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authorNat Goodspeed <nat@lindenlab.com>2021-05-07 20:32:04 -0400
committerNat Goodspeed <nat@lindenlab.com>2021-05-07 20:32:04 -0400
commit26fb5d7af70f20c9a125575e1d93f7ff4bcd4f3c (patch)
tree2eefde15cd779dfb8398f774c63c2d5b1cbcdfc9 /indra/test
parentce65bc2f13409d75dbc6502c970030cc5ed2e5ad (diff)
SL-15241: Tweak viewer sources to permit compiling on Mac with C++17.
Diffstat (limited to 'indra/test')
-rw-r--r--indra/test/lldoubledispatch_tut.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/test/lldoubledispatch_tut.cpp b/indra/test/lldoubledispatch_tut.cpp
index ad8f6454d4..e38d0e92a3 100644
--- a/indra/test/lldoubledispatch_tut.cpp
+++ b/indra/test/lldoubledispatch_tut.cpp
@@ -135,10 +135,10 @@ namespace tut
// Instantiate a few GameObjects. Make sure we refer to them
// polymorphically, and don't let them leak.
- std::auto_ptr<GameObject> home;
- std::auto_ptr<GameObject> obstacle;
- std::auto_ptr<GameObject> tug;
- std::auto_ptr<GameObject> patrol;
+ std::unique_ptr<GameObject> home;
+ std::unique_ptr<GameObject> obstacle;
+ std::unique_ptr<GameObject> tug;
+ std::unique_ptr<GameObject> patrol;
// prototype objects
Asteroid dummyAsteroid;