diff options
author | Loren Shih <seraph@lindenlab.com> | 2010-06-15 17:09:43 -0400 |
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committer | Loren Shih <seraph@lindenlab.com> | 2010-06-15 17:09:43 -0400 |
commit | 8294f69ea38f52ae80fdb245d6045c8fba1dbb45 (patch) | |
tree | 677d9bc995dea5de67f33735c2df69824d11084b /indra | |
parent | f12aa928c557230664666ced9b55ef643bbfb7c2 (diff) |
EXT-7651 FIXED Take out hack in isLocalTextureDataFinal for TextureDiscardLevels
Removed hack (this was just used for debugging avatar rez times).
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index a4d888cd72..91af5fefde 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1267,8 +1267,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) //----------------------------------------------------------------------------- BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const { - //const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); - const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels. + const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels. for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -1299,8 +1299,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const { - // const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); - const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels + const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { |