Data *di(boost::begin(typedata)), *dend(boost::end(typedata)); di != dend; ++di) { mMap[di->type] = di->name; @@ -537,6 +543,8 @@ public: std::string lookup(LLSD::Type type) const { + LL_PROFILE_ZONE_SCOPED + MapType::const_iterator found = mMap.find(type); if (found != mMap.end()) { @@ -587,6 +595,8 @@ static std::string match_types(LLSD::Type expect, // prototype.type() LLSD::Type actual, // type we're checking const std::string& pfx) // as for llsd_matches { + LL_PROFILE_ZONE_SCOPED + // Trivial case: if the actual type is exactly what we expect, we're good. if (actual == expect) return ""; @@ -624,6 +634,8 @@ static std::string match_types(LLSD::Type expect, // prototype.type() // see docstring in .h file std::string llsd_matches(const LLSD& prototype, const LLSD& data, const std::string& pfx) { + LL_PROFILE_ZONE_SCOPED + // An undefined prototype means that any data is valid. // An undefined slot in an array or map prototype means that any data // may fill that slot. @@ -756,6 +768,8 @@ std::string llsd_matches(const LLSD& prototype, const LLSD& data, const std::str bool llsd_equals(const LLSD& lhs, const LLSD& rhs, int bits) { + LL_PROFILE_ZONE_SCOPED + // We're comparing strict equality of LLSD representation rather than // performing any conversions. So if the types aren't equal, the LLSD // values aren't equal. @@ -864,6 +878,8 @@ namespace llsd LLSD& drill(LLSD& blob, const LLSD& rawPath) { + LL_PROFILE_ZONE_SCOPED + // Treat rawPath uniformly as an array. If it's not already an array, // store it as the only entry in one. (But let's say Undefined means an // empty array.) @@ -889,6 +905,8 @@ LLSD& drill(LLSD& blob, const LLSD& rawPath) // path entry that's bad. for (LLSD::Integer i = 0; i < path.size(); ++i) { + LL_PROFILE_ZONE_NUM( i ) + const LLSD& key{path[i]}; if (key.isString()) { @@ -917,6 +935,8 @@ LLSD& drill(LLSD& blob, const LLSD& rawPath) LLSD drill(const LLSD& blob, const LLSD& path) { + LL_PROFILE_ZONE_SCOPED + // non-const drill() does exactly what we want. Temporarily cast away // const-ness and use that. return drill(const_cast<LLSD&>(blob), path); @@ -929,6 +949,8 @@ LLSD drill(const LLSD& blob, const LLSD& path) // filter may be include to exclude/include keys in a map. LLSD llsd_clone(LLSD value, LLSD filter) { + LL_PROFILE_ZONE_SCOPED + LLSD clone; bool has_filter(filter.isMap()); diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index e085fa6ada..130f30bedc 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -383,6 +383,7 @@ public: virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch) { //this is a depth first traversal, so it's safe to assum all children have complete //bounding data + LL_PROFILE_ZONE_SCOPED LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0); @@ -822,6 +823,8 @@ S32 LLProfile::getNumPoints(const LLProfileParams& params, BOOL path_open,F32 de BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split, BOOL is_sculpted, S32 sculpt_size) { + LL_PROFILE_ZONE_SCOPED + if ((!mDirty) && (!is_sculpted)) { return FALSE; @@ -1302,6 +1305,8 @@ S32 LLPath::getNumNGonPoints(const LLPathParams& params, S32 sides, F32 startOff void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 end_scale, F32 twist_scale) { + LL_PROFILE_ZONE_SCOPED + // Generates a circular path, starting at (1, 0, 0), counterclockwise along the xz plane. static const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f }; @@ -1536,6 +1541,8 @@ S32 LLPath::getNumPoints(const LLPathParams& params, F32 detail) BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, BOOL is_sculpted, S32 sculpt_size) { + LL_PROFILE_ZONE_SCOPED + if ((!mDirty) && (!is_sculpted)) { return FALSE; @@ -2112,6 +2119,8 @@ LLVolume::~LLVolume() BOOL LLVolume::generate() { + LL_PROFILE_ZONE_SCOPED + LL_CHECK_MEMORY llassert_always(mProfilep); @@ -2370,6 +2379,8 @@ bool LLVolumeFace::VertexData::compareNormal(const LLVolumeFace::VertexData& rhs bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) { + LL_PROFILE_ZONE_SCOPED + //input stream is now pointing at a zlib compressed block of LLSD //decompress block LLSD mdl; @@ -2755,6 +2766,8 @@ S32 LLVolume::getNumFaces() const void LLVolume::createVolumeFaces() { + LL_PROFILE_ZONE_SCOPED + if (mGenerateSingleFace) { // do nothing @@ -3720,6 +3733,8 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices, const LLMatrix3& norm_mat_in, S32 face_mask) { + LL_PROFILE_ZONE_SCOPED + LLMatrix4a