diff options
author | Alexander Gavriliuk <alexandrgproductengine@lindenlab.com> | 2024-04-25 23:25:57 +0200 |
---|---|---|
committer | Guru <alexandrgproductengine@lindenlab.com> | 2024-04-28 18:27:50 +0200 |
commit | 7d87e41bbd5d4761b1eb17e49b7a00b948d84213 (patch) | |
tree | 668039d1e295db2980c29562d9b8612a630fbfd1 /indra | |
parent | 5f4d312c8d2b6ba0fd13279ccfc569acd4f37c82 (diff) |
secondlife/viewer#1331 The animation with null id is attempted to fetch
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llcharacter/llkeyframemotion.cpp | 234 | ||||
-rw-r--r-- | indra/llcharacter/llkeyframemotion.h | 4 | ||||
-rw-r--r-- | indra/newview/llvoavatar.cpp | 44 |
3 files changed, 165 insertions, 117 deletions
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index fa87ad8c29..2706e2ed31 100644 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -509,7 +509,8 @@ LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *charact } else { - LL_INFOS("Animation") << "Attempted to fetch animation " << mName << " with null id for character " << mCharacter->getID() << LL_ENDL; + LL_INFOS("Animation") << "Attempted to fetch animation '" << mName << "' with null id" + << " for character " << mCharacter->getID() << LL_ENDL; } return STATUS_HOLD; @@ -661,14 +662,13 @@ bool LLKeyframeMotion::setupPose() //----------------------------------------------------------------------------- bool LLKeyframeMotion::onActivate() { - // If the keyframe anim has an associated emote, trigger it. - if( mJointMotionList->mEmoteName.length() > 0 ) + // If the keyframe anim has an associated emote, trigger it. + if (mJointMotionList->mEmoteID.notNull()) { - LLUUID emote_anim_id = gAnimLibrary.stringToAnimState(mJointMotionList->mEmoteName); // don't start emote if already active to avoid recursion - if (!mCharacter->isMotionActive(emote_anim_id)) + if (!mCharacter->isMotionActive(mJointMotionList->mEmoteID)) { - mCharacter->startMotion( emote_anim_id ); + mCharacter->startMotion(mJointMotionList->mEmoteID); } } @@ -1237,15 +1237,23 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo U16 version; U16 sub_version; + // Amimation identifier for log messages + auto asset = [&]() -> std::string + { + return asset_id.asString() + ", char " + mCharacter->getID().asString(); + }; + if (!dp.unpackU16(version, "version")) { - LL_WARNS() << "can't read version number for animation " << asset_id << LL_ENDL; + LL_WARNS() << "can't read version number" + << " for animation " << asset() << LL_ENDL; return false; } if (!dp.unpackU16(sub_version, "sub_version")) { - LL_WARNS() << "can't read sub version number for animation " << asset_id << LL_ENDL; + LL_WARNS() << "can't read sub version number" + << " for animation " << asset() << LL_ENDL; return false; } @@ -1257,18 +1265,18 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo { #if LL_RELEASE LL_WARNS() << "Bad animation version " << version << "." << sub_version - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; #else LL_ERRS() << "Bad animation version " << version << "." << sub_version - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; #endif } if (!dp.unpackS32(temp_priority, "base_priority")) { LL_WARNS() << "can't read animation base_priority" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } joint_motion_list->mBasePriority = (LLJoint::JointPriority) temp_priority; @@ -1281,7 +1289,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo else if (joint_motion_list->mBasePriority < LLJoint::USE_MOTION_PRIORITY) { LL_WARNS() << "bad animation base_priority " << joint_motion_list->mBasePriority - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1291,7 +1299,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackF32(joint_motion_list->mDuration, "duration")) { LL_WARNS() << "can't read duration" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1299,7 +1307,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo !llfinite(joint_motion_list->mDuration)) { LL_WARNS() << "invalid animation duration" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1308,16 +1316,34 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo //------------------------------------------------------------------------- if (!dp.unpackString(joint_motion_list->mEmoteName, "emote_name")) { - LL_WARNS() << "can't read optional_emote_animation" - << " for animation " << asset_id << LL_ENDL; + LL_WARNS() << "can't read emote_name" + << " for animation " << asset() << LL_ENDL; return false; } - if(joint_motion_list->mEmoteName==mID.asString()) + if (!joint_motion_list->mEmoteName.empty()) { - LL_WARNS() << "Malformed animation mEmoteName==mID" - << " for animation " << asset_id << LL_ENDL; - return false; + if (joint_motion_list->mEmoteName == mID.asString()) + { + LL_WARNS() << "Malformed animation mEmoteName==mID" + << " for animation " << asset() << LL_ENDL; + return false; + } + // "Closed_Mouth" is a very popular emote name we should ignore + if (joint_motion_list->mEmoteName == "Closed_Mouth") + { + joint_motion_list->mEmoteName.clear(); + } + else + { + joint_motion_list->mEmoteID = gAnimLibrary.stringToAnimState(joint_motion_list->mEmoteName); + if (joint_motion_list->mEmoteID.isNull()) + { + LL_WARNS() << "unknown emote_name '" << joint_motion_list->mEmoteName << "'" + << " for animation " << asset() << LL_ENDL; + joint_motion_list->mEmoteName.clear(); + } + } } //------------------------------------------------------------------------- @@ -1327,7 +1353,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo !llfinite(joint_motion_list->mLoopInPoint)) { LL_WARNS() << "can't read loop point" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1335,7 +1361,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo !llfinite(joint_motion_list->mLoopOutPoint)) { LL_WARNS() << "can't read loop point" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1343,7 +1369,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackS32(loop, "loop")) { LL_WARNS() << "can't read loop" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } joint_motion_list->mLoop = static_cast<bool>(loop); @@ -1353,7 +1379,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo LLUUID const formal_female_land_anim("6a9a173b-61fa-3ad5-01fa-a851cfc5f66a"); if (female_land_anim == asset_id || formal_female_land_anim == asset_id) { - LL_WARNS() << "Animation(" << asset_id << ") won't be looped." << LL_ENDL; + LL_WARNS() << "Animation " << asset() << " won't be looped." << LL_ENDL; joint_motion_list->mLoop = false; } @@ -1364,7 +1390,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo !llfinite(joint_motion_list->mEaseInDuration)) { LL_WARNS() << "can't read easeIn" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1372,7 +1398,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo !llfinite(joint_motion_list->mEaseOutDuration)) { LL_WARNS() << "can't read easeOut" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1383,14 +1409,14 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackU32(word, "hand_pose")) { LL_WARNS() << "can't read hand pose" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } - if(word > LLHandMotion::NUM_HAND_POSES) + if (word > LLHandMotion::NUM_HAND_POSES) { LL_WARNS() << "invalid LLHandMotion::eHandPose index: " << word - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1400,25 +1426,25 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo // get number of joint motions //------------------------------------------------------------------------- U32 num_motions = 0; - S32 rotation_dupplicates = 0; - S32 position_dupplicates = 0; + S32 rotation_duplicates = 0; + S32 position_duplicates = 0; if (!dp.unpackU32(num_motions, "num_joints")) { LL_WARNS() << "can't read number of joints" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if (num_motions == 0) { LL_WARNS() << "no joints" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } else if (num_motions > LL_CHARACTER_MAX_ANIMATED_JOINTS) { LL_WARNS() << "too many joints" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1431,7 +1457,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo // initialize joint motions //------------------------------------------------------------------------- - for(U32 i=0; i<num_motions; ++i) + for (U32 i = 0; i < num_motions; ++i) { JointMotion* joint_motion = new JointMotion; joint_motion_list->mJointMotionArray.push_back(joint_motion); @@ -1440,14 +1466,14 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackString(joint_name, "joint_name")) { LL_WARNS() << "can't read joint name" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if (joint_name == "mScreen" || joint_name == "mRoot") { LL_WARNS() << "attempted to animate special " << joint_name << " joint" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1465,14 +1491,14 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo LL_WARNS() << "Joint will be omitted from animation: joint_num " << joint_num << " is outside of legal range [0-" << LL_CHARACTER_MAX_ANIMATED_JOINTS << ") for joint " << joint->getName() - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; joint = NULL; } } else { LL_WARNS() << "invalid joint name: " << joint_name - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; if (!allow_invalid_joints) { return false; @@ -1493,14 +1519,14 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackS32(joint_priority, "joint_priority")) { LL_WARNS() << "can't read joint priority." - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if (joint_priority < LLJoint::USE_MOTION_PRIORITY) { LL_WARNS() << "joint priority unknown - too low." - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1519,7 +1545,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackS32(joint_motion->mRotationCurve.mNumKeys, "num_rot_keys") || joint_motion->mRotationCurve.mNumKeys < 0) { LL_WARNS() << "can't read number of rotation keys" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1545,7 +1571,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo !llfinite(time)) { LL_WARNS() << "can't read rotation key (" << k << ")" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1555,7 +1581,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackU16(time_short, "time")) { LL_WARNS() << "can't read rotation key (" << k << ")" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1564,7 +1590,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (time < 0 || time > joint_motion_list->mDuration) { LL_WARNS() << "invalid frame time" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } } @@ -1578,12 +1604,14 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo { if (!dp.unpackVector3(rot_angles, "rot_angles")) { - LL_WARNS() << "can't read rot_angles in rotation key (" << k << ")" << LL_ENDL; + LL_WARNS() << "can't read rot_angles in rotation key (" << k << ")" + << " for animation " << asset() << LL_ENDL; return false; } if (!rot_angles.isFinite()) { - LL_WARNS() << "non-finite angle in rotation key (" << k << ")" << LL_ENDL; + LL_WARNS() << "non-finite angle in rotation key (" << k << ")" + << " for animation " << asset() << LL_ENDL; return false; } @@ -1594,17 +1622,20 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo { if (!dp.unpackU16(x, "rot_angle_x")) { - LL_WARNS() << "can't read rot_angle_x in rotation key (" << k << ")" << LL_ENDL; + LL_WARNS() << "can't read rot_angle_x in rotation key (" << k << ")" + << " for animation " << asset() << LL_ENDL; return false; } if (!dp.unpackU16(y, "rot_angle_y")) { - LL_WARNS() << "can't read rot_angle_y in rotation key (" << k << ")" << LL_ENDL; + LL_WARNS() << "can't read rot_angle_y in rotation key (" << k << ")" + << " for animation " << asset() << LL_ENDL; return false; } if (!dp.unpackU16(z, "rot_angle_z")) { - LL_WARNS() << "can't read rot_angle_z in rotation key (" << k << ")" << LL_ENDL; + LL_WARNS() << "can't read rot_angle_z in rotation key (" << k << ")" + << " for animation " << asset() << LL_ENDL; return false; } @@ -1613,19 +1644,19 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo rot_vec.mV[VY] = U16_to_F32(y, -1.f, 1.f); rot_vec.mV[VZ] = U16_to_F32(z, -1.f, 1.f); - if(!rot_vec.isFinite()) + if (!rot_vec.isFinite()) { LL_WARNS() << "non-finite angle in rotation key (" << k << ")" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } rot_key.mRotation.unpackFromVector3(rot_vec); } - if(!rot_key.mRotation.isFinite()) + if (!rot_key.mRotation.isFinite()) { LL_WARNS() << "non-finite angle in rotation key (" << k << ")" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1634,8 +1665,10 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (joint_motion->mRotationCurve.mNumKeys > joint_motion->mRotationCurve.mKeys.size()) { - rotation_dupplicates++; - LL_INFOS() << "Motion: " << asset_id << " had dupplicate rotation keys that were removed" << LL_ENDL; + rotation_duplicates++; + LL_INFOS() << "Motion " << asset() << " had duplicated rotation keys that were removed: " + << joint_motion->mRotationCurve.mNumKeys << " > " << joint_motion->mRotationCurve.mKeys.size() + << " (" << rotation_duplicates << ")" << LL_ENDL; } //--------------------------------------------------------------------- @@ -1644,7 +1677,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackS32(joint_motion->mPositionCurve.mNumKeys, "num_pos_keys") || joint_motion->mPositionCurve.mNumKeys < 0) { LL_WARNS() << "can't read number of position keys" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1670,7 +1703,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo !llfinite(pos_key.mTime)) { LL_WARNS() << "can't read position key (" << k << ")" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } } @@ -1679,7 +1712,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackU16(time_short, "time")) { LL_WARNS() << "can't read position key (" << k << ")" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1690,7 +1723,8 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo { if (!dp.unpackVector3(pos_key.mPosition, "pos")) { - LL_WARNS() << "can't read pos in position key (" << k << ")" << LL_ENDL; + LL_WARNS() << "can't read pos in position key (" << k << ")" + << " for animation " << asset() << LL_ENDL; return false; } @@ -1706,17 +1740,20 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackU16(x, "pos_x")) { - LL_WARNS() << "can't read pos_x in position key (" << k << ")" << LL_ENDL; + LL_WARNS() << "can't read pos_x in position key (" << k << ")" + << " for animation " << asset() << LL_ENDL; return false; } if (!dp.unpackU16(y, "pos_y")) { - LL_WARNS() << "can't read pos_y in position key (" << k << ")" << LL_ENDL; + LL_WARNS() << "can't read pos_y in position key (" << k << ")" + << " for animation " << asset() << LL_ENDL; return false; } if (!dp.unpackU16(z, "pos_z")) { - LL_WARNS() << "can't read pos_z in position key (" << k << ")" << LL_ENDL; + LL_WARNS() << "can't read pos_z in position key (" << k << ")" + << " for animation " << asset() << LL_ENDL; return false; } @@ -1725,10 +1762,10 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo pos_key.mPosition.mV[VZ] = U16_to_F32(z, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); } - if(!pos_key.mPosition.isFinite()) + if (!pos_key.mPosition.isFinite()) { LL_WARNS() << "non-finite position in key" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1742,20 +1779,25 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (joint_motion->mPositionCurve.mNumKeys > joint_motion->mPositionCurve.mKeys.size()) { - position_dupplicates++; + position_duplicates++; + LL_INFOS() << "Motion " << asset() << " had duplicated position keys that were removed: " + << joint_motion->mPositionCurve.mNumKeys << " > " << joint_motion->mPositionCurve.mKeys.size() + << " (" << position_duplicates << ")" << LL_ENDL; } joint_motion->mUsage = joint_state->getUsage(); } - if (rotation_dupplicates > 0) + if (rotation_duplicates > 0) { - LL_INFOS() << "Motion: " << asset_id << " had " << rotation_dupplicates << " dupplicate rotation keys that were removed" << LL_ENDL; + LL_INFOS() << "Motion " << asset() << " had " << rotation_duplicates + << " duplicated rotation keys that were removed" << LL_ENDL; } - if (position_dupplicates > 0) + if (position_duplicates > 0) { - LL_INFOS() << "Motion: " << asset_id << " had " << position_dupplicates << " dupplicate position keys that were removed" << LL_ENDL; + LL_INFOS() << "Motion " << asset() << " had " << position_duplicates + << " duplicated position keys that were removed" << LL_ENDL; } //------------------------------------------------------------------------- @@ -1765,14 +1807,14 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackS32(num_constraints, "num_constraints")) { LL_WARNS() << "can't read number of constraints" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if (num_constraints > MAX_CONSTRAINTS || num_constraints < 0) { LL_WARNS() << "Bad number of constraints... ignoring: " << num_constraints - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; } else { @@ -1789,7 +1831,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackU8(byte, "chain_length")) { LL_WARNS() << "can't read constraint chain length" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } constraintp->mChainLength = (S32) byte; @@ -1797,21 +1839,21 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if((U32)constraintp->mChainLength > joint_motion_list->getNumJointMotions()) { LL_WARNS() << "invalid constraint chain length" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if (!dp.unpackU8(byte, "constraint_type")) { LL_WARNS() << "can't read constraint type" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if( byte >= NUM_CONSTRAINT_TYPES ) { LL_WARNS() << "invalid constraint type" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } constraintp->mConstraintType = (EConstraintType)byte; @@ -1821,7 +1863,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "source_volume")) { LL_WARNS() << "can't read source volume name" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1831,28 +1873,28 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (constraintp->mSourceConstraintVolume == -1) { LL_WARNS() << "not a valid source constraint volume " << str - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if (!dp.unpackVector3(constraintp->mSourceConstraintOffset, "source_offset")) { LL_WARNS() << "can't read constraint source offset" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if( !(constraintp->mSourceConstraintOffset.isFinite()) ) { LL_WARNS() << "non-finite constraint source offset" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "target_volume")) { LL_WARNS() << "can't read target volume name" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1870,7 +1912,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (constraintp->mTargetConstraintVolume == -1) { LL_WARNS() << "not a valid target constraint volume " << str - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } } @@ -1878,28 +1920,28 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackVector3(constraintp->mTargetConstraintOffset, "target_offset")) { LL_WARNS() << "can't read constraint target offset" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if( !(constraintp->mTargetConstraintOffset.isFinite()) ) { LL_WARNS() << "non-finite constraint target offset" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if (!dp.unpackVector3(constraintp->mTargetConstraintDir, "target_dir")) { LL_WARNS() << "can't read constraint target direction" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if( !(constraintp->mTargetConstraintDir.isFinite()) ) { LL_WARNS() << "non-finite constraint target direction" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1912,28 +1954,28 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (!dp.unpackF32(constraintp->mEaseInStartTime, "ease_in_start") || !llfinite(constraintp->mEaseInStartTime)) { LL_WARNS() << "can't read constraint ease in start time" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if (!dp.unpackF32(constraintp->mEaseInStopTime, "ease_in_stop") || !llfinite(constraintp->mEaseInStopTime)) { LL_WARNS() << "can't read constraint ease in stop time" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if (!dp.unpackF32(constraintp->mEaseOutStartTime, "ease_out_start") || !llfinite(constraintp->mEaseOutStartTime)) { LL_WARNS() << "can't read constraint ease out start time" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } if (!dp.unpackF32(constraintp->mEaseOutStopTime, "ease_out_stop") || !llfinite(constraintp->mEaseOutStopTime)) { LL_WARNS() << "can't read constraint ease out stop time" - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } @@ -1953,7 +1995,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo { LL_WARNS() << "Joint with no parent: " << joint->getName() << " Emote: " << joint_motion_list->mEmoteName - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } joint = parent; @@ -1965,10 +2007,10 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if ( !constraint_joint ) { LL_WARNS() << "Invalid joint " << j - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } - + if(constraint_joint == joint) { constraintp->mJointStateIndices[i] = (S32)j; @@ -1978,7 +2020,7 @@ bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo if (constraintp->mJointStateIndices[i] < 0 ) { LL_WARNS() << "No joint index for constraint " << i - << " for animation " << asset_id << LL_ENDL; + << " for animation " << asset() << LL_ENDL; return false; } } @@ -2243,10 +2285,12 @@ void LLKeyframeMotion::setEmote(const LLUUID& emote_id) if (emote_name) { mJointMotionList->mEmoteName = emote_name; + mJointMotionList->mEmoteID = emote_id; } else { - mJointMotionList->mEmoteName = ""; + mJointMotionList->mEmoteName.clear(); + mJointMotionList->mEmoteID.setNull(); } } diff --git a/indra/llcharacter/llkeyframemotion.h