diff options
author | callum <none@none> | 2012-06-15 13:00:49 -0700 |
---|---|---|
committer | callum <none@none> | 2012-06-15 13:00:49 -0700 |
commit | 2eedd0c3c0fa8b4360c1402c1fb604010a4a2d82 (patch) | |
tree | d2c5ccf950227d0b62d73b60f40ed61fbf64f473 /indra | |
parent | 8006203bdae4e78b4eeb54e715190ace58f43556 (diff) |
Merge with tip
Diffstat (limited to 'indra')
25 files changed, 273 insertions, 104 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 793fd4be31..fb03b3f956 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -285,9 +285,11 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat) //---------------------------------------------------------------------------- +static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_STATS("Image Stats"); // static void LLImageGL::updateStats(F32 current_time) { + LLFastTimer t(FTM_IMAGE_UPDATE_STATS); sLastFrameTime = current_time; sBoundTextureMemoryInBytes = sCurBoundTextureMemory; sCurBoundTextureMemory = 0; diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 99f0da330c..cc5c232380 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -69,6 +69,42 @@ LLRenderTarget::~LLRenderTarget() release(); } +void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) +{ + //for accounting, get the number of pixels added/subtracted + S32 pix_diff = (resx*resy)-(mResX*mResY); + + mResX = resx; + mResY = resy; + + for (U32 i = 0; i < mTex.size(); ++i) + { //resize color attachments + gGL.getTexUnit(0)->bindManual(mUsage, mTex[i]); + LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false); + sBytesAllocated += pix_diff*4; + } + + if (mDepth) + { //resize depth attachment + if (mStencil) + { + //use render buffers where stencil buffers are in play + glBindRenderbuffer(GL_RENDERBUFFER, mDepth); + glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mResX, mResY); + glBindRenderbuffer(GL_RENDERBUFFER, 0); + } + else + { + gGL.getTexUnit(0)->bindManual(mUsage, mDepth); + U32 internal_type = LLTexUnit::getInternalType(mUsage); + LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false); + } + + sBytesAllocated += pix_diff*4; + } +} + + bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { stop_glerror(); diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index 8360458840..e1a51304f1 100644 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -57,8 +57,6 @@ */ -class LLMultisampleBuffer; - class LLRenderTarget { public: @@ -74,6 +72,12 @@ public: //multiple calls will release previously allocated resources bool allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage = LLTexUnit::TT_TEXTURE, bool use_fbo = false, S32 samples = 0); + //resize existing attachments to use new resolution and color format + // CAUTION: if the GL runs out of memory attempting to resize, this render target will be undefined + // DO NOT use for screen space buffers or for scratch space for an image that might be uploaded + // DO use for render targets that resize often and aren't likely to ruin someone's day if they break + void resize(U32 resx, U32 resy, U32 color_fmt); + //add color buffer attachment //limit of 4 color attachments per render target bool addColorAttachment(U32 color_fmt); diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index a42f4fcaa1..563b9b9cab 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -57,6 +57,8 @@ const F32 MIN_SHADOW_CASTER_RADIUS = 2.0f; static LLFastTimer::DeclareTimer FTM_CULL_REBOUND("Cull Rebound"); +extern bool gShiftFrame; + //////////////////////// // @@ -716,6 +718,11 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update) return; } + if (gShiftFrame) + { + return; + } + //switch LOD with the spatial group to avoid artifacts //LLSpatialGroup* sg = getSpatialGroup(); @@ -825,14 +832,19 @@ void LLDrawable::shiftPos(const LLVector4a &shift_vector) mXform.setPosition(mVObjp->getPositionAgent()); } - mXform.setRotation(mVObjp->getRotation()); - mXform.setScale(1,1,1); mXform.updateMatrix(); if (isStatic()) { LLVOVolume* volume = getVOVolume(); - if (!volume) + + bool rebuild = (!volume && + getRenderType() != LLPipeline::RENDER_TYPE_TREE && + getRenderType() != LLPipeline::RENDER_TYPE_TERRAIN && + getRenderType() != LLPipeline::RENDER_TYPE_SKY && + getRenderType() != LLPipeline::RENDER_TYPE_GROUND); + + if (rebuild) { gPipeline.markRebuild(this, LLDrawable::REBUILD_ALL, TRUE); } @@ -846,7 +858,7 @@ void LLDrawable::shiftPos(const LLVector4a &shift_vector) facep->mExtents[0].add(shift_vector); facep->mExtents[1].add(shift_vector); - if (!volume && facep->hasGeometry()) + if (rebuild && facep->hasGeometry()) { facep->clearVertexBuffer(); } @@ -957,6 +969,12 @@ void LLDrawable::updateUVMinMax() { } +LLSpatialGroup* LLDrawable::getSpatialGroup() const +{ + llassert((mSpatialGroupp == NULL) ? getBinIndex() == -1 : getBinIndex() != -1); + return mSpatialGroupp; +} + void LLDrawable::setSpatialGroup(LLSpatialGroup *groupp) { /*if (mSpatialGroupp && (groupp != mSpatialGroupp)) @@ -979,6 +997,8 @@ void LLDrawable::setSpatialGroup(LLSpatialGroup *groupp) } mSpatialGroupp = groupp; + + llassert((mSpatialGroupp == NULL) ? getBinIndex() == -1 : getBinIndex() != -1); } LLSpatialPartition* LLDrawable::getSpatialPartition() @@ -1406,6 +1426,11 @@ void LLSpatialBridge::updateDistance(LLCamera& camera_in, bool force_update) markDead(); return; } + + if (gShiftFrame) + { + return; + } if (mDrawable->getVObj()) { @@ -1484,7 +1509,13 @@ void LLSpatialBridge::cleanupReferences() LLDrawable::cleanupReferences(); if (mDrawable) { - mDrawable->setSpatialGroup(NULL); + LLSpatialGroup* group = mDrawable->getSpatialGroup(); + if (group) + { + group->mOctreeNode->remove(mDrawable); + mDrawable->setSpatialGroup(NULL); + } + if (mDrawable->getVObj()) { LLViewerObject::const_child_list_t& child_list = mDrawable->getVObj()->getChildren(); @@ -1495,7 +1526,12 @@ void LLSpatialBridge::cleanupReferences() LLDrawable* drawable = child->mDrawable; if (drawable) { - drawable->setSpatialGroup(NULL); + LLSpatialGroup* group = drawable->getSpatialGroup(); + if (group) + { + group->mOctreeNode->remove(drawable); + drawable->setSpatialGroup(NULL); + } } } } diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h index c01a8c3c29..bc4b301ebb 100644 --- a/indra/newview/lldrawable.h +++ b/indra/newview/lldrawable.h @@ -197,7 +197,7 @@ public: S32 findReferences(LLDrawable *drawablep); // Not const because of @#$! iterators... void setSpatialGroup(LLSpatialGroup *groupp); - LLSpatialGroup *getSpatialGroup() const { return mSpatialGroupp; } + LLSpatialGroup *getSpatialGroup() const; LLSpatialPartition* getSpatialPartition(); // Statics diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 7c01a63b86..6c0be0a5c2 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -253,48 +253,6 @@ void LLFacePool::dirtyTextures(const std::set<LLViewerFetchedTexture*>& textures { } -// static -S32 LLFacePool::drawLoop(face_array_t& face_list) -{ - S32 res = 0; - if (!face_list.empty()) - { - for (std::vector<LLFace*>::iterator iter = face_list.begin(); - iter != face_list.end(); iter++) - { - LLFace *facep = *iter; - res += facep->renderIndexed(); - } - } - return res; -} - -// static -S32 LLFacePool::drawLoopSetTex(face_array_t& face_list, S32 stage) -{ - S32 res = 0; - if (!face_list.empty()) - { - for (std::vector<LLFace*>::iterator iter = face_list.begin(); - iter != face_list.end(); iter++) - { - LLFace *facep = *iter; - gGL.getTexUnit(stage)->bind(facep->getTexture(), TRUE) ; - gGL.getTexUnit(0)->activate(); - res += facep->renderIndexed(); - } - } - return res; -} - -void LLFacePool::drawLoop() -{ - if (!mDrawFace.empty()) - { - drawLoop(mDrawFace); - } -} - void LLFacePool::enqueue(LLFace* facep) { mDrawFace.push_back(facep); diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index 64774d06df..e0f2da41d7 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -186,10 +186,6 @@ public: void buildEdges(); - static