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authorAndrey Lihatskiy <alihatskiy@productengine.com>2025-04-18 20:44:34 +0300
committerGitHub <noreply@github.com>2025-04-18 20:44:34 +0300
commit11cd9b91a2cf3e71cb6dae0a08dff2b878163ce8 (patch)
treec5fed987eeece9706957ecb3e47559e4a89f4923 /indra
parentd3d8513c3b5a7f25adac777d9d59896d8dbd14c0 (diff)
parent1c3ce46d34293f0e1dc5887ef98b05921af663c9 (diff)
Merge pull request #3914 from secondlife/marchcat/05-develop
develop → 2025.05 sync
Diffstat (limited to 'indra')
-rw-r--r--indra/doxygen/CMakeLists.txt6
-rw-r--r--indra/llappearance/llpolymorph.cpp8
-rw-r--r--indra/llcommon/indra_constants.h410
-rw-r--r--indra/llcommon/lldefs.h14
-rw-r--r--indra/llcommon/stdtypes.h6
-rw-r--r--indra/llinventory/llparcel.h3
-rw-r--r--indra/llmath/llcamera.h26
-rw-r--r--indra/llmath/llcoordframe.cpp1
-rw-r--r--indra/llmath/llcoordframe.h2
-rw-r--r--indra/llmath/llline.h2
-rw-r--r--indra/llmath/llmath.h79
-rw-r--r--indra/llmath/llquaternion.cpp1
-rw-r--r--indra/llmath/llvolume.cpp25
-rw-r--r--indra/llmath/llvolume.h1
-rw-r--r--indra/llmath/m3math.cpp1
-rw-r--r--indra/llmath/m4math.cpp1
-rw-r--r--indra/llmath/v2math.cpp37
-rw-r--r--indra/llmath/v2math.h106
-rw-r--r--indra/llmath/v3color.cpp122
-rw-r--r--indra/llmath/v3color.h425
-rw-r--r--indra/llmath/v3colorutil.h68
-rw-r--r--indra/llmath/v3dmath.cpp45
-rw-r--r--indra/llmath/v3dmath.h378
-rw-r--r--indra/llmath/v3math.cpp137
-rw-r--r--indra/llmath/v3math.h170
-rw-r--r--indra/llmath/v4color.cpp391
-rw-r--r--indra/llmath/v4color.h706
-rw-r--r--indra/llmath/v4coloru.cpp65
-rw-r--r--indra/llmath/v4coloru.h371
-rw-r--r--indra/llmath/v4math.cpp19
-rw-r--r--indra/llmath/v4math.h286
-rw-r--r--indra/llmath/xform.h2
-rw-r--r--indra/llmessage/message_prehash.cpp1
-rw-r--r--indra/llmessage/message_prehash.h1
-rw-r--r--indra/llprimitive/object_flags.h12
-rw-r--r--indra/llui/llaccordionctrltab.h4
-rw-r--r--indra/llui/llchatentry.cpp16
-rw-r--r--indra/llui/llchatentry.h2
-rw-r--r--indra/llui/llcheckboxctrl.h8
-rw-r--r--indra/llui/llcontainerview.h18
-rw-r--r--indra/llui/lldockablefloater.h4
-rw-r--r--indra/llui/lldockcontrol.cpp2
-rw-r--r--indra/llui/lldockcontrol.h8
-rw-r--r--indra/llui/lldraghandle.h2
-rw-r--r--indra/llui/llfiltereditor.h2
-rw-r--r--indra/llui/llflashtimer.cpp4
-rw-r--r--indra/llui/llflashtimer.h4
-rw-r--r--indra/llui/llflatlistview.cpp2
-rw-r--r--indra/llui/llflatlistview.h36
-rw-r--r--indra/llui/llfloater.cpp2
-rw-r--r--indra/llui/llfloater.h45
-rw-r--r--indra/llui/llfloaterreglistener.h1
-rw-r--r--indra/llui/llflyoutbutton.h2
-rw-r--r--indra/llui/llfocusmgr.h2
-rw-r--r--indra/llui/llfolderview.h30
-rw-r--r--indra/llui/llfolderviewitem.h5
-rw-r--r--indra/llui/llkeywords.cpp2
-rw-r--r--indra/llui/llkeywords.h4
-rw-r--r--indra/llui/lllayoutstack.cpp4
-rw-r--r--indra/llui/lllayoutstack.h6
-rw-r--r--indra/llui/lllineeditor.h6
-rw-r--r--indra/llui/llmenubutton.h4
-rw-r--r--indra/llui/llmenugl.h2
-rw-r--r--indra/llui/llmultifloater.cpp2
-rw-r--r--indra/llui/llmultifloater.h2
-rw-r--r--indra/llui/llmultislider.h8
-rw-r--r--indra/llui/llmultisliderctrl.h9
-rw-r--r--indra/llui/llnotifications.h7
-rw-r--r--indra/llui/llprogressbar.h4
-rw-r--r--indra/llui/llresizebar.h2
-rw-r--r--indra/llui/llresizehandle.h12
-rw-r--r--indra/llui/llrngwriter.h2
-rw-r--r--indra/llui/llscrolllistcell.h2
-rw-r--r--indra/llui/llscrolllistctrl.h9
-rw-r--r--indra/llui/llsliderctrl.h1
-rw-r--r--indra/llui/llspinctrl.h1
-rw-r--r--indra/llui/llstatbar.h2
-rw-r--r--indra/llui/llstatgraph.cpp1
-rw-r--r--indra/llui/llstatgraph.h7
-rw-r--r--indra/llui/llstatview.h1
-rw-r--r--indra/llui/lltabcontainer.cpp10
-rw-r--r--indra/llui/lltabcontainer.h12
-rw-r--r--indra/llui/lltextbase.h18
-rw-r--r--indra/llui/lltextbox.h34
-rw-r--r--indra/llui/lltexteditor.h6
-rw-r--r--indra/llui/lltoolbar.h4
-rw-r--r--indra/llui/lltooltip.cpp8
-rw-r--r--indra/llui/lltooltip.h30
-rw-r--r--indra/llui/llui.h12
-rw-r--r--indra/llui/lluiconstants.h20
-rw-r--r--indra/llui/lluictrl.h6
-rw-r--r--indra/llui/lluictrlfactory.h2
-rw-r--r--indra/llui/llundo.h6
-rw-r--r--indra/llui/llurlaction.h2
-rw-r--r--indra/llui/llurlmatch.h1
-rw-r--r--indra/llui/llurlregistry.h1
-rw-r--r--indra/llui/llview.h22
-rw-r--r--indra/llui/llviewborder.h1
-rw-r--r--indra/llui/llviewereventrecorder.h2
-rw-r--r--indra/llui/llvirtualtrackball.h23
-rw-r--r--indra/llui/llwindowshade.h2
-rw-r--r--indra/llui/llxyvector.h18
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl37
-rw-r--r--indra/newview/llfloaterenvironmentadjust.cpp24
-rwxr-xr-xindra/newview/llfloaterworldmap.cpp7
-rw-r--r--indra/newview/llimprocessing.cpp49
-rw-r--r--indra/newview/llimprocessing.h1
-rw-r--r--indra/newview/llimview.cpp13
-rw-r--r--indra/newview/llimview.h4
-rw-r--r--indra/newview/llpanelface.cpp4
-rw-r--r--indra/newview/llpanelprimmediacontrols.cpp2
-rw-r--r--indra/newview/llpanelprofileclassifieds.h16
-rw-r--r--indra/newview/llpanelsnapshot.cpp12
-rw-r--r--indra/newview/llpanelsnapshotinventory.cpp128
-rw-r--r--indra/newview/llpanelsnapshotlocal.cpp20
-rw-r--r--indra/newview/llpanelsnapshotoptions.cpp37
-rw-r--r--indra/newview/llpanelsnapshotpostcard.cpp20
-rw-r--r--indra/newview/llpanelsnapshotprofile.cpp18
-rw-r--r--indra/newview/llphysicsmotion.cpp21
-rw-r--r--indra/newview/llpreviewscript.cpp5
-rw-r--r--indra/newview/llpreviewscript.h5
-rw-r--r--indra/newview/llviewermessage.cpp32
-rw-r--r--indra/newview/llviewerobject.cpp6
-rw-r--r--indra/newview/llviewerparcelmgr.cpp12
-rw-r--r--indra/newview/llviewerparcelmgr.h2
-rw-r--r--indra/newview/pipeline.cpp10
-rw-r--r--indra/newview/skins/default/xui/da/strings.xml4
-rw-r--r--indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/de/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/de/strings.xml4
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml8
-rw-r--r--indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml4
-rw-r--r--indra/newview/skins/default/xui/en/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml4
-rw-r--r--indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml1
-rw-r--r--indra/newview/skins/default/xui/en/widgets/xy_vector.xml4
-rw-r--r--indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/es/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/es/strings.xml4
-rw-r--r--indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/strings.xml4
-rw-r--r--indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/it/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/it/strings.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/strings.xml4
-rw-r--r--indra/newview/skins/default/xui/pl/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/pl/strings.xml4
-rw-r--r--indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/strings.xml4
-rw-r--r--indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/strings.xml4
-rw-r--r--indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/strings.xml4
-rw-r--r--indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/zh/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/zh/strings.xml4
163 files changed, 2442 insertions, 2619 deletions
diff --git a/indra/doxygen/CMakeLists.txt b/indra/doxygen/CMakeLists.txt
index 616b5cd09c..354ae7b636 100644
--- a/indra/doxygen/CMakeLists.txt
+++ b/indra/doxygen/CMakeLists.txt
@@ -1,11 +1,5 @@
# -*- cmake -*-
-# cmake_minimum_required should appear before any
-# other commands to guarantee full compatibility
-# with the version specified
-## prior to 2.8, the add_custom_target commands used in setting the version did not work correctly
-cmake_minimum_required(VERSION 3.8.0 FATAL_ERROR)
-
set(ROOT_PROJECT_NAME "SecondLife" CACHE STRING
"The root project/makefile/solution name. Defaults to SecondLife.")
project(${ROOT_PROJECT_NAME})
diff --git a/indra/llappearance/llpolymorph.cpp b/indra/llappearance/llpolymorph.cpp
index 8df8a9726f..5ee6649164 100644
--- a/indra/llappearance/llpolymorph.cpp
+++ b/indra/llappearance/llpolymorph.cpp
@@ -550,12 +550,12 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
mLastSex = avatar_sex;
- // Check for NaN condition (NaN is detected if a variable doesn't equal itself.
- if (mCurWeight != mCurWeight)
+ // Check for NaN condition
+ if (llisnan(mCurWeight))
{
- mCurWeight = 0.0;
+ mCurWeight = 0.f;
}
- if (mLastWeight != mLastWeight)
+ if (llisnan(mLastWeight))
{
mLastWeight = mCurWeight+.001f;
}
diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h
index d2de88ff0a..a0394da281 100644
--- a/indra/llcommon/indra_constants.h
+++ b/indra/llcommon/indra_constants.h
@@ -31,15 +31,15 @@
class LLUUID;
-static const F32 REGION_WIDTH_METERS = 256.f;
-static const S32 REGION_WIDTH_UNITS = 256;
-static const U32 REGION_WIDTH_U32 = 256;
+static constexpr F32 REGION_WIDTH_METERS = 256.f;
+static constexpr S32 REGION_WIDTH_UNITS = 256;
+static constexpr U32 REGION_WIDTH_U32 = 256;
-const F32 REGION_HEIGHT_METERS = 4096.f;
+constexpr F32 REGION_HEIGHT_METERS = 4096.f;
-const F32 DEFAULT_AGENT_DEPTH = 0.45f;
-const F32 DEFAULT_AGENT_WIDTH = 0.60f;
-const F32 DEFAULT_AGENT_HEIGHT = 1.9f;
+constexpr F32 DEFAULT_AGENT_DEPTH = 0.45f;
+constexpr F32 DEFAULT_AGENT_WIDTH = 0.60f;
+constexpr F32 DEFAULT_AGENT_HEIGHT = 1.9f;
enum ETerrainBrushType
{
@@ -67,112 +67,112 @@ enum EMouseClickType{
// keys
// Bit masks for various keyboard modifier keys.
-const MASK MASK_NONE = 0x0000;
-const MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs
-const MASK MASK_ALT = 0x0002;
-const MASK MASK_SHIFT = 0x0004;
-const MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys
-const MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows
-const MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL;
+constexpr MASK MASK_NONE = 0x0000;
+constexpr MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs
+constexpr MASK MASK_ALT = 0x0002;
+constexpr MASK MASK_SHIFT = 0x0004;
+constexpr MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys
+constexpr MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows
+constexpr MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL;
// Special keys go into >128
-const KEY KEY_SPECIAL = 0x80; // special keys start here
-const KEY KEY_RETURN = 0x81;
-const KEY KEY_LEFT = 0x82;
-const KEY KEY_RIGHT = 0x83;
-const KEY KEY_UP = 0x84;
-const KEY KEY_DOWN = 0x85;
-const KEY KEY_ESCAPE = 0x86;
-const KEY KEY_BACKSPACE =0x87;
-const KEY KEY_DELETE = 0x88;
-const KEY KEY_SHIFT = 0x89;
-const KEY KEY_CONTROL = 0x8A;
-const KEY KEY_ALT = 0x8B;
-const KEY KEY_HOME = 0x8C;
-const KEY KEY_END = 0x8D;
-const KEY KEY_PAGE_UP = 0x8E;
-const KEY KEY_PAGE_DOWN = 0x8F;
-const KEY KEY_HYPHEN = 0x90;
-const KEY KEY_EQUALS = 0x91;
-const KEY KEY_INSERT = 0x92;
-const KEY KEY_CAPSLOCK = 0x93;
-const KEY KEY_TAB = 0x94;
-const KEY KEY_ADD = 0x95;
-const KEY KEY_SUBTRACT =0x96;
-const KEY KEY_MULTIPLY =0x97;
-const KEY KEY_DIVIDE = 0x98;
-const KEY KEY_F1 = 0xA1;
-const KEY KEY_F2 = 0xA2;
-const KEY KEY_F3 = 0xA3;
-const KEY KEY_F4 = 0xA4;
-const KEY KEY_F5 = 0xA5;
-const KEY KEY_F6 = 0xA6;
-const KEY KEY_F7 = 0xA7;
-const KEY KEY_F8 = 0xA8;
-const KEY KEY_F9 = 0xA9;
-const KEY KEY_F10 = 0xAA;
-const KEY KEY_F11 = 0xAB;
-const KEY KEY_F12 = 0xAC;
-
-const KEY KEY_PAD_UP = 0xC0;
-const KEY KEY_PAD_DOWN = 0xC1;
-const KEY KEY_PAD_LEFT = 0xC2;
-const KEY KEY_PAD_RIGHT = 0xC3;
-const KEY KEY_PAD_HOME = 0xC4;
-const KEY KEY_PAD_END = 0xC5;
-const KEY KEY_PAD_PGUP = 0xC6;
-const KEY KEY_PAD_PGDN = 0xC7;
-const KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle
-const KEY KEY_PAD_INS = 0xC9;
-const KEY KEY_PAD_DEL = 0xCA;
-const KEY KEY_PAD_RETURN = 0xCB;
-const KEY KEY_PAD_ADD = 0xCC; // not used
-const KEY KEY_PAD_SUBTRACT = 0xCD; // not used
-const KEY KEY_PAD_MULTIPLY = 0xCE; // not used
-const KEY KEY_PAD_DIVIDE = 0xCF; // not used
-
-const KEY KEY_BUTTON0 = 0xD0;
-const KEY KEY_BUTTON1 = 0xD1;
-const KEY KEY_BUTTON2 = 0xD2;
-const KEY KEY_BUTTON3 = 0xD3;
-const KEY KEY_BUTTON4 = 0xD4;
-const KEY KEY_BUTTON5 = 0xD5;
-const KEY KEY_BUTTON6 = 0xD6;
-const KEY KEY_BUTTON7 = 0xD7;
-const KEY KEY_BUTTON8 = 0xD8;
-const KEY KEY_BUTTON9 = 0xD9;
-const KEY KEY_BUTTON10 = 0xDA;
-const KEY KEY_BUTTON11 = 0xDB;
-const KEY KEY_BUTTON12 = 0xDC;
-const KEY KEY_BUTTON13 = 0xDD;
-const KEY KEY_BUTTON14 = 0xDE;
-const KEY KEY_BUTTON15 = 0xDF;
-
-const KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only.
-
-const S32 KEY_COUNT = 256;
-
-
-const F32 DEFAULT_WATER_HEIGHT = 20.0f;
+constexpr KEY KEY_SPECIAL = 0x80; // special keys start here
+constexpr KEY KEY_RETURN = 0x81;
+constexpr KEY KEY_LEFT = 0x82;
+constexpr KEY KEY_RIGHT = 0x83;
+constexpr KEY KEY_UP = 0x84;
+constexpr KEY KEY_DOWN = 0x85;
+constexpr KEY KEY_ESCAPE = 0x86;
+constexpr KEY KEY_BACKSPACE =0x87;
+constexpr KEY KEY_DELETE = 0x88;
+constexpr KEY KEY_SHIFT = 0x89;
+constexpr KEY KEY_CONTROL = 0x8A;
+constexpr KEY KEY_ALT = 0x8B;
+constexpr KEY KEY_HOME = 0x8C;
+constexpr KEY KEY_END = 0x8D;
+constexpr KEY KEY_PAGE_UP = 0x8E;
+constexpr KEY KEY_PAGE_DOWN = 0x8F;
+constexpr KEY KEY_HYPHEN = 0x90;
+constexpr KEY KEY_EQUALS = 0x91;
+constexpr KEY KEY_INSERT = 0x92;
+constexpr KEY KEY_CAPSLOCK = 0x93;
+constexpr KEY KEY_TAB = 0x94;
+constexpr KEY KEY_ADD = 0x95;
+constexpr KEY KEY_SUBTRACT =0x96;
+constexpr KEY KEY_MULTIPLY =0x97;
+constexpr KEY KEY_DIVIDE = 0x98;
+constexpr KEY KEY_F1 = 0xA1;
+constexpr KEY KEY_F2 = 0xA2;
+constexpr KEY KEY_F3 = 0xA3;
+constexpr KEY KEY_F4 = 0xA4;
+constexpr KEY KEY_F5 = 0xA5;
+constexpr KEY KEY_F6 = 0xA6;
+constexpr KEY KEY_F7 = 0xA7;
+constexpr KEY KEY_F8 = 0xA8;
+constexpr KEY KEY_F9 = 0xA9;
+constexpr KEY KEY_F10 = 0xAA;
+constexpr KEY KEY_F11 = 0xAB;
+constexpr KEY KEY_F12 = 0xAC;
+
+constexpr KEY KEY_PAD_UP = 0xC0;
+constexpr KEY KEY_PAD_DOWN = 0xC1;
+constexpr KEY KEY_PAD_LEFT = 0xC2;
+constexpr KEY KEY_PAD_RIGHT = 0xC3;
+constexpr KEY KEY_PAD_HOME = 0xC4;
+constexpr KEY KEY_PAD_END = 0xC5;
+constexpr KEY KEY_PAD_PGUP = 0xC6;
+constexpr KEY KEY_PAD_PGDN = 0xC7;
+constexpr KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle
+constexpr KEY KEY_PAD_INS = 0xC9;
+constexpr KEY KEY_PAD_DEL = 0xCA;
+constexpr KEY KEY_PAD_RETURN = 0xCB;
+constexpr KEY KEY_PAD_ADD = 0xCC; // not used
+constexpr KEY KEY_PAD_SUBTRACT = 0xCD; // not used
+constexpr KEY KEY_PAD_MULTIPLY = 0xCE; // not used
+constexpr KEY KEY_PAD_DIVIDE = 0xCF; // not used
+
+constexpr KEY KEY_BUTTON0 = 0xD0;
+constexpr KEY KEY_BUTTON1 = 0xD1;
+constexpr KEY KEY_BUTTON2 = 0xD2;
+constexpr KEY KEY_BUTTON3 = 0xD3;
+constexpr KEY KEY_BUTTON4 = 0xD4;
+constexpr KEY KEY_BUTTON5 = 0xD5;
+constexpr KEY KEY_BUTTON6 = 0xD6;
+constexpr KEY KEY_BUTTON7 = 0xD7;
+constexpr KEY KEY_BUTTON8 = 0xD8;
+constexpr KEY KEY_BUTTON9 = 0xD9;
+constexpr KEY KEY_BUTTON10 = 0xDA;
+constexpr KEY KEY_BUTTON11 = 0xDB;
+constexpr KEY KEY_BUTTON12 = 0xDC;
+constexpr KEY KEY_BUTTON13 = 0xDD;
+constexpr KEY KEY_BUTTON14 = 0xDE;
+constexpr KEY KEY_BUTTON15 = 0xDF;
+
+constexpr KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only.
+
+constexpr S32 KEY_COUNT = 256;
+
+
+constexpr F32 DEFAULT_WATER_HEIGHT = 20.0f;
// Maturity ratings for simulators
-const U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG
-const U8 SIM_ACCESS_PG = 13;
-const U8 SIM_ACCESS_MATURE = 21;
-const U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only
-const U8 SIM_ACCESS_DOWN = 254;
-const U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT;
+constexpr U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG
+constexpr U8 SIM_ACCESS_PG = 13;
+constexpr U8 SIM_ACCESS_MATURE = 21;
+constexpr U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only
+constexpr U8 SIM_ACCESS_DOWN = 254;
+constexpr U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT;
// attachment constants
-const U8 ATTACHMENT_ADD = 0x80;
+constexpr U8 ATTACHMENT_ADD = 0x80;
// god levels
-const U8 GOD_MAINTENANCE = 250;
-const U8 GOD_FULL = 200;
-const U8 GOD_LIAISON = 150;
-const U8 GOD_CUSTOMER_SERVICE = 100;
-const U8 GOD_LIKE = 1;
-const U8 GOD_NOT = 0;
+constexpr U8 GOD_MAINTENANCE = 250;
+constexpr U8 GOD_FULL = 200;
+constexpr U8 GOD_LIAISON = 150;
+constexpr U8 GOD_CUSTOMER_SERVICE = 100;
+constexpr U8 GOD_LIKE = 1;
+constexpr U8 GOD_NOT = 0;
// "agent id" for things that should be done to ALL agents
LL_COMMON_API extern const LLUUID LL_UUID_ALL_AGENTS;
@@ -239,121 +239,123 @@ LL_COMMON_API extern const LLUUID BLANK_OBJECT_NORMAL;
LL_COMMON_API extern const LLUUID BLANK_MATERIAL_ASSET_ID;
// radius within which a chat message is fully audible
-const F32 CHAT_NORMAL_RADIUS = 20.f;
+constexpr F32 CHAT_NORMAL_RADIUS = 20.f;
// media commands
-const U32 PARCEL_MEDIA_COMMAND_STOP = 0;
-const U32 PARCEL_MEDIA_COMMAND_PAUSE = 1;
-const U32 PARCEL_MEDIA_COMMAND_PLAY = 2;
-const U32 PARCEL_MEDIA_COMMAND_LOOP = 3;
-const U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4;
-const U32 PARCEL_MEDIA_COMMAND_URL = 5;
-const U32 PARCEL_MEDIA_COMMAND_TIME = 6;
-const U32 PARCEL_MEDIA_COMMAND_AGENT = 7;
-const U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8;
-const U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
-const U32 PARCEL_MEDIA_COMMAND_TYPE = 10;
-const U32 PARCEL_MEDIA_COMMAND_SIZE = 11;
-const U32 PARCEL_MEDIA_COMMAND_DESC = 12;
-const U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13;
+constexpr U32 PARCEL_MEDIA_COMMAND_STOP = 0;
+constexpr U32 PARCEL_MEDIA_COMMAND_PAUSE = 1;
+constexpr U32 PARCEL_MEDIA_COMMAND_PLAY = 2;
+constexpr U32 PARCEL_MEDIA_COMMAND_LOOP = 3;
+constexpr U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4;
+constexpr U32 PARCEL_MEDIA_COMMAND_URL = 5;
+constexpr U32 PARCEL_MEDIA_COMMAND_TIME = 6;
+constexpr U32 PARCEL_MEDIA_COMMAND_AGENT = 7;
+constexpr U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8;
+constexpr U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
+constexpr U32 PARCEL_MEDIA_COMMAND_TYPE = 10;
+constexpr U32 PARCEL_MEDIA_COMMAND_SIZE = 11;
+constexpr U32 PARCEL_MEDIA_COMMAND_DESC = 12;
+constexpr U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13;
const S32 CHAT_CHANNEL_DEBUG = S32_MAX;
// agent constants
-const U32 CONTROL_AT_POS_INDEX = 0;
-const U32 CONTROL_AT_NEG_INDEX = 1;
-const U32 CONTROL_LEFT_POS_INDEX = 2;
-const U32 CONTROL_LEFT_NEG_INDEX = 3;
-const U32 CONTROL_UP_POS_INDEX = 4;
-const U32 CONTROL_UP_NEG_INDEX = 5;
-const U32 CONTROL_PITCH_POS_INDEX = 6;
-const U32 CONTROL_PITCH_NEG_INDEX = 7;
-const U32 CONTROL_YAW_POS_INDEX = 8;
-const U32 CONTROL_YAW_NEG_INDEX = 9;
-const U32 CONTROL_FAST_AT_INDEX = 10;
-const U32 CONTROL_FAST_LEFT_INDEX = 11;
-const U32 CONTROL_FAST_UP_INDEX = 12;
-const U32 CONTROL_FLY_INDEX = 13;
-const U32 CONTROL_STOP_INDEX = 14;
-const U32 CONTROL_FINISH_ANIM_INDEX = 15;
-const U32 CONTROL_STAND_UP_INDEX = 16;
-const U32 CONTROL_SIT_ON_GROUND_INDEX = 17;
-const U32 CONTROL_MOUSELOOK_INDEX = 18;
-const U32 CONTROL_NUDGE_AT_POS_INDEX = 19;
-const U32 CONTROL_NUDGE_AT_NEG_INDEX = 20;
-const U32 CONTROL_NUDGE_LEFT_POS_INDEX = 21;
-const U32 CONTROL_NUDGE_LEFT_NEG_INDEX = 22;
-const U32 CONTROL_NUDGE_UP_POS_INDEX = 23;
-const U32 CONTROL_NUDGE_UP_NEG_INDEX = 24;
-const U32 CONTROL_TURN_LEFT_INDEX = 25;
-const U32 CONTROL_TURN_RIGHT_INDEX = 26;
-const U32 CONTROL_AWAY_INDEX = 27;
-const U32 CONTROL_LBUTTON_DOWN_INDEX = 28;
-const U32 CONTROL_LBUTTON_UP_INDEX = 29;
-const U32 CONTROL_ML_LBUTTON_DOWN_INDEX = 30;
-const U32 CONTROL_ML_LBUTTON_UP_INDEX = 31;
-const U32 TOTAL_CONTROLS = 32;
-
-const U32 AGENT_CONTROL_AT_POS = 0x1 << CONTROL_AT_POS_INDEX; // 0x00000001
-const U32 AGENT_CONTROL_AT_NEG = 0x1 << CONTROL_AT_NEG_INDEX; // 0x00000002
-const U32 AGENT_CONTROL_LEFT_POS = 0x1 << CONTROL_LEFT_POS_INDEX; // 0x00000004
-const U32 AGENT_CONTROL_LEFT_NEG = 0x1 << CONTROL_LEFT_NEG_INDEX; // 0x00000008
-const U32 AGENT_CONTROL_UP_POS = 0x1 << CONTROL_UP_POS_INDEX; // 0x00000010
-const U32 AGENT_CONTROL_UP_NEG = 0x1 << CONTROL_UP_NEG_INDEX; // 0x00000020
-const U32 AGENT_CONTROL_PITCH_POS = 0x1 << CONTROL_PITCH_POS_INDEX; // 0x00000040
-const U32 AGENT_CONTROL_PITCH_NEG = 0x1 << CONTROL_PITCH_NEG_INDEX; // 0x00000080
-const U32 AGENT_CONTROL_YAW_POS = 0x1 << CONTROL_YAW_POS_INDEX; // 0x00000100
-const U32 AGENT_CONTROL_YAW_NEG = 0x1 << CONTROL_YAW_NEG_INDEX; // 0x00000200
-
-const U32 AGENT_CONTROL_FAST_AT = 0x1 << CONTROL_FAST_AT_INDEX; // 0x00000400
-const U32 AGENT_CONTROL_FAST_LEFT = 0x1 << CONTROL_FAST_LEFT_INDEX; // 0x00000800
-const U32 AGENT_CONTROL_FAST_UP = 0x1 << CONTROL_FAST_UP_INDEX; // 0x00001000
-
-const U32 AGENT_CONTROL_FLY = 0x1 << CONTROL_FLY_INDEX; // 0x00002000
-const U32 AGENT_CONTROL_STOP = 0x1 << CONTROL_STOP_INDEX; // 0x00004000
-const U32 AGENT_CONTROL_FINISH_ANIM = 0x1 << CONTROL_FINISH_ANIM_INDEX; // 0x00008000
-const U32 AGENT_CONTROL_STAND_UP = 0x1 << CONTROL_STAND_UP_INDEX; // 0x00010000
-const U32 AGENT_CONTROL_SIT_ON_GROUND = 0x1 << CONTROL_SIT_ON_GROUND_INDEX; // 0x00020000
-const U32 AGENT_CONTROL_MOUSELOOK = 0x1 << CONTROL_MOUSELOOK_INDEX; // 0x00040000
-
-const U32 AGENT_CONTROL_NUDGE_AT_POS = 0x1 << CONTROL_NUDGE_AT_POS_INDEX; // 0x00080000
-const U32 AGENT_CONTROL_NUDGE_AT_NEG = 0x1 << CONTROL_NUDGE_AT_NEG_INDEX; // 0x00100000
-const U32 AGENT_CONTROL_NUDGE_LEFT_POS = 0x1 << CONTROL_NUDGE_LEFT_POS_INDEX; // 0x00200000
-const U32 AGENT_CONTROL_NUDGE_LEFT_NEG = 0x1 << CONTROL_NUDGE_LEFT_NEG_INDEX; // 0x00400000
-const U32 AGENT_CONTROL_NUDGE_UP_POS = 0x1 << CONTROL_NUDGE_UP_POS_INDEX; // 0x00800000
-const U32 AGENT_CONTROL_NUDGE_UP_NEG = 0x1 << CONTROL_NUDGE_UP_NEG_INDEX; // 0x01000000
-const U32 AGENT_CONTROL_TURN_LEFT = 0x1 << CONTROL_TURN_LEFT_INDEX; // 0x02000000
-const U32 AGENT_CONTROL_TURN_RIGHT = 0x1 << CONTROL_TURN_RIGHT_INDEX; // 0x04000000
-
-const U32 AGENT_CONTROL_AWAY = 0x1 << CONTROL_AWAY_INDEX; // 0x08000000
-
-const U32 AGENT_CONTROL_LBUTTON_DOWN = 0x1 << CONTROL_LBUTTON_DOWN_INDEX; // 0x10000000
-const U32 AGENT_CONTROL_LBUTTON_UP = 0x1 << CONTROL_LBUTTON_UP_INDEX; // 0x20000000
-const U32 AGENT_CONTROL_ML_LBUTTON_DOWN = 0x1 << CONTROL_ML_LBUTTON_DOWN_INDEX; // 0x40000000
-const U32 AGENT_CONTROL_ML_LBUTTON_UP = ((U32)0x1) << CONTROL_ML_LBUTTON_UP_INDEX; // 0x80000000
+constexpr U32 CONTROL_AT_POS_INDEX = 0;
+constexpr U32 CONTROL_AT_NEG_INDEX = 1;
+constexpr U32 CONTROL_LEFT_POS_INDEX = 2;
+constexpr U32 CONTROL_LEFT_NEG_INDEX = 3;
+constexpr U32 CONTROL_UP_POS_INDEX = 4;
+constexpr U32 CONTROL_UP_NEG_INDEX = 5;
+constexpr U32 CONTROL_PITCH_POS_INDEX = 6;
+constexpr U32 CONTROL_PITCH_NEG_INDEX = 7;
+constexpr U32 CONTROL_YAW_POS_INDEX = 8;
+constexpr U32 CONTROL_YAW_NEG_INDEX = 9;
+constexpr U32 CONTROL_FAST_AT_INDEX = 10;
+constexpr U32 CONTROL_FAST_LEFT_INDEX = 11;
+constexpr U32 CONTROL_FAST_UP_INDEX = 12;
+constexpr U32 CONTROL_FLY_INDEX = 13;
+constexpr U32 CONTROL_STOP_INDEX = 14;
+constexpr U32 CONTROL_FINISH_ANIM_INDEX = 15;
+constexpr U32 CONTROL_STAND_UP_INDEX = 16;
+constexpr U32 CONTROL_SIT_ON_GROUND_INDEX = 17;
+constexpr U32 CONTROL_MOUSELOOK_INDEX = 18;
+constexpr U32 CONTROL_NUDGE_AT_POS_INDEX = 19;
+constexpr U32 CONTROL_NUDGE_AT_NEG_INDEX = 20;
+constexpr U32 CONTROL_NUDGE_LEFT_POS_INDEX = 21;
+constexpr U32 CONTROL_NUDGE_LEFT_NEG_INDEX = 22;
+constexpr U32 CONTROL_NUDGE_UP_POS_INDEX = 23;
+constexpr U32 CONTROL_NUDGE_UP_NEG_INDEX = 24;
+constexpr U32 CONTROL_TURN_LEFT_INDEX = 25;
+constexpr U32 CONTROL_TURN_RIGHT_INDEX = 26;
+constexpr U32 CONTROL_AWAY_INDEX = 27;
+constexpr U32 CONTROL_LBUTTON_DOWN_INDEX = 28;
+constexpr U32 CONTROL_LBUTTON_UP_INDEX = 29;
+constexpr U32 CONTROL_ML_LBUTTON_DOWN_INDEX = 30;
+constexpr U32 CONTROL_ML_LBUTTON_UP_INDEX = 31;
+constexpr U32 TOTAL_CONTROLS = 32;
+
+constexpr U32 AGENT_CONTROL_AT_POS = 0x1 << CONTROL_AT_POS_INDEX; // 0x00000001
+constexpr U32 AGENT_CONTROL_AT_NEG = 0x1 << CONTROL_AT_NEG_INDEX; // 0x00000002
+constexpr U32 AGENT_CONTROL_LEFT_POS = 0x1 << CONTROL_LEFT_POS_INDEX; // 0x00000004
+constexpr U32 AGENT_CONTROL_LEFT_NEG = 0x1 << CONTROL_LEFT_NEG_INDEX; // 0x00000008
+constexpr U32 AGENT_CONTROL_UP_POS = 0x1 << CONTROL_UP_POS_INDEX; // 0x00000010
+constexpr U32 AGENT_CONTROL_UP_NEG = 0x1 << CONTROL_UP_NEG_INDEX; // 0x00000020
+constexpr U32 AGENT_CONTROL_PITCH_POS = 0x1 << CONTROL_PITCH_POS_INDEX; // 0x00000040
+constexpr U32 AGENT_CONTROL_PITCH_NEG = 0x1 << CONTROL_PITCH_NEG_INDEX; // 0x00000080
+constexpr U32 AGENT_CONTROL_YAW_POS = 0x1 << CONTROL_YAW_POS_INDEX; // 0x00000100
+constexpr U32 AGENT_CONTROL_YAW_NEG = 0x1 << CONTROL_YAW_NEG_INDEX; // 0x00000200
+
+constexpr U32 AGENT_CONTROL_FAST_AT = 0x1 << CONTROL_FAST_AT_INDEX; // 0x00000400
+constexpr U32 AGENT_CONTROL_FAST_LEFT = 0x1 << CONTROL_FAST_LEFT_INDEX; // 0x00000800
+constexpr U32 AGENT_CONTROL_FAST_UP = 0x1 << CONTROL_FAST_UP_INDEX; // 0x00001000
+
+constexpr U32 AGENT_CONTROL_FLY = 0x1 << CONTROL_FLY_INDEX; // 0x00002000
+constexpr U32 AGENT_CONTROL_STOP = 0x1 << CONTROL_STOP_INDEX; // 0x00004000
+constexpr U32 AGENT_CONTROL_FINISH_ANIM = 0x1 << CONTROL_FINISH_ANIM_INDEX; // 0x00008000
+constexpr U32 AGENT_CONTROL_STAND_UP = 0x1 << CONTROL_STAND_UP_INDEX; // 0x00010000
+constexpr U32 AGENT_CONTROL_SIT_ON_GROUND = 0x1 << CONTROL_SIT_ON_GROUND_INDEX; // 0x00020000
+constexpr U32 AGENT_CONTROL_MOUSELOOK = 0x1 << CONTROL_MOUSELOOK_INDEX; // 0x00040000
+
+constexpr U32 AGENT_CONTROL_NUDGE_AT_POS = 0x1 << CONTROL_NUDGE_AT_POS_INDEX; // 0x00080000
+constexpr U32 AGENT_CONTROL_NUDGE_AT_NEG = 0x1 << CONTROL_NUDGE_AT_NEG_INDEX; // 0x00100000
+constexpr U32 AGENT_CONTROL_NUDGE_LEFT_POS = 0x1 << CONTROL_NUDGE_LEFT_POS_INDEX; // 0x00200000
+constexpr U32 AGENT_CONTROL_NUDGE_LEFT_NEG = 0x1 << CONTROL_NUDGE_LEFT_NEG_INDEX; // 0x00400000
+constexpr U32 AGENT_CONTROL_NUDGE_UP_POS = 0x1 << CONTROL_NUDGE_UP_POS_INDEX; // 0x00800000
+constexpr U32 AGENT_CONTROL_NUDGE_UP_NEG = 0x1 << CONTROL_NUDGE_UP_NEG_INDEX; // 0x01000000
+constexpr U32 AGENT_CONTROL_TURN_LEFT = 0x1 << CONTROL_TURN_LEFT_INDEX; // 0x02000000
+constexpr U32 AGENT_CONTROL_TURN_RIGHT = 0x1 << CONTROL_TURN_RIGHT_INDEX; // 0x04000000
+
+constexpr U32 AGENT_CONTROL_AWAY = 0x1 << CONTROL_AWAY_INDEX; // 0x08000000
+
+constexpr U32 AGENT_CONTROL_LBUTTON_DOWN = 0x1 << CONTROL_LBUTTON_DOWN_INDEX; // 0x10000000
+constexpr U32 AGENT_CONTROL_LBUTTON_UP = 0x1 << CONTROL_LBUTTON_UP_INDEX; // 0x20000000
+constexpr U32 AGENT_CONTROL_ML_LBUTTON_DOWN = 0x1 << CONTROL_ML_LBUTTON_DOWN_INDEX; // 0x40000000
+constexpr U32 AGENT_CONTROL_ML_LBUTTON_UP = ((U32)0x1) << CONTROL_ML_LBUTTON_UP_INDEX; // 0x80000000
// move these up so that we can hide them in "State" for object updates
// (for now)
-const U32 AGENT_ATTACH_OFFSET = 4;
-const U32 AGENT_ATTACH_MASK = 0xf << AGENT_ATTACH_OFFSET;
+constexpr U32 AGENT_ATTACH_OFFSET = 4;
+constexpr U32 AGENT_ATTACH_MASK = 0xf << AGENT_ATTACH_OFFSET;
// RN: this method swaps the upper and lower nibbles to maintain backward
// compatibility with old objects that only used the upper nibble
#define ATTACHMENT_ID_FROM_STATE(state) ((S32)((((U8)state & AGENT_ATTACH_MASK) >> 4) | (((U8)state & ~AGENT_ATTACH_MASK) << 4)))
// DO NOT CHANGE THE SEQUENCE OF THIS LIST!!
-const U8 CLICK_ACTION_NONE = 0;
-const U8 CLICK_ACTION_TOUCH = 0;
-const U8 CLICK_ACTION_SIT = 1;
-const U8 CLICK_ACTION_BUY = 2;
-const U8 CLICK_ACTION_PAY = 3;
-const U8 CLICK_ACTION_OPEN = 4;
-const U8 CLICK_ACTION_PLAY = 5;
-const U8 CLICK_ACTION_OPEN_MEDIA = 6;
-const U8 CLICK_ACTION_ZOOM = 7;
-const U8 CLICK_ACTION_DISABLED = 8;
-const U8 CLICK_ACTION_IGNORE = 9;
+constexpr U8 CLICK_ACTION_NONE = 0;
+constexpr U8 CLICK_ACTION_TOUCH = 0;
+constexpr U8 CLICK_ACTION_SIT = 1;
+constexpr U8 CLICK_ACTION_BUY = 2;
+constexpr U8 CLICK_ACTION_PAY = 3;
+constexpr U8 CLICK_ACTION_OPEN = 4;
+constexpr U8 CLICK_ACTION_PLAY = 5;
+constexpr U8 CLICK_ACTION_OPEN_MEDIA = 6;
+constexpr U8 CLICK_ACTION_ZOOM = 7;
+constexpr U8 CLICK_ACTION_DISABLED = 8;
+constexpr U8 CLICK_ACTION_IGNORE = 9;
// DO NOT CHANGE THE SEQUENCE OF THIS LIST!!
+constexpr U32 BEACON_SHOW_MAP = 0x0001;
+constexpr U32 BEACON_FOCUS_MAP = 0x0002;
#endif
diff --git a/indra/llcommon/lldefs.h b/indra/llcommon/lldefs.h
index 2fbb26dc1a..232987da14 100644
--- a/indra/llcommon/lldefs.h
+++ b/indra/llcommon/lldefs.h
@@ -171,13 +171,13 @@ constexpr U32 MAXADDRSTR = 17; // 123.567.901.345 = 15 chars + \0 +
// recursion tail
template <typename T>
-inline auto llmax(T data)
+constexpr auto llmax(T data)
{
return data;
}
template <typename T0, typename T1, typename... Ts>
-inline auto llmax(T0 d0, T1 d1, Ts... rest)
+constexpr auto llmax(T0 d0, T1 d1, Ts... rest)
{
auto maxrest = llmax(d1, rest...);
return (d0 > maxrest)? d0 : maxrest;
@@ -185,20 +185,20 @@ inline auto llmax(T0 d0, T1 d1, Ts... rest)
// recursion tail
template <typename T>
-inline auto llmin(T data)
+constexpr auto llmin(T data)
{
return data;
}
template <typename T0, typename T1, typename... Ts>
-inline auto llmin(T0 d0, T1 d1, Ts... rest)
+constexpr auto llmin(T0 d0, T1 d1, Ts... rest)
{
auto minrest = llmin(d1, rest...);
return (d0 < minrest) ? d0 : minrest;
}
template <typename A, typename MIN, typename MAX>
-inline A llclamp(A a, MIN minval, MAX maxval)
+constexpr A llclamp(A a, MIN minval, MAX maxval)
{
A aminval{ static_cast<A>(minval) }, amaxval{ static_cast<A>(maxval) };
if ( a < aminval )
@@ -213,13 +213,13 @@ inline A llclamp(A a, MIN minval, MAX maxval)
}
template <class LLDATATYPE>
-inline LLDATATYPE llclampf(LLDATATYPE a)
+constexpr LLDATATYPE llclampf(LLDATATYPE a)
{
return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(1));
}
template <class LLDATATYPE>
-inline LLDATATYPE llclampb(LLDATATYPE a)
+constexpr LLDATATYPE llclampb(LLDATATYPE a)
{
return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(255));
}
diff --git a/indra/llcommon/stdtypes.h b/indra/llcommon/stdtypes.h
index 28e50b3d21..f1e4c2bc78 100644
--- a/indra/llcommon/stdtypes.h
+++ b/indra/llcommon/stdtypes.h
@@ -164,14 +164,14 @@ private:
FROM mValue;
public:
- narrow(FROM value): mValue(value) {}
+ constexpr narrow(FROM value): mValue(value) {}
/*---------------------- Narrowing unsigned to signed ----------------------*/
template <typename TO,
typename std::enable_if<std::is_unsigned<FROM>::value &&
std::is_signed<TO>::value,
bool>::type = true>
- inline
+ constexpr
operator TO() const
{
// The reason we skip the
@@ -189,7 +189,7 @@ public:
typename std::enable_if<! (std::is_unsigned<FROM>::value &&
std::is_signed<TO>::value),
bool>::type = true>
- inline
+ constexpr
operator TO() const
{
// two different assert()s so we can tell which condition failed
diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h
index 67d713db1f..759638b956 100644
--- a/indra/llinventory/llparcel.h
+++ b/indra/llinventory/llparcel.h
@@ -262,6 +262,8 @@ public:
void setMediaURLResetTimer(F32 time);
virtual void setLocalID(S32 local_id);
+ void setRegionID(const LLUUID& id) { mRegionID = id; }
+ const LLUUID& getRegionID() const { return mRegionID; }
// blow away all the extra stuff lurking in parcels, including urls, access lists, etc
void clearParcel();
@@ -651,6 +653,7 @@ public:
S32 mLocalID;
LLUUID mBanListTransactionID;
LLUUID mAccessListTransactionID;
+ LLUUID mRegionID;
std::map<LLUUID,LLAccessEntry> mAccessList;
std::map<LLUUID,LLAccessEntry> mBanList;
std::map<LLUUID,LLAccessEntry> mTempBanList;
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h
index b6e0e4a2be..6201761c46 100644
--- a/indra/llmath/llcamera.h
+++ b/indra/llmath/llcamera.h
@@ -33,23 +33,23 @@
#include "llplane.h"
#include "llvector4a.h"
-const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD;
-const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f;
-const F32 DEFAULT_NEAR_PLANE = 0.25f;
-const F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions
+constexpr F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD;
+constexpr F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f;
+constexpr F32 DEFAULT_NEAR_PLANE = 0.25f;
+constexpr F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions
-const F32 MAX_ASPECT_RATIO = 50.0f;
-const F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends
-const F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though.
-const F32 MAX_FAR_CLIP = 512.0f;
+constexpr F32 MAX_ASPECT_RATIO = 50.0f;
+constexpr F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends
+constexpr F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though.
+constexpr F32 MAX_FAR_CLIP = 512.0f;
-const F32 MIN_ASPECT_RATIO = 0.02f;
-const F32 MIN_NEAR_PLANE = 0.1f;
-const F32 MIN_FAR_PLANE = 0.2f;
+constexpr F32 MIN_ASPECT_RATIO = 0.02f;
+constexpr F32 MIN_NEAR_PLANE = 0.1f;
+constexpr F32 MIN_FAR_PLANE = 0.2f;
// Min/Max FOV values for square views. Call getMin/MaxView to get extremes based on current aspect ratio.
-static const F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD;
-static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
+constexpr F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD;
+constexpr F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
// An LLCamera is an LLCoorFrame with a view frustum.
// This means that it has several methods for moving it around
diff --git a/indra/llmath/llcoordframe.cpp b/indra/llmath/llcoordframe.cpp
index e0f4b2ff6b..b42541c7c0 100644
--- a/indra/llmath/llcoordframe.cpp
+++ b/indra/llmath/llcoordframe.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "m3math.h"
#include "v4math.h"
diff --git a/indra/llmath/llcoordframe.h b/indra/llmath/llcoordframe.h
index aaa701f792..458f6132c9 100644
--- a/indra/llmath/llcoordframe.h
+++ b/indra/llmath/llcoordframe.h
@@ -61,7 +61,7 @@ public:
//LLCoordFrame(const F32 *origin, const F32 *rotation); // Assumes "origin" is 1x3 and "rotation" is 1x9 array
//LLCoordFrame(const F32 *origin_and_rotation); // Assumes "origin_and_rotation" is 1x12 array
- bool isFinite() { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); }
+ bool isFinite() const { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); }
void reset();
void resetAxes();
diff --git a/indra/llmath/llline.h b/indra/llmath/llline.h
index 33c1eb61a4..e98e173d1f 100644
--- a/indra/llmath/llline.h
+++ b/indra/llmath/llline.h
@@ -33,7 +33,7 @@
#include "stdtypes.h"
#include "v3math.h"
-const F32 DEFAULT_INTERSECTION_ERROR = 0.000001f;
+constexpr F32 DEFAULT_INTERSECTION_ERROR = 0.000001f;
class LLLine
{
diff --git a/indra/llmath/llmath.h b/indra/llmath/llmath.h
index f5e9cdc7e4..891f0ffc4c 100644
--- a/indra/llmath/llmath.h
+++ b/indra/llmath/llmath.h
@@ -39,18 +39,8 @@
// llcommon depend on llmath.
#include "is_approx_equal_fraction.h"
-// work around for Windows & older gcc non-standard function names.
-#if LL_WINDOWS
-#include <float.h>
-#define llisnan(val) _isnan(val)
-#define llfinite(val) _finite(val)
-#elif (LL_LINUX && __GNUC__ <= 2)
-#define llisnan(val) isnan(val)
-#define llfinite(val) isfinite(val)
-#else
-#define llisnan(val) std::isnan(val)
-#define llfinite(val) std::isfinite(val)
-#endif
+#define llisnan(val) std::isnan(val)
+#define llfinite(val) std::isfinite(val)
// Single Precision Floating Point Routines
// (There used to be more defined here, but they appeared to be redundant and
@@ -89,7 +79,7 @@ constexpr F32 GIMBAL_THRESHOLD = 0.000436f; // sets the gimballock threshold 0
constexpr F32 FP_MAG_THRESHOLD = 0.0000001f;
// TODO: Replace with logic like is_approx_equal
-inline bool is_approx_zero( F32 f ) { return (-F_APPROXIMATELY_ZERO < f) && (f < F_APPROXIMATELY_ZERO); }
+constexpr bool is_approx_zero(F32 f) { return (-F_APPROXIMATELY_ZERO < f) && (f < F_APPROXIMATELY_ZERO); }
// These functions work by interpreting sign+exp+mantissa as an unsigned
// integer.
