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authorMerov Linden <merov@lindenlab.com>2014-01-17 16:50:35 -0800
committerMerov Linden <merov@lindenlab.com>2014-01-17 16:50:35 -0800
commit95bb14440e4e35c7cc5c44a2b836deadb54bfd1b (patch)
tree81dbe1ba1f390eaa8dbc6aa8c95c4ae1f3724db8 /indra
parentfda7b94f490564568dee0ba6d6516943b0fd82a0 (diff)
ACME-1236 : Refactor vignette into stencil, implement uniform and gradient stencils, implement dodge and add blend modes
Diffstat (limited to 'indra')
-rwxr-xr-xindra/llimage/llimagefilter.cpp308
-rwxr-xr-xindra/llimage/llimagefilter.h55
2 files changed, 226 insertions, 137 deletions
diff --git a/indra/llimage/llimagefilter.cpp b/indra/llimage/llimagefilter.cpp
index cd03454cdd..03eabce8e3 100755
--- a/indra/llimage/llimagefilter.cpp
+++ b/indra/llimage/llimagefilter.cpp
@@ -46,9 +46,11 @@ LLImageFilter::LLImageFilter(const std::string& file_path) :
mHistoGreen(NULL),
mHistoBlue(NULL),
mHistoBrightness(NULL),
- mVignetteMode(VIGNETTE_MODE_NONE),
- mVignetteGamma(1.0),
- mVignetteMin(0.0)
+ mStencilBlendMode(STENCIL_BLEND_MODE_BLEND),
+ mStencilShape(STENCIL_SHAPE_UNIFORM),
+ mStencilGamma(1.0),
+ mStencilMin(0.0),
+ mStencilMax(1.0)
{
// Load filter description from file
llifstream filter_xml(file_path);
@@ -79,23 +81,13 @@ LLImageFilter::~LLImageFilter()
* Add stencil (min,max) range
* Suppress alpha from colorcorrect and use uniform alpha instead
* Refactor stencil composition in the filter primitives
+ * Make filter definition resolution independent (do not use pixel size anywhere)
- <array>
- <string>stencil</string>
- <string>shape</string>
- <string>blend_mode</string>
- <real>min</real>
- <real>max</real>
- <real>param1</real>
- <real>param2</real>
- <real>param3</real>
- <real>param4</real>
- </array>
-
- vignette : center_x, center_y, width, feather
- sine : wavelength, angle
- flat
- gradient : start_x, start_y, end_x, end_y
+ params:
+ * vignette : center_x, center_y, width, feather
+ * scan lines : wavelength, angle
+ * uniform
+ * gradient : start_x, start_y, end_x, end_y
* Document all the admissible names in the wiki
@@ -143,17 +135,86 @@ void LLImageFilter::executeFilter(LLPointer<LLImageRaw> raw_image)
//std::cout << std::endl;
// Execute the filter described on this line
- if (filter_name == "blend")
+ /*
+ <array>
+ <string>stencil</string>
+ <string>shape</string> uniform / gradient / vignette / scanlines
+ <string>blend_mode</string> blend /add /dodge / fade
+ <real>min</real> -1.0 to 1.0 (mandatory though ignored for uniform shape)
+ <real>max</real> -1.0 to 1.0 (value for uniform)
+ <real>param1</real>
+ <real>param2</real>
+ <real>param3</real>
+ <real>param4</real>
+ </array>
+ params:
+ * vignette : center_x, center_y, width, feather : positions between in float (0.0 is center, 1.0 is top), width in float in same unit, feather is a float
+ * scan lines : wavelength, angle : wavelength in float assuming (height/2 = 1), angle float in degree
+ * uniform : all parameters ignored
+ * gradient : start_x, start_y, end_x, end_y : position in float (0.0 is center, 1.0 is top)