S32 drawLoop(face_array_t& face_list); - static S32 drawLoopSetTex(face_array_t& face_list, S32 stage); - void drawLoop(); - void addFaceReference(LLFace *facep); void removeFaceReference(LLFace *facep); diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index b95d8296fa..7fc78fb382 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -294,6 +294,34 @@ void LLDrawPoolTerrain::renderShadow(S32 pass) //glCullFace(GL_BACK); } + +void LLDrawPoolTerrain::drawLoop() +{ + if (!mDrawFace.empty()) + { + for (std::vector<LLFace*>::iterator iter = mDrawFace.begin(); + iter != mDrawFace.end(); iter++) + { + LLFace *facep = *iter; + + LLMatrix4* model_matrix = &(facep->getDrawable()->getRegion()->mRenderMatrix); + + if (model_matrix != gGLLastMatrix) + { + gGLLastMatrix = model_matrix; + gGL.loadMatrix(gGLModelView); + if (model_matrix) + { + gGL.multMatrix((GLfloat*) model_matrix->mMatrix); + } + gPipeline.mMatrixOpCount++; + } + + facep->renderIndexed(); + } + } +} + void LLDrawPoolTerrain::renderFullShader() { // Hack! Get the region that this draw pool is rendering from! diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h index 283ed87f1a..2163d087e1 100644 --- a/indra/newview/lldrawpoolterrain.h +++ b/indra/newview/lldrawpoolterrain.h @@ -83,6 +83,7 @@ protected: void renderFull2TU(); void renderFull4TU(); void renderFullShader(); + void drawLoop(); }; #endif // LL_LLDRAWPOOLSIMPLE_H diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 3165a3516c..83f04e45a8 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -37,6 +37,7 @@ #include "llviewershadermgr.h" #include "llrender.h" #include "llviewercontrol.h" +#include "llviewerregion.h" S32 LLDrawPoolTree::sDiffTex = 0; static LLGLSLShader* shader = NULL; @@ -104,8 +105,22 @@ void LLDrawPoolTree::render(S32 pass) { LLFace *face = *iter; LLVertexBuffer* buff = face->getVertexBuffer(); + if(buff) { + LLMatrix4* model_matrix = &(face->getDrawable()->getRegion()->mRenderMatrix); + + if (model_matrix != gGLLastMatrix) + { + gGLLastMatrix = model_matrix; + gGL.loadMatrix(gGLModelView); + if (model_matrix) + { + gGL.multMatrix((GLfloat*) model_matrix->mMatrix); + } + gPipeline.mMatrixOpCount++; + } + buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts()-1, buff->getNumIndices(), 0); gPipeline.addTrianglesDrawn(buff->getNumIndices()); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index c1c68040cd..9acdee702b 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1189,19 +1189,25 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, { if (num_indices + (S32) mIndicesIndex > mVertexBuffer->getNumIndices()) { - llwarns << "Index buffer overflow!" << llendl; - llwarns << "Indices Count: " << mIndicesCount - << " VF Num Indices: " << num_indices - << " Indices Index: " << mIndicesIndex - << " VB Num Indices: " << mVertexBuffer->getNumIndices() << llendl; - llwarns << " Face Index: " << f - << " Pool Type: " << mPoolType << llendl; + if (gDebugGL) + { + llwarns << "Index buffer overflow!" << llendl; + llwarns << "Indices Count: " << mIndicesCount + << " VF Num Indices: " << num_indices + << " Indices Index: " << mIndicesIndex + << " VB Num Indices: " << mVertexBuffer->getNumIndices() << llendl; + llwarns << " Face Index: " << f + << " Pool Type: " << mPoolType << llendl; + } return FALSE; } if (num_vertices + mGeomIndex > mVertexBuffer->getNumVerts()) { - llwarns << "Vertex buffer overflow!" << llendl; + if (gDebugGL) + { + llwarns << "Vertex buffer overflow!" << llendl; + } return FALSE; } } diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 64684cef99..8f2b028a44 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -2227,8 +2227,8 @@ void LLPanelLandOptions::onCommitAny(LLUICtrl *ctrl, void *userdata) BOOL allow_damage = !self->mCheckSafe->get(); BOOL allow_fly = self->mCheckFly->get(); BOOL allow_landmark = TRUE; // cannot restrict landmark creation - BOOL allow_group_scripts = self->mCheckGroupScripts->get() || self->mCheckOtherScripts->get(); BOOL allow_other_scripts = self->mCheckOtherScripts->get(); + BOOL allow_group_scripts = self->mCheckGroupScripts->get() || allow_other_scripts; BOOL allow_publish = FALSE; BOOL mature_publish = self->mMatureCtrl->get(); BOOL push_restriction = self->mPushRestrictionCtrl->get(); @@ -2241,11 +2241,16 @@ void LLPanelLandOptions::onCommitAny(LLUICtrl *ctrl, void *userdata) LLViewerRegion* region; region = LLViewerParcelMgr::getInstance()->getSelectionRegion(); - if (!allow_other_scripts && region && region->getAllowDamage()) - { - - LLNotificationsUtil::add("UnableToDisableOutsideScripts"); - return; + if (region && region->getAllowDamage()) + { // Damage is allowed on the region - server will always allow scripts + if ( (!allow_other_scripts && parcel->getParcelFlag(PF_ALLOW_OTHER_SCRIPTS)) || + (!allow_group_scripts && parcel->getParcelFlag(PF_ALLOW_GROUP_SCRIPTS)) ) + { // Don't allow turning off "Run Scripts" if damage is allowed in the region + self->mCheckOtherScripts->set(parcel->getParcelFlag(PF_ALLOW_OTHER_SCRIPTS)); // Restore UI to actual settings + self->mCheckGroupScripts->set(parcel->getParcelFlag(PF_ALLOW_GROUP_SCRIPTS)); + LLNotificationsUtil::add("UnableToDisableOutsideScripts"); + return; + } } // Push data into current parcel diff --git a/indra/newview/llsidepaneliteminfo.cpp b/indra/newview/llsidepaneliteminfo.cpp index 1ce05da849..92c2863ffd 100644 --- a/indra/newview/llsidepaneliteminfo.cpp +++ b/indra/newview/llsidepaneliteminfo.cpp @@ -352,7 +352,7 @@ void LLSidepanelItemInfo::refreshFromItem(LLViewerInventoryItem* item) getChildView("BtnCreator")->setEnabled(FALSE); getChildView("LabelCreatorTitle")->setEnabled(FALSE); getChildView("LabelCreatorName")->setEnabled(FALSE); - getChild<LLUICtrl>("LabelCreatorName")->setValue(getString("unknown")); + getChild<LLUICtrl>("LabelCreatorName")->setValue(getString("unknown_multiple")); } //////////////// diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index d995a1a5eb..d82b62dc19 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -68,6 +68,7 @@ const F32 SG_OCCLUSION_FUDGE = 0.25f; #define assert_states_valid(x) #endif +extern bool gShiftFrame; static U32 sZombieGroups = 0; U32 LLSpatialGroup::sNodeCount = 0; @@ -923,7 +924,10 @@ void LLSpatialGroup::shift(const LLVector4a &offset) mObjectExtents[0].add(offset); mObjectExtents[1].add(offset); - if (!mSpatialPartition->mRenderByGroup) + if (!mSpatialPartition->mRenderByGroup && + mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_TREE && + mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_TERRAIN && + mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_BRIDGE) { setState(GEOM_DIRTY); gPipeline.markRebuild(this, TRUE); @@ -1238,6 +1242,11 @@ void LLSpatialGroup::updateDistance(LLCamera &camera) return; } + if (gShiftFrame) + { + return; + } + #if !LL_RELEASE_FOR_DOWNLOAD if (isState(LLSpatialGroup::OBJECT_DIRTY)) { @@ -1838,12 +1847,14 @@ BOOL LLSpatialPartition::remove(LLDrawable *drawablep, LLSpatialGroup *curp) { LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - drawablep->setSpatialGroup(NULL); - if (!curp->removeObject(drawablep)) { OCT_ERRS << "Failed to remove drawable from octree!" << llendl; } + else + { + drawablep->setSpatialGroup(NULL); + } assert_octree_valid(mOctree); diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index 54a259f725..230e871b49 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -56,6 +56,7 @@ #include "lldrawable.h" extern LLPipeline gPipeline; +extern bool gShiftFrame; LLColor4U MAX_WATER_COLOR(0, 48, 96, 240); @@ -608,6 +609,11 @@ void LLSurface::moveZ(const S32 x, const S32 y, const F32 delta) void LLSurface::updatePatchVisibilities(LLAgent &agent) { + if (gShiftFrame) + { + return; + } + LLVector3 pos_region = mRegionp->getPosRegionFromGlobal(gAgentCamera.getCameraPositionGlobal()); LLSurfacePatch *patchp; diff --git a/indra/newview/llsurfacepatch.cpp