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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-06-14 18:33:50 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-06-14 21:41:27 +0300
commitb1cbf369cf63f270cb810f640a14420be53035ed (patch)
tree8bf3324426f7c88948c7cb5c7d835227b5792e52 /indra/newview
parent45bcefd981e268b158d11d59f2ba9063293986a6 (diff)
SL-17475 Use a shadow indices buffer before simplification
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llmodelpreview.cpp225
-rw-r--r--indra/newview/llmodelpreview.h12
2 files changed, 148 insertions, 89 deletions
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp
index ef791fd80d..4ec2d82350 100644
--- a/indra/newview/llmodelpreview.cpp
+++ b/indra/newview/llmodelpreview.cpp
@@ -1221,7 +1221,7 @@ void LLModelPreview::restoreNormals()
// Runs per object, but likely it is a better way to run per model+submodels
// returns a ratio of base model indices to resulting indices
// returns -1 in case of failure
-F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *target_model, F32 indices_decimator, F32 error_threshold, bool sloppy)
+F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *target_model, F32 indices_decimator, F32 error_threshold, eSimplificationMode simplification_mode)
{
// I. Weld faces together
// Figure out buffer size
@@ -1258,20 +1258,21 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe
{
const LLVolumeFace &face = base_model->getVolumeFace(face_idx);
- // vertices
+ // Vertices
S32 copy_bytes = face.mNumVertices * sizeof(LLVector4a);
LLVector4a::memcpyNonAliased16((F32*)(combined_positions + combined_positions_shift), (F32*)face.mPositions, copy_bytes);
- // normals
+ // Normals
LLVector4a::memcpyNonAliased16((F32*)(combined_normals + combined_positions_shift), (F32*)face.mNormals, copy_bytes);
- // tex coords
+ // Tex coords
copy_bytes = face.mNumVertices * sizeof(LLVector2);
memcpy((void*)(combined_tex_coords + combined_positions_shift), (void*)face.mTexCoords, copy_bytes);
combined_positions_shift += face.mNumVertices;
- // indices, sadly can't do dumb memcpy for indices, need to adjust each value
+ // Indices
+ // Sadly can't do dumb memcpy for indices, need to adjust each value
for (S32 i = 0; i < face.mNumIndices; ++i)
{
U16 idx = face.mIndices[i];
@@ -1282,38 +1283,42 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe
indices_idx_shift += face.mNumVertices;
}
- // II. Remap.
- std::vector<unsigned int> remap(size_indices);
- S32 size_remap_vertices = LLMeshOptimizer::generateRemapMultiU32(&remap[0],
- combined_indices,
- size_indices,
- combined_positions,
- combined_normals,
- combined_tex_coords,
- size_vertices);
-
- // Allocate new buffers
- U32* remap_indices = (U32*)ll_aligned_malloc_32(size_indices * sizeof(U32));
+ // II. Generate a shadow buffer if nessesary.
+ // Welds together vertices if possible
- S32 remap_tc_bytes_size = ((size_remap_vertices * sizeof(LLVector2)) + 0xF) & ~0xF;
- LLVector4a* remap_positions = (LLVector4a*)ll_aligned_malloc<64>(sizeof(LLVector4a) * 2 * size_remap_vertices + remap_tc_bytes_size);
- LLVector4a* remap_normals = remap_positions + size_remap_vertices;
- LLVector2* remap_tex_coords = (LLVector2*)(remap_normals + size_remap_vertices);
-
- // fill the buffers
- LLMeshOptimizer::remapIndexBufferU32(remap_indices, combined_indices, size_indices, &remap[0]);
- LLMeshOptimizer::remapPositionsBuffer(remap_positions, combined_positions, size_vertices, &remap[0]);
- LLMeshOptimizer::remapNormalsBuffer(remap_normals, combined_normals, size_vertices, &remap[0]);
- LLMeshOptimizer::remapUVBuffer(remap_tex_coords, combined_tex_coords, size_vertices, &remap[0]);
+ U32* shadow_indices = NULL;
+ // if MESH_OPTIMIZER_FULL, just leave as is, since generateShadowIndexBufferU32
+ // won't do anything new, model was remaped on a per face basis.
+ // Similar for MESH_OPTIMIZER_NO_TOPOLOGY, it's pointless
+ // since 'simplifySloppy' ignores all topology, including normals and uvs.
+ // Note: simplifySloppy can affect UVs significantly.
