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authorDave Parks <davep@lindenlab.com>2010-05-21 14:31:17 -0500
committerDave Parks <davep@lindenlab.com>2010-05-21 14:31:17 -0500
commite90d2f88e5ce584b52b24315c85845a9e5113b50 (patch)
tree03a10655935a2a86f7294eead7c3cd8488f257ff /indra
parent05a23f8dbaa45c64bcf6c55dd09a468ba2b1f144 (diff)
Aligned index buffers.
Diffstat (limited to 'indra')
-rw-r--r--indra/llrender/llvertexbuffer.cpp56
-rw-r--r--indra/llrender/llvertexbuffer.h3
-rw-r--r--indra/newview/lldrawpoolavatar.cpp19
3 files changed, 29 insertions, 49 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index a50eb7211c..0f3c900d2b 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -453,6 +453,7 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
mTypeMask = typemask;
mStride = stride;
mAlignedOffset = 0;
+ mAlignedIndexOffset = 0;
sCount++;
}
@@ -642,16 +643,20 @@ void LLVertexBuffer::createGLIndices()
mEmpty = TRUE;
+ //pad by 16 bytes for aligned copies
+ size += 16;
+
if (useVBOs())
{
+ //pad by another 16 bytes for VBO pointer adjustment
+ size += 16;
mMappedIndexData = NULL;
genIndices();
mResized = TRUE;
}
else
{
- mMappedIndexData = new U8[size];
- memset(mMappedIndexData, 0, size);
+ mMappedIndexData = (U8*) _mm_malloc(size, 16);
static int gl_buffer_idx = 0;
mGLIndices = ++gl_buffer_idx;
}
@@ -699,7 +704,7 @@ void LLVertexBuffer::destroyGLIndices()
}
else
{
- delete [] mMappedIndexData;
+ _mm_free(mMappedIndexData);
mMappedIndexData = NULL;
mEmpty = TRUE;
}
@@ -836,26 +841,10 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
}
else
{
- //delete old buffer, keep GL buffer for now
if (!useVBOs())
{
- U8* old = mMappedData;
- mMappedData = new U8[newsize];
- if (old)
- {
- memcpy(mMappedData, old, llmin(newsize, oldsize));
- if (newsize > oldsize)
- {
- memset(mMappedData+oldsize, 0, newsize-oldsize);
- }
-
- delete [] old;
- }
- else
- {
- memset(mMappedData, 0, newsize);
- mEmpty = TRUE;
- }
+ _mm_free(mMappedData);
+ mMappedData = (U8*) _mm_malloc(newsize, 16);
}
mResized = TRUE;
}
@@ -875,24 +864,8 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
{
if (!useVBOs())
{
- //delete old buffer, keep GL buffer for now
- U8* old = mMappedIndexData;
- mMappedIndexData = new U8[new_index_size];
-
- if (old)
- {
- memcpy(mMappedIndexData, old, llmin(new_index_size, old_index_size));
- if (new_index_size > old_index_size)
- {
- memset(mMappedIndexData+old_index_size, 0, new_index_size - old_index_size);
- }
- delete [] old;
- }
- else
- {
- memset(mMappedIndexData, 0, new_index_size);
- mEmpty = TRUE;
- }
+ _mm_free(mMappedIndexData);
+ mMappedIndexData = (U8*) _mm_malloc(new_index_size, 16);
}
mResized = TRUE;
}
@@ -958,7 +931,10 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
}
{
LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES);
- mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ U8* src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ mMappedIndexData = LL_NEXT_ALIGNED_ADDRESS<U8>(src);
+ mAlignedIndexOffset = mMappedIndexData - src;
+
stop_glerror();
}
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 03799af978..c6fd0a9e3c 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -187,7 +187,7 @@ public:
S32 getRequestedVerts() const { return mRequestedNumVerts; }
S32 getRequestedIndices() const { return mRequestedNumIndices; }
- U8* getIndicesPointer() const { return useVBOs() ? NULL : mMappedIndexData; }
+ U8* getIndicesPointer() const { return useVBOs() ? (U8*) mAlignedIndexOffset : mMappedIndexData; }
U8* getVerticesPointer() const { return useVBOs() ? NULL : mMappedData; }
S32 getStride() const { return mStride; }
U32 getTypeMask() const { return mTypeMask; }
@@ -214,6 +214,7 @@ protected:
S32 mRequestedNumIndices; // Number of indices requested
ptrdiff_t mAlignedOffset;
+ ptrdiff_t mAlignedIndexOffset;
S32 mStride;
U32 mTypeMask;
S32 mUsage; // GL usage
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 1e9053239d..4fb8f5266e 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1542,27 +1542,30 @@ LLVertexBufferAvatar::LLVertexBufferAvatar()
void LLVertexBufferAvatar::setupVertexBuffer(U32 data_mask) const
{
-/* if (sRenderingSkinned)
+ if (sRenderingSkinned)
{
U8* base = useVBOs() ? NULL : mMappedData;
- glVertexPointer(3,GL_FLOAT, mStride, (void*)(base + 0));
- glNormalPointer(GL_FLOAT, mStride, (void*)(base + mOffsets[TYPE_NORMAL]));
- glTexCoordPointer(2,GL_FLOAT, mStride, (void*)(base + mOffsets[TYPE_TEXCOORD0]));
+ glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_VERTEX], (void*)(base + 0));
+ glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL]));
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0]));
- set_vertex_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT], mStride, (F32*)(base + mOffsets[TYPE_WEIGHT]));
+ set_vertex_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT],
+ LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_WEIGHT], (F32*)(base + mOffsets[TYPE_WEIGHT]));
if (sShaderLevel >= LLDrawPoolAvatar::SHADER_LEVEL_BUMP)
{
- set_binormals(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::BINORMAL], mStride, (LLVector3*)(base + mOffsets[TYPE_BINORMAL]));
+ set_binormals(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::BINORMAL],
+ LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_BINORMAL], (LLVector3*)(base + mOffsets[TYPE_BINORMAL]));
}
if (sShaderLevel >= LLDrawPoolAvatar::SHADER_LEVEL_CLOTH)
{
- set_vertex_clothing_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_CLOTHING], mStride, (LLVector4*)(base + mOffsets[TYPE_CLOTHWEIGHT]));
+ set_vertex_clothing_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_CLOTHING],
+ LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_CLOTHWEIGHT], (LLVector4*)(base + mOffsets[TYPE_CLOTHWEIGHT]));
}
}
- else*/
+ else
{
LLVertexBuffer::setupVertexBuffer(data_mask);
}