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authorRichard Linden <none@none>2012-04-17 17:19:24 -0700
committerRichard Linden <none@none>2012-04-17 17:19:24 -0700
commit48e94f369f160d538f05a7cdfe6154220de11a73 (patch)
tree1443d80b03d0378db83fa5727d40b733bc9b5593 /indra
parent4be3ec7234c82f1e2b33d3eb30d5b6cc1eb890ba (diff)
parent448ae4ec9b2351d47253a5fc5c3df47694da8b4b (diff)
Automated merge with ssh://hg.lindenlab.com/richard/viewer-chui
Diffstat (limited to 'indra')
-rw-r--r--indra/llui/lluiimage.cpp8
-rw-r--r--indra/newview/llhudnametag.cpp49
2 files changed, 4 insertions, 53 deletions
diff --git a/indra/llui/lluiimage.cpp b/indra/llui/lluiimage.cpp
index a4886dabb0..9ed98f941f 100644
--- a/indra/llui/lluiimage.cpp
+++ b/indra/llui/lluiimage.cpp
@@ -145,10 +145,10 @@ void LLUIImage::draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, c
mClipRegion.mBottom + mScaleRegion.mBottom * mClipRegion.getHeight());
gl_segmented_rect_3d_tex(mClipRegion,
center_uv_rect,
- LLRectf(border_width * border_scale * 0.5f,
- 1.f - (border_height * border_scale * 0.5f),
- 1.f - (border_width * border_scale * 0.5f),
- border_height * border_scale * 0.5f),
+ LLRectf(border_width * border_scale * 0.5f / (F32)rect.getWidth(),
+ (rect.getHeight() - (border_height * border_scale * 0.5f)) / (F32)rect.getHeight(),
+ (rect.getWidth() - (border_width * border_scale * 0.5f)) / (F32)rect.getWidth(),
+ (border_height * border_scale * 0.5f) / (F32)rect.getHeight()),
rect.getWidth() * x_axis,
rect.getHeight() * y_axis);
diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp
index 423a6f8c07..3336097955 100644
--- a/indra/newview/llhudnametag.cpp
+++ b/indra/newview/llhudnametag.cpp
@@ -276,24 +276,6 @@ void LLHUDNameTag::renderText(BOOL for_select)
LLColor4 bg_color = LLUIColorTable::instance().getColor("NameTagBackground");
bg_color.setAlpha(gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor);
- // maybe a no-op?
- //const S32 border_height = 16;
- //const S32 border_width = 16;
- const S32 border_height = 8;
- const S32 border_width = 8;
-
- // *TODO move this into helper function
- F32 border_scale = 1.f;
-
- if (border_height * 2 > mHeight)
- {
- border_scale = (F32)mHeight / ((F32)border_height * 2.f);
- }
- if (border_width * 2 > mWidth)
- {
- border_scale = llmin(border_scale, (F32)mWidth / ((F32)border_width * 2.f));
- }
-
// scale screen size of borders down
//RN: for now, text on hud objects is never occluded
@@ -302,11 +284,8 @@ void LLHUDNameTag::renderText(BOOL for_select)
LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec);
- LLVector2 border_scale_vec((F32)border_width / (F32)imagep->getTextureWidth(), (F32)border_height / (F32)imagep->getTextureHeight());
LLVector3 width_vec = mWidth * x_pixel_vec;
LLVector3 height_vec = mHeight * y_pixel_vec;
- LLVector3 scaled_border_width = (F32)llfloor(border_scale * (F32)border_width) * x_pixel_vec;
- LLVector3 scaled_border_height = (F32)llfloor(border_scale * (F32)border_height) * y_pixel_vec;
mRadius = (width_vec + height_vec).magVec() * 0.5f;
@@ -333,35 +312,7 @@ void LLHUDNameTag::renderText(BOOL for_select)
label_top_color.mV[VALPHA] = gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor;
rect_top_image->draw3D(render_position, x_pixel_vec, y_pixel_vec, label_top_rect, label_top_color);
-
}
- //LLUI::pushMatrix();
- //{
- // LLVector3 bg_pos = render_position
- // + (F32)mOffsetY * y_pixel_vec
- // - (width_vec / 2.f)
- // - (height_vec);
- // LLUI::translate(bg_pos.mV[VX], bg_pos.mV[VY], bg_pos.mV[VZ]);
-
- // gGL.getTexUnit(0)->bind(imagep->getImage());
- //
- // gGL.color4fv(bg_color.mV);
- // gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec);
- //
- // if ( mLabelSegments.size())
- // {
- // LLUI::pushMatrix();
- // {
- // gGL.color4f(text_color.mV[VX], text_color.mV[VY], text_color.mV[VZ], gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor);
- // LLVector3 label_height = (mFontp->getLineHeight() * mLabelSegments.size() + (VERTICAL_PADDING / 3.f)) * y_pixel_vec;
- // LLVector3 label_offset = height_vec - label_height;
- // LLUI::translate(label_offset.mV[VX], label_offset.mV[VY], label_offset.mV[VZ]);
- // gl_segmented_rect_3d_tex_top(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, label_height);
- // }
- // LLUI::popMatrix();
- // }
- //}
- //LLUI::popMatrix();
F32 y_offset = (F32)mOffsetY;