+ if (simplification_mode == MESH_OPTIMIZER_NO_NORMALS)
+ {
+ // strip normals, reflections should restore relatively correctly
+ shadow_indices = (U32*)ll_aligned_malloc_32(size_indices * sizeof(U32));
+ LLMeshOptimizer::generateShadowIndexBufferU32(shadow_indices, combined_indices, size_indices, combined_positions, NULL, combined_tex_coords, size_vertices);
+ }
+ if (simplification_mode == MESH_OPTIMIZER_NO_UVS)
+ {
+ // strip uvs, can heavily affect textures
+ shadow_indices = (U32*)ll_aligned_malloc_32(size_indices * sizeof(U32));
+ LLMeshOptimizer::generateShadowIndexBufferU32(shadow_indices, combined_indices, size_indices, combined_positions, NULL, NULL, size_vertices);
+ }
- // free unused buffers
- ll_aligned_free<64>(combined_positions);
- ll_aligned_free_32(combined_indices);
+ U32* source_indices = NULL;
+ if (shadow_indices)
+ {
+ source_indices = shadow_indices;
+ }
+ else
+ {
+ source_indices = combined_indices;
+ }
// III. Simplify
S32 target_indices = 0;
F32 result_error = 0; // how far from original the model is, 1 == 100%
- S32 new_indices = 0;
+ S32 size_new_indices = 0;
if (indices_decimator > 0)
{
@@ -1324,32 +1329,36 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe
target_indices = 3;
}
- new_indices = LLMeshOptimizer::simplifyU32(
+ size_new_indices = LLMeshOptimizer::simplifyU32(
output_indices,
- remap_indices,
+ source_indices,
size_indices,
- remap_positions,
- size_remap_vertices,
+ combined_positions,
+ size_vertices,
LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_VERTEX],
target_indices,
error_threshold,
- sloppy,
+ simplification_mode == MESH_OPTIMIZER_NO_TOPOLOGY,
&result_error);
if (result_error < 0)
{
LL_WARNS() << "Negative result error from meshoptimizer for model " << target_model->mLabel
<< " target Indices: " << target_indices
- << " new Indices: " << new_indices
+ << " new Indices: " << size_new_indices
<< " original count: " << size_indices << LL_ENDL;
}
- ll_aligned_free_32(remap_indices);
+ // free unused buffers
+ ll_aligned_free_32(combined_indices);
+ ll_aligned_free_32(shadow_indices);
+ combined_indices = NULL;
+ shadow_indices = NULL;
- if (new_indices < 3)
+ if (size_new_indices < 3)
{
// Model should have at least one visible triangle
- ll_aligned_free<64>(remap_positions);
+ ll_aligned_free<64>(combined_positions);
ll_aligned_free_32(output_indices);
return -1;
@@ -1357,12 +1366,12 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe
// IV. Repack back into individual faces
- LLVector4a* buffer_positions = (LLVector4a*)ll_aligned_malloc<64>(sizeof(LLVector4a) * 2 * size_remap_vertices + tc_bytes_size);
- LLVector4a* buffer_normals = buffer_positions + size_remap_vertices;
- LLVector2* buffer_tex_coords = (LLVector2*)(buffer_normals + size_remap_vertices);
+ LLVector4a* buffer_positions = (LLVector4a*)ll_aligned_malloc<64>(sizeof(LLVector4a) * 2 * size_vertices + tc_bytes_size);
+ LLVector4a* buffer_normals = buffer_positions + size_vertices;
+ LLVector2* buffer_tex_coords = (LLVector2*)(buffer_normals + size_vertices);
S32 buffer_idx_size = (size_indices * sizeof(U16) + 0xF) & ~0xF;
U16* buffer_indices = (U16*)ll_aligned_malloc_16(buffer_idx_size);
- S32* old_to_new_positions_map = new S32[size_remap_vertices];
+ S32* old_to_new_positions_map = new S32[size_vertices];
S32 buf_positions_copied = 0;
S32 buf_indices_copied = 0;
@@ -1380,13 +1389,13 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe
bool copy_triangle = false;
S32 range = indices_idx_shift + face.mNumVertices;
- for (S32 i = 0; i < size_remap_vertices; i++)
+ for (S32 i = 0; i < size_vertices; i++)
