diff options
author | Dave Parks <davep@lindenlab.com> | 2013-05-09 15:40:02 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2013-05-09 15:40:02 -0500 |
commit | b9bb95f8ae085f0d9aa1ba0dc6866d44762ad67b (patch) | |
tree | e23b159ce5e71fa5a050d5ac40ed812b47b8ca2a /indra | |
parent | d8f00dd1d1d40ec387583575149b1bf9bae79f32 (diff) |
MAINT-2647 Fix for some objects not rendering until first LoD switch/selection.
Diffstat (limited to 'indra')
-rwxr-xr-x | indra/newview/lldrawable.cpp | 2 | ||||
-rwxr-xr-x | indra/newview/lldrawable.h | 1 | ||||
-rwxr-xr-x | indra/newview/llviewerobject.cpp | 3 | ||||
-rwxr-xr-x | indra/newview/llviewerobjectlist.cpp | 3 | ||||
-rwxr-xr-x | indra/newview/pipeline.cpp | 5 |
5 files changed, 5 insertions, 9 deletions
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index bb1d263670..47306d3a6a 100755 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -441,7 +441,7 @@ void LLDrawable::makeActive() } llassert(isAvatar() || isRoot() || mParent->isActive()); - } +} void LLDrawable::makeStatic(BOOL warning_enabled) diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h index 4608d16fec..4420a34fae 100755 --- a/indra/newview/lldrawable.h +++ b/indra/newview/lldrawable.h @@ -284,7 +284,6 @@ public: NEARBY_LIGHT = 0x00200000, // In gPipeline.mNearbyLightSet BUILT = 0x00400000, FORCE_INVISIBLE = 0x00800000, // stay invis until CLEAR_INVISIBLE is set (set of orphaned) - CLEAR_INVISIBLE = 0x01000000, // clear FORCE_INVISIBLE next draw frame REBUILD_SHADOW = 0x02000000, HAS_ALPHA = 0x04000000, RIGGED = 0x08000000, diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 670272e7be..064e96e394 100755 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -2135,7 +2135,8 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, if (mDrawable->isState(LLDrawable::FORCE_INVISIBLE) && !mOrphaned) { // lldebugs << "Clearing force invisible: " << mID << ":" << getPCodeString() << ":" << getPositionAgent() << llendl; - mDrawable->setState(LLDrawable::CLEAR_INVISIBLE); + mDrawable->clearState(LLDrawable::FORCE_INVISIBLE); + gPipeline.markRebuild( mDrawable, LLDrawable::REBUILD_ALL, TRUE ); } } diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 11d34ad084..caacf26cb3 100755 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -2065,8 +2065,9 @@ void LLViewerObjectList::findOrphans(LLViewerObject* objectp, U32 ip, U32 port) if (childp->mDrawable.notNull()) { // Make the drawable visible again and set the drawable parent - childp->mDrawable->setState(LLDrawable::CLEAR_INVISIBLE); + childp->mDrawable->clearState(LLDrawable::FORCE_INVISIBLE); childp->setDrawableParent(objectp->mDrawable); // LLViewerObjectList::findOrphans() + gPipeline.markRebuild( childp->mDrawable, LLDrawable::REBUILD_ALL, TRUE ); } // Make certain particles, icon and HUD aren't hidden diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index f320f34f6e..7eed9acb4b 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -3306,11 +3306,6 @@ void LLPipeline::stateSort(LLDrawable* drawablep, LLCamera& camera) { drawablep->setVisible(camera, NULL, FALSE); } - else if (drawablep->isState(LLDrawable::CLEAR_INVISIBLE)) - { - // clear invisible flag here to avoid single frame glitch - drawablep->clearState(LLDrawable::FORCE_INVISIBLE|LLDrawable::CLEAR_INVISIBLE); - } } if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD) |