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author | Graham Linden <graham@lindenlab.com> | 2013-07-22 15:00:35 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2013-07-22 15:00:35 -0700 |
commit | dcee5fe14f1299f7cbfe535e696ac213e7636bb8 (patch) | |
tree | 947e4989c3181c4ebb7ecc835b1c81ef3ee7f28a /indra | |
parent | 6f62251a3d29ced4193a9a80965f33fe0318d5a0 (diff) |
NORSPEC-320 fix fullbright alpha breakage when not underwater
Diffstat (limited to 'indra')
-rwxr-xr-x | indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl index a6f55dfb46..a532b67cd9 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl @@ -143,6 +143,8 @@ void main() vec4 fogged = applyWaterFogDeferred(pos, vec4(color.rgb, final_alpha)); color.rgb = fogged.rgb; color.a = fogged.a; +#else + color.a = final_alpha; #endif frag_color.rgb = color.rgb; |