mat; mat.loadu(mat_in); @@ -4846,6 +4861,8 @@ void LLVolumeFace::freeData() BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build) { + LL_PROFILE_ZONE_SCOPED + //tree for this face is no longer valid delete mOctree; mOctree = NULL; @@ -5514,6 +5531,8 @@ bool LLVolumeFace::cacheOptimize() void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVector4a& size) { + LL_PROFILE_ZONE_SCOPED + if (mOctree) { return; @@ -6287,6 +6306,8 @@ void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVe void LLVolumeFace::createTangents() { + LL_PROFILE_ZONE_SCOPED + if (!mTangents) { allocateTangents(mNumVertices); @@ -6482,6 +6503,8 @@ void LLVolumeFace::fillFromLegacyData(std::vector<LLVolumeFace::VertexData>& v, BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) { + LL_PROFILE_ZONE_SCOPED + LL_CHECK_MEMORY BOOL flat = mTypeMask & FLAT_MASK; @@ -6974,6 +6997,8 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVector4a *normal, const LLVector2 *texcoord, U32 triangleCount, const U16* index_array, LLVector4a *tangent) { + LL_PROFILE_ZONE_SCOPED + //LLVector4a *tan1 = new LLVector4a[vertexCount * 2]; LLVector4a* tan1 = (LLVector4a*) ll_aligned_malloc_16(vertexCount*2*sizeof(LLVector4a)); // new(tan1) LLVector4a; diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 94f0b31ecd..879cc6fc85 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1358,7 +1358,8 @@ void LLAppViewer::initMaxHeapSize() } static LLTrace::BlockTimerStatHandle FTM_MESSAGES("System Messages"); -static LLTrace::BlockTimerStatHandle FTM_SLEEP("Sleep"); +static LLTrace::BlockTimerStatHandle FTM_SLEEP1("Sleep1"); +static LLTrace::BlockTimerStatHandle FTM_SLEEP2("Sleep2"); static LLTrace::BlockTimerStatHandle FTM_YIELD("Yield"); static LLTrace::BlockTimerStatHandle FTM_TEXTURE_CACHE("Texture Cache"); @@ -1420,13 +1421,17 @@ bool LLAppViewer::frame() bool LLAppViewer::doFrame() { + LL_RECORD_BLOCK_TIME(FTM_FRAME); + LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop")); LLSD newFrame; - LL_RECORD_BLOCK_TIME(FTM_FRAME); - LLTrace::BlockTimer::processTimes(); - LLTrace::get_frame_recording().nextPeriod(); - LLTrace::BlockTimer::logStats(); + { + LL_PROFILE_ZONE_NAMED( "df blocktimer" ) + LLTrace::BlockTimer::processTimes(); + LLTrace::get_frame_recording().nextPeriod(); + LLTrace::BlockTimer::logStats(); + } LLTrace::get_thread_recorder()->pullFromChildren(); @@ -1434,6 +1439,7 @@ bool LLAppViewer::doFrame() LL_CLEAR_CALLSTACKS(); { + LL_PROFILE_ZONE_NAMED( "df processMiscNativeEvents" ) pingMainloopTimeout("Main:MiscNativeWindowEvents"); if (gViewerWindow) @@ -1442,7 +1448,10 @@ bool LLAppViewer::doFrame() gViewerWindow->getWindow()->processMiscNativeEvents(); } - pingMainloopTimeout("Main:GatherInput"); + { + LL_PROFILE_ZONE_NAMED( "df gatherInput" ) + pingMainloopTimeout("Main:GatherInput"); + } if (gViewerWindow) { @@ -1466,13 +1475,21 @@ bool LLAppViewer::doFrame() } } - // canonical per-frame event - mainloop.post(newFrame); - // give listeners a chance to run - llcoro::suspend(); + { + LL_PROFILE_ZONE_NAMED( "df mainloop" ) + // canonical per-frame event + mainloop.post(newFrame); + } + + { + LL_PROFILE_ZONE_NAMED( "df suspend" ) + // give listeners a chance to run + llcoro::suspend(); + } if (!LLApp::isExiting()) { + LL_PROFILE_ZONE_NAMED( "df JoystickKeyboard" ) pingMainloopTimeout("Main:JoystickKeyboard"); // Scan keyboard for movement keys. Command keys and typing @@ -1493,12 +1510,18 @@ bool LLAppViewer::doFrame() // Update state based on messages, user input, object idle. { - pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds! + { + LL_PROFILE_ZONE_NAMED( "df pauseMainloopTimeout" ) + pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds! + } LL_RECORD_BLOCK_TIME(FTM_IDLE); idle(); - resumeMainloopTimeout(); + { + LL_PROFILE_ZONE_NAMED( "df resumeMainloopTimeout" ) + resumeMainloopTimeout(); + } } if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED)) @@ -1513,6 +1536,7 @@ bool LLAppViewer::doFrame() // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18 if (!LLApp::isExiting() && !gHeadlessClient && gViewerWindow) { + LL_PROFILE_ZONE_NAMED( "df Display" ) pingMainloopTimeout("Main:Display"); gGLActive = TRUE; @@ -1525,34 +1549,45 @@ bool LLAppViewer::doFrame() U64 elapsed_time = LLTimer::getTotalTime() - last_call; if (elapsed_time < mMinMicroSecPerFrame) { - LL_RECORD_BLOCK_TIME(FTM_SLEEP); + //LL_RECORD_BLOCK_TIME(FTM_SLEEP1); + LL_PROFILE_ZONE_WARN( "Sleep1" ) // llclamp