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authorLoren Shih <seraph@lindenlab.com>2010-11-04 16:00:19 -0400
committerLoren Shih <seraph@lindenlab.com>2010-11-04 16:00:19 -0400
commit94a40569aaa7dbf9a9474b465e818eed798bd3fd (patch)
treeb5798a19e2ae0810b34c3cdcef3be04fa556d0d5 /indra
parent3bbaac0b9d246939a2255ca8b06abf9568694370 (diff)
Indentation / formatting changes to panel_preferences_graphics. No functionality change.
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml947
1 files changed, 473 insertions, 474 deletions
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index 7d49a671e6..aae373ed33 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -163,536 +163,536 @@
top="76"
width="485">
<text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="5"
- name="ShadersText"
- top="3"
- width="128">
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="5"
+ name="ShadersText"
+ top="3"
+ width="128">
Shaders:
</text>
<check_box
- control_name="RenderObjectBump"
- height="16"
- initial_value="true"
- label="Bump mapping and shiny"
- layout="topleft"
- left_delta="0"
- name="BumpShiny"
- top_pad="7"
- width="256" />
+ control_name="RenderObjectBump"
+ height="16"
+ initial_value="true"
+ label="Bump mapping and shiny"
+ layout="topleft"
+ left_delta="0"
+ name="BumpShiny"
+ top_pad="7"
+ width="256" />
<check_box
- control_name="VertexShaderEnable"
- height="16"
- initial_value="true"
- label="Basic shaders"
- layout="topleft"
- left_delta="0"
- name="BasicShaders"
- tool_tip="Disabling this option may prevent some graphics card drivers from crashing"
- top_pad="1"
- width="315">
+ control_name="VertexShaderEnable"
+ height="16"
+ initial_value="true"
+ label="Basic shaders"
+ layout="topleft"
+ left_delta="0"
+ name="BasicShaders"
+ tool_tip="Disabling this option may prevent some graphics card drivers from crashing"
+ top_pad="1"
+ width="315">
<check_box.commit_callback
- function="Pref.VertexShaderEnable" />
+ function="Pref.VertexShaderEnable" />
</check_box>
<check_box
- control_name="WindLightUseAtmosShaders"
- height="16"
- initial_value="true"
- label="Atmospheric shaders"
- layout="topleft"
- left_delta="0"
- name="WindLightUseAtmosShaders"
- top_pad="1"
- width="256">
+ control_name="WindLightUseAtmosShaders"
+ height="16"
+ initial_value="true"
+ label="Atmospheric shaders"
+ layout="topleft"
+ left_delta="0"
+ name="WindLightUseAtmosShaders"
+ top_pad="1"
+ width="256">
<check_box.commit_callback
- function="Pref.VertexShaderEnable" />
+ function="Pref.VertexShaderEnable" />
</check_box>
<!-- DISABLED UNTIL WE REALLY WANT TO SUPPORT THIS
- <check_box
- control_name="RenderDeferred"
- height="16"
- initial_value="true"
- label="Lighting and Shadows"
- layout="topleft"
- left_delta="0"
- name="UseLightShaders"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="RenderDeferredSSAO"
- height="16"
- initial_value="true"
- label="Ambient Occlusion"
- layout="topleft"
- left_delta="0"
- name="UseSSAO"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
+ <check_box
+ control_name="RenderDeferred"
+ height="16"
+ initial_value="true"
+ label="Lighting and Shadows"
+ layout="topleft"
+ left_delta="0"
+ name="UseLightShaders"
+ top_pad="1"
+ width="256">
+ <check_box.commit_callback
+ function="Pref.VertexShaderEnable" />
+ </check_box>
+ <check_box
+ control_name="RenderDeferredSSAO"
+ height="16"
+ initial_value="true"
+ label="Ambient Occlusion"
+ layout="topleft"
+ left_delta="0"
+ name="UseSSAO"
+ top_pad="1"
+ width="256">
+ <check_box.commit_callback
+ function="Pref.VertexShaderEnable" />
+ </check_box>
- <text
- type="string"
- length="1"
- top_pad="8"
- follows="top|left"
- height="23"
- width="110"
- word_wrap="true"
- layout="topleft"
- left="10"
- name="shadows_label">
- Shadows:
- </text>
- <combo_box
- control_name="RenderShadowDetail"
- height="23"
- layout="topleft"
- left="10"
- top_pad="0"
- name="ShadowDetail"
- width="150">
- <combo_box.item
- label="None"
- name="0"
- value="0"/>
- <combo_box.item
- label="Sun/Moon"
- name="1"
- value="1"/>
- <combo_box.item
- label="Sun/Moon + Projectors"
- name="2"
- value="2"/>
- </combo_box>
+ <text
+ type="string"
+ length="1"
+ top_pad="8"
+ follows="top|left"
+ height="23"
+ width="110"
+ word_wrap="true"
+ layout="topleft"
+ left="10"
+ name="shadows_label">
+ Shadows:
+ </text>
+ <combo_box
+ control_name="RenderShadowDetail"
+ height="23"
+ layout="topleft"
+ left="10"
+ top_pad="0"
+ name="ShadowDetail"
+ width="150">