@@ -148,33 +138,17 @@ inline F64 llabs(const F64 a)
return F64(std::fabs(a));
}
-inline S32 lltrunc( F32 f )
+constexpr S32 lltrunc(F32 f)
{
-#if LL_WINDOWS && !defined( __INTEL_COMPILER ) && (ADDRESS_SIZE == 32)
- // Avoids changing the floating point control word.
- // Add or subtract 0.5 - epsilon and then round
- const static U32 zpfp[] = { 0xBEFFFFFF, 0x3EFFFFFF };
- S32 result;
- __asm {
- fld f
- mov eax, f
- shr eax, 29
- and eax, 4
- fadd dword ptr [zpfp + eax]
- fistp result
- }
- return result;
-#else
- return (S32)f;
-#endif
+ return narrow(f);
}
-inline S32 lltrunc( F64 f )
+constexpr S32 lltrunc(F64 f)
{
- return (S32)f;
+ return narrow(f);
}
-inline S32 llfloor( F32 f )
+inline S32 llfloor(F32 f)
{
#if LL_WINDOWS && !defined( __INTEL_COMPILER ) && (ADDRESS_SIZE == 32)
// Avoids changing the floating point control word.
@@ -284,7 +258,7 @@ constexpr F32 FAST_MAG_BETA = 0.397824734759f;
//constexpr F32 FAST_MAG_ALPHA = 0.948059448969f;
//constexpr F32 FAST_MAG_BETA = 0.392699081699f;
-inline F32 fastMagnitude(F32 a, F32 b)
+constexpr F32 fastMagnitude(F32 a, F32 b)
{
a = (a > 0) ? a : -a;
b = (b > 0) ? b : -b;
@@ -342,7 +316,7 @@ inline F32 llfastpow(const F32 x, const F32 y)
}
-inline F32 snap_to_sig_figs(F32 foo, S32 sig_figs)
+constexpr F32 snap_to_sig_figs(F32 foo, S32 sig_figs)
{
// compute the power of ten
F32 bar = 1.f;
@@ -358,12 +332,9 @@ inline F32 snap_to_sig_figs(F32 foo, S32 sig_figs)
return new_foo;
}
-inline F32 lerp(F32 a, F32 b, F32 u)
-{
- return a + ((b - a) * u);
-}
+using std::lerp;
-inline F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v)
+constexpr F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v)
{
F32 a = x00 + (x01-x00)*u;
F32 b = x10 + (x11-x10)*u;
@@ -371,17 +342,17 @@ inline F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v)
return r;
}
-inline F32 ramp(F32 x, F32 a, F32 b)
+constexpr F32 ramp(F32 x, F32 a, F32 b)
{
return (a == b) ? 0.0f : ((a - x) / (a - b));
}
-inline F32 rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2)
+constexpr F32 rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2)
{
return lerp(y1, y2, ramp(x, x1, x2));
}
-inline F32 clamp_rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2)
+constexpr F32 clamp_rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2)
{
if (y1 < y2)
{
@@ -394,7 +365,7 @@ inline F32 clamp_rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2)
}
-inline F32 cubic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 )
+constexpr F32 cubic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 )
{
if (x <= x0)
return s0;
@@ -407,14 +378,14 @@ inline F32 cubic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 )
return s0 + (s1 - s0) * (f * f) * (3.0f - 2.0f * f);
}
-inline F32 cubic_step( F32 x )
+constexpr F32 cubic_step( F32 x )
{
x = llclampf(x);
return (x * x) * (3.0f - 2.0f * x);
}
-inline F32 quadratic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 )
+constexpr F32 quadratic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 )
{
if (x <= x0)
return s0;
@@ -428,7 +399,7 @@ inline F32 quadratic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 )
return (s0 * (1.f - f_squared)) + ((s1 - s0) * f_squared);
}
-inline F32 llsimple_angle(F32 angle)
+constexpr F32 llsimple_angle(F32 angle)
{
while(angle <= -F_PI)
angle += F_TWO_PI;
@@ -438,7 +409,7 @@ inline F32 llsimple_angle(F32 angle)
}
//SDK - Renamed this to get_lower_power_two, since this is what this actually does.
-inline U32 get_lower_power_two(U32 val, U32 max_power_two)
+constexpr U32 get_lower_power_two(U32 val, U32 max_power_two)
{
if(!max_power_two)
{
@@ -460,7 +431,7 @@ inline U32 get_lower_power_two(U32 val, U32 max_power_two)
// number of digits, then add one. We subtract 1 initially to handle
// the case where the number passed in is actually a power of two.
// WARNING: this only works with 32 bit ints.
-inline U32 get_next_power_two(U32 val, U32 max_power_two)
+constexpr U32 get_next_power_two(U32 val, U32 max_power_two)
{
if(!max_power_two)
{
@@ -486,7 +457,7 @@ inline U32 get_next_power_two(U32 val, U32 max_power_two)
//get the gaussian value given the linear distance from axis x and guassian value o
inline F32 llgaussian(F32 x, F32 o)
{
- return 1.f/(F_SQRT_TWO_PI*o)*powf(F_E, -(x*x)/(2*o*o));
+ return 1.f/(F_SQRT_TWO_PI*o)*powf(F_E, -(x*x)/(2.f*o*o));
}
//helper function for removing outliers
@@ -539,7 +510,8 @@ inline void ll_remove_outliers(std::vector<VEC_TYPE>& data, F32 k)
// Note: in our code, values labeled as sRGB are ALWAYS gamma corrected linear values, NOT linear values with monitor gamma applied
// Note: stored color values should always be gamma corrected linear (i.e. the values returned from an on-screen color swatch)
// Note: DO NOT cache the conversion. This leads to error prone synchronization and is actually slower in the typical case due to cache misses
-inline float linearTosRGB(const float val) {
+inline float linearTosRGB(const float val)
+{
if (val < 0.0031308f) {
return val * 12.92f;
}
@@ -554,7 +526,8 @@ inline float linearTosRGB(const float val) {
// Note: Stored color values should generally be gamma corrected sRGB.
// If you're serializing the return value of this function, you're probably doing it wrong.
// Note: DO NOT cache the conversion. This leads to error prone synchronization and is actually slower in the typical case due to cache misses.
-inline float sRGBtoLinear(const float val) {
+inline float sRGBtoLinear(const float val)
+{
if (val < 0.04045f) {
return val / 12.92f;
}
diff --git a/indra/llmath/llquaternion.cpp b/indra/llmath/llquaternion.cpp
index eb9eb0d427..3a6748bdb3 100644
--- a/indra/llmath/llquaternion.cpp
+++ b/indra/llmath/llquaternion.cpp
@@ -30,7 +30,6 @@
#include "llquaternion.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4math.h"
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index 76e5e3aae9..1e7dfd18f2 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -1294,10 +1294,11 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en
c = cos(ang)*lerp(radius_start, radius_end, t);
- pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s)
+ pt->mPos.set(0 + lerp(0.f, params.getShear().mV[VX], s)
+ lerp(-skew ,skew, t) * 0.5f,
- c + lerp(0,params.getShear().mV[1],s),
+ c + lerp(0.f, params.getShear().mV[VY], s),
s);
+
pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t),
hole_y * lerp(taper_y_begin, taper_y_end, t),
0,1);
@@ -1327,9 +1328,9 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en
c = cos(ang)*lerp(radius_start, radius_end, t);
s = sin(ang)*lerp(radius_start, radius_end, t);
- pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s)
+ pt->mPos.set(0 + lerp(0.f, params.getShear().mV[VX], s)
+ lerp(-skew ,skew, t) * 0.5f,
- c + lerp(0,params.getShear().mV[1],s),
+ c + lerp(0.f, params.getShear().mV[VY], s),
s);
pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t),
@@ -1354,9 +1355,9 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en
c = cos(ang)*lerp(radius_start, radius_end, t);
s = sin(ang)*lerp(radius_start, radius_end, t);
- pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s)
+ pt->mPos.set(0 + lerp(0.f, params.getShear().mV[VX], s)
+ lerp(-skew ,skew, t) * 0.5f,
- c + lerp(0,params.getShear().mV[1],s),
+ c + lerp(0.f, params.getShear().mV[VY], s),
s);
pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t),
hole_y * lerp(taper_y_begin, taper_y_end, t),
@@ -1494,8 +1495,8 @@ bool LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
for (S32 i=0;i<np;i++)
{
F32 t = lerp(params.getBegin(),params.getEnd(),(F32)i * mStep);
- mPath[i].mPos.set(lerp(0,params.getShear().mV[0],t),
- lerp(0,params.getShear().mV[1],t),
+ mPath[i].mPos.set(lerp(0.f, params.getShear().mV[VX], t),
+ lerp(0.f ,params.getShear().mV[VY], t),
t - 0.5f);
LLQuaternion quat;
quat.setQuat(lerp(F_PI * params.getTwistBegin(),F_PI * params.getTwist(),t),0,0,1);
@@ -1559,10 +1560,10 @@ bool LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
{
F32 t = (F32)i * mStep;
mPath[i].mPos.set(0,
- lerp(0, -sin(F_PI*params.getTwist()*t)*0.5f,t),
- lerp(-0.5f, cos(F_PI*params.getTwist()*t)*0.5f,t));
- mPath[i].mScale.set(lerp(1,params.getScale().mV[0],t),
- lerp(1,params.getScale().mV[1],t), 0,1);
+ lerp(0.f, -sin(F_PI*params.getTwist() * t) * 0.5f, t),
+ lerp(-0.5f, cos(F_PI*params.getTwist() * t) * 0.5f, t));
+ mPath[i].mScale.set(lerp(1.f, params.getScale().mV[VX], t),
+ lerp(1.f, params.getScale().mV[VY], t), 0.f, 1.f);
mPath[i].mTexT = t;
LLQuaternion quat;
quat.setQuat(F_PI * params.getTwist() * t,1,0,0);
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index 27c5fc5a49..3496928f7b 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -45,7 +45,6 @@ class LLVolumeOctree;
#include "lluuid.h"
#include "v4color.h"
-//#include "vmath.h"
#include "v2math.h"
#include "v3math.h"
#include "v3dmath.h"
diff --git a/indra/llmath/m3math.cpp b/indra/llmath/m3math.cpp
index 472d340af5..3c2097f947 100644
--- a/indra/llmath/m3math.cpp
+++ b/indra/llmath/m3math.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4math.h"
diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp
index c46ee587cb..a9853fe7e9 100644
--- a/indra/llmath/m4math.cpp
+++ b/indra/llmath/m4math.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
#include "m4math.h"
diff --git a/indra/llmath/v2math.cpp b/indra/llmath/v2math.cpp
index 63745b881c..175f08df88 100644
--- a/indra/llmath/v2math.cpp
+++ b/indra/llmath/v2math.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v2math.h"
#include "v3math.h"
#include "v4math.h"
@@ -47,8 +46,8 @@ bool LLVector2::abs()
{
bool ret{ false };
- if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; }
- if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; }
+ if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; }
+ if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; }
return ret;
}
@@ -74,14 +73,14 @@ F32 signed_angle_between(const LLVector2& a, const LLVector2& b)
return rhombus_square < 0 ? -angle : angle;
}
-bool are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon)
+bool are_parallel(const LLVector2& a, const LLVector2& b, F32 epsilon)
{
LLVector2 an = a;
LLVector2 bn = b;
an.normVec();
bn.normVec();
F32 dot = an * bn;
- if ( (1.0f - fabs(dot)) < epsilon)
+ if ((1.0f - fabs(dot)) < epsilon)
{
return true;
}
@@ -89,28 +88,28 @@ bool are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon)
}
-F32 dist_vec(const LLVector2 &a, const LLVector2 &b)
+F32 dist_vec(const LLVector2& a, const LLVector2& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
+ F32 x = a.mV[VX] - b.mV[VX];
+ F32 y = a.mV[VY] - b.mV[VY];
return (F32) sqrt( x*x + y*y );
}
-F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b)
+F32 dist_vec_squared(const LLVector2& a, const LLVector2& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
+ F32 x = a.mV[VX] - b.mV[VX];
+ F32 y = a.mV[VY] - b.mV[VY];
return x*x + y*y;
}
-F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b)
+F32 dist_vec_squared2D(const LLVector2& a, const LLVector2& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
+ F32 x = a.mV[VX] - b.mV[VX];
+ F32 y = a.mV[VY] - b.mV[VY];
return x*x + y*y;
}
-LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u)
+LLVector2 lerp(const LLVector2& a, const LLVector2& b, F32 u)
{
return LLVector2(
a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u,
@@ -120,14 +119,14 @@ LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u)
LLSD LLVector2::getValue() const
{
LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
+ ret[VX] = mV[VX];
+ ret[VY] = mV[VY];
return ret;
}
void LLVector2::setValue(const LLSD& sd)
{
- mV[0] = (F32) sd[0].asReal();
- mV[1] = (F32) sd[1].asReal();
+ mV[VX] = (F32) sd[0].asReal();
+ mV[VY] = (F32) sd[1].asReal();
}
diff --git a/indra/llmath/v2math.h b/indra/llmath/v2math.h
index 8e366485e7..d9fb70e191 100644
--- a/indra/llmath/v2math.h
+++ b/indra/llmath/v2math.h
@@ -36,7 +36,7 @@ class LLQuaternion;
// Llvector2 = |x y z w|
-static const U32 LENGTHOFVECTOR2 = 2;
+static constexpr U32 LENGTHOFVECTOR2 = 2;
class LLVector2
{
@@ -82,7 +82,7 @@ class LLVector2
const LLVector2& scaleVec(const LLVector2& vec); // scales per component by vec
- bool isNull(); // Returns true if vector has a _very_small_ length
+ bool isNull() const; // Returns true if vector has a _very_small_ length
bool isExactlyZero() const { return !mV[VX] && !mV[VY]; }
F32 operator[](int idx) const { return mV[idx]; }
@@ -113,17 +113,17 @@ class LLVector2
// Non-member functions
-F32 angle_between(const LLVector2 &a, const LLVector2 &b); // Returns angle (radians) between a and b
+F32 angle_between(const LLVector2& a, const LLVector2& b); // Returns angle (radians) between a and b
F32 signed_angle_between(const LLVector2& a, const LLVector2& b); // Returns signed angle (radians) between a and b
-bool are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon=F_APPROXIMATELY_ZERO); // Returns true if a and b are very close to parallel
-F32 dist_vec(const LLVector2 &a, const LLVector2 &b); // Returns distance between a and b
-F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b
-F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b ignoring Z component
-LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u); // Returns a vector that is a linear interpolation between a and b
+bool are_parallel(const LLVector2& a, const LLVector2& b, F32 epsilon = F_APPROXIMATELY_ZERO); // Returns true if a and b are very close to parallel
+F32 dist_vec(const LLVector2& a, const LLVector2& b); // Returns distance between a and b
+F32 dist_vec_squared(const LLVector2& a, const LLVector2& b);// Returns distance squared between a and b
+F32 dist_vec_squared2D(const LLVector2& a, const LLVector2& b);// Returns distance squared between a and b ignoring Z component
+LLVector2 lerp(const LLVector2& a, const LLVector2& b, F32 u); // Returns a vector that is a linear interpolation between a and b
// Constructors
-inline LLVector2::LLVector2(void)
+inline LLVector2::LLVector2()
{
clear();
}
@@ -150,24 +150,24 @@ inline LLVector2::LLVector2(const LLSD &sd)
// Clear and Assignment Functions
-inline void LLVector2::clear(void)
+inline void LLVector2::clear()
{
mV[VX] = mV[VY] = 0.f;
}
-inline void LLVector2::setZero(void)
+inline void LLVector2::setZero()
{
clear();
}
// deprecated
-inline void LLVector2::clearVec(void)
+inline void LLVector2::clearVec()
{
clear();
}
// deprecated
-inline void LLVector2::zeroVec(void)
+inline void LLVector2::zeroVec()
{
clear();
}
@@ -210,17 +210,17 @@ inline void LLVector2::setVec(const F32 *vec)
// LLVector2 Magnitude and Normalization Functions
-inline F32 LLVector2::length(void) const
+inline F32 LLVector2::length() const
{
return sqrt(lengthSquared());
}
-inline F32 LLVector2::lengthSquared(void) const
+inline F32 LLVector2::lengthSquared() const
{
- return mV[0]*mV[0] + mV[1]*mV[1];
+ return mV[VX]*mV[VX] + mV[VY]*mV[VY];
}
-inline F32 LLVector2::normalize(void)
+inline F32 LLVector2::normalize()
{
F32 mag = length();
@@ -268,7 +268,7 @@ inline const LLVector2& LLVector2::scaleVec(const LLVector2& vec)
return *this;
}
-inline bool LLVector2::isNull()
+inline bool LLVector2::isNull() const
{
return F_APPROXIMATELY_ZERO > mV[VX]*mV[VX] + mV[VY]*mV[VY];
}
@@ -277,9 +277,9 @@ inline bool LLVector2::isNull()
// LLVector2 Operators
// For sorting. By convention, x is "more significant" than y.
-inline bool operator<(const LLVector2 &a, const LLVector2 &b)
+inline bool operator<(const LLVector2& a, const LLVector2& b)
{
- if( a.mV[VX] == b.mV[VX] )
+ if (a.mV[VX] == b.mV[VX])
{
return a.mV[VY] < b.mV[VY];
}
@@ -290,92 +290,92 @@ inline bool operator<(const LLVector2 &a, const LLVector2 &b)
}
-inline LLVector2 operator+(const LLVector2 &a, const LLVector2 &b)
+inline LLVector2 operator+(const LLVector2& a, const LLVector2& b)
{
LLVector2 c(a);
return c += b;
}
-inline LLVector2 operator-(const LLVector2 &a, const LLVector2 &b)
+inline LLVector2 operator-(const LLVector2& a, const LLVector2& b)
{
LLVector2 c(a);
return c -= b;
}
-inline F32 operator*(const LLVector2 &a, const LLVector2 &b)
+inline F32 operator*(const LLVector2& a, const LLVector2& b)
{
- return a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1];
+ return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY]);
}
-inline LLVector2 operator%(const LLVector2 &a, const LLVector2 &b)
+inline LLVector2 operator%(const LLVector2& a, const LLVector2& b)
{
- return LLVector2(a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1], a.mV[1]*b.mV[0] - b.mV[1]*a.mV[0]);
+ return LLVector2(a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY], a.mV[VY]*b.mV[VX] - b.mV[VY]*a.mV[VX]);
}
-inline LLVector2 operator/(const LLVector2 &a, F32 k)
+inline LLVector2 operator/(const LLVector2& a, F32 k)
{
F32 t = 1.f / k;
- return LLVector2( a.mV[0] * t, a.mV[1] * t );
+ return LLVector2( a.mV[VX] * t, a.mV[VY] * t );
}
-inline LLVector2 operator*(const LLVector2 &a, F32 k)
+inline LLVector2 operator*(const LLVector2& a, F32 k)
{
- return LLVector2( a.mV[0] * k, a.mV[1] * k );
+ return LLVector2( a.mV[VX] * k, a.mV[VY] * k );
}
-inline LLVector2 operator*(F32 k, const LLVector2 &a)
+inline LLVector2 operator*(F32 k, const LLVector2& a)
{
- return LLVector2( a.mV[0] * k, a.mV[1] * k );
+ return LLVector2( a.mV[VX] * k, a.mV[VY] * k );
}
-inline bool operator==(const LLVector2 &a, const LLVector2 &b)
+inline bool operator==(const LLVector2& a, const LLVector2& b)
{
- return ( (a.mV[0] == b.mV[0])
- &&(a.mV[1] == b.mV[1]));
+ return ( (a.mV[VX] == b.mV[VX])
+ &&(a.mV[VY] == b.mV[VY]));
}
-inline bool operator!=(const LLVector2 &a, const LLVector2 &b)
+inline bool operator!=(const LLVector2& a, const LLVector2& b)
{
- return ( (a.mV[0] != b.mV[0])
- ||(a.mV[1] != b.mV[1]));
+ return ( (a.mV[VX] != b.mV[VX])
+ ||(a.mV[VY] != b.mV[VY]));
}
-inline const LLVector2& operator+=(LLVector2 &a, const LLVector2 &b)
+inline const LLVector2& operator+=(LLVector2& a, const LLVector2& b)
{
- a.mV[0] += b.mV[0];
- a.mV[1] += b.mV[1];
+ a.mV[VX] += b.mV[VX];
+ a.mV[VY] += b.mV[VY];
return a;
}
-inline const LLVector2& operator-=(LLVector2 &a, const LLVector2 &b)
+inline const LLVector2& operator-=(LLVector2& a, const LLVector2& b)
{
- a.mV[0] -= b.mV[0];
- a.mV[1] -= b.mV[1];
+ a.mV[VX] -= b.mV[VX];
+ a.mV[VY] -= b.mV[VY];
return a;
}
-inline const LLVector2& operator%=(LLVector2 &a, const LLVector2 &b)
+inline const LLVector2& operator%=(LLVector2& a, const LLVector2& b)
{
- LLVector2 ret(a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1], a.mV[1]*b.mV[0] - b.mV[1]*a.mV[0]);
+ LLVector2 ret(a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY], a.mV[VY]*b.mV[VX] - b.mV[VY]*a.mV[VX]);
a = ret;
return a;
}
-inline const LLVector2& operator*=(LLVector2 &a, F32 k)
+inline const LLVector2& operator*=(LLVector2& a, F32 k)
{
- a.mV[0] *= k;
- a.mV[1] *= k;
+ a.mV[VX] *= k;
+ a.mV[VY] *= k;
return a;
}
-inline const LLVector2& operator/=(LLVector2 &a, F32 k)
+inline const LLVector2& operator/=(LLVector2& a, F32 k)
{
return a *= 1.f / k;
}
-inline LLVector2 operator-(const LLVector2 &a)
+inline LLVector2 operator-(const LLVector2& a)
{
- return LLVector2( -a.mV[0], -a.mV[1] );
+ return LLVector2( -a.mV[VX], -a.mV[VY] );
}
inline void update_min_max(LLVector2& min, LLVector2& max, const LLVector2& pos)
@@ -393,7 +393,7 @@ inline void update_min_max(LLVector2& min, LLVector2& max, const LLVector2& pos)
}
}
-inline std::ostream& operator<<(std::ostream& s, const LLVector2 &a)
+inline std::ostream& operator<<(std::ostream& s, const LLVector2& a)
{
s << "{ " << a.mV[VX] << ", " << a.mV[VY] << " }";
return s;
diff --git a/indra/llmath/v3color.cpp b/indra/llmath/v3color.cpp
index 4367b993f8..08b3795020 100644
--- a/indra/llmath/v3color.cpp
+++ b/indra/llmath/v3color.cpp
@@ -32,74 +32,79 @@
LLColor3 LLColor3::white(1.0f, 1.0f, 1.0f);
LLColor3 LLColor3::black(0.0f, 0.0f, 0.0f);
-LLColor3 LLColor3::grey (0.5f, 0.5f, 0.5f);
+LLColor3 LLColor3::grey(0.5f, 0.5f, 0.5f);
-LLColor3::LLColor3(const LLColor4 &a)
+LLColor3::LLColor3(const LLColor4& a)
{
- mV[0] = a.mV[0];
- mV[1] = a.mV[1];
- mV[2] = a.mV[2];
+ mV[VRED] = a.mV[VRED];
+ mV[VGREEN] = a.mV[VGREEN];
+ mV[VBLUE] = a.mV[VBLUE];
}
-LLColor3::LLColor3(const LLVector4 &a)
+LLColor3::LLColor3(const LLVector4& a)
{
- mV[0] = a.mV[0];
- mV[1] = a.mV[1];
- mV[2] = a.mV[2];
+ mV[VRED] = a.mV[VRED];
+ mV[VGREEN] = a.mV[VGREEN];
+ mV[VBLUE] = a.mV[VBLUE];
}
-LLColor3::LLColor3(const LLSD &sd)
+LLColor3::LLColor3(const LLSD& sd)
{
setValue(sd);
}
-const LLColor3& LLColor3::operator=(const LLColor4 &a)
+const LLColor3& LLColor3::operator=(const LLColor4& a)
{
- mV[0] = a.mV[0];
- mV[1] = a.mV[1];
- mV[2] = a.mV[2];
+ mV[VRED] = a.mV[VRED];
+ mV[VGREEN] = a.mV[VGREEN];
+ mV[VBLUE] = a.mV[VBLUE];
return (*this);
}
-std::ostream& operator<<(std::ostream& s, const LLColor3 &a)
+std::ostream& operator<<(std::ostream& s, const LLColor3& a)
{
s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << " }";
return s;
}
-static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn )
+static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn)
{
- if ( valHUeIn < 0.0f ) valHUeIn += 1.0f;
- if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f;
- if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn );
- if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In );
- if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f );
- return ( val1In );
+ if (valHUeIn < 0.0f)
+ valHUeIn += 1.0f;
+ if (valHUeIn > 1.0f)
+ valHUeIn -= 1.0f;
+ if ((6.0f * valHUeIn) < 1.0f)
+ return (val1In + (val2In - val1In) * 6.0f * valHUeIn);
+ if ((2.0f * valHUeIn) < 1.0f)
+ return (val2In);
+ if ((3.0f * valHUeIn) < 2.0f)
+ return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f);
+ return (val1In);
}
-void LLColor3::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn)
+void LLColor3::setHSL(F32 hValIn, F32 sValIn, F32 lValIn)
{
- if ( sValIn < 0.00001f )
+ if (sValIn < 0.00001f)
{
- mV[VRED] = lValIn;
+ mV[VRED] = lValIn;
mV[VGREEN] = lValIn;
- mV[VBLUE] = lValIn;
+ mV[VBLUE] = lValIn;
}
else
{
F32 interVal1;
F32 interVal2;
- if ( lValIn < 0.5f )
- interVal2 = lValIn * ( 1.0f + sValIn );
+ if (lValIn < 0.5f)
+ interVal2 = lValIn * (1.0f + sValIn);
else
- interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn );
+ interVal2 = (lValIn + sValIn) - (sValIn * lValIn);
interVal1 = 2.0f * lValIn - interVal2;
- mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) );
- mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn );
- mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) );
+ mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f));
+ mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn);
+ mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f));
}
}
@@ -109,45 +114,48 @@ void LLColor3::calcHSL(F32* hue, F32* saturation, F32* luminance) const
F32 var_G = mV[VGREEN];
F32 var_B = mV[VBLUE];
- F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) );
- F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) );
+ F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B));
+ F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B));
F32 del_Max = var_Max - var_Min;
- F32 L = ( var_Max + var_Min ) / 2.0f;
+ F32 L = (var_Max + var_Min) / 2.0f;
F32 H = 0.0f;
F32 S = 0.0f;
- if ( del_Max == 0.0f )
+ if (del_Max == 0.0f)
{
- H = 0.0f;
- S = 0.0f;
+ H = 0.0f;
+ S = 0.0f;
}
else
{
- if ( L < 0.5 )
- S = del_Max / ( var_Max + var_Min );
+ if (L < 0.5)
+ S = del_Max / (var_Max + var_Min);
else
- S = del_Max / ( 2.0f - var_Max - var_Min );
+ S = del_Max / (2.0f - var_Max - var_Min);
- F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
- F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
- F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
+ F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max;
- if ( var_R >= var_Max )
+ if (var_R >= var_Max)
H = del_B - del_G;
- else
- if ( var_G >= var_Max )
- H = ( 1.0f / 3.0f ) + del_R - del_B;
- else
- if ( var_B >= var_Max )
- H = ( 2.0f / 3.0f ) + del_G - del_R;
-
- if ( H < 0.0f ) H += 1.0f;
- if ( H > 1.0f ) H -= 1.0f;
+ else if (var_G >= var_Max)
+ H = (1.0f / 3.0f) + del_R - del_B;
+ else if (var_B >= var_Max)
+ H = (2.0f / 3.0f) + del_G - del_R;
+
+ if (H < 0.0f)
+ H += 1.0f;
+ if (H > 1.0f)
+ H -= 1.0f;
}
- if (hue) *hue = H;
- if (saturation) *saturation = S;
- if (luminance) *luminance = L;
+ if (hue)
+ *hue = H;
+ if (saturation)
+ *saturation = S;
+ if (luminance)
+ *luminance = L;
}
diff --git a/indra/llmath/v3color.h b/indra/llmath/v3color.h
index f7af469e66..48b36e7c8a 100644
--- a/indra/llmath/v3color.h
+++ b/indra/llmath/v3color.h
@@ -33,12 +33,12 @@ class LLVector4;
#include "llerror.h"
#include "llmath.h"
#include "llsd.h"
-#include "v3math.h" // needed for linearColor3v implemtation below
+#include "v3math.h" // needed for linearColor3v implemtation below
#include <string.h>
// LLColor3 = |r g b|
-static const U32 LENGTHOFCOLOR3 = 3;
+static constexpr U32 LENGTHOFCOLOR3 = 3;
class LLColor3
{
@@ -50,44 +50,43 @@ public:
static LLColor3 grey;
public:
- LLColor3(); // Initializes LLColor3 to (0, 0, 0)
- LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b)
- LLColor3(const F32 *vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2])
- LLColor3(const char *color_string); // html format color ie "#FFDDEE"
- explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion
- explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion
+ LLColor3(); // Initializes LLColor3 to (0, 0, 0)
+ LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b)
+ LLColor3(const F32* vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2])
+ LLColor3(const char* color_string); // html format color ie "#FFDDEE"
+ explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion
+ explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion
LLColor3(const LLSD& sd);
-
LLSD getValue() const
{
LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
+ ret[VRED] = mV[VRED];
+ ret[VGREEN] = mV[VGREEN];
+ ret[VBLUE] = mV[VBLUE];
return ret;
}
void setValue(const LLSD& sd)
{
- mV[0] = (F32) sd[0].asReal();;
- mV[1] = (F32) sd[1].asReal();;
- mV[2] = (F32) sd[2].asReal();;
+ mV[VRED] = (F32)sd[VRED].asReal();
+ mV[VGREEN] = (F32)sd[VGREEN].asReal();
+ mV[VBLUE] = (F32)sd[VBLUE].asReal();
}
void setHSL(F32 hue, F32 saturation, F32 luminance);
void calcHSL(F32* hue, F32* saturation, F32* luminance) const;
- const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0)
- const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0)
+ const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0)
+ const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0)
- const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated
- const LLColor3& setVec(const LLColor3 &vec); // deprecated
- const LLColor3& setVec(const F32 *vec); // deprecated
+ const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated
+ const LLColor3& setVec(const LLColor3& vec); // deprecated
+ const LLColor3& setVec(const F32* vec); // deprecated
- const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z)
- const LLColor3& set(const LLColor3 &vec); // Sets LLColor3 to vec
- const LLColor3& set(const F32 *vec); // Sets LLColor3 to vec
+ const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z)
+ const LLColor3& set(const LLColor3& vec); // Sets LLColor3 to vec
+ const LLColor3& set(const F32* vec); // Sets LLColor3 to vec
// set from a vector of unknown type and size
// may leave some data unmodified
@@ -99,414 +98,390 @@ public:
template<typename T>
void write(std::vector<T>& v) const;
- F32 magVec() const; // deprecated
- F32 magVecSquared() const; // deprecated
- F32 normVec(); // deprecated
+ F32 magVec() const; // deprecated
+ F32 magVecSquared() const; // deprecated
+ F32 normVec(); // deprecated
- F32 length() const; // Returns magnitude of LLColor3
- F32 lengthSquared() const; // Returns magnitude squared of LLColor3
- F32 normalize(); // Normalizes and returns the magnitude of LLColor3
+ F32 length() const; // Returns magnitude of LLColor3
+ F32 lengthSquared() const; // Returns magnitude squared of LLColor3
+ F32 normalize(); // Normalizes and returns the magnitude of LLColor3
- F32 brightness() const; // Returns brightness of LLColor3
+ F32 brightness() const; // Returns brightness of LLColor3
- const LLColor3& operator=(const LLColor4 &a);
+ const LLColor3& operator=(const LLColor4& a);
- LL_FORCE_INLINE LLColor3 divide(const LLColor3 &col2)
+ LL_FORCE_INLINE LLColor3 divide(const LLColor3& col2) const
{
- return LLColor3(
- mV[0] / col2.mV[0],
- mV[1] / col2.mV[1],
- mV[2] / col2.mV[2] );
+ return LLColor3(mV[VRED] / col2.mV[VRED], mV[VGREEN] / col2.mV[VGREEN], mV[VBLUE] / col2.mV[VBLUE]);
}
- LL_FORCE_INLINE LLColor3 color_norm()
+ LL_FORCE_INLINE LLColor3 color_norm() const
{
F32 l = length();
- return LLColor3(
- mV[0] / l,
- mV[1] / l,
- mV[2] / l );
+ return LLColor3(mV[VRED] / l, mV[VGREEN] / l, mV[VBLUE] / l);
}
- friend std::ostream& operator<<(std::ostream& s, const LLColor3 &a); // Print a
- friend LLColor3 operator+(const LLColor3 &a, const LLColor3 &b); // Return vector a + b
- friend LLColor3 operator-(const LLColor3 &a, const LLColor3 &b); // Return vector a minus b
+ friend std::ostream& operator<<(std::ostream& s, const LLColor3& a); // Print a
+ friend LLColor3 operator+(const LLColor3& a, const LLColor3& b); // Return vector a + b
+ friend LLColor3 operator-(const LLColor3& a, const LLColor3& b); // Return vector a minus b
- friend const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b); // Return vector a + b
- friend const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b); // Return vector a minus b
- friend const LLColor3& operator*=(LLColor3 &a, const LLColor3 &b);
+ friend const LLColor3& operator+=(LLColor3& a, const LLColor3& b); // Return vector a + b
+ friend const LLColor3& operator-=(LLColor3& a, const LLColor3& b); // Return vector a minus b
+ friend const LLColor3& operator*=(LLColor3& a, const LLColor3& b);
- friend LLColor3 operator*(const LLColor3 &a, const LLColor3 &b); // Return component wise a * b
- friend LLColor3 operator*(const LLColor3 &a, F32 k); // Return a times scaler k
- friend LLColor3 operator*(F32 k, const LLColor3 &a); // Return a times scaler k
+ friend LLColor3 operator*(const LLColor3& a, const LLColor3& b); // Return component wise a * b
+ friend LLColor3 operator*(const LLColor3& a, F32 k); // Return a times scaler k
+ friend LLColor3 operator*(F32 k, const LLColor3& a); // Return a times scaler k
- friend bool operator==(const LLColor3 &a, const LLColor3 &b); // Return a == b
- friend bool operator!=(const LLColor3 &a, const LLColor3 &b); // Return a != b
+ friend bool operator==(const LLColor3& a, const LLColor3& b); // Return a == b
+ friend bool operator!=(const LLColor3& a, const LLColor3& b); // Return a != b
- friend const LLColor3& operator*=(LLColor3 &a, F32 k); // Return a times scaler k
+ friend const LLColor3& operator*=(LLColor3& a, F32 k); // Return a times scaler k
- friend LLColor3 operator-(const LLColor3 &a); // Return vector 1-rgb (inverse)
+ friend LLColor3 operator-(const LLColor3& a); // Return vector 1-rgb (inverse)
inline void clamp();
- inline void exp(); // Do an exponential on the color
+ inline void exp(); // Do an exponential on the color
};
-LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u);
-
+LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u);
void LLColor3::clamp()
{
// Clamp the color...
