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authorPtolemy <ptolemy@lindenlab.com>2022-09-02 00:00:58 -0700
committerPtolemy <ptolemy@lindenlab.com>2022-09-02 00:00:58 -0700
commit44f1aed84cda3158c19573205ce25d69d632b29a (patch)
tree310497e0a116f6c5d39212d1f30535c512909144 /indra
parentd9d33c15973550efdb428a165aacd3ccdd7cc14f (diff)
parente15982eb55c03e53f669eb91715cf2aa7d32998c (diff)
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559
Diffstat (limited to 'indra')
-rw-r--r--indra/llcommon/llqueuedthread.cpp2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/irradianceGenF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl4
-rw-r--r--indra/newview/llappviewer.cpp1
-rw-r--r--indra/newview/lldrawpoolsky.cpp5
-rw-r--r--indra/newview/llmaterialeditor.cpp15
-rw-r--r--indra/newview/llpanelface.cpp468
-rw-r--r--indra/newview/llpanelface.h14
-rw-r--r--indra/newview/llreflectionmapmanager.cpp2
-rw-r--r--indra/newview/llselectmgr.cpp83
-rw-r--r--indra/newview/llselectmgr.h1
-rw-r--r--indra/newview/lltexturectrl.cpp164
-rw-r--r--indra/newview/lltexturectrl.h23
-rw-r--r--indra/newview/llviewertexturelist.cpp11
-rw-r--r--indra/newview/llviewertexturelist.h2
-rw-r--r--indra/newview/skins/default/xui/en/floater_texture_ctrl.xml127
-rw-r--r--indra/newview/skins/default/xui/en/panel_tools_texture.xml48
17 files changed, 590 insertions, 382 deletions
diff --git a/indra/llcommon/llqueuedthread.cpp b/indra/llcommon/llqueuedthread.cpp
index 155e32ebae..e5060a1076 100644
--- a/indra/llcommon/llqueuedthread.cpp
+++ b/indra/llcommon/llqueuedthread.cpp
@@ -146,7 +146,7 @@ S32 LLQueuedThread::updateQueue(F32 max_time_ms)
// schedule a call to threadedUpdate for every call to updateQueue
if (!isQuitting())
{
- mRequestQueue.post([=]()
+ mRequestQueue.postIfOpen([=]()
{
LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qt - update");
mIdleThread = FALSE;
diff --git a/indra/newview/app_settings/shaders/class1/interface/irradianceGenF.glsl b/indra/newview/app_settings/shaders/class1/interface/irradianceGenF.glsl
index 4d91395a1b..4681fa1abd 100644
--- a/indra/newview/app_settings/shaders/class1/interface/irradianceGenF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/irradianceGenF.glsl
@@ -79,7 +79,7 @@ void main()
vec3 N = normalize(vary_dir);
vec3 up = vec3(0.0, 1.0, 0.0);
vec3 right = normalize(cross(up, N));
- up = cross(N, right);
+ up = normalize(cross(N, right));
const float TWO_PI = PI * 2.0;
const float HALF_PI = PI * 0.5;
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
index 85bb9fbbd1..e6017534ca 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
@@ -335,7 +335,6 @@ void main()
#if PBR_USE_IRRADIANCE_HACK
irradiance = max(amblit,irradiance) * ambocc;
#endif
- specLight = srgb_to_linear(specLight);
#if DEBUG_PBR_SPECLIGHT051
specLight = vec3(0,0.5,1.0);
irradiance = specLight;
@@ -670,6 +669,9 @@ else
diffuse.rgb = linear_to_srgb(diffuse.rgb); // SL-14035
sampleReflectionProbes(ambenv, glossenv, legacyenv, pos.xyz, norm.xyz, spec.a, envIntensity);
+ ambenv.rgb = linear_to_srgb(ambenv.rgb);
+ glossenv.rgb = linear_to_srgb(glossenv.rgb);
+ legacyenv.rgb = linear_to_srgb(legacyenv.rgb);
amblit = max(ambenv, amblit);
color.rgb = amblit*ambocc;
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 6ca35684d9..54f189625e 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -2071,6 +2071,7 @@ bool LLAppViewer::cleanup()
if (sTextureFetch)
{
sTextureFetch->shutdown();
+ sTextureFetch->waitOnPending();
delete sTextureFetch;
sTextureFetch = NULL;
}
diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp
index 3a1efec91b..55ebf03adc 100644
--- a/indra/newview/lldrawpoolsky.cpp
+++ b/indra/newview/lldrawpoolsky.cpp
@@ -51,7 +51,10 @@ LLDrawPoolSky::LLDrawPoolSky()
void LLDrawPoolSky::prerender()
{
mShaderLevel = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_ENVIRONMENT);
- gSky.mVOSkyp->updateGeometry(gSky.mVOSkyp->mDrawable);
+ if (gSky.mVOSkyp->mDrawable)
+ {
+ gSky.mVOSkyp->updateGeometry(gSky.mVOSkyp->mDrawable);
+ }
}
void LLDrawPoolSky::render(S32 pass)
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index f05f0344bd..5acf0600b6 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -1059,24 +1059,39 @@ static void pack_textures(
LLPointer<LLImageJ2C>& mr_j2c,
LLPointer<LLImageJ2C>& emissive_j2c)
{
+ // NOTE : remove log spam and lossless vs lossy comparisons when the logs are no longer useful
+
if (albedo_img)
{
albedo_j2c = LLViewerTextureList::convertToUploadFile(albedo_img);
+ LL_INFOS() << "Albedo: " << albedo_j2c->getDataSize() << LL_ENDL;
}
if (normal_img)
{
normal_j2c = LLViewerTextureList::convertToUploadFile(normal_img);
+
+ LLPointer<LLImageJ2C> test;
+ test = LLViewerTextureList::convertToUploadFile(normal_img, 1024, true);
+
+ S32 lossy_bytes = normal_j2c->getDataSize();
+ S32 lossless_bytes = test->getDataSize();
+
+ LL_INFOS() << llformat("Lossless vs Lossy: (%d/%d) = %.2f", lossless_bytes, lossy_bytes, (F32)lossless_bytes / lossy_bytes) << LL_ENDL;
+
+ normal_j2c = test;
}
if (mr_img)
{
mr_j2c = LLViewerTextureList::convertToUploadFile(mr_img);
+ LL_INFOS() << "Metallic/Roughness: " << mr_j2c->getDataSize() << LL_ENDL;
}
if (emissive_img)
{
emissive_j2c = LLViewerTextureList::convertToUploadFile(emissive_img);
+ LL_INFOS() << "Emissive: " << emissive_j2c->getDataSize() << LL_ENDL;
}
}
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index 865529eb8f..9300b161f4 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -93,13 +93,15 @@
// Must match the commbobox definitions in panel_tools_texture.xml
//
const S32 MATMEDIA_MATERIAL = 0; // Material
-const S32 MATMEDIA_MEDIA = 1; // Media
+const S32 MATMEDIA_PBR = 1; // PBR
+const S32 MATMEDIA_MEDIA = 2; // Media
const S32 MATTYPE_DIFFUSE = 0; // Diffuse material texture
const S32 MATTYPE_NORMAL = 1; // Normal map
const S32 MATTYPE_SPECULAR = 2; // Specular map
const S32 ALPHAMODE_MASK = 2; // Alpha masking mode
const S32 BUMPY_TEXTURE = 18; // use supplied normal map
const S32 SHINY_TEXTURE = 4; // use supplied specular map
+const S32 PBRTYPE_ALBEDO = 0; // PBR ALBEDO
BOOST_STATIC_ASSERT(MATTYPE_DIFFUSE == LLRender::DIFFUSE_MAP && MATTYPE_NORMAL == LLRender::NORMAL_MAP && MATTYPE_SPECULAR == LLRender::SPECULAR_MAP);
@@ -142,7 +144,6 @@ F32 LLPanelFace::getCurrentShinyScaleU() { return getChild<LLUICtrl>("shinySca
F32 LLPanelFace::getCurrentShinyScaleV() { return getChild<LLUICtrl>("shinyScaleV")->getValue().asReal(); }