b/indra/llcharacter/llkeyframemotion.h index 4acebeba27..be9f35d3e4 100644 --- a/indra/llcharacter/llkeyframemotion.h +++ b/indra/llcharacter/llkeyframemotion.h @@ -412,7 +412,9 @@ public: // mEmoteName is a facial motion, but it's necessary to appear here so that it's cached. // TODO: LLKeyframeDataCache::getKeyframeData should probably return a class containing // JointMotionList and mEmoteName, see LLKeyframeMotion::onInitialize. - std::string mEmoteName; + std::string mEmoteName; + LLUUID mEmoteID; + public: JointMotionList(); ~JointMotionList(); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 841d3cbf1c..0587d79b23 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -774,7 +774,7 @@ std::string LLVOAvatar::avString() const { if (isControlAvatar()) { - return getFullname(); + return " " + getFullname() + " "; } else { @@ -1161,7 +1161,7 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) // LLVOAvatar::initClass() //------------------------------------------------------------------------ void LLVOAvatar::initClass() -{ +{ gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise"); gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot"); gAnimLibrary.animStateSetString(ANIM_AGENT_PHYSICS_MOTION,"physics_motion"); @@ -2137,7 +2137,7 @@ void LLVOAvatar::resetSkeleton(bool reset_animations) LL_DEBUGS("Avatar") << avString() << " reset starts" << LL_ENDL; if (!isControlAvatar() && !mLastProcessedAppearance) { - LL_WARNS() << "Can't reset avatar; no appearance message has been received yet." << LL_ENDL; + LL_WARNS() << "Can't reset avatar " << getID() << "; no appearance message has been received yet." << LL_ENDL; return; } @@ -2477,19 +2477,20 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp) { - const bool has_name = !getNVPair("FirstName"); + const bool had_no_name = !getNVPair("FirstName"); // Do base class updates... U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp); // Print out arrival information once we have name of avatar. - if (has_name && getNVPair("FirstName")) + const bool has_name = getNVPair("FirstName"); + if (had_no_name && has_name) { mDebugExistenceTimer.reset(); - debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived"); + debugAvatarRezTime("AvatarRezArrivedNotification", "avatar arrived"); } - if(retval & LLViewerObject::INVALID_UPDATE) + if (retval & LLViewerObject::INVALID_UPDATE) { if (isSelf()) { @@ -5902,7 +5903,7 @@ void LLVOAvatar::processAnimationStateChanges() startMotion(ANIM_AGENT_BODY_NOISE); } } - + // clear all current animations AnimIterator anim_it; for (anim_it = mPlayingAnimations.begin(); anim_it != mPlayingAnimations.end();) @@ -8387,7 +8388,7 @@ bool LLVOAvatar::processFullyLoadedChange(bool loading) if (!mPreviousFullyLoaded && !loading && mFullyLoaded) { - debugAvatarRezTime("AvatarRezNotification","fully loaded"); + debugAvatarRezTime("AvatarRezNotification", "fully loaded"); } // did our loading state "change" from last call? @@ -11292,7 +11293,10 @@ void LLVOAvatar::setOverallAppearanceNormal() return; LLVector3 pelvis_pos = getJoint("mPelvis")->getPosition(); - resetSkeleton(false); + if (isControlAvatar() || mLastProcessedAppearance) + { + resetSkeleton(false); + } getJoint("mPelvis")->setPosition(pelvis_pos); for (auto it = mJellyAnims.begin(); it != mJellyAnims.end(); ++it) @@ -11574,15 +11578,16 @@ bool LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U { return false; } - - if( !getImage( te, index ) ) + + LLViewerTexture* tex = getImage(te, index); + if (!tex) { LL_WARNS() << "getImage( " << te << ", " << index << " ) returned 0" << LL_ENDL; return false; } - return (getImage(te, index)->getID() != IMG_DEFAULT_AVATAR && - getImage(te, index)->getID() != IMG_DEFAULT); + return (tex->getID() != IMG_DEFAULT_AVATAR && + tex->getID() != IMG_DEFAULT); } //virtual @@ -11592,13 +11597,10 @@ bool LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, { return isTextureDefined(type, index); } - else - { - // baked textures can use TE images directly - return ((isTextureDefined(type) || isSelf()) - && (getTEImage(type)->getID() != IMG_INVISIBLE - || LLDrawPoolAlpha::sShowDebugAlpha)); - } + + // baked textures can use TE images directly + return ((isTextureDefined(type) || isSelf()) && + (getTEImage(type)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha)); } //virtual |