diff options
author | AndreyL ProductEngine <alihatskiy@productengine.com> | 2018-11-14 23:03:31 +0200 |
---|---|---|
committer | AndreyL ProductEngine <alihatskiy@productengine.com> | 2018-11-14 23:03:31 +0200 |
commit | 8cac4f7b135a126c096b4eb96e618aeccad1b030 (patch) | |
tree | 636957925b67cad4bb3c7e7f7af382492b3e0452 /indra/newview | |
parent | 31be136d4056e02cbf5c377f3544235debb7376b (diff) | |
parent | 9839a68c5a0ceba42cbe2745b4c7ef279e32813f (diff) |
Merged in lindenlab/viewer-lynx
Diffstat (limited to 'indra/newview')
68 files changed, 5244 insertions, 1284 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 2fc722d4c3..ce8b662231 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -151,6 +151,7 @@ set(viewer_SOURCE_FILES llcommunicationchannel.cpp llcompilequeue.cpp llconfirmationmanager.cpp + llcontrolavatar.cpp llconversationlog.cpp llconversationloglist.cpp llconversationloglistitem.cpp @@ -604,6 +605,7 @@ set(viewer_SOURCE_FILES lltransientfloatermgr.cpp lltranslate.cpp lltwitterconnect.cpp + lluiavatar.cpp lluilistener.cpp lluploaddialog.cpp llurl.cpp @@ -773,6 +775,7 @@ set(viewer_HEADER_FILES llcommunicationchannel.h llcompilequeue.h llconfirmationmanager.h + llcontrolavatar.h llconversationlog.h llconversationloglist.h llconversationloglistitem.h @@ -1220,6 +1223,7 @@ set(viewer_HEADER_FILES lltranslate.h lltwitterconnect.h lluiconstants.h + lluiavatar.h lluilistener.h lluploaddialog.h lluploadfloaterobservers.h diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index 48ea19be07..5fe6072304 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -5.1.10 +6.0.1 diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml index 8ced81fdb3..482012cdd6 100644 --- a/indra/newview/app_settings/logcontrol.xml +++ b/indra/newview/app_settings/logcontrol.xml @@ -2,6 +2,22 @@ <map> <!-- default-level can be ALL, DEBUG, INFO, WARN, ERROR, or NONE --> <key>default-level</key> <string>INFO</string> + <key>print-location</key> <boolean>false</boolean> + <key>log-always-flush</key> <boolean>true</boolean> + <!-- All log types are enabled by default. Can be toggled individually; + bitwise-or all the ones you want to enable. + Log types and their masks are: + + 1 - RecordToSyslog (not used by viewer) + 2 - RecordToFile (SecondLife.log) + 4 - RecordToStderr (this will appear in the console window, if there is one) + 8 - RecordToFixedBuffer (viewer debug console) + 16 - RecordToWinDebug (on windows, output to VS IDE window) + + For example, value of 10 = 2|8 would enable logging only to SecondLife.log and the viewer debug console. + Note: RecordToFile is always enabled in release builds. + --> + <key>enabled-log-types-mask</key> <integer>255</integer> <key>settings</key> <array> <!-- Suppress anything but ERROR for some very verbose components --> @@ -50,6 +66,7 @@ <key>tags</key> <array> <!-- sample entry for debugging specific items + <string>AnimatedObjects</string> <string>Avatar</string> <string>Inventory</string> <string>SceneLoadTiming</string> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 8e8cce5787..3ad8b6cded 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2182,6 +2182,94 @@ <key>Value</key> <string /> </map> + <key>DebugAnimatedObjects</key> + <map> + <key>Comment</key> + <string>Show info related to animated objects</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>DebugObjectLODs</key> + <map> + <key>Comment</key> + <string>Show info related to lod calculations for attached or animated objects</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>AnimatedObjectsIgnoreLimits</key> + <map> + <key>Comment</key> + <string>Ignore server-enforced limits on animated objects. This is only useful for server testing.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>AnimatedObjectsAllowLeftClick</key> + <map> + <key>Comment</key> + <string>Allow left-click interaction with animated objects. Uncertain how much performance impact this will have.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>AnimatedObjectsGlobalScale</key> + <map> + <key>Comment</key> + <string>Temporary testing: allow an extra scale factor to be forced on animated objects.