F32 LLPanelFace::getCurrentShinyOffsetU() { return getChild<LLUICtrl>("shinyOffsetU")->getValue().asReal(); }
F32 LLPanelFace::getCurrentShinyOffsetV() { return getChild<LLUICtrl>("shinyOffsetV")->getValue().asReal(); }
-LLUUID LLPanelFace::getCurrentMaterialID() { return getChild<LLUICtrl>("materialID")->getValue().asUUID(); }
//
// Methods
@@ -174,7 +175,6 @@ BOOL LLPanelFace::postBuild()
childSetCommitCallback("glossiness",&LLPanelFace::onCommitMaterialGloss, this);
childSetCommitCallback("environment",&LLPanelFace::onCommitMaterialEnv, this);
childSetCommitCallback("maskcutoff",&LLPanelFace::onCommitMaterialMaskCutoff, this);
- childSetCommitCallback("materialID", &LLPanelFace::onCommitMaterialID, this);
childSetAction("button align",&LLPanelFace::onClickAutoFix,this);
childSetAction("button align textures", &LLPanelFace::onAlignTexture, this);
@@ -197,6 +197,25 @@ BOOL LLPanelFace::postBuild()
setMouseOpaque(FALSE);
+ LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control");
+ if (pbr_ctrl)
+ {
+ pbr_ctrl->setDefaultImageAssetID(LLUUID(gSavedSettings.getString("DefaultObjectTexture")));
+ pbr_ctrl->setCommitCallback(boost::bind(&LLPanelFace::onCommitPbr, this, _2));
+ pbr_ctrl->setOnCancelCallback(boost::bind(&LLPanelFace::onCancelPbr, this, _2));
+ pbr_ctrl->setOnSelectCallback(boost::bind(&LLPanelFace::onSelectPbr, this, _2));
+ pbr_ctrl->setDragCallback(boost::bind(&LLPanelFace::onDragPbr, this, _2));
+ pbr_ctrl->setOnTextureSelectedCallback(boost::bind(&LLPanelFace::onPbrSelectionChanged, this, _1));
+ pbr_ctrl->setOnCloseCallback(boost::bind(&LLPanelFace::onCloseTexturePicker, this, _2));
+
+ pbr_ctrl->setFollowsTop();
+ pbr_ctrl->setFollowsLeft();
+ pbr_ctrl->setImmediateFilterPermMask(PERM_NONE);
+ pbr_ctrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
+ pbr_ctrl->setBakeTextureEnabled(false);
+ pbr_ctrl->setInventoryPickType(LLTextureCtrl::PICK_MATERIAL);
+ }
+
mTextureCtrl = getChild<LLTextureCtrl>("texture control");
if(mTextureCtrl)
{
@@ -314,6 +333,13 @@ BOOL LLPanelFace::postBuild()
radio_mat_type->selectNthItem(MATTYPE_DIFFUSE);
}
+ LLRadioGroup* radio_pbr_type = getChild<LLRadioGroup>("radio_pbr_type");
+ if (radio_mat_type)
+ {
+ radio_pbr_type->setCommitCallback(LLPanelFace::onCommitPbrType, this);
+ radio_pbr_type->selectNthItem(PBRTYPE_ALBEDO);
+ }
+
mCtrlGlow = getChild<LLSpinCtrl>("glow");
if(mCtrlGlow)
{
@@ -852,7 +878,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
{
LL_WARNS() << "failed getChild for 'combobox matmedia'" << LL_ENDL;
}
- getChildView("combobox matmedia")->setEnabled(editable);
+ combobox_matmedia->setEnabled(editable);
LLRadioGroup* radio_mat_type = getChild<LLRadioGroup>("radio_material_type");
if(radio_mat_type)
@@ -869,14 +895,31 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
}
getChildView("radio_material_type")->setEnabled(editable);
+ getChildView("radio_pbr_type")->setEnabled(editable);
getChildView("checkbox_sync_settings")->setEnabled(editable);
childSetValue("checkbox_sync_settings", gSavedSettings.getBOOL("SyncMaterialSettings"));
updateVisibility();
bool identical = true; // true because it is anded below
- bool identical_diffuse = false;
- bool identical_norm = false;
- bool identical_spec = false;
+ bool identical_diffuse = false;
+ bool identical_norm = false;
+ bool identical_spec = false;
+
+ // pbr material
+ bool is_pbr_material = false;
+ LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control");
+ if (pbr_ctrl)
+ {
+ LLUUID pbr_id;
+ bool identical_pbr;
+ LLSelectedTE::getPbrMaterialId(pbr_id, identical_pbr);
+ identical &= identical_pbr;
+
+ pbr_ctrl->setTentative(identical_pbr ? FALSE : TRUE);
+ pbr_ctrl->setEnabled(editable);
+ pbr_ctrl->setImageAssetID(pbr_id);
+ is_pbr_material = pbr_id.notNull();
+ }
LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("texture control");
LLTextureCtrl* shinytexture_ctrl = getChild<LLTextureCtrl>("shinytexture control");
@@ -888,7 +931,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
// Color swatch
{
- getChildView("color label")->setEnabled(editable);
+ getChildView("color label")->setEnabled(editable && !is_pbr_material);
}
LLColorSwatchCtrl* mColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
@@ -903,17 +946,17 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
mColorSwatch->setOriginal(color);
mColorSwatch->set(color, force_set_values || (prev_color != color) || !editable);
- mColorSwatch->setValid(editable);
- mColorSwatch->setEnabled( editable );
+ mColorSwatch->setValid(editable && !is_pbr_material);
+ mColorSwatch->setEnabled(editable && !is_pbr_material);
mColorSwatch->setCanApplyImmediately( editable );
}
// Color transparency
- getChildView("color trans")->setEnabled(editable);
+ getChildView("color trans")->setEnabled(editable && !is_pbr_material);
F32 transparency = (1.f - color.mV[VALPHA]) * 100.f;
getChild<LLUICtrl>("ColorTrans")->setValue(editable ? transparency : 0);
- getChildView("ColorTrans")->setEnabled(editable);
+ getChildView("ColorTrans")->setEnabled(editable && !is_pbr_material);
// Specular map
LLSelectedTEMaterial::getSpecularID(specmap_id, identical_spec);
@@ -958,7 +1001,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
U8 bumpy = 0;
// Bumpy
- {
+ {
bool identical_bumpy = false;
LLSelectedTE::getBumpmap(bumpy,identical_bumpy);
@@ -979,7 +1022,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
getChildView("combobox bumpiness")->setEnabled(editable);
getChild<LLUICtrl>("combobox bumpiness")->setTentative(!identical_bumpy);
getChildView("label bumpiness")->setEnabled(editable);
- }
+ }
// Texture
{
@@ -1333,8 +1376,8 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
LLSelectedTE::getGlow(glow,identical_glow);
getChild<LLUICtrl>("glow")->setValue(glow);
getChild<LLUICtrl>("glow")->setTentative(!identical_glow);
- getChildView("glow")->setEnabled(editable);
- getChildView("glow label")->setEnabled(editable);
+ getChildView("glow")->setEnabled(editable && !is_pbr_material);
+ getChildView("glow label")->setEnabled(editable && !is_pbr_material);
}
{
@@ -1441,10 +1484,6 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
LLMaterialPtr material;
LLSelectedTEMaterial::getCurrent(material, identical);
- // enable this UI box if a single face is selected.
- BOOL is_single_face = !LLSelectMgr::getInstance()->getSelection()->isMultipleTESelected();
- childSetEnabled("materialID", static_cast<bool>(is_single_face)); // doesn't work - why?