+ */
+ if (filter_name == "stencil")
{
- setVignette(VIGNETTE_MODE_BLEND,VIGNETTE_TYPE_CENTER,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal()));
+ // Get the shape of the stencil, that is how the procedural alpha is computed geometrically
+ std::string filter_shape = mFilterData[i][1].asString();
+ EStencilShape shape = STENCIL_SHAPE_UNIFORM;
+ if (filter_shape == "uniform")
+ {
+ shape = STENCIL_SHAPE_UNIFORM;
+ }
+ else if (filter_shape == "gradient")
+ {
+ shape = STENCIL_SHAPE_GRADIENT;
+ }
+ else if (filter_shape == "vignette")
+ {
+ shape = STENCIL_SHAPE_VIGNETTE;
+ }
+ else if (filter_shape == "scanlines")
+ {
+ shape = STENCIL_SHAPE_SCAN_LINES;
+ }
+ // Get the blend mode of the stencil, that is how the effect is blended in the background through the alpha
+ std::string filter_mode = mFilterData[i][2].asString();
+ EStencilBlendMode mode = STENCIL_BLEND_MODE_BLEND;
+ if (filter_mode == "blend")
+ {
+ mode = STENCIL_BLEND_MODE_BLEND;
+ }
+ else if (filter_mode == "add")
+ {
+ mode = STENCIL_BLEND_MODE_ADD;
+ }
+ else if (filter_mode == "dodge")
+ {
+ mode = STENCIL_BLEND_MODE_DODGE;
+ }
+ else if (filter_mode == "fade")
+ {
+ mode = STENCIL_BLEND_MODE_FADE;
+ }
+ // Get the float params: mandatory min, max then the optional parameters (4 max)
+ F32 min = (F32)(mFilterData[i][3].asReal());
+ F32 max = (F32)(mFilterData[i][4].asReal());
+ F32 params[4] = {0.0, 0.0, 0.0, 0.0};
+ for (S32 j = 5; (j < mFilterData[i].size()) && (j < 9); j++)
+ {
+ params[j-5] = (F32)(mFilterData[i][j].asReal());
+ }
+ // Set the stencil
+ setStencil(shape,mode,min,max,params);
+ }
+ else if (filter_name == "blend")
+ {
+ setStencil(STENCIL_BLEND_MODE_BLEND,STENCIL_SHAPE_VIGNETTE,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal()),1.0);
}
else if (filter_name == "fade")
{
- setVignette(VIGNETTE_MODE_FADE,VIGNETTE_TYPE_CENTER,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal()));
+ setStencil(STENCIL_BLEND_MODE_FADE,STENCIL_SHAPE_VIGNETTE,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal()),1.0);
}
else if (filter_name == "lines")
{
- setVignette(VIGNETTE_MODE_BLEND,VIGNETTE_TYPE_LINES,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal()));
+ setStencil(STENCIL_BLEND_MODE_BLEND,STENCIL_SHAPE_SCAN_LINES,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal()),1.0);
}
else if (filter_name == "sepia")
{
@@ -228,6 +289,38 @@ void LLImageFilter::executeFilter(LLPointer<LLImageRaw> raw_image)
// Filter Primitives
//============================================================================
+void LLImageFilter::blendStencil(F32 alpha, U8* pixel, U8 red, U8 green, U8 blue)
+{
+ F32 inv_alpha = 1.0 - alpha;
+ switch (mStencilBlendMode)
+ {
+ case STENCIL_BLEND_MODE_BLEND:
+ // Classic blend of incoming color with the background image
+ pixel[VRED] = inv_alpha * pixel[VRED] + alpha * red;
+ pixel[VGREEN] = inv_alpha * pixel[VGREEN] + alpha * green;
+ pixel[VBLUE] = inv_alpha * pixel[VBLUE] + alpha * blue;
+ break;
+ case STENCIL_BLEND_MODE_ADD:
+ // Add incoming color to the background image
