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authormobserveur <mobserveur@gmail.com>2024-08-06 14:26:10 +0200
committermobserveur <mobserveur@gmail.com>2024-08-06 14:26:10 +0200
commita68c5bae3173bfeda314f1d8278b80622496c11e (patch)
treef520e122ef5e6175e1215d7efbd4b03869c5744e /indra
parent942d92bd73bb3db610da47b7634b57f10a6cd06f (diff)
Attempt to fix the teleport issue from legacy search
This commit attempts to fix an a crash occuring when using the teleport button in the legacy search floater.
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/fsfloatersearch.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/fsfloatersearch.cpp b/indra/newview/fsfloatersearch.cpp
index f05e996699..ef5f70d34f 100644
--- a/indra/newview/fsfloatersearch.cpp
+++ b/indra/newview/fsfloatersearch.cpp
@@ -760,7 +760,7 @@ void FSFloaterSearch::onBtnTeleport()
{
if (!mParcelGlobal.isExactlyZero())
{
- gAgent.teleportViaLocation(mParcelGlobal);
+ gAgent.teleportViaLocationLookAt(mParcelGlobal);
LLFloaterWorldMap::getInstance()->trackLocation(mParcelGlobal);
/// <FS:CR> What should we do when when we teleport? The default (1) is to close the floater,
/// the user may elect to minimize the floater (2), or to do nothing (any other setting)