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authorDave Parks <davep@lindenlab.com>2013-04-02 15:45:17 -0500
committerDave Parks <davep@lindenlab.com>2013-04-02 15:45:17 -0500
commit53d7db98ffadce190995833b9f785d5ebfa7cf4d (patch)
tree8c8e4668d660eb597794c982bbc125e48a76826d /indra
parentc13f7721f833ce7342b41834363a8e54349c6839 (diff)
NORSPEC-74 Fix for assert when Debug GL enabled when rendering materials.
Diffstat (limited to 'indra')
-rw-r--r--indra/llrender/llglslshader.cpp10
-rw-r--r--indra/llrender/llglslshader.h1
-rw-r--r--indra/llrender/llvertexbuffer.cpp27
-rw-r--r--indra/newview/lldrawpoolmaterials.cpp5
-rw-r--r--indra/newview/llvovolume.cpp8
5 files changed, 45 insertions, 6 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 78fd4e98d7..39ad9b9e9b 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -88,7 +88,12 @@ LLShaderFeatures::LLShaderFeatures()
// LLGLSL Shader implementation
//===============================
LLGLSLShader::LLGLSLShader()
- : mProgramObject(0), mActiveTextureChannels(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT), mUniformsDirty(FALSE)
+ : mProgramObject(0),
+ mAttributeMask(0),
+ mActiveTextureChannels(0),
+ mShaderLevel(0),
+ mShaderGroup(SG_DEFAULT),
+ mUniformsDirty(FALSE)
{
}
@@ -285,6 +290,8 @@ BOOL LLGLSLShader::mapAttributes(const vector<string> * attributes)
if (res)
{ //read back channel locations
+ mAttributeMask = 0;
+
//read back reserved channels first
for (U32 i = 0; i < LLShaderMgr::instance()->mReservedAttribs.size(); i++)
{
@@ -293,6 +300,7 @@ BOOL LLGLSLShader::mapAttributes(const vector<string> * attributes)
if (index != -1)
{
mAttribute[i] = index;
+ mAttributeMask |= 1 << i;
LL_DEBUGS("ShaderLoading") << "Attribute " << name << " assigned to channel " << index << LL_ENDL;
}
}
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 2af74c20ff..725a7e2573 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -152,6 +152,7 @@ public:
GLhandleARB mProgramObject;
std::vector<GLint> mAttribute; //lookup table of attribute enum to attribute channel
+ U32 mAttributeMask; //mask of which reserved attributes are set (lines up with LLVertexBuffer::getTypeMask())
std::vector<GLint> mUniform; //lookup table of uniform enum to uniform location
std::map<std::string, GLint> mUniformMap; //lookup map of uniform name to uniform location
std::map<GLint, LLVector4> mValue; //lookup map of uniform location to last known value
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 4e3cea9474..29fe5400a3 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -349,6 +349,25 @@ S32 LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_MAX] =
sizeof(LLVector4), // TYPE_TEXTURE_INDEX (actually exists as position.w), no extra data, but stride is 16 bytes
};
+static std::string vb_type_name[] =
+{
+ "TYPE_VERTEX",
+ "TYPE_NORMAL",
+ "TYPE_TEXCOORD0",
+ "TYPE_TEXCOORD1",
+ "TYPE_TEXCOORD2",
+ "TYPE_TEXCOORD3",
+ "TYPE_COLOR",
+ "TYPE_EMISSIVE",
+ "TYPE_BINORMAL",
+ "TYPE_WEIGHT",
+ "TYPE_WEIGHT4",
+ "TYPE_CLOTHWEIGHT",
+ "TYPE_TEXTURE_INDEX",
+ "TYPE_MAX",
+ "TYPE_INDEX",
+};
+
U32 LLVertexBuffer::sGLMode[LLRender::NUM_MODES] =
{
GL_TRIANGLES,
@@ -2313,6 +2332,14 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
if (gDebugGL && ((data_mask & mTypeMask) != data_mask))
{
+ for (U32 i = 0; i < LLVertexBuffer::TYPE_MAX; ++i)
+ {
+ U32 mask = 1 << i;
+ if (mask & data_mask && !(mask & mTypeMask))
+ { //bit set in data_mask, but not set in mTypeMask
+ llwarns << "Missing required component " << vb_type_name[i] << llendl;
+ }
+ }
llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl;
}
diff --git a/indra/newview/lldrawpoolmaterials.cpp b/indra/newview/lldrawpoolmaterials.cpp
index d6cca9abe2..3e0f9c9d4d 100644
--- a/indra/newview/lldrawpoolmaterials.cpp
+++ b/indra/newview/lldrawpoolmaterials.cpp
@@ -113,6 +113,9 @@ void LLDrawPoolMaterials::renderDeferred(S32 pass)
llassert(pass < sizeof(type_list)/sizeof(U32));
U32 type = type_list[pass];
+
+ U32 mask = mShader->mAttributeMask;
+
LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type);
@@ -137,7 +140,7 @@ void LLDrawPoolMaterials::renderDeferred(S32 pass)
mShader->setMinimumAlpha(params.mAlphaMaskCutoff);
- pushBatch(params, VERTEX_DATA_MASK, TRUE);
+ pushBatch(params, mask, TRUE);
}
}
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index fd9f3dc486..8a1f00aa0e 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -4771,10 +4771,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, batch_textures);
genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, batch_textures);
genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, batch_textures);
- genDrawInfo(group, bump_mask, bump_faces, FALSE, FALSE);
- genDrawInfo(group, norm_mask, norm_faces, FALSE, FALSE);
- genDrawInfo(group, spec_mask, spec_faces, FALSE, FALSE);
- genDrawInfo(group, normspec_mask, normspec_faces, FALSE, FALSE);
+ genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, FALSE);
+ genDrawInfo(group, norm_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, norm_faces, FALSE, FALSE);
+ genDrawInfo(group, spec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, spec_faces, FALSE, FALSE);
+ genDrawInfo(group, normspec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, normspec_faces, FALSE, FALSE);
if (!LLPipeline::sDelayVBUpdate)
{