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.00</real> + </map> + <key>AnimatedObjectsMaxLegalOffset</key> + <map> + <key>Comment</key> + <string>Max visual offset between object position and rendered position</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>3.0</real> + </map> + <key>AnimatedObjectsMaxLegalSize</key> + <map> + <key>Comment</key> + <string>Max bounding box size for animated object's rendered position</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>64.0</real> + </map> + <key>AvatarBoundingBoxComplexity</key> + <map> + <key>Comment</key> + <string>How many aspects to consider for avatar bounding box</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>3</integer> + </map> <key>DebugAvatarAppearanceMessage</key> <map> <key>Comment</key> diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 9b8cc62aa8..ba250fa471 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -881,6 +881,16 @@ void LLAgent::setRegion(LLViewerRegion *regionp) { gSky.mVOGroundp->setRegion(regionp); } + + if (regionp->capabilitiesReceived()) + { + regionp->requestSimulatorFeatures(); + } + else + { + regionp->setCapabilitiesReceivedCallback(boost::bind(&LLViewerRegion::requestSimulatorFeatures, regionp)); + } + } else { diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index c0f88ef704..08daeb0f59 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -880,7 +880,10 @@ void LLWearableHoldingPattern::onAllComplete() ++it) { LLViewerObject *objectp = *it; - gAgentAvatarp->addAttachmentOverridesForObject(objectp); + if (!objectp->isAnimatedObject()) + { + gAgentAvatarp->addAttachmentOverridesForObject(objectp); + } } // Add new attachments to match those requested. diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 189f7c1426..4374caacdf 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1086,7 +1086,7 @@ bool LLAppViewer::init() // don't nag developers who need to run the executable directly #if LL_RELEASE_FOR_DOWNLOAD // MAINT-8305: If we're processing a SLURL, skip the launcher check. - if (gSavedSettings.getString("CmdLineLoginLocation").empty()) + if (gSavedSettings.getString("CmdLineLoginLocation").empty() && !beingDebugged()) { const char* PARENT = getenv("PARENT"); if (! (PARENT && std::string(PARENT) == "SL_Launcher")) @@ -3918,12 +3918,6 @@ void LLAppViewer::requestQuit() gAgentAvatarp->updateAvatarRezMetrics(true); // force a last packet to be sent. } - // Try to send last batch of avatar rez metrics. - if (!gDisconnected && isAgentAvatarValid()) - { - gAgentAvatarp->updateAvatarRezMetrics(true); // force a last packet to be sent. - } - LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE); effectp->setPositionGlobal(gAgent.getPositionGlobal()); effectp->setColor(LLColor4U(gAgent.getEffectColor())); diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp index f0a4a54fbf..3942613ee0 100644 --- a/indra/newview/llappviewerwin32.cpp +++ b/indra/newview/llappviewerwin32.cpp @@ -646,6 +646,11 @@ bool LLAppViewerWin32::initParseCommandLine(LLCommandLineParser& clp) return true; } +bool LLAppViewerWin32::beingDebugged() +{ + return IsDebuggerPresent(); +} + bool LLAppViewerWin32::restoreErrorTrap() { return true; diff --git a/indra/newview/llappviewerwin32.h b/indra/newview/llappviewerwin32.h index 59d1ddaa3d..c5fae6a3a3 100644 --- a/indra/newview/llappviewerwin32.h +++ b/indra/newview/llappviewerwin32.h @@ -49,6 +49,7 @@ protected: virtual bool initHardwareTest(); // Win32 uses DX9 to test hardware. virtual bool initParseCommandLine(LLCommandLineParser& clp); + virtual bool beingDebugged(); virtual bool restoreErrorTrap(); virtual void initCrashReporting(bool reportFreeze); diff --git a/indra/newview/llavatarrenderinfoaccountant.cpp b/indra/newview/llavatarrenderinfoaccountant.cpp index 7c7f55f68c..ca83afb5ab 100644 --- a/indra/newview/llavatarrenderinfoaccountant.cpp +++ b/indra/newview/llavatarrenderinfoaccountant.cpp @@ -112,8 +112,13 @@ void LLAvatarRenderInfoAccountant::avatarRenderInfoGetCoro(std::string url, U64 ) { LLUUID target_agent_id = LLUUID(agent_iter->first); - LLViewerObject* avatarp = gObjectList.findObject(target_agent_id); - if (avatarp && avatarp->isAvatar()) + LLViewerObject* vobjp = gObjectList.findObject(target_agent_id); + LLVOAvatar *avatarp = NULL; + if (vobjp) + { + avatarp = vobjp->asAvatar(); + } + if (avatarp && !avatarp->isControlAvatar()) { const LLSD & agent_info_map = agent_iter->second; if (agent_info_map.isMap()) @@ -123,7 +128,7 @@ void LLAvatarRenderInfoAccountant::avatarRenderInfoGetCoro(std::string url, U64 if (agent_info_map.has(KEY_WEIGHT)) { - ((LLVOAvatar *) avatarp)->setReportedVisualComplexity(agent_info_map[KEY_WEIGHT].asInteger()); + avatarp->setReportedVisualComplexity(agent_info_map[KEY_WEIGHT].asInteger()); } } else @@ -201,6 +206,7 @@ void LLAvatarRenderInfoAccountant::avatarRenderInfoReportCoro(std::string url, U if (avatar && avatar->getRezzedStatus() >= 2 && // Mostly rezzed (maybe without baked textures downloaded) !avatar->isDead() && // Not dead yet + !avatar->isControlAvatar() && // Not part of an animated object avatar->getObjectHost() == regionp->getHost()) // Ensure it's on the same region { avatar->calculateUpdateRenderComplexity(); // Make sure the numbers are up-to-date diff --git a/indra/newview/llcontrolavatar.cpp b/indra/newview/llcontrolavatar.cpp new file mode 100644 index 0000000000..d3fd5813a0 --- /dev/null +++ b/indra/newview/llcontrolavatar.cpp @@ -0,0 +1,642 @@ +/** + * @file llcontrolavatar.cpp + * @brief Implementation for special dummy avatar used to drive rigged meshes. + * + * $LicenseInfo:firstyear=2017&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2017, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llcontrolavatar.h" +#include "llagent.h" // Get state values from here +#include "llviewerobjectlist.h" +#include "pipeline.h" +#include "llanimationstates.h" +#include "llviewercontrol.h" +#include "llmeshrepository.h" +#include "llviewerregion.h" +#include "llskinningutil.h" + +//#pragma optimize("", off) + +const F32 LLControlAvatar::MAX_LEGAL_OFFSET = 3.0f; +const F32 LLControlAvatar::MAX_LEGAL_SIZE = 64.0f; + +//static +boost::signals2::connection LLControlAvatar::sRegionChangedSlot; + +LLControlAvatar::LLControlAvatar(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp) : + LLVOAvatar(id, pcode, regionp), + mPlaying(false), + mGlobalScale(1.0f), + mMarkedForDeath(false), + mRootVolp(NULL), + mScaleConstraintFixup(1.0), + mRegionChanged(false) +{ + mIsDummy = TRUE; + mIsControlAvatar = true; + mEnableDefaultMotions = false; +} + +// virtual +LLControlAvatar::~LLControlAvatar() +{ +} + +// virtual +void LLControlAvatar::initInstance() +{ + // Potential optimizations here: avoid creating system + // avatar mesh content since it's not used. For now we just clean some + // things up after the fact in releaseMeshData(). + LLVOAvatar::initInstance(); + + createDrawable(&gPipeline); + updateJointLODs(); + updateGeometry(mDrawable); + hideSkirt(); + + mInitFlags |= 1<<4; +} + +void LLControlAvatar::getNewConstraintFixups(LLVector3& new_pos_fixup, F32& new_scale_fixup) const +{ + + F32 max_legal_offset = MAX_LEGAL_OFFSET; + if (gSavedSettings.getControl("AnimatedObjectsMaxLegalOffset")) + { + max_legal_offset = gSavedSettings.getF32("AnimatedObjectsMaxLegalOffset"); + } + max_legal_offset = llmax(max_legal_offset,0.f); + + F32 max_legal_size = MAX_LEGAL_SIZE; + if (gSavedSettings.getControl("AnimatedObjectsMaxLegalSize")) + { + max_legal_size = gSavedSettings.getF32("AnimatedObjectsMaxLegalSize"); + } + max_legal_size = llmax(max_legal_size, 1.f); + + new_pos_fixup = LLVector3(); + new_scale_fixup = 1.0f; + LLVector3 vol_pos = mRootVolp->getRenderPosition(); + + // Fix up position if needed to prevent visual encroachment + if (box_valid_and_non_zero(getLastAnimExtents())) // wait for state to settle down + { + // The goal here is to ensure that the extent of the avatar's + // bounding box does not wander too far from the + // official position of the corresponding volume. We + // do this by tracking the distance and applying a + // correction to the control avatar position if + // needed. + const LLVector3 *extents = getLastAnimExtents(); + LLVector3 unshift_extents[2]; + unshift_extents[0] = extents[0] - mPositionConstraintFixup; + unshift_extents[1] = extents[1] - mPositionConstraintFixup; + LLVector3 box_dims = extents[1]-extents[0]; + F32 box_size = llmax(box_dims[0],box_dims[1],box_dims[2]); + + if (!mRootVolp->isAttachment()) + { + LLVector3 