b/indra/newview/llsurfacepatch.cpp index 5077c2c7e1..a9ba2bce9c 100644 --- a/indra/newview/llsurfacepatch.cpp +++ b/indra/newview/llsurfacepatch.cpp @@ -43,6 +43,7 @@ #include "lldrawpool.h" #include "noise.h" +extern bool gShiftFrame; extern U64 gFrameTime; extern LLPipeline gPipeline; @@ -218,7 +219,7 @@ void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3 pos_agent.mV[VX] += x * mSurfacep->getMetersPerGrid(); pos_agent.mV[VY] += y * mSurfacep->getMetersPerGrid(); pos_agent.mV[VZ] = *(mDataZ + point_offset); - *vertex = pos_agent; + *vertex = pos_agent-mVObjp->getRegion()->getOriginAgent(); LLVector3 rel_pos = pos_agent - mSurfacep->getOriginAgent(); LLVector3 tex_pos = rel_pos * (1.f/surface_stride); @@ -366,10 +367,13 @@ void LLSurfacePatch::updateCameraDistanceRegion(const LLVector3 &pos_region) { if (LLPipeline::sDynamicLOD) { - LLVector3 dv = pos_region; - dv -= mCenterRegion; - mVisInfo.mDistance = llmax(0.f, (F32)(dv.magVec() - mRadius))/ - llmax(LLVOSurfacePatch::sLODFactor, 0.1f); + if (!gShiftFrame) + { + LLVector3 dv = pos_region; + dv -= mCenterRegion; + mVisInfo.mDistance = llmax(0.f, (F32)(dv.magVec() - mRadius))/ + llmax(LLVOSurfacePatch::sLODFactor, 0.1f); + } } else { diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 000e7404e8..0ad2a6eb9b 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -79,6 +79,7 @@ #include "llpostprocess.h" extern LLPointer<LLViewerTexture> gStartTexture; +extern bool gShiftFrame; LLPointer<LLViewerTexture> gDisconnectedImagep = NULL; @@ -162,8 +163,11 @@ void display_startup() glClear(GL_DEPTH_BUFFER_BIT); } +static LLFastTimer::DeclareTimer FTM_UPDATE_CAMERA("Update Camera"); + void display_update_camera() { + LLFastTimer t(FTM_UPDATE_CAMERA); LLMemType mt_uc(LLMemType::MTYPE_DISPLAY_UPDATE_CAMERA); // TODO: cut draw distance down if customizing avatar? // TODO: cut draw distance on per-parcel basis? @@ -217,6 +221,11 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_CLASS("Class"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_BUMP("Bump"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_DELETE("Delete"); +static LLFastTimer::DeclareTimer FTM_RESIZE_WINDOW("Resize Window"); +static LLFastTimer::DeclareTimer FTM_HUD_UPDATE("HUD Update"); +static LLFastTimer::DeclareTimer FTM_DISPLAY_UPDATE_GEOM("Update Geom"); +static LLFastTimer::DeclareTimer FTM_TEXTURE_UNBIND("Texture Unbind"); +static LLFastTimer::DeclareTimer FTM_TELEPORT_DISPLAY("Teleport Display"); // Paint the display! void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) @@ -226,6 +235,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (gWindowResized) { //skip render on frames where window has been resized + LLFastTimer t(FTM_RESIZE_WINDOW); gGL.flush(); glClear(GL_COLOR_BUFFER_BIT); gViewerWindow->getWindow()->swapBuffers(); @@ -362,6 +372,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (gTeleportDisplay) { + LLFastTimer t(FTM_TELEPORT_DISPLAY); LLAppViewer::instance()->pingMainloopTimeout("Display:Teleport"); const F32 TELEPORT_ARRIVAL_DELAY = 2.f; // Time to preload the world before raising the curtain after we've actually already arrived. @@ -581,6 +592,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // *TODO: merge these two methods { + LLFastTimer t(FTM_HUD_UPDATE); LLMemType mt_uh(LLMemType::MTYPE_DISPLAY_UPDATE_HUD); LLHUDManager::getInstance()->updateEffects(); LLHUDObject::updateAll(); @@ -588,6 +600,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } { + LLFastTimer t(FTM_DISPLAY_UPDATE_GEOM); LLMemType mt_ug(LLMemType::MTYPE_DISPLAY_UPDATE_GEOM); const F32 max_geom_update_time = 0.005f*10.f*gFrameIntervalSeconds; // 50 ms/second update time gPipeline.createObjects(max_geom_update_time); @@ -597,6 +610,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } gPipeline.updateGL(); + stop_glerror(); S32 water_clip = 0; @@ -928,14 +942,18 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) stop_glerror(); } - for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++) - { //dummy