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author | Mnikolenko Productengine <mnikolenko@productengine.com> | 2022-11-22 23:11:29 +0200 |
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committer | Mnikolenko Productengine <mnikolenko@productengine.com> | 2022-11-22 23:12:05 +0200 |
commit | de0317cc3f5f42ccf51a7bbfdd04e8b16d51e811 (patch) | |
tree | 36b368602ac3aa1bdf9df97a0fb65c92767f457f /indra/test/lldoubledispatch_tut.cpp | |
parent | daa1257466ee3cf000e2c94ef05259577ea513b4 (diff) | |
parent | 395a60a83e954e9bcbb44dc6f1a49319b2d628b7 (diff) |
Merge branch 'DRTVWR-568' into DRTVWR-539
Diffstat (limited to 'indra/test/lldoubledispatch_tut.cpp')
-rw-r--r-- | indra/test/lldoubledispatch_tut.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/indra/test/lldoubledispatch_tut.cpp b/indra/test/lldoubledispatch_tut.cpp index ad8f6454d4..dbf55e666f 100644 --- a/indra/test/lldoubledispatch_tut.cpp +++ b/indra/test/lldoubledispatch_tut.cpp @@ -35,8 +35,9 @@ #include "lldoubledispatch.h" // STL headers // std headers -#include <string> #include <iostream> +#include <memory> +#include <string> #include <typeinfo> // external library headers // other Linden headers @@ -135,10 +136,10 @@ namespace tut // Instantiate a few GameObjects. Make sure we refer to them // polymorphically, and don't let them leak. - std::auto_ptr<GameObject> home; - std::auto_ptr<GameObject> obstacle; - std::auto_ptr<GameObject> tug; - std::auto_ptr<GameObject> patrol; + std::unique_ptr<GameObject> home; + std::unique_ptr<GameObject> obstacle; + std::unique_ptr<GameObject> tug; + std::unique_ptr<GameObject> patrol; // prototype objects Asteroid dummyAsteroid; |