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authorDave Houlton <euclid@lindenlab.com>2020-03-12 16:52:48 -0600
committerDave Houlton <euclid@lindenlab.com>2020-03-12 16:52:48 -0600
commitc7f2712d9576c0122726104f74690c1ee5f94ae2 (patch)
tree49a38d29573d5b328e2c4eb3c5a21ca8c4a207ef /indra
parent23953e416e007f082acd59157e6dfb9455917bc5 (diff)
SL-12784 restore vertex color alpha contribution
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/materialF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
index 5999063ae5..553c2f3045 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
@@ -214,7 +214,7 @@ void main()
vec2 pos_screen = vary_texcoord0.xy;
vec4 diffuse_srgb = texture2D(diffuseMap, vary_texcoord0.xy);
- diffuse_srgb.rgb *= vertex_color.rgb;
+ diffuse_srgb *= vertex_color;
vec4 diffuse_linear = vec4(srgb_to_linear(diffuse_srgb.rgb), diffuse_srgb.a);
#if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_MASK)