diff options
author | Dave Parks <davep@lindenlab.com> | 2021-10-01 15:51:12 +0000 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2021-10-01 15:51:12 +0000 |
commit | 2148e4c731e1c0926c32fedb3e7047c96cd9eebf (patch) | |
tree | 91167506e725fa644cd3b5bdf8c144c79e9f10d6 /indra | |
parent | 675514bdb372c25b50dd2c42b06633895c86b8ce (diff) |
SL-16094 Move LLWindowWin32::mainWindowProc and Windows message handling to a background thread to prevent frame stalls in LLWindowWin32::gatherInput
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 2580 | ||||
-rw-r--r-- | indra/llwindow/llwindowwin32.h | 46 |
2 files changed, 1495 insertions, 1131 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 714e07da31..4ce7c30bef 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -28,6 +28,8 @@ #if LL_WINDOWS && !LL_MESA_HEADLESS +#define LL_WINDOW_SINGLE_THREADED 0 + #include "llwindowwin32.h" // LLWindow library includes @@ -45,6 +47,7 @@ #include "lldir.h" #include "llsdutil.h" #include "llglslshader.h" +#include "llthreadsafequeue.h" // System includes #include <commdlg.h> @@ -79,6 +82,18 @@ const F32 ICON_FLASH_TIME = 0.5f; extern BOOL gDebugWindowProc; +static std::thread::id sWindowThreadId; +static std::thread::id sMainThreadId; + +#if 1 || LL_WINDOW_SINGLE_THREADED +#define ASSERT_MAIN_THREAD() +#define ASSERT_WINDOW_THREAD() +#else +#define ASSERT_MAIN_THREAD() llassert(LLThread::currentID() == sMainThreadId) +#define ASSERT_WINDOW_THREAD() llassert(LLThread::currentID() == sWindowThreadId) +#endif + + LPWSTR gIconResource = IDI_APPLICATION; LPDIRECTINPUT8 gDirectInput8; @@ -294,7 +309,7 @@ LLWinImm::LLWinImm() : mHImmDll(NULL) // static -BOOL LLWinImm::isIME(HKL hkl) +BOOL LLWinImm::isIME(HKL hkl) { if ( sTheInstance.mImmIsIME ) return sTheInstance.mImmIsIME(hkl); @@ -326,7 +341,7 @@ BOOL LLWinImm::getOpenStatus(HIMC himc) } // static -BOOL LLWinImm::setOpenStatus(HIMC himc, BOOL status) +BOOL LLWinImm::setOpenStatus(HIMC himc, BOOL status) { if ( sTheInstance.mImmSetOpenStatus ) return sTheInstance.mImmSetOpenStatus(himc, status); @@ -454,6 +469,8 @@ private: static LLMonitorInfo sMonitorInfo; + + LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, @@ -463,7 +480,11 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, U32 fsaa_samples) : LLWindow(callbacks, fullscreen, flags) { - + sMainThreadId = LLThread::currentID(); + mWindowThread = new LLWindowWin32Thread(this); +#if !LL_WINDOW_SINGLE_THREADED + mWindowThread->start(); +#endif //MAINT-516 -- force a load of opengl32.dll just in case windows went sideways LoadLibrary(L"opengl32.dll"); @@ -811,6 +832,8 @@ LLWindowWin32::~LLWindowWin32() delete [] mWindowClassName; mWindowClassName = NULL; + + delete mWindowThread; } void LLWindowWin32::show() @@ -930,26 +953,35 @@ void LLWindowWin32::close() LL_DEBUGS("Window") << "Destroying Window" << LL_ENDL; - if (IsWindow(mWindowHandle)) - { - // Make sure we don't leave a blank toolbar button. - ShowWindow(mWindowHandle, SW_HIDE); - - // This causes WM_DESTROY to be sent *immediately* - if (!destroy_window_handler(mWindowHandle)) + mWindowThread->post([=]() { - OSMessageBox(mCallbacks->translateString("MBDestroyWinFailed"), - mCallbacks->translateString("MBShutdownErr"), - OSMB_OK); - } - } - else + if (IsWindow(mWindowHandle)) + { + // Make sure we don't leave a blank toolbar button. + ShowWindow(mWindowHandle, SW_HIDE); + + // This causes WM_DESTROY to be sent *immediately* + if (!destroy_window_handler(mWindowHandle)) + { + OSMessageBox(mCallbacks->translateString("MBDestroyWinFailed"), + mCallbacks->translateString("MBShutdownErr"), + OSMB_OK); + } + } + else + { + // Something killed the window while we were busy destroying gl or handle somehow got broken + LL_WARNS("Window") << "Failed to destroy Window, invalid handle!" << LL_ENDL; + } + mWindowHandle = NULL; + + mWindowThread->mFinished = true; + }); + + while (!mWindowThread->isStopped()) { - // Something killed the window while we were busy destroying gl or handle somehow got broken - LL_WARNS("Window") << "Failed to destroy Window, invalid handle!" << LL_ENDL; + std::this_thread::sleep_for(std::chrono::milliseconds(1)); } - - mWindowHandle = NULL; } BOOL LLWindowWin32::isValid() @@ -1090,171 +1122,203 @@ BOOL LLWindowWin32::setSizeImpl(const LLCoordWindow size) } // changing fullscreen resolution -BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp) +BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen& size, BOOL disable_vsync, const LLCoordScreen* const posp) { - GLuint pixel_format; - DEVMODE dev_mode; - ::ZeroMemory(&dev_mode, sizeof(DEVMODE)); - dev_mode.dmSize = sizeof(DEVMODE); - DWORD current_refresh; - DWORD dw_ex_style; - DWORD dw_style; - RECT window_rect = {0, 0, 0, 0}; - S32 width = size.mX; - S32 height = size.mY; - BOOL auto_show = FALSE; - - if (mhRC) - { - auto_show = TRUE; - resetDisplayResolution(); - } - - if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode)) - { - current_refresh = dev_mode.dmDisplayFrequency; - } - else - { - current_refresh = 60; - } - - gGLManager.shutdownGL(); - //destroy gl context - if (mhRC) - { - if (!wglMakeCurrent(NULL, NULL)) - { - LL_WARNS("Window") << "Release of DC and RC failed" << LL_ENDL; - } + //called from main thread + GLuint pixel_format; + DEVMODE dev_mode; + ::ZeroMemory(&dev_mode, sizeof(DEVMODE)); + dev_mode.dmSize = sizeof(DEVMODE); + DWORD current_refresh; + DWORD dw_ex_style; + DWORD dw_style; + RECT window_rect = { 0, 0, 0, 0 }; + S32 width = size.mX; + S32 height = size.mY; + BOOL auto_show = FALSE; + + if (mhRC) + { + auto_show = TRUE; + resetDisplayResolution(); + } - if (!wglDeleteContext(mhRC)) - { - LL_WARNS("Window") << "Release of rendering context failed" << LL_ENDL; - } + if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode)) + { + current_refresh = dev_mode.dmDisplayFrequency; + } + else + { + current_refresh = 60; + } - mhRC = NULL; - } + gGLManager.shutdownGL(); + //destroy gl context + if (mhRC) + { + if (!wglMakeCurrent(NULL, NULL)) + { + LL_WARNS("Window") << "Release of DC and RC failed" << LL_ENDL; + } - if (fullscreen) - { - mFullscreen = TRUE; - BOOL success = FALSE; - DWORD closest_refresh = 0; + if (!wglDeleteContext(mhRC)) + { + LL_WARNS("Window") << "Release of rendering context failed" << LL_ENDL; + } - for (S32 mode_num = 0;; mode_num++) - { - if (!EnumDisplaySettings(NULL, mode_num, &dev_mode)) - { - break; - } + mhRC = NULL; + } - if (dev_mode.dmPelsWidth == width && - dev_mode.dmPelsHeight == height && - dev_mode.dmBitsPerPel == BITS_PER_PIXEL) - { - success = TRUE; - if ((dev_mode.dmDisplayFrequency - current_refresh) - < (closest_refresh - current_refresh)) - { - closest_refresh = dev_mode.dmDisplayFrequency; - } - } - } + if (fullscreen) + { + mFullscreen = TRUE; + BOOL success = FALSE; + DWORD closest_refresh = 0; - if (closest_refresh == 0) - { - LL_WARNS("Window") << "Couldn't find display mode " << width << " by " << height << " at " << BITS_PER_PIXEL << " bits per pixel" << LL_ENDL; - return FALSE; - } + for (S32 mode_num = 0;; mode_num++) + { + if (!EnumDisplaySettings(NULL, mode_num, &dev_mode)) + { + break; + } - // If we found a good resolution, use it. - if (success) - { - success = setDisplayResolution(width, height, BITS_PER_PIXEL, closest_refresh); - } + if (dev_mode.dmPelsWidth == width && + dev_mode.dmPelsHeight == height && + dev_mode.dmBitsPerPel == BITS_PER_PIXEL) + { + success = TRUE; + if ((dev_mode.dmDisplayFrequency - current_refresh) + < (closest_refresh - current_refresh)) + { + closest_refresh = dev_mode.dmDisplayFrequency; + } + } + } - // Keep a copy of the actual current device mode in case we minimize - // and change the screen resolution. JC - EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode); + if (closest_refresh == 0) + { + LL_WARNS("Window") << "Couldn't find display mode " << width << " by " << height << " at " << BITS_PER_PIXEL << " bits per pixel" << LL_ENDL; + return FALSE; + } - if (success) - { - mFullscreen = TRUE; - mFullscreenWidth = dev_mode.dmPelsWidth; - mFullscreenHeight = dev_mode.dmPelsHeight; - mFullscreenBits = dev_mode.dmBitsPerPel; - mFullscreenRefresh = dev_mode.dmDisplayFrequency; + // If we found a good resolution, use it. + if (success) + { + success = setDisplayResolution(width, height, BITS_PER_PIXEL, closest_refresh); + } - LL_INFOS("Window") << "Running at " << dev_mode.dmPelsWidth - << "x" << dev_mode.dmPelsHeight - << "x" << dev_mode.dmBitsPerPel - << " @ " << dev_mode.dmDisplayFrequency - << LL_ENDL; + // Keep a copy of the actual current device mode in case we minimize + // and change the screen resolution. JC + EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode); - window_rect.left = (long) 0; - window_rect.right = (long) width; // Windows GDI rects don't include rightmost pixel - window_rect.top = (long) 0; - window_rect.bottom = (long) height; - dw_ex_style = WS_EX_APPWINDOW; - dw_style = WS_POPUP; + if (success) + { + mFullscreen = TRUE; + mFullscreenWidth = dev_mode.dmPelsWidth; + mFullscreenHeight = dev_mode.dmPelsHeight; + mFullscreenBits = dev_mode.dmBitsPerPel; + mFullscreenRefresh = dev_mode.dmDisplayFrequency; + + LL_INFOS("Window") << "Running at " << dev_mode.dmPelsWidth + << "x" << dev_mode.dmPelsHeight + << "x" << dev_mode.dmBitsPerPel + << " @ " << dev_mode.dmDisplayFrequency + << LL_ENDL; + + window_rect.left = (long)0; + window_rect.right = (long)width; // Windows GDI rects don't include rightmost pixel + window_rect.top = (long)0; + window_rect.bottom = (long)height; + dw_ex_style = WS_EX_APPWINDOW; + dw_style = WS_POPUP; + + // Move window borders out not to cover window contents. + // This converts client rect to window rect, i.e. expands it by the window border size. + AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style); + } + // If it failed, we don't want to run fullscreen + else + { + mFullscreen = FALSE; + mFullscreenWidth = -1; + mFullscreenHeight = -1; + mFullscreenBits = -1; + mFullscreenRefresh = -1; - // Move window borders out not to cover window contents. - // This converts client rect to window rect, i.e. expands it by the window border size. - AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style); - } - // If it failed, we don't want to run fullscreen - else - { - mFullscreen = FALSE; - mFullscreenWidth = -1; - mFullscreenHeight = -1; - mFullscreenBits = -1; - mFullscreenRefresh = -1; + LL_INFOS("Window") << "Unable to run fullscreen at " << width << "x" << height << LL_ENDL; + return FALSE; + } + } + else + { + mFullscreen = FALSE; + window_rect.left = (long)(posp ? posp->mX : 0); + window_rect.right = (long)width + window_rect.left; // Windows GDI rects don't include rightmost pixel + window_rect.top = (long)(posp ? posp->mY : 