for when time function gets funky U64 sleep_time = llclamp(mMinMicroSecPerFrame - elapsed_time, (U64)1, (U64)1e6); + + LL_PROFILE_ZONE_NUM( sleep_time ) micro_sleep(sleep_time, 0); } } last_call = LLTimer::getTotalTime(); - pingMainloopTimeout("Main:Snapshot"); - LLFloaterSnapshot::update(); // take snapshots + { + LL_PROFILE_ZONE_NAMED( "df Snapshot" ) + pingMainloopTimeout("Main:Snapshot"); + LLFloaterSnapshot::update(); // take snapshots LLFloaterOutfitSnapshot::update(); - gGLActive = FALSE; + gGLActive = FALSE; + } } } - pingMainloopTimeout("Main:Sleep"); + { + LL_PROFILE_ZONE_NAMED( "df pauseMainloopTimeout" ) + pingMainloopTimeout("Main:Sleep"); - pauseMainloopTimeout(); + pauseMainloopTimeout(); + } // Sleep and run background threads { - LL_RECORD_BLOCK_TIME(FTM_SLEEP); + //LL_RECORD_BLOCK_TIME(SLEEP2); + LL_PROFILE_ZONE_WARN( "Sleep2" ) // yield some time to the os based on command line option static LLCachedControl<S32> yield_time(gSavedSettings, "YieldTime", -1); if(yield_time >= 0) { LL_RECORD_BLOCK_TIME(FTM_YIELD); + LL_PROFILE_ZONE_NUM( yield_time ) ms_sleep(yield_time); } @@ -1615,16 +1650,22 @@ bool LLAppViewer::doFrame() total_io_pending += io_pending ; } - gMeshRepo.update() ; + + { + LL_PROFILE_ZONE_NAMED( "df gMeshRepo" ) + gMeshRepo.update() ; + } if(!total_work_pending) //pause texture fetching threads if nothing to process. { + LL_PROFILE_ZONE_NAMED( "df getTextureCache" ) LLAppViewer::getTextureCache()->pause(); LLAppViewer::getImageDecodeThread()->pause(); LLAppViewer::getTextureFetch()->pause(); } if(!total_io_pending) //pause file threads if nothing to process. { + LL_PROFILE_ZONE_NAMED( "df LLVFSThread" ) LLVFSThread::sLocal->pause(); LLLFSThread::sLocal->pause(); } @@ -1632,6 +1673,7 @@ bool LLAppViewer::doFrame() //texture fetching debugger if(LLTextureFetchDebugger::isEnabled()) { + LL_PROFILE_ZONE_NAMED( "df tex_fetch_debugger_instance" ) LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance = LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger"); if(tex_fetch_debugger_instance) @@ -1640,8 +1682,10 @@ bool LLAppViewer::doFrame() } } - resumeMainloopTimeout(); - + { + LL_PROFILE_ZONE_NAMED( "df resumeMainloopTimeout" ) + resumeMainloopTimeout(); + } pingMainloopTimeout("Main:End"); } } diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 507af56cb0..30c4a21e1c 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -101,6 +101,8 @@ LLDrawable::LLDrawable(LLViewerObject *vobj, bool new_entry) void LLDrawable::init(bool new_entry) { + LL_PROFILE_ZONE_SCOPED + // mXform mParent = NULL; mRenderType = 0; @@ -232,6 +234,8 @@ void LLDrawable::markDead() LLVOVolume* LLDrawable::getVOVolume() const { + LL_PROFILE_ZONE_SCOPED + LLViewerObject* objectp = mVObjp; if ( !isDead() && objectp && (objectp->getPCode() == LL_PCODE_VOLUME)) { @@ -335,6 +339,7 @@ static LLTrace::BlockTimerStatHandle FTM_ALLOCATE_FACE("Allocate Face"); LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerTexture *texturep) { + LL_PROFILE_ZONE_SCOPED LLFace *face; { @@ -363,6 +368,8 @@ LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerTexture *texturep) LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerTexture *texturep) { + LL_PROFILE_ZONE_SCOPED + LLFace *face; { @@ -387,6 +394,8 @@ LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerTexture *texturep) LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp) { + LL_PROFILE_ZONE_SCOPED + LLFace *face; face = new LLFace(this, mVObjp); @@ -408,6 +417,8 @@ LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp, LLViewerTexture *specularp) { + LL_PROFILE_ZONE_SCOPED + LLFace *face; face = new LLFace(this, mVObjp); @@ -430,6 +441,8 @@ LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerTexture *texturep, void LLDrawable::setNumFaces(const S32 newFaces, LLFacePool *poolp, LLViewerTexture *texturep) { + LL_PROFILE_ZONE_SCOPED + if (newFaces == (S32)mFaces.size()) { return; @@ -453,6 +466,8 @@ void LLDrawable::setNumFaces(const S32 newFaces, LLFacePool *poolp, LLViewerText void LLDrawable::setNumFacesFast(const S32 newFaces, LLFacePool *poolp, LLViewerTexture *texturep) { + LL_PROFILE_ZONE_SCOPED + if (newFaces <= (S32)mFaces.size() && newFaces >= (S32)mFaces.size()/2) { return; @@ -476,6 +491,8 @@ void LLDrawable::setNumFacesFast(const S32 newFaces, LLFacePool *poolp, LLViewer void LLDrawable::mergeFaces(LLDrawable* src) { + LL_PROFILE_ZONE_SCOPED + U32 face_count = mFaces.size() + src->mFaces.size(); mFaces.reserve(face_count); @@ -509,6 +526,8 @@ void LLDrawable::updateMaterial() void LLDrawable::makeActive() { + LL_PROFILE_ZONE_SCOPED + #if !LL_RELEASE_FOR_DOWNLOAD if (mVObjp.notNull()) { @@ -572,6 +591,8 @@ void LLDrawable::makeActive() void LLDrawable::makeStatic(BOOL warning_enabled) { + LL_PROFILE_ZONE_SCOPED + if (isState(ACTIVE) && !isState(ACTIVE_CHILD) && !mVObjp->isAttachment() && @@ -618,6 +639,8 @@ void LLDrawable::makeStatic(BOOL warning_enabled) // Returns "distance" between target destination and resulting xfrom F32 LLDrawable::updateXform(BOOL undamped) { + LL_PROFILE_ZONE_SCOPED + BOOL damped = !undamped; // Position @@ -769,6 +792,8 @@ void LLDrawable::moveUpdatePipeline(BOOL moved) void LLDrawable::movePartition() { + LL_PROFILE_ZONE_SCOPED + LLSpatialPartition* part = getSpatialPartition(); if (part) { @@ -813,6 +838,8 @@ BOOL LLDrawable::updateMoveUndamped() void LLDrawable::updatePartition() { + LL_PROFILE_ZONE_SCOPED + if (!getVOVolume()) { movePartition(); @@ -830,6 +857,8 @@ void LLDrawable::updatePartition() BOOL LLDrawable::updateMoveDamped() { + LL_PROFILE_ZONE_SCOPED + F32 dist_squared = updateXform(FALSE); mGeneration++; @@ -853,6 +882,8 @@ BOOL LLDrawable::updateMoveDamped() void LLDrawable::updateDistance(LLCamera& camera, bool force_update) { + LL_PROFILE_ZONE_SCOPED + if (LLViewerCamera::sCurCameraID != LLViewerCamera::CAMERA_WORLD) { LL_WARNS() << "Attempted to update distance for non-world camera." << LL_ENDL; @@ -957,6 +988,8 @@ void LLDrawable::updateTexture() BOOL LLDrawable::updateGeometry(BOOL priority) { + LL_PROFILE_ZONE_SCOPED + llassert(mVObjp.notNull()); BOOL res = mVObjp->updateGeometry(this); return res; @@ -1034,6 +1067,8 @@ const LLVector3& LLDrawable::getBounds(LLVector3& min, LLVector3& max) const void LLDrawable::updateSpatialExtents() { + LL_PROFILE_ZONE_SCOPED + if (mVObjp) { const LLVector4a* exts = getSpatialExtents(); @@ -1164,6 +1199,8 @@ void LLDrawable::setGroup(LLViewerOctreeGroup *groupp) LLSpatialPartition* LLDrawable::getSpatialPartition() { + LL_PROFILE_ZONE_SCOPED + LLSpatialPartition* retval = NULL; if (!mVObjp || @@ -1247,6 +1284,8 @@ LLSpatialBridge::LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 dat LLDrawable(root->getVObj(), true), LLSpatialPartition(data_mask, render_by_group, GL_STREAM_DRAW_ARB, regionp) { + LL_PROFILE_ZONE_SCOPED + mBridge = this; mDrawable = root; root->setSpatialBridge(this); @@ -1292,6 +1331,8 @@ void LLSpatialBridge::destroyTree() void LLSpatialBridge::updateSpatialExtents() { + LL_PROFILE_ZONE_SCOPED + LLSpatialGroup* root = (LLSpatialGroup*) mOctree->getListener(0); { @@ -1455,6 +1496,8 @@ public: void LLSpatialBridge::setVisible(LLCamera& camera_in, std::vector<LLDrawable*>* results, BOOL for_select) { + LL_PROFILE_ZONE_SCOPED + if (!gPipeline.hasRenderType(mDrawableType)) { return; @@ -1552,6 +1595,8 @@ void LLSpatialBridge::setVisible(LLCamera& camera_in, std::vector<LLDrawable*>* void LLSpatialBridge::updateDistance(LLCamera& camera_in, bool force_update) { + LL_PROFILE_ZONE_SCOPED + if (mDrawable == NULL) { markDead(); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index c04142ab47..4f615d6107 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -121,6 +121,8 @@ LLDrawPoolAvatar::~LLDrawPoolAvatar() // virtual BOOL LLDrawPoolAvatar::isDead() { + LL_PROFILE_ZONE_SCOPED + if (!LLFacePool::isDead()) { return FALSE; @@ -138,11 +140,15 @@ BOOL LLDrawPoolAvatar::isDead() S32 LLDrawPoolAvatar::getShaderLevel() const { + LL_PROFILE_ZONE_SCOPED + return (S32) LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR); } void LLDrawPoolAvatar::prerender() { + LL_PROFILE_ZONE_SCOPED + mShaderLevel = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR); sShaderLevel = mShaderLevel; @@ -169,6 +175,8 @@ void LLDrawPoolAvatar::prerender() LLMatrix4& LLDrawPoolAvatar::getModelView() { + LL_PROFILE_ZONE_SCOPED + static LLMatrix4 ret; ret.initRows(LLVector4(gGLModelView+0), @@ -257,6 +265,8 @@ void LLDrawPoolAvatar::endDeferredPass(S32 pass) void LLDrawPoolAvatar::renderDeferred(S32 pass) { + LL_PROFILE_ZONE_SCOPED + render(pass); } @@ -267,6 +277,8 @@ S32 LLDrawPoolAvatar::getNumPostDeferredPasses() void LLDrawPoolAvatar::beginPostDeferredPass(S32 pass) { + LL_PROFILE_ZONE_SCOPED + switch (pass) { case 0: @@ -295,6 +307,8 @@ void LLDrawPoolAvatar::beginPostDeferredPass(S32 pass) void