{
old_to_new_positions_map[i] = -1;
}
// Copy relevant indices and vertices
- for (S32 i = 0; i < new_indices; ++i)
+ for (S32 i = 0; i < size_new_indices; ++i)
{
U32 idx = output_indices[i];
@@ -1409,19 +1418,19 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe
LL_WARNS() << "Over triangle limit. Failed to optimize in 'per object' mode, falling back to per face variant for"
<< " model " << target_model->mLabel
<< " target Indices: " << target_indices
- << " new Indices: " << new_indices
+ << " new Indices: " << size_new_indices
<< " original count: " << size_indices
<< " error treshold: " << error_threshold
<< LL_ENDL;
// U16 vertices overflow shouldn't happen, but just in case
- new_indices = 0;
+ size_new_indices = 0;
valid_faces = 0;
for (U32 face_idx = 0; face_idx < base_model->getNumVolumeFaces(); ++face_idx)
{
- genMeshOptimizerPerFace(base_model, target_model, face_idx, indices_decimator, error_threshold, false);
+ genMeshOptimizerPerFace(base_model, target_model, face_idx, indices_decimator, error_threshold, simplification_mode);
const LLVolumeFace &face = target_model->getVolumeFace(face_idx);
- new_indices += face.mNumIndices;
+ size_new_indices += face.mNumIndices;
if (face.mNumIndices >= 3)
{
valid_faces++;
@@ -1429,7 +1438,7 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe
}
if (valid_faces)
{
- return (F32)size_indices / (F32)new_indices;
+ return (F32)size_indices / (F32)size_new_indices;
}
else
{
@@ -1438,9 +1447,9 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe
}
// Copy vertice, normals, tcs
- buffer_positions[buf_positions_copied] = remap_positions[idx];
- buffer_normals[buf_positions_copied] = remap_normals[idx];
- buffer_tex_coords[buf_positions_copied] = remap_tex_coords[idx];
+ buffer_positions[buf_positions_copied] = combined_positions[idx];
+ buffer_normals[buf_positions_copied] = combined_normals[idx];
+ buffer_tex_coords[buf_positions_copied] = combined_tex_coords[idx];
old_to_new_positions_map[idx] = buf_positions_copied;
@@ -1495,21 +1504,21 @@ F32 LLModelPreview::genMeshOptimizerPerModel(LLModel *base_model, LLModel *targe
}
delete[]old_to_new_positions_map;
- ll_aligned_free<64>(remap_positions);
+ ll_aligned_free<64>(combined_positions);
ll_aligned_free<64>(buffer_positions);
ll_aligned_free_32(output_indices);
ll_aligned_free_16(buffer_indices);
- if (new_indices < 3 || valid_faces == 0)
+ if (size_new_indices < 3 || valid_faces == 0)
{
// Model should have at least one visible triangle
return -1;
}
- return (F32)size_indices / (F32)new_indices;
+ return (F32)size_indices / (F32)size_new_indices;
}
-F32 LLModelPreview::genMeshOptimizerPerFace(LLModel *base_model, LLModel *target_model, U32 face_idx, F32 indices_decimator, F32 error_threshold, bool sloppy)
+F32 LLModelPreview::genMeshOptimizerPerFace(LLModel *base_model, LLModel *target_model, U32 face_idx, F32 indices_decimator, F32 error_threshold, eSimplificationMode simplification_mode)
{
const LLVolumeFace &face = base_model->getVolumeFace(face_idx);
S32 size_indices = face.mNumIndices;
@@ -1521,9 +1530,36 @@ F32 LLModelPreview::genMeshOptimizerPerFace(LLModel *base_model, LLModel *target
S32 size = (size_indices * sizeof(U16) + 0xF) & ~0xF;
U16* output_indices = (U16*)ll_aligned_malloc_16(size);
+ U16* shadow_indices = NULL;
+ // if MESH_OPTIMIZER_FULL, just leave as is, since generateShadowIndexBufferU32
+ // won't do anything new, model was remaped on a per face basis.
+ // Similar for MESH_OPTIMIZER_NO_TOPOLOGY, it's pointless
+ // since 'simplifySloppy' ignores all topology, including normals and uvs.
