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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2021-09-03 00:16:35 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2021-09-03 00:18:26 +0300 |
commit | b18f328c08a0af7032c24843cf1d045eea73ad33 (patch) | |
tree | 9db8549ad49b40bc100199bc7a0004ab1a7ce235 /indra/test | |
parent | b12dd38c57fd9b047382e6e2d80b26f36888eb39 (diff) | |
parent | f949415ad6d83c7c7cab282b45b1a639196b2090 (diff) |
Merge branch 'DRTVWR-522-maint' into DRTVWR-545-maint-mix
# Conflicts:
# indra/newview/llappviewer.cpp
# indra/newview/llappviewerwin32.cpp
# indra/newview/llmachineid.cpp
Diffstat (limited to 'indra/test')
-rw-r--r-- | indra/test/lldoubledispatch_tut.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/test/lldoubledispatch_tut.cpp b/indra/test/lldoubledispatch_tut.cpp index ad8f6454d4..e38d0e92a3 100644 --- a/indra/test/lldoubledispatch_tut.cpp +++ b/indra/test/lldoubledispatch_tut.cpp @@ -135,10 +135,10 @@ namespace tut // Instantiate a few GameObjects. Make sure we refer to them // polymorphically, and don't let them leak. - std::auto_ptr<GameObject> home; - std::auto_ptr<GameObject> obstacle; - std::auto_ptr<GameObject> tug; - std::auto_ptr<GameObject> patrol; + std::unique_ptr<GameObject> home; + std::unique_ptr<GameObject> obstacle; + std::unique_ptr<GameObject> tug; + std::unique_ptr<GameObject> patrol; // prototype objects Asteroid dummyAsteroid; |