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authorAndrey Lihatskiy <alihatskiy@productengine.com>2021-09-03 00:16:35 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2021-09-03 00:18:26 +0300
commitb18f328c08a0af7032c24843cf1d045eea73ad33 (patch)
tree9db8549ad49b40bc100199bc7a0004ab1a7ce235 /indra/test
parentb12dd38c57fd9b047382e6e2d80b26f36888eb39 (diff)
parentf949415ad6d83c7c7cab282b45b1a639196b2090 (diff)
Merge branch 'DRTVWR-522-maint' into DRTVWR-545-maint-mix
# Conflicts: # indra/newview/llappviewer.cpp # indra/newview/llappviewerwin32.cpp # indra/newview/llmachineid.cpp
Diffstat (limited to 'indra/test')
-rw-r--r--indra/test/lldoubledispatch_tut.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/test/lldoubledispatch_tut.cpp b/indra/test/lldoubledispatch_tut.cpp
index ad8f6454d4..e38d0e92a3 100644
--- a/indra/test/lldoubledispatch_tut.cpp
+++ b/indra/test/lldoubledispatch_tut.cpp
@@ -135,10 +135,10 @@ namespace tut
// Instantiate a few GameObjects. Make sure we refer to them
// polymorphically, and don't let them leak.
- std::auto_ptr<GameObject> home;
- std::auto_ptr<GameObject> obstacle;
- std::auto_ptr<GameObject> tug;
- std::auto_ptr<GameObject> patrol;
+ std::unique_ptr<GameObject> home;
+ std::unique_ptr<GameObject> obstacle;
+ std::unique_ptr<GameObject> tug;
+ std::unique_ptr<GameObject> patrol;
// prototype objects
Asteroid dummyAsteroid;