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authorvyacheslavsproductengine <vyacheslavsproductengine@lindenlab.com>2015-06-03 19:57:01 +0400
committervyacheslavsproductengine <vyacheslavsproductengine@lindenlab.com>2015-06-03 19:57:01 +0400
commit5d70ea8d4f7a5029a75e36383c95f2fdd1e8db99 (patch)
treeafcd4e513e550faae1197a321142b597174da444 /indra
parentae65d99dd9af6cf730e3fc20eea6f47540332d68 (diff)
Backed out changeset: ebdaabeef422
Diffstat (limited to 'indra')
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/bumpF.glsl24
-rwxr-xr-xindra/newview/lldrawpoolbump.cpp1
2 files changed, 8 insertions, 17 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
index 1222503dcc..595c11fae2 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
@@ -31,7 +31,6 @@ out vec4 frag_data[3];
uniform sampler2D diffuseMap;
uniform sampler2D bumpMap;
-uniform float min_alpha;
VARYING vec3 vary_mat0;
VARYING vec3 vary_mat1;
@@ -48,23 +47,16 @@ vec2 encode_normal(vec3 n)
void main()
{
- vec4 col = texture2D(diffuseMap, vary_texcoord0.xy);
+ vec3 col = vertex_color.rgb * texture2D(diffuseMap, vary_texcoord0.xy).rgb;
+ vec3 norm = texture2D(bumpMap, vary_texcoord0.xy).rgb * 2.0 - 1.0;
- if (col.a > min_alpha)
- {
- col *= vertex_color.rgb;
- vec3 norm = texture2D(bumpMap, vary_texcoord0.xy).rgb * 2.0 - 1.0;
-
- vec3 tnorm = vec3(dot(norm,vary_mat0),
+ vec3 tnorm = vec3(dot(norm,vary_mat0),
dot(norm,vary_mat1),
dot(norm,vary_mat2));
- frag_data[0] = vec4(col.rgb, 0.0);
- frag_data[1] = vertex_color.aaaa; // spec
- //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
- vec3 nvn = normalize(tnorm);
- frag_data[2] = vec4(encode_normal(nvn.xyz), vertex_color.a, 0.0);
- }
- else
- discard;
+ frag_data[0] = vec4(col, 0.0);
+ frag_data[1] = vertex_color.aaaa; // spec
+ //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
+ vec3 nvn = normalize(tnorm);
+ frag_data[2] = vec4(encode_normal(nvn.xyz), vertex_color.a, 0.0);
}
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 7b9fd5c6c6..33f7bc305c 100755
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -864,7 +864,6 @@ void LLDrawPoolBump::renderDeferred(S32 pass)
{
LLDrawInfo& params = **i;
- gDeferredBumpProgram.setMinimumAlpha(params.mAlphaMaskCutoff);
LLDrawPoolBump::bindBumpMap(params, bump_channel);
pushBatch(params, mask, TRUE);
}