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authorAndrey Lihatskiy <alihatskiy@productengine.com>2021-09-28 19:07:48 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2021-09-28 19:22:18 +0300
commitadcd08fbf4d96f8f52cef81895bda202c9e45896 (patch)
tree3e8643d7d2b19c86d723c79042e8b528a9508dd1 /indra/test
parente3b869e6f12a9d285ca3db4a2e7f4f0fa1ff8b26 (diff)
Revert "Merge branch 'c++17' into DRTVWR-522-maint"
This reverts commit 203ea3a70a775a09cbbffb1740ab7c58f1780baa, reversing changes made to 8e3f0778863a5aa337d1148a243ea91d238a8ac5. # Conflicts: # indra/newview/llmachineid.cpp
Diffstat (limited to 'indra/test')
-rw-r--r--indra/test/lldoubledispatch_tut.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/test/lldoubledispatch_tut.cpp b/indra/test/lldoubledispatch_tut.cpp
index e38d0e92a3..ad8f6454d4 100644
--- a/indra/test/lldoubledispatch_tut.cpp
+++ b/indra/test/lldoubledispatch_tut.cpp
@@ -135,10 +135,10 @@ namespace tut
// Instantiate a few GameObjects. Make sure we refer to them
// polymorphically, and don't let them leak.
- std::unique_ptr<GameObject> home;
- std::unique_ptr<GameObject> obstacle;
- std::unique_ptr<GameObject> tug;
- std::unique_ptr<GameObject> patrol;
+ std::auto_ptr<GameObject> home;
+ std::auto_ptr<GameObject> obstacle;
+ std::auto_ptr<GameObject> tug;
+ std::auto_ptr<GameObject> patrol;
// prototype objects
Asteroid dummyAsteroid;