pos_box_offset = point_to_box_offset(vol_pos, unshift_extents); + F32 offset_dist = pos_box_offset.length(); + if (offset_dist > max_legal_offset && offset_dist > 0.f) + { + F32 target_dist = (offset_dist - max_legal_offset); + new_pos_fixup = (target_dist/offset_dist)*pos_box_offset; + } + if (new_pos_fixup != mPositionConstraintFixup) + { + LL_DEBUGS("ConstraintFix") << getFullname() << " pos fix, offset_dist " << offset_dist << " pos fixup " + << new_pos_fixup << " was " << mPositionConstraintFixup << LL_ENDL; + LL_DEBUGS("ConstraintFix") << "vol_pos " << vol_pos << LL_ENDL; + LL_DEBUGS("ConstraintFix") << "extents " << extents[0] << " " << extents[1] << LL_ENDL; + LL_DEBUGS("ConstraintFix") << "unshift_extents " << unshift_extents[0] << " " << unshift_extents[1] << LL_ENDL; + + } + } + if (box_size/mScaleConstraintFixup > max_legal_size) + { + new_scale_fixup = mScaleConstraintFixup*max_legal_size/box_size; + LL_DEBUGS("ConstraintFix") << getFullname() << " scale fix, box_size " << box_size << " fixup " + << mScaleConstraintFixup << " max legal " << max_legal_size + << " -> new scale " << new_scale_fixup << LL_ENDL; + } + } +} + +void LLControlAvatar::matchVolumeTransform() +{ + if (mRootVolp) + { + LLVector3 new_pos_fixup; + F32 new_scale_fixup; + if (mRegionChanged) + { + new_scale_fixup = mScaleConstraintFixup; + new_pos_fixup = mPositionConstraintFixup; + mRegionChanged = false; + } + else + { + getNewConstraintFixups(new_pos_fixup, new_scale_fixup); + } + mPositionConstraintFixup = new_pos_fixup; + mScaleConstraintFixup = new_scale_fixup; + + if (mRootVolp->isAttachment()) + { + LLVOAvatar *attached_av = mRootVolp->getAvatarAncestor(); + if (attached_av) + { + LLViewerJointAttachment *attach = attached_av->getTargetAttachmentPoint(mRootVolp); + setPositionAgent(mRootVolp->getRenderPosition()); + attach->updateWorldPRSParent(); + LLVector3 joint_pos = attach->getWorldPosition(); + LLQuaternion joint_rot = attach->getWorldRotation(); + LLVector3 obj_pos = mRootVolp->mDrawable->getPosition(); + LLQuaternion obj_rot = mRootVolp->mDrawable->getRotation(); + obj_pos.rotVec(joint_rot); + mRoot->setWorldPosition(obj_pos + joint_pos); + mRoot->setWorldRotation(obj_rot * joint_rot); + setRotation(mRoot->getRotation()); + + F32 global_scale = gSavedSettings.getF32("AnimatedObjectsGlobalScale"); + setGlobalScale(global_scale * mScaleConstraintFixup); + } + else + { + LL_WARNS_ONCE() << "can't find attached av!" << LL_ENDL; + } + } + else + { + LLVector3 vol_pos = mRootVolp->getRenderPosition(); + + // FIXME: Currently if you're doing something like playing an + // animation that moves the pelvis (on an avatar or + // animated object), the name tag and debug text will be + // left behind. Ideally setPosition() would follow the + // skeleton around in a smarter way, so name tags, + // complexity info and such line up better. Should defer + // this until avatars also get fixed. + + LLQuaternion obj_rot; + if (mRootVolp->mDrawable) + { + obj_rot = mRootVolp->mDrawable->getRotation(); + } + else + { + obj_rot = mRootVolp->getRotation(); + } + + LLMatrix3 bind_mat; + + LLQuaternion bind_rot; +#define MATCH_BIND_SHAPE +#ifdef MATCH_BIND_SHAPE + // MAINT-8671 - based on a patch from Beq Janus + const LLMeshSkinInfo* skin_info = mRootVolp->getSkinInfo(); + if (skin_info) + { + LL_DEBUGS("BindShape") << getFullname() << " bind shape " << skin_info->mBindShapeMatrix << LL_ENDL; + bind_rot = LLSkinningUtil::getUnscaledQuaternion(skin_info->mBindShapeMatrix); + } +#endif + setRotation(bind_rot*obj_rot); + mRoot->setWorldRotation(bind_rot*obj_rot); + setPositionAgent(vol_pos); + mRoot->setPosition(vol_pos + mPositionConstraintFixup); + + F32 global_scale = gSavedSettings.getF32("AnimatedObjectsGlobalScale"); + setGlobalScale(global_scale * mScaleConstraintFixup); + } + } +} + +void LLControlAvatar::setGlobalScale(F32 scale) +{ + if (scale <= 0.0) + { + LL_WARNS() << "invalid global scale " << scale << LL_ENDL; + return; + } + if (scale != mGlobalScale) + { + F32 adjust_scale = scale/mGlobalScale; + LL_INFOS() << "scale " << scale << " adjustment " << adjust_scale << LL_ENDL; + // should we be scaling from the pelvis or the