+ if (simplification_mode == MESH_OPTIMIZER_NO_NORMALS)
+ {
+ U16* shadow_indices = (U16*)ll_aligned_malloc_16(size);
+ LLMeshOptimizer::generateShadowIndexBufferU16(shadow_indices, face.mIndices, size_indices, face.mPositions, NULL, face.mTexCoords, face.mNumVertices);
+ }
+ if (simplification_mode == MESH_OPTIMIZER_NO_UVS)
+ {
+ U16* shadow_indices = (U16*)ll_aligned_malloc_16(size);
+ LLMeshOptimizer::generateShadowIndexBufferU16(shadow_indices, face.mIndices, size_indices, face.mPositions, NULL, NULL, face.mNumVertices);
+ }
+ // Don't run ShadowIndexBuffer for MESH_OPTIMIZER_NO_TOPOLOGY, it's pointless
+
+ U16* source_indices = NULL;
+ if (shadow_indices)
+ {
+ source_indices = shadow_indices;
+ }
+ else
+ {
+ source_indices = face.mIndices;
+ }
+
S32 target_indices = 0;
F32 result_error = 0; // how far from original the model is, 1 == 100%
- S32 new_indices = 0;
+ S32 size_new_indices = 0;
if (indices_decimator > 0)
{
@@ -1534,16 +1570,16 @@ F32 LLModelPreview::genMeshOptimizerPerFace(LLModel *base_model, LLModel *target
target_indices = 3;
}
- new_indices = LLMeshOptimizer::simplify(
+ size_new_indices = LLMeshOptimizer::simplify(
output_indices,
- face.mIndices,
+ source_indices,
size_indices,
face.mPositions,
face.mNumVertices,
LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_VERTEX],
target_indices,
error_threshold,
- sloppy,
+ simplification_mode == MESH_OPTIMIZER_NO_TOPOLOGY,
&result_error);
if (result_error < 0)
@@ -1551,7 +1587,7 @@ F32 LLModelPreview::genMeshOptimizerPerFace(LLModel *base_model, LLModel *target
LL_WARNS() << "Negative result error from meshoptimizer for face " << face_idx
<< " of model " << target_model->mLabel
<< " target Indices: " << target_indices
- << " new Indices: " << new_indices
+ << " new Indices: " << size_new_indices
<< " original count: " << size_indices
<< " error treshold: " << error_threshold
<< LL_ENDL;
@@ -1562,9 +1598,9 @@ F32 LLModelPreview::genMeshOptimizerPerFace(LLModel *base_model, LLModel *target
// Copy old values
new_face = face;
- if (new_indices < 3)
+ if (size_new_indices < 3)
{
- if (!sloppy)
+ if (simplification_mode != MESH_OPTIMIZER_NO_TOPOLOGY)
{
// meshopt_optimizeSloppy() can optimize triangles away even if target_indices is > 2,
// but optimize() isn't supposed to
@@ -1588,23 +1624,24 @@ F32 LLModelPreview::genMeshOptimizerPerFace(LLModel *base_model, LLModel *target
else
{
// Assign new values
- new_face.resizeIndices(new_indices); // will wipe out mIndices, so new_face can't substitute output
- S32 idx_size = (new_indices * sizeof(U16) + 0xF) & ~0xF;
+ new_face.resizeIndices(size_new_indices); // will wipe out mIndices, so new_face can't substitute output
+ S32 idx_size = (size_new_indices * sizeof(U16) + 0xF) & ~0xF;
LLVector4a::memcpyNonAliased16((F32*)new_face.mIndices, (F32*)output_indices, idx_size);
- // clear unused values
+ // Clear unused values
new_face.optimize();
}
ll_aligned_free_16(output_indices);
+ ll_aligned_free_16(shadow_indices);
- if (new_indices < 3)
+ if (size_new_indices < 3)
{
// At least one triangle is needed
return -1;
}
- return (F32)size_indices / (F32)new_indices;
+ return (F32)size_indices / (F32)size_new_indices;
}
void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 decimation, bool enforce_tri_limit)
@@ -1740,14 +1777,17 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d
// but combine all submodels with origin model as well
if (model_meshopt_mode == MESH_OPTIMIZER_PRECISE)
{
- // Run meshoptimizer for each model/object, up to 8 faces in one model.
-
- // Ideally this should run not per model,
- // but combine all submodels with origin model as well
- F32 res = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, false);
- if (res < 0)
+ // Run meshoptimizer for each face
+ for (U32 face_idx = 0; face_idx < base->getNumVolumeFaces(); ++face_idx)
{
- target_model->copyVolumeFaces(base);
+ F32 res = genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_FULL);
+ if (res < 0)
+ {
+ // Mesh optimizer failed and returned an invalid model
+ const LLVolumeFace &face = base->getVolumeFace(face_idx);
+ LLVolumeFace &new_face = target_model->getVolumeFace(face_idx);
+ new_face = face;
+ }
}
}
@@ -1756,19 +1796,29 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d
// Run meshoptimizer for each face
for (U32 face_idx = 0; face_idx < base->getNumVolumeFaces(); ++face_idx)
{
- if (genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, true) < 0)
+ if (genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_NO_TOPOLOGY) < 0)
{
// Sloppy failed and returned an invalid model
- genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, false);
+ genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_FULL);
}
}
}
if (model_meshopt_mode == MESH_OPTIMIZER_AUTO)
{
- // Switches between 'combine' method and 'sloppy' based on combine's result.