- if (mV[0] < 0.f)
+ if (mV[VRED] < 0.f)
{
- mV[0] = 0.f;
+ mV[VRED] = 0.f;
}
- else if (mV[0] > 1.f)
+ else if (mV[VRED] > 1.f)
{
- mV[0] = 1.f;
+ mV[VRED] = 1.f;
}
- if (mV[1] < 0.f)
+ if (mV[VGREEN] < 0.f)
{
- mV[1] = 0.f;
+ mV[VGREEN] = 0.f;
}
- else if (mV[1] > 1.f)
+ else if (mV[VGREEN] > 1.f)
{
- mV[1] = 1.f;
+ mV[VGREEN] = 1.f;
}
- if (mV[2] < 0.f)
+ if (mV[VBLUE] < 0.f)
{
- mV[2] = 0.f;
+ mV[VBLUE] = 0.f;
}
- else if (mV[2] > 1.f)
+ else if (mV[VBLUE] > 1.f)
{
- mV[2] = 1.f;
+ mV[VBLUE] = 1.f;
}
}
// Non-member functions
-F32 distVec(const LLColor3 &a, const LLColor3 &b); // Returns distance between a and b
-F32 distVec_squared(const LLColor3 &a, const LLColor3 &b);// Returns distance squared between a and b
+F32 distVec(const LLColor3& a, const LLColor3& b); // Returns distance between a and b
+F32 distVec_squared(const LLColor3& a, const LLColor3& b); // Returns distance squared between a and b
-inline LLColor3::LLColor3(void)
+inline LLColor3::LLColor3()
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VRED] = 0.f;
+ mV[VGREEN] = 0.f;
+ mV[VBLUE] = 0.f;
}
inline LLColor3::LLColor3(F32 r, F32 g, F32 b)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
}
-
-inline LLColor3::LLColor3(const F32 *vec)
+inline LLColor3::LLColor3(const F32* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
}
inline LLColor3::LLColor3(const char* color_string) // takes a string of format "RRGGBB" where RR is hex 00..FF
{
- if (strlen(color_string) < 6) /* Flawfinder: ignore */
+ if (strlen(color_string) < 6) /* Flawfinder: ignore */
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VRED] = 0.f;
+ mV[VGREEN] = 0.f;
+ mV[VBLUE] = 0.f;
return;
}
char tempstr[7];
- strncpy(tempstr,color_string,6); /* Flawfinder: ignore */
+ strncpy(tempstr, color_string, 6); /* Flawfinder: ignore */
tempstr[6] = '\0';
- mV[VBLUE] = (F32)strtol(&tempstr[4],NULL,16)/255.f;
+ mV[VBLUE] = (F32)strtol(&tempstr[4], nullptr, 16) / 255.f;
tempstr[4] = '\0';
- mV[VGREEN] = (F32)strtol(&tempstr[2],NULL,16)/255.f;
+ mV[VGREEN] = (F32)strtol(&tempstr[2], nullptr, 16) / 255.f;
tempstr[2] = '\0';
- mV[VRED] = (F32)strtol(&tempstr[0],NULL,16)/255.f;
+ mV[VRED] = (F32)strtol(&tempstr[0], nullptr, 16) / 255.f;
}
-inline const LLColor3& LLColor3::setToBlack(void)
+inline const LLColor3& LLColor3::setToBlack()
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VRED] = 0.f;
+ mV[VGREEN] = 0.f;
+ mV[VBLUE] = 0.f;
return (*this);
}
-inline const LLColor3& LLColor3::setToWhite(void)
+inline const LLColor3& LLColor3::setToWhite()
{
- mV[0] = 1.f;
- mV[1] = 1.f;
- mV[2] = 1.f;
+ mV[VRED] = 1.f;
+ mV[VGREEN] = 1.f;
+ mV[VBLUE] = 1.f;
return (*this);
}
-inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b)
+inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b)
{
- mV[0] = r;
- mV[1] = g;
- mV[2] = b;
+ mV[VRED] = r;
+ mV[VGREEN] = g;
+ mV[VBLUE] = b;
return (*this);
}
-inline const LLColor3& LLColor3::set(const LLColor3 &vec)
+inline const LLColor3& LLColor3::set(const LLColor3& vec)
{
- mV[0] = vec.mV[0];
- mV[1] = vec.mV[1];
- mV[2] = vec.mV[2];
+ mV[VRED] = vec.mV[VRED];
+ mV[VGREEN] = vec.mV[VGREEN];
+ mV[VBLUE] = vec.mV[VBLUE];
return (*this);
}
-inline const LLColor3& LLColor3::set(const F32 *vec)
+inline const LLColor3& LLColor3::set(const F32* vec)
{
- mV[0] = vec[0];
- mV[1] = vec[1];
- mV[2] = vec[2];
+ mV[VRED] = vec[VRED];
+ mV[VGREEN] = vec[VGREEN];
+ mV[VBLUE] = vec[VBLUE];
return (*this);
}
// deprecated
-inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b)
+inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b)
{
- mV[0] = r;
- mV[1] = g;
- mV[2] = b;
+ mV[VRED] = r;
+ mV[VGREEN] = g;
+ mV[VBLUE] = b;
return (*this);
}
// deprecated
-inline const LLColor3& LLColor3::setVec(const LLColor3 &vec)
+inline const LLColor3& LLColor3::setVec(const LLColor3& vec)
{
- mV[0] = vec.mV[0];
- mV[1] = vec.mV[1];
- mV[2] = vec.mV[2];
+ mV[VRED] = vec.mV[VRED];
+ mV[VGREEN] = vec.mV[VGREEN];
+ mV[VBLUE] = vec.mV[VBLUE];
return (*this);
}
// deprecated
-inline const LLColor3& LLColor3::setVec(const F32 *vec)
+inline const LLColor3& LLColor3::setVec(const F32* vec)
{
- mV[0] = vec[0];
- mV[1] = vec[1];
- mV[2] = vec[2];
+ mV[VRED] = vec[VRED];
+ mV[VGREEN] = vec[VGREEN];
+ mV[VBLUE] = vec[VBLUE];
return (*this);
}
-inline F32 LLColor3::brightness(void) const
+inline F32 LLColor3::brightness() const
{
- return (mV[0] + mV[1] + mV[2]) / 3.0f;
+ return (mV[VRED] + mV[VGREEN] + mV[VBLUE]) / 3.0f;
}
-inline F32 LLColor3::length(void) const
+inline F32 LLColor3::length() const
{
- return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
}
-inline F32 LLColor3::lengthSquared(void) const
+inline F32 LLColor3::lengthSquared() const
{
- return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2];
+ return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE];
}
-inline F32 LLColor3::normalize(void)
+inline F32 LLColor3::normalize()
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
F32 oomag;
if (mag)
{
- oomag = 1.f/mag;
- mV[0] *= oomag;
- mV[1] *= oomag;
- mV[2] *= oomag;
+ oomag = 1.f / mag;
+ mV[VRED] *= oomag;
+ mV[VGREEN] *= oomag;
+ mV[VBLUE] *= oomag;
}
- return (mag);
+ return mag;
}
// deprecated
-inline F32 LLColor3::magVec(void) const
+inline F32 LLColor3::magVec() const
{
- return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
}
// deprecated
-inline F32 LLColor3::magVecSquared(void) const
+inline F32 LLColor3::magVecSquared() const
{
- return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2];
+ return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE];
}
// deprecated
-inline F32 LLColor3::normVec(void)
+inline F32 LLColor3::normVec()
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
F32 oomag;
if (mag)
{
- oomag = 1.f/mag;
- mV[0] *= oomag;
- mV[1] *= oomag;
- mV[2] *= oomag;
+ oomag = 1.f / mag;
+ mV[VRED] *= oomag;
+ mV[VGREEN] *= oomag;
+ mV[VBLUE] *= oomag;
}
- return (mag);
+ return mag;
}
inline void LLColor3::exp()
{
#if 0
- mV[0] = ::exp(mV[0]);
- mV[1] = ::exp(mV[1]);
- mV[2] = ::exp(mV[2]);
+ mV[VRED] = ::exp(mV[VRED]);
+ mV[VGREEN] = ::exp(mV[VGREEN]);
+ mV[VBLUE] = ::exp(mV[VBLUE]);
#else
- mV[0] = (F32)LL_FAST_EXP(mV[0]);
- mV[1] = (F32)LL_FAST_EXP(mV[1]);
- mV[2] = (F32)LL_FAST_EXP(mV[2]);
+ mV[VRED] = (F32)LL_FAST_EXP(mV[VRED]);
+ mV[VGREEN] = (F32)LL_FAST_EXP(mV[VGREEN]);
+ mV[VBLUE] = (F32)LL_FAST_EXP(mV[VBLUE]);
#endif
}
-
-inline LLColor3 operator+(const LLColor3 &a, const LLColor3 &b)
+inline LLColor3 operator+(const LLColor3& a, const LLColor3& b)
{
- return LLColor3(
- a.mV[0] + b.mV[0],
- a.mV[1] + b.mV[1],
- a.mV[2] + b.mV[2]);
+ return LLColor3(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE]);
}
-inline LLColor3 operator-(const LLColor3 &a, const LLColor3 &b)
+inline LLColor3 operator-(const LLColor3& a, const LLColor3& b)
{
- return LLColor3(
- a.mV[0] - b.mV[0],
- a.mV[1] - b.mV[1],
- a.mV[2] - b.mV[2]);
+ return LLColor3(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE]);
}
-inline LLColor3 operator*(const LLColor3 &a, const LLColor3 &b)
+inline LLColor3 operator*(const LLColor3& a, const LLColor3& b)
{
- return LLColor3(
- a.mV[0] * b.mV[0],
- a.mV[1] * b.mV[1],
- a.mV[2] * b.mV[2]);
+ return LLColor3(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE]);
}
-inline LLColor3 operator*(const LLColor3 &a, F32 k)
+inline LLColor3 operator*(const LLColor3& a, F32 k)
{
- return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k );
+ return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k);
}
-inline LLColor3 operator*(F32 k, const LLColor3 &a)
+inline LLColor3 operator*(F32 k, const LLColor3& a)
{
- return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k );
+ return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k);
}
-inline bool operator==(const LLColor3 &a, const LLColor3 &b)
+inline bool operator==(const LLColor3& a, const LLColor3& b)
{
- return ( (a.mV[0] == b.mV[0])
- &&(a.mV[1] == b.mV[1])
- &&(a.mV[2] == b.mV[2]));
+ return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]));
}
-inline bool operator!=(const LLColor3 &a, const LLColor3 &b)
+inline bool operator!=(const LLColor3& a, const LLColor3& b)
{
- return ( (a.mV[0] != b.mV[0])
- ||(a.mV[1] != b.mV[1])
- ||(a.mV[2] != b.mV[2]));
+ return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]));
}
-inline const LLColor3 &operator*=(LLColor3 &a, const LLColor3 &b)
+inline const LLColor3& operator*=(LLColor3& a, const LLColor3& b)
{
- a.mV[0] *= b.mV[0];
- a.mV[1] *= b.mV[1];
- a.mV[2] *= b.mV[2];
+ a.mV[VRED] *= b.mV[VRED];
+ a.mV[VGREEN] *= b.mV[VGREEN];
+ a.mV[VBLUE] *= b.mV[VBLUE];
return a;
}
-inline const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b)
+inline const LLColor3& operator+=(LLColor3& a, const LLColor3& b)
{
- a.mV[0] += b.mV[0];
- a.mV[1] += b.mV[1];
- a.mV[2] += b.mV[2];
+ a.mV[VRED] += b.mV[VRED];
+ a.mV[VGREEN] += b.mV[VGREEN];
+ a.mV[VBLUE] += b.mV[VBLUE];
return a;
}
-inline const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b)
+inline const LLColor3& operator-=(LLColor3& a, const LLColor3& b)
{
- a.mV[0] -= b.mV[0];
- a.mV[1] -= b.mV[1];
- a.mV[2] -= b.mV[2];
+ a.mV[VRED] -= b.mV[VRED];
+ a.mV[VGREEN] -= b.mV[VGREEN];
+ a.mV[VBLUE] -= b.mV[VBLUE];
return a;
}
-inline const LLColor3& operator*=(LLColor3 &a, F32 k)
+inline const LLColor3& operator*=(LLColor3& a, F32 k)
{
- a.mV[0] *= k;
- a.mV[1] *= k;
- a.mV[2] *= k;
+ a.mV[VRED] *= k;
+ a.mV[VGREEN] *= k;
+ a.mV[VBLUE] *= k;
return a;
}
-inline LLColor3 operator-(const LLColor3 &a)
+inline LLColor3 operator-(const LLColor3& a)
{
- return LLColor3(
- 1.f - a.mV[0],
- 1.f - a.mV[1],
- 1.f - a.mV[2] );
+ return LLColor3(1.f - a.mV[VRED], 1.f - a.mV[VGREEN], 1.f - a.mV[VBLUE]);
}
// Non-member functions
-inline F32 distVec(const LLColor3 &a, const LLColor3 &b)
+inline F32 distVec(const LLColor3& a, const LLColor3& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
- F32 z = a.mV[2] - b.mV[2];
- return (F32) sqrt( x*x + y*y + z*z );
+ F32 x = a.mV[VRED] - b.mV[VRED];
+ F32 y = a.mV[VGREEN] - b.mV[VGREEN];
+ F32 z = a.mV[VBLUE] - b.mV[VBLUE];
+ return sqrt(x * x + y * y + z * z);
}
-inline F32 distVec_squared(const LLColor3 &a, const LLColor3 &b)
+inline F32 distVec_squared(const LLColor3& a, const LLColor3& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
- F32 z = a.mV[2] - b.mV[2];
- return x*x + y*y + z*z;
+ F32 x = a.mV[VRED] - b.mV[VRED];
+ F32 y = a.mV[VGREEN] - b.mV[VGREEN];
+ F32 z = a.mV[VBLUE] - b.mV[VBLUE];
+ return x * x + y * y + z * z;
}
-inline LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u)
+inline LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u)
{
- return LLColor3(
- a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u,
- a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u,
- a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u);
+ return LLColor3(a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u, a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u);
}
-inline const LLColor3 srgbColor3(const LLColor3 &a) {
+inline const LLColor3 srgbColor3(const LLColor3& a)
+{
LLColor3 srgbColor;
- srgbColor.mV[0] = linearTosRGB(a.mV[0]);
- srgbColor.mV[1] = linearTosRGB(a.mV[1]);
- srgbColor.mV[2] = linearTosRGB(a.mV[2]);
+ srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]);
+ srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]);
+ srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]);
return srgbColor;
}
-inline const LLColor3 linearColor3p(const F32* v) {
+inline const LLColor3 linearColor3p(const F32* v)
+{
LLColor3 linearColor;
- linearColor.mV[0] = sRGBtoLinear(v[0]);
- linearColor.mV[1] = sRGBtoLinear(v[1]);
- linearColor.mV[2] = sRGBtoLinear(v[2]);
+ linearColor.mV[VRED] = sRGBtoLinear(v[VRED]);
+ linearColor.mV[VGREEN] = sRGBtoLinear(v[VGREEN]);
+ linearColor.mV[VBLUE] = sRGBtoLinear(v[VBLUE]);
return linearColor;
}
template<class T>
-inline const LLColor3 linearColor3(const T& a) {
+inline const LLColor3 linearColor3(const T& a)
+{
return linearColor3p(a.mV);
}
template<class T>
-inline const LLVector3 linearColor3v(const T& a) {
+inline const LLVector3 linearColor3v(const T& a)
+{
return LLVector3(linearColor3p(a.mV).mV);
}
diff --git a/indra/llmath/v3colorutil.h b/indra/llmath/v3colorutil.h
index af8799e42a..4dc3100443 100644
--- a/indra/llmath/v3colorutil.h
+++ b/indra/llmath/v3colorutil.h
@@ -30,59 +30,46 @@
#include "v3color.h"
#include "v4color.h"
-inline LLColor3 componentDiv(LLColor3 const &left, LLColor3 const & right)
+inline LLColor3 componentDiv(const LLColor3& left, const LLColor3& right)
{
- return LLColor3(left.mV[0] / right.mV[0],
- left.mV[1] / right.mV[1],
- left.mV[2] / right.mV[2]);
+ return LLColor3(left.mV[VRED] / right.mV[VRED], left.mV[VGREEN] / right.mV[VGREEN], left.mV[VBLUE] / right.mV[VBLUE]);
}
-
-inline LLColor3 componentMult(LLColor3 const &left, LLColor3 const & right)
+inline LLColor3 componentMult(const LLColor3& left, const LLColor3& right)
{
- return LLColor3(left.mV[0] * right.mV[0],
- left.mV[1] * right.mV[1],
- left.mV[2] * right.mV[2]);
+ return LLColor3(left.mV[VRED] * right.mV[VRED], left.mV[VGREEN] * right.mV[VGREEN], left.mV[VBLUE] * right.mV[VBLUE]);
}
-
-inline LLColor3 componentExp(LLColor3 const &v)
+inline LLColor3 componentExp(const LLColor3& v)
{
- return LLColor3(exp(v.mV[0]),
- exp(v.mV[1]),
- exp(v.mV[2]));
+ return LLColor3(exp(v.mV[VRED]), exp(v.mV[VGREEN]), exp(v.mV[VBLUE]));
}
-inline LLColor3 componentPow(LLColor3 const &v, F32 exponent)
+inline LLColor3 componentPow(const LLColor3& v, F32 exponent)
{
- return LLColor3(pow(v.mV[0], exponent),
- pow(v.mV[1], exponent),
- pow(v.mV[2], exponent));
+ return LLColor3(pow(v.mV[VRED], exponent), pow(v.mV[VGREEN], exponent), pow(v.mV[VBLUE], exponent));
}
-inline LLColor3 componentSaturate(LLColor3 const &v)
+inline LLColor3 componentSaturate(const LLColor3& v)
{
- return LLColor3(std::max(std::min(v.mV[0], 1.f), 0.f),
- std::max(std::min(v.mV[1], 1.f), 0.f),
- std::max(std::min(v.mV[2], 1.f), 0.f));
+ return LLColor3(std::max(std::min(v.mV[VRED], 1.f), 0.f),
+ std::max(std::min(v.mV[VGREEN], 1.f), 0.f),
+ std::max(std::min(v.mV[VBLUE], 1.f), 0.f));
}
-
-inline LLColor3 componentSqrt(LLColor3 const &v)
+inline LLColor3 componentSqrt(const LLColor3& v)
{
- return LLColor3(sqrt(v.mV[0]),
- sqrt(v.mV[1]),
- sqrt(v.mV[2]));
+ return LLColor3(sqrt(v.mV[VRED]), sqrt(v.mV[VGREEN]), sqrt(v.mV[VBLUE]));
}
-inline void componentMultBy(LLColor3 & left, LLColor3 const & right)
+inline void componentMultBy(LLColor3& left, const LLColor3& right)
{
- left.mV[0] *= right.mV[0];
- left.mV[1] *= right.mV[1];
- left.mV[2] *= right.mV[2];
+ left.mV[VRED] *= right.mV[VRED];
+ left.mV[VGREEN] *= right.mV[VGREEN];
+ left.mV[VBLUE] *= right.mV[VBLUE];
}
-inline LLColor3 colorMix(LLColor3 const & left, LLColor3 const & right, F32 amount)
+inline LLColor3 colorMix(const LLColor3& left, const LLColor3& right, F32 amount)
{
return (left + ((right - left) * amount));
}
@@ -92,25 +79,24 @@ inline LLColor3 smear(F32 val)
return LLColor3(val, val, val);
}
-inline F32 color_intens(const LLColor3 &col)
+inline F32 color_intens(const LLColor3& col)
{
- return col.mV[0] + col.mV[1] + col.mV[2];
+ return col.mV[VRED] + col.mV[VGREEN] + col.mV[VBLUE];
}
-inline F32 color_max(const LLColor3 &col)
+inline F32 color_max(const LLColor3& col)
{
- return llmax(col.mV[0], col.mV[1], col.mV[2]);
+ return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]);
}
-inline F32 color_max(const LLColor4 &col)
+inline F32 color_max(const LLColor4& col)
{
- return llmax(col.mV[0], col.mV[1], col.mV[2]);
+ return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]);
}
-
-inline F32 color_min(const LLColor3 &col)
+inline F32 color_min(const LLColor3& col)
{
- return llmin(col.mV[0], col.mV[1], col.mV[2]);
+ return llmin(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]);
}
#endif
diff --git a/indra/llmath/v3dmath.cpp b/indra/llmath/v3dmath.cpp
index bb55c812b5..b051303686 100644
--- a/indra/llmath/v3dmath.cpp
+++ b/indra/llmath/v3dmath.cpp
@@ -30,7 +30,6 @@
#include "v3dmath.h"
-//#include "vmath.h"
#include "v4math.h"
#include "m4math.h"
#include "m3math.h"
@@ -57,13 +56,13 @@ bool LLVector3d::clamp(F64 min, F64 max)
{
bool ret{ false };
- if (mdV[0] < min) { mdV[0] = min; ret = true; }
- if (mdV[1] < min) { mdV[1] = min; ret = true; }
- if (mdV[2] < min) { mdV[2] = min; ret = true; }
+ if (mdV[VX] < min) { mdV[VX] = min; ret = true; }
+ if (mdV[VY] < min) { mdV[VY] = min; ret = true; }
+ if (mdV[VZ] < min) { mdV[VZ] = min; ret = true; }
- if (mdV[0] > max) { mdV[0] = max; ret = true; }
- if (mdV[1] > max) { mdV[1] = max; ret = true; }
- if (mdV[2] > max) { mdV[2] = max; ret = true; }
+ if (mdV[VX] > max) { mdV[VX] = max; ret = true; }
+ if (mdV[VY] > max) { mdV[VY] = max; ret = true; }
+ if (mdV[VZ] > max) { mdV[VZ] = max; ret = true; }
return ret;
}
@@ -74,9 +73,9 @@ bool LLVector3d::abs()
{
bool ret{ false };
- if (mdV[0] < 0.0) { mdV[0] = -mdV[0]; ret = true; }
- if (mdV[1] < 0.0) { mdV[1] = -mdV[1]; ret = true; }
- if (mdV[2] < 0.0) { mdV[2] = -mdV[2]; ret = true; }
+ if (mdV[VX] < 0.0) { mdV[VX] = -mdV[VX]; ret = true; }
+ if (mdV[VY] < 0.0) { mdV[VY] = -mdV[VY]; ret = true; }
+ if (mdV[VZ] < 0.0) { mdV[VZ] = -mdV[VZ]; ret = true; }
return ret;
}
@@ -89,37 +88,37 @@ std::ostream& operator<<(std::ostream& s, const LLVector3d &a)
const LLVector3d& LLVector3d::operator=(const LLVector4 &a)
{
- mdV[0] = a.mV[0];
- mdV[1] = a.mV[1];
- mdV[2] = a.mV[2];
+ mdV[VX] = a.mV[VX];
+ mdV[VY] = a.mV[VY];
+ mdV[VZ] = a.mV[VZ];
return *this;
}
-const LLVector3d& LLVector3d::rotVec(const LLMatrix3 &mat)
+const LLVector3d& LLVector3d::rotVec(const LLMatrix3& mat)
{
*this = *this * mat;
return *this;
}
-const LLVector3d& LLVector3d::rotVec(const LLQuaternion &q)
+const LLVector3d& LLVector3d::rotVec(const LLQuaternion& q)
{
*this = *this * q;
return *this;
}
-const LLVector3d& LLVector3d::rotVec(F64 angle, const LLVector3d &vec)
+const LLVector3d& LLVector3d::rotVec(F64 angle, const LLVector3d& vec)
{
- if ( !vec.isExactlyZero() && angle )
+ if (!vec.isExactlyZero() && angle)
{
*this = *this * LLMatrix3((F32)angle, vec);
}
return *this;
}
-const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z)
+const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z)
{
LLVector3d vec(x, y, z);
- if ( !vec.isExactlyZero() && angle )
+ if (!vec.isExactlyZero() && angle)
{
*this = *this * LLMatrix3((F32)angle, vec);
}
@@ -129,16 +128,16 @@ const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z)
bool LLVector3d::parseVector3d(const std::string& buf, LLVector3d* value)
{
- if( buf.empty() || value == nullptr)
+ if (buf.empty() || value == nullptr)
{
return false;
}
LLVector3d v;
- S32 count = sscanf( buf.c_str(), "%lf %lf %lf", v.mdV + 0, v.mdV + 1, v.mdV + 2 );
- if( 3 == count )
+ S32 count = sscanf(buf.c_str(), "%lf %lf %lf", v.mdV + VX, v.mdV + VY, v.mdV + VZ);
+ if (3 == count)
{
- value->setVec( v );
+ value->setVec(v);
return true;
}
diff --git a/indra/llmath/v3dmath.h b/indra/llmath/v3dmath.h
index ece8c54ea4..fcce2c30eb 100644
--- a/indra/llmath/v3dmath.h
+++ b/indra/llmath/v3dmath.h
@@ -32,128 +32,127 @@
class LLVector3d
{
- public:
- F64 mdV[3];
-
- const static LLVector3d zero;
- const static LLVector3d x_axis;
- const static LLVector3d y_axis;
- const static LLVector3d z_axis;
- const static LLVector3d x_axis_neg;
- const static LLVector3d y_axis_neg;
- const static LLVector3d z_axis_neg;
-
- inline LLVector3d(); // Initializes LLVector3d to (0, 0, 0)
- inline LLVector3d(const F64 x, const F64 y, const F64 z); // Initializes LLVector3d to (x. y, z)
- inline explicit LLVector3d(const F64 *vec); // Initializes LLVector3d to (vec[0]. vec[1], vec[2])
- inline explicit LLVector3d(const LLVector3 &vec);
- explicit LLVector3d(const LLSD& sd)
- {
- setValue(sd);
- }
-
- void setValue(const LLSD& sd)
- {
- mdV[0] = sd[0].asReal();
- mdV[1] = sd[1].asReal();
- mdV[2] = sd[2].asReal();
- }
-
- LLSD getValue() const
- {
- LLSD ret;
- ret[0] = mdV[0];
- ret[1] = mdV[1];
- ret[2] = mdV[2];
- return ret;
- }
-
- inline bool isFinite() const; // checks to see if all values of LLVector3d are finite
- bool clamp(const F64 min, const F64 max); // Clamps all values to (min,max), returns true if data changed
- bool abs(); // sets all values to absolute value of original value (first octant), returns true if changed
-
- inline const LLVector3d& clear(); // Clears LLVector3d to (0, 0, 0, 1)
- inline const LLVector3d& clearVec(); // deprecated
- inline const LLVector3d& setZero(); // Zero LLVector3d to (0, 0, 0, 0)
- inline const LLVector3d& zeroVec(); // deprecated
- inline const LLVector3d& set(const F64 x, const F64 y, const F64 z); // Sets LLVector3d to (x, y, z, 1)
- inline const LLVector3d& set(const LLVector3d &vec); // Sets LLVector3d to vec
- inline const LLVector3d& set(const F64 *vec); // Sets LLVector3d to vec
- inline const LLVector3d& set(const LLVector3 &vec);
- inline const LLVector3d& setVec(const F64 x, const F64 y, const F64 z); // deprecated
- inline const LLVector3d& setVec(const LLVector3d &vec); // deprecated
- inline const LLVector3d& setVec(const F64 *vec); // deprecated
- inline const LLVector3d& setVec(const LLVector3 &vec); // deprecated
-
- F64 magVec() const; // deprecated
- F64 magVecSquared() const; // deprecated
- inline F64 normVec(); // deprecated
-
- F64 length() const; // Returns magnitude of LLVector3d
- F64 lengthSquared() const; // Returns magnitude squared of LLVector3d
- inline F64 normalize(); // Normalizes and returns the magnitude of LLVector3d
-
- const LLVector3d& rotVec(const F64 angle, const LLVector3d &vec); // Rotates about vec by angle radians
- const LLVector3d& rotVec(const F64 angle, const F64 x, const F64 y, const F64 z); // Rotates about x,y,z by angle radians
- const LLVector3d& rotVec(const LLMatrix3 &mat); // Rotates by LLMatrix4 mat
- const LLVector3d& rotVec(const LLQuaternion &q); // Rotates by LLQuaternion q
-
- bool isNull() const; // Returns true if vector has a _very_small_ length
- bool isExactlyZero() const { return !mdV[VX] && !mdV[VY] && !mdV[VZ]; }
-
- const LLVector3d& operator=(const LLVector4 &a);
-
- F64 operator[](int idx) const { return mdV[idx]; }
- F64 &operator[](int idx) { return mdV[idx]; }
-
- friend LLVector3d operator+(const LLVector3d& a, const LLVector3d& b); // Return vector a + b
- friend LLVector3d operator-(const LLVector3d& a, const LLVector3d& b); // Return vector a minus b
- friend F64 operator*(const LLVector3d& a, const LLVector3d& b); // Return a dot b
- friend LLVector3d operator%(const LLVector3d& a, const LLVector3d& b); // Return a cross b
- friend LLVector3d operator*(const LLVector3d& a, const F64 k); // Return a times scaler k
- friend LLVector3d operator/(const LLVector3d& a, const F64 k); // Return a divided by scaler k
- friend LLVector3d operator*(const F64 k, const LLVector3d& a); // Return a times scaler k
- friend bool operator==(const LLVector3d& a, const LLVector3d& b); // Return a == b
- friend bool operator!=(const LLVector3d& a, const LLVector3d& b); // Return a != b
-
- friend const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b); // Return vector a + b
- friend const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b); // Return vector a minus b
- friend const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b); // Return a cross b
- friend const LLVector3d& operator*=(LLVector3d& a, const F64 k); // Return a times scaler k
- friend const LLVector3d& operator/=(LLVector3d& a, const F64 k); // Return a divided by scaler k
-
- friend LLVector3d operator-(const LLVector3d& a); // Return vector -a
-
- friend std::ostream& operator<<(std::ostream& s, const LLVector3d& a); // Stream a
-
- static bool parseVector3d(const std::string& buf, LLVector3d* value);
+public:
+ F64 mdV[3];
+
+ const static LLVector3d zero;
+ const static LLVector3d x_axis;
+ const static LLVector3d y_axis;
+ const static LLVector3d z_axis;
+ const static LLVector3d x_axis_neg;
+ const static LLVector3d y_axis_neg;
+ const static LLVector3d z_axis_neg;
+
+ inline LLVector3d(); // Initializes LLVector3d to (0, 0, 0)
+ inline LLVector3d(const F64 x, const F64 y, const F64 z); // Initializes LLVector3d to (x. y, z)
+ inline explicit LLVector3d(const F64 *vec); // Initializes LLVector3d to (vec[0]. vec[1], vec[2])
+ inline explicit LLVector3d(const LLVector3 &vec);
+ explicit LLVector3d(const LLSD& sd)
+ {
+ setValue(sd);
+ }
+
+ void setValue(const LLSD& sd)
+ {
+ mdV[VX] = sd[0].asReal();
+ mdV[VY] = sd[1].asReal();
+ mdV[VZ] = sd[2].asReal();
+ }
+ LLSD getValue() const
+ {
+ LLSD ret;
+ ret[0] = mdV[VX];
+ ret[1] = mdV[VY];
+ ret[2] = mdV[VZ];
+ return ret;
+ }
+
+ inline bool isFinite() const; // checks to see if all values of LLVector3d are finite
+ bool clamp(const F64 min, const F64 max); // Clamps all values to (min,max), returns true if data changed
+ bool abs(); // sets all values to absolute value of original value (first octant), returns true if changed
+
+ inline const LLVector3d& clear(); // Clears LLVector3d to (0, 0, 0, 1)
+ inline const LLVector3d& clearVec(); // deprecated
+ inline const LLVector3d& setZero(); // Zero LLVector3d to (0, 0, 0, 0)
+ inline const LLVector3d& zeroVec(); // deprecated
+ inline const LLVector3d& set(const F64 x, const F64 y, const F64 z); // Sets LLVector3d to (x, y, z, 1)
+ inline const LLVector3d& set(const LLVector3d &vec); // Sets LLVector3d to vec
+ inline const LLVector3d& set(const F64 *vec); // Sets LLVector3d to vec
+ inline const LLVector3d& set(const LLVector3 &vec);
+ inline const LLVector3d& setVec(const F64 x, const F64 y, const F64 z); // deprecated
+ inline const LLVector3d& setVec(const LLVector3d &vec); // deprecated
+ inline const LLVector3d& setVec(const F64 *vec); // deprecated
+ inline const LLVector3d& setVec(const LLVector3 &vec); // deprecated
+
+ F64 magVec() const; // deprecated
+ F64 magVecSquared() const; // deprecated
+ inline F64 normVec(); // deprecated
+
+ F64 length() const; // Returns magnitude of LLVector3d
+ F64 lengthSquared() const; // Returns magnitude squared of LLVector3d
+ inline F64 normalize(); // Normalizes and returns the magnitude of LLVector3d
+
+ const LLVector3d& rotVec(const F64 angle, const LLVector3d &vec); // Rotates about vec by angle radians
+ const LLVector3d& rotVec(const F64 angle, const F64 x, const F64 y, const F64 z); // Rotates about x,y,z by angle radians
+ const LLVector3d& rotVec(const LLMatrix3 &mat); // Rotates by LLMatrix4 mat
+ const LLVector3d& rotVec(const LLQuaternion &q); // Rotates by LLQuaternion q
+
+ bool isNull() const; // Returns true if vector has a _very_small_ length
+ bool isExactlyZero() const { return !mdV[VX] && !mdV[VY] && !mdV[VZ]; }
+
+ const LLVector3d& operator=(const LLVector4 &a);
+
+ F64 operator[](int idx) const { return mdV[idx]; }
+ F64 &operator[](int idx) { return mdV[idx]; }
+
+ friend LLVector3d operator+(const LLVector3d& a, const LLVector3d& b); // Return vector a + b
+ friend LLVector3d operator-(const LLVector3d& a, const LLVector3d& b); // Return vector a minus b
+ friend F64 operator*(const LLVector3d& a, const LLVector3d& b); // Return a dot b
+ friend LLVector3d operator%(const LLVector3d& a, const LLVector3d& b); // Return a cross b
+ friend LLVector3d operator*(const LLVector3d& a, const F64 k); // Return a times scaler k
+ friend LLVector3d operator/(const LLVector3d& a, const F64 k); // Return a divided by scaler k
+ friend LLVector3d operator*(const F64 k, const LLVector3d& a); // Return a times scaler k
+ friend bool operator==(const LLVector3d& a, const LLVector3d& b); // Return a == b
+ friend bool operator!=(const LLVector3d& a, const LLVector3d& b); // Return a != b
+
+ friend const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b); // Return vector a + b
+ friend const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b); // Return vector a minus b
+ friend const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b); // Return a cross b
+ friend const LLVector3d& operator*=(LLVector3d& a, const F64 k); // Return a times scaler k
+ friend const LLVector3d& operator/=(LLVector3d& a, const F64 k); // Return a divided by scaler k
+
+ friend LLVector3d operator-(const LLVector3d& a); // Return vector -a
+
+ friend std::ostream& operator<<(std::ostream& s, const LLVector3d& a); // Stream a
+
+ static bool parseVector3d(const std::string& buf, LLVector3d* value);
};
typedef LLVector3d LLGlobalVec;
inline const LLVector3d &LLVector3d::set(const LLVector3 &vec)
{
- mdV[0] = vec.mV[0];
- mdV[1] = vec.mV[1];
- mdV[2] = vec.mV[2];
+ mdV[VX] = vec.mV[VX];
+ mdV[VY] = vec.mV[VY];
+ mdV[VZ] = vec.mV[VZ];
return *this;
}
inline const LLVector3d &LLVector3d::setVec(const LLVector3 &vec)
{
- mdV[0] = vec.mV[0];
- mdV[1] = vec.mV[1];
- mdV[2] = vec.mV[2];
+ mdV[VX] = vec.mV[VX];
+ mdV[VY] = vec.mV[VY];
+ mdV[VZ] = vec.mV[VZ];
return *this;
}
inline LLVector3d::LLVector3d(void)
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2] = 0.f;
+ mdV[VX] = 0.f;
+ mdV[VY] = 0.f;
+ mdV[VZ] = 0.f;
}
inline LLVector3d::LLVector3d(const F64 x, const F64 y, const F64 z)
@@ -199,33 +198,33 @@ inline bool LLVector3d::isFinite() const
inline const LLVector3d& LLVector3d::clear(void)
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2]= 0.f;
+ mdV[VX] = 0.f;
+ mdV[VY] = 0.f;
+ mdV[VZ] = 0.f;
return (*this);
}
inline const LLVector3d& LLVector3d::clearVec(void)
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2]= 0.f;
+ mdV[VX] = 0.f;
+ mdV[VY] = 0.f;
+ mdV[VZ] = 0.f;
return (*this);
}
inline const LLVector3d& LLVector3d::setZero(void)
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2] = 0.f;
+ mdV[VX] = 0.f;
+ mdV[VY] = 0.f;
+ mdV[VZ] = 0.f;
return (*this);
}
inline const LLVector3d& LLVector3d::zeroVec(void)
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2] = 0.f;
+ mdV[VX] = 0.f;
+ mdV[VY] = 0.f;
+ mdV[VZ] = 0.f;
return (*this);
}
@@ -239,17 +238,17 @@ inline const LLVector3d& LLVector3d::set(const F64 x, const F64 y, const F64
inline const LLVector3d& LLVector3d::set(const LLVector3d &vec)
{
- mdV[0] = vec.mdV[0];
- mdV[1] = vec.mdV[1];
- mdV[2] = vec.mdV[2];
+ mdV[VX] = vec.mdV[VX];
+ mdV[VY] = vec.mdV[VY];
+ mdV[VZ] = vec.mdV[VZ];
return (*this);
}
inline const LLVector3d& LLVector3d::set(const F64 *vec)
{
- mdV[0] = vec[0];
- mdV[1] = vec[1];
- mdV[2] = vec[2];
+ mdV[VX] = vec[0];
+ mdV[VY] = vec[1];
+ mdV[VZ] = vec[2];
return (*this);
}
@@ -261,61 +260,62 @@ inline const LLVector3d& LLVector3d::setVec(const F64 x, const F64 y, const F
return (*this);
}
-inline const LLVector3d& LLVector3d::setVec(const LLVector3d &vec)
+inline const LLVector3d& LLVector3d::setVec(const LLVector3d& vec)
{
- mdV[0] = vec.mdV[0];
- mdV[1] = vec.mdV[1];
- mdV[2] = vec.mdV[2];
+ mdV[VX] = vec.mdV[VX];
+ mdV[VY] = vec.mdV[VY];
+ mdV[VZ] = vec.mdV[VZ];
return (*this);
}
-inline const LLVector3d& LLVector3d::setVec(const F64 *vec)
+inline const LLVector3d& LLVector3d::setVec(const F64* vec)
{
- mdV[0] = vec[0];
- mdV[1] = vec[1];
- mdV[2] = vec[2];
+ mdV[VX] = vec[VX];
+ mdV[VY] = vec[VY];
+ mdV[VZ] = vec[VZ];
return (*this);
}
-inline F64 LLVector3d::normVec(void)
+inline F64 LLVector3d::normVec()
{
- F64 mag = (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]);
+ F64 mag = (F32)sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); // This explicit cast to F32 limits the precision for numerical stability.
+ // Without it, Unit test "v3dmath_h" fails at "1:angle_between" on macos.
F64 oomag;
if (mag > FP_MAG_THRESHOLD)
{
- oomag = 1.f/mag;
- mdV[0] *= oomag;
- mdV[1] *= oomag;
- mdV[2] *= oomag;
+ oomag = 1.0/mag;
+ mdV[VX] *= oomag;
+ mdV[VY] *= oomag;
+ mdV[VZ] *= oomag;
}
else
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2] = 0.f;
+ mdV[VX] = 0.0;
+ mdV[VY] = 0.0;
+ mdV[VZ] = 0.0;
mag = 0;
}
return (mag);
}
-inline F64 LLVector3d::normalize(void)
+inline F64 LLVector3d::normalize()
{
- F64 mag = (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]);
+ F64 mag = (F32)sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); // Same as in normVec() above.
F64 oomag;
if (mag > FP_MAG_THRESHOLD)
{
- oomag = 1.f/mag;
- mdV[0] *= oomag;
- mdV[1] *= oomag;
- mdV[2] *= oomag;
+ oomag = 1.0/mag;
+ mdV[VX] *= oomag;
+ mdV[VY] *= oomag;
+ mdV[VZ] *= oomag;
}
else
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2] = 0.f;
+ mdV[VX] = 0.0;
+ mdV[VY] = 0.0;
+ mdV[VZ] = 0.0;
mag = 0;
}
return (mag);
@@ -323,24 +323,24 @@ inline F64 LLVector3d::normalize(void)
// LLVector3d Magnitude and Normalization Functions
-inline F64 LLVector3d::magVec(void) const
+inline F64 LLVector3d::magVec() const
{
- return (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]);
+ return sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]);
}
-inline F64 LLVector3d::magVecSquared(void) const
+inline F64 LLVector3d::magVecSquared() const
{
- return mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2];
+ return mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ];
}
-inline F64 LLVector3d::length(void) const
+inline F64 LLVector3d::length() const
{
- return (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]);
+ return sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]);
}
-inline F64 LLVector3d::lengthSquared(void) const
+inline F64 LLVector3d::lengthSquared() const
{
- return mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2];
+ return mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ];
}
inline LLVector3d operator+(const LLVector3d& a, const LLVector3d& b)
@@ -357,109 +357,109 @@ inline LLVector3d operator-(const LLVector3d& a, const LLVector3d& b)
inline F64 operator*(const LLVector3d& a, const LLVector3d& b)
{
- return (a.mdV[0]*b.mdV[0] + a.mdV[1]*b.mdV[1] + a.mdV[2]*b.mdV[2]);
+ return (a.mdV[VX]*b.mdV[VX] + a.mdV[VY]*b.mdV[VY] + a.mdV[VZ]*b.mdV[VZ]);
}
inline LLVector3d operator%(const LLVector3d& a, const LLVector3d& b)
{
- return LLVector3d( a.mdV[1]*b.mdV[2] - b.mdV[1]*a.mdV[2], a.mdV[2]*b.mdV[0] - b.mdV[2]*a.mdV[0], a.mdV[0]*b.mdV[1] - b.mdV[0]*a.mdV[1] );
+ return LLVector3d( a.mdV[VY]*b.mdV[VZ] - b.mdV[VY]*a.mdV[VZ], a.mdV[VZ]*b.mdV[VX] - b.mdV[VZ]*a.mdV[VX], a.mdV[VX]*b.mdV[VY] - b.mdV[VX]*a.mdV[VY] );
}
inline LLVector3d operator/(const LLVector3d& a, const F64 k)
{
F64 t = 1.f / k;
- return LLVector3d( a.mdV[0] * t, a.mdV[1] * t, a.mdV[2] * t );
+ return LLVector3d( a.mdV[VX] * t, a.mdV[VY] * t, a.mdV[VZ] * t );
}
inline LLVector3d operator*(const LLVector3d& a, const F64 k)
{
- return LLVector3d( a.mdV[0] * k, a.mdV[1] * k, a.mdV[2] * k );
+ return LLVector3d( a.mdV[VX] * k, a.mdV[VY] * k, a.mdV[VZ] * k );
}
inline LLVector3d operator*(F64 k, const LLVector3d& a)
{
- return LLVector3d( a.mdV[0] * k, a.mdV[1] * k, a.mdV[2] * k );
+ return LLVector3d( a.mdV[VX] * k, a.mdV[VY] * k, a.mdV[VZ] * k );
}
inline bool operator==(const LLVector3d& a, const LLVector3d& b)
{
- return ( (a.mdV[0] == b.mdV[0])
- &&(a.mdV[1] == b.mdV[1])
- &&(a.mdV[2] == b.mdV[2]));
+ return ( (a.mdV[VX] == b.mdV[VX])
+ &&(a.mdV[VY] == b.mdV[VY])
+ &&(a.mdV[VZ] == b.mdV[VZ]));
}
inline bool operator!=(const LLVector3d& a, const LLVector3d& b)
{
- return ( (a.mdV[0] != b.mdV[0])
- ||(a.mdV[1] != b.mdV[1])
- ||(a.mdV[2] != b.mdV[2]));
+ return ( (a.mdV[VX] != b.mdV[VX])
+ ||(a.mdV[VY] != b.mdV[VY])
+ ||(a.mdV[VZ] != b.mdV[VZ]));
}
inline const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b)
{
- a.mdV[0] += b.mdV[0];
- a.mdV[1] += b.mdV[1];
- a.mdV[2] += b.mdV[2];
+ a.mdV[VX] += b.mdV[VX];
+ a.mdV[VY] += b.mdV[VY];
+ a.mdV[VZ] += b.mdV[VZ];
return a;
}
inline const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b)
{
- a.mdV[0] -= b.mdV[0];
- a.mdV[1] -= b.mdV[1];
- a.mdV[2] -= b.mdV[2];
+ a.mdV[VX] -= b.mdV[VX];
+ a.mdV[VY] -= b.mdV[VY];
+ a.mdV[VZ] -= b.mdV[VZ];
return a;
}
inline const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b)
{
- LLVector3d ret( a.mdV[1]*b.mdV[2] - b.mdV[1]*a.mdV[2], a.mdV[2]*b.mdV[0] - b.mdV[2]*a.mdV[0], a.mdV[0]*b.mdV[1] - b.mdV[0]*a.mdV[1]);
+ LLVector3d ret( a.mdV[VY]*b.mdV[VZ] - b.mdV[VY]*a.mdV[VZ], a.mdV[VZ]*b.mdV[VX] - b.mdV[VZ]*a.mdV[VX], a.mdV[VX]*b.mdV[VY] - b.mdV[VX]*a.mdV[VY]);
a = ret;
return a;
}
inline const LLVector3d& operator*=(LLVector3d& a, const F64 k)
{
- a.mdV[0] *= k;
- a.mdV[1] *= k;
- a.mdV[2] *= k;
+ a.mdV[VX] *= k;
+ a.mdV[VY] *= k;
+ a.mdV[VZ] *= k;
return a;
}
inline const LLVector3d& operator/=(LLVector3d& a, const F64 k)
{
F64 t = 1.f / k;
- a.mdV[0] *= t;
- a.mdV[1] *= t;
- a.mdV[2] *= t;
+ a.mdV[VX] *= t;
+ a.mdV[VY] *= t;
+ a.mdV[VZ] *= t;
return a;
}
inline LLVector3d operator-(const LLVector3d& a)
{
- return LLVector3d( -a.mdV[0], -a.mdV[1], -a.mdV[2] );
+ return LLVector3d( -a.mdV[VX], -a.mdV[VY], -a.mdV[VZ] );
}
inline F64 dist_vec(const LLVector3d& a, const LLVector3d& b)
{
- F64 x = a.mdV[0] - b.mdV[0];
- F64 y = a.mdV[1] - b.mdV[1];
- F64 z = a.mdV[2] - b.mdV[2];
+ F64 x = a.mdV[VX] - b.mdV[VX];
+ F64 y = a.mdV[VY] - b.mdV[VY];
+ F64 z = a.mdV[VZ] - b.mdV[VZ];
return (F32) sqrt( x*x + y*y + z*z );
}
inline F64 dist_vec_squared(const LLVector3d& a, const LLVector3d& b)
{
- F64 x = a.mdV[0] - b.mdV[0];
- F64 y = a.mdV[1] - b.mdV[1];
- F64 z = a.mdV[2] - b.mdV[2];
+ F64 x = a.mdV[VX] - b.mdV[VX];
+ F64 y = a.mdV[VY] - b.mdV[VY];
+ F64 z = a.mdV[VZ] - b.mdV[VZ];
return x*x + y*y + z*z;
}
inline F64 dist_vec_squared2D(const LLVector3d& a, const LLVector3d& b)
{
- F64 x = a.mdV[0] - b.mdV[0];
- F64 y = a.mdV[1] - b.mdV[1];
+ F64 x = a.mdV[VX] - b.mdV[VX];
+ F64 y = a.mdV[VY] - b.mdV[VY];
return x*x + y*y;
}
diff --git a/indra/llmath/v3math.cpp b/indra/llmath/v3math.cpp
index 73ad2a4ed6..eac95ed023 100644
--- a/indra/llmath/v3math.cpp
+++ b/indra/llmath/v3math.cpp
@@ -28,7 +28,6 @@
#include "v3math.h"
-//#include "vmath.h"
#include "v2math.h"
#include "v4math.h"
#include "m4math.h"
@@ -58,13 +57,13 @@ bool LLVector3::clamp(F32 min, F32 max)
{
bool ret{ false };
- if (mV[0] < min) { mV[0] = min; ret = true; }
- if (mV[1] < min) { mV[1] = min; ret = true; }
- if (mV[2] < min) { mV[2] = min; ret = true; }
+ if (mV[VX] < min) { mV[VX] = min; ret = true; }
+ if (mV[VY] < min) { mV[VY] = min; ret = true; }
+ if (mV[VZ] < min) { mV[VZ] = min; ret = true; }
- if (mV[0] > max) { mV[0] = max; ret = true; }
- if (mV[1] > max) { mV[1] = max; ret = true; }
- if (mV[2] > max) { mV[2] = max; ret = true; }
+ if (mV[VX] > max) { mV[VX] = max; ret = true; }
+ if (mV[VY] > max) { mV[VY] = max; ret = true; }
+ if (mV[VZ] > max) { mV[VZ] = max; ret = true; }
return ret;
}
@@ -85,9 +84,9 @@ bool LLVector3::clampLength( F32 length_limit )
{
length_limit = 0.f;
}
- mV[0] *= length_limit;
- mV[1] *= length_limit;
- mV[2] *= length_limit;
+ mV[VX] *= length_limit;
+ mV[VY] *= length_limit;
+ mV[VZ] *= length_limit;
changed = true;
}
}
@@ -116,35 +115,35 @@ bool LLVector3::clampLength( F32 length_limit )
{
// yes it can be salvaged -->
// bring the components down before we normalize
- mV[0] /= max_abs_component;
- mV[1] /= max_abs_component;
- mV[2] /= max_abs_component;
+ mV[VX] /= max_abs_component;
+ mV[VY] /= max_abs_component;
+ mV[VZ] /= max_abs_component;
normalize();
if (length_limit < 0.f)
{
length_limit = 0.f;
}
- mV[0] *= length_limit;
- mV[1] *= length_limit;
- mV[2] *= length_limit;
+ mV[VX] *= length_limit;
+ mV[VY] *= length_limit;
+ mV[VZ] *= length_limit;
}
}
return changed;
}
-bool LLVector3::clamp(const LLVector3 &min_vec, const LLVector3 &max_vec)
+bool LLVector3::clamp(const LLVector3& min_vec, const LLVector3& max_vec)
{
bool ret{ false };
- if (mV[0] < min_vec[0]) { mV[0] = min_vec[0]; ret = true; }
- if (mV[1] < min_vec[1]) { mV[1] = min_vec[1]; ret = true; }
- if (mV[2] < min_vec[2]) { mV[2] = min_vec[2]; ret = true; }
+ if (mV[VX] < min_vec[0]) { mV[VX] = min_vec[0]; ret = true; }
+ if (mV[VY] < min_vec[1]) { mV[VY] = min_vec[1]; ret = true; }
+ if (mV[VZ] < min_vec[2]) { mV[VZ] = min_vec[2]; ret = true; }
- if (mV[0] > max_vec[0]) { mV[0] = max_vec[0]; ret = true; }
- if (mV[1] > max_vec[1]) { mV[1] = max_vec[1]; ret = true; }
- if (mV[2] > max_vec[2]) { mV[2] = max_vec[2]; ret = true; }
+ if (mV[VX] > max_vec[0]) { mV[VX] = max_vec[0]; ret = true; }
+ if (mV[VY] > max_vec[1]) { mV[VY] = max_vec[1]; ret = true; }
+ if (mV[VZ] > max_vec[2]) { mV[VZ] = max_vec[2]; ret = true; }
return ret;
}
@@ -156,15 +155,15 @@ bool LLVector3::abs()
{
bool ret{ false };
- if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; }
- if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; }
- if (mV[2] < 0.f) { mV[2] = -mV[2]; ret = true; }
+ if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; }
+ if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; }
+ if (mV[VZ] < 0.f) { mV[VZ] = -mV[VZ]; ret = true; }
return ret;
}
// Quatizations
-void LLVector3::quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz)
+void LLVector3::quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz)
{
F32 x = mV[VX];
F32 y = mV[VY];
@@ -179,7 +178,7 @@ void LLVector3::quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz)
mV[VZ] = z;
}
-void LLVector3::quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz)
+void LLVector3::quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz)
{
mV[VX] = U8_to_F32(F32_to_U8(mV[VX], lowerxy, upperxy), lowerxy, upperxy);;
mV[VY] = U8_to_F32(F32_to_U8(mV[VY], lowerxy, upperxy), lowerxy, upperxy);
@@ -187,20 +186,20 @@ void LLVector3::quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz)
}
-void LLVector3::snap(S32 sig_digits)
+void LLVector3::snap(S32 sig_digits)
{
mV[VX] = snap_to_sig_figs(mV[VX], sig_digits);
mV[VY] = snap_to_sig_figs(mV[VY], sig_digits);
mV[VZ] = snap_to_sig_figs(mV[VZ], sig_digits);
}
-const LLVector3& LLVector3::rotVec(const LLMatrix3 &mat)
+const LLVector3& LLVector3::rotVec(const LLMatrix3& mat)
{
*this = *this * mat;
return *this;
}
-const LLVector3& LLVector3::rotVec(const LLQuaternion &q)
+const LLVector3& LLVector3::rotVec(const LLQuaternion& q)
{
*this = *this * q;
return *this;
@@ -228,26 +227,26 @@ const LLVector3& LLVector3::transVec(const LLMatrix4& mat)
}
-const LLVector3& LLVector3::rotVec(F32 angle, const LLVector3 &vec)
+const LLVector3& LLVector3::rotVec(F32 angle, const LLVector3& vec)
{
- if ( !vec.isExactlyZero() && angle )
+ if (!vec.isExactlyZero() && angle)
{
*this = *this * LLQuaternion(angle, vec);
}
return *this;
}
-const LLVector3& LLVector3::rotVec(F32 angle, F32 x, F32 y, F32 z)
+const LLVector3& LLVector3::rotVec(F32 angle, F32 x, F32 y, F32 z)
{
LLVector3 vec(x, y, z);
- if ( !vec.isExactlyZero() && angle )
+ if (!vec.isExactlyZero() && angle)
{
*this = *this * LLQuaternion(angle, vec);
}
return *this;
}
-const LLVector3& LLVector3::scaleVec(const LLVector3& vec)
+const LLVector3& LLVector3::scaleVec(const LLVector3& vec)
{
mV[VX] *= vec.mV[VX];
mV[VY] *= vec.mV[VY];
@@ -256,42 +255,42 @@ const LLVector3& LLVector3::scaleVec(const LLVector3& vec)
return *this;
}
-LLVector3 LLVector3::scaledVec(const LLVector3& vec) const
+LLVector3 LLVector3::scaledVec(const LLVector3& vec) const
{
LLVector3 ret = LLVector3(*this);
ret.scaleVec(vec);
return ret;
}
-const LLVector3& LLVector3::set(const LLVector3d &vec)
+const LLVector3& LLVector3::set(const LLVector3d& vec)
{
- mV[0] = (F32)vec.mdV[0];
- mV[1] = (F32)vec.mdV[1];
- mV[2] = (F32)vec.mdV[2];
+ mV[VX] = (F32)vec.mdV[VX];
+ mV[VY] = (F32)vec.mdV[VY];
+ mV[VZ] = (F32)vec.mdV[VZ];
return (*this);
}
-const LLVector3& LLVector3::set(const LLVector4 &vec)
+const LLVector3& LLVector3::set(const LLVector4& vec)
{
- mV[0] = vec.mV[0];
- mV[1] = vec.mV[1];
- mV[2] = vec.mV[2];
+ mV[VX] = vec.mV[VX];
+ mV[VY] = vec.mV[VY];
+ mV[VZ] = vec.mV[VZ];
return (*this);
}
-const LLVector3& LLVector3::setVec(const LLVector3d &vec)
+const LLVector3& LLVector3::setVec(const LLVector3d& vec)
{
- mV[0] = (F32)vec.mdV[0];
- mV[1] = (F32)vec.mdV[1];
- mV[2] = (F32)vec.mdV[2];
+ mV[VX] = (F32)vec.mdV[0];
+ mV[VY] = (F32)vec.mdV[1];
+ mV[VZ] = (F32)vec.mdV[2];
return (*this);
}
-const LLVector3& LLVector3::setVec(const LLVector4 &vec)
+const LLVector3& LLVector3::setVec(const LLVector4& vec)
{
- mV[0] = vec.mV[0];
- mV[1] = vec.mV[1];
- mV[2] = vec.mV[2];
+ mV[VX] = vec.mV[VX];
+ mV[VY] = vec.mV[VY];
+ mV[VZ] = vec.mV[VZ];
return (*this);
}
@@ -299,17 +298,17 @@ LLVector3::LLVector3(const LLVector2 &vec)
{
mV[VX] = (F32)vec.mV[VX];
mV[VY] = (F32)vec.mV[VY];
- mV[VZ] = 0;
+ mV[VZ] = 0.f;
}
-LLVector3::LLVector3(const LLVector3d &vec)
+LLVector3::LLVector3(const LLVector3d& vec)
{
mV[VX] = (F32)vec.mdV[VX];
mV[VY] = (F32)vec.mdV[VY];
mV[VZ] = (F32)vec.mdV[VZ];
}
-LLVector3::LLVector3(const LLVector4 &vec)
+LLVector3::LLVector3(const LLVector4& vec)
{
mV[VX] = (F32)vec.mV[VX];
mV[VY] = (F32)vec.mV[VY];
@@ -319,7 +318,6 @@ LLVector3::LLVector3(const LLVector4 &vec)
LLVector3::LLVector3(const LLVector4a& vec)
: LLVector3(vec.getF32ptr())
{
-
}
LLVector3::LLVector3(const LLSD& sd)
@@ -330,20 +328,20 @@ LLVector3::LLVector3(const LLSD& sd)
LLSD LLVector3::getValue() const
{
LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
+ ret[VX] = mV[VX];
+ ret[VY] = mV[VY];
+ ret[VZ] = mV[VZ];
return ret;
}
void LLVector3::setValue(const LLSD& sd)
{
- mV[0] = (F32) sd[0].asReal();
- mV[1] = (F32) sd[1].asReal();
- mV[2] = (F32) sd[2].asReal();
+ mV[VX] = (F32) sd[VX].asReal();
+ mV[VY] = (F32) sd[VY].asReal();
+ mV[VZ] = (F32) sd[VZ].asReal();
}
-const LLVector3& operator*=(LLVector3 &a, const LLQuaternion &rot)
+const LLVector3& operator*=(LLVector3& a, const LLQuaternion& rot)
{
const F32 rw = - rot.mQ[VX] * a.mV[VX] - rot.mQ[VY] * a.mV[VY] - rot.mQ[VZ] * a.mV[VZ];
const F32 rx = rot.mQ[VW] * a.mV[VX] + rot.mQ[VY] * a.mV[VZ] - rot.mQ[VZ] * a.mV[VY];
@@ -360,16 +358,16 @@ const LLVector3& operator*=(LLVector3 &a, const LLQuaternion &rot)
// static
bool LLVector3::parseVector3(const std::string& buf, LLVector3* value)
{
- if( buf.empty() || value == nullptr)
+ if (buf.empty() || value == nullptr)
{
return false;
}
LLVector3 v;
- S32 count = sscanf( buf.c_str(), "%f %f %f", v.mV + 0, v.mV + 1, v.mV + 2 );
- if( 3 == count )
+ S32 count = sscanf(buf.c_str(), "%f %f %f", v.mV + VX, v.mV + VY, v.mV + VZ);
+ if (3 == count)
{
- value->setVec( v );
+ value->setVec(v);
return true;
}
@@ -381,7 +379,7 @@ bool LLVector3::parseVector3(const std::string& buf, LLVector3* value)
LLVector3 point_to_box_offset(LLVector3& pos, const LLVector3* box)
{
LLVector3 offset;
- for (S32 k=0; k<3; k++)
+ for (S32 k = 0; k < 3; k++)
{
offset[k] = 0;
if (pos[k] < box[0][k])
@@ -410,4 +408,3 @@ bool box_valid_and_non_zero(const LLVector3* box)
}
return false;
}
-
diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h
index d6f2a26c54..baf38e4a3a 100644
--- a/indra/llmath/v3math.h
+++ b/indra/llmath/v3math.h
@@ -46,7 +46,7 @@ class LLQuaternion;
// LLvector3 = |x y z w|
-static const U32 LENGTHOFVECTOR3 = 3;
+static constexpr U32 LENGTHOFVECTOR3 = 3;
class LLVector3
{
@@ -181,7 +181,7 @@ LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u); // Returns a vect
LLVector3 point_to_box_offset(LLVector3& pos, const LLVector3* box); // Displacement from query point to nearest point on bounding box.
