diff options
author | Dave Parks <davep@lindenlab.com> | 2011-09-23 18:29:38 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2011-09-23 18:29:38 -0500 |
commit | 4821a22070c1f68f224ff670096c2bddf25b932a (patch) | |
tree | 11d6c8c5a4a785a653535d16bac0ffe3c1d9cc4f /indra | |
parent | 57620a9da903f3c6fe482627d18c44b6411e6910 (diff) |
SH-2244 Fix for mac build?
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llrender/llgl.cpp | 17 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 12 |
2 files changed, 26 insertions, 3 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index f546e07320..4d0dfbf75d 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -67,6 +67,12 @@ static const std::string HEADLESS_VERSION_STRING("1.0"); std::ofstream gFailLog; +#if GL_ARB_debug_output + +#ifndef APIENTRY +#define APIENTRY +#endif + void APIENTRY gl_debug_callback(GLenum source, GLenum type, GLuint id, @@ -82,6 +88,7 @@ void APIENTRY gl_debug_callback(GLenum source, llwarns << "Message: " << message << llendl; llwarns << "-----------------------" << llendl; } +#endif void ll_init_fail_log(std::string filename) { @@ -127,7 +134,9 @@ std::list<LLGLUpdate*> LLGLUpdate::sGLQ; #if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS // ATI prototypes +#if LL_WINDOWS PFNGLGETSTRINGIPROC glGetStringi = NULL; +#endif // vertex blending prototypes PFNGLWEIGHTPOINTERARBPROC glWeightPointerARB = NULL; @@ -484,6 +493,7 @@ bool LLGLManager::initGL() LL_ERRS("RenderInit") << "Calling init on LLGLManager after already initialized!" << LL_ENDL; } +#if LL_WINDOWS if (!glGetStringi) { glGetStringi = (PFNGLGETSTRINGIPROC) GLH_EXT_GET_PROC_ADDRESS("glGetStringi"); @@ -501,7 +511,6 @@ bool LLGLManager::initGL() str << (const char*) glGetStringi(GL_EXTENSIONS, i) << " "; } -#if LL_WINDOWS { PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = 0; wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB"); @@ -510,12 +519,12 @@ bool LLGLManager::initGL() str << (const char*) wglGetExtensionsStringARB(wglGetCurrentDC()); } } -#endif + free(gGLHExts.mSysExts); std::string extensions = str.str(); gGLHExts.mSysExts = strdup(extensions.c_str()); - } +#endif // Extract video card strings and convert to upper case to // work around driver-to-driver variation in capitalization. @@ -654,12 +663,14 @@ bool LLGLManager::initGL() glGetIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &mMaxSampleMaskWords); } +#if LL_WINDOWS if (mHasDebugOutput && gDebugGL) { //setup debug output callback glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, GL_TRUE); glDebugMessageCallbackARB((GLDEBUGPROCARB) gl_debug_callback, NULL); glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB); } +#endif //HACK always disable texture multisample, use FXAA instead mHasTextureMultisample = FALSE; diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index b2a0f6822d..add3decee3 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -575,7 +575,9 @@ void LLVertexBuffer::unbind() { if (sGLRenderArray) { +#if GL_ARB_vertex_array_object glBindVertexArray(0); +#endif sGLRenderArray = 0; } @@ -733,7 +735,9 @@ LLVertexBuffer::~LLVertexBuffer() if (mGLArray) { +#if GL_ARB_vertex_array_object glDeleteVertexArrays(1, &mGLArray); +#endif } sCount--; @@ -1049,7 +1053,9 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) if (gGLManager.mHasVertexArrayObject && useVBOs() && (LLRender::sGLCoreProfile || sUseVAO)) { +#if GL_ARB_vertex_array_object glGenVertexArrays(1, &mGLArray); +#endif setupVertexArray(); } } @@ -1128,7 +1134,9 @@ void LLVertexBuffer::setupVertexArray() } } +#if GL_ARB_vertex_array_object glBindVertexArray(0); +#endif } void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) @@ -1864,7 +1872,9 @@ bool LLVertexBuffer::bindGLArray() { if (mGLArray && sGLRenderArray != mGLArray) { +#if GL_ARB_vertex_array_object glBindVertexArray(mGLArray); +#endif sGLRenderArray = mGLArray; return true; } @@ -2072,7 +2082,9 @@ void LLVertexBuffer::setBuffer(U32 data_mask) { if (sGLRenderArray) { +#if GL_ARB_vertex_array_object glBindVertexArray(0); +#endif sGLRenderArray = 0; } |