+ pixel[VRED] = pixel[VRED] + alpha * red;
+ pixel[VGREEN] = pixel[VGREEN] + alpha * green;
+ pixel[VBLUE] = pixel[VBLUE] + alpha * blue;
+ break;
+ case STENCIL_BLEND_MODE_DODGE:
+ // Dodge/burn the incoming color onto the background image
+ pixel[VRED] = inv_alpha * pixel[VRED] + red;
+ pixel[VGREEN] = inv_alpha * pixel[VGREEN] + green;
+ pixel[VBLUE] = inv_alpha * pixel[VBLUE] + blue;
+ break;
+ case STENCIL_BLEND_MODE_FADE:
+ // Fade incoming color to black
+ pixel[VRED] = alpha * red;
+ pixel[VGREEN] = alpha * green;
+ pixel[VBLUE] = alpha * blue;
+ break;
+ }
+}
+
void LLImageFilter::colorCorrect(const U8* lut_red, const U8* lut_green, const U8* lut_blue)
{
const S32 components = mImage->getComponents();
@@ -241,31 +334,8 @@ void LLImageFilter::colorCorrect(const U8* lut_red, const U8* lut_green, const U
{
for (S32 i = 0; i < width; i++)
{
- if (mVignetteMode == VIGNETTE_MODE_NONE)
- {
- dst_data[VRED] = lut_red[dst_data[VRED]];
- dst_data[VGREEN] = lut_green[dst_data[VGREEN]];
- dst_data[VBLUE] = lut_blue[dst_data[VBLUE]];
- }
- else
- {
- F32 alpha = getVignetteAlpha(i,j);
- if (mVignetteMode == VIGNETTE_MODE_BLEND)
- {
- // Blends with the source image on the edges
- F32 inv_alpha = 1.0 - alpha;
- dst_data[VRED] = inv_alpha * dst_data[VRED] + alpha * lut_red[dst_data[VRED]];
- dst_data[VGREEN] = inv_alpha * dst_data[VGREEN] + alpha * lut_green[dst_data[VGREEN]];
- dst_data[VBLUE] = inv_alpha * dst_data[VBLUE] + alpha * lut_blue[dst_data[VBLUE]];
- }
- else // VIGNETTE_MODE_FADE
- {
- // Fade to black on the edges
- dst_data[VRED] = alpha * lut_red[dst_data[VRED]];
- dst_data[VGREEN] = alpha * lut_green[dst_data[VGREEN]];
- dst_data[VBLUE] = alpha * lut_blue[dst_data[VBLUE]];
- }
- }
+ // Blend LUT value
+ blendStencil(getStencilAlpha(i,j), dst_data, lut_red[dst_data[VRED]], lut_green[dst_data[VGREEN]], lut_blue[dst_data[VBLUE]]);
dst_data += components;
}
}
@@ -284,34 +354,13 @@ void LLImageFilter::colorTransform(const LLMatrix3 &transform)
{
for (S32 i = 0; i < width; i++)
{
+ // Compute transform
LLVector3 src((F32)(dst_data[VRED]),(F32)(dst_data[VGREEN]),(F32)(dst_data[VBLUE]));
LLVector3 dst = src * transform;
dst.clamp(0.0f,255.0f);
- if (mVignetteMode == VIGNETTE_MODE_NONE)
- {
- dst_data[VRED] = dst.mV[VRED];
- dst_data[VGREEN] = dst.mV[VGREEN];
- dst_data[VBLUE] = dst.mV[VBLUE];
- }
- else
- {
- F32 alpha = getVignetteAlpha(i,j);
- if (mVignetteMode == VIGNETTE_MODE_BLEND)
- {
- // Blends with the source image on the edges
- F32 inv_alpha = 1.0 - alpha;
- dst_data[VRED] = inv_alpha * src.mV[VRED] + alpha * dst.mV[VRED];
- dst_data[VGREEN] = inv_alpha * src.mV[VGREEN] + alpha * dst.mV[VGREEN];
- dst_data[VBLUE] = inv_alpha * src.mV[VBLUE] + alpha * dst.mV[VBLUE];
- }
- else // VIGNETTE_MODE_FADE
- {
- // Fade to black on the edges
- dst_data[VRED] = alpha * dst.mV[VRED];
- dst_data[VGREEN] = alpha * dst.mV[VGREEN];
- dst_data[VBLUE] = alpha * dst.mV[VBLUE];
- }
- }
+
+ // Blend result
+ blendStencil(getStencilAlpha(i,j), dst_data, dst.mV[VRED], dst.mV[VGREEN], dst.mV[VBLUE]);
dst_data += components;
}
}