0); + window_rect.bottom = (long)height + window_rect.top; + // Window with an edge + dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; + dw_style = WS_OVERLAPPEDWINDOW; + } - LL_INFOS("Window") << "Unable to run fullscreen at " << width << "x" << height << LL_ENDL; - return FALSE; - } - } - else - { - mFullscreen = FALSE; - window_rect.left = (long) (posp ? posp->mX : 0); - window_rect.right = (long) width + window_rect.left; // Windows GDI rects don't include rightmost pixel - window_rect.top = (long) (posp ? posp->mY : 0); - window_rect.bottom = (long) height + window_rect.top; - // Window with an edge - dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; - dw_style = WS_OVERLAPPEDWINDOW; - } + // don't post quit messages when destroying old windows + mPostQuit = FALSE; - // don't post quit messages when destroying old windows - mPostQuit = FALSE; - // create window + // create window LL_DEBUGS("Window") << "Creating window with X: " << window_rect.left << " Y: " << window_rect.top << " Width: " << (window_rect.right - window_rect.left) << " Height: " << (window_rect.bottom - window_rect.top) << " Fullscreen: " << mFullscreen << LL_ENDL; - if (mWindowHandle && !destroy_window_handler(mWindowHandle)) + + auto oldHandle = mWindowHandle; + + //zero out mWindowHandle and mhDC before destroying window so window thread falls back to peekmessage + mWindowHandle = 0; + mhDC = 0; + + if (oldHandle && !destroy_window_handler(oldHandle)) { LL_WARNS("Window") << "Failed to properly close window before recreating it!" << LL_ENDL; - } - mWindowHandle = CreateWindowEx(dw_ex_style, - mWindowClassName, - mWindowTitle, - WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dw_style, - window_rect.left, // x pos - window_rect.top, // y pos - window_rect.right - window_rect.left, // width - window_rect.bottom - window_rect.top, // height - NULL, - NULL, - mhInstance, - NULL); + } + + mWindowHandle = NULL; + mhDC = 0; + + mWindowThread->post( + [this, window_rect, dw_ex_style, dw_style]() + { + mWindowHandle = CreateWindowEx(dw_ex_style, + mWindowClassName, + mWindowTitle, + WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dw_style, + window_rect.left, // x pos + window_rect.top, // y pos + window_rect.right - window_rect.left, // width + window_rect.bottom - window_rect.top, // height + NULL, + NULL, + mhInstance, + NULL); + + if (mWindowHandle) + { + mhDC = GetDC(mWindowHandle); + } + } + ); + + // HACK wait for above handle to become populated + // TODO: use a future + int count = 1024; + while (!mhDC && count > 0) + { + Sleep(10); + --count; + } if (mWindowHandle) { @@ -1288,7 +1352,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO 0, 0, 0 }; - if (!(mhDC = GetDC(mWindowHandle))) + if (!mhDC) { close(); OSMessageBox(mCallbacks->translateString("MBDevContextErr"), @@ -1582,25 +1646,48 @@ const S32 max_format = (S32)num_formats - 1; mhDC = 0; // Zero The Device Context } + auto oldHandle = mWindowHandle; + mWindowHandle = NULL; + mhDC = 0; + // Destroy The Window - if (mWindowHandle && !destroy_window_handler(mWindowHandle)) + if (oldHandle && !destroy_window_handler(oldHandle)) { LL_WARNS("Window") << "Failed to properly close window!" << LL_ENDL; } - mWindowHandle = CreateWindowEx(dw_ex_style, - mWindowClassName, - mWindowTitle, - WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dw_style, - window_rect.left, // x pos - window_rect.top, // y pos - window_rect.right - window_rect.left, // width - window_rect.bottom - window_rect.top, // height - NULL, - NULL, - mhInstance, - NULL); + mWindowThread->post( + [this, window_rect, dw_ex_style, dw_style]() + { + mWindowHandle = CreateWindowEx(dw_ex_style, + mWindowClassName, + mWindowTitle, + WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dw_style, + window_rect.left, // x pos + window_rect.top, // y pos + window_rect.right - window_rect.left, // width + window_rect.bottom - window_rect.top, // height + NULL, + NULL, + mhInstance, + NULL); + + if (mWindowHandle) + { + mhDC = GetDC(mWindowHandle); + } + } + ); + // HACK wait for above handle to become populated + // TODO: use a future + int count = 1024; + while (!mhDC && count > 0) + { + PostMessage(oldHandle, WM_USER + 8, 0x1717, 0x3b3b); + Sleep(10); + --count; + } if (mWindowHandle) { @@ -1612,7 +1699,7 @@ const S32 max_format = (S32)num_formats - 1; LL_WARNS("Window") << "Window recreation failed, code: " << GetLastError() << LL_ENDL; } - if (!(mhDC = GetDC(mWindowHandle))) + if (!mhDC) { close(); OSMessageBox(mCallbacks->translateString("MBDevContextErr"), mCallbacks->translateString("MBError"), OSMB_OK); @@ -1816,31 +1903,41 @@ void LLWindowWin32::moveWindow( const LLCoordScreen& position, const LLCoordScre BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position) { - mMousePositionModified = TRUE; + ASSERT_MAIN_THREAD(); + if (!mWindowHandle) { return FALSE; } - - // Inform the application of the new mouse position (needed for per-frame + // Inform the application of the new mouse position (needed for per-frame // hover/picking to function). mCallbacks->handleMouseMove(this, position.convert(), (MASK)0); - // DEV-18951 VWR-8524 Camera moves wildly when alt-clicking. - // Because we have preemptively notified the application of the new - // mouse position via handleMouseMove() above, we need to clear out - // any stale mouse move events. RN/JC - MSG msg; - while (PeekMessage(&msg, NULL, WM_MOUSEMOVE, WM_MOUSEMOVE, PM_REMOVE)) - { } - - LLCoordScreen screen_pos(position.convert()); - return ::SetCursorPos(screen_pos.mX, screen_pos.mY); + mMousePositionModified = TRUE; + LLCoordScreen screen_pos(position.convert()); + + mWindowThread->post([=] + { + SetCursorPos(screen_pos.mX, screen_pos.mY); + // DEV-18951 VWR-8524 Camera moves wildly when alt-clicking. + // Because we have preemptively notified the application of the new + // mouse position via handleMouseMove() above, we need to clear out + // any stale mouse move events. RN/JC + MSG msg; + while (PeekMessage(&msg, NULL, WM_MOUSEMOVE, WM_MOUSEMOVE, PM_REMOVE)) + { + } + + mMousePositionModified = FALSE; + }); + + return TRUE; } BOOL LLWindowWin32::getCursorPosition(LLCoordWindow *position) { + ASSERT_MAIN_THREAD(); POINT cursor_point; if (!mWindowHandle @@ -1856,21 +1953,35 @@ BOOL LLWindowWin32::getCursorPosition(LLCoordWindow *position) void LLWindowWin32::hideCursor() { - while (ShowCursor(FALSE) >= 0) - { - // nothing, wait for cursor to push down - } + ASSERT_MAIN_THREAD(); + + mWindowThread->post([=]() + { + while (ShowCursor(FALSE) >= 0) + { + // nothing, wait for cursor to push down + } + }); + mCursorHidden = TRUE; mHideCursorPermanent = TRUE; } void LLWindowWin32::showCursor() { - // makes sure the cursor shows up - while (ShowCursor(TRUE) < 0) - { - // do nothing, wait for cursor to pop out - } + LL_PROFILE_ZONE_SCOPED; + + ASSERT_MAIN_THREAD(); + + mWindowThread->post([=]() + { + // makes sure the cursor shows up + while (ShowCursor(TRUE) < 0) + { + // do nothing, wait for cursor to pop out + } + }); + mCursorHidden = FALSE; mHideCursorPermanent = FALSE; } @@ -1972,6 +2083,8 @@ void LLWindowWin32::initCursors() void LLWindowWin32::updateCursor() { + ASSERT_MAIN_THREAD(); + LL_PROFILE_ZONE_SCOPED if (mNextCursor == UI_CURSOR_ARROW && mBusyCount > 0) { @@ -1981,7 +2094,11 @@ void LLWindowWin32::updateCursor() if( mCurrentCursor != mNextCursor ) { mCurrentCursor = mNextCursor; - SetCursor( mCursor[mNextCursor] ); + auto nextCursor = mCursor[mNextCursor]; + mWindowThread->post([=]() + { + SetCursor(nextCursor); + }); } } @@ -1997,13 +2114,8 @@ void LLWindowWin32::captureMouse() void LLWindowWin32::releaseMouse() { - // *NOTE:Mani ReleaseCapture will spawn new windows messages... - // which will in turn call our MainWindowProc. It therefore requires - // pausing *and more importantly resumption* of the mainlooptimeout... - // just like DispatchMessage below. - mCallbacks->handlePauseWatchdog(this); + LL_PROFILE_ZONE_SCOPED; ReleaseCapture(); - mCallbacks->handleResumeWatchdog(this); } @@ -2012,1003 +2124,1129 @@ void LLWindowWin32::delayInputProcessing() mInputProcessingPaused = TRUE; } + void LLWindowWin32::gatherInput() { - MSG msg; - int msg_count = 0; + ASSERT_MAIN_THREAD(); + LL_PROFILE_ZONE_SCOPED + MSG msg; - while ((msg_count < MAX_MESSAGE_PER_UPDATE) && PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) - { - mCallbacks->handlePingWatchdog(this, "Main:TranslateGatherInput"); - TranslateMessage(&msg); +#if LL_WINDOW_SINGLE_THREADED + int msg_count = 0; - // turn watchdog off in here to not fail if windows is doing something wacky - mCallbacks->handlePauseWatchdog(this); - DispatchMessage(&msg); - mCallbacks->handleResumeWatchdog(this); - msg_count++; + while ((msg_count < MAX_MESSAGE_PER_UPDATE)) + { + LL_PROFILE_ZONE_NAMED("gi - loop"); + ++msg_count; + { + LL_PROFILE_ZONE_NAMED("gi - PeekMessage"); + if (!PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) + { + break; + } + } - if ( mInputProcessingPaused ) - { - break; - } - /* Attempted workaround for problem where typing fast and hitting - return would result in only part of the text being sent. JC + { + LL_PROFILE_ZONE_NAMED("gi - translate"); + TranslateMessage(&msg); + } - BOOL key_posted = TranslateMessage(&msg); - DispatchMessage(&msg); - msg_count++; + { + LL_PROFILE_ZONE_NAMED("gi - dispatch"); + DispatchMessage(&msg); + } - // If a key was translated, a WM_CHAR might have been posted to the end - // of the event queue. We need it immediately. - if (key_posted && msg.message == WM_KEYDOWN) - { - if (PeekMessage(&msg, NULL, WM_CHAR, WM_CHAR, PM_REMOVE)) - { - TranslateMessage(&msg); - DispatchMessage(&msg); - msg_count++; - } - } - */ - mCallbacks->handlePingWatchdog(this, "Main:AsyncCallbackGatherInput"); - // For async host by name support. Really hacky. - if (gAsyncMsgCallback && (LL_WM_HOST_RESOLVED == msg.message)) - { - gAsyncMsgCallback(msg); - } - } + if (mInputProcessingPaused) + { + break; + } + + // For async host by name support. Really hacky. + if (gAsyncMsgCallback && (LL_WM_HOST_RESOLVED == msg.message)) + { + LL_PROFILE_ZONE_NAMED("gi - callback"); + gAsyncMsgCallback(msg); + } + } +#else //multi-threaded window impl + { + if (mWindowThread->mFunctionQueue.size() > 0) + { + LL_PROFILE_ZONE_NAMED("gi - PostMessage"); + if (mWindowHandle) + { // post a nonsense user message to wake up the Window Thread in case any functions are pending + // and no windows events came through this frame + PostMessage(mWindowHandle, WM_USER + 0x0017, 0xB0B0, 0x1337); + } + } + + while (mWindowThread->mMessageQueue.tryPopBack(msg)) + { + LL_PROFILE_ZONE_NAMED("gi - message queue"); + if (mInputProcessingPaused) + { + continue; + } + + // For async host by name support. Really hacky. + if (gAsyncMsgCallback && (LL_WM_HOST_RESOLVED == msg.message)) + { + LL_PROFILE_ZONE_NAMED("gi - callback"); + gAsyncMsgCallback(msg); + } + } + } + + { + LL_PROFILE_ZONE_NAMED("gi - function queue"); + //process any pending functions + std::function<void()> curFunc; + while (mFunctionQueue.tryPopBack(curFunc)) + { + curFunc(); + } + } +#endif mInputProcessingPaused = FALSE; updateCursor(); - - // clear this once we've processed all mouse messages that might have occurred after - // we slammed the mouse position - mMousePositionModified = FALSE; } static LLTrace::BlockTimerStatHandle FTM_KEYHANDLER("Handle Keyboard"); static LLTrace::BlockTimerStatHandle FTM_MOUSEHANDLER("Handle Mouse"); +#if LL_WINDOW_SINGLE_THREADED +#define WINDOW_IMP_POST(x) x +#else +#define WINDOW_IMP_POST(x) window_imp->post([=]() { x; }) +#endif + LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param) { - // Ignore clicks not originated in the client area, i.e. mouse-up events not preceded with a WM_LBUTTONDOWN. - // This helps prevent avatar walking after maximizing the window by double-clicking the title bar. - static bool sHandleLeftMouseUp = true; - - // Ignore the double click received right after activating app. - // This is to avoid triggering double click teleport after returning focus (see MAINT-3786). - static bool sHandleDoubleClick = true; - - LLWindowWin32 *window_imp = (LLWindowWin32 *)GetWindowLongPtr( h_wnd, GWLP_USERDATA ); - - bool debug_window_proc = gDebugWindowProc || debugLoggingEnabled("Window"); - - - if (NULL != window_imp) - { - window_imp->mCallbacks->handleResumeWatchdog(window_imp); - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:StartWndProc"); - // Has user provided their own window callback? - if (NULL != window_imp->mWndProc) - { - if (!window_imp->mWndProc(h_wnd, u_msg, w_param, l_param)) - { - // user has handled window message - return 0; - } - } - - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:PreSwitchWndProc"); - - // Juggle to make sure we can get negative positions for when - // mouse is outside window. - LLCoordWindow window_coord((S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param)); - - // This doesn't work, as LOWORD returns unsigned short. - //LLCoordWindow window_coord(LOWORD(l_param), HIWORD(l_param)); - LLCoordGL gl_coord; - - // pass along extended flag in mask - MASK mask = (l_param>>16 & KF_EXTENDED) ? MASK_EXTENDED : 0x0; - BOOL eat_keystroke = TRUE; - - switch(u_msg) - { - RECT update_rect; - S32 update_width; - S32 update_height; - - case WM_TIMER: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_TIMER"); - window_imp->mCallbacks->handleTimerEvent(window_imp); - break; - - case WM_DEVICECHANGE: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_DEVICECHANGE"); - if (debug_window_proc) - { - LL_INFOS("Window") << " WM_DEVICECHANGE: wParam=" << w_param - << "; lParam=" << l_param << LL_ENDL; - } - if (w_param == DBT_DEVNODES_CHANGED || w_param == DBT_DEVICEARRIVAL) - { - if (window_imp->mCallbacks->handleDeviceChange(window_imp)) - { - return 0; - } - } - break; - - case WM_PAINT: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_PAINT"); - GetUpdateRect(window_imp->mWindowHandle, &update_rect, FALSE); - update_width = update_rect.right - update_rect.left + 1; - update_height = update_rect.bottom - update_rect.top + 1; - window_imp->mCallbacks->handlePaint(window_imp, update_rect.left, update_rect.top, - update_width, update_height); - break; - case WM_PARENTNOTIFY: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_PARENTNOTIFY"); - u_msg = u_msg; - break; - - case WM_SETCURSOR: - // This message is sent whenever the cursor is moved in a window. - // You need to set the appropriate cursor appearance. - - // Only take control of cursor over client region of window - // This allows Windows(tm) to handle resize cursors, etc. - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_SETCURSOR"); - if (LOWORD(l_param) == HTCLIENT) - { - SetCursor(window_imp->mCursor[ window_imp->mCurrentCursor] ); - return 0; - } - break; - - case WM_ENTERMENULOOP: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_ENTERMENULOOP"); - window_imp->mCallbacks->handleWindowBlock(window_imp); - break; - - case WM_EXITMENULOOP: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_EXITMENULOOP"); - window_imp->mCallbacks->handleWindowUnblock(window_imp); - break; - - case WM_ACTIVATEAPP: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_ACTIVATEAPP"); - { - // This message should be sent whenever the app gains or loses focus. - BOOL activating = (BOOL) w_param; - BOOL minimized = window_imp->getMinimized(); - - if (debug_window_proc) - { - LL_INFOS("Window") << "WINDOWPROC ActivateApp " - << " activating " << S32(activating) - << " minimized " << S32(minimized) - << " fullscreen " << S32(window_imp->mFullscreen) - << LL_ENDL; - } - - if (window_imp->mFullscreen) - { - // When we run fullscreen, restoring or minimizing the app needs - // to switch the screen resolution - if (activating) - { - window_imp->setFullscreenResolution(); - window_imp->restore(); - } - else - { - window_imp->minimize(); - window_imp->resetDisplayResolution(); - } - } - - if (!activating) - { - sHandleDoubleClick = false; - } - - window_imp->mCallbacks->handleActivateApp(window_imp, activating); - - break; - } - - case WM_ACTIVATE: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_ACTIVATE"); - { - // Can be one of WA_ACTIVE, WA_CLICKACTIVE, or WA_INACTIVE - BOOL activating = (LOWORD(w_param) != WA_INACTIVE); + ASSERT_WINDOW_THREAD(); + LL_PROFILE_ZONE_SCOPED; - BOOL minimized = BOOL(HIWORD(w_param)); + // Ignore clicks not originated in the client area, i.e. mouse-up events not preceded with a WM_LBUTTONDOWN. + // This helps prevent avatar walking after maximizing the window by double-clicking the title bar. + static bool sHandleLeftMouseUp = true; - if (!activating && LLWinImm::isAvailable() && window_imp->mPreeditor) - { - window_imp->interruptLanguageTextInput(); - } - - // JC - I'm not sure why, but if we don't report that we handled the - // WM_ACTIVATE message, the WM_ACTIVATEAPP messages don't work - // properly when we run fullscreen. - if (debug_window_proc) - { - LL_INFOS("Window") << "WINDOWPROC Activate " - << " activating " << S32(activating) - << " minimized " << S32(minimized) - << LL_ENDL; - } - - // Don't handle this. - break; - } + // Ignore the double click received right after activating app. + // This is to avoid triggering double click teleport after returning focus (see MAINT-3786). + static bool sHandleDoubleClick = true; - case WM_QUERYOPEN: - // TODO: use this to return a nice icon - break; + LLWindowWin32* window_imp = (LLWindowWin32*)GetWindowLongPtr(h_wnd, GWLP_USERDATA); - case WM_SYSCOMMAND: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_SYSCOMMAND"); - switch(w_param) - { - case SC_KEYMENU: - // Disallow the ALT key from triggering the default system menu. - return 0; - - case SC_SCREENSAVE: - case SC_MONITORPOWER: - // eat screen save messages and prevent them! - return 0; - } - break; + bool debug_window_proc = false; // gDebugWindowProc || debugLoggingEnabled("Window"); - case WM_CLOSE: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_CLOSE"); - // Will the app allow the window to close? - if (window_imp->mCallbacks->handleCloseRequest(window_imp)) - { - // Get the app to initiate cleanup. - window_imp->mCallbacks->handleQuit(window_imp); - // The app is responsible for calling destroyWindow when done with GL - } - return 0; - - case WM_DESTROY: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_DESTROY"); - if (window_imp->shouldPostQuit()) - { - PostQuitMessage(0); // Posts WM_QUIT with an exit code of 0 - } - return 0; - - case WM_COMMAND: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_COMMAND"); - if (!HIWORD(w_param)) // this message is from a menu - { - window_imp->mCallbacks->handleMenuSelect(window_imp, LOWORD(w_param)); - } - break; - - case WM_SYSKEYDOWN: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_SYSKEYDOWN"); - // allow system keys, such as ALT-F4 to be processed by Windows - eat_keystroke = FALSE; - case WM_KEYDOWN: - window_imp->mKeyCharCode = 0; // don't know until wm_char comes in next - window_imp->mKeyScanCode = ( l_param >> 16 ) & 0xff; - window_imp->mKeyVirtualKey = w_param; - window_imp->mRawMsg = u_msg; - window_imp->mRawWParam = w_param; - window_imp->mRawLParam = l_param; - - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_KEYDOWN"); - { - if (debug_window_proc) - { - LL_INFOS("Window") << "Debug WindowProc WM_KEYDOWN " - << " key " << S32(w_param) - << LL_ENDL; - } - if(gKeyboard->handleKeyDown(w_param, mask) && eat_keystroke) - { - return 0; - } - // pass on to windows if we didn't handle it - break; - } - case WM_SYSKEYUP: - eat_keystroke = FALSE; - case WM_KEYUP: - { - window_imp->mKeyScanCode = ( l_param >> 16 ) & 0xff; - window_imp->mKeyVirtualKey = w_param; - window_imp->mRawMsg = u_msg; - window_imp->mRawWParam = w_param; - window_imp->mRawLParam = l_param; - - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_KEYUP"); - LL_RECORD_BLOCK_TIME(FTM_KEYHANDLER); - - if (debug_window_proc) - { - LL_INFOS("Window") << "Debug WindowProc WM_KEYUP " - << " key " << S32(w_param) - << LL_ENDL; - } - if (gKeyboard->handleKeyUp(w_param, mask) && eat_keystroke) - { - return 0; - } + if (NULL != window_imp) + { + // Has user provided their own window callback? + if (NULL != window_imp->mWndProc) + { + LL_PROFILE_ZONE_NAMED("mwp - WndProc"); + if (!window_imp->mWndProc(h_wnd, u_msg, w_param, l_param)) + { + // user has handled window message + return 0; + } + } - // pass on to windows - break; - } - case WM_IME_SETCONTEXT: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_IME_SETCONTEXT"); - if (debug_window_proc) - { - LL_INFOS("Window") << "WM_IME_SETCONTEXT" << LL_ENDL; - } - if (LLWinImm::isAvailable() && window_imp->mPreeditor) - { - l_param &= ~ISC_SHOWUICOMPOSITIONWINDOW; - // Invoke DefWinProc with the modified LPARAM. - } - break; + // Juggle to make sure we can get negative positions for when + // mouse is outside window. + LLCoordWindow window_coord((S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param)); - case WM_IME_STARTCOMPOSITION: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_IME_STARTCOMPOSITION"); - if (debug_window_proc) - { - LL_INFOS() << "WM_IME_STARTCOMPOSITION" << LL_ENDL; - } - if (LLWinImm::isAvailable() && window_imp->mPreeditor) - { - window_imp->handleStartCompositionMessage(); - return 0; - } - break; + // This doesn't work, as LOWORD returns unsigned short. + //LLCoordWindow window_coord(LOWORD(l_param), HIWORD(l_param)); + LLCoordGL gl_coord; - case