diff options
author | Ptolemy <ptolemy@lindenlab.com> | 2022-01-13 12:21:27 -0800 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2022-01-13 12:21:27 -0800 |
commit | a0e18190893a4f722c5b718040736f0a122fb026 (patch) | |
tree | ee3cd7b8d10823dcf61125a80da6be074e64345b /indra | |
parent | caf6b7e35d7dd9dedd8162409d98d45a2d8c81f8 (diff) |
SL-16606: Add profiler category MATERIAL
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/lldrawpoolmaterials.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/lldrawpoolmaterials.cpp b/indra/newview/lldrawpoolmaterials.cpp index fd5850084b..135770c99c 100644 --- a/indra/newview/lldrawpoolmaterials.cpp +++ b/indra/newview/lldrawpoolmaterials.cpp @@ -54,6 +54,8 @@ S32 LLDrawPoolMaterials::getNumDeferredPasses() void LLDrawPoolMaterials::beginDeferredPass(S32 pass) { + LL_PROFILE_ZONE_SCOPED_CATEGORY_MATERIAL; + bool rigged = false; if (pass >= 12) { @@ -108,13 +110,11 @@ void LLDrawPoolMaterials::beginDeferredPass(S32 pass) } diffuse_channel = mShader->enableTexture(LLShaderMgr::DIFFUSE_MAP); - - LL_RECORD_BLOCK_TIME(FTM_RENDER_MATERIALS); } void LLDrawPoolMaterials::endDeferredPass(S32 pass) { - LL_RECORD_BLOCK_TIME(FTM_RENDER_MATERIALS); + LL_PROFILE_ZONE_SCOPED_CATEGORY_MATERIAL; mShader->unbind(); @@ -123,7 +123,7 @@ void LLDrawPoolMaterials::endDeferredPass(S32 pass) void LLDrawPoolMaterials::renderDeferred(S32 pass) { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_MATERIAL; static const U32 type_list[] = { LLRenderPass::PASS_MATERIAL, @@ -187,7 +187,7 @@ void LLDrawPoolMaterials::renderDeferred(S32 pass) mShader->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, params.mFullbright ? 1.f : 0.f); { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_MATERIAL; pushMaterialsBatch(params, mask, rigged); } } @@ -205,7 +205,7 @@ void LLDrawPoolMaterials::bindNormalMap(LLViewerTexture* tex) void LLDrawPoolMaterials::pushMaterialsBatch(LLDrawInfo& params, U32 mask, bool rigged) { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_MATERIAL; applyModelMatrix(params); bool tex_setup = false; |