root? + recursiveScaleJoint(mPelvisp,adjust_scale); + mGlobalScale = scale; + } +} + +void LLControlAvatar::recursiveScaleJoint(LLJoint* joint, F32 factor) +{ + joint->setScale(factor * joint->getScale()); + + for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin(); + iter != joint->mChildren.end(); ++iter) + { + LLJoint* child = *iter; + recursiveScaleJoint(child, factor); + } +} + +// Based on LLViewerJointAttachment::setupDrawable(), without the attaching part. +void LLControlAvatar::updateVolumeGeom() +{ + if (!mRootVolp->mDrawable) + return; + if (mRootVolp->mDrawable->isActive()) + { + mRootVolp->mDrawable->makeStatic(FALSE); + } + mRootVolp->mDrawable->makeActive(); + gPipeline.markMoved(mRootVolp->mDrawable); + gPipeline.markTextured(mRootVolp->mDrawable); // face may need to change draw pool to/from POOL_HUD + mRootVolp->mDrawable->setState(LLDrawable::USE_BACKLIGHT); + + LLViewerObject::const_child_list_t& child_list = mRootVolp->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* childp = *iter; + if (childp && childp->mDrawable.notNull()) + { + childp->mDrawable->setState(LLDrawable::USE_BACKLIGHT); + gPipeline.markTextured(childp->mDrawable); // face may need to change draw pool to/from POOL_HUD + gPipeline.markMoved(childp->mDrawable); + } + } + + gPipeline.markRebuild(mRootVolp->mDrawable, LLDrawable::REBUILD_ALL, TRUE); + mRootVolp->markForUpdate(TRUE); + + // Note that attachment overrides aren't needed here, have already + // been applied at the time the mControlAvatar was created, in + // llvovolume.cpp. + + matchVolumeTransform(); + + // Initial exploration of allowing scaling skeleton to match root + // prim bounding box. If enabled, would probably be controlled by + // an additional checkbox and default to off. Not enabled for + // initial release. + + // What should the scale be? What we really want is the ratio + // between the scale at which the object was originally designed + // and rigged, and the scale to which it has been subsequently + // modified - for example, if the object has been scaled down by a + // factor of 2 then we should use 0.5 as the global scale. But we + // don't have the original scale stored anywhere, just the current + // scale. Possibilities - 1) remember the original scale + // somewhere, 2) add another field to let the user specify the + // global scale, 3) approximate the original scale by looking at + // the proportions of the skeleton after joint positions have + // been applied + + //LLVector3 obj_scale = obj->getScale(); + //F32 obj_scale_z = llmax(obj_scale[2],0.1f); + //setGlobalScale(obj_scale_z/2.0f); // roughly fit avatar height range (2m) into object height +} + +LLControlAvatar *LLControlAvatar::createControlAvatar(LLVOVolume *obj) +{ + LLControlAvatar *cav = (LLControlAvatar*)gObjectList.createObjectViewer(LL_PCODE_LEGACY_AVATAR, gAgent.getRegion(), CO_FLAG_CONTROL_AVATAR); + + cav->mRootVolp = obj; + + // Sync up position/rotation with object + cav->matchVolumeTransform(); + + return cav; +} + +void LLControlAvatar::markForDeath() +{ + mMarkedForDeath = true; +} + +void LLControlAvatar::idleUpdate(LLAgent &agent, const F64 &time) +{ + if (mMarkedForDeath) + { + markDead(); + mMarkedForDeath = false; + } + else + { + LLVOAvatar::idleUpdate(agent,time); + } +} + +BOOL LLControlAvatar::updateCharacter(LLAgent &agent) +{ + return LLVOAvatar::updateCharacter(agent); +} + +//virtual +void LLControlAvatar::updateDebugText() +{ + if (gSavedSettings.getBOOL("DebugAnimatedObjects")) + { + S32 total_linkset_count = 0; + if (mRootVolp) + { + total_linkset_count = 1 + mRootVolp->getChildren().size(); + } + std::vector<LLVOVolume*> volumes; + getAnimatedVolumes(volumes); + S32 animated_volume_count = volumes.size(); + std::string active_string; + std::string type_string; + std::string lod_string; + std::string animated_object_flag_string; + S32 total_tris = 0; + S32 total_verts = 0; + F32 est_tris = 0.f; + F32 est_streaming_tris = 0.f; + F32 streaming_cost = 0.f; + std::string cam_dist_string = ""; + S32 cam_dist_count = 0; + F32 lod_radius = mRootVolp->mLODRadius; + + for (std::vector<LLVOVolume*>::iterator it = volumes.begin(); + it != volumes.end(); ++it) + { + LLVOVolume *volp = *it; + S32 