-
if (material && editable)
{
LL_DEBUGS("Materials") << material->asLLSD() << LL_ENDL;
@@ -1557,8 +1596,6 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
calcp->setVar(LLCalc::TEX_ROTATION, childGetValue("TexRot").asReal());
calcp->setVar(LLCalc::TEX_TRANSPARENCY, childGetValue("ColorTrans").asReal());
calcp->setVar(LLCalc::TEX_GLOW, childGetValue("glow").asReal());
-
- getChildView("materialID")->setEnabled(editable);
}
else
{
@@ -1566,6 +1603,12 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
clearCtrls();
// Disable non-UICtrls
+ LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control");
+ if (pbr_ctrl)
+ {
+ pbr_ctrl->setImageAssetID(LLUUID::null);
+ pbr_ctrl->setEnabled(FALSE);
+ }
LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("texture control");
if(texture_ctrl)
{
@@ -1701,10 +1744,12 @@ void LLPanelFace::updateVisibility()
U32 materials_media = combo_matmedia->getCurrentIndex();
U32 material_type = radio_mat_type->getSelectedIndex();
bool show_media = (materials_media == MATMEDIA_MEDIA) && combo_matmedia->getEnabled();
- bool show_texture = (show_media || ((material_type == MATTYPE_DIFFUSE) && combo_matmedia->getEnabled()));
- bool show_bumpiness = (!show_media) && (material_type == MATTYPE_NORMAL) && combo_matmedia->getEnabled();
- bool show_shininess = (!show_media) && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled();
- getChildView("radio_material_type")->setVisible(!show_media);
+ bool show_material = materials_media == MATMEDIA_MATERIAL;
+ bool show_pbr = materials_media == MATMEDIA_PBR;
+ bool show_texture = (show_media || (show_material && (material_type == MATTYPE_DIFFUSE) && combo_matmedia->getEnabled()));
+ bool show_bumpiness = show_material && (material_type == MATTYPE_NORMAL) && combo_matmedia->getEnabled();
+ bool show_shininess = show_material && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled();
+ getChildView("radio_material_type")->setVisible(show_texture);
// Media controls
getChildView("media_info")->setVisible(show_media);
@@ -1713,20 +1758,20 @@ void LLPanelFace::updateVisibility()
getChildView("button align")->setVisible(show_media);
// Diffuse texture controls
- getChildView("texture control")->setVisible(show_texture && !show_media);
- getChildView("label alphamode")->setVisible(show_texture && !show_media);
- getChildView("combobox alphamode")->setVisible(show_texture && !show_media);
+ getChildView("texture control")->setVisible(show_texture && show_material);
+ getChildView("label alphamode")->setVisible(show_texture && (show_material || show_pbr));
+ getChildView("combobox alphamode")->setVisible(show_texture && (show_material || show_pbr));
getChildView("label maskcutoff")->setVisible(false);
getChildView("maskcutoff")->setVisible(false);
- if (show_texture && !show_media)
+ if (show_texture && show_material)
{
updateAlphaControls();
}
- getChildView("TexScaleU")->setVisible(show_texture);
- getChildView("TexScaleV")->setVisible(show_texture);
- getChildView("TexRot")->setVisible(show_texture);
- getChildView("TexOffsetU")->setVisible(show_texture);
- getChildView("TexOffsetV")->setVisible(show_texture);
+ getChildView("TexScaleU")->setVisible(show_texture || show_pbr);
+ getChildView("TexScaleV")->setVisible(show_texture || show_pbr);
+ getChildView("TexRot")->setVisible(show_texture || show_pbr);
+ getChildView("TexOffsetU")->setVisible(show_texture || show_pbr);
+ getChildView("TexOffsetV")->setVisible(show_texture || show_pbr);
// Specular map controls
getChildView("shinytexture control")->setVisible(show_shininess);
@@ -1762,7 +1807,9 @@ void LLPanelFace::updateVisibility()
getChildView("bumpyOffsetU")->setVisible(show_bumpiness);
getChildView("bumpyOffsetV")->setVisible(show_bumpiness);
-
+ // PBR controls
+ getChildView("pbr_control")->setVisible(show_pbr);
+ getChildView("radio_pbr_type")->setVisible(show_pbr);
}
// static
@@ -1778,6 +1825,16 @@ void LLPanelFace::onCommitMaterialType(LLUICtrl* ctrl, void* userdata)
}
// static
+void LLPanelFace::onCommitPbrType(LLUICtrl* ctrl, void* userdata)
+{
+ LLPanelFace* self = (LLPanelFace*)userdata;
+ // Force to default states to side-step problems with menu contents
+ // and generally reflecting old state when switching tabs or objects
+ //
+ self->updateUI();
+}
+
+// static
void LLPanelFace::onCommitBump(LLUICtrl* ctrl, void* userdata)
{
LLPanelFace* self = (LLPanelFace*) userdata;
@@ -1843,8 +1900,8 @@ void LLPanelFace::updateShinyControls(bool is_setting_texture, bool mess_with_sh
LLRadioGroup* radio_mat_type = getChild<LLRadioGroup>("radio_material_type");
U32 materials_media = combo_matmedia->getCurrentIndex();
U32 material_type = radio_mat_type->getSelectedIndex();
- bool show_media = (materials_media == MATMEDIA_MEDIA) && combo_matmedia->getEnabled();
- bool show_shininess = (!show_media) && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled();
+ bool show_material = (materials_media == MATMEDIA_MATERIAL);
+ bool show_shininess = show_material && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled();
U32 shiny_value = comboShiny->getCurrentIndex();
bool show_shinyctrls = (shiny_value == SHINY_TEXTURE) && show_shininess; // Use texture
getChildView("label glossiness")->setVisible(show_shinyctrls);
@@ -1962,21 +2019,81 @@ void LLPanelFace::onCommitGlow(LLUICtrl* ctrl, void* userdata)
}
// static
+BOOL LLPanelFace::onDragPbr(LLUICtrl*, LLInventoryItem* item)
+{
+ BOOL accept = TRUE;
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* obj = node->getObject();
+ if (!LLToolDragAndDrop::isInventoryDropAcceptable(obj, item))
+ {
+ accept = FALSE;
+ break;
+ }
+ }
+ return accept;
+}
+
+void LLPanelFace::onCommitPbr(const LLSD& data)
+{
+ LLTextureCtrl* pbr_ctrl = findChild<LLTextureCtrl>("pbr_control");
+ if (!pbr_ctrl) return;
+ if (!pbr_ctrl->getTentative())
+ {
+ // we grab the item id first, because we want to do a
+ // permissions check in the selection manager. ARGH!
+ LLUUID id = pbr_ctrl->getImageItemID();
+ if (id.isNull())
+ {
+ id = pbr_ctrl->getImageAssetID();
+ }
+ LLSelectMgr::getInstance()->selectionSetGLTFMaterial(id);
+ }
+}
+
+void LLPanelFace::onCancelPbr(const LLSD& data)
+{
+ LLSelectMgr::getInstance()->selectionRevertGLTFMaterials();
+}
+
+void LLPanelFace::onSelectPbr(const LLSD& data)
+{
+ LLSelectMgr::getInstance()->saveSelectedObjectTextures();
+
+ LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control");
+ if (!pbr_ctrl) return;
+ if (!pbr_ctrl->getTentative())
+ {
+ // we grab the item id first, because we want to do a
+ // permissions check in the selection manager. ARGH!