@@ -333,6 +382,7 @@ void LLImageFilter::filterScreen(EScreenMode mode, const S32 wave_length, const
{
for (S32 i = 0; i < width; i++)
{
+ // Compute screen value
F32 value = 0.0;
F32 d = 0.0;
switch (mode)
@@ -347,31 +397,8 @@ void LLImageFilter::filterScreen(EScreenMode mode, const S32 wave_length, const
}
U8 dst_value = (dst_data[VRED] >= (U8)(value) ? 255 : 0);
- if (mVignetteMode == VIGNETTE_MODE_NONE)
- {
- dst_data[VRED] = dst_value;
- dst_data[VGREEN] = dst_value;
- dst_data[VBLUE] = dst_value;
- }
- else
- {
- F32 alpha = getVignetteAlpha(i,j);
- if (mVignetteMode == VIGNETTE_MODE_BLEND)
- {
- // Blends with the source image on the edges
- F32 inv_alpha = 1.0 - alpha;
- dst_data[VRED] = inv_alpha * dst_data[VRED] + alpha * dst_value;
- dst_data[VGREEN] = inv_alpha * dst_data[VGREEN] + alpha * dst_value;
- dst_data[VBLUE] = inv_alpha * dst_data[VBLUE] + alpha * dst_value;
- }
- else // VIGNETTE_MODE_FADE
- {
- // Fade to black on the edges
- dst_data[VRED] = alpha * dst_value;
- dst_data[VGREEN] = alpha * dst_value;
- dst_data[VBLUE] = alpha * dst_value;
- }
- }
+ // Blend result
+ blendStencil(getStencilAlpha(i,j), dst_data, dst_value, dst_value, dst_value);
dst_data += components;
}
}
@@ -381,36 +408,81 @@ void LLImageFilter::filterScreen(EScreenMode mode, const S32 wave_length, const
// Procedural Stencils
//============================================================================
-void LLImageFilter::setVignette(EVignetteMode mode, EVignetteType type, F32 gamma, F32 min)
+void LLImageFilter::setStencil(EStencilBlendMode mode, EStencilShape type, F32 gamma, F32 min, F32 max)
{
- mVignetteMode = mode;
- mVignetteType = type;
- mVignetteGamma = gamma;
- mVignetteMin = llclampf(min);
- // We always center the vignette on the image and fits it in the image smallest dimension
- mVignetteCenterX = mImage->getWidth()/2;
- mVignetteCenterY = mImage->getHeight()/2;
- mVignetteWidth = llmin(mImage->getWidth()/2,mImage->getHeight()/2);
+ mStencilBlendMode = mode;
+ mStencilShape = type;
+ mStencilGamma = gamma;
+ mStencilMin = llmin(llmax(min, -1.0f), 1.0f);
+ mStencilMax = llmin(llmax(max, -1.0f), 1.0f);
+
+ // We center the vignette on the image and fits it in the image smallest dimension
+ mStencilCenterX = mImage->getWidth()/2;
+ mStencilCenterY = mImage->getHeight()/2;
+ mStencilWidth = llmin(mImage->getWidth()/2,mImage->getHeight()/2);
+
+ mStencilWavelength = gamma;
+ mStencilSine = 0.0;
+ mStencilCosine = 1.0;
+
+ mStencilStartX = 0.0;
+ mStencilStartY = 0.0;
+ mStencilGradX = 0.0;
+ mStencilGradY = (F32)(mImage->getHeight());
+ mStencilGradN = (F32)(mImage->getHeight()*mImage->getHeight());
}
-F32 LLImageFilter::getVignetteAlpha(S32 i, S32 j)
+void LLImageFilter::setStencil(EStencilShape shape, EStencilBlendMode mode, F32 min, F32 max, F32* params)
{
- F32 alpha = 1.0;
- if (mVignetteType == VIGNETTE_TYPE_CENTER)
+ mStencilShape = shape;
+ mStencilBlendMode = mode;
+ mStencilMin = llmin(llmax(min, -1.0f), 1.0f);
+ mStencilMax = llmin(llmax(max, -1.0f), 1.0f);
+
+ // Each shape will interpret the 4 params differenly.
