diff options
author | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2018-02-03 14:11:26 +0200 |
---|---|---|
committer | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2018-02-03 14:11:26 +0200 |
commit | cc30a9e2f5b9410dcdf323d3ecdd3f6f1e2985db (patch) | |
tree | 8f3aa5ac22cf2f54f281dcb490c0367936bebe22 /indra/newview | |
parent | 0f690ab4dae4c2888ace57362497752592d6fc77 (diff) |
MAINT-3178 [MAINTENANCE RC] Ribbon particles using textures containing alpha flash white at certain camera angles
FIXED. Based on: https://bitbucket.org/lindenlab/viewer-cougar/commits/6317cce88ffc5eeb3481344d0ff254c7846357fc#chg-indra/newview/llvopartgroup.cpp
and http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/9ecea804a06d
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llviewerpartsim.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llvopartgroup.cpp | 22 | ||||
-rw-r--r-- | indra/newview/llvopartgroup.h | 3 |
3 files changed, 17 insertions, 11 deletions
diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp index b4617566ac..2c81e2835c 100644 --- a/indra/newview/llviewerpartsim.cpp +++ b/indra/newview/llviewerpartsim.cpp @@ -661,9 +661,6 @@ void LLViewerPartSim::updateSimulation() { static LLFrameTimer update_timer; - //reset VBO cursor - LLVOPartGroup::sVBSlotCursor = 0; - const F32 dt = llmin(update_timer.getElapsedTimeAndResetF32(), 0.1f); if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES))) diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index f006ad2867..b31afca61d 100644 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -47,11 +47,17 @@ extern U64MicrosecondsImplicit gFrameTime; LLPointer<LLVertexBuffer> LLVOPartGroup::sVB = NULL; -S32 LLVOPartGroup::sVBSlotCursor = 0; +S32 LLVOPartGroup::sVBSlotFree[]; +S32* LLVOPartGroup::sVBSlotCursor = NULL; void LLVOPartGroup::initClass() { + for (S32 i = 0; i < LL_MAX_PARTICLE_COUNT; ++i) + { + sVBSlotFree[i] = i; + } + sVBSlotCursor = sVBSlotFree; } //static @@ -124,12 +130,14 @@ void LLVOPartGroup::destroyGL() //static S32 LLVOPartGroup::findAvailableVBSlot() { - if (sVBSlotCursor >= LL_MAX_PARTICLE_COUNT) + if (sVBSlotCursor >= sVBSlotFree + LL_MAX_PARTICLE_COUNT) { //no more available slots return -1; } - return sVBSlotCursor++; + S32 ret = *sVBSlotCursor; + sVBSlotCursor++; + return ret; } bool ll_is_part_idx_allocated(S32 idx, S32* start, S32* end) @@ -150,7 +158,7 @@ bool ll_is_part_idx_allocated(S32 idx, S32* start, S32* end) //static void LLVOPartGroup::freeVBSlot(S32 idx) { - /*llassert(idx < LL_MAX_PARTICLE_COUNT && idx >= 0); + llassert(idx < LL_MAX_PARTICLE_COUNT && idx >= 0); //llassert(sVBSlotCursor > sVBSlotFree); //llassert(ll_is_part_idx_allocated(idx, sVBSlotCursor, sVBSlotFree+LL_MAX_PARTICLE_COUNT)); @@ -158,7 +166,7 @@ void LLVOPartGroup::freeVBSlot(S32 idx) { sVBSlotCursor--; *sVBSlotCursor = idx; - }*/ + } } LLVOPartGroup::LLVOPartGroup(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) @@ -870,7 +878,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) LLFace* facep = *i; LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject(); - //if (!facep->isState(LLFace::PARTICLE)) + if (!facep->isState(LLFace::PARTICLE)) { //set the indices of this face S32 idx = LLVOPartGroup::findAvailableVBSlot(); if (idx >= 0) @@ -879,7 +887,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) facep->setIndicesIndex(idx*6); facep->setVertexBuffer(LLVOPartGroup::sVB); facep->setPoolType(LLDrawPool::POOL_ALPHA); - //facep->setState(LLFace::PARTICLE); + facep->setState(LLFace::PARTICLE); } else { diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h index 2ef8b1c848..4e4d6e609d 100644 --- a/indra/newview/llvopartgroup.h +++ b/indra/newview/llvopartgroup.h @@ -42,7 +42,8 @@ public: //vertex buffer for holding all particles static LLPointer<LLVertexBuffer> sVB; - static S32 sVBSlotCursor; + static S32 sVBSlotFree[LL_MAX_PARTICLE_COUNT]; + static S32 *sVBSlotCursor; static void initClass(); static void restoreGL(); |