diff options
author | simon <none@none> | 2014-04-09 17:06:19 -0700 |
---|---|---|
committer | simon <none@none> | 2014-04-09 17:06:19 -0700 |
commit | 33e28d6223e4f27c9b8e5a563e749979dad3a1fd (patch) | |
tree | f6a5bc4939b69095fdb9aeebb6df363b1e58c61e /indra | |
parent | c9620e24d32a08ee79486d5ecc4085731432a0a6 (diff) |
MAINT-2034 : Terrain texture changes caused by changing texture elevation
ranges or terraforming can not be seen until after relog or teleporting out
and back to the region
Diffstat (limited to 'indra')
-rwxr-xr-x | indra/newview/llviewerregion.cpp | 33 |
1 files changed, 31 insertions, 2 deletions
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index a271690349..7d16a9664b 100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1523,40 +1523,69 @@ void LLViewerRegion::unpackRegionHandshake() { LLUUID tmp_id; + bool changed = false; + + // Get the 4 textures for land msg->getUUID("RegionInfo", "TerrainDetail0", tmp_id); + changed |= (tmp_id != compp->getDetailTextureID(0)); compp->setDetailTextureID(0, tmp_id); + msg->getUUID("RegionInfo", "TerrainDetail1", tmp_id); + changed |= (tmp_id != compp->getDetailTextureID(1)); compp->setDetailTextureID(1, tmp_id); + msg->getUUID("RegionInfo", "TerrainDetail2", tmp_id); + changed |= (tmp_id != compp->getDetailTextureID(2)); compp->setDetailTextureID(2, tmp_id); + msg->getUUID("RegionInfo", "TerrainDetail3", tmp_id); + changed |= (tmp_id != compp->getDetailTextureID(3)); compp->setDetailTextureID(3, tmp_id); + // Get the start altitude and range values for land textures F32 tmp_f32; msg->getF32("RegionInfo", "TerrainStartHeight00", tmp_f32); + changed |= (tmp_f32 != compp->getStartHeight(0)); compp->setStartHeight(0, tmp_f32); + msg->getF32("RegionInfo", "TerrainStartHeight01", tmp_f32); + changed |= (tmp_f32 != compp->getStartHeight(1)); compp->setStartHeight(1, tmp_f32); + msg->getF32("RegionInfo", "TerrainStartHeight10", tmp_f32); + changed |= (tmp_f32 != compp->getStartHeight(2)); compp->setStartHeight(2, tmp_f32); + msg->getF32("RegionInfo", "TerrainStartHeight11", tmp_f32); + changed |= (tmp_f32 != compp->getStartHeight(3)); compp->setStartHeight(3, tmp_f32); + msg->getF32("RegionInfo", "TerrainHeightRange00", tmp_f32); + changed |= (tmp_f32 != compp->getHeightRange(0)); compp->setHeightRange(0, tmp_f32); + msg->getF32("RegionInfo", "TerrainHeightRange01", tmp_f32); + changed |= (tmp_f32 != compp->getHeightRange(1)); compp->setHeightRange(1, tmp_f32); + msg->getF32("RegionInfo", "TerrainHeightRange10", tmp_f32); + changed |= (tmp_f32 != compp->getHeightRange(2)); compp->setHeightRange(2, tmp_f32); + msg->getF32("RegionInfo", "TerrainHeightRange11", tmp_f32); + changed |= (tmp_f32 != compp->getHeightRange(3)); compp->setHeightRange(3, tmp_f32); // If this is an UPDATE (params already ready, we need to regenerate // all of our terrain stuff, by if (compp->getParamsReady()) { - //this line creates frame stalls on region crossing and removing it appears to have no effect - //getLand().dirtyAllPatches(); + // Update if the land changed + if (changed) + { + getLand().dirtyAllPatches(); + } } else { |