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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2016-02-23 16:44:32 -0500
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2016-02-23 16:44:32 -0500
commit78938c2eac044f8c01574394647b973725842543 (patch)
tree1bf4797ec1696211ccae951a5c4693cdb7b1daea /indra
parentf1e6f5c72a1df374252698f68de51de4d4238cc4 (diff)
SL-341 - added ellipsoid-based visualization of collision volumes.
Diffstat (limited to 'indra')
-rwxr-xr-xindra/newview/llvoavatar.cpp123
1 files changed, 85 insertions, 38 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 762ff95840..84d585df02 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -106,6 +106,7 @@
#include "llscenemonitor.h"
#include "llsdserialize.h"
#include "llcallstack.h"
+#include "llrendersphere.h"
extern F32 SPEED_ADJUST_MAX;
extern F32 SPEED_ADJUST_MAX_SEC;
@@ -1340,6 +1341,43 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
newMax.add(buffer);
}
+void render_sphere_and_line(const LLVector3& begin_pos, const LLVector3& end_pos, F32 sphere_scale, const LLVector3& occ_color, const LLVector3& visible_color)
+{
+ // Unoccluded bone portions
+ LLGLDepthTest normal_depth(GL_TRUE);
+
+ // Draw line segment for unoccluded joint
+ gGL.diffuseColor3f(visible_color[0], visible_color[1], visible_color[2]);
+
+ gGL.begin(LLRender::LINES);
+ gGL.vertex3fv(begin_pos.mV);
+ gGL.vertex3fv(end_pos.mV);
+ gGL.end();
+
+
+ // Draw sphere representing joint pos
+ gGL.pushMatrix();
+ gGL.scalef(sphere_scale, sphere_scale, sphere_scale);
+ gSphere.renderGGL();
+ gGL.popMatrix();
+
+ LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER);
+
+ // Occluded bone portions
+ gGL.diffuseColor3f(occ_color[0], occ_color[1], occ_color[2]);
+
+ gGL.begin(LLRender::LINES);
+ gGL.vertex3fv(begin_pos.mV);
+ gGL.vertex3fv(end_pos.mV);
+ gGL.end();
+
+ // Draw sphere representing joint pos
+ gGL.pushMatrix();
+ gGL.scalef(sphere_scale, sphere_scale, sphere_scale);
+ gSphere.renderGGL();
+ gGL.popMatrix();
+}
+
//-----------------------------------------------------------------------------
// renderCollisionVolumes()
//-----------------------------------------------------------------------------
@@ -1348,10 +1386,36 @@ void LLVOAvatar::renderCollisionVolumes()
std::ostringstream ostr;
for (S32 i = 0; i < mNumCollisionVolumes; i++)
{
- mCollisionVolumes[i].renderCollision();
+ //mCollisionVolumes[i].renderCollision();
ostr << mCollisionVolumes[i].getName() << ", ";
}
+ for (S32 i = 0; i < mNumCollisionVolumes; i++)
+ {
+ LLAvatarJointCollisionVolume& collision_volume = mCollisionVolumes[i];
+
+ collision_volume.updateWorldMatrix();
+
+ gGL.pushMatrix();
+ gGL.multMatrix( &collision_volume.getXform()->getWorldMatrix().mMatrix[0][0] );
+
+ LLVector3 begin_pos(0,0,0);
+ LLVector3 end_pos(collision_volume.getEnd());
+ static F32 sphere_scale = 1.0f;
+ static F32 center_dot_scale = 0.05f;
+
+ static LLVector3 CV_COLOR_OCCLUDED(0.0f, 0.0f, 1.0f);
+ static LLVector3 CV_COLOR_VISIBLE(0.5f, 0.5f, 1.0f);
+ static LLVector3 DOT_COLOR_OCCLUDED(1.0f, 1.0f, 1.0f);
+ static LLVector3 DOT_COLOR_VISIBLE(1.0f, 1.0f, 1.0f);
+
+ render_sphere_and_line(begin_pos, end_pos, sphere_scale, CV_COLOR_OCCLUDED, CV_COLOR_VISIBLE);
+ render_sphere_and_line(begin_pos, end_pos, center_dot_scale, DOT_COLOR_OCCLUDED, DOT_COLOR_VISIBLE);
+
+ gGL.popMatrix();
+ }
+
+
if (mNameText.notNull())
{
LLVector4a unused;
@@ -1374,6 +1438,13 @@ void LLVOAvatar::renderBones()
avatar_joint_list_t::iterator iter = mSkeleton.begin();
avatar_joint_list_t::iterator end = mSkeleton.end();
+ static LLVector3 BASE_COLOR_OCCLUDED(1.0f, 0.0f, 0.0f);
+ static LLVector3 BASE_COLOR_VISIBLE(0.5f, 0.5f, 0.5f);
+ static LLVector3 EXTENDED_COLOR_OCCLUDED(0.0f, 1.0f, 0.0f);
+ static LLVector3 EXTENDED_COLOR_VISIBLE(0.5f, 0.5f, 0.5f);
+
+ static F32 SPHERE_SCALEF = 0.003f;
+
for (; iter != end; ++iter)
{
LLJoint* jointp = *iter;
@@ -1386,52 +1457,28 @@ void LLVOAvatar::renderBones()
jointp->updateWorldMatrix();
LLJoint::SupportCategory sc = jointp->getSupport();
+ LLVector3 occ_color, visible_color;
- gGL.pushMatrix();
- gGL.multMatrix( &jointp->getXform()->getWorldMatrix().mMatrix[0][0] );
-
- gGL.begin(LLRender::LINES);
-
- LLVector3 v[] =
- {
- LLVector3(0,0,0),
- LLVector3(0,0,0),
- };
- v[1] = jointp->getEnd();
-
- LLGLDepthTest normal_depth(GL_TRUE);
-
- // Unoccluded bone portions
if (sc == LLJoint::SUPPORT_BASE)
{
- gGL.diffuseColor3f( 1.0f, 0.5f, 0.5f );
+ occ_color = BASE_COLOR_OCCLUDED;
+ visible_color = BASE_COLOR_VISIBLE;
}
else
{
- gGL.diffuseColor3f( 0.5f, 1.0f, 0.5f );
+ occ_color = EXTENDED_COLOR_OCCLUDED;
+ visible_color = EXTENDED_COLOR_VISIBLE;
}
-
-
- gGL.vertex3fv(v[0].mV);
- gGL.vertex3fv(v[1].mV);
-
- LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER);
+ LLVector3 begin_pos(0,0,0);
+ LLVector3 end_pos(jointp->getEnd());
- // Unoccluded bone portions
- if (sc == LLJoint::SUPPORT_BASE)
- {
- gGL.diffuseColor3f( 1.0f, 0.0f, 0.0f );
- }
- else
- {
- gGL.diffuseColor3f( 0.0f, 1.0f, 0.0f );
- }
-
- gGL.vertex3fv(v[0].mV);
- gGL.vertex3fv(v[1].mV);
-
- gGL.end();
+ F32 sphere_scale = SPHERE_SCALEF;
+
+ gGL.pushMatrix();
+ gGL.multMatrix( &jointp->getXform()->getWorldMatrix().mMatrix[0][0] );
+ render_sphere_and_line(begin_pos, end_pos, sphere_scale, occ_color, visible_color);
+
gGL.popMatrix();
}