cleanup of any currently bound textures - if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE) - { - gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType()); - gGL.getTexUnit(i)->disable(); + { + LLFastTimer t(FTM_TEXTURE_UNBIND); + for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++) + { //dummy cleanup of any currently bound textures + if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE) + { + gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType()); + gGL.getTexUnit(i)->disable(); + } } } + LLAppViewer::instance()->pingMainloopTimeout("Display:RenderFlush"); if (to_texture) @@ -1001,6 +1019,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) display_stats(); LLAppViewer::instance()->pingMainloopTimeout("Display:Done"); + + gShiftFrame = false; } void render_hud_attachments() diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index d72f6cfb59..bc15d90520 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -132,6 +132,7 @@ static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds extern BOOL gDebugClicks; +extern bool gShiftFrame; // function prototypes bool check_offer_throttle(const std::string& from_name, bool check_only); @@ -3736,6 +3737,7 @@ void process_avatar_init_complete(LLMessageSystem* msg, void**) void process_agent_movement_complete(LLMessageSystem* msg, void**) { + gShiftFrame = true; gAgentMovementCompleted = true; LLUUID agent_id; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 4a06685994..383d4a7955 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -1438,12 +1438,24 @@ void LLViewerObjectList::updateActive(LLViewerObject *objectp) if (active) { //llinfos << "Adding " << objectp->mID << " " << objectp->getPCodeString() << " to active list." << llendl; - llassert(objectp->getListIndex() == -1); - - mActiveObjects.push_back(objectp); - objectp->setListIndex(mActiveObjects.size()-1); + S32 idx = objectp->getListIndex(); + if (idx <= -1) + { + mActiveObjects.push_back(objectp); + objectp->setListIndex(mActiveObjects.size()-1); + objectp->setOnActiveList(TRUE); + } + else + { + llassert(idx < mActiveObjects.size()); + llassert(mActiveObjects[idx] == objectp); - objectp->setOnActiveList(TRUE); + if (idx >= mActiveObjects.size() || + mActiveObjects[idx] != objectp) + { + llwarns << "Invalid object list index detected!" << llendl; + } + } } else { @@ -1522,6 +1534,10 @@ void LLViewerObjectList::onPhysicsFlagsFetchFailure(const LLUUID& object_id) mPendingPhysicsFlags.erase(object_id); } +static LLFastTimer::DeclareTimer FTM_SHIFT_OBJECTS("Shift Objects"); +static LLFastTimer::DeclareTimer FTM_PIPELINE_SHIFT("Pipeline Shift"); +static LLFastTimer::DeclareTimer FTM_REGION_SHIFT("Region Shift"); + void LLViewerObjectList::shiftObjects(const LLVector3 &offset) { // This is called when we shift our origin when we cross region boundaries... @@ -1533,6 +1549,8 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset) return; } + LLFastTimer t(FTM_SHIFT_OBJECTS); + LLViewerObject *objectp; for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter) { @@ -1549,8 +1567,15 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset) } } - gPipeline.shiftObjects(offset); - LLWorld::getInstance()->shiftRegions(offset); + { + LLFastTimer t(FTM_PIPELINE_SHIFT); + gPipeline.shiftObjects(offset); + } + + { + LLFastTimer t(FTM_REGION_SHIFT); + LLWorld::getInstance()->shiftRegions(offset); + } } void LLViewerObjectList::repartitionObjects() diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index e3cb985ddb..e4108e2cd1 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1461,7 +1461,8 @@ void LLViewerRegion::unpackRegionHandshake() // all of our terrain stuff, by if (compp->getParamsReady()) { - getLand().dirtyAllPatches(); + //this line creates frame stalls on region crossing and removing it appears to have no effect + //getLand().dirtyAllPatches(); } else { diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index ca5523dfbd..c5cbc307ed 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4757,8 +4757,11 @@ void LLViewerWindow::requestResolutionUpdate() mResDirty = true; } +static LLFastTimer::DeclareTimer FTM_WINDOW_CHECK_SETTINGS("Window Settings"); + void LLViewerWindow::checkSettings() { + LLFastTimer t(FTM_WINDOW_CHECK_SETTINGS); if (mStatesDirty) { gGL.refreshState(); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 414ddc0c24..73c57adedd 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1370,8 +1370,6 @@ void LLVOAvatar::onShift(const LLVector4a& shift_vector) const LLVector3& shift = reinterpret_cast<const LLVector3&>(shift_vector); mLastAnimExtents[0] += shift; mLastAnimExtents[1] += shift; - mNeedsImpostorUpdate = TRUE; - mNeedsAnimUpdate = TRUE; } void LLVOAvatar::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax) @@ -5066,9 +5064,9 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) LLJoint* jointp = NULL; - if (iter == mJointMap.end()) + if (iter == mJointMap.end() || iter->second == NULL) { //search for joint and cache found joint in lookup table - LLJoint* jointp = mRoot.findJoint(name); + jointp = mRoot.findJoint(name); mJointMap[name] = jointp; } else diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 3556bde9a8..337ddfb24d 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -374,7 +374,7 @@ BOOL LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // *TODO: I don't know what's so special about trees // that they don't get REBUILD_POSITION automatically // at a higher level. - const LLVector3 &this_position = getPositionAgent(); + const LLVector3 &this_position = getPositionRegion(); if (this_position != mLastPosition) { gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION); @@ -843,10 +843,10 @@ void LLVOTree::updateMesh() LLMatrix4 matrix; // Translate to tree base HACK - adjustment in Z plants tree underground - const LLVector3 &pos_agent = getPositionAgent(); + const LLVector3 &pos_region = getPositionRegion(); //gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); LLMatrix4 trans_mat; - trans_mat.setTranslation(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); + trans_mat.setTranslation(pos_region.mV[VX], pos_region.mV[VY], pos_region.mV[VZ] - 0.1f); trans_mat *= matrix; // Rotate to tree position and bend for current trunk/wind diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index d66c47787e..082818b112 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4702,8 +4702,14 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) if (buff) { llassert(!face->isState(LLFace::RIGGED)); - face->getGeometryVolume(*volume, face->getTEOffset(), - vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex()); + + if (!face->getGeometryVolume(*volume, face->getTEOffset(), + vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex())) + { //something's gone wrong with the vertex buffer accounting, rebuild this group + group->dirtyGeom(); + gPipeline.markRebuild(group, TRUE); + } + if (buff->isLocked()) { @@ -5037,8 +5043,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: llassert(!facep->isState(LLFace::RIGGED)); - facep->getGeometryVolume(*volume, te_idx, - vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), index_offset,true); + if (!facep->getGeometryVolume(*volume, te_idx, + vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), index_offset,true)) + { + llwarns << "Failed to get geometry for face!" << llendl; + } if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) { diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 14867db182..03fef07c11 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -657,7 +657,10 @@ void LLWorld::updateRegions(F32 max_update_time) if (did_one && max_time <= 0.f) break; max_time = llmin(max_time, max_update_time*.1f); - did_one |= regionp->idleUpdate(max_update_time); + if (regionp->idleUpdate(max_update_time)) + { + did_one = TRUE; + } } } |