+ <combo_box.item
+ label="None"
+ name="0"
+ value="0"/>
+ <combo_box.item
+ label="Sun/Moon"
+ name="1"
+ value="1"/>
+ <combo_box.item
+ label="Sun/Moon + Projectors"
+ name="2"
+ value="2"/>
+ </combo_box>
-->
- <text
- type="string"
- length="1"
- top_pad="8"
- follows="top|left"
- height="23"
- width="110"
- word_wrap="true"
- layout="topleft"
- left="10"
- name="reflection_label">
- Water Reflections:
- </text>
- <combo_box
- control_name="RenderReflectionDetail"
- height="23"
- layout="topleft"
- left_delta="10"
- top_pad ="0"
- name="Reflections"
- width="150">
- <combo_box.item
- label="Minimal"
- name="0"
- value="0"/>
- <combo_box.item
- label="Terrain and trees"
- name="1"
- value="1"/>
- <combo_box.item
- label="All static objects"
- name="2"
- value="2"/>
- <combo_box.item
- label="All avatars and objects"
- name="3"
- value="3"/>
- <combo_box.item
- label="Everything"
- name="4"
- value="4"/>
- </combo_box>
+ <text
+ type="string"
+ length="1"
+ top_pad="8"
+ follows="top|left"
+ height="23"
+ width="110"
+ word_wrap="true"
+ layout="topleft"
+ left="05"
+ name="reflection_label">
+ Water Reflections:
+ </text>
+ <combo_box
+ control_name="RenderReflectionDetail"
+ height="23"
+ layout="topleft"
+ left_delta="10"
+ top_pad ="0"
+ name="Reflections"
+ width="150">
+ <combo_box.item
+ label="Minimal"
+ name="0"
+ value="0"/>
+ <combo_box.item
+ label="Terrain and trees"
+ name="1"
+ value="1"/>
+ <combo_box.item
+ label="All static objects"
+ name="2"
+ value="2"/>
+ <combo_box.item
+ label="All avatars and objects"
+ name="3"
+ value="3"/>
+ <combo_box.item
+ label="Everything"
+ name="4"
+ value="4"/>
+ </combo_box>
<slider
- control_name="RenderFarClip"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="8"
- initial_value="160"
- label="Draw distance:"
- label_width="185"
- layout="topleft"
- left="200"
- max_val="512"
- min_val="64"
- name="DrawDistance"
- top="3"
- width="296" />
+ control_name="RenderFarClip"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="8"
+ initial_value="160"
+ label="Draw distance:"
+ label_width="185"
+ layout="topleft"
+ left="200"
+ max_val="512"
+ min_val="64"
+ name="DrawDistance"
+ top="3"
+ width="296" />
<text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="291"
- name="DrawDistanceMeterText2"
- top_delta="0"
- width="128">
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="291"
+ name="DrawDistanceMeterText2"
+ top_delta="0"
+ width="128">
m
</text>
<slider
- control_name="RenderMaxPartCount"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="256"
- initial_value="4096"
- label="Max. particle count:"
- label_width="185"
- layout="topleft"
- left="200"
- max_val="8192"
- name="MaxParticleCount"
- top_pad="7"
- width="303" />
- <slider
- control_name="RenderAvatarMaxVisible"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="1"
- initial_value="12"
- label="Max. # of non-impostor avatars:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- max_val="65"
- min_val="1"
- name="MaxNumberAvatarDrawn"
- top_pad="4"
- width="290" />
+ control_name="RenderMaxPartCount"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="256"
+ initial_value="4096"
+ label="Max. particle count:"
+ label_width="185"
+ layout="topleft"
+ left="200"
+ max_val="8192"
+ name="MaxParticleCount"
+ top_pad="7"
+ width="303" />
+ <slider
+ control_name="RenderAvatarMaxVisible"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="1"
+ initial_value="12"
+ label="Max. # of non-impostor avatars:"
+ label_width="185"
+ layout="topleft"
+ left_delta="0"
+ max_val="65"
+ min_val="1"
+ name="MaxNumberAvatarDrawn"
+ top_pad="4"
+ width="290" />
<slider
- control_name="RenderGlowResolutionPow"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="1"
- initial_value="8"
- label="Post process quality:"
- label_width="185"
- layout="topleft"
- left="200"
- max_val="9"
- min_val="8"
- name="RenderPostProcess"
- show_text="false"
- top_pad="4"
- width="264">
+ control_name="RenderGlowResolutionPow"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="1"
+ initial_value="8"
+ label="Post process quality:"
+ label_width="185"
+ layout="topleft"
+ left="200"
+ max_val="9"
+ min_val="8"
+ name="RenderPostProcess"
+ show_text="false"
+ top_pad="4"
+ width="264">
<slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="PostProcessText" />
+ function="Pref.UpdateSliderText"
+ parameter="PostProcessText" />
</slider>
<text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="MeshDetailText"