bool box_valid_and_non_zero(const LLVector3* box);
-inline LLVector3::LLVector3(void)
+inline LLVector3::LLVector3()
{
clear();
}
@@ -230,22 +230,22 @@ inline bool LLVector3::isFinite() const
// Clear and Assignment Functions
-inline void LLVector3::clear(void)
+inline void LLVector3::clear()
{
set(0.f, 0.f, 0.f);
}
-inline void LLVector3::setZero(void)
+inline void LLVector3::setZero()
{
clear();
}
-inline void LLVector3::clearVec(void)
+inline void LLVector3::clearVec()
{
clear();
}
-inline void LLVector3::zeroVec(void)
+inline void LLVector3::zeroVec()
{
clear();
}
@@ -257,12 +257,12 @@ inline void LLVector3::set(F32 x, F32 y, F32 z)
mV[VZ] = z;
}
-inline void LLVector3::set(const LLVector3 &vec)
+inline void LLVector3::set(const LLVector3& vec)
{
- set(vec.mV[0], vec.mV[1], vec.mV[2]);
+ set(vec.mV[VX], vec.mV[VY], vec.mV[VZ]);
}
-inline void LLVector3::set(const F32 *vec)
+inline void LLVector3::set(const F32* vec)
{
set(vec[0], vec[1], vec[2]);
}
@@ -288,20 +288,20 @@ inline void LLVector3::setVec(F32 x, F32 y, F32 z)
}
// deprecated
-inline void LLVector3::setVec(const LLVector3 &vec)
+inline void LLVector3::setVec(const LLVector3& vec)
{
set(vec);
}
// deprecated
-inline void LLVector3::setVec(const F32 *vec)
+inline void LLVector3::setVec(const F32* vec)
{
set(vec);
}
-inline F32 LLVector3::normalize(void)
+inline F32 LLVector3::normalize()
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
if (mag > FP_MAG_THRESHOLD)
{
@@ -316,149 +316,149 @@ inline F32 LLVector3::normalize(void)
}
// deprecated
-inline F32 LLVector3::normVec(void)
+inline F32 LLVector3::normVec()
{
return normalize();
}
// LLVector3 Magnitude and Normalization Functions
-inline F32 LLVector3::length(void) const
+inline F32 LLVector3::length() const
{
return sqrt(lengthSquared());
}
inline F32 LLVector3::lengthSquared() const
{
- return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2];
+ return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ];
}
-inline F32 LLVector3::magVec(void) const
+inline F32 LLVector3::magVec() const
{
return length();
}
-inline F32 LLVector3::magVecSquared(void) const
+inline F32 LLVector3::magVecSquared() const
{
return lengthSquared();
}
inline bool LLVector3::inRange( F32 min, F32 max ) const
{
- return mV[0] >= min && mV[0] <= max &&
- mV[1] >= min && mV[1] <= max &&
- mV[2] >= min && mV[2] <= max;
+ return mV[VX] >= min && mV[VX] <= max &&
+ mV[VY] >= min && mV[VY] <= max &&
+ mV[VZ] >= min && mV[VZ] <= max;
}
-inline LLVector3 operator+(const LLVector3 &a, const LLVector3 &b)
+inline LLVector3 operator+(const LLVector3& a, const LLVector3& b)
{
LLVector3 c(a);
return c += b;
}
-inline LLVector3 operator-(const LLVector3 &a, const LLVector3 &b)
+inline LLVector3 operator-(const LLVector3& a, const LLVector3& b)
{
LLVector3 c(a);
return c -= b;
}
-inline F32 operator*(const LLVector3 &a, const LLVector3 &b)
+inline F32 operator*(const LLVector3& a, const LLVector3& b)
{
- return a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2];
+ return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY] + a.mV[VZ]*b.mV[VZ]);
}
-inline LLVector3 operator%(const LLVector3 &a, const LLVector3 &b)
+inline LLVector3 operator%(const LLVector3& a, const LLVector3& b)
{
- return LLVector3( a.mV[1]*b.mV[2] - b.mV[1]*a.mV[2], a.mV[2]*b.mV[0] - b.mV[2]*a.mV[0], a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1] );
+ return LLVector3( a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY] );
}
-inline LLVector3 operator/(const LLVector3 &a, F32 k)
+inline LLVector3 operator/(const LLVector3& a, F32 k)
{
F32 t = 1.f / k;
- return LLVector3( a.mV[0] * t, a.mV[1] * t, a.mV[2] * t );
+ return LLVector3( a.mV[VX] * t, a.mV[VY] * t, a.mV[VZ] * t );
}
-inline LLVector3 operator*(const LLVector3 &a, F32 k)
+inline LLVector3 operator*(const LLVector3& a, F32 k)
{
- return LLVector3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k );
+ return LLVector3( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k );
}
-inline LLVector3 operator*(F32 k, const LLVector3 &a)
+inline LLVector3 operator*(F32 k, const LLVector3& a)
{
- return LLVector3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k );
+ return LLVector3( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k );
}
-inline bool operator==(const LLVector3 &a, const LLVector3 &b)
+inline bool operator==(const LLVector3& a, const LLVector3& b)
{
- return ( (a.mV[0] == b.mV[0])
- &&(a.mV[1] == b.mV[1])
- &&(a.mV[2] == b.mV[2]));
+ return ( (a.mV[VX] == b.mV[VX])
+ &&(a.mV[VY] == b.mV[VY])
+ &&(a.mV[VZ] == b.mV[VZ]));
}
-inline bool operator!=(const LLVector3 &a, const LLVector3 &b)
+inline bool operator!=(const LLVector3& a, const LLVector3& b)
{
- return ( (a.mV[0] != b.mV[0])
- ||(a.mV[1] != b.mV[1])
- ||(a.mV[2] != b.mV[2]));
+ return ( (a.mV[VX] != b.mV[VX])
+ ||(a.mV[VY] != b.mV[VY])
+ ||(a.mV[VZ] != b.mV[VZ]));
}
-inline bool operator<(const LLVector3 &a, const LLVector3 &b)
+inline bool operator<(const LLVector3& a, const LLVector3& b)
{
- return (a.mV[0] < b.mV[0]
- || (a.mV[0] == b.mV[0]
- && (a.mV[1] < b.mV[1]
- || ((a.mV[1] == b.mV[1])
- && a.mV[2] < b.mV[2]))));
+ return (a.mV[VX] < b.mV[VX]
+ || (a.mV[VX] == b.mV[VX]
+ && (a.mV[VY] < b.mV[VY]
+ || ((a.mV[VY] == b.mV[VY])
+ && a.mV[VZ] < b.mV[VZ]))));
}
-inline const LLVector3& operator+=(LLVector3 &a, const LLVector3 &b)
+inline const LLVector3& operator+=(LLVector3& a, const LLVector3& b)
{
- a.mV[0] += b.mV[0];
- a.mV[1] += b.mV[1];
- a.mV[2] += b.mV[2];
+ a.mV[VX] += b.mV[VX];
+ a.mV[VY] += b.mV[VY];
+ a.mV[VZ] += b.mV[VZ];
return a;
}
-inline const LLVector3& operator-=(LLVector3 &a, const LLVector3 &b)
+inline const LLVector3& operator-=(LLVector3& a, const LLVector3& b)
{
- a.mV[0] -= b.mV[0];
- a.mV[1] -= b.mV[1];
- a.mV[2] -= b.mV[2];
+ a.mV[VX] -= b.mV[VX];
+ a.mV[VY] -= b.mV[VY];
+ a.mV[VZ] -= b.mV[VZ];
return a;
}
-inline const LLVector3& operator%=(LLVector3 &a, const LLVector3 &b)
+inline const LLVector3& operator%=(LLVector3& a, const LLVector3& b)
{
- LLVector3 ret( a.mV[1]*b.mV[2] - b.mV[1]*a.mV[2], a.mV[2]*b.mV[0] - b.mV[2]*a.mV[0], a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1]);
+ LLVector3 ret( a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]);
a = ret;
return a;
}
-inline const LLVector3& operator*=(LLVector3 &a, F32 k)
+inline const LLVector3& operator*=(LLVector3& a, F32 k)
{
- a.mV[0] *= k;
- a.mV[1] *= k;
- a.mV[2] *= k;
+ a.mV[VX] *= k;
+ a.mV[VY] *= k;
+ a.mV[VZ] *= k;
return a;
}
-inline const LLVector3& operator*=(LLVector3 &a, const LLVector3 &b)
+inline const LLVector3& operator*=(LLVector3& a, const LLVector3& b)
{
- a.mV[0] *= b.mV[0];
- a.mV[1] *= b.mV[1];
- a.mV[2] *= b.mV[2];
+ a.mV[VX] *= b.mV[VX];
+ a.mV[VY] *= b.mV[VY];
+ a.mV[VZ] *= b.mV[VZ];
return a;
}
-inline const LLVector3& operator/=(LLVector3 &a, F32 k)
+inline const LLVector3& operator/=(LLVector3& a, F32 k)
{
a *= 1.f / k;
return a;
}
-inline LLVector3 operator-(const LLVector3 &a)
+inline LLVector3 operator-(const LLVector3& a)
{
- return LLVector3( -a.mV[0], -a.mV[1], -a.mV[2] );
+ return LLVector3(-a.mV[VX], -a.mV[VY], -a.mV[VZ]);
}
inline LLVector3::operator glm::vec3() const
@@ -472,30 +472,30 @@ inline LLVector3::operator glm::vec4() const
return glm::vec4(mV[VX], mV[VY], mV[VZ], 1.f);
}
-inline F32 dist_vec(const LLVector3 &a, const LLVector3 &b)
+inline F32 dist_vec(const LLVector3& a, const LLVector3& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
- F32 z = a.mV[2] - b.mV[2];
- return (F32) sqrt( x*x + y*y + z*z );
+ F32 x = a.mV[VX] - b.mV[VX];
+ F32 y = a.mV[VY] - b.mV[VY];
+ F32 z = a.mV[VZ] - b.mV[VZ];
+ return sqrt( x*x + y*y + z*z );
}
-inline F32 dist_vec_squared(const LLVector3 &a, const LLVector3 &b)
+inline F32 dist_vec_squared(const LLVector3& a, const LLVector3& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
- F32 z = a.mV[2] - b.mV[2];
+ F32 x = a.mV[VX] - b.mV[VX];
+ F32 y = a.mV[VY] - b.mV[VY];
+ F32 z = a.mV[VZ] - b.mV[VZ];
return x*x + y*y + z*z;
}
-inline F32 dist_vec_squared2D(const LLVector3 &a, const LLVector3 &b)
+inline F32 dist_vec_squared2D(const LLVector3& a, const LLVector3& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
+ F32 x = a.mV[VX] - b.mV[VX];
+ F32 y = a.mV[VY] - b.mV[VY];
return x*x + y*y;
}
-inline LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b)
+inline LLVector3 projected_vec(const LLVector3& a, const LLVector3& b)
{
F32 bb = b * b;
if (bb > FP_MAG_THRESHOLD * FP_MAG_THRESHOLD)
@@ -517,18 +517,18 @@ inline LLVector3 inverse_projected_vec(const LLVector3& a, const LLVector3& b)
return normalized_a * (b_length / dot_product);
}
-inline LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b)
+inline LLVector3 parallel_component(const LLVector3& a, const LLVector3& b)
{
return projected_vec(a, b);
}
-inline LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b)
+inline LLVector3 orthogonal_component(const LLVector3& a, const LLVector3& b)
{
return a - projected_vec(a, b);
}
-inline LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u)
+inline LLVector3 lerp(const LLVector3& a, const LLVector3& b, F32 u)
{
return LLVector3(
a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u,
@@ -583,7 +583,7 @@ inline F32 angle_between(const LLVector3& a, const LLVector3& b)
return atan2f(c.length(), ab); // return the angle
}
-inline bool are_parallel(const LLVector3 &a, const LLVector3 &b, F32 epsilon)
+inline bool are_parallel(const LLVector3& a, const LLVector3& b, F32 epsilon)
{
LLVector3 an = a;
LLVector3 bn = b;
diff --git a/indra/llmath/v4color.cpp b/indra/llmath/v4color.cpp
index ad13656bbd..1b687642ca 100644
--- a/indra/llmath/v4color.cpp
+++ b/indra/llmath/v4color.cpp
@@ -124,65 +124,64 @@ LLColor4 LLColor4::cyan6(0.2f, 0.6f, 0.6f, 1.0f);
// conversion
LLColor4::operator LLColor4U() const
{
- return LLColor4U(
- (U8)llclampb(ll_round(mV[VRED]*255.f)),
- (U8)llclampb(ll_round(mV[VGREEN]*255.f)),
- (U8)llclampb(ll_round(mV[VBLUE]*255.f)),
- (U8)llclampb(ll_round(mV[VALPHA]*255.f)));
+ return LLColor4U((U8)llclampb(ll_round(mV[VRED] * 255.f)),
+ (U8)llclampb(ll_round(mV[VGREEN] * 255.f)),
+ (U8)llclampb(ll_round(mV[VBLUE] * 255.f)),
+ (U8)llclampb(ll_round(mV[VALPHA] * 255.f)));
}
-LLColor4::LLColor4(const LLColor3 &vec, F32 a)
+LLColor4::LLColor4(const LLColor3& vec, F32 a)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = a;
}
LLColor4::LLColor4(const LLColor4U& color4u)
{
- const F32 SCALE = 1.f/255.f;
- mV[VRED] = color4u.mV[VRED] * SCALE;
- mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
- mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
- mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
+ constexpr F32 SCALE = 1.f / 255.f;
+ mV[VRED] = color4u.mV[VRED] * SCALE;
+ mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
+ mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
+ mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
}
LLColor4::LLColor4(const LLVector4& vector4)
{
- mV[VRED] = vector4.mV[VRED];
+ mV[VRED] = vector4.mV[VRED];
mV[VGREEN] = vector4.mV[VGREEN];
- mV[VBLUE] = vector4.mV[VBLUE];
+ mV[VBLUE] = vector4.mV[VBLUE];
mV[VALPHA] = vector4.mV[VALPHA];
}
const LLColor4& LLColor4::set(const LLColor4U& color4u)
{
- const F32 SCALE = 1.f/255.f;
- mV[VRED] = color4u.mV[VRED] * SCALE;
- mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
- mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
- mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
+ constexpr F32 SCALE = 1.f / 255.f;
+ mV[VRED] = color4u.mV[VRED] * SCALE;
+ mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
+ mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
+ mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
return (*this);
}
-const LLColor4& LLColor4::set(const LLColor3 &vec)
+const LLColor4& LLColor4::set(const LLColor3& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
-// no change to alpha!
-// mV[VALPHA] = 1.f;
+ // no change to alpha!
+ // mV[VALPHA] = 1.f;
return (*this);
}
-const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a)
+const LLColor4& LLColor4::set(const LLColor3& vec, F32 a)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = a;
return (*this);
}
@@ -190,33 +189,33 @@ const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a)
// deprecated -- use set()
const LLColor4& LLColor4::setVec(const LLColor4U& color4u)
{
- const F32 SCALE = 1.f/255.f;
- mV[VRED] = color4u.mV[VRED] * SCALE;
- mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
- mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
- mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
+ constexpr F32 SCALE = 1.f / 255.f;
+ mV[VRED] = color4u.mV[VRED] * SCALE;
+ mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
+ mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
+ mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
return (*this);
}
// deprecated -- use set()
-const LLColor4& LLColor4::setVec(const LLColor3 &vec)
+const LLColor4& LLColor4::setVec(const LLColor3& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
-// no change to alpha!
-// mV[VALPHA] = 1.f;
+ // no change to alpha!
+ // mV[VALPHA] = 1.f;
return (*this);
}
// deprecated -- use set()
-const LLColor4& LLColor4::setVec(const LLColor3 &vec, F32 a)
+const LLColor4& LLColor4::setVec(const LLColor3& vec, F32 a)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = a;
return (*this);
}
@@ -228,110 +227,110 @@ void LLColor4::setValue(const LLSD& sd)
F32 val;
bool out_of_range = false;
val = sd[0].asReal();
- mV[0] = llclamp(val, 0.f, 1.f);
- out_of_range = mV[0] != val;
+ mV[VRED] = llclamp(val, 0.f, 1.f);
+ out_of_range = mV[VRED] != val;
val = sd[1].asReal();
- mV[1] = llclamp(val, 0.f, 1.f);
- out_of_range |= mV[1] != val;
+ mV[VGREEN] = llclamp(val, 0.f, 1.f);
+ out_of_range |= mV[VGREEN] != val;
val = sd[2].asReal();
- mV[2] = llclamp(val, 0.f, 1.f);
- out_of_range |= mV[2] != val;
+ mV[VBLUE] = llclamp(val, 0.f, 1.f);
+ out_of_range |= mV[VBLUE] != val;
val = sd[3].asReal();
- mV[3] = llclamp(val, 0.f, 1.f);
- out_of_range |= mV[3] != val;
+ mV[VALPHA] = llclamp(val, 0.f, 1.f);
+ out_of_range |= mV[VALPHA] != val;
if (out_of_range)
{
LL_WARNS() << "LLSD color value out of range!" << LL_ENDL;
}
#else
- mV[0] = (F32) sd[0].asReal();
- mV[1] = (F32) sd[1].asReal();
- mV[2] = (F32) sd[2].asReal();
- mV[3] = (F32) sd[3].asReal();
+ mV[VRED] = (F32)sd[VRED].asReal();
+ mV[VGREEN] = (F32)sd[VGREEN].asReal();
+ mV[VBLUE] = (F32)sd[VBLUE].asReal();
+ mV[VALPHA] = (F32)sd[VALPHA].asReal();
#endif
}
-const LLColor4& LLColor4::operator=(const LLColor3 &a)
+const LLColor4& LLColor4::operator=(const LLColor3& a)
{
- mV[VRED] = a.mV[VRED];
+ mV[VRED] = a.mV[VRED];
mV[VGREEN] = a.mV[VGREEN];
- mV[VBLUE] = a.mV[VBLUE];
+ mV[VBLUE] = a.mV[VBLUE];
-// converting from an rgb sets a=1 (opaque)
+ // converting from an rgb sets a=1 (opaque)
mV[VALPHA] = 1.f;
return (*this);
}
-
-std::ostream& operator<<(std::ostream& s, const LLColor4 &a)
+std::ostream& operator<<(std::ostream& s, const LLColor4& a)
{
s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << ", " << a.mV[VALPHA] << " }";
return s;
}
-bool operator==(const LLColor4 &a, const LLColor3 &b)
+bool operator==(const LLColor4& a, const LLColor3& b)
{
- return ( (a.mV[VRED] == b.mV[VRED])
- &&(a.mV[VGREEN] == b.mV[VGREEN])
- &&(a.mV[VBLUE] == b.mV[VBLUE]));
+ return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]));
}
-bool operator!=(const LLColor4 &a, const LLColor3 &b)
+bool operator!=(const LLColor4& a, const LLColor3& b)
{
- return ( (a.mV[VRED] != b.mV[VRED])
- ||(a.mV[VGREEN] != b.mV[VGREEN])
- ||(a.mV[VBLUE] != b.mV[VBLUE]));
+ return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]));
}
-LLColor3 vec4to3(const LLColor4 &vec)
+LLColor3 vec4to3(const LLColor4& vec)
{
- LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]);
+ LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]);
return temp;
}
-LLColor4 vec3to4(const LLColor3 &vec)
+LLColor4 vec3to4(const LLColor3& vec)
{
- LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]);
+ LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]);
return temp;
}
-static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn )
+static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn)
{
- if ( valHUeIn < 0.0f ) valHUeIn += 1.0f;
- if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f;
- if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn );
- if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In );
- if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f );
- return ( val1In );
+ if (valHUeIn < 0.0f)
+ valHUeIn += 1.0f;
+ if (valHUeIn > 1.0f)
+ valHUeIn -= 1.0f;
+ if ((6.0f * valHUeIn) < 1.0f)
+ return (val1In + (val2In - val1In) * 6.0f * valHUeIn);
+ if ((2.0f * valHUeIn) < 1.0f)
+ return (val2In);
+ if ((3.0f * valHUeIn) < 2.0f)
+ return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f);
+ return (val1In);
}
-void LLColor4::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn)
+void LLColor4::setHSL(F32 hValIn, F32 sValIn, F32 lValIn)
{
- if ( sValIn < 0.00001f )
+ if (sValIn < 0.00001f)
{
- mV[VRED] = lValIn;
+ mV[VRED] = lValIn;
mV[VGREEN] = lValIn;
- mV[VBLUE] = lValIn;
+ mV[VBLUE] = lValIn;
}
else
{
F32 interVal1;
F32 interVal2;
- if ( lValIn < 0.5f )
- interVal2 = lValIn * ( 1.0f + sValIn );
+ if (lValIn < 0.5f)
+ interVal2 = lValIn * (1.0f + sValIn);
else
- interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn );
+ interVal2 = (lValIn + sValIn) - (sValIn * lValIn);
interVal1 = 2.0f * lValIn - interVal2;
- mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) );
- mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn );
- mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) );
+ mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f));
+ mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn);
+ mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f));
}
}
@@ -341,58 +340,61 @@ void LLColor4::calcHSL(F32* hue, F32* saturation, F32* luminance) const
F32 var_G = mV[VGREEN];
F32 var_B = mV[VBLUE];
- F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) );
- F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) );
+ F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B));
+ F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B));
F32 del_Max = var_Max - var_Min;
- F32 L = ( var_Max + var_Min ) / 2.0f;
+ F32 L = (var_Max + var_Min) / 2.0f;
F32 H = 0.0f;
F32 S = 0.0f;
- if ( del_Max == 0.0f )
+ if (del_Max == 0.0f)
{
- H = 0.0f;
- S = 0.0f;
+ H = 0.0f;
+ S = 0.0f;
}
else
{
- if ( L < 0.5 )
- S = del_Max / ( var_Max + var_Min );
+ if (L < 0.5f)
+ S = del_Max / (var_Max + var_Min);
else
- S = del_Max / ( 2.0f - var_Max - var_Min );
+ S = del_Max / (2.0f - var_Max - var_Min);
- F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
- F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
- F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
+ F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max;
- if ( var_R >= var_Max )
+ if (var_R >= var_Max)
H = del_B - del_G;
- else
- if ( var_G >= var_Max )
- H = ( 1.0f / 3.0f ) + del_R - del_B;
- else
- if ( var_B >= var_Max )
- H = ( 2.0f / 3.0f ) + del_G - del_R;
-
- if ( H < 0.0f ) H += 1.0f;
- if ( H > 1.0f ) H -= 1.0f;
+ else if (var_G >= var_Max)
+ H = (1.0f / 3.0f) + del_R - del_B;
+ else if (var_B >= var_Max)
+ H = (2.0f / 3.0f) + del_G - del_R;
+
+ if (H < 0.0f)
+ H += 1.0f;
+ if (H > 1.0f)
+ H -= 1.0f;
}
- if (hue) *hue = H;
- if (saturation) *saturation = S;
- if (luminance) *luminance = L;
+ if (hue)
+ *hue = H;
+ if (saturation)
+ *saturation = S;
+ if (luminance)
+ *luminance = L;
}
// static
bool LLColor4::parseColor(const std::string& buf, LLColor4* color)
{
- if( buf.empty() || color == nullptr)
+ if (buf.empty() || color == nullptr)
{
return false;
}
- boost_tokenizer tokens(buf, boost::char_separator<char>(", "));
+ boost_tokenizer tokens(buf, boost::char_separator<char>(", "));
boost_tokenizer::iterator token_iter = tokens.begin();
if (token_iter == tokens.end())
{
@@ -401,16 +403,16 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color)
// Grab the first token into a string, since we don't know
// if this is a float or a color name.
- std::string color_name( (*token_iter) );
+ std::string color_name((*token_iter));
++token_iter;
if (token_iter != tokens.end())
{
// There are more tokens to read. This must be a vector.
LLColor4 v;
- LLStringUtil::convertToF32( color_name, v.mV[VRED] );
- LLStringUtil::convertToF32( *token_iter, v.mV[VGREEN] );
- v.mV[VBLUE] = 0.0f;
+ LLStringUtil::convertToF32(color_name, v.mV[VRED]);
+ LLStringUtil::convertToF32(*token_iter, v.mV[VGREEN]);
+ v.mV[VBLUE] = 0.0f;
v.mV[VALPHA] = 1.0f;
++token_iter;
@@ -422,283 +424,284 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color)
else
{
// There is a z-component.
- LLStringUtil::convertToF32( *token_iter, v.mV[VBLUE] );
+ LLStringUtil::convertToF32(*token_iter, v.mV[VBLUE]);
++token_iter;
if (token_iter != tokens.end())
{
// There is an alpha component.
- LLStringUtil::convertToF32( *token_iter, v.mV[VALPHA] );
+ LLStringUtil::convertToF32(*token_iter, v.mV[VALPHA]);
}
}
// Make sure all values are between 0 and 1.
if (v.mV[VRED] > 1.f || v.mV[VGREEN] > 1.f || v.mV[VBLUE] > 1.f || v.mV[VALPHA] > 1.f)
{
- v = v * (1.f / 255.f);
+ constexpr F32 SCALE{ 1.f / 255.f };
+ v *= SCALE;
}
- color->set( v );
+ color->set(v);
}
else // Single value. Read as a named color.
{
// We have a color name
- if ( "red" == color_name )
+ if ("red" == color_name)
{
color->set(LLColor4::red);
}
- else if ( "red1" == color_name )
+ else if ("red1" == color_name)
{
color->set(LLColor4::red1);
}
- else if ( "red2" == color_name )
+ else if ("red2" == color_name)
{
color->set(LLColor4::red2);
}
- else if ( "red3" == color_name )
+ else if ("red3" == color_name)
{
color->set(LLColor4::red3);
}
- else if ( "red4" == color_name )
+ else if ("red4" == color_name)
{
color->set(LLColor4::red4);
}
- else if ( "red5" == color_name )
+ else if ("red5" == color_name)
{
color->set(LLColor4::red5);
}
- else if( "green" == color_name )
+ else if ("green" == color_name)
{
color->set(LLColor4::green);
}
- else if( "green1" == color_name )
+ else if ("green1" == color_name)
{
color->set(LLColor4::green1);
}
- else if( "green2" == color_name )
+ else if ("green2" == color_name)
{
color->set(LLColor4::green2);
}
- else if( "green3" == color_name )
+ else if ("green3" == color_name)
{
color->set(LLColor4::green3);
}
- else if( "green4" == color_name )
+ else if ("green4" == color_name)
{
color->set(LLColor4::green4);
}
- else if( "green5" == color_name )
+ else if ("green5" == color_name)
{
color->set(LLColor4::green5);
}
- else if( "green6" == color_name )
+ else if ("green6" == color_name)
{
color->set(LLColor4::green6);
}
- else if( "blue" == color_name )
+ else if ("blue" == color_name)
{
color->set(LLColor4::blue);
}
- else if( "blue1" == color_name )
+ else if ("blue1" == color_name)
{
color->set(LLColor4::blue1);
}
- else if( "blue2" == color_name )
+ else if ("blue2" == color_name)
{
color->set(LLColor4::blue2);
}
- else if( "blue3" == color_name )
+ else if ("blue3" == color_name)
{
color->set(LLColor4::blue3);
}
- else if( "blue4" == color_name )
+ else if ("blue4" == color_name)
{
color->set(LLColor4::blue4);
}
- else if( "blue5" == color_name )
+ else if ("blue5" == color_name)
{
color->set(LLColor4::blue5);
}
- else if( "blue6" == color_name )
+ else if ("blue6" == color_name)
{
color->set(LLColor4::blue6);
}
- else if( "black" == color_name )
+ else if ("black" == color_name)
{
color->set(LLColor4::black);
}
- else if( "white" == color_name )
+ else if ("white" == color_name)
{
color->set(LLColor4::white);
}
- else if( "yellow" == color_name )
+ else if ("yellow" == color_name)
{
color->set(LLColor4::yellow);
}
- else if( "yellow1" == color_name )
+ else if ("yellow1" == color_name)
{
color->set(LLColor4::yellow1);
}
- else if( "yellow2" == color_name )
+ else if ("yellow2" == color_name)
{
color->set(LLColor4::yellow2);
}
- else if( "yellow3" == color_name )
+ else if ("yellow3" == color_name)
{
color->set(LLColor4::yellow3);
}
- else if( "yellow4" == color_name )
+ else if ("yellow4" == color_name)
{
color->set(LLColor4::yellow4);
}
- else if( "yellow5" == color_name )
+ else if ("yellow5" == color_name)
{
color->set(LLColor4::yellow5);
}
- else if( "yellow6" == color_name )
+ else if ("yellow6" == color_name)
{
color->set(LLColor4::yellow6);
}
- else if( "magenta" == color_name )
+ else if ("magenta" == color_name)
{
color->set(LLColor4::magenta);
}
- else if( "magenta1" == color_name )
+ else if ("magenta1" == color_name)
{
color->set(LLColor4::magenta1);
}
- else if( "magenta2" == color_name )
+ else if ("magenta2" == color_name)
{
color->set(LLColor4::magenta2);
}
- else if( "magenta3" == color_name )
+ else if ("magenta3" == color_name)
{
color->set(LLColor4::magenta3);
}
- else if( "magenta4" == color_name )
+ else if ("magenta4" == color_name)
{
color->set(LLColor4::magenta4);
}
- else if( "purple" == color_name )
+ else if ("purple" == color_name)
{
color->set(LLColor4::purple);
}
- else if( "purple1" == color_name )
+ else if ("purple1" == color_name)
{
color->set(LLColor4::purple1);
}
- else if( "purple2" == color_name )
+ else if ("purple2" == color_name)
{
color->set(LLColor4::purple2);
}
- else if( "purple3" == color_name )
+ else if ("purple3" == color_name)
{
color->set(LLColor4::purple3);
}
- else if( "purple4" == color_name )
+ else if ("purple4" == color_name)
{
color->set(LLColor4::purple4);
}
- else if( "purple5" == color_name )
+ else if ("purple5" == color_name)
{
color->set(LLColor4::purple5);
}
- else if( "purple6" == color_name )
+ else if ("purple6" == color_name)
{
color->set(LLColor4::purple6);
}
- else if( "pink" == color_name )
+ else if ("pink" == color_name)
{
color->set(LLColor4::pink);
}
- else if( "pink1" == color_name )
+ else if ("pink1" == color_name)
{
color->set(LLColor4::pink1);
}
- else if( "pink2" == color_name )
+ else if ("pink2" == color_name)
{
color->set(LLColor4::pink2);
}
- else if( "cyan" == color_name )
+ else if ("cyan" == color_name)
{
color->set(LLColor4::cyan);
}
- else if( "cyan1" == color_name )
+ else if ("cyan1" == color_name)
{
color->set(LLColor4::cyan1);
}
- else if( "cyan2" == color_name )
+ else if ("cyan2" == color_name)
{
color->set(LLColor4::cyan2);
}
- else if( "cyan3" == color_name )
+ else if ("cyan3" == color_name)
{
color->set(LLColor4::cyan3);
}
- else if( "cyan4" == color_name )
+ else if ("cyan4" == color_name)
{
color->set(LLColor4::cyan4);
}
- else if( "cyan5" == color_name )
+ else if ("cyan5" == color_name)
{
color->set(LLColor4::cyan5);
}
- else if( "cyan6" == color_name )
+ else if ("cyan6" == color_name)
{
color->set(LLColor4::cyan6);
}
- else if( "smoke" == color_name )
+ else if ("smoke" == color_name)
{
color->set(LLColor4::smoke);
}
- else if( "grey" == color_name )
+ else if ("grey" == color_name)
{
color->set(LLColor4::grey);
}
- else if( "grey1" == color_name )
+ else if ("grey1" == color_name)
{
color->set(LLColor4::grey1);
}
- else if( "grey2" == color_name )
+ else if ("grey2" == color_name)
{
color->set(LLColor4::grey2);
}
- else if( "grey3" == color_name )
+ else if ("grey3" == color_name)
{
color->set(LLColor4::grey3);
}
- else if( "grey4" == color_name )
+ else if ("grey4" == color_name)
{
color->set(LLColor4::grey4);
}
- else if( "orange" == color_name )
+ else if ("orange" == color_name)
{
color->set(LLColor4::orange);
}
- else if( "orange1" == color_name )
+ else if ("orange1" == color_name)
{
color->set(LLColor4::orange1);
}
- else if( "orange2" == color_name )
+ else if ("orange2" == color_name)
{
color->set(LLColor4::orange2);
}
- else if( "orange3" == color_name )
+ else if ("orange3" == color_name)
{
color->set(LLColor4::orange3);
}
- else if( "orange4" == color_name )
+ else if ("orange4" == color_name)
{
color->set(LLColor4::orange4);
}
- else if( "orange5" == color_name )
+ else if ("orange5" == color_name)
{
color->set(LLColor4::orange5);
}
- else if( "orange6" == color_name )
+ else if ("orange6" == color_name)
{
color->set(LLColor4::orange6);
}
- else if ( "clear" == color_name )
+ else if ("clear" == color_name)
{
color->set(0.f, 0.f, 0.f, 0.f);
}
@@ -714,21 +717,21 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color)
// static
bool LLColor4::parseColor4(const std::string& buf, LLColor4* value)
{
- if( buf.empty() || value == nullptr)
+ if (buf.empty() || value == nullptr)
{
return false;
}
LLColor4 v;
- S32 count = sscanf( buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 );
- if (1 == count )
+ S32 count = sscanf(buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3);
+ if (1 == count)
{
// try this format
- count = sscanf( buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 );
+ count = sscanf(buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3);
}
- if( 4 == count )
+ if (4 == count)
{
- value->setVec( v );
+ value->setVec(v);
return true;
}
diff --git a/indra/llmath/v4color.h b/indra/llmath/v4color.h
index cafdbd9d7c..2f1cb21113 100644
--- a/indra/llmath/v4color.h
+++ b/indra/llmath/v4color.h
@@ -28,7 +28,6 @@
#define LL_V4COLOR_H
#include "llerror.h"
-//#include "vmath.h"
#include "llmath.h"
#include "llsd.h"
@@ -38,213 +37,212 @@ class LLVector4;
// LLColor4 = |x y z w|
-static const U32 LENGTHOFCOLOR4 = 4;
+static constexpr U32 LENGTHOFCOLOR4 = 4;
-static const U32 MAX_LENGTH_OF_COLOR_NAME = 15; //Give plenty of room for additional colors...
+static constexpr U32 MAX_LENGTH_OF_COLOR_NAME = 15; // Give plenty of room for additional colors...
class LLColor4
{
- public:
- F32 mV[LENGTHOFCOLOR4];
- LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1)
- LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1)
- LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a)
- LLColor4(const LLColor3 &vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a)
- explicit LLColor4(const LLSD& sd);
- explicit LLColor4(const F32 *vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1)
- explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc))
- explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion
- explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion
-
- LLSD getValue() const
- {
- LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
- ret[3] = mV[3];
- return ret;
- }
-
- void setValue(const LLSD& sd);
-
- void setHSL(F32 hue, F32 saturation, F32 luminance);
- void calcHSL(F32* hue, F32* saturation, F32* luminance) const;
-
- const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1)
- const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1)
-
- const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set()
- const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set()
- const LLColor4& setVec(const LLColor4 &vec); // deprecated -- use set()
- const LLColor4& setVec(const LLColor3 &vec); // deprecated -- use set()
- const LLColor4& setVec(const LLColor3 &vec, F32 a); // deprecated -- use set()
- const LLColor4& setVec(const F32 *vec); // deprecated -- use set()
- const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set()
-
- const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a)
- const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a)
- const LLColor4& set(const LLColor4 &vec); // Sets LLColor4 to vec
- const LLColor4& set(const LLColor3 &vec); // Sets LLColor4 to LLColor3 vec (no change in alpha)
- const LLColor4& set(const LLColor3 &vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified
- const LLColor4& set(const F32 *vec); // Sets LLColor4 to vec
- const LLColor4& set(const F64 *vec); // Sets LLColor4 to (double)vec
- const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled.
-
- // set from a vector of unknown type and size
- // may leave some data unmodified
- template<typename T>
- const LLColor4& set(const std::vector<T>& v);
-
- // write to a vector of unknown type and size
- // maye leave some data unmodified
- template<typename T>
- void write(std::vector<T>& v) const;
-
- const LLColor4& setAlpha(F32 a);
-
- F32 magVec() const; // deprecated -- use length()
- F32 magVecSquared() const; // deprecated -- use lengthSquared()
- F32 normVec(); // deprecated -- use normalize()
-
- F32 length() const; // Returns magnitude of LLColor4
- F32 lengthSquared() const; // Returns magnitude squared of LLColor4
- F32 normalize(); // deprecated -- use normalize()
-
- bool isOpaque() { return mV[VALPHA] == 1.f; }
-
- F32 operator[](int idx) const { return mV[idx]; }
- F32 &operator[](int idx) { return mV[idx]; }
-
- const LLColor4& operator=(const LLColor3 &a); // Assigns vec3 to vec4 and returns vec4
-
- bool operator<(const LLColor4& rhs) const;
- friend std::ostream& operator<<(std::ostream& s, const LLColor4 &a); // Print a
- friend LLColor4 operator+(const LLColor4 &a, const LLColor4 &b); // Return vector a + b
- friend LLColor4 operator-(const LLColor4 &a, const LLColor4 &b); // Return vector a minus b
- friend LLColor4 operator*(const LLColor4 &a, const LLColor4 &b); // Return component wise a * b
- friend LLColor4 operator*(const LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change)
- friend LLColor4 operator/(const LLColor4 &a, F32 k); // Return rgb divided by scalar k (no alpha change)
- friend LLColor4 operator*(F32 k, const LLColor4 &a); // Return rgb times scaler k (no alpha change)
- friend LLColor4 operator%(const LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change)
- friend LLColor4 operator%(F32 k, const LLColor4 &a); // Return alpha times scaler k (no rgb change)
-
- friend bool operator==(const LLColor4 &a, const LLColor4 &b); // Return a == b
- friend bool operator!=(const LLColor4 &a, const LLColor4 &b); // Return a != b
-
- friend bool operator==(const LLColor4 &a, const LLColor3 &b); // Return a == b
- friend bool operator!=(const LLColor4 &a, const LLColor3 &b); // Return a != b
-
- friend const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b); // Return vector a + b
- friend const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b); // Return vector a minus b
- friend const LLColor4& operator*=(LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change)
- friend const LLColor4& operator%=(LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change)
-
- friend const LLColor4& operator*=(LLColor4 &a, const LLColor4 &b); // Doesn't multiply alpha! (for lighting)
-
- // conversion
- operator LLColor4U() const;
-
- // Basic color values.
- static LLColor4 red;
- static LLColor4 green;
- static LLColor4 blue;
- static LLColor4 black;
- static LLColor4 white;
- static LLColor4 yellow;
- static LLColor4 magenta;
- static LLColor4 cyan;
- static LLColor4 smoke;
- static LLColor4 grey;
- static LLColor4 orange;
- static LLColor4 purple;
- static LLColor4 pink;
- static LLColor4 transparent;
-
- // Extra color values.
- static LLColor4 grey1;
- static LLColor4 grey2;
- static LLColor4 grey3;
- static LLColor4 grey4;
-
- static LLColor4 red1;
- static LLColor4 red2;
- static LLColor4 red3;
- static LLColor4 red4;
- static LLColor4 red5;
-
- static LLColor4 green1;
- static LLColor4 green2;
- static LLColor4 green3;
- static LLColor4 green4;
- static LLColor4 green5;
- static LLColor4 green6;
-
- static LLColor4 blue1;
- static LLColor4 blue2;
- static LLColor4 blue3;
- static LLColor4 blue4;
- static LLColor4 blue5;
- static LLColor4 blue6;
-
- static LLColor4 yellow1;
- static LLColor4 yellow2;
- static LLColor4 yellow3;
- static LLColor4 yellow4;
- static LLColor4 yellow5;
- static LLColor4 yellow6;
- static LLColor4 yellow7;
- static LLColor4 yellow8;
- static LLColor4 yellow9;
-
- static LLColor4 orange1;
- static LLColor4 orange2;
- static LLColor4 orange3;
- static LLColor4 orange4;
- static LLColor4 orange5;
- static LLColor4 orange6;
-
- static LLColor4 magenta1;
- static LLColor4 magenta2;
- static LLColor4 magenta3;
- static LLColor4 magenta4;
-
- static LLColor4 purple1;
- static LLColor4 purple2;
- static LLColor4 purple3;
- static LLColor4 purple4;
- static LLColor4 purple5;
- static LLColor4 purple6;
-
- static LLColor4 pink1;
- static LLColor4 pink2;
-
- static LLColor4 cyan1;
- static LLColor4 cyan2;
- static LLColor4 cyan3;
- static LLColor4 cyan4;
- static LLColor4 cyan5;
- static LLColor4 cyan6;
-
- static bool parseColor(const std::string& buf, LLColor4* color);
- static bool parseColor4(const std::string& buf, LLColor4* color);
-
- inline void clamp();
-};
+public:
+ F32 mV[LENGTHOFCOLOR4];
+ LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1)
+ LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1)
+ LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a)
+ LLColor4(const LLColor3& vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a)
+ explicit LLColor4(const LLSD& sd);
+ explicit LLColor4(const F32* vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1)
+ explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc))
+ explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion
+ explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion
+
+ LLSD getValue() const
+ {
+ LLSD ret;
+ ret[VRED] = mV[VRED];
+ ret[VGREEN] = mV[VGREEN];
+ ret[VBLUE] = mV[VBLUE];
+ ret[VALPHA] = mV[VALPHA];
+ return ret;
+ }
+ void setValue(const LLSD& sd);
+
+ void setHSL(F32 hue, F32 saturation, F32 luminance);
+ void calcHSL(F32* hue, F32* saturation, F32* luminance) const;
+
+ const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1)
+ const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1)
+
+ const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set()
+ const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set()
+ const LLColor4& setVec(const LLColor4& vec); // deprecated -- use set()
+ const LLColor4& setVec(const LLColor3& vec); // deprecated -- use set()
+ const LLColor4& setVec(const LLColor3& vec, F32 a); // deprecated -- use set()
+ const LLColor4& setVec(const F32* vec); // deprecated -- use set()
+ const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set()
+
+ const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a)
+ const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a)
+ const LLColor4& set(const LLColor4& vec); // Sets LLColor4 to vec
+ const LLColor4& set(const LLColor3& vec); // Sets LLColor4 to LLColor3 vec (no change in alpha)
+ const LLColor4& set(const LLColor3& vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified
+ const LLColor4& set(const F32* vec); // Sets LLColor4 to vec
+ const LLColor4& set(const F64* vec); // Sets LLColor4 to (double)vec
+ const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled.
+
+ // set from a vector of unknown type and size
+ // may leave some data unmodified
+ template<typename T>
+ const LLColor4& set(const std::vector<T>& v);
+
+ // write to a vector of unknown type and size
+ // maye leave some data unmodified
+ template<typename T>
+ void write(std::vector<T>& v) const;
+
+ const LLColor4& setAlpha(F32 a);
+
+ F32 magVec() const; // deprecated -- use length()
+ F32 magVecSquared() const; // deprecated -- use lengthSquared()
+ F32 normVec(); // deprecated -- use normalize()
+
+ F32 length() const; // Returns magnitude of LLColor4
+ F32 lengthSquared() const; // Returns magnitude squared of LLColor4
+ F32 normalize(); // deprecated -- use normalize()
+
+ bool isOpaque() const { return mV[VALPHA] == 1.f; }
+
+ F32 operator[](int idx) const { return mV[idx]; }
+ F32& operator[](int idx) { return mV[idx]; }
+
+ const LLColor4& operator=(const LLColor3& a); // Assigns vec3 to vec4 and returns vec4
+
+ bool operator<(const LLColor4& rhs) const;
+ friend std::ostream& operator<<(std::ostream& s, const LLColor4& a); // Print a
+ friend LLColor4 operator+(const LLColor4& a, const LLColor4& b); // Return vector a + b
+ friend LLColor4 operator-(const LLColor4& a, const LLColor4& b); // Return vector a minus b
+ friend LLColor4 operator*(const LLColor4& a, const LLColor4& b); // Return component wise a * b
+ friend LLColor4 operator*(const LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change)
+ friend LLColor4 operator/(const LLColor4& a, F32 k); // Return rgb divided by scalar k (no alpha change)
+ friend LLColor4 operator*(F32 k, const LLColor4& a); // Return rgb times scaler k (no alpha change)
+ friend LLColor4 operator%(const LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change)
+ friend LLColor4 operator%(F32 k, const LLColor4& a); // Return alpha times scaler k (no rgb change)
+
+ friend bool operator==(const LLColor4& a, const LLColor4& b); // Return a == b
+ friend bool operator!=(const LLColor4& a, const LLColor4& b); // Return a != b
+
+ friend bool operator==(const LLColor4& a, const LLColor3& b); // Return a == b
+ friend bool operator!=(const LLColor4& a, const LLColor3& b); // Return a != b
+
+ friend const LLColor4& operator+=(LLColor4& a, const LLColor4& b); // Return vector a + b
+ friend const LLColor4& operator-=(LLColor4& a, const LLColor4& b); // Return vector a minus b
+ friend const LLColor4& operator*=(LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change)
+ friend const LLColor4& operator%=(LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change)
+
+ friend const LLColor4& operator*=(LLColor4& a, const LLColor4& b); // Doesn't multiply alpha! (for lighting)
+
+ // conversion
+ operator LLColor4U() const;
+
+ // Basic color values.
+ static LLColor4 red;
+ static LLColor4 green;
+ static LLColor4 blue;
+ static LLColor4 black;
+ static LLColor4 white;
+ static LLColor4 yellow;
+ static LLColor4 magenta;
+ static LLColor4 cyan;
+ static LLColor4 smoke;
+ static LLColor4 grey;
+ static LLColor4 orange;
+ static LLColor4 purple;
+ static LLColor4 pink;
+ static LLColor4 transparent;
+
+ // Extra color values.
+ static LLColor4 grey1;
+ static LLColor4 grey2;
+ static LLColor4 grey3;
+ static LLColor4 grey4;
+
+ static LLColor4 red1;
+ static LLColor4 red2;
+ static LLColor4 red3;
+ static LLColor4 red4;
+ static LLColor4 red5;
+
+ static LLColor4 green1;
+ static LLColor4 green2;
+ static LLColor4 green3;
+ static LLColor4 green4;
+ static LLColor4 green5;
+ static LLColor4 green6;
+
+ static LLColor4 blue1;
+ static LLColor4 blue2;
+ static LLColor4 blue3;
+ static LLColor4 blue4;
+ static LLColor4 blue5;
+ static LLColor4 blue6;
+
+ static LLColor4 yellow1;
+ static LLColor4 yellow2;
+ static LLColor4 yellow3;
+ static LLColor4 yellow4;
+ static LLColor4 yellow5;
+ static LLColor4 yellow6;
+ static LLColor4 yellow7;
+ static LLColor4 yellow8;
+ static LLColor4 yellow9;
+
+ static LLColor4 orange1;
+ static LLColor4 orange2;
+ static LLColor4 orange3;
+ static LLColor4 orange4;
+ static LLColor4 orange5;
+ static LLColor4 orange6;
+
+ static LLColor4 magenta1;
+ static LLColor4 magenta2;
+ static LLColor4 magenta3;
+ static LLColor4 magenta4;
+
+ static LLColor4 purple1;
+ static LLColor4 purple2;
+ static LLColor4 purple3;
+ static LLColor4 purple4;
+ static LLColor4 purple5;
+ static LLColor4 purple6;
+
+ static LLColor4 pink1;
+ static LLColor4 pink2;
+
+ static LLColor4 cyan1;
+ static LLColor4 cyan2;
+ static LLColor4 cyan3;
+ static LLColor4 cyan4;
+ static LLColor4 cyan5;
+ static LLColor4 cyan6;
+
+ static bool parseColor(const std::string& buf, LLColor4* color);
+ static bool parseColor4(const std::string& buf, LLColor4* color);
+
+ inline void clamp();
+};
// Non-member functions
-F32 distVec(const LLColor4 &a, const LLColor4 &b); // Returns distance between a and b
-F32 distVec_squared(const LLColor4 &a, const LLColor4 &b); // Returns distance squared between a and b
-LLColor3 vec4to3(const LLColor4 &vec);
-LLColor4 vec3to4(const LLColor3 &vec);
-LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u);
+F32 distVec(const LLColor4& a, const LLColor4& b); // Returns distance between a and b
+F32 distVec_squared(const LLColor4& a, const LLColor4& b); // Returns distance squared between a and b
+LLColor3 vec4to3(const LLColor4& vec);
+LLColor4 vec3to4(const LLColor3& vec);
+LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u);
-inline LLColor4::LLColor4(void)
+inline LLColor4::LLColor4()
{
- mV[VRED] = 0.f;
+ mV[VRED] = 0.f;
mV[VGREEN] = 0.f;
- mV[VBLUE] = 0.f;
+ mV[VBLUE] = 0.f;
mV[VALPHA] = 1.f;
}
@@ -255,149 +253,146 @@ inline LLColor4::LLColor4(const LLSD& sd)
inline LLColor4::LLColor4(F32 r, F32 g, F32 b)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
mV[VALPHA] = 1.f;
}
inline LLColor4::LLColor4(F32 r, F32 g, F32 b, F32 a)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
mV[VALPHA] = a;
}
inline LLColor4::LLColor4(U32 clr)
{
- mV[VRED] = (clr&0xff) * (1.0f/255.0f);
- mV[VGREEN] = ((clr>>8)&0xff) * (1.0f/255.0f);
- mV[VBLUE] = ((clr>>16)&0xff) * (1.0f/255.0f);
- mV[VALPHA] = (clr>>24) * (1.0f/255.0f);
+ mV[VRED] = (clr & 0xff) * (1.0f / 255.0f);
+ mV[VGREEN] = ((clr >> 8) & 0xff) * (1.0f / 255.0f);
+ mV[VBLUE] = ((clr >> 16) & 0xff) * (1.0f / 255.0f);
+ mV[VALPHA] = (clr >> 24) * (1.0f / 255.0f);
}
-
-inline LLColor4::LLColor4(const F32 *vec)
+inline LLColor4::LLColor4(const F32* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
}
-inline const LLColor4& LLColor4::setToBlack(void)
+inline const LLColor4& LLColor4::setToBlack(void)
{
- mV[VRED] = 0.f;
+ mV[VRED] = 0.f;
mV[VGREEN] = 0.f;
- mV[VBLUE] = 0.f;
+ mV[VBLUE] = 0.f;
mV[VALPHA] = 1.f;
return (*this);
}
-inline const LLColor4& LLColor4::setToWhite(void)
+inline const LLColor4& LLColor4::setToWhite(void)
{
- mV[VRED] = 1.f;
+ mV[VRED] = 1.f;
mV[VGREEN] = 1.f;
- mV[VBLUE] = 1.f;
+ mV[VBLUE] = 1.f;
mV[VALPHA] = 1.f;
return (*this);
}
-inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z)
+inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
-// no change to alpha!
-// mV[VALPHA] = 1.f;
+ // no change to alpha!
