diff options
author | Rider Linden <rider@lindenlab.com> | 2018-11-01 16:59:30 +0000 |
---|---|---|
committer | Rider Linden <rider@lindenlab.com> | 2018-11-01 16:59:30 +0000 |
commit | 2c5d17aa6badb25718c8a328c83be3a8f3debd8e (patch) | |
tree | fbe2c76b1bc651bf91eab6701667ea7f19958e4a /indra | |
parent | 6505a80b4a0dc5b41ae25806efbf1e83e432a519 (diff) | |
parent | 64db1f48206ead083661a3f9df93bff9b37074a8 (diff) |
Merged in andreykproductengine/maint-eep2 (pull request #176)
SL-9793 EEP Clouds vanish and reappear abruptly if one of textures is not set
Approved-by: Graham Madarasz <graham@lindenlab.com>
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llinventory/llsettingssky.cpp | 27 | ||||
-rw-r--r-- | indra/newview/llfloatereditextdaycycle.cpp | 21 | ||||
-rw-r--r-- | indra/newview/llvosky.cpp | 6 |
3 files changed, 40 insertions, 14 deletions
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index 088c183f70..9d839e88d0 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -459,11 +459,35 @@ void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F64 blendf) } } + LLUUID cloud_noise_id = getCloudNoiseTextureId(); + LLUUID cloud_noise_id_next = other->getCloudNoiseTextureId(); + F64 cloud_shadow = 0; + if (!cloud_noise_id.isNull() && cloud_noise_id_next.isNull()) + { + // If there is no cloud texture in destination, reduce coverage to imitate disappearance + // See LLDrawPoolWLSky::renderSkyClouds... we don't blend present texture with null + // Note: Probably can be done by shader + cloud_shadow = lerp(mSettings[SETTING_CLOUD_SHADOW].asReal(), (F64)0.f, blendf); + cloud_noise_id_next = cloud_noise_id; + } + else if (cloud_noise_id.isNull() && !cloud_noise_id_next.isNull()) + { + // Source has no cloud texture, reduce initial coverage to imitate appearance + // use same texture as destination + cloud_shadow = lerp((F64)0.f, other->mSettings[SETTING_CLOUD_SHADOW].asReal(), blendf); + setCloudNoiseTextureId(cloud_noise_id_next); + } + else + { + cloud_shadow = lerp(mSettings[SETTING_CLOUD_SHADOW].asReal(), other->mSettings[SETTING_CLOUD_SHADOW].asReal(), blendf); + } + LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, other->getParameterMap(), blendf); + blenddata[SETTING_CLOUD_SHADOW] = LLSD::Real(cloud_shadow); replaceSettings(blenddata); mNextSunTextureId = other->getSunTextureId(); mNextMoonTextureId = other->getMoonTextureId(); - mNextCloudTextureId = other->getCloudNoiseTextureId(); + mNextCloudTextureId = cloud_noise_id_next; mNextBloomTextureId = other->getBloomTextureId(); mNextRainbowTextureId = other->getRainbowTextureId(); mNextHaloTextureId = other->getHaloTextureId(); @@ -486,6 +510,7 @@ LLSettingsSky::stringset_t LLSettingsSky::getSkipInterpolateKeys() const skipSet.insert(SETTING_RAYLEIGH_CONFIG); skipSet.insert(SETTING_MIE_CONFIG); skipSet.insert(SETTING_ABSORPTION_CONFIG); + skipSet.insert(SETTING_CLOUD_SHADOW); } return skipSet; diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp index 3d3ab9e80b..aff9dec0db 100644 --- a/indra/newview/llfloatereditextdaycycle.cpp +++ b/indra/newview/llfloatereditextdaycycle.cpp @@ -51,6 +51,7 @@ // newview #include "llagent.h" +#include "llappviewer.h" //gDisconected #include "llparcel.h" #include "llflyoutcombobtn.h" //Todo: make a proper UI element/button/panel instead #include "llregioninfomodel.h" @@ -1523,17 +1524,19 @@ void LLFloaterEditExtDayCycle::stopPlay() //static void LLFloaterEditExtDayCycle::onIdlePlay(void* user_data) { - LLFloaterEditExtDayCycle* self = (LLFloaterEditExtDayCycle*)user_data; - - F32 prcnt_played = self->mPlayTimer.getElapsedTimeF32() / DAY_CYCLE_PLAY_TIME_SECONDS; - F32 new_frame = fmod(self->mPlayStartFrame + prcnt_played, 1.f); + if (!gDisconnected) + { + LLFloaterEditExtDayCycle* self = (LLFloaterEditExtDayCycle*)user_data; - self->mTimeSlider->setCurSliderValue(new_frame); // will do the rounding - self->mSkyBlender->setPosition(new_frame); - self->mWaterBlender->setPosition(new_frame); - self->synchronizeTabs(); - self->updateTimeAndLabel(); + F32 prcnt_played = self->mPlayTimer.getElapsedTimeF32() / DAY_CYCLE_PLAY_TIME_SECONDS; + F32 new_frame = fmod(self->mPlayStartFrame + prcnt_played, 1.f); + self->mTimeSlider->setCurSliderValue(new_frame); // will do the rounding + self->mSkyBlender->setPosition(new_frame); + self->mWaterBlender->setPosition(new_frame); + self->synchronizeTabs(); + self->updateTimeAndLabel(); + } } diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index fe45bdc671..b890e21e41 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -1001,7 +1001,7 @@ void LLVOSky::setMoonTextures(const LLUUID& moon_texture, const LLUUID& moon_tex LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky(); LLUUID moon_tex = moon_texture.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture; - LLUUID moon_tex_next = moon_texture_next.isNull() ? (moon_texture.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture) : moon_texture_next; + LLUUID moon_tex_next = moon_texture_next.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture_next; mMoonTexturep[0] = moon_tex.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_tex, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); mMoonTexturep[1] = moon_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); @@ -1026,10 +1026,8 @@ void LLVOSky::setCloudNoiseTextures(const LLUUID& cloud_noise_texture, const LLU { LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky(); - LLUUID cloud_noise_tex_next = cloud_noise_texture_next.isNull() ? (cloud_noise_texture.isNull() ? LLUUID() : cloud_noise_texture) : cloud_noise_texture_next; - mCloudNoiseTexturep[0] = cloud_noise_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); - mCloudNoiseTexturep[1] = cloud_noise_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); + mCloudNoiseTexturep[1] = cloud_noise_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); if (mCloudNoiseTexturep[0]) { |