diff options
author | Vadim ProductEngine <vsavchuk@productengine.com> | 2010-11-25 20:20:11 +0200 |
---|---|---|
committer | Vadim ProductEngine <vsavchuk@productengine.com> | 2010-11-25 20:20:11 +0200 |
commit | 6a3efddaf6e1254c25c2640d9abc055ca661f24d (patch) | |
tree | 0fec4314ae05c31c8ab6cc1f36068e6187793d58 /indra | |
parent | e997a09343ad2a1f082b63c3bce83f9cd9566637 (diff) |
STORM-676 FIXED Made color swatch control transparent if the floater it resides in is transparent.
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llui/llui.cpp | 6 | ||||
-rw-r--r-- | indra/llui/llui.h | 2 | ||||
-rw-r--r-- | indra/newview/llcolorswatch.cpp | 30 |
3 files changed, 24 insertions, 14 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 19c42bf61a..1e2fe09cd9 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -950,7 +950,7 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor } // Draw gray and white checkerboard with black border -void gl_rect_2d_checkerboard(const LLRect& rect) +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) { // Initialize the first time this is called. const S32 PIXELS = 32; @@ -971,11 +971,11 @@ void gl_rect_2d_checkerboard(const LLRect& rect) gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); // ...white squares - gGL.color3f( 1.f, 1.f, 1.f ); + gGL.color4f( 1.f, 1.f, 1.f, alpha ); gl_rect_2d(rect); // ...gray squares - gGL.color3f( .7f, .7f, .7f ); + gGL.color4f( .7f, .7f, .7f, alpha ); gGL.flush(); glPolygonStipple( checkerboard ); diff --git a/indra/llui/llui.h b/indra/llui/llui.h index fc545c85d5..62d10df8b2 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -79,7 +79,7 @@ void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LL void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); -void gl_rect_2d_checkerboard(const LLRect& rect); +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp index e7634ff0f4..2bb54d3fe6 100644 --- a/indra/newview/llcolorswatch.cpp +++ b/indra/newview/llcolorswatch.cpp @@ -195,7 +195,7 @@ BOOL LLColorSwatchCtrl::handleMouseUp(S32 x, S32 y, MASK mask) // assumes GL state is set for 2D void LLColorSwatchCtrl::draw() { - F32 alpha = getDrawContext().mAlpha; + F32 alpha = getCurrentTransparency(); mBorder->setKeyboardFocusHighlight(hasFocus()); // Draw border LLRect border( 0, getRect().getHeight(), getRect().getWidth(), mLabelHeight ); @@ -207,19 +207,29 @@ void LLColorSwatchCtrl::draw() // Check state if ( mValid ) { + if (!mColor.isOpaque()) + { + // Draw checker board. + gl_rect_2d_checkerboard(interior, alpha); + } + // Draw the color swatch - gl_rect_2d_checkerboard( interior ); - gl_rect_2d(interior, mColor, TRUE); - LLColor4 opaque_color = mColor; - opaque_color.mV[VALPHA] = 1.f; - gGL.color4fv(opaque_color.mV); - if (mAlphaGradientImage.notNull()) + gl_rect_2d(interior, mColor % alpha, TRUE); + + if (!mColor.isOpaque()) { - gGL.pushMatrix(); + // Draw semi-transparent center area in filled with mColor. + LLColor4 opaque_color = mColor; + opaque_color.mV[VALPHA] = alpha; + gGL.color4fv(opaque_color.mV); + if (mAlphaGradientImage.notNull()) { - mAlphaGradientImage->draw(interior, mColor); + gGL.pushMatrix(); + { + mAlphaGradientImage->draw(interior, mColor % alpha); + } + gGL.popMatrix(); } - gGL.popMatrix(); } } else |