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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2023-03-30 00:39:12 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2023-03-30 00:39:12 +0300 |
commit | 7b2205d8f6cc8a42c65f36b78c6d6325e6c02ecf (patch) | |
tree | 5853f75cd500b20077b7ce37b9b03963d2c83b2a /indra/test/lldoubledispatch_tut.cpp | |
parent | d1b414e48b4faa8f0b6b68fc6cb16701137478fd (diff) | |
parent | c7053a6928fd5eafdc935453742e92951ae4e0c1 (diff) |
Merge branch 'main' into DRTVWR-580-maint-T
Diffstat (limited to 'indra/test/lldoubledispatch_tut.cpp')
-rw-r--r-- | indra/test/lldoubledispatch_tut.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/indra/test/lldoubledispatch_tut.cpp b/indra/test/lldoubledispatch_tut.cpp index ad8f6454d4..dbf55e666f 100644 --- a/indra/test/lldoubledispatch_tut.cpp +++ b/indra/test/lldoubledispatch_tut.cpp @@ -35,8 +35,9 @@ #include "lldoubledispatch.h" // STL headers // std headers -#include <string> #include <iostream> +#include <memory> +#include <string> #include <typeinfo> // external library headers // other Linden headers @@ -135,10 +136,10 @@ namespace tut // Instantiate a few GameObjects. Make sure we refer to them // polymorphically, and don't let them leak. - std::auto_ptr<GameObject> home; - std::auto_ptr<GameObject> obstacle; - std::auto_ptr<GameObject> tug; - std::auto_ptr<GameObject> patrol; + std::unique_ptr<GameObject> home; + std::unique_ptr<GameObject> obstacle; + std::unique_ptr<GameObject> tug; + std::unique_ptr<GameObject> patrol; // prototype objects Asteroid dummyAsteroid; |