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authorLeslie Linden <leslie@lindenlab.com>2011-09-12 14:33:41 -0700
committerLeslie Linden <leslie@lindenlab.com>2011-09-12 14:33:41 -0700
commit97d03860fc6f1c2aaa9122826e34042ebc7e1fe4 (patch)
tree0ab0d2b04354aa9052ffa98da01af3f6603db3f5 /indra
parent1c57963673193d5a3da638848c0540a5fbc91603 (diff)
EXP-1200 FIX -- Newness Badge shows in UI when dragging Inventory tab to undock
* Sidetab buttons now have their visibility toggled when they are not displayed. * Sidetab passes visibility to its corresponding badge, if one exists.
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llsidetray.cpp255
1 files changed, 139 insertions, 116 deletions
diff --git a/indra/newview/llsidetray.cpp b/indra/newview/llsidetray.cpp
index f53b08a4bc..55d6378ad8 100644
--- a/indra/newview/llsidetray.cpp
+++ b/indra/newview/llsidetray.cpp
@@ -62,6 +62,8 @@
using namespace std;
using namespace LLNotificationsUI;
+class LLSideTrayButton;
+
static LLRootViewRegistry::Register<LLSideTray> t1("side_tray");
static LLDefaultChildRegistry::Register<LLSideTrayTab> t2("sidetray_tab");
@@ -168,8 +170,131 @@ private:
bool mHasBadge;
LLBadge::Params mBadgeParams;
+ LLSideTrayButton* mSideTrayButton;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+// LLSideTrayButton
+// Side Tray tab button with "tear off" handling.
+//////////////////////////////////////////////////////////////////////////////
+
+class LLSideTrayButton : public LLButton
+{
+public:
+ /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask)
+ {
+ // Route future Mouse messages here preemptively. (Release on mouse up.)
+ // No handler needed for focus lost since this class has no state that depends on it.
+ gFocusMgr.setMouseCapture(this);
+
+ localPointToScreen(x, y, &mDragLastScreenX, &mDragLastScreenY);
+
+ // Note: don't pass on to children
+ return TRUE;
+ }
+
+ /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask)
+ {
+ // We only handle the click if the click both started and ended within us
+ if( !hasMouseCapture() ) return FALSE;
+
+ S32 screen_x;
+ S32 screen_y;
+ localPointToScreen(x, y, &screen_x, &screen_y);
+
+ S32 delta_x = screen_x - mDragLastScreenX;
+ S32 delta_y = screen_y - mDragLastScreenY;
+
+ LLSideTray* side_tray = LLSideTray::getInstance();
+
+ // Check if the tab we are dragging is docked.
+ if (!side_tray->isTabAttached(mTabName)) return FALSE;
+
+ // Same value is hardcoded in LLDragHandle::handleHover().
+ const S32 undock_threshold = 12;
+
+ // Detach a tab if it has been pulled further than undock_threshold.
+ if (delta_x <= -undock_threshold || delta_x >= undock_threshold ||
+ delta_y <= -undock_threshold || delta_y >= undock_threshold)
+ {
+ LLSideTrayTab* tab = side_tray->getTab(mTabName);
+ if (!tab) return FALSE;
+
+ tab->setDocked(false);
+
+ LLFloater* floater_tab = LLFloaterReg::getInstance("side_bar_tab", tab->getName());
+ if (!floater_tab) return FALSE;
+
+ LLRect original_rect = floater_tab->getRect();
+ S32 header_snap_y = floater_tab->getHeaderHeight() / 2;
+ S32 snap_x = screen_x - original_rect.mLeft - original_rect.getWidth() / 2;
+ S32 snap_y = screen_y - original_rect.mTop + header_snap_y;
+
+ // Move the floater to appear "under" the mouse pointer.
+ floater_tab->setRect(original_rect.translate(snap_x, snap_y));
+
+ // Snap the mouse pointer to the center of the floater header
+ // and call 'mouse down' event handler to begin dragging.
+ floater_tab->handleMouseDown(original_rect.getWidth() / 2,
+ original_rect.getHeight() - header_snap_y,
+ mask);
+
+ return TRUE;
+ }
+
+ return FALSE;
+ }
+
+ void setBadgeDriver(LLSideTrayTabBadgeDriver* driver)
+ {
+ mBadgeDriver = driver;
+ }
+
+ void setVisible(BOOL visible)
+ {
+ setBadgeVisibility(visible);
+
+ LLButton::setVisible(visible);
+ }
+
+protected:
+ LLSideTrayButton(const LLButton::Params& p)
+ : LLButton(p)
+ , mDragLastScreenX(0)
+ , mDragLastScreenY(0)
+ , mBadgeDriver(NULL)
+ {
+ // Find out the tab name to use in handleHover().
+ size_t pos = getName().find("_button");
+ llassert(pos != std::string::npos);
+ mTabName = getName().substr(0, pos);
+ }
+
+ friend class LLUICtrlFactory;
+
+ void draw()
+ {
+ if (mBadgeDriver)
+ {
+ setBadgeLabel(mBadgeDriver->getBadgeString());
+ }
+
+ LLButton::draw();
+ }
+
+private:
+ S32 mDragLastScreenX;
+ S32 mDragLastScreenY;
+
+ std::string mTabName;
+ LLSideTrayTabBadgeDriver* mBadgeDriver;
};
+
+////////////////////////////////////////////////////
+// LLSideTrayTab implementation
+////////////////////////////////////////////////////
+
LLSideTrayTab::LLSideTrayTab(const Params& p)
: LLPanel(),
mTabTitle(p.tab_title),
@@ -177,7 +302,8 @@ LLSideTrayTab::LLSideTrayTab(const Params& p)
mImageSelected(p.image_selected),
mDescription(p.description),
mMainPanel(NULL),
- mBadgeParams(p.badge)
+ mBadgeParams(p.badge),
+ mSideTrayButton(NULL)
{
mHasBadge = p.badge.isProvided();
}
@@ -271,6 +397,11 @@ void LLSideTrayTab::toggleTabDocked(bool toggle_floater /* = true */)
bool docking = !isDocked();
+ if (mSideTrayButton)
+ {
+ mSideTrayButton->setVisible(docking);
+ }
+
// Hide the "Tear Off" button when a tab gets undocked
// and show "Dock" button instead.