WM_IME_ENDCOMPOSITION: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_IME_ENDCOMPOSITION"); - if (debug_window_proc) - { - LL_INFOS() << "WM_IME_ENDCOMPOSITION" << LL_ENDL; - } - if (LLWinImm::isAvailable() && window_imp->mPreeditor) - { - return 0; - } - break; + // pass along extended flag in mask + MASK mask = (l_param >> 16 & KF_EXTENDED) ? MASK_EXTENDED : 0x0; + BOOL eat_keystroke = TRUE; - case WM_IME_COMPOSITION: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_IME_COMPOSITION"); - if (debug_window_proc) - { - LL_INFOS() << "WM_IME_COMPOSITION" << LL_ENDL; - } - if (LLWinImm::isAvailable() && window_imp->mPreeditor) - { - window_imp->handleCompositionMessage(l_param); - return 0; - } - break; + switch (u_msg) + { + RECT update_rect; + S32 update_width; + S32 update_height; - case WM_IME_REQUEST: - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_IME_REQUEST"); - if (debug_window_proc) - { - LL_INFOS() << "WM_IME_REQUEST" << LL_ENDL; - } - if (LLWinImm::isAvailable() && window_imp->mPreeditor) - { - LRESULT result = 0; - if (window_imp->handleImeRequests(w_param, l_param, &result)) - { - return result; - } - } - break; + case WM_TIMER: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_TIMER"); + WINDOW_IMP_POST(window_imp->mCallbacks->handleTimerEvent(window_imp)); + break; + } - case WM_CHAR: - window_imp->mKeyCharCode = w_param; - window_imp->mRawMsg = u_msg; - window_imp->mRawWParam = w_param; - window_imp->mRawLParam = l_param; - - // Should really use WM_UNICHAR eventually, but it requires a specific Windows version and I need - // to figure out how that works. - Doug - // - // ... Well, I don't think so. - // How it works is explained in Win32 API document, but WM_UNICHAR didn't work - // as specified at least on Windows XP SP1 Japanese version. I have never used - // it since then, and I'm not sure whether it has been fixed now, but I don't think - // it is worth trying. The good old WM_CHAR works just fine even for supplementary - // characters. We just need to take care of surrogate pairs sent as two WM_CHAR's - // by ourselves. It is not that tough. -- Alissa Sabre @ SL - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_CHAR"); - if (debug_window_proc) - { - LL_INFOS("Window") << "Debug WindowProc WM_CHAR " - << " key " << S32(w_param) - << LL_ENDL; - } - // Even if LLWindowCallbacks::handleUnicodeChar(llwchar, BOOL) returned FALSE, - // we *did* processed the event, so I believe we should not pass it to DefWindowProc... - window_imp->handleUnicodeUTF16((U16)w_param, gKeyboard->currentMask(FALSE)); - return 0; + case WM_DEVICECHANGE: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_DEVICECHANGE"); + if (debug_window_proc) + { + LL_INFOS("Window") << " WM_DEVICECHANGE: wParam=" << w_param + << "; lParam=" << l_param << LL_ENDL; + } + if (w_param == DBT_DEVNODES_CHANGED || w_param == DBT_DEVICEARRIVAL) + { + WINDOW_IMP_POST(window_imp->mCallbacks->handleDeviceChange(window_imp)); + + return TRUE; + } + break; + } - case WM_NCLBUTTONDOWN: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_NCLBUTTONDOWN"); - // A click in a non-client area, e.g. title bar or window border. - sHandleLeftMouseUp = false; - sHandleDoubleClick = true; - } - break; + case WM_PAINT: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_PAINT"); + GetUpdateRect(window_imp->mWindowHandle, &update_rect, FALSE); + update_width = update_rect.right - update_rect.left + 1; + update_height = update_rect.bottom - update_rect.top + 1; + + WINDOW_IMP_POST(window_imp->mCallbacks->handlePaint(window_imp, update_rect.left, update_rect.top, + update_width, update_height)); + break; + } + case WM_PARENTNOTIFY: + { + break; + } - case WM_LBUTTONDOWN: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONDOWN"); - LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); - sHandleLeftMouseUp = true; + case WM_SETCURSOR: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_SETCURSOR"); + // This message is sent whenever the cursor is moved in a window. + // You need to set the appropriate cursor appearance. - if (LLWinImm::isAvailable() && window_imp->mPreeditor) - { - window_imp->interruptLanguageTextInput(); - } + // Only take control of cursor over client region of window + // This allows Windows(tm) to handle resize cursors, etc. + if (LOWORD(l_param) == HTCLIENT) + { + SetCursor(window_imp->mCursor[window_imp->mCurrentCursor]); + return 0; + } + break; + } + case WM_ENTERMENULOOP: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_ENTERMENULOOP"); + WINDOW_IMP_POST(window_imp->mCallbacks->handleWindowBlock(window_imp)); + break; + } - // Because we move the cursor position in the app, we need to query - // to find out where the cursor at the time the event is handled. - // If we don't do this, many clicks could get buffered up, and if the - // first click changes the cursor position, all subsequent clicks - // will occur at the wrong location. JC - if (window_imp->mMousePositionModified) - { - LLCoordWindow cursor_coord_window; - window_imp->getCursorPosition(&cursor_coord_window); - gl_coord = cursor_coord_window.convert(); - } - else - { - gl_coord = window_coord.convert(); - } - MASK mask = gKeyboard->currentMask(TRUE); - // generate move event to update mouse coordinates - window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); - if (window_imp->mCallbacks->handleMouseDown(window_imp, gl_coord, mask)) - { - return 0; - } - } - break; + case WM_EXITMENULOOP: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_EXITMENULOOP"); + WINDOW_IMP_POST(window_imp->mCallbacks->handleWindowUnblock(window_imp)); + break; + } - case WM_LBUTTONDBLCLK: - //RN: ignore right button double clicks for now - //case WM_RBUTTONDBLCLK: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONDBLCLK"); + case WM_ACTIVATEAPP: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_ACTIVATEAPP"); + window_imp->post([=]() + { + // This message should be sent whenever the app gains or loses focus. + BOOL activating = (BOOL)w_param; + BOOL minimized = window_imp->getMinimized(); + + if (debug_window_proc) + { + LL_INFOS("Window") << "WINDOWPROC ActivateApp " + << " activating " << S32(activating) + << " minimized " << S32(minimized) + << " fullscreen " << S32(window_imp->mFullscreen) + << LL_ENDL; + } + + if (window_imp->mFullscreen) + { + // When we run fullscreen, restoring or minimizing the app needs + // to switch the screen resolution + if (activating) + { + window_imp->setFullscreenResolution(); + window_imp->restore(); + } + else + { + window_imp->minimize(); + window_imp->resetDisplayResolution(); + } + } + + if (!activating) + { + sHandleDoubleClick = false; + } + + window_imp->mCallbacks->handleActivateApp(window_imp, activating); + }); + break; + } + case WM_ACTIVATE: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_ACTIVATE"); + window_imp->post([=]() + { + // Can be one of WA_ACTIVE, WA_CLICKACTIVE, or WA_INACTIVE + BOOL activating = (LOWORD(w_param) != WA_INACTIVE); + + BOOL minimized = BOOL(HIWORD(w_param)); + + if (!activating && LLWinImm::isAvailable() && window_imp->mPreeditor) + { + window_imp->interruptLanguageTextInput(); + } + + // JC - I'm not sure why, but if we don't report that we handled the + // WM_ACTIVATE message, the WM_ACTIVATEAPP messages don't work + // properly when we run fullscreen. + if (debug_window_proc) + { + LL_INFOS("Window") << "WINDOWPROC Activate " + << " activating " << S32(activating) + << " minimized " << S32(minimized) + << LL_ENDL; + } + }); + + break; + } - if (!sHandleDoubleClick) - { - sHandleDoubleClick = true; - break; - } + case WM_QUERYOPEN: + // TODO: use this to return a nice icon + break; - // Because we move the cursor position in the app, we need to query - // to find out where the cursor at the time the event is handled. - // If we don't do this, many clicks could get buffered up, and if the - // first click changes the cursor position, all subsequent clicks - // will occur at the wrong location. JC - if (window_imp->mMousePositionModified) - { - LLCoordWindow cursor_coord_window; - window_imp->getCursorPosition(&cursor_coord_window); - gl_coord = cursor_coord_window.convert(); - } - else - { - gl_coord = window_coord.convert(); - } - MASK mask = gKeyboard->currentMask(TRUE); - // generate move event to update mouse coordinates - window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); - if (window_imp->mCallbacks->handleDoubleClick(window_imp, gl_coord, mask) ) - { - return 0; - } - } - break; + case WM_SYSCOMMAND: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_SYSCOMMAND"); + switch (w_param) + { + case SC_KEYMENU: + // Disallow the ALT key from triggering the default system menu. + return 0; + + case SC_SCREENSAVE: + case SC_MONITORPOWER: + // eat screen save messages and prevent them! + return 0; + } + break; + } + case WM_CLOSE: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_CLOSE"); + window_imp->post([=]() + { + // Will the app allow the window to close? + if (window_imp->mCallbacks->handleCloseRequest(window_imp)) + { + // Get the app to initiate cleanup. + window_imp->mCallbacks->handleQuit(window_imp); + // The app is responsible for calling destroyWindow when done with GL + } + }); + return 0; + } + case WM_DESTROY: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_DESTROY"); + if (window_imp->shouldPostQuit()) + { + PostQuitMessage(0); // Posts WM_QUIT with an exit code of 0 + } + return 0; + } + case WM_COMMAND: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_COMMAND"); + if (!HIWORD(w_param)) // this message is from a menu + { + WINDOW_IMP_POST(window_imp->mCallbacks->handleMenuSelect(window_imp, LOWORD(w_param))); + } + break; + } + case WM_SYSKEYDOWN: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_SYSKEYDOWN"); + // allow system keys, such as ALT-F4 to be processed by Windows + eat_keystroke = FALSE; + } + case WM_KEYDOWN: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_KEYDOWN"); + window_imp->post([=]() + { + window_imp->mKeyCharCode = 0; // don't know until wm_char comes in next + window_imp->mKeyScanCode = (l_param >> 16) & 0xff; + window_imp->mKeyVirtualKey = w_param; + window_imp->mRawMsg = u_msg; + window_imp->mRawWParam = w_param; + window_imp->mRawLParam = l_param; + + { + if (debug_window_proc) + { + LL_INFOS("Window") << "Debug WindowProc WM_KEYDOWN " + << " key " << S32(w_param) + << LL_ENDL; + } + + gKeyboard->handleKeyDown(w_param, mask); + } + }); + return eat_keystroke; + } + case WM_SYSKEYUP: + eat_keystroke = FALSE; + case WM_KEYUP: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_KEYUP"); + window_imp->post([=]() + { + window_imp->mKeyScanCode = (l_param >> 16) & 0xff; + window_imp->mKeyVirtualKey = w_param; + window_imp->mRawMsg = u_msg; + window_imp->mRawWParam = w_param; + window_imp->mRawLParam = l_param; + + { + LL_RECORD_BLOCK_TIME(FTM_KEYHANDLER); + + if (debug_window_proc) + { + LL_INFOS("Window") << "Debug WindowProc WM_KEYUP " + << " key " << S32(w_param) + << LL_ENDL; + } + gKeyboard->handleKeyUp(w_param, mask); + } + }); + return eat_keystroke; + } + case WM_IME_SETCONTEXT: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_IME_SETCONTEXT"); + if (debug_window_proc) + { + LL_INFOS("Window") << "WM_IME_SETCONTEXT" << LL_ENDL; + } + if (LLWinImm::isAvailable() && window_imp->mPreeditor) + { + l_param &= ~ISC_SHOWUICOMPOSITIONWINDOW; + // Invoke DefWinProc with the modified LPARAM. + } + break; + } + case WM_IME_STARTCOMPOSITION: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_IME_STARTCOMPOSITION"); + if (debug_window_proc) + { + LL_INFOS() << "WM_IME_STARTCOMPOSITION" << LL_ENDL; + } + if (LLWinImm::isAvailable() && window_imp->mPreeditor) + { + WINDOW_IMP_POST(window_imp->handleStartCompositionMessage()); + return 0; + } + break; + } + case WM_IME_ENDCOMPOSITION: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_IME_ENDCOMPOSITION"); + if (debug_window_proc) + { + LL_INFOS() << "WM_IME_ENDCOMPOSITION" << LL_ENDL; + } + if (LLWinImm::isAvailable() && window_imp->mPreeditor) + { + return 0; + } + break; + } + case WM_IME_COMPOSITION: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_IME_COMPOSITION"); + if (debug_window_proc) + { + LL_INFOS() << "WM_IME_COMPOSITION" << LL_ENDL; + } + if (LLWinImm::isAvailable() && window_imp->mPreeditor) + { + WINDOW_IMP_POST(window_imp->handleCompositionMessage(l_param)); + return 0; + } + break; + } + case WM_IME_REQUEST: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_IME_REQUEST"); + if (debug_window_proc) + { + LL_INFOS() << "WM_IME_REQUEST" << LL_ENDL; + } + if (LLWinImm::isAvailable() && window_imp->mPreeditor) + { + LRESULT result; + window_imp->handleImeRequests(w_param, l_param, &result); + return result; + } + break; + } + case WM_CHAR: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_CHAR"); + window_imp->post([=]() + { + window_imp->mKeyCharCode = w_param; + window_imp->mRawMsg = u_msg; + window_imp->mRawWParam = w_param; + window_imp->mRawLParam = l_param; + + // Should really use WM_UNICHAR eventually, but it requires a specific Windows version and I need + // to figure out how that works. - Doug + // + // ... Well, I don't think so. + // How it works is explained in Win32 API document, but WM_UNICHAR didn't work + // as specified at least on Windows XP SP1 Japanese version. I have never used + // it since then, and I'm not sure whether it has been fixed now, but I don't think + // it is worth trying. The good old WM_CHAR works just fine even for supplementary + // characters. We just need to take care of surrogate pairs sent as two WM_CHAR's + // by ourselves. It is not that tough. -- Alissa Sabre @ SL + if (debug_window_proc) + { + LL_INFOS("Window") << "Debug WindowProc WM_CHAR " + << " key " << S32(w_param) + << LL_ENDL; + } + // Even if LLWindowCallbacks::handleUnicodeChar(llwchar, BOOL) returned FALSE, + // we *did* processed the event, so I believe we should not pass it to DefWindowProc... + window_imp->handleUnicodeUTF16((U16)w_param, gKeyboard->currentMask(FALSE)); + }); + return 0; + } + case WM_NCLBUTTONDOWN: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_NCLBUTTONDOWN"); + { + // A click in a non-client area, e.g. title bar or window border. + window_imp->post([=]() + { + sHandleLeftMouseUp = false; + sHandleDoubleClick = true; + }); + } + break; + } + case WM_LBUTTONDOWN: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_LBUTTONDOWN"); + { + LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); + window_imp->post([=]() + { + auto glc = gl_coord; + sHandleLeftMouseUp = true; + + if (LLWinImm::isAvailable() && window_imp->mPreeditor) + { + window_imp->interruptLanguageTextInput(); + } + + // Because we move the cursor position in the app, we need to query + // to find out where the cursor at the time the event is handled. + // If we don't do this, many clicks could get buffered up, and if the + // first click changes the cursor position, all subsequent clicks + // will occur at the wrong location. JC + if (window_imp->mMousePositionModified) + { + LLCoordWindow cursor_coord_window; + window_imp->getCursorPosition(&cursor_coord_window); + glc = cursor_coord_window.convert(); + } + else + { + glc = window_coord.convert(); + } + MASK mask = gKeyboard->currentMask(TRUE); + // generate move event to update mouse coordinates + window_imp->mCallbacks->handleMouseMove(window_imp, glc, mask); + window_imp->mCallbacks->handleMouseDown(window_imp, glc, mask); + }); + + return 0; + } + break; + } - case WM_LBUTTONUP: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONUP"); - LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); + case WM_LBUTTONDBLCLK: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_LBUTTONDBLCLK"); + //RN: ignore right button double clicks for now + //case WM_RBUTTONDBLCLK: + if (!sHandleDoubleClick) + { + sHandleDoubleClick = true; + return 0; + } - if (!sHandleLeftMouseUp) - { - sHandleLeftMouseUp = true; - break; - } - sHandleDoubleClick = true; - - //if (gDebugClicks) - //{ - // LL_INFOS("Window") << "WndProc left button up" << LL_ENDL; - //} - // Because we move the cursor position in the app, we need to query - // to find out where the cursor at the time the event is handled. - // If we don't do this, many clicks could get buffered up, and if the - // first click changes the cursor position, all subsequent clicks - // will occur at the wrong location. JC - if (window_imp->mMousePositionModified) - { - LLCoordWindow cursor_coord_window; - window_imp->getCursorPosition(&cursor_coord_window); - gl_coord = cursor_coord_window.convert(); - } - else - { - gl_coord = window_coord.convert(); - } - MASK mask = gKeyboard->currentMask(TRUE); - // generate move event to update mouse coordinates - window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); - if (window_imp->mCallbacks->handleMouseUp(window_imp, gl_coord, mask)) - { - return 0; - } - } - break; + // Because we move the cursor position in the app, we need to query + // to find out where the cursor at the time the event is handled. + // If we don't do this, many clicks could get buffered up, and if the + // first click changes the cursor position, all subsequent clicks + // will occur at the wrong location. JC + if (window_imp->mMousePositionModified) + { + LLCoordWindow cursor_coord_window; + window_imp->getCursorPosition(&cursor_coord_window); + gl_coord = cursor_coord_window.convert(); + } + else + { + gl_coord = window_coord.convert(); + } + MASK mask = gKeyboard->currentMask(TRUE); + // generate move event to update mouse coordinates + window_imp->post([=]() + { + window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); + window_imp->mCallbacks->handleDoubleClick(window_imp, gl_coord, mask); + }); + return 0; + } + case WM_LBUTTONUP: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_LBUTTONUP"); + { + LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); + + if (!sHandleLeftMouseUp) + { + sHandleLeftMouseUp = true; + return 0; + } + sHandleDoubleClick = true; + window_imp->post([=]() + { + auto glc = gl_coord; + + //if (gDebugClicks) + //{ + // LL_INFOS("Window") << "WndProc left button up" << LL_ENDL; + //} + // Because we move the cursor position in the app, we need to query + // to find out where the cursor at the time the event is handled. + // If we don't do this, many clicks could get buffered up, and if the + // first click changes the cursor position, all subsequent clicks + // will occur at the wrong location. JC + if (window_imp->mMousePositionModified) + { + LLCoordWindow cursor_coord_window; + window_imp->getCursorPosition(&cursor_coord_window); + glc = cursor_coord_window.convert(); + } + else + { + glc = window_coord.convert(); + } + MASK mask = gKeyboard->currentMask(TRUE); + // generate move event to update mouse coordinates + window_imp->mCallbacks->handleMouseMove(window_imp, glc, mask); + window_imp->mCallbacks->handleMouseUp(window_imp, glc, mask); + }); + } + return 0; + } + case WM_RBUTTONDBLCLK: + case WM_RBUTTONDOWN: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_RBUTTONDOWN"); + { + LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); + if (LLWinImm::isAvailable() && window_imp->mPreeditor) + { + WINDOW_IMP_POST(window_imp->interruptLanguageTextInput()); + } + + // Because we move the cursor position in the llviewerapp, we need to query + // to find out where the cursor at the time the event is handled. + // If we don't do this, many clicks could get buffered up, and if the + // first click changes the cursor position, all subsequent clicks + // will occur at the wrong location. JC + if (window_imp->mMousePositionModified) + { + LLCoordWindow cursor_coord_window; + window_imp->getCursorPosition(&cursor_coord_window); + gl_coord = cursor_coord_window.convert(); + } + else + { + gl_coord = window_coord.convert(); + } + MASK mask = gKeyboard->currentMask(TRUE); + // generate move event to update mouse coordinates + window_imp->post([=]() + { + window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); + window_imp->mCallbacks->handleRightMouseDown(window_imp, gl_coord, mask); + }); + } + return 0; + } + break; - case WM_RBUTTONDBLCLK: - case WM_RBUTTONDOWN: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_RBUTTONDOWN"); - LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); - if (LLWinImm::isAvailable() && window_imp->mPreeditor) - { - window_imp->interruptLanguageTextInput(); - } + case WM_RBUTTONUP: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_RBUTTONUP"); + { + LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); + // Because we move the cursor position in the app, we need to query + // to find out where the cursor at the time the event is handled. + // If we don't do this, many clicks could get buffered up, and if the + // first click changes the cursor position, all subsequent clicks + // will occur at the wrong location. JC + if (window_imp->mMousePositionModified) + { + LLCoordWindow cursor_coord_window; + window_imp->getCursorPosition(&cursor_coord_window); + gl_coord = cursor_coord_window.convert(); + } + else + { + gl_coord = window_coord.convert(); + } + MASK mask = gKeyboard->currentMask(TRUE); + // generate move event to update mouse coordinates + window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); + if (window_imp->mCallbacks->handleRightMouseUp(window_imp, gl_coord, mask)) + { + return 0; + } + } + } + break; - // Because we move the cursor position in the llviewerapp, we need to query - // to find out where