diff options
author | vyacheslavsproductengine <vyacheslavsproductengine@lindenlab.com> | 2015-06-03 19:57:01 +0400 |
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committer | vyacheslavsproductengine <vyacheslavsproductengine@lindenlab.com> | 2015-06-03 19:57:01 +0400 |
commit | 5d70ea8d4f7a5029a75e36383c95f2fdd1e8db99 (patch) | |
tree | afcd4e513e550faae1197a321142b597174da444 /indra | |
parent | ae65d99dd9af6cf730e3fc20eea6f47540332d68 (diff) |
Backed out changeset: ebdaabeef422
Diffstat (limited to 'indra')
-rwxr-xr-x | indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl | 24 | ||||
-rwxr-xr-x | indra/newview/lldrawpoolbump.cpp | 1 |
2 files changed, 8 insertions, 17 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl index 1222503dcc..595c11fae2 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl @@ -31,7 +31,6 @@ out vec4 frag_data[3]; uniform sampler2D diffuseMap; uniform sampler2D bumpMap; -uniform float min_alpha; VARYING vec3 vary_mat0; VARYING vec3 vary_mat1; @@ -48,23 +47,16 @@ vec2 encode_normal(vec3 n) void main() { - vec4 col = texture2D(diffuseMap, vary_texcoord0.xy); + vec3 col = vertex_color.rgb * texture2D(diffuseMap, vary_texcoord0.xy).rgb; + vec3 norm = texture2D(bumpMap, vary_texcoord0.xy).rgb * 2.0 - 1.0; - if (col.a > min_alpha) - { - col *= vertex_color.rgb; - vec3 norm = texture2D(bumpMap, vary_texcoord0.xy).rgb * 2.0 - 1.0; - - vec3 tnorm = vec3(dot(norm,vary_mat0), + vec3 tnorm = vec3(dot(norm,vary_mat0), dot(norm,vary_mat1), dot(norm,vary_mat2)); - frag_data[0] = vec4(col.rgb, 0.0); - frag_data[1] = vertex_color.aaaa; // spec - //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested - vec3 nvn = normalize(tnorm); - frag_data[2] = vec4(encode_normal(nvn.xyz), vertex_color.a, 0.0); - } - else - discard; + frag_data[0] = vec4(col, 0.0); + frag_data[1] = vertex_color.aaaa; // spec + //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested + vec3 nvn = normalize(tnorm); + frag_data[2] = vec4(encode_normal(nvn.xyz), vertex_color.a, 0.0); } diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 7b9fd5c6c6..33f7bc305c 100755 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -864,7 +864,6 @@ void LLDrawPoolBump::renderDeferred(S32 pass) { LLDrawInfo& params = **i; - gDeferredBumpProgram.setMinimumAlpha(params.mAlphaMaskCutoff); LLDrawPoolBump::bindBumpMap(params, bump_channel); pushBatch(params, mask, TRUE); } |