+ LLUUID id = pbr_ctrl->getImageItemID();
+ if (id.isNull())
+ {
+ id = pbr_ctrl->getImageAssetID();
+ }
+ LLSelectMgr::getInstance()->selectionSetGLTFMaterial(id);
+ LLSelectedTEMaterial::setMaterialID(this, id);
+ }
+}
+
+// static
BOOL LLPanelFace::onDragTexture(LLUICtrl*, LLInventoryItem* item)
{
- BOOL accept = TRUE;
- for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* obj = node->getObject();
- if(!LLToolDragAndDrop::isInventoryDropAcceptable(obj, item))
- {
- accept = FALSE;
- break;
- }
- }
- return accept;
+ BOOL accept = TRUE;
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* obj = node->getObject();
+ if (!LLToolDragAndDrop::isInventoryDropAcceptable(obj, item))
+ {
+ accept = FALSE;
+ break;
+ }
+ }
+ return accept;
}
void LLPanelFace::onCommitTexture( const LLSD& data )
@@ -2354,17 +2471,6 @@ void LLPanelFace::onCommitMaterialMaskCutoff(LLUICtrl* ctrl, void* userdata)
LLSelectedTEMaterial::setAlphaMaskCutoff(self,self->getCurrentAlphaMaskCutoff());
}
-//static
-void LLPanelFace::onCommitMaterialID(LLUICtrl* ctrl, void* userdata)
-{
- LLPanelFace* self = static_cast<LLPanelFace*>(userdata);
- LLUUID matID = self->getCurrentMaterialID();
- LLSelectedTEMaterial::setMaterialID(self, matID);
-
- // Temporary demo hack - replace the TE entries with those from the Material's LLSD
- applyMaterialUUID(matID, userdata);
-}
-
// static
void LLPanelFace::onCommitTextureInfo( LLUICtrl* ctrl, void* userdata )
{
@@ -3474,6 +3580,39 @@ void LLPanelFace::onTextureSelectionChanged(LLInventoryItem* itemp)
}
}
+void LLPanelFace::onPbrSelectionChanged(LLInventoryItem* itemp)
+{
+ LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control");
+ if (pbr_ctrl)
+ {
+ LLUUID obj_owner_id;
+ std::string obj_owner_name;
+ LLSelectMgr::instance().selectGetOwner(obj_owner_id, obj_owner_name);
+
+ LLSaleInfo sale_info;
+ LLSelectMgr::instance().selectGetSaleInfo(sale_info);
+
+ bool can_copy = itemp->getPermissions().allowCopyBy(gAgentID); // do we have perm to copy this texture?
+ bool can_transfer = itemp->getPermissions().allowOperationBy(PERM_TRANSFER, gAgentID); // do we have perm to transfer this texture?
+ bool is_object_owner = gAgentID == obj_owner_id; // does object for which we are going to apply texture belong to the agent?
+ bool not_for_sale = !sale_info.isForSale(); // is object for which we are going to apply texture not for sale?
+
+ if (can_copy && can_transfer)
+ {
+ pbr_ctrl->setCanApply(true, true);
+ return;
+ }
+
+ // if texture has (no-transfer) attribute it can be applied only for object which we own and is not for sale
+ pbr_ctrl->setCanApply(false, can_transfer ? true : is_object_owner && not_for_sale);
+
+ if (gSavedSettings.getBOOL("TextureLivePreview"))
+ {
+ LLNotificationsUtil::add("LivePreviewUnavailable");
+ }
+ }
+}
+
bool LLPanelFace::isIdenticalPlanarTexgen()
{
LLTextureEntry::e_texgen selected_texgen = LLTextureEntry::TEX_GEN_DEFAULT;
@@ -3553,6 +3692,18 @@ void LLPanelFace::LLSelectedTE::getTexId(LLUUID& id, bool& identical)
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, id );
}
+void LLPanelFace::LLSelectedTE::getPbrMaterialId(LLUUID& id, bool& identical)
+{
+ struct LLSelectedTEGetmatId : public LLSelectedTEGetFunctor<LLUUID>
+ {
+ LLUUID get(LLViewerObject* object, S32 te_index)
+ {
+ return object->getRenderMaterialID(te_index);
+ }
+ } func;
+ identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&func, id);
+}
+
void LLPanelFace::LLSelectedTEMaterial::getCurrent(LLMaterialPtr& material_ptr, bool& identical_material)
{
struct MaterialFunctor : public LLSelectedTEGetFunctor<LLMaterialPtr>
@@ -3692,196 +3843,3 @@ void LLPanelFace::LLSelectedTE::getMaxDiffuseRepeats(F32& repeats, bool& identic
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &max_diff_repeats_func, repeats );
}
-
-void LLPanelFace::onSaveMaterial(void* userdata)
-{
- // DRTVWR-559, Q&D material picker - save to inventory goes here
- LL_DEBUGS("Material") << "saving render material to inventory" << LL_ENDL;
-
- std::string name = "New Material";
-
- LLSD material_data = llsd::map(
- "version", "1",
- "material", LLSD::emptyMap()
- );
-
- // gen a new uuid for this asset
- LLTransactionID tid;
- tid.generate(); // timestamp-based randomization + uniquification
- LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
-
- material_data["material"] = renderMaterialToLLSD(new_asset_id, userdata);
- std::stringstream output;
- LLSDSerialize::toNotation(material_data, output);
-
- //S32 expected_upload_cost = 0;// LLAgentBenefitsMgr::current().getTextureUploadCost();
-
- std::string res_name = name;
- std::string res_desc = "Saved Material";
- //LLFolderType::EType folder_type = LLFolderType::FT_MATERIAL;
- //LLInventoryType::EType inv_type = LLInventoryType::IT_MATERIAL;
- U32 next_owner_perm = LLPermissions::DEFAULT.getMaskNextOwner();
-
- LLUUID parent = gInventory.findCategoryUUIDForType(LLFolderType::FT_MATERIAL);
- const U8 subtype = NO_INV_SUBTYPE; // TODO maybe use AT_SETTINGS and LLSettingsType::ST_MATERIAL ?
-
- create_inventory_item(gAgent.getID(), gAgent.getSessionID(), parent, tid, res_name, res_desc,
- LLAssetType::AT_MATERIAL, LLInventoryType::IT_MATERIAL, subtype, next_owner_perm,
- new LLBoostFuncInventoryCallback([output=output.str()](LLUUID const & inv_item_id){
- // from reference in LLSettingsVOBase::createInventoryItem()/updateInventoryItem()
- LLResourceUploadInfo::ptr_t uploadInfo =
- std::make_shared<LLBufferedAssetUploadInfo>(
- inv_item_id,
- LLAssetType::AT_SETTINGS, // TODO switch to AT_MATERIAL
- output,
- [](LLUUID item_id, LLUUID new_asset_id, LLUUID new_item_id, LLSD response) {
- LL_INFOS("Material") << "inventory item uploaded. item: " << item_id << " asset: " << new_asset_id << " new_item_id: " << new_item_id << " response: " << response << LL_ENDL;
- LLSD params = llsd::map("ASSET_ID", new_asset_id);
- LLNotificationsUtil::add("MaterialCreated", params);
- });
-
- const LLViewerRegion* region = gAgent.getRegion();
- if (region)
- {
- std::string agent_url(region->getCapability("UpdateSettingsAgentInventory"));
- if (agent_url.empty())
- {
- LL_ERRS() << "missing required agent inventory cap url" << LL_ENDL;
- }
- LLViewerAssetUpload::EnqueueInventoryUpload(agent_url, uploadInfo);
- }
- })
- );
-
-}
-
-// Fill an LLSD with data describing the current face's texture settings
-// TODO 2022-05 FUBAR there are both colliding and different data in LLPanelFace vs the TE. Also, neither one has the diffuse tex settings.
-//
-LLSD LLPanelFace::renderMaterialToLLSD(LLUUID uuid, void* userdata)
-{
- llassert(userdata != nullptr);
-
- LLSD sd;
-
- sd.insert("RenderMaterialUUID", LLSD(uuid));
-
- // now pull same data from the selected TE (same but different. W T F?)
- LLMaterialPtr mat = nullptr;
- bool ident; // ?