LLDrawPoolAvatar::beginPostDeferredAlpha() { + LL_PROFILE_ZONE_SCOPED + sSkipOpaque = TRUE; sShaderLevel = mShaderLevel; sVertexProgram = &gDeferredAvatarAlphaProgram; @@ -309,6 +323,8 @@ void LLDrawPoolAvatar::beginPostDeferredAlpha() void LLDrawPoolAvatar::beginDeferredRiggedAlpha() { + LL_PROFILE_ZONE_SCOPED + sVertexProgram = &gDeferredSkinnedAlphaProgram; gPipeline.bindDeferredShader(*sVertexProgram); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); @@ -317,6 +333,8 @@ void LLDrawPoolAvatar::beginDeferredRiggedAlpha() void LLDrawPoolAvatar::beginDeferredRiggedMaterialAlpha(S32 pass) { + LL_PROFILE_ZONE_SCOPED + switch (pass) { case 0: pass = 1; break; @@ -343,6 +361,8 @@ void LLDrawPoolAvatar::beginDeferredRiggedMaterialAlpha(S32 pass) void LLDrawPoolAvatar::endDeferredRiggedAlpha() { + LL_PROFILE_ZONE_SCOPED + LLVertexBuffer::unbind(); gPipeline.unbindDeferredShader(*sVertexProgram); sDiffuseChannel = 0; @@ -353,6 +373,8 @@ void LLDrawPoolAvatar::endDeferredRiggedAlpha() void LLDrawPoolAvatar::endPostDeferredPass(S32 pass) { + LL_PROFILE_ZONE_SCOPED + switch (pass) { case 0: @@ -381,6 +403,8 @@ void LLDrawPoolAvatar::endPostDeferredPass(S32 pass) void LLDrawPoolAvatar::endPostDeferredAlpha() { + LL_PROFILE_ZONE_SCOPED + // if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done sRenderingSkinned = FALSE; sSkipOpaque = FALSE; @@ -392,6 +416,8 @@ void LLDrawPoolAvatar::endPostDeferredAlpha() void LLDrawPoolAvatar::renderPostDeferred(S32 pass) { + LL_PROFILE_ZONE_SCOPED + static const S32 actual_pass[] = { //map post deferred pass numbers to what render() expects 2, //skinned @@ -647,6 +673,8 @@ void LLDrawPoolAvatar::renderShadow(S32 pass) S32 LLDrawPoolAvatar::getNumPasses() { + LL_PROFILE_ZONE_SCOPED + if (LLPipeline::sImpostorRender) { return 8; @@ -660,6 +688,8 @@ S32 LLDrawPoolAvatar::getNumPasses() S32 LLDrawPoolAvatar::getNumDeferredPasses() { + LL_PROFILE_ZONE_SCOPED + if (LLPipeline::sImpostorRender) { return 19; @@ -780,6 +810,8 @@ void LLDrawPoolAvatar::endRenderPass(S32 pass) void LLDrawPoolAvatar::beginImpostor() { + LL_PROFILE_ZONE_SCOPED + if (!LLPipeline::sReflectionRender) { LLVOAvatar::sRenderDistance = llclamp(LLVOAvatar::sRenderDistance, 16.f, 256.f); @@ -798,6 +830,8 @@ void LLDrawPoolAvatar::beginImpostor() void LLDrawPoolAvatar::endImpostor() { + LL_PROFILE_ZONE_SCOPED + if (LLGLSLShader::sNoFixedFunction) { gImpostorProgram.unbind(); @@ -807,6 +841,8 @@ void LLDrawPoolAvatar::endImpostor() void LLDrawPoolAvatar::beginRigid() { + LL_PROFILE_ZONE_SCOPED + if (gPipeline.canUseVertexShaders()) { if (LLPipeline::sUnderWaterRender) @@ -840,6 +876,8 @@ void LLDrawPoolAvatar::beginRigid() void LLDrawPoolAvatar::endRigid() { + LL_PROFILE_ZONE_SCOPED + sShaderLevel = mShaderLevel; if (sVertexProgram != NULL) { @@ -849,6 +887,8 @@ void LLDrawPoolAvatar::endRigid() void LLDrawPoolAvatar::beginDeferredImpostor() { + LL_PROFILE_ZONE_SCOPED + if (!LLPipeline::sReflectionRender) { LLVOAvatar::sRenderDistance = llclamp(LLVOAvatar::sRenderDistance, 16.f, 256.f); @@ -865,6 +905,8 @@ void LLDrawPoolAvatar::beginDeferredImpostor() void LLDrawPoolAvatar::endDeferredImpostor() { + LL_PROFILE_ZONE_SCOPED + sShaderLevel = mShaderLevel; sVertexProgram->disableTexture(LLViewerShaderMgr::DEFERRED_NORMAL); sVertexProgram->disableTexture(LLViewerShaderMgr::SPECULAR_MAP); @@ -876,6 +918,8 @@ void LLDrawPoolAvatar::endDeferredImpostor() void LLDrawPoolAvatar::beginDeferredRigid() { + LL_PROFILE_ZONE_SCOPED + sVertexProgram = &gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); sVertexProgram->bind(); @@ -892,6 +936,8 @@ void LLDrawPoolAvatar::beginDeferredRigid() void LLDrawPoolAvatar::endDeferredRigid() { + LL_PROFILE_ZONE_SCOPED + sShaderLevel = mShaderLevel; sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); sVertexProgram->unbind(); @@ -901,6 +947,8 @@ void LLDrawPoolAvatar::endDeferredRigid() void LLDrawPoolAvatar::beginSkinned() { + LL_PROFILE_ZONE_SCOPED + if (sShaderLevel > 0) { if (LLPipeline::sUnderWaterRender) @@ -967,6 +1015,8 @@ void LLDrawPoolAvatar::beginSkinned() void LLDrawPoolAvatar::endSkinned() { + LL_PROFILE_ZONE_SCOPED + // if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done if (sShaderLevel > 0) { @@ -991,6 +1041,8 @@ void LLDrawPoolAvatar::endSkinned() void LLDrawPoolAvatar::beginRiggedSimple() { + LL_PROFILE_ZONE_SCOPED + if (sShaderLevel > 0) { if (LLPipeline::sUnderWaterRender) @@ -1031,6 +1083,8 @@ void LLDrawPoolAvatar::beginRiggedSimple() void