+ // mV[VALPHA] = 1.f;
return (*this);
}
-inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a)
+inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
mV[VALPHA] = a;
return (*this);
}
-inline const LLColor4& LLColor4::set(const LLColor4 &vec)
+inline const LLColor4& LLColor4::set(const LLColor4& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = vec.mV[VALPHA];
return (*this);
}
-
-inline const LLColor4& LLColor4::set(const F32 *vec)
+inline const LLColor4& LLColor4::set(const F32* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
return (*this);
}
-inline const LLColor4& LLColor4::set(const F64 *vec)
+inline const LLColor4& LLColor4::set(const F64* vec)
{
- mV[VRED] = static_cast<F32>(vec[VRED]);
+ mV[VRED] = static_cast<F32>(vec[VRED]);
mV[VGREEN] = static_cast<F32>(vec[VGREEN]);
- mV[VBLUE] = static_cast<F32>(vec[VBLUE]);
+ mV[VBLUE] = static_cast<F32>(vec[VBLUE]);
mV[VALPHA] = static_cast<F32>(vec[VALPHA]);
return (*this);
}
// deprecated
-inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z)
+inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
-// no change to alpha!
-// mV[VALPHA] = 1.f;
+ // no change to alpha!
+ // mV[VALPHA] = 1.f;
return (*this);
}
// deprecated
-inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a)
+inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
mV[VALPHA] = a;
return (*this);
}
// deprecated
-inline const LLColor4& LLColor4::setVec(const LLColor4 &vec)
+inline const LLColor4& LLColor4::setVec(const LLColor4& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = vec.mV[VALPHA];
return (*this);
}
-
// deprecated
-inline const LLColor4& LLColor4::setVec(const F32 *vec)
+inline const LLColor4& LLColor4::setVec(const F32* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
return (*this);
}
-inline const LLColor4& LLColor4::setAlpha(F32 a)
+inline const LLColor4& LLColor4::setAlpha(F32 a)
{
mV[VALPHA] = a;
return (*this);
@@ -405,155 +400,116 @@ inline const LLColor4& LLColor4::setAlpha(F32 a)
// LLColor4 Magnitude and Normalization Functions
-inline F32 LLColor4::length(void) const
+inline F32 LLColor4::length() const
{
- return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]);
+ return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
}
-inline F32 LLColor4::lengthSquared(void) const
+inline F32 LLColor4::lengthSquared() const
{
- return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE];
+ return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE];
}
-inline F32 LLColor4::normalize(void)
+inline F32 LLColor4::normalize()
{
- F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]);
+ F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
F32 oomag;
if (mag)
{
- oomag = 1.f/mag;
+ oomag = 1.f / mag;
mV[VRED] *= oomag;
mV[VGREEN] *= oomag;
mV[VBLUE] *= oomag;
}
- return (mag);
+ return mag;
}
// deprecated
-inline F32 LLColor4::magVec(void) const
+inline F32 LLColor4::magVec() const
{
- return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]);
+ return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
}
// deprecated
-inline F32 LLColor4::magVecSquared(void) const
+inline F32 LLColor4::magVecSquared() const
{
- return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE];
+ return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE];
}
// deprecated
-inline F32 LLColor4::normVec(void)
+inline F32 LLColor4::normVec()
{
- F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]);
+ F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
F32 oomag;
if (mag)
{
- oomag = 1.f/mag;
+ oomag = 1.f / mag;
mV[VRED] *= oomag;
mV[VGREEN] *= oomag;
mV[VBLUE] *= oomag;
}
- return (mag);
+ return mag;
}
// LLColor4 Operators
-
-inline LLColor4 operator+(const LLColor4 &a, const LLColor4 &b)
+inline LLColor4 operator+(const LLColor4& a, const LLColor4& b)
{
- return LLColor4(
- a.mV[VRED] + b.mV[VRED],
- a.mV[VGREEN] + b.mV[VGREEN],
- a.mV[VBLUE] + b.mV[VBLUE],
- a.mV[VALPHA] + b.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]);
}
-inline LLColor4 operator-(const LLColor4 &a, const LLColor4 &b)
+inline LLColor4 operator-(const LLColor4& a, const LLColor4& b)
{
- return LLColor4(
- a.mV[VRED] - b.mV[VRED],
- a.mV[VGREEN] - b.mV[VGREEN],
- a.mV[VBLUE] - b.mV[VBLUE],
- a.mV[VALPHA] - b.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]);
}
-inline LLColor4 operator*(const LLColor4 &a, const LLColor4 &b)
+inline LLColor4 operator*(const LLColor4& a, const LLColor4& b)
{
- return LLColor4(
- a.mV[VRED] * b.mV[VRED],
- a.mV[VGREEN] * b.mV[VGREEN],
- a.mV[VBLUE] * b.mV[VBLUE],
- a.mV[VALPHA] * b.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]);
}
-inline LLColor4 operator*(const LLColor4 &a, F32 k)
+inline LLColor4 operator*(const LLColor4& a, F32 k)
{
// only affects rgb (not a!)
- return LLColor4(
- a.mV[VRED] * k,
- a.mV[VGREEN] * k,
- a.mV[VBLUE] * k,
- a.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]);
}
-inline LLColor4 operator/(const LLColor4 &a, F32 k)
+inline LLColor4 operator/(const LLColor4& a, F32 k)
{
- return LLColor4(
- a.mV[VRED] / k,
- a.mV[VGREEN] / k,
- a.mV[VBLUE] / k,
- a.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] / k, a.mV[VGREEN] / k, a.mV[VBLUE] / k, a.mV[VALPHA]);
}
-inline LLColor4 operator*(F32 k, const LLColor4 &a)
+inline LLColor4 operator*(F32 k, const LLColor4& a)
{
// only affects rgb (not a!)
- return LLColor4(
- a.mV[VRED] * k,
- a.mV[VGREEN] * k,
- a.mV[VBLUE] * k,
- a.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]);
}
-inline LLColor4 operator%(F32 k, const LLColor4 &a)
+inline LLColor4 operator%(F32 k, const LLColor4& a)
{
// only affects alpha (not rgb!)
- return LLColor4(
- a.mV[VRED],
- a.mV[VGREEN],
- a.mV[VBLUE],
- a.mV[VALPHA] * k);
+ return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k);
}
-inline LLColor4 operator%(const LLColor4 &a, F32 k)
+inline LLColor4 operator%(const LLColor4& a, F32 k)
{
// only affects alpha (not rgb!)
- return LLColor4(
- a.mV[VRED],
- a.mV[VGREEN],
- a.mV[VBLUE],
- a.mV[VALPHA] * k);
+ return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k);
}
-inline bool operator==(const LLColor4 &a, const LLColor4 &b)
+inline bool operator==(const LLColor4& a, const LLColor4& b)
{
- return ( (a.mV[VRED] == b.mV[VRED])
- &&(a.mV[VGREEN] == b.mV[VGREEN])
- &&(a.mV[VBLUE] == b.mV[VBLUE])
- &&(a.mV[VALPHA] == b.mV[VALPHA]));
+ return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA]));
}
-inline bool operator!=(const LLColor4 &a, const LLColor4 &b)
+inline bool operator!=(const LLColor4& a, const LLColor4& b)
{
- return ( (a.mV[VRED] != b.mV[VRED])
- ||(a.mV[VGREEN] != b.mV[VGREEN])
- ||(a.mV[VBLUE] != b.mV[VBLUE])
- ||(a.mV[VALPHA] != b.mV[VALPHA]));
+ return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA]));
}
-inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b)
+inline const LLColor4& operator+=(LLColor4& a, const LLColor4& b)
{
a.mV[VRED] += b.mV[VRED];
a.mV[VGREEN] += b.mV[VGREEN];
@@ -562,7 +518,7 @@ inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b)
return a;
}
-inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b)
+inline const LLColor4& operator-=(LLColor4& a, const LLColor4& b)
{
a.mV[VRED] -= b.mV[VRED];
a.mV[VGREEN] -= b.mV[VGREEN];
@@ -571,7 +527,7 @@ inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b)
return a;
}
-inline const LLColor4& operator*=(LLColor4 &a, F32 k)
+inline const LLColor4& operator*=(LLColor4& a, F32 k)
{
// only affects rgb (not a!)
a.mV[VRED] *= k;
@@ -580,121 +536,120 @@ inline const LLColor4& operator*=(LLColor4 &a, F32 k)
return a;
}
-inline const LLColor4& operator *=(LLColor4 &a, const LLColor4 &b)
+inline const LLColor4& operator*=(LLColor4& a, const LLColor4& b)
{
a.mV[VRED] *= b.mV[VRED];
a.mV[VGREEN] *= b.mV[VGREEN];
a.mV[VBLUE] *= b.mV[VBLUE];
-// a.mV[VALPHA] *= b.mV[VALPHA];
+ // a.mV[VALPHA] *= b.mV[VALPHA];
return a;
}
-inline const LLColor4& operator%=(LLColor4 &a, F32 k)
+inline const LLColor4& operator%=(LLColor4& a, F32 k)
{
// only affects alpha (not rgb!)
a.mV[VALPHA] *= k;
return a;
}
-
// Non-member functions
-inline F32 distVec(const LLColor4 &a, const LLColor4 &b)
+inline F32 distVec(const LLColor4& a, const LLColor4& b)
{
LLColor4 vec = a - b;
- return (vec.length());
+ return vec.length();
}
-inline F32 distVec_squared(const LLColor4 &a, const LLColor4 &b)
+inline F32 distVec_squared(const LLColor4& a, const LLColor4& b)
{
LLColor4 vec = a - b;
- return (vec.lengthSquared());
+ return vec.lengthSquared();
}
-inline LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u)
+inline LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u)
{
- return LLColor4(
- a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u,
- a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u,
- a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u,
- a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u);
+ return LLColor4(a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u,
+ a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u,
+ a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u,
+ a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u);
}
inline bool LLColor4::operator<(const LLColor4& rhs) const
{
- if (mV[0] != rhs.mV[0])
+ if (mV[VRED] != rhs.mV[VRED])
{
- return mV[0] < rhs.mV[0];
+ return mV[VRED] < rhs.mV[VRED];
}
- if (mV[1] != rhs.mV[1])
+ if (mV[VGREEN] != rhs.mV[VGREEN])
{
- return mV[1] < rhs.mV[1];
+ return mV[VGREEN] < rhs.mV[VGREEN];
}
- if (mV[2] != rhs.mV[2])
+ if (mV[VBLUE] != rhs.mV[VBLUE])
{
- return mV[2] < rhs.mV[2];
+ return mV[VBLUE] < rhs.mV[VBLUE];
}
- return mV[3] < rhs.mV[3];
+ return mV[VALPHA] < rhs.mV[VALPHA];
}
void LLColor4::clamp()
{
// Clamp the color...
- if (mV[0] < 0.f)
+ if (mV[VRED] < 0.f)
{
- mV[0] = 0.f;
+ mV[VRED] = 0.f;
}
- else if (mV[0] > 1.f)
+ else if (mV[VRED] > 1.f)
{
- mV[0] = 1.f;
+ mV[VRED] = 1.f;
}
- if (mV[1] < 0.f)
+ if (mV[VGREEN] < 0.f)
{
- mV[1] = 0.f;
+ mV[VGREEN] = 0.f;
}
- else if (mV[1] > 1.f)
+ else if (mV[VGREEN] > 1.f)
{
- mV[1] = 1.f;
+ mV[VGREEN] = 1.f;
}
- if (mV[2] < 0.f)
+ if (mV[VBLUE] < 0.f)
{
- mV[2] = 0.f;
+ mV[VBLUE] = 0.f;
}
- else if (mV[2] > 1.f)
+ else if (mV[VBLUE] > 1.f)
{
- mV[2] = 1.f;
+ mV[VBLUE] = 1.f;
}
- if (mV[3] < 0.f)
+ if (mV[VALPHA] < 0.f)
{
- mV[3] = 0.f;
+ mV[VALPHA] = 0.f;
}
- else if (mV[3] > 1.f)
+ else if (mV[VALPHA] > 1.f)
{
- mV[3] = 1.f;
+ mV[VALPHA] = 1.f;
}
}
// Return the given linear space color value in gamma corrected (sRGB) space
-inline const LLColor4 srgbColor4(const LLColor4 &a) {
+inline const LLColor4 srgbColor4(const LLColor4& a)
+{
LLColor4 srgbColor;
- srgbColor.mV[0] = linearTosRGB(a.mV[0]);
- srgbColor.mV[1] = linearTosRGB(a.mV[1]);
- srgbColor.mV[2] = linearTosRGB(a.mV[2]);
- srgbColor.mV[3] = a.mV[3];
+ srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]);
+ srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]);
+ srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]);
+ srgbColor.mV[VALPHA] = a.mV[VALPHA];
return srgbColor;
}
// Return the given gamma corrected (sRGB) color in linear space
-inline const LLColor4 linearColor4(const LLColor4 &a)
+inline const LLColor4 linearColor4(const LLColor4& a)
{
LLColor4 linearColor;
- linearColor.mV[0] = sRGBtoLinear(a.mV[0]);
- linearColor.mV[1] = sRGBtoLinear(a.mV[1]);
- linearColor.mV[2] = sRGBtoLinear(a.mV[2]);
- linearColor.mV[3] = a.mV[3];
+ linearColor.mV[VRED] = sRGBtoLinear(a.mV[VRED]);
+ linearColor.mV[VGREEN] = sRGBtoLinear(a.mV[VGREEN]);
+ linearColor.mV[VBLUE] = sRGBtoLinear(a.mV[VBLUE]);
+ linearColor.mV[VALPHA] = a.mV[VALPHA];
return linearColor;
}
@@ -720,4 +675,3 @@ void LLColor4::write(std::vector<T>& v) const
}
#endif
-
diff --git a/indra/llmath/v4coloru.cpp b/indra/llmath/v4coloru.cpp
index acf349245a..c495ffdb4c 100644
--- a/indra/llmath/v4coloru.cpp
+++ b/indra/llmath/v4coloru.cpp
@@ -26,10 +26,7 @@
#include "linden_common.h"
-//#include "v3coloru.h"
#include "v4coloru.h"
-#include "v4color.h"
-//#include "vmath.h"
#include "llmath.h"
// LLColor4U
@@ -39,49 +36,7 @@ LLColor4U LLColor4U::red (255, 0, 0, 255);
LLColor4U LLColor4U::green( 0, 255, 0, 255);
LLColor4U LLColor4U::blue ( 0, 0, 255, 255);
-// conversion
-/* inlined to fix gcc compile link error
-LLColor4U::operator LLColor4()
-{
- return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f));
-}
-*/
-
-// Constructors
-
-
-/*
-LLColor4U::LLColor4U(const LLColor3 &vec)
-{
- mV[VRED] = vec.mV[VRED];
- mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
- mV[VALPHA] = 255;
-}
-*/
-
-
-// Clear and Assignment Functions
-
-
-
-// LLColor4U Operators
-
-/*
-LLColor4U LLColor4U::operator=(const LLColor3 &a)
-{
- mV[VRED] = a.mV[VRED];
- mV[VGREEN] = a.mV[VGREEN];
- mV[VBLUE] = a.mV[VBLUE];
-
-// converting from an rgb sets a=1 (opaque)
- mV[VALPHA] = 255;
- return (*this);
-}
-*/
-
-
-std::ostream& operator<<(std::ostream& s, const LLColor4U &a)
+std::ostream& operator<<(std::ostream& s, const LLColor4U& a)
{
s << "{ " << (S32)a.mV[VRED] << ", " << (S32)a.mV[VGREEN] << ", " << (S32)a.mV[VBLUE] << ", " << (S32)a.mV[VALPHA] << " }";
return s;
@@ -90,31 +45,31 @@ std::ostream& operator<<(std::ostream& s, const LLColor4U &a)
// static
bool LLColor4U::parseColor4U(const std::string& buf, LLColor4U* value)
{
- if( buf.empty() || value == nullptr)
+ if (buf.empty() || value == nullptr)
{
return false;
}
- U32 v[4];
- S32 count = sscanf( buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3 );
- if (1 == count )
+ U32 v[4]{};
+ S32 count = sscanf(buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3);
+ if (1 == count)
{
// try this format
- count = sscanf( buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3 );
+ count = sscanf(buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3);
}
- if( 4 != count )
+ if (4 != count)
{
return false;
}
- for( S32 i = 0; i < 4; i++ )
+ for (S32 i = 0; i < 4; i++)
{
- if( v[i] > U8_MAX )
+ if (v[i] > U8_MAX)
{
return false;
}
}
- value->set( U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3]) );
+ value->set(U8(v[VRED]), U8(v[VGREEN]), U8(v[VBLUE]), U8(v[VALPHA]));
return true;
}
diff --git a/indra/llmath/v4coloru.h b/indra/llmath/v4coloru.h
index 29128a08a7..bfa998bc58 100644
--- a/indra/llmath/v4coloru.h
+++ b/indra/llmath/v4coloru.h
@@ -28,104 +28,93 @@
#define LL_V4COLORU_H
#include "llerror.h"
-//#include "vmath.h"
#include "llmath.h"
-//#include "v4color.h"
#include "v3color.h"
#include "v4color.h"
-//class LLColor3U;
class LLColor4;
// LLColor4U = | red green blue alpha |
-static const U32 LENGTHOFCOLOR4U = 4;
-
+static constexpr U32 LENGTHOFCOLOR4U = 4;
class LLColor4U
{
public:
-
U8 mV[LENGTHOFCOLOR4U];
- LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1)
- LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1)
- LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a)
- LLColor4U(const U8 *vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1)
- explicit LLColor4U(const LLSD& sd)
- {
- setValue(sd);
- }
+ LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1)
+ LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1)
+ LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a)
+ LLColor4U(const U8* vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1)
+ explicit LLColor4U(const LLSD& sd) { setValue(sd); }
void setValue(const LLSD& sd)
{
- mV[0] = sd[0].asInteger();
- mV[1] = sd[1].asInteger();
- mV[2] = sd[2].asInteger();
- mV[3] = sd[3].asInteger();
+ mV[VRED] = sd[VRED].asInteger();
+ mV[VGREEN] = sd[VGREEN].asInteger();
+ mV[VBLUE] = sd[VBLUE].asInteger();
+ mV[VALPHA] = sd[VALPHA].asInteger();
}
LLSD getValue() const
{
LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
- ret[3] = mV[3];
+ ret[VRED] = mV[VRED];
+ ret[VGREEN] = mV[VGREEN];
+ ret[VBLUE] = mV[VBLUE];
+ ret[VALPHA] = mV[VALPHA];
return ret;
}
- const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1)
- const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1)
+ const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1)
+ const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1)
- const LLColor4U& set(U8 r, U8 g, U8 b, U8 a);// Sets LLColor4U to (r, g, b, a)
- const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a)
- const LLColor4U& set(const LLColor4U &vec); // Sets LLColor4U to vec
- const LLColor4U& set(const U8 *vec); // Sets LLColor4U to vec
+ const LLColor4U& set(U8 r, U8 g, U8 b, U8 a); // Sets LLColor4U to (r, g, b, a)
+ const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a)
+ const LLColor4U& set(const LLColor4U& vec); // Sets LLColor4U to vec
+ const LLColor4U& set(const U8* vec); // Sets LLColor4U to vec
- const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set()
- const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set()
- const LLColor4U& setVec(const LLColor4U &vec); // deprecated -- use set()
- const LLColor4U& setVec(const U8 *vec); // deprecated -- use set()
+ const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set()
+ const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set()
+ const LLColor4U& setVec(const LLColor4U& vec); // deprecated -- use set()
+ const LLColor4U& setVec(const U8* vec); // deprecated -- use set()
- const LLColor4U& setAlpha(U8 a);
+ const LLColor4U& setAlpha(U8 a);
- F32 magVec() const; // deprecated -- use length()
- F32 magVecSquared() const; // deprecated -- use lengthSquared()
+ F32 magVec() const; // deprecated -- use length()
+ F32 magVecSquared() const; // deprecated -- use lengthSquared()
- F32 length() const; // Returns magnitude squared of LLColor4U
- F32 lengthSquared() const; // Returns magnitude squared of LLColor4U
+ F32 length() const; // Returns magnitude squared of LLColor4U
+ F32 lengthSquared() const; // Returns magnitude squared of LLColor4U
- friend std::ostream& operator<<(std::ostream& s, const LLColor4U &a); // Print a
- friend LLColor4U operator+(const LLColor4U &a, const LLColor4U &b); // Return vector a + b
- friend LLColor4U operator-(const LLColor4U &a, const LLColor4U &b); // Return vector a minus b
- friend LLColor4U operator*(const LLColor4U &a, const LLColor4U &b); // Return a * b
- friend bool operator==(const LLColor4U &a, const LLColor4U &b); // Return a == b
- friend bool operator!=(const LLColor4U &a, const LLColor4U &b); // Return a != b
+ friend std::ostream& operator<<(std::ostream& s, const LLColor4U& a); // Print a
+ friend LLColor4U operator+(const LLColor4U& a, const LLColor4U& b); // Return vector a + b
+ friend LLColor4U operator-(const LLColor4U& a, const LLColor4U& b); // Return vector a minus b
+ friend LLColor4U operator*(const LLColor4U& a, const LLColor4U& b); // Return a * b
+ friend bool operator==(const LLColor4U& a, const LLColor4U& b); // Return a == b
+ friend bool operator!=(const LLColor4U& a, const LLColor4U& b); // Return a != b
- friend const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b); // Return vector a + b
- friend const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b); // Return vector a minus b
- friend const LLColor4U& operator*=(LLColor4U &a, U8 k); // Return rgb times scaler k (no alpha change)
- friend const LLColor4U& operator%=(LLColor4U &a, U8 k); // Return alpha times scaler k (no rgb change)
+ friend const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b); // Return vector a + b
+ friend const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b); // Return vector a minus b
+ friend const LLColor4U& operator*=(LLColor4U& a, U8 k); // Return rgb times scaler k (no alpha change)
+ friend const LLColor4U& operator%=(LLColor4U& a, U8 k); // Return alpha times scaler k (no rgb change)
- LLColor4U addClampMax(const LLColor4U &color); // Add and clamp the max
+ LLColor4U addClampMax(const LLColor4U& color); // Add and clamp the max
- LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k
+ LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k
- inline void setVecScaleClamp(const LLColor3 &color);
- inline void setVecScaleClamp(const LLColor4 &color);
+ inline void setVecScaleClamp(const LLColor3& color);
+ inline void setVecScaleClamp(const LLColor4& color);
static bool parseColor4U(const std::string& buf, LLColor4U* value);
// conversion
- operator LLColor4() const
- {
- return LLColor4(*this);
- }
+ operator LLColor4() const { return LLColor4(*this); }
- U32 asRGBA() const;
- void fromRGBA( U32 aVal );
+ U32 asRGBA() const;
+ void fromRGBA(U32 aVal);
static LLColor4U white;
static LLColor4U black;
@@ -134,104 +123,95 @@ public:
static LLColor4U blue;
};
-
// Non-member functions
-F32 distVec(const LLColor4U &a, const LLColor4U &b); // Returns distance between a and b
-F32 distVec_squared(const LLColor4U &a, const LLColor4U &b); // Returns distance squared between a and b
-
+F32 distVec(const LLColor4U& a, const LLColor4U& b); // Returns distance between a and b
+F32 distVec_squared(const LLColor4U& a, const LLColor4U& b); // Returns distance squared between a and b
inline LLColor4U::LLColor4U()
{
- mV[VRED] = 0;
+ mV[VRED] = 0;
mV[VGREEN] = 0;
- mV[VBLUE] = 0;
+ mV[VBLUE] = 0;
mV[VALPHA] = 255;
}
inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
mV[VALPHA] = 255;
}
inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b, U8 a)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
mV[VALPHA] = a;
}
-inline LLColor4U::LLColor4U(const U8 *vec)
+inline LLColor4U::LLColor4U(const U8* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
}
-/*
-inline LLColor4U::operator LLColor4()
-{
- return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f));
-}
-*/
-
inline const LLColor4U& LLColor4U::setToBlack(void)
{
- mV[VRED] = 0;
+ mV[VRED] = 0;
mV[VGREEN] = 0;
- mV[VBLUE] = 0;
+ mV[VBLUE] = 0;
mV[VALPHA] = 255;
return (*this);
}
inline const LLColor4U& LLColor4U::setToWhite(void)
{
- mV[VRED] = 255;
+ mV[VRED] = 255;
mV[VGREEN] = 255;
- mV[VBLUE] = 255;
+ mV[VBLUE] = 255;
mV[VALPHA] = 255;
return (*this);
}
inline const LLColor4U& LLColor4U::set(const U8 x, const U8 y, const U8 z)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
-// no change to alpha!
-// mV[VALPHA] = 255;
+ // no change to alpha!
+ // mV[VALPHA] = 255;
return (*this);
}
inline const LLColor4U& LLColor4U::set(const U8 r, const U8 g, const U8 b, U8 a)
{
- mV[0] = r;
- mV[1] = g;
- mV[2] = b;
- mV[3] = a;
+ mV[VRED] = r;
+ mV[VGREEN] = g;
+ mV[VBLUE] = b;
+ mV[VALPHA] = a;
return (*this);
}
-inline const LLColor4U& LLColor4U::set(const LLColor4U &vec)
+inline const LLColor4U& LLColor4U::set(const LLColor4U& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = vec.mV[VALPHA];
return (*this);
}
-inline const LLColor4U& LLColor4U::set(const U8 *vec)
+inline const LLColor4U& LLColor4U::set(const U8* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
return (*this);
}
@@ -239,12 +219,12 @@ inline const LLColor4U& LLColor4U::set(const U8 *vec)
// deprecated
inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
-// no change to alpha!
-// mV[VALPHA] = 255;
+ // no change to alpha!
+ // mV[VALPHA] = 255;
return (*this);
}
@@ -252,29 +232,29 @@ inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z)
// deprecated
inline const LLColor4U& LLColor4U::setVec(const U8 r, const U8 g, const U8 b, U8 a)
{
- mV[0] = r;
- mV[1] = g;
- mV[2] = b;
- mV[3] = a;
+ mV[VRED] = r;
+ mV[VGREEN] = g;
+ mV[VBLUE] = b;
+ mV[VALPHA] = a;
return (*this);
}
// deprecated
-inline const LLColor4U& LLColor4U::setVec(const LLColor4U &vec)
+inline const LLColor4U& LLColor4U::setVec(const LLColor4U& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = vec.mV[VALPHA];
return (*this);
}
// deprecated
-inline const LLColor4U& LLColor4U::setVec(const U8 *vec)
+inline const LLColor4U& LLColor4U::setVec(const U8* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
return (*this);
}
@@ -287,131 +267,68 @@ inline const LLColor4U& LLColor4U::setAlpha(U8 a)
// LLColor4U Magnitude and Normalization Functions
-inline F32 LLColor4U::length(void) const
+inline F32 LLColor4U::length() const
{
- return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] );
+ return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]);
}
-inline F32 LLColor4U::lengthSquared(void) const
+inline F32 LLColor4U::lengthSquared() const
{
return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE];
}
// deprecated
-inline F32 LLColor4U::magVec(void) const
+inline F32 LLColor4U::magVec() const
{
- return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] );
+ return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]);
}
// deprecated
-inline F32 LLColor4U::magVecSquared(void) const
+inline F32 LLColor4U::magVecSquared() const
{
return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE];
}
-inline LLColor4U operator+(const LLColor4U &a, const LLColor4U &b)
+inline LLColor4U operator+(const LLColor4U& a, const LLColor4U& b)
{
- return LLColor4U(
- a.mV[VRED] + b.mV[VRED],
- a.mV[VGREEN] + b.mV[VGREEN],
- a.mV[VBLUE] + b.mV[VBLUE],
- a.mV[VALPHA] + b.mV[VALPHA]);
+ return LLColor4U(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]);
}
-inline LLColor4U operator-(const LLColor4U &a, const LLColor4U &b)
+inline LLColor4U operator-(const LLColor4U& a, const LLColor4U& b)
{
- return LLColor4U(
- a.mV[VRED] - b.mV[VRED],
- a.mV[VGREEN] - b.mV[VGREEN],
- a.mV[VBLUE] - b.mV[VBLUE],
- a.mV[VALPHA] - b.mV[VALPHA]);
+ return LLColor4U(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]);
}
-inline LLColor4U operator*(const LLColor4U &a, const LLColor4U &b)
+inline LLColor4U operator*(const LLColor4U& a, const LLColor4U& b)
{
- return LLColor4U(
- a.mV[VRED] * b.mV[VRED],
- a.mV[VGREEN] * b.mV[VGREEN],
- a.mV[VBLUE] * b.mV[VBLUE],
- a.mV[VALPHA] * b.mV[VALPHA]);
+ return LLColor4U(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]);
}
-inline LLColor4U LLColor4U::addClampMax(const LLColor4U &color)
+inline LLColor4U LLColor4U::addClampMax(const LLColor4U& color)
{
return LLColor4U(llmin((S32)mV[VRED] + color.mV[VRED], 255),
- llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255),
- llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255),
- llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255));
+ llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255),
+ llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255),
+ llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255));
}
inline LLColor4U LLColor4U::multAll(const F32 k)
{
// Round to nearest
- return LLColor4U(
- (U8)ll_round(mV[VRED] * k),
- (U8)ll_round(mV[VGREEN] * k),
- (U8)ll_round(mV[VBLUE] * k),
- (U8)ll_round(mV[VALPHA] * k));
-}
-/*
-inline LLColor4U operator*(const LLColor4U &a, U8 k)
-{
- // only affects rgb (not a!)
- return LLColor4U(
- a.mV[VRED] * k,
- a.mV[VGREEN] * k,
- a.mV[VBLUE] * k,
- a.mV[VALPHA]);
+ return LLColor4U((U8)ll_round(mV[VRED] * k), (U8)ll_round(mV[VGREEN] * k), (U8)ll_round(mV[VBLUE] * k), (U8)ll_round(mV[VALPHA] * k));
}
-inline LLColor4U operator*(U8 k, const LLColor4U &a)
+inline bool operator==(const LLColor4U& a, const LLColor4U& b)
{
- // only affects rgb (not a!)
- return LLColor4U(
- a.mV[VRED] * k,
- a.mV[VGREEN] * k,
- a.mV[VBLUE] * k,
- a.mV[VALPHA]);
+ return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA]));
}
-inline LLColor4U operator%(U8 k, const LLColor4U &a)
+inline bool operator!=(const LLColor4U& a, const LLColor4U& b)
{
- // only affects alpha (not rgb!)
- return LLColor4U(
- a.mV[VRED],
- a.mV[VGREEN],
- a.mV[VBLUE],
- a.mV[VALPHA] * k );
+ return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA]));
}
-inline LLColor4U operator%(const LLColor4U &a, U8 k)
-{
- // only affects alpha (not rgb!)
- return LLColor4U(
- a.mV[VRED],
- a.mV[VGREEN],
- a.mV[VBLUE],
- a.mV[VALPHA] * k );
-}
-*/
-
-inline bool operator==(const LLColor4U &a, const LLColor4U &b)
-{
- return ( (a.mV[VRED] == b.mV[VRED])
- &&(a.mV[VGREEN] == b.mV[VGREEN])
- &&(a.mV[VBLUE] == b.mV[VBLUE])
- &&(a.mV[VALPHA] == b.mV[VALPHA]));
-}
-
-inline bool operator!=(const LLColor4U &a, const LLColor4U &b)
-{
- return ( (a.mV[VRED] != b.mV[VRED])
- ||(a.mV[VGREEN] != b.mV[VGREEN])
- ||(a.mV[VBLUE] != b.mV[VBLUE])
- ||(a.mV[VALPHA] != b.mV[VALPHA]));
-}
-
-inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b)
+inline const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b)
{
a.mV[VRED] += b.mV[VRED];
a.mV[VGREEN] += b.mV[VGREEN];
@@ -420,7 +337,7 @@ inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b)
return a;
}
-inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b)
+inline const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b)
{
a.mV[VRED] -= b.mV[VRED];
a.mV[VGREEN] -= b.mV[VGREEN];
@@ -429,7 +346,7 @@ inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b)
return a;
}
-inline const LLColor4U& operator*=(LLColor4U &a, U8 k)
+inline const LLColor4U& operator*=(LLColor4U& a, U8 k)
{
// only affects rgb (not a!)
a.mV[VRED] *= k;
@@ -438,20 +355,20 @@ inline const LLColor4U& operator*=(LLColor4U &a, U8 k)
return a;
}
-inline const LLColor4U& operator%=(LLColor4U &a, U8 k)
+inline const LLColor4U& operator%=(LLColor4U& a, U8 k)
{
// only affects alpha (not rgb!)
a.mV[VALPHA] *= k;
return a;
}
-inline F32 distVec(const LLColor4U &a, const LLColor4U &b)
+inline F32 distVec(const LLColor4U& a, const LLColor4U& b)
{
LLColor4U vec = a - b;
return (vec.length());
}
-inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b)
+inline F32 distVec_squared(const LLColor4U& a, const LLColor4U& b)
{
LLColor4U vec = a - b;
return (vec.lengthSquared());
@@ -460,13 +377,13 @@ inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b)
void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
F32 color_scale_factor = 255.f;
- F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]);
+ F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]);
if (max_color > 1.f)
{
color_scale_factor /= max_color;
}
- const S32 MAX_COLOR = 255;
- S32 r = ll_round(color.mV[0] * color_scale_factor);
+ constexpr S32 MAX_COLOR = 255;
+ S32 r = ll_round(color.mV[VRED] * color_scale_factor);
if (r > MAX_COLOR)
{
r = MAX_COLOR;
@@ -475,9 +392,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
r = 0;
}
- mV[0] = r;
+ mV[VRED] = r;
- S32 g = ll_round(color.mV[1] * color_scale_factor);
+ S32 g = ll_round(color.mV[VGREEN] * color_scale_factor);
if (g > MAX_COLOR)
{
g = MAX_COLOR;
@@ -486,9 +403,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
g = 0;
}
- mV[1] = g;
+ mV[VGREEN] = g;
- S32 b = ll_round(color.mV[2] * color_scale_factor);
+ S32 b = ll_round(color.mV[VBLUE] * color_scale_factor);
if (b > MAX_COLOR)
{
b = MAX_COLOR;
@@ -497,10 +414,10 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
b = 0;
}
- mV[2] = b;
+ mV[VBLUE] = b;
// Alpha shouldn't be scaled, just clamped...
- S32 a = ll_round(color.mV[3] * MAX_COLOR);
+ S32 a = ll_round(color.mV[VALPHA] * MAX_COLOR);
if (a > MAX_COLOR)
{
a = MAX_COLOR;
@@ -509,44 +426,42 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
a = 0;
}
- mV[3] = a;
+ mV[VALPHA] = a;
}
void LLColor4U::setVecScaleClamp(const LLColor3& color)
{
F32 color_scale_factor = 255.f;
- F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]);
+ F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]);
if (max_color > 1.f)
{
color_scale_factor /= max_color;
}
const S32 MAX_COLOR = 255;
- S32 r = ll_round(color.mV[0] * color_scale_factor);
+ S32 r = ll_round(color.mV[VRED] * color_scale_factor);
if (r > MAX_COLOR)
{
r = MAX_COLOR;
}
- else
- if (r < 0)
+ else if (r < 0)
{
r = 0;
}
- mV[0] = r;
+ mV[VRED] = r;
- S32 g = ll_round(color.mV[1] * color_scale_factor);
+ S32 g = ll_round(color.mV[VGREEN] * color_scale_factor);
if (g > MAX_COLOR)
{
g = MAX_COLOR;
}
- else
- if (g < 0)
+ else if (g < 0)
{
g = 0;
}
- mV[1] = g;
+ mV[VGREEN] = g;
- S32 b = ll_round(color.mV[2] * color_scale_factor);
+ S32 b = ll_round(color.mV[VBLUE] * color_scale_factor);
if (b > MAX_COLOR)
{
b = MAX_COLOR;
@@ -555,31 +470,29 @@ void LLColor4U::setVecScaleClamp(const LLColor3& color)
{
b = 0;
}
- mV[2] = b;
+ mV[VBLUE] = b;
- mV[3] = 255;
+ mV[VALPHA] = 255;
}
inline U32 LLColor4U::asRGBA() const
{
// Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here
- return (mV[3] << 24) | (mV[2] << 16) | (mV[1] << 8) | mV[0];
+ return (mV[VALPHA] << 24) | (mV[VBLUE] << 16) | (mV[VGREEN] << 8) | mV[VRED];
}
-inline void LLColor4U::fromRGBA( U32 aVal )
+inline void LLColor4U::fromRGBA(U32 aVal)
{
// Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here
- mV[ 0 ] = aVal & 0xFF;
+ mV[VRED] = aVal & 0xFF;
aVal >>= 8;
- mV[ 1 ] = aVal & 0xFF;
+ mV[VGREEN] = aVal & 0xFF;
aVal >>= 8;
- mV[ 2 ] = aVal & 0xFF;
+ mV[VBLUE] = aVal & 0xFF;
aVal >>= 8;
- mV[ 3 ] = aVal & 0xFF;
+ mV[VALPHA] = aVal & 0xFF;
}
-
#endif
-
diff --git a/indra/llmath/v4math.cpp b/indra/llmath/v4math.cpp
index 0aa6eb09c3..cd475380d6 100644
--- a/indra/llmath/v4math.cpp
+++ b/indra/llmath/v4math.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
#include "m4math.h"
@@ -36,13 +35,13 @@
// LLVector4
// Axis-Angle rotations
-const LLVector4& LLVector4::rotVec(const LLMatrix4 &mat)
+const LLVector4& LLVector4::rotVec(const LLMatrix4& mat)
{
*this = *this * mat;
return *this;
}
-const LLVector4& LLVector4::rotVec(const LLQuaternion &q)
+const LLVector4& LLVector4::rotVec(const LLQuaternion& q)
{
*this = *this * q;
return *this;
@@ -64,16 +63,16 @@ bool LLVector4::abs()
{
bool ret{ false };
- if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; }
- if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; }
- if (mV[2] < 0.f) { mV[2] = -mV[2]; ret = true; }
- if (mV[3] < 0.f) { mV[3] = -mV[3]; ret = true; }
+ if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; }
+ if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; }
+ if (mV[VZ] < 0.f) { mV[VZ] = -mV[VZ]; ret = true; }
+ if (mV[VW] < 0.f) { mV[VW] = -mV[VW]; ret = true; }
return ret;
}
-std::ostream& operator<<(std::ostream& s, const LLVector4 &a)
+std::ostream& operator<<(std::ostream& s, const LLVector4& a)
{
s << "{ " << a.mV[VX] << ", " << a.mV[VY] << ", " << a.mV[VZ] << ", " << a.mV[VW] << " }";
return s;
@@ -108,12 +107,12 @@ bool are_parallel(const LLVector4 &a, const LLVector4 &b, F32 epsilon)
}
-LLVector3 vec4to3(const LLVector4 &vec)
+LLVector3 vec4to3(const LLVector4& vec)
{
return LLVector3( vec.mV[VX], vec.mV[VY], vec.mV[VZ] );
}
-LLVector4 vec3to4(const LLVector3 &vec)
+LLVector4 vec3to4(const LLVector3& vec)
{
return LLVector4(vec.mV[VX], vec.mV[VY], vec.mV[VZ]);
}
diff --git a/indra/llmath/v4math.h b/indra/llmath/v4math.h
index e72d5cfa6b..d49639bd35 100644
--- a/indra/llmath/v4math.h
+++ b/indra/llmath/v4math.h
@@ -42,110 +42,110 @@ class LLQuaternion;
// LLVector4 = |x y z w|
-static const U32 LENGTHOFVECTOR4 = 4;
+static constexpr U32 LENGTHOFVECTOR4 = 4;
class LLVector4
{
- public:
- F32 mV[LENGTHOFVECTOR4];
- LLVector4(); // Initializes LLVector4 to (0, 0, 0, 1)
- explicit LLVector4(const F32 *vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2], vec[3])
- explicit LLVector4(const F64 *vec); // Initialized LLVector4 to ((F32) vec[0], (F32) vec[1], (F32) vec[3], (F32) vec[4]);
- explicit LLVector4(const LLVector2 &vec);
- explicit LLVector4(const LLVector2 &vec, F32 z, F32 w);
- explicit LLVector4(const LLVector3 &vec); // Initializes LLVector4 to (vec, 1)
- explicit LLVector4(const LLVector3 &vec, F32 w); // Initializes LLVector4 to (vec, w)
- explicit LLVector4(const LLSD &sd);
- LLVector4(F32 x, F32 y, F32 z); // Initializes LLVector4 to (x. y, z, 1)
- LLVector4(F32 x, F32 y, F32 z, F32 w);
-
- LLSD getValue() const
- {
- LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
- ret[3] = mV[3];
- return ret;
- }
-
- void setValue(const LLSD& sd)
- {
- mV[0] = (F32)sd[0].asReal();
- mV[1] = (F32)sd[1].asReal();
- mV[2] = (F32)sd[2].asReal();
- mV[3] = (F32)sd[3].asReal();
- }
-
- // GLM interop
- explicit LLVector4(const glm::vec3& vec); // Initializes LLVector4 to (vec, 1)
- explicit LLVector4(const glm::vec4& vec); // Initializes LLVector4 to vec
- explicit operator glm::vec3() const; // Initializes glm::vec3 to (vec[0]. vec[1], vec[2])
- explicit operator glm::vec4() const; // Initializes glm::vec4 to (vec[0]. vec[1], vec[2], vec[3])
-
- inline bool isFinite() const; // checks to see if all values of LLVector3 are finite
-
- inline void clear(); // Clears LLVector4 to (0, 0, 0, 1)
- inline void clearVec(); // deprecated
- inline void zeroVec(); // deprecated
-
- inline void set(F32 x, F32 y, F32 z); // Sets LLVector4 to (x, y, z, 1)
- inline void set(F32 x, F32 y, F32 z, F32 w); // Sets LLVector4 to (x, y, z, w)
- inline void set(const LLVector4 &vec); // Sets LLVector4 to vec
- inline void set(const LLVector3 &vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec
- inline void set(const F32 *vec); // Sets LLVector4 to vec
- inline void set(const glm::vec4& vec); // Sets LLVector4 to vec
- inline void set(const glm::vec3& vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec with w defaulted to 1
-
- inline void setVec(F32 x, F32 y, F32 z); // deprecated
- inline void setVec(F32 x, F32 y, F32 z, F32 w); // deprecated
- inline void setVec(const LLVector4 &vec); // deprecated
- inline void setVec(const LLVector3 &vec, F32 w = 1.f); // deprecated
- inline void setVec(const F32 *vec); // deprecated
-
- F32 length() const; // Returns magnitude of LLVector4
- F32 lengthSquared() const; // Returns magnitude squared of LLVector4
- F32 normalize(); // Normalizes and returns the magnitude of LLVector4
-
- F32 magVec() const; // deprecated
- F32 magVecSquared() const; // deprecated
- F32 normVec(); // deprecated
-
- // Sets all values to absolute value of their original values
- // Returns true if data changed
- bool abs();
-
- bool isExactlyClear() const { return (mV[VW] == 1.0f) && !mV[VX] && !mV[VY] && !mV[VZ]; }
- bool isExactlyZero() const { return !mV[VW] && !mV[VX] && !mV[VY] && !mV[VZ]; }
-
- const LLVector4& rotVec(F32 angle, const LLVector4 &vec); // Rotates about vec by angle radians
- const LLVector4& rotVec(F32 angle, F32 x, F32 y, F32 z); // Rotates about x,y,z by angle radians
- const LLVector4& rotVec(const LLMatrix4 &mat); // Rotates by MAT4 mat
- const LLVector4& rotVec(const LLQuaternion &q); // Rotates by QUAT q
-
- const LLVector4& scaleVec(const LLVector4& vec); // Scales component-wise by vec
-
- F32 operator[](int idx) const { return mV[idx]; }
- F32 &operator[](int idx) { return mV[idx]; }
-
- friend std::ostream& operator<<(std::ostream& s, const LLVector4 &a); // Print a
- friend LLVector4 operator+(const LLVector4 &a, const LLVector4 &b); // Return vector a + b
- friend LLVector4 operator-(const LLVector4 &a, const LLVector4 &b); // Return vector a minus b
- friend F32 operator*(const LLVector4 &a, const LLVector4 &b); // Return a dot b
- friend LLVector4 operator%(const LLVector4 &a, const LLVector4 &b); // Return a cross b
- friend LLVector4 operator/(const LLVector4 &a, F32 k); // Return a divided by scaler k
- friend LLVector4 operator*(const LLVector4 &a, F32 k); // Return a times scaler k
- friend LLVector4 operator*(F32 k, const LLVector4 &a); // Return a times scaler k
- friend bool operator==(const LLVector4 &a, const LLVector4 &b); // Return a == b
- friend bool operator!=(const LLVector4 &a, const LLVector4 &b); // Return a != b
-
- friend const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b); // Return vector a + b
- friend const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b); // Return vector a minus b
- friend const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b); // Return a cross b
- friend const LLVector4& operator*=(LLVector4 &a, F32 k); // Return a times scaler k
- friend const LLVector4& operator/=(LLVector4 &a, F32 k); // Return a divided by scaler k
-
- friend LLVector4 operator-(const LLVector4 &a); // Return vector -a
+public:
+ F32 mV[LENGTHOFVECTOR4];
+ LLVector4(); // Initializes LLVector4 to (0, 0, 0, 1)
+ explicit LLVector4(const F32 *vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2], vec[3])
+ explicit LLVector4(const F64 *vec); // Initialized LLVector4 to ((F32) vec[0], (F32) vec[1], (F32) vec[3], (F32) vec[4]);
+ explicit LLVector4(const LLVector2 &vec);
+ explicit LLVector4(const LLVector2 &vec, F32 z, F32 w);
+ explicit LLVector4(const LLVector3 &vec); // Initializes LLVector4 to (vec, 1)
+ explicit LLVector4(const LLVector3 &vec, F32 w); // Initializes LLVector4 to (vec, w)
+ explicit LLVector4(const LLSD &sd);
+ LLVector4(F32 x, F32 y, F32 z); // Initializes LLVector4 to (x. y, z, 1)
+ LLVector4(F32 x, F32 y, F32 z, F32 w);
+
+ LLSD getValue() const
+ {
+ LLSD ret;
+ ret[VX] = mV[VX];
+ ret[VY] = mV[VY];
+ ret[VZ] = mV[VZ];
+ ret[VW] = mV[VW];
+ return ret;
+ }
+
+ void setValue(const LLSD& sd)
+ {
+ mV[VX] = (F32)sd[VX].asReal();
+ mV[VY] = (F32)sd[VY].asReal();
+ mV[VZ] = (F32)sd[VZ].asReal();
+ mV[VW] = (F32)sd[VW].asReal();
+ }
+
+ // GLM interop
+ explicit LLVector4(const glm::vec3& vec); // Initializes LLVector4 to (vec, 1)
+ explicit LLVector4(const glm::vec4& vec); // Initializes LLVector4 to vec
+ explicit operator glm::vec3() const; // Initializes glm::vec3 to (vec[0]. vec[1], vec[2])
+ explicit operator glm::vec4() const; // Initializes glm::vec4 to (vec[0]. vec[1], vec[2], vec[3])
+
+ inline bool isFinite() const; // checks to see if all values of LLVector3 are finite
+
+ inline void clear(); // Clears LLVector4 to (0, 0, 0, 1)
+ inline void clearVec(); // deprecated
+ inline void zeroVec(); // deprecated
+
+ inline void set(F32 x, F32 y, F32 z); // Sets LLVector4 to (x, y, z, 1)
+ inline void set(F32 x, F32 y, F32 z, F32 w); // Sets LLVector4 to (x, y, z, w)
+ inline void set(const LLVector4 &vec); // Sets LLVector4 to vec
+ inline void set(const LLVector3 &vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec
+ inline void set(const F32 *vec); // Sets LLVector4 to vec
+ inline void set(const glm::vec4& vec); // Sets LLVector4 to vec
+ inline void set(const glm::vec3& vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec with w defaulted to 1
+
+ inline void setVec(F32 x, F32 y, F32 z); // deprecated
+ inline void setVec(F32 x, F32 y, F32 z, F32 w); // deprecated
+ inline void setVec(const LLVector4 &vec); // deprecated
+ inline void setVec(const LLVector3 &vec, F32 w = 1.f); // deprecated
+ inline void setVec(const F32 *vec); // deprecated
+
+ F32 length() const; // Returns magnitude of LLVector4
+ F32 lengthSquared() const; // Returns magnitude squared of LLVector4
+ F32 normalize(); // Normalizes and returns the magnitude of LLVector4
+
+ F32 magVec() const; // deprecated
+ F32 magVecSquared() const; // deprecated
+ F32 normVec(); // deprecated
+
+ // Sets all values to absolute value of their original values
+ // Returns true if data changed
+ bool abs();
+
+ bool isExactlyClear() const { return (mV[VW] == 1.0f) && !mV[VX] && !mV[VY] && !mV[VZ]; }
+ bool isExactlyZero() const { return !mV[VW] && !mV[VX] && !mV[VY] && !mV[VZ]; }
+
+ const LLVector4& rotVec(F32 angle, const LLVector4 &vec); // Rotates about vec by angle radians
+ const LLVector4& rotVec(F32 angle, F32 x, F32 y, F32 z); // Rotates about x,y,z by angle radians
+ const LLVector4& rotVec(const LLMatrix4 &mat); // Rotates by MAT4 mat
+ const LLVector4& rotVec(const LLQuaternion &q); // Rotates by QUAT q
+
+ const LLVector4& scaleVec(const LLVector4& vec); // Scales component-wise by vec
+
+ F32 operator[](int idx) const { return mV[idx]; }
+ F32 &operator[](int idx) { return mV[idx]; }
+
+ friend std::ostream& operator<<(std::ostream& s, const LLVector4 &a); // Print a
+ friend LLVector4 operator+(const LLVector4 &a, const LLVector4 &b); // Return vector a + b
+ friend LLVector4 operator-(const LLVector4 &a, const LLVector4 &b); // Return vector a minus b
+ friend F32 operator*(const LLVector4 &a, const LLVector4 &b); // Return a dot b
+ friend LLVector4 operator%(const LLVector4 &a, const LLVector4 &b); // Return a cross b
+ friend LLVector4 operator/(const LLVector4 &a, F32 k); // Return a divided by scaler k
+ friend LLVector4 operator*(const LLVector4 &a, F32 k); // Return a times scaler k
+ friend LLVector4 operator*(F32 k, const LLVector4 &a); // Return a times scaler k
+ friend bool operator==(const LLVector4 &a, const LLVector4 &b); // Return a == b
+ friend bool operator!=(const LLVector4 &a, const LLVector4 &b); // Return a != b
+
+ friend const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b); // Return vector a + b
+ friend const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b); // Return vector a minus b
+ friend const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b); // Return a cross b
+ friend const LLVector4& operator*=(LLVector4 &a, F32 k); // Return a times scaler k
+ friend const LLVector4& operator/=(LLVector4 &a, F32 k); // Return a divided by scaler k
+
+ friend LLVector4 operator-(const LLVector4 &a); // Return vector -a
};
// Non-member functions
@@ -241,19 +241,19 @@ inline bool LLVector4::isFinite() const
// Clear and Assignment Functions
-inline void LLVector4::clear(void)
+inline void LLVector4::clear()
{
set(0.f, 0.f, 0.f, 1.f);
}
// deprecated
-inline void LLVector4::clearVec(void)
+inline void LLVector4::clearVec()
{
clear();
}
// deprecated
-inline void LLVector4::zeroVec(void)
+inline void LLVector4::zeroVec()
{
set(0.f, 0.f, 0.f, 0.f);
}
@@ -271,12 +271,12 @@ inline void LLVector4::set(F32 x, F32 y, F32 z, F32 w)
mV[VW] = w;
}
-inline void LLVector4::set(const LLVector4 &vec)
+inline void LLVector4::set(const LLVector4& vec)
{
set(vec.mV);
}
-inline void LLVector4::set(const LLVector3 &vec, F32 w)
+inline void LLVector4::set(const LLVector3& vec, F32 w)
{
mV[VX] = vec.mV[VX];
mV[VY] = vec.mV[VY];
@@ -284,7 +284,7 @@ inline void LLVector4::set(const LLVector3 &vec, F32 w)
mV[VW] = w;
}
-inline void LLVector4::set(const F32 *vec)
+inline void LLVector4::set(const F32* vec)
{
mV[VX] = vec[VX];
mV[VY] = vec[VY];
@@ -320,94 +320,94 @@ inline void LLVector4::setVec(F32 x, F32 y, F32 z, F32 w)
}
// deprecated
-inline void LLVector4::setVec(const LLVector4 &vec)
+inline void LLVector4::setVec(const LLVector4& vec)
{
set(vec);
}
// deprecated
-inline void LLVector4::setVec(const LLVector3 &vec, F32 w)
+inline void LLVector4::setVec(const LLVector3& vec, F32 w)
{
set(vec, w);
}
// deprecated
-inline void LLVector4::setVec(const F32 *vec)
+inline void LLVector4::setVec(const F32* vec)
{
set(vec);
}
// LLVector4 Magnitude and Normalization Functions
-inline F32 LLVector4::length(void) const
+inline F32 LLVector4::length() const
{
return sqrt(lengthSquared());
}
-inline F32 LLVector4::lengthSquared(void) const
+inline F32 LLVector4::lengthSquared() const
{
return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ];
}
-inline F32 LLVector4::magVec(void) const
+inline F32 LLVector4::magVec() const
{
return length();
}
-inline F32 LLVector4::magVecSquared(void) const
+inline F32 LLVector4::magVecSquared() const
{
return lengthSquared();
}
// LLVector4 Operators
-inline LLVector4 operator+(const LLVector4 &a, const LLVector4 &b)
+inline LLVector4 operator+(const LLVector4& a, const LLVector4& b)
{
LLVector4 c(a);
return c += b;
}
-inline LLVector4 operator-(const LLVector4 &a, const LLVector4 &b)
+inline LLVector4 operator-(const LLVector4& a, const LLVector4& b)
{
LLVector4 c(a);
return c -= b;
}
-inline F32 operator*(const LLVector4 &a, const LLVector4 &b)
+inline F32 operator*(const LLVector4& a, const LLVector4& b)
{
return a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY] + a.mV[VZ]*b.mV[VZ];
}
-inline LLVector4 operator%(const LLVector4 &a, const LLVector4 &b)
+inline LLVector4 operator%(const LLVector4& a, const LLVector4& b)
{
return LLVector4(a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]);
}
-inline LLVector4 operator/(const LLVector4 &a, F32 k)
+inline LLVector4 operator/(const LLVector4& a, F32 k)
{
F32 t = 1.f / k;
return LLVector4( a.mV[VX] * t, a.mV[VY] * t, a.mV[VZ] * t );
}
-inline LLVector4 operator*(const LLVector4 &a, F32 k)
+inline LLVector4 operator*(const LLVector4& a, F32 k)
{
return LLVector4( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k );
}
-inline LLVector4 operator*(F32 k, const LLVector4 &a)
+inline LLVector4 operator*(F32 k, const LLVector4& a)
{
return LLVector4( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k );
}
-inline bool operator==(const LLVector4 &a, const LLVector4 &b)
+inline bool operator==(const LLVector4& a, const LLVector4& b)
{
return ( (a.mV[VX] == b.mV[VX])
&&(a.mV[VY] == b.mV[VY])
&&(a.mV[VZ] == b.mV[VZ]));
}
-inline bool operator!=(const LLVector4 &a, const LLVector4 &b)
+inline bool operator!=(const LLVector4& a, const LLVector4& b)
{
return ( (a.mV[VX] != b.mV[VX])
||(a.mV[VY] != b.mV[VY])
@@ -415,7 +415,7 @@ inline bool operator!=(const LLVector4 &a, const LLVector4 &b)
||(a.mV[VW] != b.mV[VW]) );
}
-inline const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b)
+inline const LLVector4& operator+=(LLVector4& a, const LLVector4& b)
{
a.mV[VX] += b.mV[VX];
a.mV[VY] += b.mV[VY];
@@ -423,7 +423,7 @@ inline const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b)
return a;
}
-inline const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b)
+inline const LLVector4& operator-=(LLVector4& a, const LLVector4& b)
{
a.mV[VX] -= b.mV[VX];
a.mV[VY] -= b.mV[VY];
@@ -431,14 +431,14 @@ inline const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b)
return a;
}
-inline const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b)
+inline const LLVector4& operator%=(LLVector4& a, const LLVector4& b)
{
LLVector4 ret(a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]);
a = ret;
return a;
}
-inline const LLVector4& operator*=(LLVector4 &a, F32 k)
+inline const LLVector4& operator*=(LLVector4& a, F32 k)
{
a.mV[VX] *= k;
a.mV[VY] *= k;
@@ -446,12 +446,12 @@ inline const LLVector4& operator*=(LLVector4 &a, F32 k)
return a;
}
-inline const LLVector4& operator/=(LLVector4 &a, F32 k)
+inline const LLVector4& operator/=(LLVector4& a, F32 k)
{
return a *= 1.f / k;
}
-inline LLVector4 operator-(const LLVector4 &a)
+inline LLVector4 operator-(const LLVector4& a)
{
return LLVector4( -a.mV[VX], -a.mV[VY], -a.mV[VZ] );
}
@@ -466,19 +466,19 @@ inline LLVector4::operator glm::vec4() const
return glm::make_vec4(mV);
}
-inline F32 dist_vec(const LLVector4 &a, const LLVector4 &b)
+inline F32 dist_vec(const LLVector4& a, const LLVector4& b)
{
LLVector4 vec = a - b;
return vec.length();
}
-inline F32 dist_vec_squared(const LLVector4 &a, const LLVector4 &b)
+inline F32 dist_vec_squared(const LLVector4& a, const LLVector4& b)
{
LLVector4 vec = a - b;
return vec.lengthSquared();
}
-inline LLVector4 lerp(const LLVector4 &a, const LLVector4 &b, F32 u)
+inline LLVector4 lerp(const LLVector4& a, const LLVector4& b, F32 u)
{
return LLVector4(
a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u,
@@ -487,7 +487,7 @@ inline LLVector4 lerp(const LLVector4 &a, const LLVector4 &b, F32 u)
a.mV[VW] + (b.mV[VW] - a.mV[VW]) * u);
}
-inline F32 LLVector4::normalize(void)
+inline F32 LLVector4::normalize()
{
F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
@@ -497,29 +497,29 @@ inline F32 LLVector4::normalize(void)
}
else
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
- mag = 0;
+ mV[VX] = 0.f;
+ mV[VY] = 0.f;
+ mV[VZ] = 0.f;
+ mag = 0.f;
}
return mag;
}
// deprecated
-inline F32 LLVector4::normVec(void)
+inline F32 LLVector4::normVec()
{
return normalize();
}
// Because apparently some parts of the viewer use this for color info.