- LLSelectedTEMaterial::getCurrent(mat, ident);
-
- if (mat)
- {
- sd.insert("teMaterialID", LLSD(mat->getMaterialID()));
-
- sd.insert("teNormalMap", LLSD(mat->getNormalID()));
- sd.insert("teNormalOffsetX", LLSD(mat->getNormalOffsetX()));
- sd.insert("teNormalOffsetY", LLSD(mat->getNormalOffsetY()));
- sd.insert("teNormalRepeatX", LLSD(mat->getNormalRepeatX()));
- sd.insert("teNormalRepeatY", LLSD(mat->getNormalRepeatY()));
- sd.insert("teNormalRotation", LLSD(mat->getNormalRotation()));
-
- sd.insert("teSpecularMap", LLSD(mat->getSpecularID()));
- LLColor4U color = mat->getSpecularLightColor();
-
- sd.insert("teSpecularColorR", LLSD(static_cast<S32>(color.mV[0])));
- sd.insert("teSpecularColorG", LLSD(static_cast<S32>(color.mV[1])));
- sd.insert("teSpecularColorB", LLSD(static_cast<S32>(color.mV[2])));
- sd.insert("teSpecularColorA", LLSD(static_cast<S32>(color.mV[3])));
- sd.insert("teSpecularExponent", LLSD(static_cast<S32>(mat->getSpecularLightExponent())));
- sd.insert("teSpecularOffsetX", LLSD(mat->getSpecularOffsetX()));
- sd.insert("teSpecularOffsetY", LLSD(mat->getSpecularOffsetY()));
- sd.insert("teSpecularRepeatX", LLSD(mat->getSpecularRepeatX()));
- sd.insert("teSpecularRepeatY", LLSD(mat->getSpecularRepeatY()));
- sd.insert("teSpecularRotation", LLSD(mat->getSpecularRotation()));
-
- sd.insert("teAlphaMode", LLSD(static_cast<S32>(mat->getDiffuseAlphaMode())));
- sd.insert("teAlphaCutoff", LLSD(static_cast<S32>(mat->getAlphaMaskCutoff())));
- sd.insert("teEnvIntensity", LLSD(static_cast<S32>(mat->getEnvironmentIntensity())));
- sd.insert("teShaderMask", LLSD(static_cast<S32>(mat->getShaderMask())));
- }
- else
- {
- // pull data from the LLPanelFace
- LLPanelFace* instance = static_cast<LLPanelFace*>(userdata);
- sd.insert("pfNormalMap", LLSD(instance->getCurrentNormalMap()));
- sd.insert("pfSpecularMap", LLSD(instance->getCurrentSpecularMap()));
- sd.insert("pfShininess", LLSD(static_cast<S32>(instance->getCurrentShininess())));
- sd.insert("pfBumpiness", LLSD(static_cast<S32>(instance->getCurrentBumpiness())));
- sd.insert("pfAlphaMode", LLSD(static_cast<S32>(instance->getCurrentDiffuseAlphaMode())));
- sd.insert("pfAlphaCutoff", LLSD(static_cast<S32>(instance->getCurrentAlphaMaskCutoff())));
- sd.insert("pfEnvIntensity", LLSD(static_cast<S32>(instance->getCurrentEnvIntensity())));
- sd.insert("pfGlossiness", LLSD(static_cast<S32>(instance->getCurrentGlossiness())));
- sd.insert("pfNormalRotation", LLSD(instance->getCurrentBumpyRot()));
- sd.insert("pfNormalScaleU", LLSD(instance->getCurrentBumpyScaleU()));
- sd.insert("pfNormalScaleV", LLSD(instance->getCurrentBumpyScaleV()));
- sd.insert("pfNormalOffsetU", LLSD(instance->getCurrentBumpyOffsetU()));
- sd.insert("pfNormalOffsetV", LLSD(instance->getCurrentBumpyOffsetV()));
- sd.insert("pfSpecularRotation", LLSD(instance->getCurrentShinyRot()));
- sd.insert("pfSpecularScaleU", LLSD(instance->getCurrentShinyScaleU()));
- sd.insert("pfSpecularScaleV", LLSD(instance->getCurrentShinyScaleV()));
- sd.insert("pfSpecularOffsetU", LLSD(instance->getCurrentShinyOffsetU()));
- sd.insert("pfSpecularOffsetV", LLSD(instance->getCurrentShinyOffsetV()));
- sd.insert("pfMaterialID", LLSD(instance->getCurrentMaterialID()));
- }
-
- return sd;
-}
-
-// Take the individual texture settings from the material and apply to current face & TE
-void LLPanelFace::applyMaterialUUID(LLUUID uuid, void* userdata)
-{
- llassert(userdata != nullptr);
- //LLPanelFace* instance = static_cast<LLPanelFace*>(userdata);
-
- LLFileSystem material_file(uuid, LLAssetType::AT_MATERIAL, LLFileSystem::READ);
- S32 bufsize = material_file.getSize();
- llassert(bufsize > 0);
- std::vector<U8> buffer(bufsize);
- material_file.read(&buffer[0], bufsize);
- std::istringstream input(std::string(buffer.begin(), buffer.end())); // TODO - extend LLFileSystem to expose iostream interface
- LLSD matSD;
-
- LLSDSerialize::fromNotation(matSD, input, bufsize);
-
- LL_INFOS() << "dump matSD: " << matSD << LL_ENDL;
-
- // strip off the versioning wrapper for now
- matSD = matSD["material"];
-
- // wrong, oops. llassert(uuid == matSD.get("RenderMaterialUUID").asUUID()); // if not, whoo boy
-
- LLMaterialPtr mat = nullptr;
- bool ident; // ?
- LLSelectedTEMaterial::getCurrent(mat, ident);
-
- mat->setMaterialID(matSD.get("teMaterialID").asUUID());
-
- mat->setNormalID(matSD.get("teNormalMap").asUUID());
- mat->setNormalOffsetX(matSD.get("teNormalOffsetX").asReal());
- mat->setNormalOffsetY(matSD.get("teNormalOffsetY").asReal());
- mat->setNormalRepeatX(matSD.get("teNormalRepeatX").asReal());
- mat->setNormalRepeatY(matSD.get("teNormalRepeatY").asReal());
- mat->setNormalRotation(matSD.get("teNormalRotation").asReal());
-
- mat->setSpecularID(matSD.get("teSpecularMap").asUUID());
- LLColor4U color;
- color.mV[0] = static_cast<U8>(matSD.get("teSecularColorR").asInteger());
- color.mV[1] = static_cast<U8>(matSD.get("teSecularColorG").asInteger());
- color.mV[2] = static_cast<U8>(matSD.get("teSecularColorB").asInteger());
- color.mV[3] = static_cast<U8>(matSD.get("teSecularColorA").asInteger());
- mat->setSpecularLightColor(color);
- mat->setSpecularLightExponent(static_cast<U8>(matSD.get("teSpecularExponent").asInteger()));
- mat->setSpecularOffsetX(matSD.get("teSpecularOffsetX").asReal());
- mat->setSpecularOffsetY(matSD.get("teSpecularOffsetY").asReal());
- mat->setSpecularRepeatX(matSD.get("teSpecularRepeatX").asReal());
- mat->setSpecularRepeatY(matSD.get("teSpecularRepeatY").asReal());
- mat->setSpecularRotation(matSD.get("teSpecularRotation").asReal());
-
- mat->setDiffuseAlphaMode(static_cast<U8>(matSD.get("teAlphaMode").asInteger()));
- mat->setAlphaMaskCutoff(static_cast<U8>(matSD.get("teAlphaCutoff").asInteger()));
- mat->setEnvironmentIntensity(static_cast<U8>(matSD.get("teEnvIntensity").asInteger()));
- //mat->setShaderMask(static_cast<U32>(matSD.get(teShaderMask").asInteger());
-}
-
diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h
index 08dc619402..6746d67ce3 100644
--- a/indra/newview/llpanelface.h
+++ b/indra/newview/llpanelface.h
@@ -128,11 +128,15 @@ protected:
void sendShiny(U32 shininess); // applies and sends shininess
void sendFullbright(); // applies and sends full bright
void sendGlow();
- void sendMedia();
void alignTestureLayer();
void updateCopyTexButton();
+ void onCommitPbr(const LLSD& data);
+ void onCancelPbr(const LLSD& data);
+ void onSelectPbr(const LLSD& data);
+ static BOOL onDragPbr(LLUICtrl* ctrl, LLInventoryItem* item);
+
// this function is to return TRUE if the drag should succeed.
