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authorDave Parks <davep@lindenlab.com>2011-09-17 02:36:43 -0500
committerDave Parks <davep@lindenlab.com>2011-09-17 02:36:43 -0500
commit421e52ff98b67398843482713d754678a7153f50 (patch)
tree648268fadd4d62d5a9822c022a117913d0603a17 /indra
parent0c2876ef2c9c9b5e739329de9a2c261185b094f1 (diff)
SH-2243 work in progress -- gDEBugger guided removal of deprecated state changes
Diffstat (limited to 'indra')
-rw-r--r--indra/llrender/llcubemap.cpp5
-rw-r--r--indra/llrender/llgl.cpp19
-rw-r--r--indra/llrender/llimagegl.cpp4
-rw-r--r--indra/newview/lldrawpoolterrain.cpp13
-rw-r--r--indra/newview/llvosky.cpp5
-rw-r--r--indra/newview/pipeline.cpp16
6 files changed, 42 insertions, 20 deletions
diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp
index 5eb29efbfa..a75f01c708 100644
--- a/indra/llrender/llcubemap.cpp
+++ b/indra/llrender/llcubemap.cpp
@@ -36,6 +36,7 @@
#include "m4math.h"
#include "llrender.h"
+#include "llglslshader.h"
#include "llglheaders.h"
@@ -195,7 +196,7 @@ void LLCubeMap::enableTexture(S32 stage)
void LLCubeMap::enableTextureCoords(S32 stage)
{
mTextureCoordStage = stage;
- if (gGLManager.mHasCubeMap && stage >= 0 && LLCubeMap::sUseCubeMaps)
+ if (!LLGLSLShader::sNoFixedFunction && gGLManager.mHasCubeMap && stage >= 0 && LLCubeMap::sUseCubeMaps)
{
if (stage > 0)
{
@@ -237,7 +238,7 @@ void LLCubeMap::disableTexture(void)
void LLCubeMap::disableTextureCoords(void)
{
- if (gGLManager.mHasCubeMap && mTextureCoordStage >= 0 && LLCubeMap::sUseCubeMaps)
+ if (!LLGLSLShader::sNoFixedFunction && gGLManager.mHasCubeMap && mTextureCoordStage >= 0 && LLCubeMap::sUseCubeMaps)
{
if (mTextureCoordStage > 0)
{
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 1667afe179..32d8b105a3 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -1783,17 +1783,30 @@ LLGLState::LLGLState(LLGLenum state, S32 enabled) :
mState(state), mWasEnabled(FALSE), mIsEnabled(FALSE)
{
if (LLGLSLShader::sNoFixedFunction)
- { //always disable state that's deprecated post GL 3.0
+ { //always ignore state that's deprecated post GL 3.0
switch (state)
{
case GL_ALPHA_TEST:
- enabled = 0;
+ case GL_RESCALE_NORMAL:
+ case GL_NORMALIZE:
+ case GL_TEXTURE_GEN_R:
+ case GL_TEXTURE_GEN_S:
+ case GL_TEXTURE_GEN_T:
+ case GL_TEXTURE_GEN_Q:
+ case GL_VERTEX_PROGRAM_TWO_SIDE:
+ case GL_LIGHTING:
+ case GL_COLOR_MATERIAL:
+ case GL_CLAMP_VERTEX_COLOR:
+ case GL_CLAMP_FRAGMENT_COLOR:
+ case GL_FOG:
+ case GL_LINE_STIPPLE:
+ mState = 0;
break;
}
}
stop_glerror();
- if (state)
+ if (mState)
{
mWasEnabled = sStateMap[state];
llassert(mWasEnabled == glIsEnabled(state));
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 7188b0fa44..128773df5a 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -36,7 +36,9 @@
#include "llmath.h"
#include "llgl.h"
+#include "llglslshader.h"
#include "llrender.h"
+
//----------------------------------------------------------------------------
const F32 MIN_TEXTURE_LIFETIME = 10.f;
@@ -723,7 +725,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
}
else if (!is_compressed)
{
- if (mAutoGenMips)
+ if (mAutoGenMips && !LLGLSLShader::sNoFixedFunction) //auto-generating mipmaps is deprecated in GL 3.0
{
glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_GENERATE_MIPMAP_SGIS, TRUE);
stop_glerror();
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index cac8439eb8..5078da02e3 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -383,14 +383,11 @@ void LLDrawPoolTerrain::renderFullShader()
gGL.getTexUnit(alpha_ramp)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(4)->disable();
gGL.getTexUnit(4)->activate();
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
gGL.getTexUnit(detail3)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(3)->disable();
gGL.getTexUnit(3)->activate();
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
+
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadIdentity();
gGL.matrixMode(LLRender::MM_MODELVIEW);
@@ -398,8 +395,7 @@ void LLDrawPoolTerrain::renderFullShader()
gGL.getTexUnit(detail2)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(2)->disable();
gGL.getTexUnit(2)->activate();
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
+
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadIdentity();
gGL.matrixMode(LLRender::MM_MODELVIEW);
@@ -407,8 +403,7 @@ void LLDrawPoolTerrain::renderFullShader()
gGL.getTexUnit(detail1)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(1)->disable();
gGL.getTexUnit(1)->activate();
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
+
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadIdentity();
gGL.matrixMode(LLRender::MM_MODELVIEW);
@@ -419,8 +414,6 @@ void LLDrawPoolTerrain::renderFullShader()
gGL.getTexUnit(detail0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(0)->activate();
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadIdentity();
gGL.matrixMode(LLRender::MM_MODELVIEW);
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index ef21e7373e..29ca16ede6 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -2162,7 +2162,10 @@ void LLVOSky::updateFog(const F32 distance)
glFogf(GL_FOG_DENSITY, fog_density);
- glHint(GL_FOG_HINT, GL_NICEST);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glHint(GL_FOG_HINT, GL_NICEST);
+ }
stop_glerror();
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index db614388f4..2248d18155 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -5236,7 +5236,11 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
}
// Init GL state
- glDisable(GL_LIGHTING);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glDisable(GL_LIGHTING);
+ }
+
for (S32 i = 0; i < 8; ++i)
{
gGL.getLight(i)->disable();
@@ -5257,7 +5261,10 @@ void LLPipeline::enableLights(U32 mask)
stop_glerror();
if (!mLightMask)
{
- glEnable(GL_LIGHTING);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glEnable(GL_LIGHTING);
+ }
}
if (mask)
{
@@ -5280,7 +5287,10 @@ void LLPipeline::enableLights(U32 mask)
}
else
{
- glDisable(GL_LIGHTING);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glDisable(GL_LIGHTING);
+ }
}
mLightMask = mask;
stop_glerror();