+ // We compute each systematically, though, clearly, values are meaningless when the shape doesn't correspond to the parameters
+ mStencilCenterX = (S32)(mImage->getWidth() + params[0] * (F32)(mImage->getHeight()))/2;
+ mStencilCenterY = (S32)(mImage->getHeight() + params[1] * (F32)(mImage->getHeight()))/2;
+ mStencilWidth = (S32)(params[2] * (F32)(mImage->getHeight()))/2;
+ mStencilGamma = (params[3] <= 0.0 ? 1.0 : params[3]);
+
+ mStencilWavelength = (params[0] <= 0.0 ? 10.0 : params[0] * (F32)(mImage->getHeight()) / 2.0);
+ mStencilSine = sinf(params[1]*DEG_TO_RAD);
+ mStencilCosine = cosf(params[1]*DEG_TO_RAD);
+
+ mStencilStartX = ((F32)(mImage->getWidth()) + params[0] * (F32)(mImage->getHeight()))/2.0;
+ mStencilStartY = ((F32)(mImage->getHeight()) + params[1] * (F32)(mImage->getHeight()))/2.0;
+ F32 end_x = ((F32)(mImage->getWidth()) + params[2] * (F32)(mImage->getHeight()))/2.0;
+ F32 end_y = ((F32)(mImage->getHeight()) + params[3] * (F32)(mImage->getHeight()))/2.0;
+ mStencilGradX = end_x - mStencilStartX;
+ mStencilGradY = end_y - mStencilStartY;
+ mStencilGradN = mStencilGradX*mStencilGradX + mStencilGradY*mStencilGradY;
+}
+
+F32 LLImageFilter::getStencilAlpha(S32 i, S32 j)
+{
+ F32 alpha = 1.0; // That init actually takes care of the STENCIL_SHAPE_UNIFORM case...
+ if (mStencilShape == STENCIL_SHAPE_VIGNETTE)
{
// alpha is a modified gaussian value, with a center and fading in a circular pattern toward the edges
// The gamma parameter controls the intensity of the drop down from alpha 1.0 (center) to 0.0
- F32 d_center_square = (i - mVignetteCenterX)*(i - mVignetteCenterX) + (j - mVignetteCenterY)*(j - mVignetteCenterY);
- alpha = powf(F_E, -(powf((d_center_square/(mVignetteWidth*mVignetteWidth)),mVignetteGamma)/2.0f));
+ F32 d_center_square = (i - mStencilCenterX)*(i - mStencilCenterX) + (j - mStencilCenterY)*(j - mStencilCenterY);
+ alpha = powf(F_E, -(powf((d_center_square/(mStencilWidth*mStencilWidth)),mStencilGamma)/2.0f));
}
- else if (mVignetteType == VIGNETTE_TYPE_LINES)
+ else if (mStencilShape == STENCIL_SHAPE_SCAN_LINES)
{
- // alpha varies according to a squared sine function vertically.
- // gamma is interpreted as the wavelength (in pixels) of the sine in that case.
- alpha = (sinf(2*F_PI*j/mVignetteGamma) > 0.0 ? 1.0 : 0.0);
+ // alpha varies according to a squared sine function.
+ F32 d = mStencilSine*i - mStencilCosine*j;
+ alpha = (sinf(2*F_PI*d/mStencilWavelength) > 0.0 ? 1.0 : 0.0);
}
- // We rescale alpha between min and 1.0 so to avoid complete fading if so desired.
