diff options
author | Dave Parks <davep@lindenlab.com> | 2010-02-04 23:41:54 -0600 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2010-02-04 23:41:54 -0600 |
commit | 979ddb2ec952f836f7cde7cbc85559b8e9582416 (patch) | |
tree | 3adfa1f9fa81b1abe14b4add87cfd5dbbfe1475d /indra/newview | |
parent | 8e67ecf3dcd5f168806389a1048b2632582feedb (diff) |
No more matrix ops in UI code.
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llhudrender.cpp | 12 | ||||
-rw-r--r-- | indra/newview/llhudtext.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llmediactrl.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llnetmap.cpp | 15 | ||||
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 14 |
5 files changed, 38 insertions, 13 deletions
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp index a02dc3355b..325c9c260c 100644 --- a/indra/newview/llhudrender.cpp +++ b/indra/newview/llhudrender.cpp @@ -121,24 +121,24 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, glMatrixMode(GL_PROJECTION); glPushMatrix(); glMatrixMode(GL_MODELVIEW); - + gGL.pushMatrix(); LLUI::pushMatrix(); gl_state_for_2d(world_view_rect.getWidth(), world_view_rect.getHeight()); gViewerWindow->setup3DViewport(); - //gViewerWindow->setup2DRender(); - + winX -= world_view_rect.mLeft; winY -= world_view_rect.mBottom; LLUI::loadIdentity(); + glLoadIdentity(); LLUI::translate((F32) winX*1.0f/LLFontGL::sScaleX, (F32) winY*1.0f/(LLFontGL::sScaleY), -(((F32) winZ*2.f)-1.f)); - //glRotatef(angle * RAD_TO_DEG, axis.mV[VX], axis.mV[VY], axis.mV[VZ]); - //glScalef(right_scale, up_scale, 1.f); F32 right_x; font.render(wstr, 0, 0, 0, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, wstr.length(), 1000, &right_x); + LLUI::popMatrix(); - + gGL.popMatrix(); + glMatrixMode(GL_PROJECTION); glPopMatrix(); glMatrixMode(GL_MODELVIEW); diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 8ad94b957d..8d1d27444b 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -555,7 +555,7 @@ void LLHUDText::renderText(BOOL for_select) } } /// Reset the default color to white. The renderer expects this to be the default. - glColor4f(1.0f, 1.0f, 1.0f, 1.0f); + gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f); if (for_select) { gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index d464862eed..6fd6958d2e 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -724,14 +724,14 @@ void LLMediaCtrl::draw() LLGLSUIDefault gls_ui; LLGLDisable gls_alphaTest( GL_ALPHA_TEST ); - gGL.pushMatrix(); + gGL.pushUIMatrix(); { if (mIgnoreUIScale) { - glLoadIdentity(); + gGL.loadUIIdentity(); // font system stores true screen origin, need to scale this by UI scale factor // to get render origin for this view (with unit scale) - gGL.translatef(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]), + gGL.translateUI(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]), floorf(LLFontGL::sCurOrigin.mY * LLUI::sGLScaleFactor.mV[VY]), LLFontGL::sCurOrigin.mZ); } @@ -825,7 +825,7 @@ void LLMediaCtrl::draw() gGL.end(); gGL.setSceneBlendType(LLRender::BT_ALPHA); } - gGL.popMatrix(); + gGL.popUIMatrix(); } else diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 234fe13217..05623198ab 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -153,6 +153,18 @@ void LLNetMap::draw() // Prepare a scissor region F32 rotation = 0; + gGL.pushMatrix(); + gGL.pushUIMatrix(); + + LLVector3 offset = gGL.getUITranslation(); + LLVector3 scale = gGL.getUIScale(); + + glLoadIdentity(); + gGL.loadUIIdentity(); + + glScalef(scale.mV[0], scale.mV[1], scale.mV[2]); + gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); + { LLLocalClipRect clip(getLocalRect()); { @@ -435,6 +447,9 @@ void LLNetMap::draw() } } + gGL.popMatrix(); + gGL.popUIMatrix(); + LLUICtrl::draw(); } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index de4317b2de..f6227c2dd6 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -476,6 +476,10 @@ public: } ypos += y_inc; + addText(xpos, ypos, llformat("UI Verts/Calls: %d/%d", LLRender::sUIVerts, LLRender::sUICalls)); + LLRender::sUICalls = LLRender::sUIVerts = 0; + ypos += y_inc; + addText(xpos,ypos, llformat("%d/%d Nodes visible", gPipeline.mNumVisibleNodes, LLSpatialGroup::sNodeCount)); ypos += y_inc; @@ -1843,12 +1847,15 @@ void LLViewerWindow::drawDebugText() { gGL.color4f(1,1,1,1); gGL.pushMatrix(); + gGL.pushUIMatrix(); { // scale view by UI global scale factor and aspect ratio correction factor - glScalef(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); + gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); mDebugText->draw(); } + gGL.popUIMatrix(); gGL.popMatrix(); + gGL.flush(); } @@ -1896,9 +1903,11 @@ void LLViewerWindow::draw() // No translation needed, this view is glued to 0,0 gGL.pushMatrix(); + LLUI::pushMatrix(); { + // scale view by UI global scale factor and aspect ratio correction factor - glScalef(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); + gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); LLVector2 old_scale_factor = LLUI::sGLScaleFactor; // apply camera zoom transform (for high res screenshots) @@ -1964,6 +1973,7 @@ void LLViewerWindow::draw() LLUI::sGLScaleFactor = old_scale_factor; } + LLUI::popMatrix(); gGL.popMatrix(); #if LL_DEBUG |