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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2021-09-28 19:07:48 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2021-09-28 19:22:18 +0300 |
commit | adcd08fbf4d96f8f52cef81895bda202c9e45896 (patch) | |
tree | 3e8643d7d2b19c86d723c79042e8b528a9508dd1 /indra/test | |
parent | e3b869e6f12a9d285ca3db4a2e7f4f0fa1ff8b26 (diff) |
Revert "Merge branch 'c++17' into DRTVWR-522-maint"
This reverts commit 203ea3a70a775a09cbbffb1740ab7c58f1780baa, reversing
changes made to 8e3f0778863a5aa337d1148a243ea91d238a8ac5.
# Conflicts:
# indra/newview/llmachineid.cpp
Diffstat (limited to 'indra/test')
-rw-r--r-- | indra/test/lldoubledispatch_tut.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/test/lldoubledispatch_tut.cpp b/indra/test/lldoubledispatch_tut.cpp index e38d0e92a3..ad8f6454d4 100644 --- a/indra/test/lldoubledispatch_tut.cpp +++ b/indra/test/lldoubledispatch_tut.cpp @@ -135,10 +135,10 @@ namespace tut // Instantiate a few GameObjects. Make sure we refer to them // polymorphically, and don't let them leak. - std::unique_ptr<GameObject> home; - std::unique_ptr<GameObject> obstacle; - std::unique_ptr<GameObject> tug; - std::unique_ptr<GameObject> patrol; + std::auto_ptr<GameObject> home; + std::auto_ptr<GameObject> obstacle; + std::auto_ptr<GameObject> tug; + std::auto_ptr<GameObject> patrol; // prototype objects Asteroid dummyAsteroid; |