- return (mVignetteMin + alpha * (1.0 - mVignetteMin));
+ else if (mStencilShape == STENCIL_SHAPE_GRADIENT)
+ {
+ alpha = (((F32)(i) - mStencilStartX)*mStencilGradX + ((F32)(j) - mStencilStartY)*mStencilGradY) / mStencilGradN;
+ alpha = llclampf(alpha);
+ }
+
+ // We rescale alpha between min and max
+ return (mStencilMin + alpha * (mStencilMax - mStencilMin));
}
//============================================================================
diff --git a/indra/llimage/llimagefilter.h b/indra/llimage/llimagefilter.h
index dc092a47a5..19ac7e81d6 100755
--- a/indra/llimage/llimagefilter.h
+++ b/indra/llimage/llimagefilter.h
@@ -34,18 +34,21 @@ class LLColor4U;
class LLColor3;
class LLMatrix3;
-typedef enum e_vignette_mode
+typedef enum e_stencil_blend_mode
{
- VIGNETTE_MODE_NONE = 0,
- VIGNETTE_MODE_BLEND = 1,
- VIGNETTE_MODE_FADE = 2
-} EVignetteMode;
+ STENCIL_BLEND_MODE_BLEND = 0,
+ STENCIL_BLEND_MODE_ADD = 1,
+ STENCIL_BLEND_MODE_DODGE = 2,
+ STENCIL_BLEND_MODE_FADE = 3
+} EStencilBlendMode;
-typedef enum e_vignette_type
+typedef enum e_stencil_shape
{
- VIGNETTE_TYPE_CENTER = 0,
- VIGNETTE_TYPE_LINES = 1
-} EVignetteType;
+ STENCIL_SHAPE_UNIFORM = 0,
+ STENCIL_SHAPE_GRADIENT = 1,
+ STENCIL_SHAPE_VIGNETTE = 2,
+ STENCIL_SHAPE_SCAN_LINES = 3
+} EStencilShape;
typedef enum e_screen_mode
{
@@ -87,10 +90,12 @@ private:
void colorTransform(const LLMatrix3 &transform);
void colorCorrect(const U8* lut_red, const U8* lut_green, const U8* lut_blue);
void filterScreen(EScreenMode mode, const S32 wave_length, const F32 angle);
+ void blendStencil(F32 alpha, U8* pixel, U8 red, U8 green, U8 blue);
// Procedural Stencils
- void setVignette(EVignetteMode mode, EVignetteType type, F32 gamma, F32 min);
- F32 getVignetteAlpha(S32 i, S32 j);
+ void setStencil(EStencilBlendMode mode, EStencilShape type, F32 gamma, F32 min, F32 max);
+ void setStencil(EStencilShape shape, EStencilBlendMode mode, F32 min, F32 max, F32* params);
+ F32 getStencilAlpha(S32 i, S32 j);
// Histograms
U32* getBrightnessHistogram();
@@ -105,14 +110,26 @@ private:
U32 *mHistoBlue;
U32 *mHistoBrightness;
- // Vignette filtering
- EVignetteMode mVignetteMode;
- EVignetteType mVignetteType;
- S32 mVignetteCenterX;
- S32 mVignetteCenterY;
- S32 mVignetteWidth;
- F32 mVignetteGamma;
- F32 mVignetteMin;
+ // Current Stencil Settings
+ EStencilBlendMode mStencilBlendMode;
+ EStencilShape mStencilShape;
+ F32 mStencilMin;
+ F32 mStencilMax;
+
+ S32 mStencilCenterX;
+ S32 mStencilCenterY;
+ S32 mStencilWidth;
+ F32 mStencilGamma;
+
+ F32 mStencilWavelength;
+ F32 mStencilSine;
+ F32 mStencilCosine;
+
+ F32 mStencilStartX;
+ F32 mStencilStartY;
+ F32 mStencilGradX;
+ F32 mStencilGradY;
+ F32 mStencilGradN;
};