- F32 allowed_ratio_drift = 2.f;
- F32 precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, false);
+ // Remove progressively more data if we can't reach the target.
+ F32 allowed_ratio_drift = 1.8f;
+ F32 precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_FULL);
+
+ if (precise_ratio < 0 || (precise_ratio * allowed_ratio_drift < indices_decimator))
+ {
+ precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_NO_NORMALS);
+ }
+
+ if (precise_ratio < 0 || (precise_ratio * allowed_ratio_drift < indices_decimator))
+ {
+ precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_NO_UVS);
+ }
if (precise_ratio < 0 || (precise_ratio * allowed_ratio_drift < indices_decimator))
{
@@ -1776,10 +1826,11 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d
// Sloppy variant can fail entirely and has issues with precision,
// so code needs to do multiple attempts with different decimators.
// Todo: this is a bit of a mess, needs to be refined and improved
+
F32 last_working_decimator = 0.f;
F32 last_working_ratio = F32_MAX;
- F32 sloppy_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, true);
+ F32 sloppy_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_NO_TOPOLOGY);
if (sloppy_ratio > 0)
{
@@ -1802,13 +1853,13 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d
// side due to overal lack of precision, and we don't need an ideal result, which
// likely does not exist, just a better one, so a partial correction is enough.
F32 sloppy_decimator = indices_decimator * (indices_decimator / sloppy_ratio + 1) / 2;
- sloppy_ratio = genMeshOptimizerPerModel(base, target_model, sloppy_decimator, lod_error_threshold, true);
+ sloppy_ratio = genMeshOptimizerPerModel(base, target_model, sloppy_decimator, lod_error_threshold, MESH_OPTIMIZER_NO_TOPOLOGY);
}
if (last_working_decimator > 0 && sloppy_ratio < last_working_ratio)
{
// Compensation didn't work, return back to previous decimator
- sloppy_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, true);
+ sloppy_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_NO_TOPOLOGY);
}
if (sloppy_ratio < 0)
@@ -1841,7 +1892,7 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d
&& sloppy_decimator > precise_ratio
&& sloppy_decimator > 1)// precise_ratio isn't supposed to be below 1, but check just in case
{
- sloppy_ratio = genMeshOptimizerPerModel(base, target_model, sloppy_decimator, lod_error_threshold, true);
+ sloppy_ratio = genMeshOptimizerPerModel(base, target_model, sloppy_decimator, lod_error_threshold, MESH_OPTIMIZER_NO_TOPOLOGY);
sloppy_decimator = sloppy_decimator / sloppy_decimation_step;
}
}
@@ -1861,7 +1912,7 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d
else
{
// Fallback to normal method
- precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, false);
+ precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_FULL);
}
LL_INFOS() << "Model " << target_model->getName()
diff --git a/indra/newview/llmodelpreview.h b/indra/newview/llmodelpreview.h
index 727fe79373..215f44357f 100644
--- a/indra/newview/llmodelpreview.h
+++ b/indra/newview/llmodelpreview.h
@@ -225,13 +225,21 @@ private:
// Count amount of original models, excluding sub-models
static U32 countRootModels(LLModelLoader::model_list models);
+ typedef enum
+ {
+ MESH_OPTIMIZER_FULL,
+ MESH_OPTIMIZER_NO_NORMALS,
+ MESH_OPTIMIZER_NO_UVS,
+ MESH_OPTIMIZER_NO_TOPOLOGY,
+ } eSimplificationMode;
+
// Merges faces into single mesh, simplifies using mesh optimizer,
// then splits back into faces.
// Returns reached simplification ratio. -1 in case of a failure.
- F32 genMeshOptimizerPerModel(LLModel *base_model, LLModel *target_model, F32 indices_ratio, F32 error_threshold, bool sloppy);
+ F32 genMeshOptimizerPerModel(LLModel *base_model, LLModel *target_model, F32 indices_ratio, F32 error_threshold, eSimplificationMode simplification_mode);
// Simplifies specified face using mesh optimizer.
// Returns reached simplification ratio. -1 in case of a failure.
- F32 genMeshOptimizerPerFace(LLModel *base_model, LLModel *target_model, U32 face_idx, F32 indices_ratio, F32 error_threshold, bool sloppy);
+ F32 genMeshOptimizerPerFace(LLModel *base_model, LLModel *target_model, U32 face_idx, F32 indices_ratio, F32 error_threshold, eSimplificationMode simplification_mode);
protected:
friend class LLModelLoader;