-inline const LLVector4 srgbVector4(const LLVector4 &a)
+inline const LLVector4 srgbVector4(const LLVector4& a)
{
LLVector4 srgbColor;
- srgbColor.mV[0] = linearTosRGB(a.mV[0]);
- srgbColor.mV[1] = linearTosRGB(a.mV[1]);
- srgbColor.mV[2] = linearTosRGB(a.mV[2]);
- srgbColor.mV[3] = a.mV[3];
+ srgbColor.mV[VX] = linearTosRGB(a.mV[VX]);
+ srgbColor.mV[VY] = linearTosRGB(a.mV[VY]);
+ srgbColor.mV[VZ] = linearTosRGB(a.mV[VZ]);
+ srgbColor.mV[VW] = a.mV[VW];
return srgbColor;
}
diff --git a/indra/llmath/xform.h b/indra/llmath/xform.h
index 7434301670..fa45fffeae 100644
--- a/indra/llmath/xform.h
+++ b/indra/llmath/xform.h
@@ -115,7 +115,7 @@ public:
void clearChanged(U32 bits) { mChanged &= ~bits; }
void setScaleChildOffset(bool scale) { mScaleChildOffset = scale; }
- bool getScaleChildOffset() { return mScaleChildOffset; }
+ bool getScaleChildOffset() const { return mScaleChildOffset; }
LLXform* getParent() const { return mParent; }
LLXform* getRoot() const;
diff --git a/indra/llmessage/message_prehash.cpp b/indra/llmessage/message_prehash.cpp
index c264a9f086..21dbf35783 100644
--- a/indra/llmessage/message_prehash.cpp
+++ b/indra/llmessage/message_prehash.cpp
@@ -1402,3 +1402,4 @@ char const* const _PREHASH_HoverHeight = LLMessageStringTable::getInstance()->ge
char const* const _PREHASH_Experience = LLMessageStringTable::getInstance()->getString("Experience");
char const* const _PREHASH_ExperienceID = LLMessageStringTable::getInstance()->getString("ExperienceID");
char const* const _PREHASH_LargeGenericMessage = LLMessageStringTable::getInstance()->getString("LargeGenericMessage");
+char const* const _PREHASH_MetaData = LLMessageStringTable::getInstance()->getString("MetaData");
diff --git a/indra/llmessage/message_prehash.h b/indra/llmessage/message_prehash.h
index 1d30b69b67..8a2ad1587c 100644
--- a/indra/llmessage/message_prehash.h
+++ b/indra/llmessage/message_prehash.h
@@ -1403,5 +1403,6 @@ extern char const* const _PREHASH_HoverHeight;
extern char const* const _PREHASH_Experience;
extern char const* const _PREHASH_ExperienceID;
extern char const* const _PREHASH_LargeGenericMessage;
+extern char const* const _PREHASH_MetaData;
#endif
diff --git a/indra/llprimitive/object_flags.h b/indra/llprimitive/object_flags.h
index e2cdba072a..06e216ba49 100644
--- a/indra/llprimitive/object_flags.h
+++ b/indra/llprimitive/object_flags.h
@@ -57,16 +57,16 @@ const U32 FLAGS_CAMERA_SOURCE = (1U << 22);
//const U32 FLAGS_UNUSED_001 = (1U << 23); // was FLAGS_CAST_SHADOWS
-//const U32 FLAGS_UNUSED_002 = (1U << 24);
-//const U32 FLAGS_UNUSED_003 = (1U << 25);
-//const U32 FLAGS_UNUSED_004 = (1U << 26);
-//const U32 FLAGS_UNUSED_005 = (1U << 27);
+const U32 FLAGS_SERVER_AUTOPILOT = (1U << 24); // Update was for an agent AND that agent is being autopiloted from the server
+//const U32 FLAGS_UNUSED_002 = (1U << 25);
+//const U32 FLAGS_UNUSED_003 = (1U << 26);
+//const U32 FLAGS_UNUSED_004 = (1U << 27);
const U32 FLAGS_OBJECT_OWNER_MODIFY = (1U << 28);
const U32 FLAGS_TEMPORARY_ON_REZ = (1U << 29);
-//const U32 FLAGS_UNUSED_006 = (1U << 30); // was FLAGS_TEMPORARY
-//const U32 FLAGS_UNUSED_007 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED
+//const U32 FLAGS_UNUSED_005 = (1U << 30); // was FLAGS_TEMPORARY
+//const U32 FLAGS_UNUSED_006 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED
const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE;
const U32 FLAGS_WORLD = FLAGS_USE_PHYSICS | FLAGS_PHANTOM | FLAGS_TEMPORARY_ON_REZ;
diff --git a/indra/llui/llaccordionctrltab.h b/indra/llui/llaccordionctrltab.h
index 987233f090..bb0b8ce04f 100644
--- a/indra/llui/llaccordionctrltab.h
+++ b/indra/llui/llaccordionctrltab.h
@@ -126,7 +126,7 @@ public:
void setSelected(bool is_selected);
- bool getCollapsible() { return mCollapsible; };
+ bool getCollapsible() const { return mCollapsible; };
void setCollapsible(bool collapsible) { mCollapsible = collapsible; };
void changeOpenClose(bool is_open);
@@ -181,7 +181,7 @@ public:
void setHeaderVisible(bool value);
- bool getHeaderVisible() { return mHeaderVisible;}
+ bool getHeaderVisible() const { return mHeaderVisible;}
S32 mExpandedHeight; // Height of expanded ctrl.
// Used to restore height after expand.
diff --git a/indra/llui/llchatentry.cpp b/indra/llui/llchatentry.cpp
index da5afd0386..e8d942b8af 100644
--- a/indra/llui/llchatentry.cpp
+++ b/indra/llui/llchatentry.cpp
@@ -45,7 +45,8 @@ LLChatEntry::LLChatEntry(const Params& p)
mExpandLinesCount(p.expand_lines_count),
mPrevLinesCount(0),
mSingleLineMode(false),
- mPrevExpandedLineCount(S32_MAX)
+ mPrevExpandedLineCount(S32_MAX),
+ mCurrentInput("")
{
// Initialize current history line iterator
mCurrentHistoryLine = mLineHistory.begin();
@@ -189,6 +190,7 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask)
{
needsReflow();
}
+ mCurrentInput = "";
break;
case KEY_UP:
@@ -196,6 +198,11 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask)
{
if (!mLineHistory.empty() && mCurrentHistoryLine > mLineHistory.begin())
{
+ if (mCurrentHistoryLine == mLineHistory.end())
+ {
+ mCurrentInput = getText();
+ }
+
setText(*(--mCurrentHistoryLine));
endOfDoc();
}
@@ -210,16 +217,15 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask)
case KEY_DOWN:
if (mHasHistory && MASK_CONTROL == mask)
{
- if (!mLineHistory.empty() && mCurrentHistoryLine < (mLineHistory.end() - 1) )
+ if (!mLineHistory.empty() && mCurrentHistoryLine < (mLineHistory.end() - 1))
{
setText(*(++mCurrentHistoryLine));
endOfDoc();
}
- else if (!mLineHistory.empty() && mCurrentHistoryLine == (mLineHistory.end() - 1) )
+ else if (!mLineHistory.empty() && mCurrentHistoryLine == (mLineHistory.end() - 1))
{
mCurrentHistoryLine++;
- std::string empty("");
- setText(empty);
+ setText(mCurrentInput);
needsReflow();
endOfDoc();
}
diff --git a/indra/llui/llchatentry.h b/indra/llui/llchatentry.h
index 5621ede1e7..9a0e8ee91e 100644
--- a/indra/llui/llchatentry.h
+++ b/indra/llui/llchatentry.h
@@ -101,6 +101,8 @@ private:
S32 mExpandLinesCount;
S32 mPrevLinesCount;
S32 mPrevExpandedLineCount;
+
+ std::string mCurrentInput;
};
#endif /* LLCHATENTRY_H_ */
diff --git a/indra/llui/llcheckboxctrl.h b/indra/llui/llcheckboxctrl.h
index 135f128692..4068741978 100644
--- a/indra/llui/llcheckboxctrl.h
+++ b/indra/llui/llcheckboxctrl.h
@@ -36,8 +36,8 @@
// Constants
//
-const bool RADIO_STYLE = true;
-const bool CHECK_STYLE = false;
+constexpr bool RADIO_STYLE = true;
+constexpr bool CHECK_STYLE = false;
//
// Classes
@@ -94,7 +94,7 @@ public:
// LLUICtrl interface
virtual void setValue(const LLSD& value );
virtual LLSD getValue() const;
- bool get() { return (bool)getValue().asBoolean(); }
+ bool get() const { return (bool)getValue().asBoolean(); }
void set(bool value) { setValue(value); }
virtual void setTentative(bool b);
@@ -106,7 +106,7 @@ public:
virtual void onCommit();
// LLCheckBoxCtrl interface
- virtual bool toggle() { return mButton->toggleState(); } // returns new state
+ virtual bool toggle() { return mButton->toggleState(); } // returns new state
void setBtnFocus() { mButton->setFocus(true); }
diff --git a/indra/llui/llcontainerview.h b/indra/llui/llcontainerview.h
index c6dd401e85..2675d21c22 100644
--- a/indra/llui/llcontainerview.h
+++ b/indra/llui/llcontainerview.h
@@ -65,21 +65,21 @@ protected:
public:
~LLContainerView();
- /*virtual*/ bool postBuild();
- /*virtual*/ bool addChild(LLView* view, S32 tab_group = 0);
+ bool postBuild() override;
+ bool addChild(LLView* view, S32 tab_group = 0) override;
- /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask);
+ bool handleDoubleClick(S32 x, S32 y, MASK mask) override;
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleMouseUp(S32 x, S32 y, MASK mask) override;
- /*virtual*/ void draw();
- /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true);
- /*virtual*/ LLRect getRequiredRect(); // Return the height of this object, given the set options.
+ void draw() override;
+ void reshape(S32 width, S32 height, bool called_from_parent = true) override;
+ LLRect getRequiredRect() override; // Return the height of this object, given the set options.
void setLabel(const std::string& label);
void showLabel(bool show) { mShowLabel = show; }
void setDisplayChildren(bool displayChildren);
- bool getDisplayChildren() { return mDisplayChildren; }
+ bool getDisplayChildren() const { return mDisplayChildren; }
void setScrollContainer(LLScrollContainer* scroll) {mScrollContainer = scroll;}
private:
diff --git a/indra/llui/lldockablefloater.h b/indra/llui/lldockablefloater.h
index 3effc977db..9c516e23a4 100644
--- a/indra/llui/lldockablefloater.h
+++ b/indra/llui/lldockablefloater.h
@@ -112,8 +112,8 @@ public:
virtual bool overlapsScreenChannel() { return mOverlapsScreenChannel && getVisible() && isDocked(); }
virtual void setOverlapsScreenChannel(bool overlaps) { mOverlapsScreenChannel = overlaps; }
- bool getUniqueDocking() { return mUniqueDocking; }
- bool getUseTongue() { return mUseTongue; }
+ bool getUniqueDocking() const { return mUniqueDocking; }
+ bool getUseTongue() const { return mUseTongue; }
void setUseTongue(bool use_tongue) { mUseTongue = use_tongue;}
private:
diff --git a/indra/llui/lldockcontrol.cpp b/indra/llui/lldockcontrol.cpp
index 11dbad8c09..1a00c03856 100644
--- a/indra/llui/lldockcontrol.cpp
+++ b/indra/llui/lldockcontrol.cpp
@@ -156,7 +156,7 @@ void LLDockControl::repositionDockable()
}
}
-bool LLDockControl::isDockVisible()
+bool LLDockControl::isDockVisible() const
{
bool res = true;
diff --git a/indra/llui/lldockcontrol.h b/indra/llui/lldockcontrol.h
index 7e31330713..b6ac9c19dd 100644
--- a/indra/llui/lldockcontrol.h
+++ b/indra/llui/lldockcontrol.h
@@ -61,19 +61,19 @@ public:
void off();
void forceRecalculatePosition();
void setDock(LLView* dockWidget);
- LLView* getDock()
+ LLView* getDock() const
{
return mDockWidgetHandle.get();
}
void repositionDockable();
void drawToungue();
- bool isDockVisible();
+ bool isDockVisible() const;
// gets a rect that bounds possible positions for a dockable control (EXT-1111)
void getAllowedRect(LLRect& rect);
- S32 getTongueWidth() { return mDockTongue->getWidth(); }
- S32 getTongueHeight() { return mDockTongue->getHeight(); }
+ S32 getTongueWidth() const { return mDockTongue->getWidth(); }
+ S32 getTongueHeight() const { return mDockTongue->getHeight(); }
private:
virtual void moveDockable();
diff --git a/indra/llui/lldraghandle.h b/indra/llui/lldraghandle.h
index a522e63243..73211d5292 100644
--- a/indra/llui/lldraghandle.h
+++ b/indra/llui/lldraghandle.h
@@ -66,7 +66,7 @@ public:
void setMaxTitleWidth(S32 max_width) {mMaxTitleWidth = llmin(max_width, mMaxTitleWidth); }
S32 getMaxTitleWidth() const { return mMaxTitleWidth; }
void setButtonsRect(const LLRect& rect){ mButtonsRect = rect; }
- LLRect getButtonsRect() { return mButtonsRect; }
+ LLRect getButtonsRect() const { return mButtonsRect; }
void setTitleVisible(bool visible);
virtual void setTitle( const std::string& title ) = 0;
diff --git a/indra/llui/llfiltereditor.h b/indra/llui/llfiltereditor.h
index 686827d94c..685219c9f6 100644
--- a/indra/llui/llfiltereditor.h
+++ b/indra/llui/llfiltereditor.h
@@ -49,7 +49,7 @@ protected:
LLFilterEditor(const Params&);
friend class LLUICtrlFactory;
- /*virtual*/ void handleKeystroke();
+ void handleKeystroke() override;
};
#endif // LL_FILTEREDITOR_H
diff --git a/indra/llui/llflashtimer.cpp b/indra/llui/llflashtimer.cpp
index c3db24c987..54f54653e2 100644
--- a/indra/llui/llflashtimer.cpp
+++ b/indra/llui/llflashtimer.cpp
@@ -85,12 +85,12 @@ void LLFlashTimer::stopFlashing()
mCurrentTickCount = 0;
}
-bool LLFlashTimer::isFlashingInProgress()
+bool LLFlashTimer::isFlashingInProgress() const
{
return mIsFlashingInProgress;
}
-bool LLFlashTimer::isCurrentlyHighlighted()
+bool LLFlashTimer::isCurrentlyHighlighted() const
{
return mIsCurrentlyHighlighted;
}
diff --git a/indra/llui/llflashtimer.h b/indra/llui/llflashtimer.h
index b55ce53fc0..4ef70faf2d 100644
--- a/indra/llui/llflashtimer.h
+++ b/indra/llui/llflashtimer.h
@@ -51,8 +51,8 @@ public:
void startFlashing();
void stopFlashing();
- bool isFlashingInProgress();
- bool isCurrentlyHighlighted();
+ bool isFlashingInProgress() const;
+ bool isCurrentlyHighlighted() const;
/*
* Use this instead of deleting this object.
* The next call to tick() will return true and that will destroy this object.
diff --git a/indra/llui/llflatlistview.cpp b/indra/llui/llflatlistview.cpp
index 25d4435ae6..8a69bd010e 100644
--- a/indra/llui/llflatlistview.cpp
+++ b/indra/llui/llflatlistview.cpp
@@ -1337,7 +1337,7 @@ void LLFlatListViewEx::updateNoItemsMessage(const std::string& filter_string)
}
}
-bool LLFlatListViewEx::getForceShowingUnmatchedItems()
+bool LLFlatListViewEx::getForceShowingUnmatchedItems() const
{
return mForceShowingUnmatchedItems;
}
diff --git a/indra/llui/llflatlistview.h b/indra/llui/llflatlistview.h
index 3a50201a43..5c5621019d 100644
--- a/indra/llui/llflatlistview.h
+++ b/indra/llui/llflatlistview.h
@@ -113,7 +113,7 @@ public:
};
// disable traversal when finding widget to hand focus off to
- /*virtual*/ bool canFocusChildren() const { return false; }
+ /*virtual*/ bool canFocusChildren() const override { return false; }
/**
* Connects callback to signal called when Return key is pressed.
@@ -121,15 +121,15 @@ public:
boost::signals2::connection setReturnCallback( const commit_signal_t::slot_type& cb ) { return mOnReturnSignal.connect(cb); }
/** Overridden LLPanel's reshape, height is ignored, the list sets its height to accommodate all items */
- virtual void reshape(S32 width, S32 height, bool called_from_parent = true);
+ virtual void reshape(S32 width, S32 height, bool called_from_parent = true) override;
/** Returns full rect of child panel */
const LLRect& getItemsRect() const;
- LLRect getRequiredRect() { return getItemsRect(); }
+ LLRect getRequiredRect() override { return getItemsRect(); }
/** Returns distance between items */
- const S32 getItemsPad() { return mItemPad; }
+ const S32 getItemsPad() const { return mItemPad; }
/**
* Adds and item and LLSD value associated with it to the list at specified position
@@ -264,13 +264,13 @@ public:
void setCommitOnSelectionChange(bool b) { mCommitOnSelectionChange = b; }
/** Get number of selected items in the list */
- U32 numSelected() const {return static_cast<U32>(mSelectedItemPairs.size()); }
+ U32 numSelected() const { return static_cast<U32>(mSelectedItemPairs.size()); }
/** Get number of (visible) items in the list */
U32 size(const bool only_visible_items = true) const;
/** Removes all items from the list */
- virtual void clear();
+ virtual void clear() override;
/**
* Removes all items that can be detached from the list but doesn't destroy
@@ -294,10 +294,10 @@ public:
void scrollToShowFirstSelectedItem();
- void selectFirstItem ();
- void selectLastItem ();
+ void selectFirstItem();
+ void selectLastItem();
- virtual S32 notify(const LLSD& info) ;
+ virtual S32 notify(const LLSD& info) override;
virtual ~LLFlatListView();
@@ -346,8 +346,8 @@ protected:
virtual bool selectNextItemPair(bool is_up_direction, bool reset_selection);
- virtual bool canSelectAll() const;
- virtual void selectAll();
+ virtual bool canSelectAll() const override;
+ virtual void selectAll() override;
virtual bool isSelected(item_pair_t* item_pair) const;
@@ -364,15 +364,15 @@ protected:
*/
void notifyParentItemsRectChanged();
- virtual bool handleKeyHere(KEY key, MASK mask);
+ virtual bool handleKeyHere(KEY key, MASK mask) override;
- virtual bool postBuild();
+ virtual bool postBuild() override;
- virtual void onFocusReceived();
+ virtual void onFocusReceived() override;
- virtual void onFocusLost();
+ virtual void onFocusLost() override;
- virtual void draw();
+ virtual void draw() override;
LLRect getLastSelectedItemRect();
@@ -478,7 +478,7 @@ public:
void setNoItemsMsg(const std::string& msg) { mNoItemsMsg = msg; }
void setNoFilteredItemsMsg(const std::string& msg) { mNoFilteredItemsMsg = msg; }
- bool getForceShowingUnmatchedItems();
+ bool getForceShowingUnmatchedItems() const;
/**
* Sets filtered out items to stay visible. Can result in rect changes,
@@ -490,7 +490,7 @@ public:
* Sets up new filter string and filters the list.
*/
void setFilterSubString(const std::string& filter_str, bool notify_parent);
- std::string getFilterSubString() { return mFilterSubString; }
+ std::string getFilterSubString() const { return mFilterSubString; }
/**
* Filters the list, rearranges and notifies parent about shape changes.
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 4b904f09e0..fd07b2ec5d 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -2165,7 +2165,7 @@ void LLFloater::setCanDrag(bool can_drag)
}
}
-bool LLFloater::getCanDrag()
+bool LLFloater::getCanDrag() const
{
return mDragHandle->getEnabled();
}
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index 9be2240f6f..9e1594bdd2 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -46,24 +46,24 @@ class LLMultiFloater;
class LLFloater;
-const bool RESIZE_YES = true;
-const bool RESIZE_NO = false;
+constexpr bool RESIZE_YES = true;
+constexpr bool RESIZE_NO = false;
-const bool DRAG_ON_TOP = false;
-const bool DRAG_ON_LEFT = true;
+constexpr bool DRAG_ON_TOP = false;
+constexpr bool DRAG_ON_LEFT = true;
-const bool MINIMIZE_YES = true;
-const bool MINIMIZE_NO = false;
+constexpr bool MINIMIZE_YES = true;
+constexpr bool MINIMIZE_NO = false;
-const bool CLOSE_YES = true;
-const bool CLOSE_NO = false;
+constexpr bool CLOSE_YES = true;
+constexpr bool CLOSE_NO = false;
-const bool ADJUST_VERTICAL_YES = true;
-const bool ADJUST_VERTICAL_NO = false;
+constexpr bool ADJUST_VERTICAL_YES = true;
+constexpr bool ADJUST_VERTICAL_NO = false;
-const F32 CONTEXT_CONE_IN_ALPHA = 0.f;
-const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
-const F32 CONTEXT_CONE_FADE_TIME = .08f;
+constexpr F32 CONTEXT_CONE_IN_ALPHA = 0.f;
+constexpr F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
+constexpr F32 CONTEXT_CONE_FADE_TIME = .08f;
namespace LLFloaterEnums
{
@@ -228,7 +228,7 @@ public:
/*virtual*/ void setIsChrome(bool is_chrome);
/*virtual*/ void setRect(const LLRect &rect);
void setIsSingleInstance(bool is_single_instance);
- bool getIsSingleInstance() { return mSingleInstance; }
+ bool getIsSingleInstance() const { return mSingleInstance; }
void initFloater(const Params& p);
@@ -274,17 +274,17 @@ public:
static bool isShown(const LLFloater* floater);
static bool isVisible(const LLFloater* floater);
static bool isMinimized(const LLFloater* floater);
- bool isFirstLook() { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts
+ bool isFirstLook() const { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts
virtual bool isFrontmost();
- bool isDependent() { return !mDependeeHandle.isDead(); }
+ bool isDependent() const { return !mDependeeHandle.isDead(); }
void setCanMinimize(bool can_minimize);
void setCanClose(bool can_close);
void setCanTearOff(bool can_tear_off);
virtual void setCanResize(bool can_resize);
void setCanDrag(bool can_drag);
- bool getCanDrag();
+ bool getCanDrag() const;
void setHost(LLMultiFloater* host);
- bool isResizable() const { return mResizable; }
+ bool isResizable() const { return mResizable; }
void setResizeLimits( S32 min_width, S32 min_height );
void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; }
@@ -347,7 +347,7 @@ public:
virtual void setDocked(bool docked, bool pop_on_undock = true);
virtual void setTornOff(bool torn_off) { mTornOff = torn_off; }
- bool isTornOff() {return mTornOff;}
+ bool isTornOff() const { return mTornOff; }
void setOpenPositioning(LLFloaterEnums::EOpenPositioning pos) {mPositioning = pos;}
@@ -377,6 +377,10 @@ public:
void enableResizeCtrls(bool enable, bool width = true, bool height = true);
bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); }
+
+ void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened
+ bool getAutoFocus() const { return mAutoFocus; }
+
protected:
void applyControlsAndPosition(LLFloater* other);
@@ -401,8 +405,6 @@ protected:
void setExpandedRect(const LLRect& rect) { mExpandedRect = rect; } // size when not minimized
const LLRect& getExpandedRect() const { return mExpandedRect; }
- void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened
- bool getAutoFocus() const { return mAutoFocus; }
LLDragHandle* getDragHandle() const { return mDragHandle; }
void destroy(); // Don't call this directly. You probably want to call closeFloater()
@@ -423,7 +425,6 @@ protected:
private:
void setForeground(bool b); // called only by floaterview
void cleanupHandles(); // remove handles to dead floaters
- void createMinimizeButton();
void buildButtons(const Params& p);
// Images and tooltips are named in the XML, but we want to look them
diff --git a/indra/llui/llfloaterreglistener.h b/indra/llui/llfloaterreglistener.h
index a36072892c..28f6e7c66b 100644
--- a/indra/llui/llfloaterreglistener.h
+++ b/indra/llui/llfloaterreglistener.h
@@ -30,7 +30,6 @@
#define LL_LLFLOATERREGLISTENER_H
#include "lleventapi.h"
-#include <string>
class LLSD;
diff --git a/indra/llui/llflyoutbutton.h b/indra/llui/llflyoutbutton.h
index 7a49501318..73190fc984 100644
--- a/indra/llui/llflyoutbutton.h
+++ b/indra/llui/llflyoutbutton.h
@@ -54,7 +54,7 @@ protected:
LLFlyoutButton(const Params&);
friend class LLUICtrlFactory;
public:
- virtual void draw();
+ void draw() override;
void setToggleState(bool state);
diff --git a/indra/llui/llfocusmgr.h b/indra/llui/llfocusmgr.h
index 1fa0ac137e..89fee5c9f1 100644
--- a/indra/llui/llfocusmgr.h
+++ b/indra/llui/llfocusmgr.h
@@ -97,7 +97,7 @@ public:
LLFocusableElement* getLastKeyboardFocus() const { return mLastKeyboardFocus; }
bool childHasKeyboardFocus( const LLView* parent ) const;
void removeKeyboardFocusWithoutCallback( const LLFocusableElement* focus );
- bool getKeystrokesOnly() { return mKeystrokesOnly; }
+ bool getKeystrokesOnly() const { return mKeystrokesOnly; }
void setKeystrokesOnly(bool keystrokes_only) { mKeystrokesOnly = keystrokes_only; }
F32 getFocusFlashAmt() const;
diff --git a/indra/llui/llfolderview.h b/indra/llui/llfolderview.h
index bcdbdf8c07..368a86ea84 100644
--- a/indra/llui/llfolderview.h
+++ b/indra/llui/llfolderview.h
@@ -124,11 +124,11 @@ public:
void setSelectCallback(const signal_t::slot_type& cb) { mSelectSignal.connect(cb); }
void setReshapeCallback(const signal_t::slot_type& cb) { mReshapeSignal.connect(cb); }
- bool getAllowMultiSelect() { return mAllowMultiSelect; }
- bool getAllowDrag() { return mAllowDrag; }
+ bool getAllowMultiSelect() const { return mAllowMultiSelect; }
+ bool getAllowDrag() const { return mAllowDrag; }
void setSingleFolderMode(bool is_single_mode) { mSingleFolderMode = is_single_mode; }
- bool isSingleFolderMode() { return mSingleFolderMode; }
+ bool isSingleFolderMode() const { return mSingleFolderMode; }
// Close all folders in the view
void closeAllFolders();
@@ -142,7 +142,7 @@ public:
virtual S32 getItemHeight() const;
void arrangeAll() { mArrangeGeneration++; }
- S32 getArrangeGeneration() { return mArrangeGeneration; }
+ S32 getArrangeGeneration() const { return mArrangeGeneration; }
// applies filters to control visibility of items
virtual void filter( LLFolderViewFilter& filter);
@@ -228,27 +228,27 @@ public:
void setShowSelectionContext(bool show) { mShowSelectionContext = show; }
bool getShowSelectionContext();
void setShowSingleSelection(bool show);
- bool getShowSingleSelection() { return mShowSingleSelection; }
- F32 getSelectionFadeElapsedTime() { return mMultiSelectionFadeTimer.getElapsedTimeF32(); }
- bool getUseEllipses() { return mUseEllipses; }
- S32 getSelectedCount() { return (S32)mSelectedItems.size(); }
+ bool getShowSingleSelection() const { return mShowSingleSelection; }
+ F32 getSelectionFadeElapsedTime() const { return mMultiSelectionFadeTimer.getElapsedTimeF32(); }
+ bool getUseEllipses() const { return mUseEllipses; }
+ S32 getSelectedCount() const { return (S32)mSelectedItems.size(); }
- void update(); // needs to be called periodically (e.g. once per frame)
+ void update(); // needs to be called periodically (e.g. once per frame)
- bool needsAutoSelect() { return mNeedsAutoSelect && !mAutoSelectOverride; }
- bool needsAutoRename() { return mNeedsAutoRename; }
+ bool needsAutoSelect() const { return mNeedsAutoSelect && !mAutoSelectOverride; }
+ bool needsAutoRename() const { return mNeedsAutoRename; }
void setNeedsAutoRename(bool val) { mNeedsAutoRename = val; }
void setPinningSelectedItem(bool val) { mPinningSelectedItem = val; }
void setAutoSelectOverride(bool val) { mAutoSelectOverride = val; }
- bool showItemLinkOverlays() { return mShowItemLinkOverlays; }
+ bool showItemLinkOverlays() const { return mShowItemLinkOverlays; }
void setCallbackRegistrar(LLUICtrl::CommitCallbackRegistry::ScopedRegistrar* registrar) { mCallbackRegistrar = registrar; }
void setEnableRegistrar(LLUICtrl::EnableCallbackRegistry::ScopedRegistrar* registrar) { mEnableRegistrar = registrar; }
void setForceArrange(bool force) { mForceArrange = force; }
- LLPanel* getParentPanel() { return mParentPanel.get(); }
+ LLPanel* getParentPanel() const { return mParentPanel.get(); }
// DEBUG only
void dumpSelectionInformation();
@@ -256,7 +256,7 @@ public:
void setShowEmptyMessage(bool show_msg) { mShowEmptyMessage = show_msg; }
- bool useLabelSuffix() { return mUseLabelSuffix; }
+ bool useLabelSuffix() const { return mUseLabelSuffix; }
virtual void updateMenu();
void finishRenamingItem( void );
@@ -392,7 +392,7 @@ public:
virtual ~LLSelectFirstFilteredItem() {}
virtual void doFolder(LLFolderViewFolder* folder);
virtual void doItem(LLFolderViewItem* item);
- bool wasItemSelected() { return mItemSelected || mFolderSelected; }
+ bool wasItemSelected() const { return mItemSelected || mFolderSelected; }
protected:
bool mItemSelected;
bool mFolderSelected;
diff --git a/indra/llui/llfolderviewitem.h b/indra/llui/llfolderviewitem.h
index ffc2efd3a7..b0a4aec49e 100644
--- a/indra/llui/llfolderviewitem.h
+++ b/indra/llui/llfolderviewitem.h
@@ -291,7 +291,7 @@ public:
// Does not need filter update
virtual void refreshSuffix();
- bool isSingleFolderMode() { return mSingleFolderMode; }
+ bool isSingleFolderMode() const { return mSingleFolderMode; }
// LLView functionality
virtual bool handleRightMouseDown( S32 x, S32 y, MASK mask );
@@ -439,9 +439,6 @@ public:
// doesn't delete it.
virtual void extractItem( LLFolderViewItem* item, bool deparent_model = true);
- // This function is called by a child that needs to be resorted.
- void resort(LLFolderViewItem* item);
-
void setAutoOpenCountdown(F32 countdown) { mAutoOpenCountdown = countdown; }
// folders can be opened. This will usually be called by internal
diff --git a/indra/llui/llkeywords.cpp b/indra/llui/llkeywords.cpp
index 7bf43c22c1..2bea8fb4ed 100644
--- a/indra/llui/llkeywords.cpp
+++ b/indra/llui/llkeywords.cpp
@@ -170,7 +170,7 @@ std::string LLKeywords::getAttribute(std::string_view key)
return (it != mAttributes.end()) ? it->second : "";
}
-LLUIColor LLKeywords::getColorGroup(std::string_view key_in)
+LLUIColor LLKeywords::getColorGroup(std::string_view key_in) const
{
std::string color_group = "ScriptText";
if (key_in == "functions")
diff --git a/indra/llui/llkeywords.h b/indra/llui/llkeywords.h
index 328561c92a..5892238593 100644
--- a/indra/llui/llkeywords.h
+++ b/indra/llui/llkeywords.h
@@ -111,8 +111,8 @@ public:
~LLKeywords();
void clearLoaded() { mLoaded = false; }
- LLUIColor getColorGroup(std::string_view key_in);
- bool isLoaded() const { return mLoaded; }
+ LLUIColor getColorGroup(std::string_view key_in) const;
+ bool isLoaded() const { return mLoaded; }
void findSegments(std::vector<LLTextSegmentPtr> *seg_list,
const LLWString& text,
diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp
index 1c59938f90..fe0591ce4b 100644
--- a/indra/llui/lllayoutstack.cpp
+++ b/indra/llui/lllayoutstack.cpp
@@ -36,8 +36,8 @@
#include "lliconctrl.h"
#include "boost/foreach.hpp"
-static const F32 MIN_FRACTIONAL_SIZE = 0.00001f;
-static const F32 MAX_FRACTIONAL_SIZE = 1.f;
+static constexpr F32 MIN_FRACTIONAL_SIZE = 0.00001f;
+static constexpr F32 MAX_FRACTIONAL_SIZE = 1.f;
static LLDefaultChildRegistry::Register<LLLayoutStack> register_layout_stack("layout_stack");
static LLLayoutStack::LayoutStackRegistry::Register<LLLayoutPanel> register_layout_panel("layout_panel");
diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h
index 8459921c60..9e3536aaff 100644
--- a/indra/llui/lllayoutstack.h
+++ b/indra/llui/lllayoutstack.h
@@ -75,9 +75,6 @@ public:
/*virtual*/ bool addChild(LLView* child, S32 tab_group = 0);
/*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true);
-
- static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr output_node = NULL);
-
typedef enum e_animate
{
NO_ANIMATE,
@@ -86,7 +83,7 @@ public:
void addPanel(LLLayoutPanel* panel, EAnimate animate = NO_ANIMATE);
void collapsePanel(LLPanel* panel, bool collapsed = true);
- S32 getNumPanels() { return static_cast<S32>(mPanels.size()); }
+ S32 getNumPanels() const { return static_cast<S32>(mPanels.size()); }
void updateLayout();
@@ -190,7 +187,6 @@ public:
bool isCollapsed() const { return mCollapsed;}
void setOrientation(LLView::EOrientation orientation);
- void storeOriginalDim();
void setIgnoreReshape(bool ignore) { mIgnoreReshape = ignore; }
diff --git a/indra/llui/lllineeditor.h b/indra/llui/lllineeditor.h
index 12fe800acb..7533f76f1d 100644
--- a/indra/llui/lllineeditor.h
+++ b/indra/llui/lllineeditor.h
@@ -306,8 +306,6 @@ public:
S32 calcCursorPos(S32 mouse_x);
bool handleSpecialKey(KEY key, MASK mask);
bool handleSelectionKey(KEY key, MASK mask);
- bool handleControlKey(KEY key, MASK mask);
- S32 handleCommitKey(KEY key, MASK mask);
void updateTextPadding();
// Draw the background image depending on enabled/focused state.