the cursor at the time the event is handled. - // If we don't do this, many clicks could get buffered up, and if the - // first click changes the cursor position, all subsequent clicks - // will occur at the wrong location. JC - if (window_imp->mMousePositionModified) - { - LLCoordWindow cursor_coord_window; - window_imp->getCursorPosition(&cursor_coord_window); - gl_coord = cursor_coord_window.convert(); - } - else - { - gl_coord = window_coord.convert(); - } - MASK mask = gKeyboard->currentMask(TRUE); - // generate move event to update mouse coordinates - window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); - if (window_imp->mCallbacks->handleRightMouseDown(window_imp, gl_coord, mask)) - { - return 0; - } - } - break; + case WM_MBUTTONDOWN: + // case WM_MBUTTONDBLCLK: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_MBUTTONDOWN"); + { + LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); + if (LLWinImm::isAvailable() && window_imp->mPreeditor) + { + window_imp->interruptLanguageTextInput(); + } + + // Because we move the cursor position in tllviewerhe app, we need to query + // to find out where the cursor at the time the event is handled. + // If we don't do this, many clicks could get buffered up, and if the + // first click changes the cursor position, all subsequent clicks + // will occur at the wrong location. JC + if (window_imp->mMousePositionModified) + { + LLCoordWindow cursor_coord_window; + window_imp->getCursorPosition(&cursor_coord_window); + gl_coord = cursor_coord_window.convert(); + } + else + { + gl_coord = window_coord.convert(); + } + MASK mask = gKeyboard->currentMask(TRUE); + // generate move event to update mouse coordinates + window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); + if (window_imp->mCallbacks->handleMiddleMouseDown(window_imp, gl_coord, mask)) + { + return 0; + } + } + } + break; - case WM_RBUTTONUP: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_RBUTTONUP"); - LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); - // Because we move the cursor position in the app, we need to query - // to find out where the cursor at the time the event is handled. - // If we don't do this, many clicks could get buffered up, and if the - // first click changes the cursor position, all subsequent clicks - // will occur at the wrong location. JC - if (window_imp->mMousePositionModified) - { - LLCoordWindow cursor_coord_window; - window_imp->getCursorPosition(&cursor_coord_window); - gl_coord = cursor_coord_window.convert(); - } - else - { - gl_coord = window_coord.convert(); - } - MASK mask = gKeyboard->currentMask(TRUE); - // generate move event to update mouse coordinates - window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); - if (window_imp->mCallbacks->handleRightMouseUp(window_imp, gl_coord, mask)) - { - return 0; - } - } - break; + case WM_MBUTTONUP: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_MBUTTONUP"); + { + LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); + // Because we move the cursor position in the llviewer app, we need to query + // to find out where the cursor at the time the event is handled. + // If we don't do this, many clicks could get buffered up, and if the + // first click changes the cursor position, all subsequent clicks + // will occur at the wrong location. JC + if (window_imp->mMousePositionModified) + { + LLCoordWindow cursor_coord_window; + window_imp->getCursorPosition(&cursor_coord_window); + gl_coord = cursor_coord_window.convert(); + } + else + { + gl_coord = window_coord.convert(); + } + MASK mask = gKeyboard->currentMask(TRUE); + // generate move event to update mouse coordinates + window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); + if (window_imp->mCallbacks->handleMiddleMouseUp(window_imp, gl_coord, mask)) + { + return 0; + } + } + } + break; + case WM_XBUTTONDOWN: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_XBUTTONDOWN"); + { + LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); + S32 button = GET_XBUTTON_WPARAM(w_param); + if (LLWinImm::isAvailable() && window_imp->mPreeditor) + { + window_imp->interruptLanguageTextInput(); + } + + // Because we move the cursor position in tllviewerhe app, we need to query + // to find out where the cursor at the time the event is handled. + // If we don't do this, many clicks could get buffered up, and if the + // first click changes the cursor position, all subsequent clicks + // will occur at the wrong location. JC + if (window_imp->mMousePositionModified) + { + LLCoordWindow cursor_coord_window; + window_imp->getCursorPosition(&cursor_coord_window); + gl_coord = cursor_coord_window.convert(); + } + else + { + gl_coord = window_coord.convert(); + } + MASK mask = gKeyboard->currentMask(TRUE); + // generate move event to update mouse coordinates + window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); + // Windows uses numbers 1 and 2 for buttons, remap to 4, 5 + if (window_imp->mCallbacks->handleOtherMouseDown(window_imp, gl_coord, mask, button + 3)) + { + return 0; + } + } + } + break; - case WM_MBUTTONDOWN: -// case WM_MBUTTONDBLCLK: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MBUTTONDOWN"); - LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); - if (LLWinImm::isAvailable() && window_imp->mPreeditor) - { - window_imp->interruptLanguageTextInput(); - } + case WM_XBUTTONUP: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_XBUTTONUP"); + { + LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); + S32 button = GET_XBUTTON_WPARAM(w_param); + // Because we move the cursor position in the llviewer app, we need to query + // to find out where the cursor at the time the event is handled. + // If we don't do this, many clicks could get buffered up, and if the + // first click changes the cursor position, all subsequent clicks + // will occur at the wrong location. JC + if (window_imp->mMousePositionModified) + { + LLCoordWindow cursor_coord_window; + window_imp->getCursorPosition(&cursor_coord_window); + gl_coord = cursor_coord_window.convert(); + } + else + { + gl_coord = window_coord.convert(); + } + MASK mask = gKeyboard->currentMask(TRUE); + // generate move event to update mouse coordinates + window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); + // Windows uses numbers 1 and 2 for buttons, remap to 4, 5 + if (window_imp->mCallbacks->handleOtherMouseUp(window_imp, gl_coord, mask, button + 3)) + { + return 0; + } + } + } + break; - // Because we move the cursor position in tllviewerhe app, we need to query - // to find out where the cursor at the time the event is handled. - // If we don't do this, many clicks could get buffered up, and if the - // first click changes the cursor position, all subsequent clicks - // will occur at the wrong location. JC - if (window_imp->mMousePositionModified) - { - LLCoordWindow cursor_coord_window; - window_imp->getCursorPosition(&cursor_coord_window); - gl_coord = cursor_coord_window.convert(); - } - else - { - gl_coord = window_coord.convert(); - } - MASK mask = gKeyboard->currentMask(TRUE); - // generate move event to update mouse coordinates - window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); - if (window_imp->mCallbacks->handleMiddleMouseDown(window_imp, gl_coord, mask)) - { - return 0; - } - } - break; + case WM_MOUSEWHEEL: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_MOUSEWHEEL"); + static short z_delta = 0; - case WM_MBUTTONUP: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MBUTTONUP"); - LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); - // Because we move the cursor position in the llviewer app, we need to query - // to find out where the cursor at the time the event is handled. - // If we don't do this, many clicks could get buffered up, and if the - // first click changes the cursor position, all subsequent clicks - // will occur at the wrong location. JC - if (window_imp->mMousePositionModified) - { - LLCoordWindow cursor_coord_window; - window_imp->getCursorPosition(&cursor_coord_window); - gl_coord = cursor_coord_window.convert(); - } - else - { - gl_coord = window_coord.convert(); - } - MASK mask = gKeyboard->currentMask(TRUE); - // generate move event to update mouse coordinates - window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); - if (window_imp->mCallbacks->handleMiddleMouseUp(window_imp, gl_coord, mask)) - { - return 0; - } - } - break; - case WM_XBUTTONDOWN: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MBUTTONDOWN"); - LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); - S32 button = GET_XBUTTON_WPARAM(w_param); - if (LLWinImm::isAvailable() && window_imp->mPreeditor) - { - window_imp->interruptLanguageTextInput(); - } + RECT client_rect; - // Because we move the cursor position in tllviewerhe app, we need to query - // to find out where the cursor at the time the event is handled. - // If we don't do this, many clicks could get buffered up, and if the - // first click changes the cursor position, all subsequent clicks - // will occur at the wrong location. JC - if (window_imp->mMousePositionModified) - { - LLCoordWindow cursor_coord_window; - window_imp->getCursorPosition(&cursor_coord_window); - gl_coord = cursor_coord_window.convert(); - } - else - { - gl_coord = window_coord.convert(); - } - MASK mask = gKeyboard->currentMask(TRUE); - // generate move event to update mouse coordinates - window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); - // Windows uses numbers 1 and 2 for buttons, remap to 4, 5 - if (window_imp->mCallbacks->handleOtherMouseDown(window_imp, gl_coord, mask, button + 3)) - { - return 0; - } - } - break; + // eat scroll events that occur outside our window, since we use mouse position to direct scroll + // instead of keyboard focus + // NOTE: mouse_coord is in *window* coordinates for scroll events + POINT mouse_coord = { (S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param) }; - case WM_XBUTTONUP: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MBUTTONUP"); - LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER); - S32 button = GET_XBUTTON_WPARAM(w_param); - // Because we move the cursor position in the llviewer app, we need to query - // to find out where the cursor at the time the event is handled. - // If we don't do this, many clicks could get buffered up, and if the - // first click changes the cursor position, all subsequent clicks - // will occur at the wrong location. JC - if (window_imp->mMousePositionModified) - { - LLCoordWindow cursor_coord_window; - window_imp->getCursorPosition(&cursor_coord_window); - gl_coord = cursor_coord_window.convert(); - } - else - { - gl_coord = window_coord.convert(); - } - MASK mask = gKeyboard->currentMask(TRUE); - // generate