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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-03-27 14:44:22 +0100
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-03-27 15:48:33 +0200
commit32c24ffbd7395be67ec6d59a00c68165ec8d8318 (patch)
tree0a2fc59de60eb0ee93355bdfbc95e022ecc3b894 /indra
parent71ed19839eb95d918329b2c776c8af3b8724f1da (diff)
Fix merge issues
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/lltexturectrl.cpp2
-rw-r--r--indra/newview/lltooldraganddrop.cpp2
-rw-r--r--indra/newview/llviewerdisplay.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index c70121364c..34bd8412f5 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -1530,7 +1530,7 @@ void LLFloaterTexturePicker::setInventoryPickType(EPickInventoryType type)
// refresh selection
if (!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL)
{
- mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
+ mInventoryPanel->setSelection(findItemID(mImageAssetID, false), TAKE_FOCUS_NO);
}
}
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index 9637bdc603..304784cace 100644
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -1159,7 +1159,7 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
if (has_non_pbr_faces || remove_pbr)
{
- BOOL res = handleDropMaterialProtections(hit_obj, item, source, src_id);
+ bool res = handleDropMaterialProtections(hit_obj, item, source, src_id);
if (!res)
{
return;
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index ed803080c9..f8f466be45 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -730,8 +730,8 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("display - 2")
if (gResizeScreenTexture)
{
- gResizeScreenTexture = false;
gPipeline.resizeScreenTexture();
+ gResizeScreenTexture = false;
}
gGL.setColorMask(true, true);