getChild<LLButton>("undock")->setVisible(docking);
@@ -462,116 +593,6 @@ template <>
LLPanel* tab_cast<LLPanel*>(LLSideTrayTab* tab) { return tab; }
//////////////////////////////////////////////////////////////////////////////
-// LLSideTrayButton
-// Side Tray tab button with "tear off" handling.
-//////////////////////////////////////////////////////////////////////////////
-
-class LLSideTrayButton : public LLButton
-{
-public:
- /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask)
- {
- // Route future Mouse messages here preemptively. (Release on mouse up.)
- // No handler needed for focus lost since this class has no state that depends on it.
- gFocusMgr.setMouseCapture(this);
-
- localPointToScreen(x, y, &mDragLastScreenX, &mDragLastScreenY);
-
- // Note: don't pass on to children
- return TRUE;
- }
-
- /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask)
- {
- // We only handle the click if the click both started and ended within us
- if( !hasMouseCapture() ) return FALSE;
-
- S32 screen_x;
- S32 screen_y;
- localPointToScreen(x, y, &screen_x, &screen_y);
-
- S32 delta_x = screen_x - mDragLastScreenX;
- S32 delta_y = screen_y - mDragLastScreenY;
-
- LLSideTray* side_tray = LLSideTray::getInstance();
-
- // Check if the tab we are dragging is docked.
- if (!side_tray->isTabAttached(mTabName)) return FALSE;
-
- // Same value is hardcoded in LLDragHandle::handleHover().
- const S32 undock_threshold = 12;
-
- // Detach a tab if it has been pulled further than undock_threshold.
- if (delta_x <= -undock_threshold || delta_x >= undock_threshold ||
- delta_y <= -undock_threshold || delta_y >= undock_threshold)
- {
- LLSideTrayTab* tab = side_tray->getTab(mTabName);
- if (!tab) return FALSE;
-
- tab->setDocked(false);
-
- LLFloater* floater_tab = LLFloaterReg::getInstance("side_bar_tab", tab->getName());
- if (!floater_tab) return FALSE;
-
- LLRect original_rect = floater_tab->getRect();
- S32 header_snap_y = floater_tab->getHeaderHeight() / 2;
- S32 snap_x = screen_x - original_rect.mLeft - original_rect.getWidth() / 2;
- S32 snap_y = screen_y - original_rect.mTop + header_snap_y;
-
- // Move the floater to appear "under" the mouse pointer.
- floater_tab->setRect(original_rect.translate(snap_x, snap_y));
-
- // Snap the mouse pointer to the center of the floater header
- // and call 'mouse down' event handler to begin dragging.
- floater_tab->handleMouseDown(original_rect.getWidth() / 2,
- original_rect.getHeight() - header_snap_y,
- mask);
-
- return TRUE;
- }
-
- return FALSE;
- }
-
- void setBadgeDriver(LLSideTrayTabBadgeDriver* driver)
- {
- mBadgeDriver = driver;
- }
-
-protected:
- LLSideTrayButton(const LLButton::Params& p)
- : LLButton(p)
- , mDragLastScreenX(0)
- , mDragLastScreenY(0)
- , mBadgeDriver(NULL)
- {
- // Find out the tab name to use in handleHover().
- size_t pos = getName().find("_button");
- llassert(pos != std::string::npos);
- mTabName = getName().substr(0, pos);
- }
-
- friend class LLUICtrlFactory;
-
- void draw()
- {
- if (mBadgeDriver)
- {
- setBadgeLabel(mBadgeDriver->getBadgeString());
- }
-
- LLButton::draw();
- }
-
-private:
- S32 mDragLastScreenX;
- S32 mDragLastScreenY;
-
- std::string mTabName;
- LLSideTrayTabBadgeDriver* mBadgeDriver;
-};
-
-//////////////////////////////////////////////////////////////////////////////
// LLSideTray
//////////////////////////////////////////////////////////////////////////////
@@ -786,7 +807,7 @@ bool LLSideTray::selectTabByName(const std::string& name, bool keep_prev_visible
{
// Keep previously active tab visible if requested.
if (keep_prev_visible) tab_to_keep_visible = mActiveTab;
- toggleTabButton(mActiveTab);
+ toggleTabButton(mActiveTab);
}
//select new tab
@@ -794,9 +815,9 @@ bool LLSideTray::selectTabByName(const std::string& name, bool keep_prev_visible
if (mActiveTab)
{
- toggleTabButton(mActiveTab);
- LLSD key;//empty
- mActiveTab->onOpen(key);
+ toggleTabButton(mActiveTab);
+ LLSD key;//empty
+ mActiveTab->onOpen(key);
}
//arrange();
@@ -976,7 +997,9 @@ LLButton* LLSideTrayTab::createButton(bool allowTearOff, LLUICtrl::commit_callba
LLButton* button;
if (allowTearOff)
{
- button = LLUICtrlFactory::create<LLSideTrayButton>(bparams);
+ mSideTrayButton = LLUICtrlFactory::create<LLSideTrayButton>(bparams);
+
+ button = mSideTrayButton;
}
else
{