- top_pad="5"
- width="128">
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="0"
+ name="MeshDetailText"
+ top_pad="5"
+ width="128">
Mesh detail:
</text>
<slider
- control_name="RenderVolumeLODFactor"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label=" Objects:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- max_val="2"
- name="ObjectMeshDetail"
- show_text="false"
- top_pad="6"
- width="264">
+ control_name="RenderVolumeLODFactor"
+ follows="left|top"
+ height="16"
+ increment="0.125"
+ initial_value="160"
+ label=" Objects:"
+ label_width="185"
+ layout="topleft"
+ left_delta="0"
+ max_val="2"
+ name="ObjectMeshDetail"
+ show_text="false"
+ top_pad="6"
+ width="264">
<slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="ObjectMeshDetailText" />
+ function="Pref.UpdateSliderText"
+ parameter="ObjectMeshDetailText" />
</slider>
<slider
- control_name="RenderFlexTimeFactor"
- follows="left|top"
- height="16"
- initial_value="160"
- label=" Flexiprims:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- name="FlexibleMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
+ control_name="RenderFlexTimeFactor"
+ follows="left|top"
+ height="16"
+ initial_value="160"
+ label=" Flexiprims:"
+ label_width="185"
+ layout="topleft"
+ left_delta="0"
+ name="FlexibleMeshDetail"
+ show_text="false"
+ top_pad="4"
+ width="264">
<slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="FlexibleMeshDetailText" />
+ function="Pref.UpdateSliderText"
+ parameter="FlexibleMeshDetailText" />
</slider>
<slider
- control_name="RenderTreeLODFactor"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label=" Trees:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- name="TreeMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="TreeMeshDetailText" />
- </slider>
+ control_name="RenderTreeLODFactor"
+ follows="left|top"
+ height="16"
+ increment="0.125"
+ initial_value="160"
+ label=" Trees:"
+ label_width="185"
+ layout="topleft"
+ left_delta="0"
+ name="TreeMeshDetail"
+ show_text="false"
+ top_pad="4"
+ width="264">
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="TreeMeshDetailText" />
+ </slider>
<slider
- control_name="RenderAvatarLODFactor"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label=" Avatars:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- name="AvatarMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="AvatarMeshDetailText" />
+ control_name="RenderAvatarLODFactor"
+ follows="left|top"
+ height="16"
+ increment="0.125"
+ initial_value="160"
+ label=" Avatars:"
+ label_width="185"
+ layout="topleft"
+ left_delta="0"
+ name="AvatarMeshDetail"
+ show_text="false"
+ top_pad="4"
+ width="264">
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="AvatarMeshDetailText" />
</slider>
<slider
- control_name="RenderTerrainLODFactor"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label=" Terrain:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- max_val="2"
- min_val="1"
- name="TerrainMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="TerrainMeshDetailText" />
+ control_name="RenderTerrainLODFactor"
+ follows="left|top"
+ height="16"
+ increment="0.125"
+ initial_value="160"
+ label=" Terrain:"
+ label_width="185"
+ layout="topleft"
+ left_delta="0"
+ max_val="2"
+ min_val="1"
+ name="TerrainMeshDetail"
+ show_text="false"
+ top_pad="4"
+ width="264">
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="TerrainMeshDetailText" />
</slider>
<slider
- control_name="WLSkyDetail"
- enabled_control="WindLightUseAtmosShaders"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="8"
- initial_value="160"
- label=" Sky:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- max_val="128"
- min_val="16"
- name="SkyMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="SkyMeshDetailText" />
+ control_name="WLSkyDetail"
+ enabled_control="WindLightUseAtmosShaders"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="8"
+ initial_value="160"
+ label=" Sky:"
+ label_width="185"
+ layout="topleft"
+ left_delta="0"
+ max_val="128"
+ min_val="16"
+ name="SkyMeshDetail"
+ show_text="false"
+ top_pad="4"
+ width="264">
+ <slider.commit_callback
+ function="Pref.UpdateSliderText"
+ parameter="SkyMeshDetailText" />
</slider>
<text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left="469"
- name="PostProcessText"
- top="60"
- width="128">
- Low
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left="469"
+ name="PostProcessText"
+ top="60"
+ width="128">
+ Low