move event to update mouse coordinates - window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); - // Windows uses numbers 1 and 2 for buttons, remap to 4, 5 - if (window_imp->mCallbacks->handleOtherMouseUp(window_imp, gl_coord, mask, button + 3)) - { - return 0; - } - } - break; + if (ScreenToClient(window_imp->mWindowHandle, &mouse_coord) + && GetClientRect(window_imp->mWindowHandle, &client_rect)) + { + // we have a valid mouse point and client rect + if (mouse_coord.x < client_rect.left || client_rect.right < mouse_coord.x + || mouse_coord.y < client_rect.top || client_rect.bottom < mouse_coord.y) + { + // mouse is outside of client rect, so don't do anything + return 0; + } + } - case WM_MOUSEWHEEL: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MOUSEWHEEL"); - static short z_delta = 0; + S16 incoming_z_delta = HIWORD(w_param); + z_delta += incoming_z_delta; + // cout << "z_delta " << z_delta << endl; + + // current mouse wheels report changes in increments of zDelta (+120, -120) + // Future, higher resolution mouse wheels may report smaller deltas. + // So we sum the deltas and only act when we've exceeded WHEEL_DELTA + // + // If the user rapidly spins the wheel, we can get messages with + // large deltas, like 480 or so. Thus we need to scroll more quickly. + if (z_delta <= -WHEEL_DELTA || WHEEL_DELTA <= z_delta) + { + window_imp->mCallbacks->handleScrollWheel(window_imp, -z_delta / WHEEL_DELTA); + z_delta = 0; + } + return 0; + } + /* + // TODO: add this after resolving _WIN32_WINNT issue + case WM_MOUSELEAVE: + { + window_imp->mCallbacks->handleMouseLeave(window_imp); + + // TRACKMOUSEEVENT track_mouse_event; + // track_mouse_event.cbSize = sizeof( TRACKMOUSEEVENT ); + // track_mouse_event.dwFlags = TME_LEAVE; + // track_mouse_event.hwndTrack = h_wnd; + // track_mouse_event.dwHoverTime = HOVER_DEFAULT; + // TrackMouseEvent( &track_mouse_event ); + return 0; + } + */ + case WM_MOUSEHWHEEL: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_MOUSEHWHEEL"); + static short h_delta = 0; - RECT client_rect; + RECT client_rect; - // eat scroll events that occur outside our window, since we use mouse position to direct scroll - // instead of keyboard focus - // NOTE: mouse_coord is in *window* coordinates for scroll events - POINT mouse_coord = {(S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param)}; + // eat scroll events that occur outside our window, since we use mouse position to direct scroll + // instead of keyboard focus + // NOTE: mouse_coord is in *window* coordinates for scroll events + POINT mouse_coord = { (S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param) }; - if (ScreenToClient(window_imp->mWindowHandle, &mouse_coord) - && GetClientRect(window_imp->mWindowHandle, &client_rect)) - { - // we have a valid mouse point and client rect - if (mouse_coord.x < client_rect.left || client_rect.right < mouse_coord.x - || mouse_coord.y < client_rect.top || client_rect.bottom < mouse_coord.y) - { - // mouse is outside of client rect, so don't do anything - return 0; - } - } + if (ScreenToClient(window_imp->mWindowHandle, &mouse_coord) + && GetClientRect(window_imp->mWindowHandle, &client_rect)) + { + // we have a valid mouse point and client rect + if (mouse_coord.x < client_rect.left || client_rect.right < mouse_coord.x + || mouse_coord.y < client_rect.top || client_rect.bottom < mouse_coord.y) + { + // mouse is outside of client rect, so don't do anything + return 0; + } + } - S16 incoming_z_delta = HIWORD(w_param); - z_delta += incoming_z_delta; - // cout << "z_delta " << z_delta << endl; - - // current mouse wheels report changes in increments of zDelta (+120, -120) - // Future, higher resolution mouse wheels may report smaller deltas. - // So we sum the deltas and only act when we've exceeded WHEEL_DELTA - // - // If the user rapidly spins the wheel, we can get messages with - // large deltas, like 480 or so. Thus we need to scroll more quickly. - if (z_delta <= -WHEEL_DELTA || WHEEL_DELTA <= z_delta) - { - window_imp->mCallbacks->handleScrollWheel(window_imp, -z_delta / WHEEL_DELTA); - z_delta = 0; - } - return 0; - } - /* - // TODO: add this after resolving _WIN32_WINNT issue - case WM_MOUSELEAVE: - { - window_imp->mCallbacks->handleMouseLeave(window_imp); - - // TRACKMOUSEEVENT track_mouse_event; - // track_mouse_event.cbSize = sizeof( TRACKMOUSEEVENT ); - // track_mouse_event.dwFlags = TME_LEAVE; - // track_mouse_event.hwndTrack = h_wnd; - // track_mouse_event.dwHoverTime = HOVER_DEFAULT; - // TrackMouseEvent( &track_mouse_event ); - return 0; - } - */ - case WM_MOUSEHWHEEL: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MOUSEHWHEEL"); - static short h_delta = 0; + S16 incoming_h_delta = HIWORD(w_param); + h_delta += incoming_h_delta; - RECT client_rect; + // If the user rapidly spins the wheel, we can get messages with + // large deltas, like 480 or so. Thus we need to scroll more quickly. + if (h_delta <= -WHEEL_DELTA || WHEEL_DELTA <= h_delta) + { + WINDOW_IMP_POST(window_imp->mCallbacks->handleScrollHWheel(window_imp, h_delta / WHEEL_DELTA)); + h_delta = 0; + } + return 0; + } + // Handle mouse movement within the window + case WM_MOUSEMOVE: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_MOUSEMOVE"); + if (!window_imp->mMousePositionModified) + { + MASK mask = gKeyboard->currentMask(TRUE); + WINDOW_IMP_POST(window_imp->mCallbacks->handleMouseMove(window_imp, window_coord.convert(), mask)); + } + return 0; + } - // eat scroll events that occur outside our window, since we use mouse position to direct scroll - // instead of keyboard focus - // NOTE: mouse_coord is in *window* coordinates for scroll events - POINT mouse_coord = {(S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param)}; + case WM_GETMINMAXINFO: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_GETMINMAXINFO"); + LPMINMAXINFO min_max = (LPMINMAXINFO)l_param; + min_max->ptMinTrackSize.x = window_imp->mMinWindowWidth; + min_max->ptMinTrackSize.y = window_imp->mMinWindowHeight; + return 0; + } - if (ScreenToClient(window_imp->mWindowHandle, &mouse_coord) - && GetClientRect(window_imp->mWindowHandle, &client_rect)) - { - // we have a valid mouse point and client rect - if (mouse_coord.x < client_rect.left || client_rect.right < mouse_coord.x - || mouse_coord.y < client_rect.top || client_rect.bottom < mouse_coord.y) - { - // mouse is outside of client rect, so don't do anything - return 0; - } - } + case WM_SIZE: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_SIZE"); + S32 width = S32(LOWORD(l_param)); + S32 height = S32(HIWORD(l_param)); - S16 incoming_h_delta = HIWORD(w_param); - h_delta += incoming_h_delta; + if (debug_window_proc) + { + BOOL maximized = (w_param == SIZE_MAXIMIZED); + BOOL restored = (w_param == SIZE_RESTORED); + BOOL minimized = (w_param == SIZE_MINIMIZED); + + LL_INFOS("Window") << "WINDOWPROC Size " + << width << "x" << height + << " max " << S32(maximized) + << " min " << S32(minimized) + << " rest " << S32(restored) + << LL_ENDL; + } - // If the user rapidly spins the wheel, we can get messages with - // large deltas, like 480 or so. Thus we need to scroll more quickly. - if (h_delta <= -WHEEL_DELTA || WHEEL_DELTA <= h_delta) - { - window_imp->mCallbacks->handleScrollHWheel(window_imp, h_delta / WHEEL_DELTA); - h_delta = 0; - } - return 0; - } - // Handle mouse movement within the window - case WM_MOUSEMOVE: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MOUSEMOVE"); - MASK mask = gKeyboard->currentMask(TRUE); - window_imp->mCallbacks->handleMouseMove(window_imp, window_coord.convert(), mask); - return 0; - } + // There's an odd behavior with WM_SIZE that I would call a bug. If + // the window is maximized, and you call MoveWindow() with a size smaller + // than a maximized window, it ends up sending WM_SIZE with w_param set + // to SIZE_MAXIMIZED -- which isn't true. So the logic below doesn't work. + // (SL-44655). Fixed it by calling ShowWindow(SW_RESTORE) first (see + // LLWindowWin32::moveWindow in this file). - case WM_GETMINMAXINFO: - { - LPMINMAXINFO min_max = (LPMINMAXINFO)l_param; - min_max->ptMinTrackSize.x = window_imp->mMinWindowWidth; - min_max->ptMinTrackSize.y = window_imp->mMinWindowHeight; - return 0; - } + // If we are now restored, but we weren't before, this + // means that the window was un-minimized. + if (w_param == SIZE_RESTORED && window_imp->mLastSizeWParam != SIZE_RESTORED) + { + WINDOW_IMP_POST(window_imp->mCallbacks->handleActivate(window_imp, TRUE)); + } - case WM_SIZE: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_SIZE"); - S32 width = S32( LOWORD(l_param) ); - S32 height = S32( HIWORD(l_param) ); + // handle case of window being maximized from fully minimized state + if (w_param == SIZE_MAXIMIZED && window_imp->mLastSizeWParam != SIZE_MAXIMIZED) + { + WINDOW_IMP_POST(window_imp->mCallbacks->handleActivate(window_imp, TRUE)); + } - if (debug_window_proc) - { - BOOL maximized = ( w_param == SIZE_MAXIMIZED ); - BOOL restored = ( w_param == SIZE_RESTORED ); - BOOL minimized = ( w_param == SIZE_MINIMIZED ); - - LL_INFOS("Window") << "WINDOWPROC Size " - << width << "x" << height - << " max " << S32(maximized) - << " min " << S32(minimized) - << " rest " << S32(restored) - << LL_ENDL; - } + // Also handle the minimization case + if (w_param == SIZE_MINIMIZED && window_imp->mLastSizeWParam != SIZE_MINIMIZED) + { + WINDOW_IMP_POST(window_imp->mCallbacks->handleActivate(window_imp, FALSE)); + } - // There's an odd behavior with WM_SIZE that I would call a bug. If - // the window is maximized, and you call MoveWindow() with a size smaller - // than a maximized window, it ends up sending WM_SIZE with w_param set - // to SIZE_MAXIMIZED -- which isn't true. So the logic below doesn't work. - // (SL-44655). Fixed it by calling ShowWindow(SW_RESTORE) first (see - // LLWindowWin32::moveWindow in this file). + // Actually resize all of our views + if (w_param != SIZE_MINIMIZED) + { + // Ignore updates for minimizing and minimized "windows" + WINDOW_IMP_POST(window_imp->mCallbacks->handleResize(window_imp, + LOWORD(l_param), + HIWORD(l_param))); + } - // If we are now restored, but we weren't before, this - // means that the window was un-minimized. - if (w_param == SIZE_RESTORED && window_imp->mLastSizeWParam != SIZE_RESTORED) - { - window_imp->mCallbacks->handleActivate(window_imp, TRUE); - } + window_imp->mLastSizeWParam = w_param; - // handle case of window being maximized from fully minimized state - if (w_param == SIZE_MAXIMIZED && window_imp->mLastSizeWParam != SIZE_MAXIMIZED) - { - window_imp->mCallbacks->handleActivate(window_imp, TRUE); - } + return 0; + } - // Also handle the minimization case - if (w_param == SIZE_MINIMIZED && window_imp->mLastSizeWParam != SIZE_MINIMIZED) - { - window_imp->mCallbacks->handleActivate(window_imp, FALSE); - } + case WM_DPICHANGED: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_DPICHANGED"); + LPRECT lprc_new_scale; + F32 new_scale = F32(LOWORD(w_param)) / F32(USER_DEFAULT_SCREEN_DPI); + lprc_new_scale = (LPRECT)l_param; + S32 new_width = lprc_new_scale->right - lprc_new_scale->left; + S32 new_height = lprc_new_scale->bottom - lprc_new_scale->top; + WINDOW_IMP_POST(window_imp->mCallbacks->handleDPIChanged(window_imp, new_scale, new_width, new_height)); + + SetWindowPos(h_wnd, + HWND_TOP, + lprc_new_scale->left, + lprc_new_scale->top, + new_width, + new_height, + SWP_NOZORDER | SWP_NOACTIVATE); + + return 0; + } - // Actually resize all of our views - if (w_param != SIZE_MINIMIZED) - { - // Ignore updates for minimizing and minimized "windows" - window_imp->mCallbacks->handleResize( window_imp, - LOWORD(l_param), - HIWORD(l_param) ); - } + case WM_SETFOCUS: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_SETFOCUS"); + if (debug_window_proc) + { + LL_INFOS("Window") << "WINDOWPROC SetFocus" << LL_ENDL; + } + WINDOW_IMP_POST(window_imp->mCallbacks->handleFocus(window_imp)); + return 0; + } - window_imp->mLastSizeWParam = w_param; + case WM_KILLFOCUS: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_KILLFOCUS"); + if (debug_window_proc) + { + LL_INFOS("Window") << "WINDOWPROC KillFocus" << LL_ENDL; + } + WINDOW_IMP_POST(window_imp->mCallbacks->handleFocusLost(window_imp)); + return 0; + } - return 0; - } + case WM_COPYDATA: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_COPYDATA"); + { + // received a URL + PCOPYDATASTRUCT myCDS = (PCOPYDATASTRUCT)l_param; + void* data = new U8[myCDS->cbData]; + memcpy(data, myCDS->lpData, myCDS->cbData); + auto myType = myCDS->dwData; + + window_imp->post([=]() + { + window_imp->mCallbacks->handleDataCopy(window_imp, myType, data); + delete[] data; + }); + }; + return 0; + + break; + } + case WM_SETTINGCHANGE: + { + LL_PROFILE_ZONE_NAMED("mwp - WM_SETTINGCHANGE"); + if (w_param == SPI_SETMOUSEVANISH) + { + if (!SystemParametersInfo(SPI_GETMOUSEVANISH, 0, &window_imp->mMouseVanish, 0)) + { + WINDOW_IMP_POST(window_imp->mMouseVanish = TRUE); + } + } + } + break; - case WM_DPICHANGED: - { - LPRECT lprc_new_scale; - F32 new_scale = F32(LOWORD(w_param)) / F32(USER_DEFAULT_SCREEN_DPI); - lprc_new_scale = (LPRECT)l_param; - S32 new_width = lprc_new_scale->right - lprc_new_scale->left; - S32 new_height = lprc_new_scale->bottom - lprc_new_scale->top; - if (window_imp->mCallbacks->handleDPIChanged(window_imp, new_scale, new_width, new_height)) - { - SetWindowPos(h_wnd, - HWND_TOP, - lprc_new_scale->left, - lprc_new_scale->top, - new_width, - new_height, - SWP_NOZORDER | SWP_NOACTIVATE); - } - return 0; - } - - case WM_SETFOCUS: - if (debug_window_proc) - { - LL_INFOS("Window") << "WINDOWPROC SetFocus" << LL_ENDL; - } - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_SETFOCUS"); - window_imp->mCallbacks->handleFocus(window_imp); - return 0; - - case WM_KILLFOCUS: - if (debug_window_proc) - { - LL_INFOS("Window") << "WINDOWPROC KillFocus" << LL_ENDL; - } - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_KILLFOCUS"); - window_imp->mCallbacks->handleFocusLost(window_imp); - return 0; - - case WM_COPYDATA: - { - window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_COPYDATA"); - // received a URL - PCOPYDATASTRUCT myCDS = (PCOPYDATASTRUCT) l_param; - window_imp->mCallbacks->handleDataCopy(window_imp, myCDS->dwData, myCDS->lpData); - }; - return 0; - - break; - - case WM_SETTINGCHANGE: - { - if (w_param == SPI_SETMOUSEVANISH) - { - if (!SystemParametersInfo(SPI_GETMOUSEVANISH, 0, &window_imp->mMouseVanish, 0)) - { - window_imp->mMouseVanish = TRUE; - } - } - } - break; - default: - { - if (debug_window_proc) - { - LL_INFOS("Window") << "Unhandled windows message code: " << U32(u_msg) << LL_ENDL; - } - } - break; - } - - window_imp->mCallbacks->handlePauseWatchdog(window_imp); - } + //list of messages we get often that we don't care to log about + case WM_NCHITTEST: + case WM_NCMOUSEMOVE: + case WM_NCMOUSELEAVE: + case WM_MOVING: + case WM_MOVE: + case WM_WINDOWPOSCHANGING: + case WM_WINDOWPOSCHANGED: + break; + + default: + { + LL_PROFILE_ZONE_NAMED("mwp - default"); + if (debug_window_proc) + { + LL_INFOS("Window") << "Unhandled windows message code: 0x" << std::hex << U32(u_msg) << LL_ENDL; + } + } + break; + } + } else { // (NULL == window_imp) LL_DEBUGS("Window") << "No window implementation to handle message with, message code: " << U32(u_msg) << LL_ENDL; } - // pass unhandled messages down to Windows - return DefWindowProc(h_wnd, u_msg, w_param, l_param); + // pass unhandled messages down to Windows + LRESULT ret; + { + LL_PROFILE_ZONE_NAMED("mwp - DefWindowProc"); + ret = DefWindowProc(h_wnd, u_msg, w_param, l_param); + } + return ret; } BOOL LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to) @@ -3187,6 +3425,8 @@ BOOL LLWindowWin32::copyTextToClipboard(const LLWString& wstr) // Constrains the mouse to the window. void LLWindowWin32::setMouseClipping( BOOL b ) { + LL_PROFILE_ZONE_SCOPED; + ASSERT_MAIN_THREAD(); if( b != mIsMouseClipping ) { BOOL success = FALSE; @@ -3263,6 +3503,7 @@ F32 LLWindowWin32::getGamma() BOOL LLWindowWin32::restoreGamma() { + ASSERT_MAIN_THREAD(); if (mCustomGammaSet != FALSE) { LL_DEBUGS("Window") << "Restoring gamma" << LL_ENDL; @@ -3274,6 +3515,7 @@ BOOL LLWindowWin32::restoreGamma() BOOL LLWindowWin32::setGamma(const F32 gamma) { + ASSERT_MAIN_THREAD(); mCurrentGamma = gamma; //Get the previous gamma ramp to restore later. @@ -3312,6 +3554,7 @@ BOOL LLWindowWin32::setGamma(const F32 gamma) void LLWindowWin32::setFSAASamples(const U32 fsaa_samples) { + ASSERT_MAIN_THREAD(); mFSAASamples = fsaa_samples; } @@ -3322,6 +3565,7 @@ U32 LLWindowWin32::getFSAASamples() LLWindow::LLWindowResolution* LLWindowWin32::getSupportedResolutions(S32 &num_resolutions) { + ASSERT_MAIN_THREAD(); if (!mSupportedResolutions) { mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS]; @@ -3476,6 +3720,7 @@ BOOL LLWindowWin32::resetDisplayResolution() void LLWindowWin32::swapBuffers() { + ASSERT_MAIN_THREAD(); SwapBuffers(mhDC); LL_PROFILER_GPU_COLLECT @@ -3951,6 +4196,7 @@ void LLWindowWin32::updateLanguageTextInputArea() void LLWindowWin32::interruptLanguageTextInput() { + ASSERT_MAIN_THREAD(); if (mPreeditor && LLWinImm::isAvailable()) { HIMC himc = LLWinImm::getContext(mWindowHandle); @@ -4153,6 +4399,7 @@ static LLWString find_context(const LLWString & wtext, S32 focus, S32 focus_leng // for files and via IDropTarget interface requests. LLWindowCallbacks::DragNDropResult LLWindowWin32::completeDragNDropRequest( const LLCoordGL gl_coord, const MASK mask, LLWindowCallbacks::DragNDropAction action, const std::string url ) { + ASSERT_MAIN_THREAD(); return mCallbacks->handleDragNDrop( this, gl_coord, mask, action, url ); } @@ -4201,6 +4448,7 @@ BOOL LLWindowWin32::handleImeRequests(WPARAM request, LPARAM param, LRESULT *res LL_WARNS("Window") << "*** IMR_QUERYCHARPOSITON called but getPreeditLocation failed." << LL_ENDL; return FALSE; } + fillCharPosition(caret_coord, preedit_bounds, text_control, char_position); *result = 1; @@ -4408,3 +4656,79 @@ std::vector<std::string> LLWindowWin32::getDynamicFallbackFontList() #endif // LL_WINDOWS + +inline LLWindowWin32Thread::LLWindowWin32Thread(LLWindowWin32* window) + : LLThread("Window Thread"), + mWindow(window), + mFunctionQueue(MAX_QUEUE_SIZE) +{ + +} + +inline void LLWindowWin32Thread::run() +{ + sWindowThreadId = getID(); + while (!mFinished) + { + LL_PROFILE_ZONE_SCOPED; + + + if (mWindow && mWindow->mWindowHandle != 0) + { + MSG msg; + BOOL status; + if (mWindow->mhDC == 0) + { + LL_PROFILE_ZONE_NAMED("w32t - PeekMessage"); + status = PeekMessage(&msg, mWindow->mWindowHandle, 0, 0, PM_REMOVE); + } + else + { + LL_PROFILE_ZONE_NAMED("w32t - GetMessage"); + status = GetMessage(&msg, mWindow->mWindowHandle, 0, 0); + } + if (status > 0) + { + TranslateMessage(&msg); + DispatchMessage(&msg); + + mMessageQueue.pushFront(msg); + } + } + + { + LL_PROFILE_ZONE_NAMED("w32t - Function Queue"); + //process any pending functions + std::function<void()> curFunc; + while (mFunctionQueue.tryPopBack(curFunc)) + { + curFunc(); + } + } + +#if 0 + { + LL_PROFILE_ZONE_NAMED("w32t - Sleep"); + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } +#endif + } +} + +void LLWindowWin32Thread::post(const std::function<void()>& func) +{ +#if LL_WINDOW_SINGLE_THREADED + func(); +#else + mFunctionQueue.pushFront(func); +#endif +} + +void LLWindowWin32::post(const std::function<void()>& func) +{ +#if LL_WINDOW_SINGLE_THREADED + func(); +#else + mFunctionQueue.pushFront(func); +#endif +}
\ No newline at end of file diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index 0b3d14fb16..66647459b2 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -33,11 +33,46 @@ #include "llwindow.h" #include "llwindowcallbacks.h" #include "lldragdropwin32.h" +#include "llthread.h" +#include "llthreadsafequeue.h" // Hack for async host by name #define LL_WM_HOST_RESOLVED (WM_APP + 1) typedef void (*LLW32MsgCallback)(const MSG &msg); +class LLWindowWin32; + +// Thread that owns the Window Handle +class LLWindowWin32Thread : public LLThread +{ +public: + class Message + { + public: + LRESULT mMsg; + }; + + static const int MAX_QUEUE_SIZE = 2048; + + LLThreadSafeQueue<MSG> mMessageQueue; + LLThreadSafeQueue<std::function<void()>> mFunctionQueue; + + bool mFinished = false; + + LLWindowWin32Thread(LLWindowWin32* window); + + void run() override; + + void post(const std::function<void()>& func); + +private: + + // call PeekMessage and pull enqueue messages for later processing + void gatherInput(); + LLWindowWin32* mWindow = nullptr; + +}; + class LLWindowWin32 : public LLWindow { public: @@ -172,9 +207,9 @@ protected: WCHAR *mWindowTitle; WCHAR *mWindowClassName; - HWND mWindowHandle; // window handle - HGLRC mhRC; // OpenGL rendering context - HDC mhDC; // Windows Device context handle + HWND mWindowHandle = 0; // window handle + HGLRC mhRC = 0; // OpenGL rendering context + HDC mhDC = 0; // Windows Device context handle HINSTANCE mhInstance; // handle to application instance WNDPROC mWndProc; // user-installable window proc RECT mOldMouseClip; // Screen rect to which the mouse cursor was globally constrained before we changed it in clipMouse() @@ -221,7 +256,12 @@ protected: BOOL mMouseVanish; + LLWindowWin32Thread* mWindowThread = nullptr; + LLThreadSafeQueue<std::function<void()>> mFunctionQueue; + void post(const std::function<void()>& func); + friend class LLWindowManager; + friend class LLWindowWin32Thread; }; class LLSplashScreenWin32 : public LLSplashScreen |