static BOOL onDragTexture(LLUICtrl* ctrl, LLInventoryItem* item);
@@ -200,6 +204,7 @@ protected:
static void onCommitMaterialsMedia( LLUICtrl* ctrl, void* userdata);
static void onCommitMaterialType( LLUICtrl* ctrl, void* userdata);
+ static void onCommitPbrType(LLUICtrl* ctrl, void* userdata);
static void onCommitBump( LLUICtrl* ctrl, void* userdata);
static void onCommitTexGen( LLUICtrl* ctrl, void* userdata);
static void onCommitShiny( LLUICtrl* ctrl, void* userdata);
@@ -211,10 +216,6 @@ protected:
static void onClickAutoFix(void*);
static void onAlignTexture(void*);
- static void onSaveMaterial(void*);
- static LLSD renderMaterialToLLSD(LLUUID uuid, void* userdata);
- static void applyMaterialUUID(LLUUID uuid, void*);
-
public: // needs to be accessible to selection manager
void onCopyColor(); // records all selected faces
void onPasteColor(); // to specific face
@@ -255,7 +256,6 @@ private:
F32 getCurrentShinyScaleV();
F32 getCurrentShinyOffsetU();
F32 getCurrentShinyOffsetV();
- LLUUID getCurrentMaterialID();
// Update visibility of controls to match current UI mode
// (e.g. materials vs media editing)
@@ -424,6 +424,7 @@ private:
* all controls of the floater texture picker which allow to apply the texture will be disabled.
*/
void onTextureSelectionChanged(LLInventoryItem* itemp);
+ void onPbrSelectionChanged(LLInventoryItem* itemp);
LLMenuButton* mMenuClipboardColor;
LLMenuButton* mMenuClipboardTexture;
@@ -535,6 +536,7 @@ public:
static void getFace(class LLFace*& face_to_return, bool& identical_face);
static void getImageFormat(LLGLenum& image_format_to_return, bool& identical_face);
static void getTexId(LLUUID& id, bool& identical);
+ static void getPbrMaterialId(LLUUID& id, bool& identical);
static void getObjectScaleS(F32& scale_s, bool& identical);
static void getObjectScaleT(F32& scale_t, bool& identical);
static void getMaxDiffuseRepeats(F32& repeats, bool& identical);
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp
index d349b7e024..677e920031 100644
--- a/indra/newview/llreflectionmapmanager.cpp
+++ b/indra/newview/llreflectionmapmanager.cpp
@@ -80,7 +80,7 @@ void LLReflectionMapManager::update()
if (!mRenderTarget.isComplete())
{
- U32 color_fmt = GL_RGBA;
+ U32 color_fmt = GL_SRGB8_ALPHA8;
const bool use_depth_buffer = true;
const bool use_stencil_buffer = true;
U32 targetRes = LL_REFLECTION_PROBE_RESOLUTION * 2; // super sample
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index fc5b1c60e2..c4ad48033e 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -1760,6 +1760,89 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid)
}
//-----------------------------------------------------------------------------
+// selectionSetGLTFMaterial()
+//-----------------------------------------------------------------------------
+void LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id)
+{
+ // First for (no copy) textures and multiple object selection
+ LLViewerInventoryItem* item = gInventory.getItem(mat_id);
+ if (item
+ && !item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())
+ && (mSelectedObjects->getNumNodes() > 1))
+ {
+ LL_WARNS() << "Attempted to apply no-copy material to multiple objects"
+ << LL_ENDL;
+ return;
+ }
+
+ struct f : public LLSelectedTEFunctor
+ {
+ LLViewerInventoryItem* mItem;
+ LLUUID mMatId;
+ f(LLViewerInventoryItem* item, const LLUUID& id) : mItem(item), mMatId(id) {}
+ bool apply(LLViewerObject* objectp, S32 te)
+ {
+ if (objectp && !objectp->permModify())
+ {
+ return false;
+ }
+ LLUUID asset_id = mMatId;
+ if (mItem)
+ {
+ asset_id = mItem->getAssetUUID();
+ }
+
+ if (te != -1)
+ {
+ objectp->setRenderMaterialID(te, asset_id);
+ }
+ else
+ {
+ S32 num_faces = objectp->getNumTEs();
+ for (S32 face = 0; face < num_faces; face++)
+ {
+ objectp->setRenderMaterialID(face, asset_id);
+ }
+ }
+
+ return true;
+ }
+ };
+
+ if (item && !item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()))
+ {
+ getSelection()->applyNoCopyTextureToTEs(item);
+ }
+ else
+ {
+ f setfunc(item, mat_id);
+ getSelection()->applyToTEs(&setfunc);
+ }
+
+
+ struct g : public LLSelectedObjectFunctor
+ {
+ LLViewerInventoryItem* mItem;
+ g(LLViewerInventoryItem* item) : mItem(item) {}
+ virtual bool apply(LLViewerObject* object)
+ {
+ if (!mItem)
+ {
+ object->sendTEUpdate();
+ // 1 particle effect per object
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
+ effectp->setSourceObject(gAgentAvatarp);
+ effectp->setTargetObject(object);
+ effectp->setDuration(LL_HUD_DUR_SHORT);
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ }
+ return true;
+ }
+ } sendfunc(item);
+ getSelection()->applyToObjects(&sendfunc);
+}
+
+//-----------------------------------------------------------------------------
// selectionSetColor()
//-----------------------------------------------------------------------------
void LLSelectMgr::selectionSetColor(const LLColor4 &color)
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index aec2baa6a7..3b76f87c44 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -605,6 +605,7 @@ public:
void selectionSetRestitution(F32 restitution);
void selectionSetMaterial(U8 material);
void selectionSetImage(const LLUUID& imageid); // could be item or asset id
+ void selectionSetGLTFMaterial(const LLUUID& mat_id); // could be item or asset id
void selectionSetColor(const LLColor4 &color);
void selectionSetColorOnly(const LLColor4 &color); // Set only the RGB channels
void selectionSetAlphaOnly(const F32 alpha); // Set only the alpha channel
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index a26ac446c6..2dad9cd2dc 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -177,7 +177,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mOnFloaterCloseCallback(NULL),
mSetImageAssetIDCallback(NULL),
mOnUpdateImageStatsCallback(NULL),
- mBakeTextureEnabled(FALSE)
+ mBakeTextureEnabled(FALSE),
+ mInventoryPickType(LLTextureCtrl::PICK_TEXTURE)
{
mCanApplyImmediately = can_apply_immediately;
buildFromFile("floater_texture_ctrl.xml");
@@ -410,15 +411,14 @@ BOOL LLFloaterTexturePicker::postBuild()
childSetAction("None", LLFloaterTexturePicker::onBtnNone,this);
childSetAction("Blank", LLFloaterTexturePicker::onBtnBlank,this);
-
- childSetCommitCallback("show_folders_check", onShowFolders, this);
- getChildView("show_folders_check")->setVisible( FALSE);
-
mFilterEdit = getChild<LLFilterEditor>("inventory search editor");
mFilterEdit->setCommitCallback(boost::bind(&LLFloaterTexturePicker::onFilterEdit, this, _2));
mInventoryPanel = getChild<LLInventoryPanel>("inventory panel");
+ // if can select both materials and textures, set textures_material_combo's layout as visible
+ childSetVisible("combo_layout", mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL);
+
mTextureMaterialsCombo = getChild<LLComboBox>("textures_material_combo");
mTextureMaterialsCombo->setCommitCallback(onSelectTextureMaterials, this);
@@ -470,8 +470,20 @@ BOOL LLFloaterTexturePicker::postBuild()
mLocalScrollCtrl = getChild<LLScrollListCtrl>("l_name_list");
mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this);
mLocalScrollCtrl->clearRows();
- LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
- LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+
+ if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ }
+ else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ }
+ else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ {
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ }
mNoCopyTextureSelected = FALSE;
@@ -505,7 +517,6 @@ void LLFloaterTexturePicker::draw()
updateImageStats();
// if we're inactive, gray out "apply immediate" checkbox
- getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected);
getChildView("Select")->setEnabled(mActive && mCanApply);
getChildView("Pipette")->setEnabled(mActive);
getChild<LLUICtrl>("Pipette")->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance());
@@ -836,9 +847,6 @@ void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
self->getChild<LLFilterEditor>("inventory search editor")->setVisible(index == 0 ? TRUE : FALSE);
self->getChild<LLInventoryPanel>("inventory panel")->setVisible(index == 0 ? TRUE : FALSE);
- /*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode);
- no idea under which conditions the above is even shown, needs testing. */
-
self->getChild<LLButton>("l_add_btn")->setVisible(index == 1 ? TRUE : FALSE);
self->getChild<LLButton>("l_rem_btn")->setVisible(index == 1 ? TRUE : FALSE);
self->getChild<LLButton>("l_upl_btn")->setVisible(index == 1 ? TRUE : FALSE);
@@ -909,11 +917,18 @@ void LLFloaterTexturePicker::onBtnAdd(void* userdata)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)userdata;
- // todo: there will be changes to texture picker to forbid
- // selection of materials in some cases, like landmarks, once
- // it gets implemented, update code to select FLOAD_* filter
- // based on picker's material/texture mode.
- LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL_TEXTURE, true);
+ if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ {
+ LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL_TEXTURE, true);
+ }
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ {
+ LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_IMAGE, true);
+ }
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ {
+ LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL, true);
+ }
}
// static
@@ -949,8 +964,20 @@ void LLFloaterTexturePicker::onBtnRemove(void* userdata)
self->getChild<LLButton>("l_rem_btn")->setEnabled(false);
self->getChild<LLButton>("l_upl_btn")->setEnabled(false);
self->mLocalScrollCtrl->clearRows();
- LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
- LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+
+ if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ }
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ }
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ {
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ }
}
}
@@ -1037,22 +1064,6 @@ void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata)
}
// static
-void LLFloaterTexturePicker::onShowFolders(LLUICtrl* ctrl, void *user_data)
-{
- LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl;
- LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data;
-
- if (check_box->get())
- {
- picker->mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
- }
- else
- {
- picker->mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NO_FOLDERS);
- }
-}
-
-// static
void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_data)
{
LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data;
@@ -1199,26 +1210,26 @@ void LLFloaterTexturePicker::onSelectTextureMaterials(LLUICtrl* ctrl, void *user
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)userdata;
int index = self->mTextureMaterialsCombo->getValue().asInteger();
- // IMPORTANT: make sure these match the entries in floater_texture_ctrl.xml
- // for the textures_material_combo combo box
- const int textures_and_materials = 0;
- const int textures_only = 1;
- const int materials_only = 2;
-
U32 filter_types = 0x0;
- if (index == textures_and_materials)
+ if (self->mInventoryPickType != LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ {
+ // mInventoryPickType overrides combo
+ index = self->mInventoryPickType;
+ }
+
+ if (index == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
{
filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
filter_types |= 0x1 << LLInventoryType::IT_MATERIAL;
}
- else if (index == textures_only)
+ else if (index == LLTextureCtrl::PICK_TEXTURE)
{
filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
}
- else if (index == materials_only)
+ else if (index == LLTextureCtrl::PICK_MATERIAL)
{
filter_types |= 0x1 << LLInventoryType::IT_MATERIAL;
}
@@ -1253,6 +1264,32 @@ void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled)
onModeSelect(0, this);
}
+void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryType type)
+{
+ mInventoryPickType = type;
+
+ // if can select both materials and textures, set textures_material_combo's layout as visible
+ childSetVisible("combo_layout", mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL);
+
+ mLocalScrollCtrl->clearRows();
+ if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ }
+ else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ }
+ else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ {
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ }
+
+ // refresh filters
+ onSelectTextureMaterials(0, this);
+}
+
void LLFloaterTexturePicker::onPickerCallback(const std::vector<std::string>& filenames, LLHandle<LLFloater> handle)
{
std::vector<std::string>::const_iterator iter = filenames.begin();
@@ -1278,8 +1315,20 @@ void LLFloaterTexturePicker::onPickerCallback(const std::vector<std::string>& fi
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)handle.get();
self->mLocalScrollCtrl->clearRows();
- LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
- LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+
+ if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ }
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ }
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ {
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ }
}
}
@@ -1330,6 +1379,8 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
mValid( TRUE ),
mShowLoadingPlaceholder( TRUE ),
mOpenTexPreview(false),
+ mBakeTextureEnabled(true),
+ mInventoryPickType(PICK_TEXTURE),
mImageAssetID(p.image_id),
mDefaultImageAssetID(p.default_image_id),
mDefaultImageName(p.default_image_name),
@@ -1519,14 +1570,10 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
if (texture_floaterp)
{
texture_floaterp->setOnFloaterCommitCallback(boost::bind(&LLTextureCtrl::onFloaterCommit, this, _1, _2));
- }
- if (texture_floaterp)
- {
texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1));
- }
- if (texture_floaterp)
- {
- texture_floaterp->setBakeTextureEnabled(TRUE);
+
+ texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled);
+ texture_floaterp->setInventoryPickType(mInventoryPickType);
}
LLFloater* root_floater = gFloaterView->getParentFloater(this);
@@ -1773,8 +1820,9 @@ void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id )
}
}
-void LLTextureCtrl::setBakeTextureEnabled(BOOL enabled)
+void LLTextureCtrl::setBakeTextureEnabled(bool enabled)
{
+ mBakeTextureEnabled = enabled;
LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
if (floaterp)
{
@@ -1782,6 +1830,16 @@ void LLTextureCtrl::setBakeTextureEnabled(BOOL enabled)
}
}
+void LLTextureCtrl::setInventoryPickType(EPickInventoryType type)
+{
+ mInventoryPickType = type;
+ LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
+ if (floaterp)
+ {
+ floaterp->setInventoryPickType(type);
+ }
+}
+
BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type, void *cargo_data,
EAcceptance *accept,
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index 1bfbb0d1be..9cb86a2e74 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -78,6 +78,15 @@ public:
TEXTURE_CANCEL
} ETexturePickOp;
+ // Should match the entries in floater_texture_ctrl.xml
+ // for the textures_material_combo combo box
+ typedef enum e_pick_inventory_type
+ {
+ PICK_TEXTURE_MATERIAL = 0,
+ PICK_TEXTURE = 1,
+ PICK_MATERIAL = 2,
+ } EPickInventoryType;
+
public:
struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>
{
@@ -212,7 +221,11 @@ public:
LLViewerFetchedTexture* getTexture() { return mTexturep; }
- void setBakeTextureEnabled(BOOL enabled);
+ void setBakeTextureEnabled(bool enabled);
+ bool getBakeTextureEnabled() const { return mBakeTextureEnabled; }
+
+ void setInventoryPickType(EPickInventoryType type);
+ EPickInventoryType getInventoryPickType() { return mInventoryPickType; };
private:
BOOL allowDrop(LLInventoryItem* item);
@@ -251,7 +264,8 @@ private:
std::string mLoadingPlaceholderString;
S32 mLabelWidth;
bool mOpenTexPreview;
- BOOL mBakeTextureEnabled;
+ bool mBakeTextureEnabled;
+ LLTextureCtrl::EPickInventoryType mInventoryPickType;
};
//////////////////////////////////////////////////////////////////////////////////////////
@@ -329,9 +343,7 @@ public:
//static void onBtnRevert( void* userdata );
static void onBtnBlank(void* userdata);
static void onBtnNone(void* userdata);
- static void onBtnClear(void* userdata);
void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
- static void onShowFolders(LLUICtrl* ctrl, void* userdata);
static void onApplyImmediateCheck(LLUICtrl* ctrl, void* userdata);
void onTextureSelect(const LLTextureEntry& te);
@@ -349,6 +361,8 @@ public:
void setLocalTextureEnabled(BOOL enabled);
void setBakeTextureEnabled(BOOL enabled);
+ void setInventoryPickType(LLTextureCtrl::EPickInventoryType type);
+
static void onPickerCallback(const std::vector<std::string>& filenames, LLHandle<LLFloater> handle);
protected:
@@ -391,6 +405,7 @@ private:
bool mCanApply;
bool mCanPreview;
bool mPreviewSettingChanged;
+ LLTextureCtrl::EPickInventoryType mInventoryPickType;
texture_selected_callback mTextureSelectedCallback;
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 9cbbf1c276..511df4bd79 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -1224,15 +1224,18 @@ BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
}
// note: modifies the argument raw_image!!!!
-LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image, const S32 max_image_dimentions)
+LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image, const S32 max_image_dimentions, bool force_lossless)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
raw_image->biasedScaleToPowerOfTwo(max_image_dimentions);
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
- if (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
- (raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))
- compressedImage->setReversible(TRUE);
+ if (force_lossless ||
+ (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
+ (raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF)))
+ {
+ compressedImage->setReversible(TRUE);
+ }
if (gSavedSettings.getBOOL("Jpeg2000AdvancedCompression"))
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index 7de3d68e42..4116be6528 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -96,7 +96,7 @@ public:
const std::string& out_filename,
const U8 codec,
const S32 max_image_dimentions = LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
- static LLPointer<LLImageJ2C> convertToUploadFile(LLPointer<LLImageRaw> raw_image, const S32 max_image_dimentions = LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ static LLPointer<LLImageJ2C> convertToUploadFile(LLPointer<LLImageRaw> raw_image, const S32 max_image_dimentions = LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT, bool force_lossless = false);
static void processImageNotInDatabase( LLMessageSystem *msg, void **user_data );
static void receiveImageHeader(LLMessageSystem *msg, void **user_data);
static void receiveImagePacket(LLMessageSystem *msg, void **user_data);
diff --git a/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml
index 18c226ed58..b6a2aaf31b 100644
--- a/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml
+++ b/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml
@@ -137,60 +137,79 @@
value="Preview Disabled"
word_wrap="true"
visible="false"
- width="87" />
- <combo_box
- follows="left|top|right"
- height="23"
- label="Choose Textures, Materials or LIFE!"
- layout="topleft"
- left="175"
- name="textures_material_combo"
- top="20"
- width="231">
- <combo_box.item
- label="Materials &amp; Textures"
- name="Materials_Textures"
- value="0" />
- <combo_box.item
- label="Textures"
- name="Textures"
- value="1" />
- <combo_box.item
- label="Materials"
- name="Materials"
- value="2" />
- </combo_box>
- <filter_editor
- follows="left|top|right"
- height="23"
- label="Filter Textures"
- layout="topleft"
- left="175"
- name="inventory search editor"
- top="48"
- width="231" />
- <asset_filtered_inv_panel
- allow_multi_select="false"
- bg_visible="true"
- bg_alpha_color="DkGray2"
- border="false"
- follows="all"
- height="195"
- layout="topleft"
- left_delta="0"
- name="inventory panel"
- top_pad="4"
- width="231"
- filter_asset_types="texture|material"/>
- <check_box
- height="14"
- initial_value="false"
- label="Show folders"
- layout="topleft"
- name="show_folders_check"
- top_pad="0"
- left_delta="-3"
- width="200" />
+ width="87" />
+
+ <layout_stack name="inventory_stack"
+ width="231"
+ height="276"
+ top="20"
+ left="175"
+ follows="all"
+ animate="false"
+ orientation="vertical">
+ <layout_panel name="combo_layout"
+ border="false"
+ bevel_style="in"
+ auto_resize="false"
+ user_resize="false"
+ visible="false"
+ width="231"
+ height="24">
+ <combo_box
+ follows="left|top|right"
+ height="23"
+ label="Choose Textures, Materials or LIFE!"
+ layout="topleft"
+ left="0"
+ name="textures_material_combo"
+ top="0"
+ width="231">
+ <combo_box.item
+ label="Materials &amp; Textures"
+ name="Materials_Textures"
+ value="0" />
+ <combo_box.item
+ label="Textures"
+ name="Textures"
+ value="1" />
+ <combo_box.item
+ label="Materials"
+ name="Materials"
+ value="2" />
+ </combo_box>
+ </layout_panel>
+ <layout_panel name="inventory_layout"
+ border="false"
+ bevel_style="in"
+ auto_resize="true"
+ user_resize="false"
+ visible="true"
+ width="231"
+ height="252">
+ <filter_editor
+ follows="left|top|right"
+ height="23"
+ label="Filter Textures"
+ layout="topleft"
+ left="0"
+ name="inventory search editor"
+ top="4"
+ width="231" />
+ <asset_filtered_inv_panel
+ allow_multi_select="false"
+ bg_visible="true"
+ bg_alpha_color="DkGray2"
+ border="false"
+ follows="all"
+ height="221"
+ layout="topleft"
+ left_delta="0"
+ name="inventory panel"
+ top_pad="4"
+ width="231"
+ filter_asset_types="texture|material"/>
+ </layout_panel>
+ </layout_stack>
<!-- middle: local mode -->
<button
diff --git a/indra/newview/skins/default/xui/en/panel_tools_texture.xml b/indra/newview/skins/default/xui/en/panel_tools_texture.xml
index 2af7ccaa7a..922c58fa94 100644
--- a/indra/newview/skins/default/xui/en/panel_tools_texture.xml
+++ b/indra/newview/skins/default/xui/en/panel_tools_texture.xml
@@ -144,6 +144,10 @@
name="Materials"
value="Materials" />
<combo_box.item
+ label="PBR"
+ name="PBR"
+ value="PBR" />
+ <combo_box.item
label="Media"
name="Media"
value="Media" />
@@ -179,6 +183,37 @@
top_pad="1"
value="2"/>
</radio_group>
+ <radio_group
+ control_name="ComboMaterialType"
+ height="50"
+ layout="topleft"
+ left_delta="0"
+ top_delta="0"
+ width="150"
+ visible = "false"
+ name="radio_pbr_type">
+ <radio_item
+ label="Albedo/emissive"
+ name="Albedo/emissive"
+ top="0"
+ layout="topleft"
+ height="16"
+ value="0"/>
+ <radio_item
+ label="Normal"
+ layout="topleft"
+ top_pad="1"
+ height="16"
+ name="Normal"
+ value="1"/>
+ <radio_item
+ label="Metallic/roughness"
+ name="Metallic/roughness"
+ height="16"
+ layout="topleft"
+ top_pad="1"
+ value="2"/>
+ </radio_group>
<menu_button
menu_filename="menu_copy_paste_texture.xml"
follows="top|left"
@@ -217,6 +252,19 @@
tool_tip="Click to choose a picture"
top_pad="5"
width="64" />
+ <texture_picker
+ can_apply_immediately="true"
+ default_image_name="Default"
+ fallback_image="materials_ui_x_24.png"
+ follows="left|top"
+ height="80"
+ label="PBR "
+ layout="topleft"
+ left="10"
+ name="pbr_control"
+ tool_tip="Click to choose a pbr material"
+ top_delta="0"
+ width="64" />
<text
type="string"
length="1"