</text>
<text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="ObjectMeshDetailText"
- top_pad="26"
- width="128">
- Low
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="0"
+ name="ObjectMeshDetailText"
+ top_pad="26"
+ width="128">
+ Low
</text>
<text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="FlexibleMeshDetailText"
- top_pad="8"
- width="128">
- Low
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="0"
+ name="FlexibleMeshDetailText"
+ top_pad="8"
+ width="128">
+ Low
</text>
<text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="TreeMeshDetailText"
- top_pad="8"
- width="128">
- Low
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="0"
+ name="TreeMeshDetailText"
+ top_pad="8"
+ width="128">
+ Low
</text>
<text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="AvatarMeshDetailText"
- top_pad="8"
- width="128">
- Low
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="0"
+ name="AvatarMeshDetailText"
+ top_pad="8"
+ width="128">
+ Low
</text>
<text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="TerrainMeshDetailText"
- top_pad="8"
- width="128">
- Low
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="0"
+ name="TerrainMeshDetailText"
+ top_pad="8"
+ width="128">
+ Low
</text>
<text
- enabled_control="WindLightUseAtmosShaders"
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="SkyMeshDetailText"
- top_pad="8"
- width="128">
- Low
+ enabled_control="WindLightUseAtmosShaders"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="0"
+ name="SkyMeshDetailText"
+ top_pad="8"
+ width="128">
+ Low
</text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="-260"
- name="AvatarRenderingText"
- top_pad="18"
- width="128">
- Avatar rendering:
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="-260"
+ name="AvatarRenderingText"
+ top_pad="18"
+ width="128">
+ Avatar rendering:
</text>
<check_box
- control_name="RenderUseImpostors"
- height="16"
- initial_value="true"
- label="Avatar impostors"
- layout="topleft"
- left_delta="0"
- name="AvatarImpostors"
- top_pad="7"
- width="256" />
+ control_name="RenderUseImpostors"
+ height="16"
+ initial_value="true"
+ label="Avatar impostors"
+ layout="topleft"
+ left_delta="0"
+ name="AvatarImpostors"
+ top_pad="7"
+ width="256" />
<check_box
- control_name="RenderAvatarVP"
- height="16"
- initial_value="true"
- label="Hardware skinning"
- layout="topleft"
- left_delta="0"
- name="AvatarVertexProgram"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
+ control_name="RenderAvatarVP"
+ height="16"
+ initial_value="true"
+ label="Hardware skinning"
+ layout="topleft"
+ left_delta="0"
+ name="AvatarVertexProgram"
+ top_pad="1"
+ width="256">
+ <check_box.commit_callback
+ function="Pref.VertexShaderEnable" />
</check_box>
<check_box
- control_name="RenderAvatarCloth"
- height="16"
- initial_value="true"
- label="Avatar cloth"
- layout="topleft"
- left_delta="0"
- name="AvatarCloth"
- top_pad="1"
- width="256" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left="358"
- left_pad="-30"
- name="TerrainDetailText"
- top="226"
- width="155">
- Terrain detail:
- </text>
- <radio_group
- control_name="RenderTerrainDetail"
- draw_border="false"
- height="38"
- layout="topleft"
- left_delta="0"
- name="TerrainDetailRadio"
- top_pad="5"
- width="70">
- <radio_item
- height="16"
- label="Low"
- layout="topleft"
- name="0"
- top="3"
- width="50" />
- <radio_item
- height="16"
- label="High"
- layout="topleft"
- name="2"
- top_delta="16"
- width="50" />
- </radio_group> -->
+ control_name="RenderAvatarCloth"
+ height="16"
+ initial_value="true"
+ label="Avatar cloth"
+ layout="topleft"
+ left_delta="0"
+ name="AvatarCloth"
+ top_pad="1"
+ width="256" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left="358"
+ left_pad="-30"
+ name="TerrainDetailText"
+ top="226"
+ width="155">
+ Terrain detail:
+ </text>
+ <radio_group
+ control_name="RenderTerrainDetail"
+ draw_border="false"
+ height="38"
+ layout="topleft"
+ left_delta="0"
+ name="TerrainDetailRadio"
+ top_pad="5"
+ width="70">
+ <radio_item
+ height="16"
+ label="Low"
+ layout="topleft"
+ name="0"
+ top="3"
+ width="50" />
+ <radio_item
+ height="16"
+ label="High"
+ layout="topleft"
+ name="2"
+ top_delta="16"
+ width="50" />
+ </radio_group> -->
</panel>
- <button
+ <button
follows="left|bottom"
height="23"
label="Apply"
@@ -701,8 +701,7 @@
left="10"
name="Apply"
top="383"
- width="115"
- >
+ width="115">
<button.commit_callback
function="Pref.Apply" />
</button>