@@ -444,7 +442,7 @@ private:
mText = ed->getText();
}
- void doRollback( LLLineEditor* ed )
+ void doRollback(LLLineEditor* ed) const
{
ed->mCursorPos = mCursorPos;
ed->mScrollHPos = mScrollHPos;
@@ -455,7 +453,7 @@ private:
ed->mPrevText = mText;
}
- std::string getText() { return mText; }
+ std::string getText() const { return mText; }
private:
std::string mText;
diff --git a/indra/llui/llmenubutton.h b/indra/llui/llmenubutton.h
index a77ae7dae7..3f96b28246 100644
--- a/indra/llui/llmenubutton.h
+++ b/indra/llui/llmenubutton.h
@@ -65,8 +65,8 @@ public:
boost::signals2::connection setMouseDownCallback( const mouse_signal_t::slot_type& cb );
- /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleKeyHere(KEY key, MASK mask );
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleKeyHere(KEY key, MASK mask) override;
void hideMenu();
diff --git a/indra/llui/llmenugl.h b/indra/llui/llmenugl.h
index 66f84393fe..ff9456acc6 100644
--- a/indra/llui/llmenugl.h
+++ b/indra/llui/llmenugl.h
@@ -439,8 +439,6 @@ protected:
public:
virtual ~LLMenuGL( void );
- void parseChildXML(LLXMLNodePtr child, LLView* parent);
-
// LLView Functionality
/*virtual*/ bool handleUnicodeCharHere( llwchar uni_char );
/*virtual*/ bool handleHover( S32 x, S32 y, MASK mask );
diff --git a/indra/llui/llmultifloater.cpp b/indra/llui/llmultifloater.cpp
index a7f9b8b2d9..f53e22c349 100644
--- a/indra/llui/llmultifloater.cpp
+++ b/indra/llui/llmultifloater.cpp
@@ -390,7 +390,7 @@ LLFloater* LLMultiFloater::getActiveFloater()
return (LLFloater*)mTabContainer->getCurrentPanel();
}
-S32 LLMultiFloater::getFloaterCount()
+S32 LLMultiFloater::getFloaterCount() const
{
return mTabContainer->getTabCount();
}
diff --git a/indra/llui/llmultifloater.h b/indra/llui/llmultifloater.h
index eb0f917695..e0cd58aa3f 100644
--- a/indra/llui/llmultifloater.h
+++ b/indra/llui/llmultifloater.h
@@ -66,7 +66,7 @@ public:
virtual LLFloater* getActiveFloater();
virtual bool isFloaterFlashing(LLFloater* floaterp);
- virtual S32 getFloaterCount();
+ virtual S32 getFloaterCount() const;
virtual void setFloaterFlashing(LLFloater* floaterp, bool flashing);
virtual bool closeAllFloaters(); //Returns false if the floater could not be closed due to pending confirmation dialogs
diff --git a/indra/llui/llmultislider.h b/indra/llui/llmultislider.h
index b2bfc8bc84..af255bcc8f 100644
--- a/indra/llui/llmultislider.h
+++ b/indra/llui/llmultislider.h
@@ -117,10 +117,10 @@ public:
/*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask) override;
/*virtual*/ void draw() override;
- S32 getMaxNumSliders() { return mMaxNumSliders; }
- S32 getCurNumSliders() { return static_cast<S32>(mValue.size()); }
- F32 getOverlapThreshold() { return mOverlapThreshold; }
- bool canAddSliders() { return mValue.size() < mMaxNumSliders; }
+ S32 getMaxNumSliders() const { return mMaxNumSliders; }
+ S32 getCurNumSliders() const { return static_cast<S32>(mValue.size()); }
+ F32 getOverlapThreshold() const { return mOverlapThreshold; }
+ bool canAddSliders() const { return mValue.size() < mMaxNumSliders; }
protected:
diff --git a/indra/llui/llmultisliderctrl.h b/indra/llui/llmultisliderctrl.h
index dec6cb48b9..2c2bc5e4d9 100644
--- a/indra/llui/llmultisliderctrl.h
+++ b/indra/llui/llmultisliderctrl.h
@@ -124,10 +124,10 @@ public:
F32 getMinValue() const { return mMultiSlider->getMinValue(); }
F32 getMaxValue() const { return mMultiSlider->getMaxValue(); }
- S32 getMaxNumSliders() { return mMultiSlider->getMaxNumSliders(); }
- S32 getCurNumSliders() { return mMultiSlider->getCurNumSliders(); }
- F32 getOverlapThreshold() { return mMultiSlider->getOverlapThreshold(); }
- bool canAddSliders() { return mMultiSlider->canAddSliders(); }
+ S32 getMaxNumSliders() const { return mMultiSlider->getMaxNumSliders(); }
+ S32 getCurNumSliders() const { return mMultiSlider->getCurNumSliders(); }
+ F32 getOverlapThreshold() const { return mMultiSlider->getOverlapThreshold(); }
+ bool canAddSliders() const { return mMultiSlider->canAddSliders(); }
void setLabel(const std::string& label) { if (mLabelBox) mLabelBox->setText(label); }
void setLabelColor(const LLUIColor& c) { mTextEnabledColor = c; }
@@ -147,7 +147,6 @@ public:
static void onEditorCommit(LLUICtrl* ctrl, const LLSD& userdata);
static void onEditorGainFocus(LLFocusableElement* caller, void *userdata);
- static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata);
private:
void updateText();
diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h
index 138f1969d5..3c8e1e85fa 100644
--- a/indra/llui/llnotifications.h
+++ b/indra/llui/llnotifications.h
@@ -247,7 +247,6 @@ public:
LLNotificationForm(const LLSD& sd);
LLNotificationForm(const std::string& name, const Params& p);
- void fromLLSD(const LLSD& sd);
LLSD asLLSD() const;
S32 getNumElements() { return static_cast<S32>(mFormData.size()); }
@@ -266,8 +265,8 @@ public:
bool getIgnored();
void setIgnored(bool ignored);
- EIgnoreType getIgnoreType() { return mIgnore; }
- std::string getIgnoreMessage() { return mIgnoreMsg; }
+ EIgnoreType getIgnoreType()const { return mIgnore; }
+ std::string getIgnoreMessage() const { return mIgnoreMsg; }
private:
LLSD mFormData;
@@ -971,8 +970,6 @@ private:
/*virtual*/ void initSingleton() override;
/*virtual*/ void cleanupSingleton() override;
- void loadPersistentNotifications();
-
bool expirationFilter(LLNotificationPtr pNotification);
bool expirationHandler(const LLSD& payload);
bool uniqueFilter(LLNotificationPtr pNotification);
diff --git a/indra/llui/llprogressbar.h b/indra/llui/llprogressbar.h
index 0d5d32cf21..7245bbf1cf 100644
--- a/indra/llui/llprogressbar.h
+++ b/indra/llui/llprogressbar.h
@@ -48,9 +48,9 @@ public:
LLProgressBar(const Params&);
virtual ~LLProgressBar();
- void setValue(const LLSD& value);
+ void setValue(const LLSD& value) override;
- /*virtual*/ void draw();
+ void draw() override;
private:
F32 mPercentDone;
diff --git a/indra/llui/llresizebar.h b/indra/llui/llresizebar.h
index 4b0f435834..68bf0fd95e 100644
--- a/indra/llui/llresizebar.h
+++ b/indra/llui/llresizebar.h
@@ -61,7 +61,7 @@ public:
void setResizeLimits( S32 min_size, S32 max_size ) { mMinSize = min_size; mMaxSize = max_size; }
void setEnableSnapping(bool enable) { mSnappingEnabled = enable; }
void setAllowDoubleClickSnapping(bool allow) { mAllowDoubleClickSnapping = allow; }
- bool canResize() { return getEnabled() && mMaxSize > mMinSize; }
+ bool canResize() const { return getEnabled() && mMaxSize > mMinSize; }
void setResizeListener(boost::function<void(void*)> listener) {mResizeListener = listener;}
void setImagePanel(LLPanel * panelp);
LLPanel * getImagePanel() const;
diff --git a/indra/llui/llresizehandle.h b/indra/llui/llresizehandle.h
index 9cc4123544..caec33405c 100644
--- a/indra/llui/llresizehandle.h
+++ b/indra/llui/llresizehandle.h
@@ -50,10 +50,10 @@ protected:
LLResizeHandle(const LLResizeHandle::Params&);
friend class LLUICtrlFactory;
public:
- virtual void draw();
- virtual bool handleHover(S32 x, S32 y, MASK mask);
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
+ void draw() override;
+ bool handleHover(S32 x, S32 y, MASK mask) override;
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleMouseUp(S32 x, S32 y, MASK mask) override;
void setResizeLimits( S32 min_width, S32 min_height ) { mMinWidth = min_width; mMinHeight = min_height; }
@@ -71,8 +71,8 @@ private:
const ECorner mCorner;
};
-const S32 RESIZE_HANDLE_HEIGHT = 11;
-const S32 RESIZE_HANDLE_WIDTH = 11;
+constexpr S32 RESIZE_HANDLE_HEIGHT = 11;
+constexpr S32 RESIZE_HANDLE_WIDTH = 11;
#endif // LL_RESIZEHANDLE_H
diff --git a/indra/llui/llrngwriter.h b/indra/llui/llrngwriter.h
index 33ec049a1a..2c39472607 100644
--- a/indra/llui/llrngwriter.h
+++ b/indra/llui/llrngwriter.h
@@ -37,7 +37,7 @@ public:
void writeRNG(const std::string& name, LLXMLNodePtr node, const LLInitParam::BaseBlock& block, const std::string& xml_namespace);
void addDefinition(const std::string& type_name, const LLInitParam::BaseBlock& block);
- /*virtual*/ std::string getCurrentElementName() { return LLStringUtil::null; }
+ std::string getCurrentElementName() override { return LLStringUtil::null; }
LLRNGWriter();
diff --git a/indra/llui/llscrolllistcell.h b/indra/llui/llscrolllistcell.h
index e7ff5c8424..7dded3c0b7 100644
--- a/indra/llui/llscrolllistcell.h
+++ b/indra/llui/llscrolllistcell.h
@@ -105,7 +105,7 @@ public:
virtual const LLSD getAltValue() const;
virtual void setValue(const LLSD& value) { }
virtual void setAltValue(const LLSD& value) { }
- virtual const std::string &getToolTip() const { return mToolTip; }
+ virtual const std::string& getToolTip() const { return mToolTip; }
virtual void setToolTip(const std::string &str) { mToolTip = str; }
virtual bool getVisible() const { return true; }
virtual void setWidth(S32 width) { mWidth = width; }
diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h
index c24784338a..1f04100306 100644
--- a/indra/llui/llscrolllistctrl.h
+++ b/indra/llui/llscrolllistctrl.h
@@ -165,7 +165,6 @@ public:
void deleteAllItems() { clearRows(); }
// Sets an array of column descriptors
- void setColumnHeadings(const LLSD& headings);
void sortByColumnIndex(U32 column, bool ascending);
// LLCtrlListInterface functions
@@ -318,7 +317,7 @@ public:
void setAllowKeyboardMovement(bool b) { mAllowKeyboardMovement = b; }
void setMaxSelectable(U32 max_selected) { mMaxSelectable = max_selected; }
- S32 getMaxSelectable() { return mMaxSelectable; }
+ S32 getMaxSelectable() const { return mMaxSelectable; }
virtual S32 getScrollPos() const;
@@ -334,7 +333,7 @@ public:
// support right-click context menus for avatar/group lists
enum ContextMenuType { MENU_NONE, MENU_AVATAR, MENU_GROUP };
void setContextMenu(const ContextMenuType &menu) { mContextMenuType = menu; }
- ContextMenuType getContextMenuType() { return mContextMenuType; }
+ ContextMenuType getContextMenuType() const { return mContextMenuType; }
// Overridden from LLView
/*virtual*/ void draw();
@@ -362,7 +361,6 @@ public:
virtual void fitContents(S32 max_width, S32 max_height);
virtual LLRect getRequiredRect();
- static bool rowPreceeds(LLScrollListItem *new_row, LLScrollListItem *test_row);
LLRect getItemListRect() { return mItemListRect; }
@@ -384,7 +382,6 @@ public:
* then display all items.
*/
void setPageLines(S32 page_lines );
- void setCollapseEmptyColumns(bool collapse);
LLScrollListItem* hitItem(S32 x,S32 y);
virtual void scrollToShowSelected();
@@ -401,7 +398,7 @@ public:
void setNumDynamicColumns(S32 num) { mNumDynamicWidthColumns = num; }
void updateStaticColumnWidth(LLScrollListColumn* col, S32 new_width);
- S32 getTotalStaticColumnWidth() { return mTotalStaticColumnWidth; }
+ S32 getTotalStaticColumnWidth() const { return mTotalStaticColumnWidth; }
std::string getSortColumnName();
bool getSortAscending() { return mSortColumns.empty() ? true : mSortColumns.back().second; }
diff --git a/indra/llui/llsliderctrl.h b/indra/llui/llsliderctrl.h
index 311377a61f..23ce8fd955 100644
--- a/indra/llui/llsliderctrl.h
+++ b/indra/llui/llsliderctrl.h
@@ -132,7 +132,6 @@ public:
static void onEditorCommit(LLUICtrl* ctrl, const LLSD& userdata);
static void onEditorGainFocus(LLFocusableElement* caller, void *userdata);
- static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata);
protected:
virtual std::string _getSearchText() const
diff --git a/indra/llui/llspinctrl.h b/indra/llui/llspinctrl.h
index 58b38dc630..4ba8c97c63 100644
--- a/indra/llui/llspinctrl.h
+++ b/indra/llui/llspinctrl.h
@@ -94,7 +94,6 @@ public:
void onEditorCommit(const LLSD& data);
static void onEditorGainFocus(LLFocusableElement* caller, void *userdata);
static void onEditorLostFocus(LLFocusableElement* caller, void *userdata);
- static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata);
void onUpBtn(const LLSD& data);
void onDownBtn(const LLSD& data);
diff --git a/indra/llui/llstatbar.h b/indra/llui/llstatbar.h
index c36a138566..bbbf0b3a19 100644
--- a/indra/llui/llstatbar.h
+++ b/indra/llui/llstatbar.h
@@ -67,7 +67,7 @@ public:
void setStat(const std::string& stat_name);
void setRange(F32 bar_min, F32 bar_max);
- void getRange(F32& bar_min, F32& bar_max) { bar_min = mTargetMinBar; bar_max = mTargetMaxBar; }
+ void getRange(F32& bar_min, F32& bar_max) const { bar_min = mTargetMinBar; bar_max = mTargetMaxBar; }
/*virtual*/ LLRect getRequiredRect(); // Return the height of this object, given the set options.
diff --git a/indra/llui/llstatgraph.cpp b/indra/llui/llstatgraph.cpp
index d97051247e..0af717d447 100644
--- a/indra/llui/llstatgraph.cpp
+++ b/indra/llui/llstatgraph.cpp
@@ -36,7 +36,6 @@
#include "llglheaders.h"
#include "lltracerecording.h"
#include "lltracethreadrecorder.h"
-//#include "llviewercontrol.h"
///////////////////////////////////////////////////////////////////////////////////
diff --git a/indra/llui/llstatgraph.h b/indra/llui/llstatgraph.h
index c254821870..6d9e3d1064 100644
--- a/indra/llui/llstatgraph.h
+++ b/indra/llui/llstatgraph.h
@@ -99,9 +99,7 @@ public:
void setMin(const F32 min);
void setMax(const F32 max);
- virtual void draw();
-
- /*virtual*/ void setValue(const LLSD& value);
+ void draw() override;
private:
LLTrace::StatType<LLTrace::CountAccumulator>* mNewStatFloatp;
@@ -133,9 +131,6 @@ private:
};
typedef std::vector<Threshold> threshold_vec_t;
threshold_vec_t mThresholds;
- //S32 mNumThresholds;
- //F32 mThresholds[4];
- //LLColor4 mThresholdColors[4];
};
#endif // LL_LLSTATGRAPH_H
diff --git a/indra/llui/llstatview.h b/indra/llui/llstatview.h
index b5187f886d..a396773057 100644
--- a/indra/llui/llstatview.h
+++ b/indra/llui/llstatview.h
@@ -29,7 +29,6 @@
#include "llstatbar.h"
#include "llcontainerview.h"
-#include <vector>
class LLStatBar;
diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp
index 595ab0bd2b..5e0985c79c 100644
--- a/indra/llui/lltabcontainer.cpp
+++ b/indra/llui/lltabcontainer.cpp
@@ -1370,17 +1370,17 @@ LLPanel* LLTabContainer::getCurrentPanel()
return NULL;
}
-S32 LLTabContainer::getCurrentPanelIndex()
+S32 LLTabContainer::getCurrentPanelIndex() const
{
return mCurrentTabIdx;
}
-S32 LLTabContainer::getTabCount()
+S32 LLTabContainer::getTabCount() const
{
return static_cast<S32>(mTabList.size());
}
-LLPanel* LLTabContainer::getPanelByIndex(S32 index)
+LLPanel* LLTabContainer::getPanelByIndex(S32 index) const
{
if (index >= 0 && index < (S32)mTabList.size())
{
@@ -1389,7 +1389,7 @@ LLPanel* LLTabContainer::getPanelByIndex(S32 index)
return NULL;
}
-S32 LLTabContainer::getIndexForPanel(LLPanel* panel)
+S32 LLTabContainer::getIndexForPanel(LLPanel* panel) const
{
for (S32 index = 0; index < (S32)mTabList.size(); index++)
{
@@ -1401,7 +1401,7 @@ S32 LLTabContainer::getIndexForPanel(LLPanel* panel)
return -1;
}
-S32 LLTabContainer::getPanelIndexByTitle(std::string_view title)
+S32 LLTabContainer::getPanelIndexByTitle(std::string_view title) const
{
for (S32 index = 0 ; index < (S32)mTabList.size(); index++)
{
diff --git a/indra/llui/lltabcontainer.h b/indra/llui/lltabcontainer.h
index 40f272ffa8..4ac7e73d25 100644
--- a/indra/llui/lltabcontainer.h
+++ b/indra/llui/lltabcontainer.h
@@ -182,15 +182,15 @@ public:
void removeTabPanel( LLPanel* child );
void lockTabs(S32 num_tabs = 0);
void unlockTabs();
- S32 getNumLockedTabs() { return mLockedTabCount; }
+ S32 getNumLockedTabs() const { return mLockedTabCount; }
void enableTabButton(S32 which, bool enable);
void deleteAllTabs();
LLPanel* getCurrentPanel();
- S32 getCurrentPanelIndex();
- S32 getTabCount();
- LLPanel* getPanelByIndex(S32 index);
- S32 getIndexForPanel(LLPanel* panel);
- S32 getPanelIndexByTitle(std::string_view title);
+ S32 getCurrentPanelIndex() const;
+ S32 getTabCount() const;
+ LLPanel* getPanelByIndex(S32 index) const;
+ S32 getIndexForPanel(LLPanel* panel) const;
+ S32 getPanelIndexByTitle(std::string_view title) const;
LLPanel* getPanelByName(std::string_view name);
S32 getTotalTabWidth() const;
void setCurrentTabName(const std::string& name);
diff --git a/indra/llui/lltextbase.h b/indra/llui/lltextbase.h
index 76d4e160af..e62b56963d 100644
--- a/indra/llui/lltextbase.h
+++ b/indra/llui/lltextbase.h
@@ -145,7 +145,6 @@ public:
/*virtual*/ void setStyle(LLStyleConstSP style) { mStyle = style; }
/*virtual*/ void setToken( LLKeywordToken* token ) { mToken = token; }
/*virtual*/ LLKeywordToken* getToken() const { return mToken; }
- /*virtual*/ bool getToolTip( std::string& msg ) const;
/*virtual*/ void setToolTip(const std::string& tooltip);
/*virtual*/ void dump() const;
@@ -450,7 +449,7 @@ public:
virtual void setText(const LLStringExplicit &utf8str , const LLStyle::Params& input_params = LLStyle::Params()); // uses default style
/*virtual*/ const std::string& getText() const override;
void setMaxTextLength(S32 length) { mMaxTextByteLength = length; }
- S32 getMaxTextLength() { return mMaxTextByteLength; }
+ S32 getMaxTextLength() const { return mMaxTextByteLength; }
// wide-char versions
void setWText(const LLWString& text);
@@ -489,10 +488,10 @@ public:
LLRect getTextBoundingRect();
LLRect getVisibleDocumentRect() const;
- S32 getVPad() { return mVPad; }
- S32 getHPad() { return mHPad; }
- F32 getLineSpacingMult() { return mLineSpacingMult; }
- S32 getLineSpacingPixels() { return mLineSpacingPixels; } // only for multiline
+ S32 getVPad() const { return mVPad; }
+ S32 getHPad() const { return mHPad; }
+ F32 getLineSpacingMult() const { return mLineSpacingMult; }
+ S32 getLineSpacingPixels() const { return mLineSpacingPixels; } // only for multiline
S32 getDocIndexFromLocalCoord( S32 local_x, S32 local_y, bool round, bool hit_past_end_of_line = true) const;
LLRect getLocalRectFromDocIndex(S32 pos) const;
@@ -502,7 +501,7 @@ public:
bool getReadOnly() const { return mReadOnly; }
void setSkipLinkUnderline(bool skip_link_underline) { mSkipLinkUnderline = skip_link_underline; }
- bool getSkipLinkUnderline() { return mSkipLinkUnderline; }
+ bool getSkipLinkUnderline() const { return mSkipLinkUnderline; }
void setParseURLs(bool parse_urls) { mParseHTML = parse_urls; }
@@ -516,8 +515,8 @@ public:
void endOfLine();
void startOfDoc();
void endOfDoc();
- void changePage( S32 delta );
- void changeLine( S32 delta );
+ void changePage(S32 delta);
+ void changeLine(S32 delta);
bool scrolledToStart();
bool scrolledToEnd();
@@ -675,7 +674,6 @@ protected:
void appendTextImpl(const std::string &new_text, const LLStyle::Params& input_params = LLStyle::Params());
void appendAndHighlightTextImpl(const std::string &new_text, S32 highlight_part, const LLStyle::Params& style_params, bool underline_on_hover_only = false);
- S32 normalizeUri(std::string& uri);
protected:
// virtual
diff --git a/indra/llui/lltextbox.h b/indra/llui/lltextbox.h
index 500dc8669f..507d8f3ee6 100644
--- a/indra/llui/lltextbox.h
+++ b/indra/llui/lltextbox.h
@@ -46,39 +46,39 @@ protected:
friend class LLUICtrlFactory;
public:
- virtual ~LLTextBox();
+ ~LLTextBox() override;
- /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleMouseUp(S32 x, S32 y, MASK mask) override;
+ bool handleHover(S32 x, S32 y, MASK mask) override;
- /*virtual*/ void setEnabled(bool enabled);
+ void setEnabled(bool enabled) override;
- /*virtual*/ void setText( const LLStringExplicit& text, const LLStyle::Params& input_params = LLStyle::Params() );
+ void setText(const LLStringExplicit& text, const LLStyle::Params& input_params = LLStyle::Params()) override;
- void setRightAlign() { mHAlign = LLFontGL::RIGHT; }
- void setHAlign( LLFontGL::HAlign align ) { mHAlign = align; }
- void setClickedCallback( boost::function<void (void*)> cb, void* userdata = NULL );
+ void setRightAlign() { mHAlign = LLFontGL::RIGHT; }
+ void setHAlign(LLFontGL::HAlign align) { mHAlign = align; }
+ void setClickedCallback(boost::function<void(void*)> cb, void* userdata = NULL);
- void reshapeToFitText(bool called_from_parent = false);
+ void reshapeToFitText(bool called_from_parent = false);
- S32 getTextPixelWidth();
- S32 getTextPixelHeight();
+ S32 getTextPixelWidth();
+ S32 getTextPixelHeight();
- /*virtual*/ LLSD getValue() const;
- /*virtual*/ bool setTextArg( const std::string& key, const LLStringExplicit& text );
+ LLSD getValue() const override;
+ bool setTextArg(const std::string& key, const LLStringExplicit& text) override;
- void setShowCursorHand(bool show_cursor) { mShowCursorHand = show_cursor; }
+ void setShowCursorHand(bool show_cursor) { mShowCursorHand = show_cursor; }
protected:
- void onUrlLabelUpdated(const std::string &url, const std::string &label);
+ void onUrlLabelUpdated(const std::string& url, const std::string& label);
LLUIString mText;
callback_t mClickedCallback;
bool mShowCursorHand;
protected:
- virtual std::string _getSearchText() const
+ virtual std::string _getSearchText() const override
{
return LLTextBase::_getSearchText() + mText.getString();
}
diff --git a/indra/llui/lltexteditor.h b/indra/llui/lltexteditor.h
index 5eb7b76259..95ffb41380 100644
--- a/indra/llui/lltexteditor.h
+++ b/indra/llui/lltexteditor.h
@@ -202,7 +202,6 @@ public:
const LLUUID& getSourceID() const { return mSourceID; }
const LLTextSegmentPtr getPreviousSegment() const;
- const LLTextSegmentPtr getLastSegment() const;
void getSelectedSegments(segment_vec_t& segments) const;
void setShowContextMenu(bool show) { mShowContextMenu = show; }
@@ -218,8 +217,6 @@ protected:
void showContextMenu(S32 x, S32 y);
void drawPreeditMarker();
- void assignEmbedded(const std::string &s);
-
void removeCharOrTab();
void indentSelectedLines( S32 spaces );
@@ -239,7 +236,6 @@ protected:
void autoIndent();
- void findEmbeddedItemSegments(S32 start, S32 end);
void getSegmentsInRange(segment_vec_t& segments, S32 start, S32 end, bool include_partial) const;
virtual llwchar pasteEmbeddedItem(llwchar ext_char) { return ext_char; }
@@ -306,7 +302,7 @@ private:
// Methods
//
void pasteHelper(bool is_primary);
- void cleanStringForPaste(LLWString & clean_string);
+ void cleanStringForPaste(LLWString& clean_string);
void pasteTextWithLinebreaks(LLWString & clean_string);
void onKeyStroke();
diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h
index c57c979525..5556406fbd 100644
--- a/indra/llui/lltoolbar.h
+++ b/indra/llui/lltoolbar.h
@@ -68,7 +68,7 @@ public:
void reshape(S32 width, S32 height, bool called_from_parent = true);
void setEnabled(bool enabled);
void setCommandId(const LLCommandId& id) { mId = id; }
- LLCommandId getCommandId() { return mId; }
+ LLCommandId getCommandId() const { return mId; }
void setStartDragCallback(tool_startdrag_callback_t cb) { mStartDragItemCallback = cb; }
void setHandleDragCallback(tool_handledrag_callback_t cb) { mHandleDragItemCallback = cb; }
@@ -256,7 +256,7 @@ public:
// Methods used in loading and saving toolbar settings
void setButtonType(LLToolBarEnums::ButtonType button_type);
- LLToolBarEnums::ButtonType getButtonType() { return mButtonType; }
+ LLToolBarEnums::ButtonType getButtonType() const { return mButtonType; }
command_id_list_t& getCommandsList() { return mButtonCommands; }
void clearCommandsList();
diff --git a/indra/llui/lltooltip.cpp b/indra/llui/lltooltip.cpp
index 86525c2f7e..74f03618cf 100644
--- a/indra/llui/lltooltip.cpp
+++ b/indra/llui/lltooltip.cpp
@@ -390,22 +390,22 @@ void LLToolTip::draw()
}
}
-bool LLToolTip::isFading()
+bool LLToolTip::isFading() const
{
return mFadeTimer.getStarted();
}
-F32 LLToolTip::getVisibleTime()
+F32 LLToolTip::getVisibleTime() const
{
return mVisibleTimer.getStarted() ? mVisibleTimer.getElapsedTimeF32() : 0.f;
}
-bool LLToolTip::hasClickCallback()
+bool LLToolTip::hasClickCallback() const
{
return mHasClickCallback;
}
-void LLToolTip::getToolTipMessage(std::string & message)
+void LLToolTip::getToolTipMessage(std::string& message) const
{
if (mTextBox)
{
diff --git a/indra/llui/lltooltip.h b/indra/llui/lltooltip.h
index 8515504e3b..760acddd6f 100644
--- a/indra/llui/lltooltip.h
+++ b/indra/llui/lltooltip.h
@@ -44,15 +44,15 @@ public:
Params();
};
LLToolTipView(const LLToolTipView::Params&);
- /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMiddleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleScrollWheel( S32 x, S32 y, S32 clicks );
+ bool handleHover(S32 x, S32 y, MASK mask) override;
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleMiddleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleRightMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleScrollWheel( S32 x, S32 y, S32 clicks ) override;
void drawStickyRect();
- /*virtual*/ void draw();
+ void draw() override;
};
class LLToolTip : public LLPanel
@@ -98,20 +98,20 @@ public:
Params();
};
- /*virtual*/ void draw();
- /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
- /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask);
- /*virtual*/ void setVisible(bool visible);
+ void draw() override;
+ bool handleHover(S32 x, S32 y, MASK mask) override;
+ void onMouseLeave(S32 x, S32 y, MASK mask) override;
+ void setVisible(bool visible) override;
- bool isFading();
- F32 getVisibleTime();
- bool hasClickCallback();
+ bool isFading() const;
+ F32 getVisibleTime() const;
+ bool hasClickCallback() const;
LLToolTip(const Params& p);
virtual void initFromParams(const LLToolTip::Params& params);
- void getToolTipMessage(std::string & message);
- bool isTooltipPastable() { return mIsTooltipPastable; }
+ void getToolTipMessage(std::string & message) const;
+ bool isTooltipPastable() const { return mIsTooltipPastable; }
protected:
void updateTextBox();
diff --git a/indra/llui/llui.h b/indra/llui/llui.h
index 9890d3f7ef..b2dcb6dc88 100644
--- a/indra/llui/llui.h
+++ b/indra/llui/llui.h
@@ -154,7 +154,7 @@ public:
sanitizeRange();
}
- S32 clamp(S32 input)
+ S32 clamp(S32 input) const
{
if (input < mMin) return mMin;
if (input > mMax) return mMax;
@@ -168,8 +168,8 @@ public:
sanitizeRange();
}
- S32 getMin() { return mMin; }
- S32 getMax() { return mMax; }
+ S32 getMin() const { return mMin; }
+ S32 getMax() const { return mMax; }
bool operator==(const RangeS32& other) const
{
@@ -223,7 +223,7 @@ public:
mValue = clamp(value);
}
- S32 get()
+ S32 get() const
{
return mValue;
}
@@ -253,7 +253,7 @@ public:
static std::string getLanguage(); // static for lldateutil_test compatibility
//helper functions (should probably move free standing rendering helper functions here)
- LLView* getRootView() { return mRootView; }
+ LLView* getRootView() const { return mRootView; }
void setRootView(LLView* view) { mRootView = view; }
/**
* Walk the LLView tree to resolve a path
@@ -296,7 +296,7 @@ public:
LLControlGroup& getControlControlGroup (std::string_view controlname);
F32 getMouseIdleTime() { return mMouseIdleTimer.getElapsedTimeF32(); }
void resetMouseIdleTimer() { mMouseIdleTimer.reset(); }
- LLWindow* getWindow() { return mWindow; }
+ LLWindow* getWindow() const { return mWindow; }
void addPopup(LLView*);
void removePopup(LLView*);
diff --git a/indra/llui/lluiconstants.h b/indra/llui/lluiconstants.h
index 5fdfd37c6e..a317c66008 100644
--- a/indra/llui/lluiconstants.h
+++ b/indra/llui/lluiconstants.h
@@ -28,23 +28,23 @@
#define LL_LLUICONSTANTS_H
// spacing for small font lines of text, like LLTextBoxes
-const S32 LINE = 16;
+constexpr S32 LINE = 16;
// spacing for larger lines of text
-const S32 LINE_BIG = 24;
+constexpr S32 LINE_BIG = 24;
// default vertical padding
-const S32 VPAD = 4;
+constexpr S32 VPAD = 4;
// default horizontal padding
-const S32 HPAD = 4;
+constexpr S32 HPAD = 4;
// Account History, how far to look into past
-const S32 SUMMARY_INTERVAL = 7; // one week
-const S32 SUMMARY_MAX = 8; //
-const S32 DETAILS_INTERVAL = 1; // one day
-const S32 DETAILS_MAX = 30; // one month
-const S32 TRANSACTIONS_INTERVAL = 1;// one day
-const S32 TRANSACTIONS_MAX = 30; // one month
+constexpr S32 SUMMARY_INTERVAL = 7; // one week
+constexpr S32 SUMMARY_MAX = 8; //
+constexpr S32 DETAILS_INTERVAL = 1; // one day
+constexpr S32 DETAILS_MAX = 30; // one month
+constexpr S32 TRANSACTIONS_INTERVAL = 1;// one day
+constexpr S32 TRANSACTIONS_MAX = 30; // one month
#endif
diff --git a/indra/llui/lluictrl.h b/indra/llui/lluictrl.h
index 8cd9950917..bcaf479b0f 100644
--- a/indra/llui/lluictrl.h
+++ b/indra/llui/lluictrl.h
@@ -39,9 +39,9 @@
#include "llviewmodel.h" // *TODO move dependency to .cpp file
#include "llsearchablecontrol.h"
-const bool TAKE_FOCUS_YES = true;
-const bool TAKE_FOCUS_NO = false;
-const S32 DROP_SHADOW_FLOATER = 5;
+constexpr bool TAKE_FOCUS_YES = true;
+constexpr bool TAKE_FOCUS_NO = false;
+constexpr S32 DROP_SHADOW_FLOATER = 5;
class LLUICtrl
: public LLView, public boost::signals2::trackable
diff --git a/indra/llui/lluictrlfactory.h b/indra/llui/lluictrlfactory.h
index 75e7e396bc..91221dc7f3 100644
--- a/indra/llui/lluictrlfactory.h
+++ b/indra/llui/lluictrlfactory.h
@@ -184,7 +184,7 @@ fail:
template<class T>
static T* getDefaultWidget(std::string_view name)
{
- typename T::Params widget_params;
+ typename T::Params widget_params{};
widget_params.name = std::string(name);
return create<T>(widget_params);
}
diff --git a/indra/llui/llundo.h b/indra/llui/llundo.h
index dc40702be0..990745e530 100644
--- a/indra/llui/llundo.h
+++ b/indra/llui/llundo.h
@@ -42,7 +42,7 @@ public:
LLUndoAction(): mClusterID(0) {};
virtual ~LLUndoAction(){};
private:
- S32 mClusterID;
+ S32 mClusterID;
};
LLUndoBuffer( LLUndoAction (*create_func()), S32 initial_count );
@@ -51,8 +51,8 @@ public:
LLUndoAction *getNextAction(bool setClusterBegin = true);
bool undoAction();
bool redoAction();
- bool canUndo() { return (mNextAction != mFirstAction); }
- bool canRedo() { return (mNextAction != mLastAction); }
+ bool canUndo() const { return (mNextAction != mFirstAction); }
+ bool canRedo() const { return (mNextAction != mLastAction); }
void flushActions();
diff --git a/indra/llui/llurlaction.h b/indra/llui/llurlaction.h
index 0f54b66299..ac9741a7ad 100644
--- a/indra/llui/llurlaction.h
+++ b/indra/llui/llurlaction.h
@@ -45,8 +45,6 @@
class LLUrlAction
{
public:
- LLUrlAction();
-
/// load a Url in the user's preferred web browser
static void openURL(std::string url);
diff --git a/indra/llui/llurlmatch.h b/indra/llui/llurlmatch.h
index ba822fbda6..887796bb37 100644
--- a/indra/llui/llurlmatch.h
+++ b/indra/llui/llurlmatch.h
@@ -31,7 +31,6 @@
//#include "linden_common.h"
#include <string>
-#include <vector>
#include "llstyle.h"
///
diff --git a/indra/llui/llurlregistry.h b/indra/llui/llurlregistry.h
index 64cfec3960..c22af0dbc4 100644
--- a/indra/llui/llurlregistry.h
+++ b/indra/llui/llurlregistry.h
@@ -34,7 +34,6 @@
#include "llstring.h"
#include <string>
-#include <vector>
class LLKeyBindingToStringHandler;
diff --git a/indra/llui/llview.h b/indra/llui/llview.h
index 710ec3d05e..97212a9d2d 100644
--- a/indra/llui/llview.h
+++ b/indra/llui/llview.h
@@ -54,17 +54,17 @@
class LLSD;
-const U32 FOLLOWS_NONE = 0x00;
-const U32 FOLLOWS_LEFT = 0x01;
-const U32 FOLLOWS_RIGHT = 0x02;
-const U32 FOLLOWS_TOP = 0x10;
-const U32 FOLLOWS_BOTTOM = 0x20;
-const U32 FOLLOWS_ALL = 0x33;
+constexpr U32 FOLLOWS_NONE = 0x00;
+constexpr U32 FOLLOWS_LEFT = 0x01;
+constexpr U32 FOLLOWS_RIGHT = 0x02;
+constexpr U32 FOLLOWS_TOP = 0x10;
+constexpr U32 FOLLOWS_BOTTOM = 0x20;
+constexpr U32 FOLLOWS_ALL = 0x33;
-const bool MOUSE_OPAQUE = true;
-const bool NOT_MOUSE_OPAQUE = false;
+constexpr bool MOUSE_OPAQUE = true;
+constexpr bool NOT_MOUSE_OPAQUE = false;
-const U32 GL_NAME_UI_RESERVED = 2;
+constexpr U32 GL_NAME_UI_RESERVED = 2;
// maintains render state during traversal of UI tree
@@ -241,7 +241,7 @@ public:
void setUseBoundingRect( bool use_bounding_rect );
bool getUseBoundingRect() const;
- ECursorType getHoverCursor() { return mHoverCursor; }
+ ECursorType getHoverCursor() const { return mHoverCursor; }
static F32 getTooltipTimeout();
virtual const std::string getToolTip() const;
@@ -265,7 +265,7 @@ public:
void setDefaultTabGroup(S32 d) { mDefaultTabGroup = d; }
S32 getDefaultTabGroup() const { return mDefaultTabGroup; }
- S32 getLastTabGroup() { return mLastTabGroup; }
+ S32 getLastTabGroup() const { return mLastTabGroup; }
bool isInVisibleChain() const;
bool isInEnabledChain() const;
diff --git a/indra/llui/llviewborder.h b/indra/llui/llviewborder.h
index 1f118a0d20..a4bb748b77 100644
--- a/indra/llui/llviewborder.h
+++ b/indra/llui/llviewborder.h
@@ -92,7 +92,6 @@ public:
private:
void drawOnePixelLines();
void drawTwoPixelLines();
- void drawTextures();
EBevel mBevel;
EStyle mStyle;
diff --git a/indra/llui/llviewereventrecorder.h b/indra/llui/llviewereventrecorder.h
index 9e752e8090..5636c068d8 100644
--- a/indra/llui/llviewereventrecorder.h
+++ b/indra/llui/llviewereventrecorder.h
@@ -61,7 +61,7 @@ public:
std::string get_xui();
void update_xui(std::string xui);
- bool getLoggingStatus(){return logEvents;};
+ bool getLoggingStatus() const { return logEvents; }
void setEventLoggingOn();
void setEventLoggingOff();
diff --git a/indra/llui/llvirtualtrackball.h b/indra/llui/llvirtualtrackball.h
index 61a78b2398..fbfda04585 100644
--- a/indra/llui/llvirtualtrackball.h
+++ b/indra/llui/llvirtualtrackball.h
@@ -78,20 +78,20 @@ public:
};
- virtual ~LLVirtualTrackball();
- /*virtual*/ bool postBuild();
+ ~LLVirtualTrackball() override;
+ bool postBuild() override;
- virtual bool handleHover(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleKeyHere(KEY key, MASK mask);
+ bool handleHover(S32 x, S32 y, MASK mask) override;
+ bool handleMouseUp(S32 x, S32 y, MASK mask) override;
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleRightMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleKeyHere(KEY key, MASK mask) override;
- virtual void draw();
+ void draw() override;
- virtual void setValue(const LLSD& value);
- void setValue(F32 x, F32 y, F32 z, F32 w);
- virtual LLSD getValue() const;
+ void setValue(const LLSD& value) override;
+ void setValue(F32 x, F32 y, F32 z, F32 w);
+ LLSD getValue() const override;
void setRotation(const LLQuaternion &value);
LLQuaternion getRotation() const;
@@ -102,7 +102,6 @@ public:
protected:
friend class LLUICtrlFactory;
LLVirtualTrackball(const Params&);
- void onEditChange();
protected:
LLTextBox* mNLabel;
diff --git a/indra/llui/llwindowshade.h b/indra/llui/llwindowshade.h
index da29188943..ee230cd2f6 100644
--- a/indra/llui/llwindowshade.h
+++ b/indra/llui/llwindowshade.h
@@ -49,7 +49,7 @@ public:
};
void show(LLNotificationPtr);
- /*virtual*/ void draw();
+ void draw() override;
void hide();
bool isShown() const;
diff --git a/indra/llui/llxyvector.h b/indra/llui/llxyvector.h
index bc41213c13..646771f387 100644
--- a/indra/llui/llxyvector.h
+++ b/indra/llui/llxyvector.h
@@ -65,18 +65,18 @@ public:
};
- virtual ~LLXYVector();
- /*virtual*/ bool postBuild();
+ ~LLXYVector() override;
+ bool postBuild() override;
- virtual bool handleHover(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
+ bool handleHover(S32 x, S32 y, MASK mask) override;
+ bool handleMouseUp(S32 x, S32 y, MASK mask) override;
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
- virtual void draw();
+ void draw() override;
- virtual void setValue(const LLSD& value);
- void setValue(F32 x, F32 y);
- virtual LLSD getValue() const;
+ void setValue(const LLSD& value) override;
+ void setValue(F32 x, F32 y);
+ LLSD getValue() const override;
protected:
friend class LLUICtrlFactory;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl b/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl
index a63b8d7c2b..774ccb6baf 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl
@@ -117,27 +117,34 @@ uniform float exposure;
uniform float tonemap_mix;
uniform int tonemap_type;
+
vec3 toneMap(vec3 color)
{
#ifndef NO_POST
- float exp_scale = texture(exposureMap, vec2(0.5,0.5)).r;
-
- color *= exposure * exp_scale;
+ vec3 linear_input_color = color;
- vec3 clamped_color = clamp(color.rgb, vec3(0.0), vec3(1.0));
+ float exp_scale = texture(exposureMap, vec2(0.5,0.5)).r;
+ float final_exposure = exposure * exp_scale;
+ vec3 exposed_color = color * final_exposure;
+ vec3 tonemapped_color = exposed_color;
switch(tonemap_type)
{
case 0:
- color = PBRNeutralToneMapping(color);
+ tonemapped_color = PBRNeutralToneMapping(exposed_color);
break;
case 1:
- color = toneMapACES_Hill(color);
+ tonemapped_color = toneMapACES_Hill(exposed_color);
break;
}
- // mix tonemapped and linear here to provide adjustment
- color = mix(clamped_color, color, tonemap_mix);
+ vec3 exposed_linear_input = linear_input_color * final_exposure;
+ color = mix(exposed_linear_input, tonemapped_color, tonemap_mix);
+
+ color = clamp(color, 0.0, 1.0);
+#else
+ color *= exposure * texture(exposureMap, vec2(0.5,0.5)).r;
+ color = clamp(color, 0.0, 1.0);
#endif
return color;
@@ -147,20 +154,24 @@ vec3 toneMap(vec3 color)
vec3 toneMapNoExposure(vec3 color)
{
#ifndef NO_POST
- vec3 clamped_color = clamp(color.rgb, vec3(0.0), vec3(1.0));
+ vec3 linear_input_color = color;
+ vec3 tonemapped_color = color;
switch(tonemap_type)
{
case 0:
- color = PBRNeutralToneMapping(color);
+ tonemapped_color = PBRNeutralToneMapping(color);
break;
case 1:
- color = toneMapACES_Hill(color);
+ tonemapped_color = toneMapACES_Hill(color);
break;
}
- // mix tonemapped and linear here to provide adjustment
- color = mix(clamped_color, color, tonemap_mix);
+ color = mix(linear_input_color, tonemapped_color, tonemap_mix);
+
+ color = clamp(color, 0.0, 1.0);
+#else
+ color = clamp(color, 0.0, 1.0);
#endif
return color;
diff --git a/indra/newview/llfloaterenvironmentadjust.cpp b/indra/newview/llfloaterenvironmentadjust.cpp
index 35f8340997..58616995d3 100644
--- a/indra/newview/llfloaterenvironmentadjust.cpp
+++ b/indra/newview/llfloaterenvironmentadjust.cpp
@@ -455,9 +455,29 @@ void LLFloaterEnvironmentAdjust::onMoonAzimElevChanged()
void LLFloaterEnvironmentAdjust::onCloudMapChanged()
{
if (!mLiveSky)
+ {
return;
- mLiveSky->setCloudNoiseTextureId(getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->getValue().asUUID());
- mLiveSky->update();
+ }
+
+ LLTextureCtrl* picker_ctrl = getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP);
+
+ LLUUID new_texture_id = picker_ctrl->getValue().asUUID();
+
+ LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL);
+
+ LLSettingsSky::ptr_t sky_to_set = mLiveSky->buildClone();
+ if (!sky_to_set)
+ {
+ return;
+ }
+
+ sky_to_set->setCloudNoiseTextureId(new_texture_id);
+
+ LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, sky_to_set);
+
+ LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT, true);
+
+ picker_ctrl->setValue(new_texture_id);
}
void LLFloaterEnvironmentAdjust::onWaterMapChanged()
diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp
index 30ed723db6..a798ba31ee 100755
--- a/indra/newview/llfloaterworldmap.cpp
+++ b/indra/newview/llfloaterworldmap.cpp
@@ -486,8 +486,11 @@ void LLFloaterWorldMap::onOpen(const LLSD& key)
const LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
LLInventoryModelBackgroundFetch::instance().start(landmark_folder_id);
- mLocationEditor->setFocus( true);
- gFocusMgr.triggerFocusFlash();
+ if (hasFocus())
+ {
+ mLocationEditor->setFocus( true);
+ gFocusMgr.triggerFocusFlash();
+ }
buildAvatarIDList();
buildLandmarkIDLists();
diff --git a/indra/newview/llimprocessing.cpp b/indra/newview/llimprocessing.cpp
index 4e8bcc4f7a..4c02511268 100644
--- a/indra/newview/llimprocessing.cpp
+++ b/indra/newview/llimprocessing.cpp
@@ -422,6 +422,7 @@ void LLIMProcessing::processNewMessage(LLUUID from_id,
U8 *binary_bucket,
S32 binary_bucket_size,
LLHost &sender,
+ LLSD metadata,
LLUUID aux_id)
{
LLChat chat;
@@ -451,6 +452,28 @@ void LLIMProcessing::processNewMessage(LLUUID from_id,
bool is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT &&
LLMuteList::isLinden(name);
+ /***
+ * The simulator may have flagged this sender as a bot, if the viewer would like to display
+ * the chat text in a different color or font, the below code is how the viewer can
+ * tell if the sender is a bot.
+ *-----------------------------------------------------
+ bool is_bot = false;
+ if (metadata.has("sender"))
+ { // The server has identified this sender as a bot.
+ is_bot = metadata["sender"]["bot"].asBoolean();
+ }
+ *-----------------------------------------------------
+ */
+
+ std::string notice_name;
+ LLSD notice_args;
+ if (metadata.has("notice"))
+ { // The server has injected a notice into the IM conversation.
+ // These will be things like bot notifications, etc.
+ notice_name = metadata["notice"]["id"].asString();
+ notice_args = metadata["notice"]["data"];
+ }
+
chat.mMuted = is_muted;
chat.mFromID = from_id;
chat.mFromName = name;
@@ -544,7 +567,7 @@ void LLIMProcessing::processNewMessage(LLUUID from_id,
}
else
{
- // standard message, not from system
+ // standard message, server may have injected a notice into the conversation.
std::string saved;
if (offline == IM_OFFLINE)
{
@@ -579,8 +602,17 @@ void LLIMProcessing::processNewMessage(LLUUID from_id,
region_message = true;
}
}
- gIMMgr->addMessage(
- session_id,
+
+ std::string real_name;
+
+ if (!notice_name.empty())
+ { // The simulator has injected some sort of notice into the conversation.
+ // findString will only replace the contents of buffer if the notice_id is found.
+ LLTrans::findString(buffer, notice_name, notice_args);
+ real_name = SYSTEM_FROM;
+ }
+
+ gIMMgr->addMessage(session_id,
from_id,
name,
buffer,
@@ -591,7 +623,9 @@ void LLIMProcessing::processNewMessage(LLUUID from_id,
region_id,
position,
region_message,
- timestamp);
+ timestamp,
+ LLUUID::null,
+ real_name);
}
else
{
@@ -1619,6 +1653,12 @@ void LLIMProcessing::requestOfflineMessagesCoro(std::string url)
from_group = message_data["from_group"].asString() == "Y";
}
+ LLSD metadata;
+ if (message_data.has("metadata"))
+ {
+ metadata = message_data["metadata"];
+ }
+
EInstantMessage dialog = static_cast<EInstantMessage>(message_data["dialog"].asInteger());
LLUUID session_id = message_data["transaction-id"].asUUID();
if (session_id.isNull() && dialog == IM_FROM_TASK)
@@ -1646,6 +1686,7 @@ void LLIMProcessing::requestOfflineMessagesCoro(std::string url)
local_bin_bucket.data(),
S32(local_bin_bucket.size()),
local_sender,
+ metadata,
message_data["asset_id"].asUUID());
});
diff --git a/indra/newview/llimprocessing.h b/indra/newview/llimprocessing.h
index 030d28b198..66ffc59ae0 100644
--- a/indra/newview/llimprocessing.h
+++ b/indra/newview/llimprocessing.h
@@ -48,6 +48,7 @@ public:
U8 *binary_bucket,
S32 binary_bucket_size,
LLHost &sender,
+ LLSD metadata,
LLUUID aux_id = LLUUID::null);
// Either receives list of offline messages from 'ReadOfflineMsgs' capability
diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp
index 11b348fdc1..2d34d69fe0 100644
--- a/indra/newview/llimview.cpp
+++ b/indra/newview/llimview.cpp
@@ -3144,9 +3144,16 @@ void LLIMMgr::addMessage(
const LLUUID& region_id,
const LLVector3& position,
bool is_region_msg,
- U32 timestamp) // May be zero
+ U32 timestamp, // May be zero
+ LLUUID display_id,
+ std::string_view display_name)
{
LLUUID other_participant_id = target_id;
+ std::string message_display_name = (display_name.empty()) ? from : std::string(display_name);
+ if (display_id.isNull() && (display_name.empty()))
+ {
+ display_id = other_participant_id;
+ }
LLUUID new_session_id = session_id;
if (new_session_id.isNull())
@@ -3242,7 +3249,7 @@ void LLIMMgr::addMessage(
}
//Play sound for new conversations
- if (!skip_message & !gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundNewConversation")))
+ if (!skip_message && !gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundNewConversation")))
{
make_ui_sound("UISndNewIncomingIMSession");
}
@@ -3256,7 +3263,7 @@ void LLIMMgr::addMessage(
if (!LLMuteList::getInstance()->isMuted(other_participant_id, LLMute::flagTextChat) && !skip_message)
{
- LLIMModel::instance().addMessage(new_session_id, from, other_participant_id, msg, true, is_region_msg, timestamp);
+ LLIMModel::instance().addMessage(new_session_id, message_display_name, display_id, msg, true, is_region_msg, timestamp);
}
// Open conversation floater if offline messages are present
diff --git a/indra/newview/llimview.h b/indra/newview/llimview.h
index 61776860e3..23f90ca795 100644
--- a/indra/newview/llimview.h
+++ b/indra/newview/llimview.h
@@ -368,7 +368,9 @@ public:
const LLUUID& region_id = LLUUID::null,
const LLVector3& position = LLVector3::zero,
bool is_region_msg = false,
- U32 timestamp = 0);
+ U32 timestamp = 0,
+ LLUUID display_id = LLUUID::null,
+ std::string_view display_name = "");
void addSystemMessage(const LLUUID& session_id, const std::string& message_name, const LLSD& args);
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index 650350a452..643387a7d2 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -3640,7 +3640,7 @@ void LLPanelFace::onCommitRepeatsPerMeter()
bool identical_scale_t = false;
LLSelectedTE::getObjectScaleS(obj_scale_s, identical_scale_s);
- LLSelectedTE::getObjectScaleS(obj_scale_t, identical_scale_t);
+ LLSelectedTE::getObjectScaleT(obj_scale_t, identical_scale_t);
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
@@ -5147,6 +5147,7 @@ void LLPanelFace::LLSelectedTEMaterial::getMaxSpecularRepeats(F32& repeats, bool
LLMaterial* mat = object->getTE(face)->getMaterialParams().get();
U32 s_axis = VX;
U32 t_axis = VY;
+ LLPrimitive::getTESTAxes(face, &s_axis, &t_axis);
F32 repeats_s = 1.0f;
F32 repeats_t = 1.0f;
if (mat)
@@ -5171,6 +5172,7 @@ void LLPanelFace::LLSelectedTEMaterial::getMaxNormalRepeats(F32& repeats, bool&
LLMaterial* mat = object->getTE(face)->getMaterialParams().get();
U32 s_axis = VX;
U32 t_axis = VY;
+ LLPrimitive::getTESTAxes(face, &s_axis, &t_axis);
F32 repeats_s = 1.0f;
F32 repeats_t = 1.0f;
if (mat)
diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp
index b00b9d1ad1..b1c8b5f36a 100644
--- a/indra/newview/llpanelprimmediacontrols.cpp
+++ b/indra/newview/llpanelprimmediacontrols.cpp
@@ -777,7 +777,7 @@ void LLPanelPrimMediaControls::draw()
else if(mFadeTimer.getStarted())
{
F32 time = mFadeTimer.getElapsedTimeF32();
- alpha *= llmax(lerp(1.0, 0.0, time / mControlFadeTime), 0.0f);
+ alpha *= llmax(lerp(1.f, 0.f, time / mControlFadeTime), 0.0f);
if(time >= mControlFadeTime)
{
diff --git a/indra/newview/llpanelprofileclassifieds.h b/indra/newview/llpanelprofileclassifieds.h
index 9f0b27139a..1c58fa6cfa 100644
--- a/indra/newview/llpanelprofileclassifieds.h
+++ b/indra/newview/llpanelprofileclassifieds.h
@@ -157,17 +157,17 @@ public:
void setParcelId(const LLUUID& id) { mParcelId = id; }
- LLUUID getParcelId() { return mParcelId; }
+ LLUUID getParcelId() const { return mParcelId; }
void setSimName(const std::string& sim_name) { mSimName = sim_name; }
- std::string getSimName() { return mSimName; }
+ std::string getSimName() const { return mSimName; }
void setFromSearch(bool val) { mFromSearch = val; }
- bool fromSearch() { return mFromSearch; }
+ bool fromSearch() const { return mFromSearch; }
- bool getInfoLoaded() { return mInfoLoaded; }
+ bool getInfoLoaded() const { return mInfoLoaded; }
void setInfoLoaded(bool loaded) { mInfoLoaded = loaded; }
@@ -175,9 +175,9 @@ public:
void resetDirty() override;
- bool isNew() { return mIsNew; }
+ bool isNew() const { return mIsNew; }
- bool isNewWithErrors() { return mIsNewWithErrors; }
+ bool isNewWithErrors() const { return mIsNewWithErrors; }
bool canClose();
@@ -191,10 +191,10 @@ public:
bool getAutoRenew();
- S32 getPriceForListing() { return mPriceForListing; }
+ S32 getPriceForListing() const { return mPriceForListing; }
void setEditMode(bool edit_mode);
- bool getEditMode() {return mEditMode;}
+ bool getEditMode() const { return mEditMode; }
static void setClickThrough(
const LLUUID& classified_id,
diff --git a/indra/newview/llpanelsnapshot.cpp b/indra/newview/llpanelsnapshot.cpp
index 32c9f6f402..56c0294dbe 100644
--- a/indra/newview/llpanelsnapshot.cpp
+++ b/indra/newview/llpanelsnapshot.cpp
@@ -37,6 +37,7 @@
// newview
#include "llsidetraypanelcontainer.h"
+#include "llsnapshotlivepreview.h"
#include "llviewercontrol.h" // gSavedSettings
#include "llagentbenefits.h"
@@ -99,6 +100,17 @@ void LLPanelSnapshot::onOpen(const LLSD& key)
{
getParentByType<LLFloater>()->notify(LLSD().with("image-format-change", true));
}
+
+ // If resolution is set to "Current Window", force a snapshot update
+ // each time a snapshot panel is opened to determine the correct
+ // image size (and upload fee) depending on the snapshot type.