LLDrawPoolAvatar::endRiggedSimple() { + LL_PROFILE_ZONE_SCOPED + LLVertexBuffer::unbind(); if (sShaderLevel > 0 || gPipeline.canUseVertexShaders()) { @@ -1041,27 +1095,37 @@ void LLDrawPoolAvatar::endRiggedSimple() void LLDrawPoolAvatar::beginRiggedAlpha() { + LL_PROFILE_ZONE_SCOPED + beginRiggedSimple(); } void LLDrawPoolAvatar::endRiggedAlpha() { + LL_PROFILE_ZONE_SCOPED + endRiggedSimple(); } void LLDrawPoolAvatar::beginRiggedFullbrightAlpha() { + LL_PROFILE_ZONE_SCOPED + beginRiggedFullbright(); } void LLDrawPoolAvatar::endRiggedFullbrightAlpha() { + LL_PROFILE_ZONE_SCOPED + endRiggedFullbright(); } void LLDrawPoolAvatar::beginRiggedGlow() { + LL_PROFILE_ZONE_SCOPED + if (sShaderLevel > 0) { if (LLPipeline::sUnderWaterRender) @@ -1108,11 +1172,15 @@ void LLDrawPoolAvatar::beginRiggedGlow() void LLDrawPoolAvatar::endRiggedGlow() { + LL_PROFILE_ZONE_SCOPED + endRiggedFullbright(); } void LLDrawPoolAvatar::beginRiggedFullbright() { + LL_PROFILE_ZONE_SCOPED + if (sShaderLevel > 0) { if (LLPipeline::sUnderWaterRender) @@ -1170,6 +1238,8 @@ void LLDrawPoolAvatar::beginRiggedFullbright() void LLDrawPoolAvatar::endRiggedFullbright() { + LL_PROFILE_ZONE_SCOPED + LLVertexBuffer::unbind(); if (sShaderLevel > 0 || gPipeline.canUseVertexShaders()) { @@ -1180,6 +1250,8 @@ void LLDrawPoolAvatar::endRiggedFullbright() void LLDrawPoolAvatar::beginRiggedShinySimple() { + LL_PROFILE_ZONE_SCOPED + if (sShaderLevel > 0) { if (LLPipeline::sUnderWaterRender) @@ -1220,6 +1292,8 @@ void LLDrawPoolAvatar::beginRiggedShinySimple() void LLDrawPoolAvatar::endRiggedShinySimple() { + LL_PROFILE_ZONE_SCOPED + LLVertexBuffer::unbind(); if (sShaderLevel > 0 || gPipeline.canUseVertexShaders()) { @@ -1231,6 +1305,8 @@ void LLDrawPoolAvatar::endRiggedShinySimple() void LLDrawPoolAvatar::beginRiggedFullbrightShiny() { + LL_PROFILE_ZONE_SCOPED + if (sShaderLevel > 0) { if (LLPipeline::sUnderWaterRender) @@ -1296,6 +1372,8 @@ void LLDrawPoolAvatar::beginRiggedFullbrightShiny() void LLDrawPoolAvatar::endRiggedFullbrightShiny() { + LL_PROFILE_ZONE_SCOPED + LLVertexBuffer::unbind(); if (sShaderLevel > 0 || gPipeline.canUseVertexShaders()) { @@ -1308,6 +1386,8 @@ void LLDrawPoolAvatar::endRiggedFullbrightShiny() void LLDrawPoolAvatar::beginDeferredRiggedSimple() { + LL_PROFILE_ZONE_SCOPED + sVertexProgram = &gDeferredSkinnedDiffuseProgram; sDiffuseChannel = 0; sVertexProgram->bind(); @@ -1323,6 +1403,8 @@ void LLDrawPoolAvatar::beginDeferredRiggedSimple() void LLDrawPoolAvatar::endDeferredRiggedSimple() { + LL_PROFILE_ZONE_SCOPED + LLVertexBuffer::unbind(); sVertexProgram->unbind(); sVertexProgram = NULL; @@ -1330,6 +1412,8 @@ void LLDrawPoolAvatar::endDeferredRiggedSimple() void LLDrawPoolAvatar::beginDeferredRiggedBump() { + LL_PROFILE_ZONE_SCOPED + sVertexProgram = &gDeferredSkinnedBumpProgram; sVertexProgram->bind(); if (LLPipeline::sRenderingHUDs) @@ -1346,6 +1430,8 @@ void LLDrawPoolAvatar::beginDeferredRiggedBump() void LLDrawPoolAvatar::endDeferredRiggedBump() { + LL_PROFILE_ZONE_SCOPED + LLVertexBuffer::unbind(); sVertexProgram->disableTexture(LLViewerShaderMgr::BUMP_MAP); sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); @@ -1357,6 +1443,8 @@ void LLDrawPoolAvatar::endDeferredRiggedBump() void LLDrawPoolAvatar::beginDeferredRiggedMaterial(S32 pass) { + LL_PROFILE_ZONE_SCOPED + if (pass == 1 || pass == 5 || pass == 9 || @@ -1387,6 +1475,8 @@ void LLDrawPoolAvatar::beginDeferredRiggedMaterial(S32 pass) void LLDrawPoolAvatar::endDeferredRiggedMaterial(S32 pass) { + LL_PROFILE_ZONE_SCOPED + if (pass == 1 || pass == 5 || pass == 9 || @@ -1407,6 +1497,8 @@ void LLDrawPoolAvatar::endDeferredRiggedMaterial(S32 pass) void LLDrawPoolAvatar::beginDeferredSkinned() { + LL_PROFILE_ZONE_SCOPED + sShaderLevel = mShaderLevel; sVertexProgram = &gDeferredAvatarProgram; sRenderingSkinned = TRUE; @@ -1428,6 +1520,8 @@ void LLDrawPoolAvatar::beginDeferredSkinned() void LLDrawPoolAvatar::endDeferredSkinned() { + LL_PROFILE_ZONE_SCOPED + // if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done sRenderingSkinned = FALSE; sVertexProgram->unbind(); @@ -1740,6 +1834,8 @@ void LLDrawPoolAvatar::getRiggedGeometry( LLVolume* volume, const LLVolumeFace& vol_face) { + LL_PROFILE_ZONE_SCOPED + face->setGeomIndex(0); face->setIndicesIndex(0); @@ -2040,6 +2136,8 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer( void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) { + LL_PROFILE_ZONE_SCOPED + if (!avatar->shouldRenderRigged()) { return; @@ -2332,16 +2430,22 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) void LLDrawPoolAvatar::renderDeferredRiggedSimple(LLVOAvatar* avatar) { + LL_PROFILE_ZONE_SCOPED + renderRigged(avatar, RIGGED_DEFERRED_SIMPLE); } void LLDrawPoolAvatar::renderDeferredRiggedBump(LLVOAvatar* avatar) { + LL_PROFILE_ZONE_SCOPED + renderRigged(avatar, RIGGED_DEFERRED_BUMP); } void LLDrawPoolAvatar::renderDeferredRiggedMaterial(LLVOAvatar* avatar, S32 pass) { + LL_PROFILE_ZONE_SCOPED + renderRigged(avatar, pass); } @@ -2396,27 +2500,37 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar) void LLDrawPoolAvatar::renderRiggedSimple(LLVOAvatar* avatar) { + LL_PROFILE_ZONE_SCOPED + renderRigged(avatar, RIGGED_SIMPLE); } void LLDrawPoolAvatar::renderRiggedFullbright(LLVOAvatar* avatar) { + LL_PROFILE_ZONE_SCOPED + renderRigged(avatar, RIGGED_FULLBRIGHT); } void LLDrawPoolAvatar::renderRiggedShinySimple(LLVOAvatar* avatar) { + LL_PROFILE_ZONE_SCOPED + renderRigged(avatar, RIGGED_SHINY); } void LLDrawPoolAvatar::renderRiggedFullbrightShiny(LLVOAvatar* avatar) { + LL_PROFILE_ZONE_SCOPED + renderRigged(avatar, RIGGED_FULLBRIGHT_SHINY); } void LLDrawPoolAvatar::renderRiggedAlpha(LLVOAvatar* avatar) { + LL_PROFILE_ZONE_SCOPED + if (!mRiggedFace[RIGGED_ALPHA].empty()) { LLGLEnable blend(GL_BLEND); @@ -2434,6 +2548,8 @@ void LLDrawPoolAvatar::renderRiggedAlpha(LLVOAvatar* avatar) void LLDrawPoolAvatar::renderRiggedFullbrightAlpha(LLVOAvatar* avatar) { + LL_PROFILE_ZONE_SCOPED + if (!mRiggedFace[RIGGED_FULLBRIGHT_ALPHA].empty()) { LLGLEnable blend(GL_BLEND); @@ -2451,6 +2567,8 @@ void LLDrawPoolAvatar::renderRiggedFullbrightAlpha(LLVOAvatar* avatar) void LLDrawPoolAvatar::renderRiggedGlow(LLVOAvatar* avatar) { + LL_PROFILE_ZONE_SCOPED + if (!mRiggedFace[RIGGED_GLOW].empty()) { LLGLEnable blend(GL_BLEND); @@ -2478,6 +2596,8 @@ void LLDrawPoolAvatar::renderRiggedGlow(LLVOAvatar* avatar) //----------------------------------------------------------------------------- LLViewerTexture *LLDrawPoolAvatar::getDebugTexture() { + LL_PROFILE_ZONE_SCOPED + if (mReferences.empty()) { return NULL; @@ -2501,6 +2621,8 @@ LLColor3 LLDrawPoolAvatar::getDebugColor() const void LLDrawPoolAvatar::addRiggedFace(LLFace* facep, U32 type) { + LL_PROFILE_ZONE_SCOPED + llassert (facep->isState(LLFace::RIGGED)); llassert(getType() == LLDrawPool::POOL_AVATAR || getType() == LLDrawPool::POOL_CONTROL_AV); if (facep->getPool() && facep->getPool() != this) @@ -2523,6 +2645,8 @@ void LLDrawPoolAvatar::addRiggedFace(LLFace* facep, U32 type) void LLDrawPoolAvatar::removeRiggedFace(LLFace* facep) { + LL_PROFILE_ZONE_SCOPED + llassert (facep->isState(LLFace::RIGGED)); llassert(getType() == LLDrawPool::POOL_AVATAR || getType() == LLDrawPool::POOL_CONTROL_AV); if (facep->getPool() != this) @@ -2560,7 +2684,7 @@ LLVertexBufferAvatar::LLVertexBufferAvatar() : LLVertexBuffer(sDataMask, GL_STREAM_DRAW_ARB) //avatars are always stream draw due to morph targets { - + LL_PROFILE_ZONE_SCOPED } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 6e55d8f66a..34448a780d 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -241,6 +241,8 @@ void LLFace::setPool(LLFacePool* pool) void LLFace::setPool(LLFacePool* new_pool, LLViewerTexture *texturep) { + LL_PROFILE_ZONE_SCOPED + if (!new_pool) { LL_ERRS() << "Setting pool to null!" << LL_ENDL; @@ -320,6 +322,8 @@ void LLFace::setSpecularMap(LLViewerTexture* tex) void LLFace::dirtyTexture() { + LL_PROFILE_ZONE_SCOPED + LLDrawable* drawablep = getDrawable(); if (mVObjp.notNull() && mVObjp->getVolume()) @@ -535,6 +539,8 @@ void LLFace::updateCenterAgent() void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) { + LL_PROFILE_ZONE_SCOPED + if (mDrawablep == NULL || mDrawablep->getSpatialGroup() == NULL) { return; @@ -606,6 +612,8 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) void renderFace(LLDrawable* drawable, LLFace *face) { + LL_PROFILE_ZONE_SCOPED + LLVOVolume* vobj = drawable->getVOVolume(); if (vobj) { @@ -892,6 +900,8 @@ bool less_than_max_mag(const LLVector4a& vec) BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, const LLMatrix4& mat_vert_in, BOOL global_volume) { + LL_PROFILE_ZONE_SCOPED + //get bounding box if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED)) { @@ -2376,6 +2386,8 @@ F32 LLFace::getTextureVirtualSize() BOOL LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) { + LL_PROFILE_ZONE_SCOPED + //VECTORIZE THIS //get area of circle around face LLVector4a center; @@ -2655,6 +2667,8 @@ const LLMatrix4& LLFace::getRenderMatrix() const S32 LLFace::renderElements(const U16 *index_array) const { + LL_PROFILE_ZONE_SCOPED + S32 ret = 0; if (isState(GLOBAL)) @@ -2674,6 +2688,8 @@ S32 LLFace::renderElements(const U16 *index_array) const S32 LLFace::renderIndexed() { + LL_PROFILE_ZONE_SCOPED + if(mDrawablep == NULL || mDrawPoolp == NULL) { return 0; @@ -2684,6 +2700,8 @@ S32 LLFace::renderIndexed() S32 LLFace::renderIndexed(U32 mask) { + LL_PROFILE_ZONE_SCOPED + if (mVertexBuffer.isNull()) { return 0; diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 0adf58a0bf..253b6b9953 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -503,7 +503,9 @@ LLSpatialGroup* LLSpatialGroup::getParent() } BOOL LLSpatialGroup::removeObject(LLDrawable *drawablep, BOOL from_octree) - { +{ + LL_PROFILE_ZONE_SCOPED + if(!drawablep) { return FALSE; @@ -591,6 +593,8 @@ public: void LLSpatialGroup::setState(U32 state, S32 mode) { + LL_PROFILE_ZONE_SCOPED + llassert(state <= LLSpatialGroup::STATE_MASK); if (mode > STATE_MODE_SINGLE) @@ -638,6 +642,8 @@ public: void LLSpatialGroup::clearState(U32 state, S32 mode) { + LL_PROFILE_ZONE_SCOPED + llassert(state <= LLSpatialGroup::STATE_MASK); if (mode > STATE_MODE_SINGLE) @@ -724,6 +730,8 @@ void LLSpatialGroup::updateDistance(LLCamera &camera) F32 LLSpatialPartition::calcDistance(LLSpatialGroup* group, LLCamera& camera) { + LL_PROFILE_ZONE_SCOPED + LLVector4a eye; LLVector4a origin; origin.load3(camera.getOrigin().mV); @@ -815,6 +823,8 @@ F32 LLSpatialGroup::getUpdateUrgency() const BOOL LLSpatialGroup::changeLOD() { + LL_PROFILE_ZONE_SCOPED + if (hasState(ALPHA_DIRTY | OBJECT_DIRTY)) { //a rebuild is going to happen, update distance and LoD @@ -907,6 +917,8 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node) void LLSpatialGroup::handleChildAddition(const OctreeNode* parent, OctreeNode* child) { + LL_PROFILE_ZONE_SCOPED + if (child->getListenerCount() == 0) { new LLSpatialGroup(child, getSpatialPartition()); diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 63e48d1dd0..0b20556104 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -168,6 +168,8 @@ U64 LLViewerObjectList::getIndex(const U32 local_id, BOOL LLViewerObjectList::removeFromLocalIDTable(const LLViewerObject* objectp) { + LL_PROFILE_ZONE_SCOPED + if(objectp && objectp->getRegion()) { U32 local_id = objectp->mLocalID; @@ -303,6 +305,8 @@ static LLTrace::BlockTimerStatHandle FTM_PROCESS_OBJECTS("Process Objects"); LLViewerObject* LLViewerObjectList::processObjectUpdateFromCache(LLVOCacheEntry* entry, LLViewerRegion* regionp) { + LL_PROFILE_ZONE_SCOPED + LLDataPacker *cached_dpp = entry->getDP(); if (!cached_dpp) @@ -848,6 +852,8 @@ static LLTrace::BlockTimerStatHandle FTM_IDLE_COPY("Idle Copy"); void LLViewerObjectList::update(LLAgent &agent) { + LL_PROFILE_ZONE_SCOPED + // Update globals LLViewerObject::setVelocityInterpolate( gSavedSettings.getBOOL("VelocityInterpolate") ); LLViewerObject::setPingInterpolate( gSavedSettings.getBOOL("PingInterpolate") ); @@ -1293,6 +1299,8 @@ void LLViewerObjectList::clearDebugText() void LLViewerObjectList::cleanupReferences(LLViewerObject *objectp) { + LL_PROFILE_ZONE_SCOPED + bool new_dead_object = true; if (mDeadObjects.find(objectp->mID) != mDeadObjects.end()) { @@ -1523,6 +1531,8 @@ void LLViewerObjectList::removeFromActiveList(LLViewerObject* objectp) void LLViewerObjectList::updateActive(LLViewerObject *objectp) { + LL_PROFILE_ZONE_SCOPED + if (objectp->isDead()) { return; // We don't update dead objects! @@ -1843,6 +1853,8 @@ void LLViewerObjectList::renderObjectBounds(const LLVector3 ¢er) void LLViewerObjectList::generatePickList(LLCamera &camera) { + LL_PROFILE_ZONE_SCOPED + LLViewerObject *objectp; S32 i; // Reset all of the GL names to zero. @@ -2104,6 +2116,8 @@ LLViewerObject *LLViewerObjectList::replaceObject(const LLUUID &id, const LLPCod S32 LLViewerObjectList::findReferences(LLDrawable *drawablep) const { + LL_PROFILE_ZONE_SCOPED + LLViewerObject *objectp; S32 num_refs = 0; @@ -2167,6 +2181,8 @@ void LLViewerObjectList::orphanize(LLViewerObject *childp, U32 parent_id, U32 ip void LLViewerObjectList::findOrphans(LLViewerObject* objectp, U32 ip, U32 port) { + LL_PROFILE_ZONE_SCOPED + if (objectp->isDead()) { LL_WARNS() << "Trying to find orphans for dead obj " << objectp->mID |