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authorDave Parks <davep@lindenlab.com>2011-02-08 15:53:50 -0600
committerDave Parks <davep@lindenlab.com>2011-02-08 15:53:50 -0600
commita242129b571daa8c6137c79931e31f9d43422abc (patch)
treed435dd70a4c64c1fbff4628d16e954bc9c6bc26a /indra/newview
parent854a0fe1c0a5dccb86d5c4e492af78a311b447a8 (diff)
SH-523 Fix for non-finite values in silhouette rendering resulting in silhouette segments pointing at center of screen.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llselectmgr.cpp94
-rw-r--r--indra/newview/llselectmgr.h1
-rw-r--r--indra/newview/llvovolume.cpp2
3 files changed, 46 insertions, 51 deletions
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 8ffbd5510d..29a16ccc97 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -5204,7 +5204,6 @@ LLSelectNode::LLSelectNode(const LLSelectNode& nodep)
mSilhouetteVertices = nodep.mSilhouetteVertices;
mSilhouetteNormals = nodep.mSilhouetteNormals;
- mSilhouetteSegments = nodep.mSilhouetteSegments;
mSilhouetteExists = nodep.mSilhouetteExists;
mObject = nodep.mObject;
@@ -5628,17 +5627,15 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
gGL.begin(LLRender::LINES);
{
- S32 i = 0;
- for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++)
+ for(S32 i = 0; i < mSilhouetteVertices.size(); i += 2)
{
- for(; i < mSilhouetteSegments[seg_num]; i++)
- {
- u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
-
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
- gGL.texCoord2f( u_coord, v_coord );
- gGL.vertex3fv( mSilhouetteVertices[i].mV );
- }
+ u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
+ gGL.texCoord2f( u_coord, v_coord );
+ gGL.vertex3fv( mSilhouetteVertices[i].mV);
+ u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
+ gGL.texCoord2f( u_coord, v_coord );
+ gGL.vertex3fv(mSilhouetteVertices[i+1].mV);
}
}
gGL.end();
@@ -5649,51 +5646,50 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
gGL.setSceneBlendType(LLRender::BT_ALPHA);
gGL.begin(LLRender::TRIANGLES);
{
- S32 i = 0;
- for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++)
+ for(S32 i = 0; i < mSilhouetteVertices.size(); i+=2)
{
- S32 first_i = i;
- LLVector3 v;
- LLVector2 t;
+ if (!mSilhouetteNormals[i].isFinite() ||
+ !mSilhouetteNormals[i+1].isFinite())
+ { //skip skewed segments
+ continue;
+ }
- for(; i < mSilhouetteSegments[seg_num]; i++)
- {
+ LLVector3 v[4];
+ LLVector2 tc[4];
+ v[0] = mSilhouetteVertices[i] + (mSilhouetteNormals[i] * silhouette_thickness);
+ tc[0].set(u_coord, v_coord + LLSelectMgr::sHighlightVScale);
- if (i == first_i) {
- LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness;
- vert += mSilhouetteVertices[i];
+ v[1] = mSilhouetteVertices[i];
+ tc[1].set(u_coord, v_coord);
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
- gGL.texCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale );
- gGL.vertex3fv( vert.mV );
-
- u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
+ u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
- gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
- gGL.texCoord2f( u_coord, v_coord );
- gGL.vertex3fv( mSilhouetteVertices[i].mV );
+ v[2] = mSilhouetteVertices[i+1] + (mSilhouetteNormals[i+1] * silhouette_thickness);
+ tc[2].set(u_coord, v_coord + LLSelectMgr::sHighlightVScale);
+
+ v[3] = mSilhouetteVertices[i+1];
+ tc[3].set(u_coord,v_coord);
- v = mSilhouetteVertices[i];
- t = LLVector2(u_coord, v_coord);
- }
- else {
- LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness;
- vert += mSilhouetteVertices[i];
-
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
- gGL.texCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale );
- gGL.vertex3fv( vert.mV );
- gGL.vertex3fv( vert.mV );
-
- gGL.texCoord2fv(t.mV);
- u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
- gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
- gGL.vertex3fv(v.mV);
- gGL.texCoord2f( u_coord, v_coord );
- gGL.vertex3fv( mSilhouetteVertices[i].mV );
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
+ gGL.texCoord2fv(tc[0].mV);
+ gGL.vertex3fv( v[0].mV );
+
+ gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
+ gGL.texCoord2fv( tc[1].mV );
+ gGL.vertex3fv( v[1].mV );
- }
- }
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
+ gGL.texCoord2fv( tc[2].mV );
+ gGL.vertex3fv( v[2].mV );
+
+ gGL.vertex3fv( v[2].mV );
+
+ gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
+ gGL.texCoord2fv( tc[1].mV );
+ gGL.vertex3fv( v[1].mV );
+
+ gGL.texCoord2fv( tc[3].mV );
+ gGL.vertex3fv( v[3].mV );
}
}
gGL.end();
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index 85d8d3212d..1b354f983a 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -182,7 +182,6 @@ public:
std::vector<LLVector3> mTextureScaleRatios;
std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object
std::vector<LLVector3> mSilhouetteNormals; // array of normals to render silhouette of object
- std::vector<S32> mSilhouetteSegments; // array of normals to render silhouette of object
BOOL mSilhouetteExists; // need to generate silhouette?
protected:
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 55e68d61f9..d18e848e34 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -2874,7 +2874,7 @@ void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_p
trans_mat.translate(getRegion()->getOriginAgent());
}
- volume->generateSilhouetteVertices(nodep->mSilhouetteVertices, nodep->mSilhouetteNormals, nodep->mSilhouetteSegments, view_vector, trans_mat, mRelativeXformInvTrans, nodep->getTESelectMask());
+ volume->generateSilhouetteVertices(nodep->mSilhouetteVertices, nodep->mSilhouetteNormals, view_vector, trans_mat, mRelativeXformInvTrans, nodep->getTESelectMask());
nodep->mSilhouetteExists = TRUE;
}