+ if (mSnapshotFloater && getChild<LLUICtrl>(getImageSizeComboName())->getValue().asString() == "[i0,i0]")
+ {
+ if (LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView())
+ {
+ preview->mForceUpdateSnapshot = true;
+ }
+ }
}
LLSnapshotModel::ESnapshotFormat LLPanelSnapshot::getImageFormat() const
diff --git a/indra/newview/llpanelsnapshotinventory.cpp b/indra/newview/llpanelsnapshotinventory.cpp
index 96b17acc40..b81b891685 100644
--- a/indra/newview/llpanelsnapshotinventory.cpp
+++ b/indra/newview/llpanelsnapshotinventory.cpp
@@ -42,77 +42,35 @@
/**
* The panel provides UI for saving snapshot as an inventory texture.
*/
-class LLPanelSnapshotInventoryBase
- : public LLPanelSnapshot
-{
- LOG_CLASS(LLPanelSnapshotInventoryBase);
-
-public:
- LLPanelSnapshotInventoryBase();
-
- /*virtual*/ bool postBuild();
-protected:
- void onSend();
- /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType();
-};
-
class LLPanelSnapshotInventory
- : public LLPanelSnapshotInventoryBase
+ : public LLPanelSnapshot
{
LOG_CLASS(LLPanelSnapshotInventory);
public:
LLPanelSnapshotInventory();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ bool postBuild() override;
+ void onOpen(const LLSD& key) override;
void onResolutionCommit(LLUICtrl* ctrl);
private:
- /*virtual*/ std::string getWidthSpinnerName() const { return "inventory_snapshot_width"; }
- /*virtual*/ std::string getHeightSpinnerName() const { return "inventory_snapshot_height"; }
- /*virtual*/ std::string getAspectRatioCBName() const { return "inventory_keep_aspect_check"; }
- /*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; }
- /*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; }
- /*virtual*/ void updateControls(const LLSD& info);
-
-};
-
-class LLPanelOutfitSnapshotInventory
- : public LLPanelSnapshotInventoryBase
-{
- LOG_CLASS(LLPanelOutfitSnapshotInventory);
-
-public:
- LLPanelOutfitSnapshotInventory();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ std::string getWidthSpinnerName() const override { return "inventory_snapshot_width"; }
+ std::string getHeightSpinnerName() const override { return "inventory_snapshot_height"; }
+ std::string getAspectRatioCBName() const override { return "inventory_keep_aspect_check"; }
+ std::string getImageSizeComboName() const override { return "texture_size_combo"; }
+ std::string getImageSizePanelName() const override { return LLStringUtil::null; }
+ LLSnapshotModel::ESnapshotType getSnapshotType() override;
+ void updateControls(const LLSD& info) override;
-private:
- /*virtual*/ std::string getWidthSpinnerName() const { return ""; }
- /*virtual*/ std::string getHeightSpinnerName() const { return ""; }
- /*virtual*/ std::string getAspectRatioCBName() const { return ""; }
- /*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; }
- /*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; }
- /*virtual*/ void updateControls(const LLSD& info);
-
- /*virtual*/ void cancel();
+ void onSend();
+ void updateUploadCost();
+ S32 calculateUploadCost();
};
static LLPanelInjector<LLPanelSnapshotInventory> panel_class1("llpanelsnapshotinventory");
-static LLPanelInjector<LLPanelOutfitSnapshotInventory> panel_class2("llpaneloutfitsnapshotinventory");
-
-LLPanelSnapshotInventoryBase::LLPanelSnapshotInventoryBase()
-{
-}
-
-bool LLPanelSnapshotInventoryBase::postBuild()
-{
- return LLPanelSnapshot::postBuild();
-}
-
-LLSnapshotModel::ESnapshotType LLPanelSnapshotInventoryBase::getSnapshotType()
+LLSnapshotModel::ESnapshotType LLPanelSnapshotInventory::getSnapshotType()
{
return LLSnapshotModel::SNAPSHOT_TEXTURE;
}
@@ -130,12 +88,14 @@ bool LLPanelSnapshotInventory::postBuild()
getChild<LLSpinCtrl>(getHeightSpinnerName())->setAllowEdit(false);
getChild<LLUICtrl>(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onResolutionCommit, this, _1));
- return LLPanelSnapshotInventoryBase::postBuild();
+ return LLPanelSnapshot::postBuild();
}
// virtual
void LLPanelSnapshotInventory::onOpen(const LLSD& key)
{
+ updateUploadCost();
+
LLPanelSnapshot::onOpen(key);
}
@@ -144,6 +104,8 @@ void LLPanelSnapshotInventory::updateControls(const LLSD& info)
{
const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true;
getChild<LLUICtrl>("save_btn")->setEnabled(have_snapshot);
+
+ updateUploadCost();
}
void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl)
@@ -153,21 +115,9 @@ void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl)
getChild<LLSpinCtrl>(getHeightSpinnerName())->setVisible(!current_window_selected);
}
-void LLPanelSnapshotInventoryBase::onSend()
+void LLPanelSnapshotInventory::onSend()
{
- S32 w = 0;
- S32 h = 0;
-
- if( mSnapshotFloater )
- {
- LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView();
- if( preview )
- {
- preview->getSize(w, h);
- }
- }
-
- S32 expected_upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(w, h);
+ S32 expected_upload_cost = calculateUploadCost();
if (can_afford_transaction(expected_upload_cost))
{
if (mSnapshotFloater)
@@ -188,36 +138,24 @@ void LLPanelSnapshotInventoryBase::onSend()
}
}
-LLPanelOutfitSnapshotInventory::LLPanelOutfitSnapshotInventory()
+void LLPanelSnapshotInventory::updateUploadCost()
{
- mCommitCallbackRegistrar.add("Inventory.SaveOutfitPhoto", boost::bind(&LLPanelOutfitSnapshotInventory::onSend, this));
- mCommitCallbackRegistrar.add("Inventory.SaveOutfitCancel", boost::bind(&LLPanelOutfitSnapshotInventory::cancel, this));
+ getChild<LLUICtrl>("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", calculateUploadCost()));
}
-// virtual
-bool LLPanelOutfitSnapshotInventory::postBuild()
+S32 LLPanelSnapshotInventory::calculateUploadCost()
{
- return LLPanelSnapshotInventoryBase::postBuild();
-}
-
-// virtual
-void LLPanelOutfitSnapshotInventory::onOpen(const LLSD& key)
-{
- getChild<LLUICtrl>("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", LLAgentBenefitsMgr::current().getTextureUploadCost()));
- LLPanelSnapshot::onOpen(key);
-}
-
-// virtual
-void LLPanelOutfitSnapshotInventory::updateControls(const LLSD& info)
-{
- const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true;
- getChild<LLUICtrl>("save_btn")->setEnabled(have_snapshot);
-}
+ S32 w = 0;
+ S32 h = 0;
-void LLPanelOutfitSnapshotInventory::cancel()
-{
if (mSnapshotFloater)
{
- mSnapshotFloater->closeFloater();
+ if (LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView())
+ {
+ w = preview->getEncodedImageWidth();
+ h = preview->getEncodedImageHeight();
+ }
}
+
+ return LLAgentBenefitsMgr::current().getTextureUploadCost(w, h);
}
diff --git a/indra/newview/llpanelsnapshotlocal.cpp b/indra/newview/llpanelsnapshotlocal.cpp
index 366030c0fa..57759fbcaa 100644
--- a/indra/newview/llpanelsnapshotlocal.cpp
+++ b/indra/newview/llpanelsnapshotlocal.cpp
@@ -47,18 +47,18 @@ class LLPanelSnapshotLocal
public:
LLPanelSnapshotLocal();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ bool postBuild() override;
+ void onOpen(const LLSD& key) override;
private:
- /*virtual*/ std::string getWidthSpinnerName() const { return "local_snapshot_width"; }
- /*virtual*/ std::string getHeightSpinnerName() const { return "local_snapshot_height"; }
- /*virtual*/ std::string getAspectRatioCBName() const { return "local_keep_aspect_check"; }
- /*virtual*/ std::string getImageSizeComboName() const { return "local_size_combo"; }
- /*virtual*/ std::string getImageSizePanelName() const { return "local_image_size_lp"; }
- /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const;
- /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType();
- /*virtual*/ void updateControls(const LLSD& info);
+ std::string getWidthSpinnerName() const override { return "local_snapshot_width"; }
+ std::string getHeightSpinnerName() const override { return "local_snapshot_height"; }
+ std::string getAspectRatioCBName() const override { return "local_keep_aspect_check"; }
+ std::string getImageSizeComboName() const override { return "local_size_combo"; }
+ std::string getImageSizePanelName() const override { return "local_image_size_lp"; }
+ LLSnapshotModel::ESnapshotFormat getImageFormat() const override;
+ LLSnapshotModel::ESnapshotType getSnapshotType() override;
+ void updateControls(const LLSD& info) override;
S32 mLocalFormat;
diff --git a/indra/newview/llpanelsnapshotoptions.cpp b/indra/newview/llpanelsnapshotoptions.cpp
index 962d3bba16..05cd9e7b3a 100644
--- a/indra/newview/llpanelsnapshotoptions.cpp
+++ b/indra/newview/llpanelsnapshotoptions.cpp
@@ -30,12 +30,8 @@
#include "llsidetraypanelcontainer.h"
#include "llfloatersnapshot.h" // FIXME: create a snapshot model
-#include "llsnapshotlivepreview.h"
#include "llfloaterreg.h"
-#include "llagentbenefits.h"
-
-
/**
* Provides several ways to save a snapshot.
*/
@@ -46,12 +42,9 @@ class LLPanelSnapshotOptions
public:
LLPanelSnapshotOptions();
- ~LLPanelSnapshotOptions();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ bool postBuild() override;
private:
- void updateUploadCost();
void openPanel(const std::string& panel_name);
void onSaveToProfile();
void onSaveToEmail();
@@ -71,10 +64,6 @@ LLPanelSnapshotOptions::LLPanelSnapshotOptions()
mCommitCallbackRegistrar.add("Snapshot.SaveToComputer", boost::bind(&LLPanelSnapshotOptions::onSaveToComputer, this));
}
-LLPanelSnapshotOptions::~LLPanelSnapshotOptions()
-{
-}
-
// virtual
bool LLPanelSnapshotOptions::postBuild()
{
@@ -82,30 +71,6 @@ bool LLPanelSnapshotOptions::postBuild()
return LLPanel::postBuild();
}
-// virtual
-void LLPanelSnapshotOptions::onOpen(const LLSD& key)
-{
- updateUploadCost();
-}
-
-void LLPanelSnapshotOptions::updateUploadCost()
-{
- S32 w = 0;
- S32 h = 0;
-
- if( mSnapshotFloater )
- {
- LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView();
- if( preview )
- {
- preview->getSize(w, h);
- }
- }
-
- S32 upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(w, h);
- getChild<LLUICtrl>("save_to_inventory_btn")->setLabelArg("[AMOUNT]", llformat("%d", upload_cost));
-}
-
void LLPanelSnapshotOptions::openPanel(const std::string& panel_name)
{
LLSideTrayPanelContainer* parent = dynamic_cast<LLSideTrayPanelContainer*>(getParent());
diff --git a/indra/newview/llpanelsnapshotpostcard.cpp b/indra/newview/llpanelsnapshotpostcard.cpp
index 23e8789e3f..f3dfdc9250 100644
--- a/indra/newview/llpanelsnapshotpostcard.cpp
+++ b/indra/newview/llpanelsnapshotpostcard.cpp
@@ -56,18 +56,18 @@ class LLPanelSnapshotPostcard
public:
LLPanelSnapshotPostcard();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ bool postBuild() override;
+ void onOpen(const LLSD& key) override;
private:
- /*virtual*/ std::string getWidthSpinnerName() const { return "postcard_snapshot_width"; }
- /*virtual*/ std::string getHeightSpinnerName() const { return "postcard_snapshot_height"; }
- /*virtual*/ std::string getAspectRatioCBName() const { return "postcard_keep_aspect_check"; }
- /*virtual*/ std::string getImageSizeComboName() const { return "postcard_size_combo"; }
- /*virtual*/ std::string getImageSizePanelName() const { return "postcard_image_size_lp"; }
- /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const { return LLSnapshotModel::SNAPSHOT_FORMAT_JPEG; }
- /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType();
- /*virtual*/ void updateControls(const LLSD& info);
+ std::string getWidthSpinnerName() const override { return "postcard_snapshot_width"; }
+ std::string getHeightSpinnerName() const override { return "postcard_snapshot_height"; }
+ std::string getAspectRatioCBName() const override { return "postcard_keep_aspect_check"; }
+ std::string getImageSizeComboName() const override { return "postcard_size_combo"; }
+ std::string getImageSizePanelName() const override { return "postcard_image_size_lp"; }
+ LLSnapshotModel::ESnapshotFormat getImageFormat() const override { return LLSnapshotModel::SNAPSHOT_FORMAT_JPEG; }
+ LLSnapshotModel::ESnapshotType getSnapshotType() override;
+ void updateControls(const LLSD& info) override;
bool missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response);
static void sendPostcardFinished(LLSD result);
diff --git a/indra/newview/llpanelsnapshotprofile.cpp b/indra/newview/llpanelsnapshotprofile.cpp
index aa257dea9e..b533d7bbbc 100644
--- a/indra/newview/llpanelsnapshotprofile.cpp
+++ b/indra/newview/llpanelsnapshotprofile.cpp
@@ -49,17 +49,17 @@ class LLPanelSnapshotProfile
public:
LLPanelSnapshotProfile();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ bool postBuild() override;
+ void onOpen(const LLSD& key) override;
private:
- /*virtual*/ std::string getWidthSpinnerName() const { return "profile_snapshot_width"; }
- /*virtual*/ std::string getHeightSpinnerName() const { return "profile_snapshot_height"; }
- /*virtual*/ std::string getAspectRatioCBName() const { return "profile_keep_aspect_check"; }
- /*virtual*/ std::string getImageSizeComboName() const { return "profile_size_combo"; }
- /*virtual*/ std::string getImageSizePanelName() const { return "profile_image_size_lp"; }
- /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const { return LLSnapshotModel::SNAPSHOT_FORMAT_PNG; }
- /*virtual*/ void updateControls(const LLSD& info);
+ std::string getWidthSpinnerName() const override { return "profile_snapshot_width"; }
+ std::string getHeightSpinnerName() const override { return "profile_snapshot_height"; }
+ std::string getAspectRatioCBName() const override { return "profile_keep_aspect_check"; }
+ std::string getImageSizeComboName() const override { return "profile_size_combo"; }
+ std::string getImageSizePanelName() const override { return "profile_image_size_lp"; }
+ LLSnapshotModel::ESnapshotFormat getImageFormat() const override { return LLSnapshotModel::SNAPSHOT_FORMAT_PNG; }
+ void updateControls(const LLSD& info) override;
void onSend();
};
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp
index 86291708b0..e5c84728fe 100644
--- a/indra/newview/llphysicsmotion.cpp
+++ b/indra/newview/llphysicsmotion.cpp
@@ -646,18 +646,17 @@ bool LLPhysicsMotion::onUpdate(F32 time)
velocity_new_local = 0;
}
- // Check for NaN values. A NaN value is detected if the variables doesn't equal itself.
- // If NaN, then reset everything.
- if ((mPosition_local != mPosition_local) ||
- (mVelocity_local != mVelocity_local) ||
- (position_new_local != position_new_local))
+ // Check for NaN values. If NaN, then reset everything.
+ if (llisnan(mPosition_local) ||
+ llisnan(mVelocity_local) ||
+ llisnan(position_new_local))
{
- position_new_local = 0;
- mVelocity_local = 0;
- mVelocityJoint_local = 0;
- mAccelerationJoint_local = 0;
- mPosition_local = 0;
- mPosition_world = LLVector3(0,0,0);
+ position_new_local = 0.f;
+ mVelocity_local = 0.f;
+ mVelocityJoint_local = 0.f;
+ mAccelerationJoint_local = 0.f;
+ mPosition_local = 0.f;
+ mPosition_world = LLVector3(0.f,0.f,0.f);
}
const F32 position_new_local_clamped = llclamp(position_new_local,
diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp
index 02a4c7fb26..c2aa4925bd 100644
--- a/indra/newview/llpreviewscript.cpp
+++ b/indra/newview/llpreviewscript.cpp
@@ -703,9 +703,10 @@ void LLScriptEdCore::sync()
}
}
-bool LLScriptEdCore::hasChanged()
+bool LLScriptEdCore::hasChanged() const
{
- if (!mEditor) return false;
+ if (!mEditor)
+ return false;
return ((!mEditor->isPristine() || mEnableSave) && mHasScriptData);
}
diff --git a/indra/newview/llpreviewscript.h b/indra/newview/llpreviewscript.h
index 70ee1a4274..0bbe540207 100644
--- a/indra/newview/llpreviewscript.h
+++ b/indra/newview/llpreviewscript.h
@@ -143,7 +143,7 @@ public:
void setItemRemoved(bool script_removed){mScriptRemoved = script_removed;};
void setAssetID( const LLUUID& asset_id){ mAssetID = asset_id; };
- LLUUID getAssetID() { return mAssetID; }
+ LLUUID getAssetID() const { return mAssetID; }
bool isFontSizeChecked(const LLSD &userdata);
void onChangeFontSize(const LLSD &size_name);
@@ -155,7 +155,7 @@ public:
void onBtnDynamicHelp();
void onBtnUndoChanges();
- bool hasChanged();
+ bool hasChanged() const;
void selectFirstError();
@@ -211,7 +211,6 @@ class LLScriptEdContainer : public LLPreview
public:
LLScriptEdContainer(const LLSD& key);
- LLScriptEdContainer(const LLSD& key, const bool live);
bool handleKeyHere(KEY key, MASK mask);
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 5fd820f91d..3b16708091 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -2137,6 +2137,21 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
EInstantMessage dialog = (EInstantMessage)d;
LLHost sender = msg->getSender();
+ LLSD metadata;
+ if (msg->getNumberOfBlocksFast(_PREHASH_MetaData) > 0)
+ {
+ S32 metadata_size = msg->getSizeFast(_PREHASH_MetaData, 0, _PREHASH_Data);
+ std::string metadata_buffer;
+ metadata_buffer.resize(metadata_size, 0);
+
+ msg->getBinaryDataFast(_PREHASH_MetaData, _PREHASH_Data, &metadata_buffer[0], metadata_size, 0, metadata_size );
+ std::stringstream metadata_stream(metadata_buffer);
+ if (LLSDSerialize::fromBinary(metadata, metadata_stream, metadata_size) == LLSDParser::PARSE_FAILURE)
+ {
+ metadata.clear();
+ }
+ }
+
LLIMProcessing::processNewMessage(from_id,
from_group,
to_id,
@@ -2151,7 +2166,8 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
position,
binary_bucket,
binary_bucket_size,
- sender);
+ sender,
+ metadata);
}
void send_do_not_disturb_message (LLMessageSystem* msg, const LLUUID& from_id, const LLUUID& session_id)
@@ -6641,7 +6657,6 @@ void process_initiate_download(LLMessageSystem* msg, void**)
(void**)new std::string(viewer_filename));
}
-
void process_script_teleport_request(LLMessageSystem* msg, void**)
{
if (!gSavedSettings.getBOOL("ScriptsCanShowUI")) return;
@@ -6655,6 +6670,11 @@ void process_script_teleport_request(LLMessageSystem* msg, void**)
msg->getString("Data", "SimName", sim_name);
msg->getVector3("Data", "SimPosition", pos);
msg->getVector3("Data", "LookAt", look_at);
+ U32 flags = (BEACON_SHOW_MAP | BEACON_FOCUS_MAP);
+ if (msg->has("Options"))
+ {
+ msg->getU32("Options", "Flags", flags);
+ }
LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
if(instance)
@@ -6665,7 +6685,13 @@ void process_script_teleport_request(LLMessageSystem* msg, void**)
<< LL_ENDL;
instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
- LLFloaterReg::showInstance("world_map", "center");
+ if (flags & BEACON_SHOW_MAP)
+ {
+ bool old_auto_focus = instance->getAutoFocus();
+ instance->setAutoFocus(flags & BEACON_FOCUS_MAP);
+ instance->openFloater("center");
+ instance->setAutoFocus(old_auto_focus);
+ }
}
// remove above two lines and replace with below line
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index c5e81dd179..8d90187e91 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -2325,6 +2325,12 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
// Set the rotation of the object followed by adjusting for the accumulated angular velocity (llSetTargetOmega)
setRotation(new_rot * mAngularVelocityRot);
+ if ((mFlags & FLAGS_SERVER_AUTOPILOT) && asAvatar() && asAvatar()->isSelf())
+ {
+ gAgent.resetAxes();
+ gAgent.rotate(new_rot);
+ gAgentCamera.resetView();
+ }
setChanged(ROTATED | SILHOUETTE);
}
diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp
index 8e6657b4b9..1a5c40064a 100644
--- a/indra/newview/llviewerparcelmgr.cpp
+++ b/indra/newview/llviewerparcelmgr.cpp
@@ -1327,12 +1327,12 @@ const S32 LLViewerParcelMgr::getAgentParcelId() const
return INVALID_PARCEL_ID;
}
-void LLViewerParcelMgr::sendParcelPropertiesUpdate(LLParcel* parcel, bool use_agent_region)
+void LLViewerParcelMgr::sendParcelPropertiesUpdate(LLParcel* parcel)
{
if(!parcel)
return;
- LLViewerRegion *region = use_agent_region ? gAgent.getRegion() : LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth );
+ LLViewerRegion *region = LLWorld::getInstance()->getRegionFromID(parcel->getRegionID());
if (!region)
return;
@@ -1676,10 +1676,16 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
// Actually extract the data.
if (parcel)
{
+ // store region_id in the parcel so we can find it again later
+ LLViewerRegion* parcel_region = LLWorld::getInstance()->getRegion(msg->getSender());
+ if (parcel_region)
+ {
+ parcel->setRegionID(parcel_region->getRegionID());
+ }
+
if (local_id == parcel_mgr.mAgentParcel->getLocalID())
{
// Parcels in different regions can have same ids.
- LLViewerRegion* parcel_region = LLWorld::getInstance()->getRegion(msg->getSender());
LLViewerRegion* agent_region = gAgent.getRegion();
if (parcel_region && agent_region && parcel_region->getRegionID() == agent_region->getRegionID())
{
diff --git a/indra/newview/llviewerparcelmgr.h b/indra/newview/llviewerparcelmgr.h
index 974ea39359..086bca4878 100644
--- a/indra/newview/llviewerparcelmgr.h
+++ b/indra/newview/llviewerparcelmgr.h
@@ -219,7 +219,7 @@ public:
// containing the southwest corner of the selection.
// If want_reply_to_update, simulator will send back a ParcelProperties
// message.
- void sendParcelPropertiesUpdate(LLParcel* parcel, bool use_agent_region = false);
+ void sendParcelPropertiesUpdate(LLParcel* parcel);
// Takes an Access List flag, like AL_ACCESS or AL_BAN
void sendParcelAccessListUpdate(U32 which);
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 6c5fd855fd..493fcd5d45 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -121,7 +121,7 @@
#include "SMAAAreaTex.h"
#include "SMAASearchTex.h"
-
+#include "llerror.h"
#ifndef LL_WINDOWS
#define A_GCC 1
#pragma GCC diagnostic ignored "-Wunused-function"
@@ -599,7 +599,6 @@ void LLPipeline::init()
connectRefreshCachedSettingsSafe("RenderMirrors");
connectRefreshCachedSettingsSafe("RenderHeroProbeUpdateRate");
connectRefreshCachedSettingsSafe("RenderHeroProbeConservativeUpdateMultiplier");
- connectRefreshCachedSettingsSafe("RenderAutoHideSurfaceAreaLimit");
LLPointer<LLControlVariable> cntrl_ptr = gSavedSettings.getControl("CollectFontVertexBuffers");
if (cntrl_ptr.notNull())
@@ -1286,8 +1285,11 @@ void LLPipeline::createGLBuffers()
}
allocateScreenBuffer(resX, resY);
- mRT->width = 0;
- mRT->height = 0;
+ // Do not zero out mRT dimensions here. allocateScreenBuffer() above
+ // already sets the correct dimensions. Zeroing them caused resizeShadowTexture()
+ // to fail if called immediately after createGLBuffers (e.g., post graphics change).
+ // mRT->width = 0;
+ // mRT->height = 0;
if (!mNoiseMap)
diff --git a/indra/newview/skins/default/xui/da/strings.xml b/indra/newview/skins/default/xui/da/strings.xml
index e4f99d14e9..c4275d43f7 100644
--- a/indra/newview/skins/default/xui/da/strings.xml
+++ b/indra/newview/skins/default/xui/da/strings.xml
@@ -3723,6 +3723,10 @@ Hvis du bliver ved med at modtage denne besked, kontakt venligst [SUPPORT_SITE].
<string name="conference-title-incoming">
Konference med [AGENT_NAME]
</string>
+ <string name="bot_warning">
+Du chatter med en bot, [NAME]. Del ikke personlige oplysninger.
+Læs mere på https://second.life/scripted-agents.
+ </string>
<string name="no_session_message">
(IM session eksisterer ikke)
</string>
diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml
index 602424821f..09447cbbaf 100644
--- a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
<combo_box.item label="Klein (128x128)" name="Small(128x128)"/>
<combo_box.item label="Mittel (256x256)" name="Medium(256x256)"/>
<combo_box.item label="Groß (512x512)" name="Large(512x512)"/>
- <combo_box.item label="Aktuelles Fenster (512x512)" name="CurrentWindow"/>
+ <combo_box.item label="Aktuelles Fenster" name="CurrentWindow"/>
<combo_box.item label="Benutzerdefiniert" name="Custom"/>
</combo_box>
<spinner label="Breite x Höhe" name="inventory_snapshot_width"/>
diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_options.xml b/indra/newview/skins/default/xui/de/panel_snapshot_options.xml
index dab20d63eb..2a51f10894 100644
--- a/indra/newview/skins/default/xui/de/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/de/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Auf Datenträger speichern" name="save_to_computer_btn"/>
- <button label="In Inventar speichern ([AMOUNT] L$)" name="save_to_inventory_btn"/>
+ <button label="In Inventar speichern" name="save_to_inventory_btn"/>
<button label="Im Profil-Feed teilen" name="save_to_profile_btn"/>
<button label="Auf Facebook teilen" name="send_to_facebook_btn"/>
<button label="Auf Twitter teilen" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml
index 486d604e9f..1a3f00a29e 100644
--- a/indra/newview/skins/default/xui/de/strings.xml
+++ b/indra/newview/skins/default/xui/de/strings.xml
@@ -1613,6 +1613,10 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_
<string name="conference-title-incoming">Konferenz mit [AGENT_NAME]</string>
<string name="inventory_item_offered-im">Inventarobjekt „[ITEM_NAME]“ angeboten</string>
<string name="inventory_folder_offered-im">Inventarordner „[ITEM_NAME]“ angeboten</string>
+ <string name="bot_warning">
+ Sie chatten mit einem Bot, [NAME]. Geben Sie keine persönlichen Informationen weiter.
+Erfahren Sie mehr unter https://second.life/scripted-agents.
+ </string>
<string name="share_alert">Objekte aus dem Inventar hier her ziehen</string>
<string name="facebook_post_success">Sie haben auf Facebook gepostet.</string>
<string name="flickr_post_success">Sie haben auf Flickr gepostet.</string>
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index 7f9772adf3..1220187364 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -10362,6 +10362,14 @@ You are now the owner of object [OBJECT_NAME]
<notification
icon="alertmodal.tga"
+ name="NowOwnObjectInv"
+ type="notify">
+ <tag>fail</tag>
+You are now the owner of object [OBJECT_NAME] and it has been placed in your inventory.
+ </notification>
+
+ <notification
+ icon="alertmodal.tga"
name="CantRezOnLand"
type="notify">
<tag>fail</tag>
diff --git a/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml b/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml
index 7687f7cd96..23bbf45e88 100644
--- a/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml
+++ b/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml
@@ -139,7 +139,7 @@
max_val_x="30"
min_val_y="-30"
max_val_y="30"
- logarithmic="1"/>
+ logarithmic="true"/>
<text
name="cloud_image_label"
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml
index f8040b9a65..0cac1b410f 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml
@@ -60,7 +60,7 @@
name="Large(512x512)"
value="[i512,i512]" />
<combo_box.item
- label="Current Window(512x512)"
+ label="Current Window"
name="CurrentWindow"
value="[i0,i0]" />
<combo_box.item
@@ -119,6 +119,8 @@
type="string"
word_wrap="true">
To save your image as a texture select one of the square formats.
+
+Upload cost: L$[UPLOAD_COST]
</text>
<button
follows="right|bottom"
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml
index 3a7731d235..2fb02af61c 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml
@@ -31,7 +31,7 @@
image_overlay_alignment="left"
image_top_pad="-1"
imgoverlay_label_space="10"
- label="Save to Inventory (L$[AMOUNT])"
+ label="Save to Inventory"
layout="topleft"
left_delta="0"
name="save_to_inventory_btn"
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 7e827c5139..a995d8df6b 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -3718,6 +3718,10 @@ Please reinstall viewer from https://secondlife.com/support/downloads/ and cont
<string name="inventory_folder_offered-im">
Inventory folder '[ITEM_NAME]' offered
</string>
+ <string name="bot_warning">
+ You are chatting with a bot, [NAME]. Do not share any personal information.
+Learn more at https://second.life/scripted-agents.
+ </string>
<string name="share_alert">
Drag items from inventory here
</string>
diff --git a/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml b/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml
index cdeff6ab05..f246ff764a 100644
--- a/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml
+++ b/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml
@@ -3,7 +3,6 @@
name="virtualtrackball"
width="150"
height="150"
- user_resize="false"
increment_angle_mouse="1.5f"
increment_angle_btn="1.0f"
image_sphere="VirtualTrackball_Sphere"
diff --git a/indra/newview/skins/default/xui/en/widgets/xy_vector.xml b/indra/newview/skins/default/xui/en/widgets/xy_vector.xml
index 23cde55f30..923895be5e 100644
--- a/indra/newview/skins/default/xui/en/widgets/xy_vector.xml
+++ b/indra/newview/skins/default/xui/en/widgets/xy_vector.xml
@@ -3,11 +3,9 @@
name="xyvector"
width="120"
height="140"
- decimal_digits="1"
label_width="16"
padding="4"
- edit_bar_height="18"
- user_resize="false">
+ edit_bar_height="18">
<xy_vector.border
visible="true"/>
diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml
index b5cf57ade7..c9eea9a58e 100644
--- a/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
Guardar una imagen en el inventario cuesta [UPLOAD_COST] L$. Para guardar una imagen como una textura, selecciona uno de los formatos cuadrados.
</text>
<combo_box label="Resolución" name="texture_size_combo">
- <combo_box.item label="Ventana actual (512 × 512)" name="CurrentWindow"/>
+ <combo_box.item label="Ventana actual" name="CurrentWindow"/>
<combo_box.item label="Pequeña (128x128)" name="Small(128x128)"/>
<combo_box.item label="Mediana (256x256)" name="Medium(256x256)"/>
<combo_box.item label="Grande (512x512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_options.xml b/indra/newview/skins/default/xui/es/panel_snapshot_options.xml
index 4eb9ecf28f..f3119c739e 100644
--- a/indra/newview/skins/default/xui/es/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/es/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Guardar en disco" name="save_to_computer_btn"/>
- <button label="Guardar en inventario (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Guardar en inventario" name="save_to_inventory_btn"/>
<button label="Compartir en los comentarios de Mi perfil" name="save_to_profile_btn"/>
<button label="Compartir en Facebook" name="send_to_facebook_btn"/>
<button label="Compartir en Twitter" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml
index 9fcfc2daa5..97e86e994c 100644
--- a/indra/newview/skins/default/xui/es/strings.xml
+++ b/indra/newview/skins/default/xui/es/strings.xml
@@ -1584,6 +1584,10 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE].</string>
<string name="conference-title-incoming">Conferencia con [AGENT_NAME]</string>
<string name="inventory_item_offered-im">Ítem del inventario '[ITEM_NAME]' ofrecido</string>
<string name="inventory_folder_offered-im">Carpeta del inventario '[ITEM_NAME]' ofrecida</string>
+ <string name="bot_warning">
+Estás conversando con un bot, [NAME]. No compartas información personal.
+Más información en https://second.life/scripted-agents.
+ </string>
<string name="share_alert">Arrastra los ítems desde el invenbtario hasta aquí</string>
<string name="facebook_post_success">Has publicado en Facebook.</string>
<string name="flickr_post_success">Has publicado en Flickr.</string>
diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml
index 3cf64583d2..a560ff8d5e 100644
--- a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
L&apos;enregistrement d&apos;une image dans l&apos;inventaire coûte [UPLOAD_COST] L$. Pour enregistrer votre image sous forme de texture, sélectionnez un format carré.
</text>
<combo_box label="Résolution" name="texture_size_combo">
- <combo_box.item label="Fenêtre actuelle (512x512)" name="CurrentWindow"/>
+ <combo_box.item label="Fenêtre actuelle" name="CurrentWindow"/>
<combo_box.item label="Petite (128 x 128)" name="Small(128x128)"/>
<combo_box.item label="Moyenne (256 x 256)" name="Medium(256x256)"/>
<combo_box.item label="Grande (512 x 512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml
index bdedb9162f..52fa318f8e 100644
--- a/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Enreg. sur le disque" name="save_to_computer_btn"/>
- <button label="Enreg. dans l&apos;inventaire ([AMOUNT] L$)" name="save_to_inventory_btn"/>
+ <button label="Enreg. dans l&apos;inventaire" name="save_to_inventory_btn"/>
<button label="Partager sur le flux de profil" name="save_to_profile_btn"/>
<button label="Partager sur Facebook" name="send_to_facebook_btn"/>
<button label="Partager sur Twitter" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml
index 55f6209fe1..60916ef92b 100644
--- a/indra/newview/skins/default/xui/fr/strings.xml
+++ b/indra/newview/skins/default/xui/fr/strings.xml
@@ -1614,6 +1614,10 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE].</string>
<string name="conference-title-incoming">Conférence avec [AGENT_NAME]</string>
<string name="inventory_item_offered-im">Objet de l’inventaire [ITEM_NAME] offert</string>
<string name="inventory_folder_offered-im">Dossier de l’inventaire [ITEM_NAME] offert</string>
+ <string name="bot_warning">
+Vous discutez avec un bot, [NAME]. Ne partagez pas d’informations personnelles.
+En savoir plus sur https://second.life/scripted-agents.
+ </string>
<string name="share_alert">Faire glisser les objets de l'inventaire ici</string>
<string name="facebook_post_success">Vous avez publié sur Facebook.</string>
<string name="flickr_post_success">Vous avez publié sur Flickr.</string>
diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml
index 75b5d64660..21b65e8e69 100644
--- a/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
Salvare un&apos;immagine nell&apos;inventario costa L$[UPLOAD_COST]. Per salvare l&apos;immagine come texture, selezionare uno dei formati quadrati.
</text>
<combo_box label="Risoluzione" name="texture_size_combo">
- <combo_box.item label="Finestra corrente (512x512)" name="CurrentWindow"/>
+ <combo_box.item label="Finestra corrente" name="CurrentWindow"/>
<combo_box.item label="Piccola (128x128)" name="Small(128x128)"/>
<combo_box.item label="Media (256x256)" name="Medium(256x256)"/>
<combo_box.item label="Grande (512x512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_options.xml b/indra/newview/skins/default/xui/it/panel_snapshot_options.xml
index 50fb3d39fa..7fce171326 100644
--- a/indra/newview/skins/default/xui/it/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/it/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Salva sul disco" name="save_to_computer_btn"/>
- <button label="Salva nell&apos;inventario (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Salva nell&apos;inventario" name="save_to_inventory_btn"/>
<button label="Condividi sul feed del profilo" name="save_to_profile_btn"/>
<button label="Condividi su Facebook" name="send_to_facebook_btn"/>
<button label="Condividi su Twitter" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml
index f77ab1062a..88708a2b4d 100644
--- a/indra/newview/skins/default/xui/it/strings.xml
+++ b/indra/newview/skins/default/xui/it/strings.xml
@@ -1586,6 +1586,10 @@ Se il messaggio persiste, contatta [SUPPORT_SITE].</string>
<string name="conference-title-incoming">Chiamata in conferenza con [AGENT_NAME]</string>
<string name="inventory_item_offered-im">Offerto oggetto di inventario &quot;[ITEM_NAME]&quot;</string>
<string name="inventory_folder_offered-im">Offerta cartella di inventario &quot;[ITEM_NAME]&quot;</string>
+ <string name="bot_warning">
+Stai parlando con un bot, [NAME]. Non condividere informazioni personali.
+Scopri di più su https://second.life/scripted-agents.
+ </string>
<string name="facebook_post_success">Hai pubblicato su Facebook.</string>
<string name="flickr_post_success">Hai pubblicato su Flickr.</string>
<string name="twitter_post_success">Hai pubblicato su Twitter.</string>
diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml
index c55c11e928..04ecba4264 100644
--- a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml
@@ -6,7 +6,7 @@
</text>
<view_border name="hr"/>
<combo_box label="解像度" name="texture_size_combo">
- <combo_box.item label="現在のウィンドウ (512✕512)" name="CurrentWindow"/>
+ <combo_box.item label="現在のウィンドウ" name="CurrentWindow"/>
<combo_box.item label="小(128✕128)" name="Small(128x128)"/>
<combo_box.item label="中(256✕256)" name="Medium(256x256)"/>
<combo_box.item label="大(512✕512)" name="Large(512x512)"/>
@@ -16,7 +16,7 @@
<spinner label="" name="inventory_snapshot_height"/>
<check_box label="縦横比の固定" name="inventory_keep_aspect_check"/>
<text name="hint_lbl">
- 画像をテクスチャとして保存する場合は、いずれかの正方形を選択してください。
+ 画像をインベントリに保存するには L$[UPLOAD_COST] の費用がかかります。画像をテクスチャとして保存するには平方形式の 1 つを選択してください。
</text>
<button label="キャンセル" name="cancel_btn"/>
<button label="保存" name="save_btn"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml
index 7a1aa280ec..a979e31c9a 100644
--- a/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="ディスクに保存" name="save_to_computer_btn"/>
- <button label="インベントリに保存(L$ [AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="インベントリに保存" name="save_to_inventory_btn"/>
<button label="プロフィールフィードで共有する" name="save_to_profile_btn"/>
<button label="メールで送信" name="save_to_email_btn"/>
<text name="fee_hint_lbl">
diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml
index 71f7c1a034..abc5932943 100644
--- a/indra/newview/skins/default/xui/ja/strings.xml
+++ b/indra/newview/skins/default/xui/ja/strings.xml
@@ -6149,6 +6149,10 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
<string name="inventory_folder_offered-im">
フォルダ「[ITEM_NAME]」がインベントリに送られてきました。
</string>
+ <string name="bot_warning">
+[NAME]とチャットしています。個人情報を共有しないでください。
+詳細は https://second.life/scripted-agents をご覧ください。
+ </string>
<string name="share_alert">
インベントリからここにアイテムをドラッグします。
</string>
diff --git a/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml b/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml
index 016b9ca197..04c01940e1 100644
--- a/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel name="panel_snapshot_options">
<button label="Zapisz na dysku twardym" name="save_to_computer_btn" />
- <button label="Zapisz do Szafy ([AMOUNT]L$)" name="save_to_inventory_btn" />
+ <button label="Zapisz do Szafy" name="save_to_inventory_btn" />
<button label="Wyślij na mój Kanał" name="save_to_profile_btn" />
<button label="Załaduj na Facebook" name="send_to_facebook_btn" />
<button label="Załaduj na Twitter" name="send_to_twitter_btn" />
diff --git a/indra/newview/skins/default/xui/pl/strings.xml b/indra/newview/skins/default/xui/pl/strings.xml
index 8032443020..65b487e1b3 100644
--- a/indra/newview/skins/default/xui/pl/strings.xml
+++ b/indra/newview/skins/default/xui/pl/strings.xml
@@ -4412,6 +4412,10 @@ Jeżeli nadal otrzymujesz ten komunikat, skontaktuj się z [SUPPORT_SITE].
<string name="inventory_folder_offered-im">
Zaoferowano folder: '[ITEM_NAME]'
</string>
+ <string name="bot_warning">
+Rozmawiasz z botem [NAME]. Nie udostępniaj żadnych danych osobowych.
+Dowiedz się więcej na https://second.life/scripted-agents.
+ </string>
<string name="share_alert">
Przeciągaj tutaj rzeczy z Szafy
</string>
diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml
index f3357026d5..28a5142baa 100644
--- a/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
Salvar uma imagem em seu inventário custa L$[UPLOAD_COST]. Para salvar sua imagem como uma textura, selecione um dos formatos quadrados.
</text>
<combo_box label="Resolução" name="texture_size_combo">
- <combo_box.item label="Janela ativa (512x512)" name="CurrentWindow"/>
+ <combo_box.item label="Janela ativa" name="CurrentWindow"/>
<combo_box.item label="Pequeno (128x128)" name="Small(128x128)"/>
<combo_box.item label="Médio (256x256)" name="Medium(256x256)"/>
<combo_box.item label="Grande (512x512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml
index 067e5dbd76..f71bc7cd12 100644
--- a/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Salvar no disco" name="save_to_computer_btn"/>
- <button label="Salvar em inventário (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Salvar em inventário" name="save_to_inventory_btn"/>
<button label="Compartilhar no feed do perfil" name="save_to_profile_btn"/>
<button label="Compartilhar no Facebook" name="send_to_facebook_btn"/>
<button label="Compartilhar no Twitter" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml
index 4ce1e6d2ec..9e66777b5a 100644
--- a/indra/newview/skins/default/xui/pt/strings.xml
+++ b/indra/newview/skins/default/xui/pt/strings.xml
@@ -1549,6 +1549,10 @@ If you continue to receive this message, contact the [SUPPORT_SITE].</string>
<string name="conference-title-incoming">Conversa com [AGENT_NAME]</string>
<string name="inventory_item_offered-im">Item do inventário '[ITEM_NAME]' oferecido</string>
<string name="inventory_folder_offered-im">Pasta do inventário '[ITEM_NAME]' oferecida</string>
+ <string name="bot_warning">
+Você está conversando com um bot, [NAME]. Não compartilhe informações pessoais.
+Saiba mais em https://second.life/scripted-agents.
+ </string>
<string name="facebook_post_success">Você publicou no Facebook.</string>
<string name="flickr_post_success">Você publicou no Flickr.</string>
<string name="twitter_post_success">Você publicou no Twitter.</string>
diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml
index f07e12e0ed..adc612dfd8 100644
--- a/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
Сохранение изображения в инвентаре стоит L$[UPLOAD_COST]. Чтобы сохранить его как текстуру, выберите один из квадратных форматов.
</text>
<combo_box label="Размер" name="texture_size_combo">
- <combo_box.item label="Текущее окно (512x512)" name="CurrentWindow"/>
+ <combo_box.item label="Текущее окно" name="CurrentWindow"/>
<combo_box.item label="Маленький (128x128)" name="Small(128x128)"/>
<combo_box.item label="Средний (256x256)" name="Medium(256x256)"/>
<combo_box.item label="Большой (512x512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml
index 7ba03ee0c9..f7fda0b1dc 100644
--- a/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Сохранить на диске" name="save_to_computer_btn"/>
- <button label="Сохранить в инвентаре (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Сохранить в инвентаре" name="save_to_inventory_btn"/>
<button label="Поделиться в профиле" name="save_to_profile_btn"/>
<button label="Поделиться в Facebook" name="send_to_facebook_btn"/>
<button label="Поделиться в Twitter" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/ru/strings.xml b/indra/newview/skins/default/xui/ru/strings.xml
index 0079309ba2..174999ea36 100644
--- a/indra/newview/skins/default/xui/ru/strings.xml
+++ b/indra/newview/skins/default/xui/ru/strings.xml
@@ -4576,6 +4576,10 @@ support@secondlife.com.
<string name="inventory_folder_offered-im">
Предложена папка инвентаря «[ITEM_NAME]»
</string>
+ <string name="bot_warning">
+Вы общаетесь с ботом [NAME]. Не передавайте личные данные.
+Подробнее на https://second.life/scripted-agents.
+ </string>
<string name="share_alert">
Перетаскивайте вещи из инвентаря сюда
</string>
diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml
index be5940c4b9..160cba8700 100644
--- a/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
Bir görüntüyü envanterinize kaydetmenin maliyeti L$[UPLOAD_COST] olur. Görüntünüzü bir doku olarak kaydetmek için kare formatlardan birini seçin.
</text>
<combo_box label="Çözünürlük" name="texture_size_combo">
- <combo_box.item label="Mevcut Pencere(512x512)" name="CurrentWindow"/>
+ <combo_box.item label="Mevcut Pencere" name="CurrentWindow"/>
<combo_box.item label="Küçük (128x128)" name="Small(128x128)"/>
<combo_box.item label="Orta (256x256)" name="Medium(256x256)"/>
<combo_box.item label="Büyük (512x512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml
index 1b48bbeec2..a028710b98 100644
--- a/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Diske Kaydet" name="save_to_computer_btn"/>
- <button label="Envantere Kaydet (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Envantere Kaydet" name="save_to_inventory_btn"/>
<button label="Profil Akışında Paylaş" name="save_to_profile_btn"/>
<button label="Facebook&apos;ta Paylaş" name="send_to_facebook_btn"/>
<button label="Twitter&apos;da Paylaş" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/tr/strings.xml b/indra/newview/skins/default/xui/tr/strings.xml
index fa2fd3a802..6c1f6506a2 100644
--- a/indra/newview/skins/default/xui/tr/strings.xml
+++ b/indra/newview/skins/default/xui/tr/strings.xml
@@ -4579,6 +4579,10 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
<string name="inventory_folder_offered-im">
&quot;[ITEM_NAME]&quot; envanter klasörü sunuldu
</string>
+ <string name="bot_warning">
+Bir bot ile sohbet ediyorsunuz, [NAME]. Kişisel bilgilerinizi paylaşmayın.
+Daha fazla bilgi için: https://second.life/scripted-agents.
+ </string>
<string name="share_alert">
Envanterinizden buraya öğeler sürükleyin
</string>
diff --git a/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml
index 094bf019b4..9c45c54a5e 100644
--- a/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
將圖像儲存到收納區的費用為 L$[UPLOAD_COST]。 若要將圖像存為材質,請選擇一個正方格式。
</text>
<combo_box label="解析度" name="texture_size_combo">
- <combo_box.item label="目前視窗(512x512)" name="CurrentWindow"/>
+ <combo_box.item label="目前視窗" name="CurrentWindow"/>
<combo_box.item label="小(128x128)" name="Small(128x128)"/>
<combo_box.item label="中(256x256)" name="Medium(256x256)"/>
<combo_box.item label="大(512x512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml b/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml
index d7c65bb25e..d9536882ac 100644
--- a/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="儲存到硬碟" name="save_to_computer_btn"/>
- <button label="儲存到收納區(L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="儲存到收納區" name="save_to_inventory_btn"/>
<button label="分享至檔案訊息發佈" name="save_to_profile_btn"/>
<button label="分享到臉書" name="send_to_facebook_btn"/>
<button label="分享到推特" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/zh/strings.xml b/indra/newview/skins/default/xui/zh/strings.xml
index d053d2b30d..59ba2a7e19 100644
--- a/indra/newview/skins/default/xui/zh/strings.xml
+++ b/indra/newview/skins/default/xui/zh/strings.xml
@@ -4572,6 +4572,10 @@ http://secondlife.com/support 求助解決問題。
<string name="inventory_folder_offered-im">
收納區資料夾&apos;[ITEM_NAME]&apos;已向人提供
</string>
+ <string name="bot_warning">
+您正在与人工智能机器人 [NAME] 聊天。请勿分享任何个人信息。
+了解更多:https://second.life/scripted-agents。
+ </string>
<string name="share_alert">
將收納區物品拖曳到這裡
</string>