verts = 0; + total_tris += volp->getTriangleCount(&verts); + total_verts += verts; + est_tris += volp->getEstTrianglesMax(); + est_streaming_tris += volp->getEstTrianglesStreamingCost(); + streaming_cost += volp->getStreamingCost(); + lod_string += llformat("%d",volp->getLOD()); + if (volp && volp->mDrawable) + { + bool is_animated_flag = volp->getExtendedMeshFlags() & LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG; + if (is_animated_flag) + { + animated_object_flag_string += "1"; + } + else + { + animated_object_flag_string += "0"; + } + if (volp->mDrawable->isActive()) + { + active_string += "A"; + } + else + { + active_string += "S"; + } + if (volp->isRiggedMesh()) + { + // Rigged/animatable mesh + type_string += "R"; + lod_radius = volp->mLODRadius; + } + else if (volp->isMesh()) + { + // Static mesh + type_string += "M"; + } + else + { + // Any other prim + type_string += "P"; + } + if (cam_dist_count < 4) + { + cam_dist_string += LLStringOps::getReadableNumber(volp->mLODDistance) + "/" + + LLStringOps::getReadableNumber(volp->mLODAdjustedDistance) + " "; + cam_dist_count++; + } + } + else + { + active_string += "-"; + type_string += "-"; + } + } + addDebugText(llformat("CAV obj %d anim %d active %s impost %d upprd %d strcst %f", + total_linkset_count, animated_volume_count, + active_string.c_str(), (S32) isImpostor(), getUpdatePeriod(), streaming_cost)); + addDebugText(llformat("types %s lods %s", type_string.c_str(), lod_string.c_str())); + addDebugText(llformat("flags %s", animated_object_flag_string.c_str())); + addDebugText(llformat("tris %d (est %.1f, streaming %.1f), verts %d", total_tris, est_tris, est_streaming_tris, total_verts)); + addDebugText(llformat("pxarea %s rank %d", LLStringOps::getReadableNumber(getPixelArea()).c_str(), getVisibilityRank())); + addDebugText(llformat("lod_radius %s dists %s", LLStringOps::getReadableNumber(lod_radius).c_str(),cam_dist_string.c_str())); + if (mPositionConstraintFixup.length() > 0.0f || mScaleConstraintFixup != 1.0f) + { + addDebugText(llformat("pos fix (%.1f %.1f %.1f) scale %f", + mPositionConstraintFixup[0], + mPositionConstraintFixup[1], + mPositionConstraintFixup[2], + mScaleConstraintFixup)); + } + +#if 0 + std::string region_name = "no region"; + if (mRootVolp->getRegion()) + { + region_name = mRootVolp->getRegion()->getName(); + } + std::string skel_region_name = "skel no region"; + if (getRegion()) + { + skel_region_name = getRegion()->getName(); + } + addDebugText(llformat("region %x %s skel %x %s", + mRootVolp->getRegion(), region_name.c_str(), + getRegion(), skel_region_name.c_str())); +#endif + + } + LLVOAvatar::updateDebugText(); +} + +void LLControlAvatar::getAnimatedVolumes(std::vector<LLVOVolume*>& volumes) +{ + if (!mRootVolp) + { + return; + } + + volumes.push_back(mRootVolp); + + LLViewerObject::const_child_list_t& child_list = mRootVolp->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* childp = *iter; + LLVOVolume *child_volp = dynamic_cast<LLVOVolume*>(childp); + if (child_volp && child_volp->isAnimatedObject()) + { + volumes.push_back(child_volp); + } + } +} + +// This is called after an associated object receives an animation +// message. Combine the signaled animations for all associated objects +// and process any resulting state changes. +void LLControlAvatar::updateAnimations() +{ + if (!mRootVolp) + { + LL_WARNS_ONCE("AnimatedObjectsNotify") << "No root vol" << LL_ENDL; + return; + } + + std::vector<LLVOVolume*> volumes; + getAnimatedVolumes(volumes); + + // Rebuild mSignaledAnimations from the associated volumes. + std::map<LLUUID, S32> anims; + for (std::vector<LLVOVolume*>::iterator vol_it = volumes.begin(); vol_it != volumes.end(); ++vol_it) + { + LLVOVolume *volp = *vol_it; + //LL_INFOS("AnimatedObjects") << "updating anim for vol " << volp->getID() << " root " << mRootVolp->getID() << LL_ENDL; + signaled_animation_map_t& signaled_animations = LLObjectSignaledAnimationMap::instance().getMap()[volp->getID()]; + for (std::map<LLUUID,S32>::iterator anim_it = signaled_animations.begin(); + anim_it != signaled_animations.end(); + ++anim_it) + { + std::map<LLUUID,S32>::iterator found_anim_it = anims.find(anim_it->first); + if (found_anim_it != anims.end()) + { + // Animation already present, use the larger sequence id + anims[anim_it->first] = llmax(found_anim_it->second, anim_it->second); + } + else + { + // Animation not already present, use this sequence id. + anims[anim_it->first] = anim_it->second; + } + LL_DEBUGS("AnimatedObjectsNotify") << "found anim for vol " << volp->getID() << " anim " << anim_it->first << " root " << mRootVolp->getID() << LL_ENDL; + } + } + if (!mPlaying) + { + mPlaying = true; + //if (!mRootVolp->isAnySelected()) + { + updateVolumeGeom(); + mRootVolp->recursiveMarkForUpdate(TRUE); + } + } + + mSignaledAnimations = anims; + processAnimationStateChanges(); +} + +// virtual +LLViewerObject* LLControlAvatar::lineSegmentIntersectRiggedAttachments(const LLVector4a& start, const LLVector4a& end, + S32 face, + BOOL pick_transparent, + BOOL pick_rigged, + S32* face_hit, + LLVector4a* intersection, + LLVector2* tex_coord, + LLVector4a* normal, + LLVector4a* tangent) +{ + LLViewerObject* hit = NULL; + + if (lineSegmentBoundingBox(start, end)) + { + LLVector4a local_end = end; + LLVector4a local_intersection; + + if (mRootVolp && + mRootVolp->lineSegmentIntersect(start, local_end, face, pick_transparent, pick_rigged, face_hit, &local_intersection, tex_coord, normal, tangent)) + { + local_end = local_intersection; + if (intersection) + { + *intersection = local_intersection; + } + + hit = mRootVolp; + } + } + + return hit; +} + +// virtual +std::string LLControlAvatar::getFullname() const +{ + if (mRootVolp) + { + return "AO_" + mRootVolp->getID().getString(); + } + else + { + return "AO_no_root_vol"; + } +} + +// virtual +bool LLControlAvatar::shouldRenderRigged() const +{ + if (mRootVolp && mRootVolp->isAttachment()) + { + LLVOAvatar *attached_av = mRootVolp->getAvatarAncestor(); + if (attached_av) + { + return attached_av->shouldRenderRigged(); + } + } + return true; +} + +// virtual +BOOL LLControlAvatar::isImpostor() +{ + if (mRootVolp && mRootVolp->isAttachment()) + { + // Attached animated objects should match state of their attached av. + LLVOAvatar *attached_av = mRootVolp->getAvatarAncestor(); + if (attached_av) + { + return attached_av->isImpostor(); + } + } + return LLVOAvatar::isImpostor(); +} + +//static +void LLControlAvatar::onRegionChanged() +{ + std::vector<LLCharacter*>::iterator it = LLCharacter::sInstances.begin(); + for ( ; it != LLCharacter::sInstances.end(); ++it) + { + LLControlAvatar* cav = dynamic_cast<LLControlAvatar*>(*it); + if (!cav) continue; + cav->mRegionChanged = true; + } +} diff --git a/indra/newview/llcontrolavatar.h b/indra/newview/llcontrolavatar.h new file mode 100644 index 0000000000..288d07cd48 --- /dev/null +++ b/indra/newview/llcontrolavatar.h @@ -0,0 +1,113 @@ +/** + * @file llcontrolavatar.h + * @brief Special dummy avatar used to drive rigged meshes. + * + * $LicenseInfo:firstyear=2017&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2017, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_CONTROLAVATAR_H +#define LL_CONTROLAVATAR_H + +#include "llvoavatar.h" +#include "llvovolume.h" + +class LLControlAvatar: + public LLVOAvatar +{ + LOG_CLASS(LLControlAvatar); + +public: + LLControlAvatar(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); + virtual void initInstance(); // Called after construction to initialize the class. + virtual ~LLControlAvatar(); + + void getNewConstraintFixups(LLVector3& new_pos_constraint, F32& new_scale_constraint) const; + void matchVolumeTransform(); + void updateVolumeGeom(); + + void setGlobalScale(F32 scale); + void recursiveScaleJoint(LLJoint *joint, F32 factor); + static LLControlAvatar *createControlAvatar(LLVOVolume *obj); + + // Delayed kill so we don't make graphics pipeline unhappy calling + // markDead() inside other graphics pipeline operations. + void markForDeath(); + + virtual void idleUpdate(LLAgent &agent, const F64 &time); + virtual BOOL updateCharacter(LLAgent &agent); + + void getAnimatedVolumes(std::vector<LLVOVolume*>& volumes); + void updateAnimations(); + + virtual LLViewerObject* lineSegmentIntersectRiggedAttachments( + const LLVector4a& start, const LLVector4a& end, + S32 face = -1, // which face to check, -1 = ALL_SIDES + BOOL pick_transparent = FALSE, + BOOL pick_rigged = FALSE, + S32* face_hit = NULL, // which face was hit + LLVector4a* intersection = NULL, // return the intersection point + LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point + LLVector4a* normal = NULL, // return the surface normal at the intersection point + LLVector4a* tangent = NULL); // return the surface tangent at the intersection point + + virtual void updateDebugText(); + + virtual std::string getFullname() const; + + virtual bool shouldRenderRigged() const; + + virtual BOOL isImpostor(); + + bool mPlaying; + + F32 mGlobalScale; + + LLVOVolume *mRootVolp; + + bool mMarkedForDeath; + + LLVector3 mPositionConstraintFixup; + F32 mScaleConstraintFixup; + + static const F32 MAX_LEGAL_OFFSET; + static const F32 MAX_LEGAL_SIZE; + + static void onRegionChanged(); + bool mRegionChanged; + static boost::signals2::connection sRegionChangedSlot; +}; + +typedef std::map<LLUUID, S32> signaled_animation_map_t; +typedef std::map<LLUUID, signaled_animation_map_t> object_signaled_animation_map_t; + +// Stores information about previously requested animations, by object id. +class LLObjectSignaledAnimationMap: public LLSingleton<LLObjectSignaledAnimationMap> +{ + LLSINGLETON_EMPTY_CTOR(LLObjectSignaledAnimationMap); + +public: + object_signaled_animation_map_t mMap; + + object_signaled_animation_map_t& getMap() { return mMap; } +}; + +#endif //LL_CONTROLAVATAR_H diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 6ca8f1ae9c..8c6cbc020b 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -32,6 +32,7 @@ #include "material_codes.h" // viewer includes +#include "llagent.h" #include "llcriticaldamp.h" #include "llface.h" #include "lllightconstants.h" @@ -50,6 +51,7 @@ #include "llviewerobjectlist.h" #include "llviewerwindow.h" #include "llvocache.h" +#include "llcontrolavatar.h" #include "lldrawpoolavatar.h" const F32 MIN_INTERPOLATE_DISTANCE_SQUARED = 0.001f * 0.001f; @@ -573,7 +575,8 @@ void LLDrawable::makeStatic(BOOL warning_enabled) if (isState(ACTIVE) && !isState(ACTIVE_CHILD) && !mVObjp->isAttachment() && - !mVObjp->isFlexible()) + !mVObjp->isFlexible() && + !mVObjp->isAnimatedObject()) { clearState(ACTIVE | ANIMATED_CHILD); @@ -726,6 +729,10 @@ F32 LLDrawable::updateXform(BOOL undamped) mXform.setRotation(target_rot); mXform.setScale(LLVector3(1,1,1)); //no scale in drawable transforms (IT'S A RULE!) mXform.updateMatrix(); + if (isRoot() && mVObjp->isAnimatedObject() && mVObjp->getControlAvatar()) + { + mVObjp->getControlAvatar()->matchVolumeTransform(); + } if (mSpatialBridge) { @@ -897,6 +904,30 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update) } } } + + + // MAINT-7926 Handle volumes in an animated object as a special case + // SL-937: add dynamic box handling for rigged mesh on regular avatars. + //if (volume->getAvatar() && volume->getAvatar()->isControlAvatar()) + if (volume->getAvatar()) + { + const LLVector3* av_box = volume->getAvatar()->getLastAnimExtents(); + LLVector3d cam_pos = gAgent.getPosGlobalFromAgent(LLViewerCamera::getInstance()->getOrigin()); + LLVector3 cam_region_pos = LLVector3(cam_pos - volume->getRegion()->getOriginGlobal()); + + LLVector3 cam_to_box_offset = point_to_box_offset(cam_region_pos, av_box); + mDistanceWRTCamera = llmax(0.01f, ll_round(cam_to_box_offset.magVec(), 0.01f)); + LL_DEBUGS("DynamicBox") << volume->getAvatar()->getFullname() + << " pos (ignored) " << pos + << " cam pos " << cam_pos + << " cam region pos " << cam_region_pos + << " box " << av_box[0] << "," << av_box[1] + << " -> dist " << mDistanceWRTCamera + << LL_ENDL; + mVObjp->updateLOD(); + return; + } + } else { @@ -1113,7 +1144,8 @@ void LLDrawable::setGroup(LLViewerOctreeGroup *groupp) llassert(!groupp || (LLSpatialGroup*)groupp->hasElement(this)); if (cur_groupp != groupp && getVOVolume()) - { //NULL out vertex buffer references for volumes on spatial group change to maintain + { + //NULL out vertex buffer references for volumes on spatial group change to maintain //requirement that every face vertex buffer is either NULL or points to a vertex buffer //contained by its drawable's spatial group for (S32 i = 0; i < getNumFaces(); ++i) diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 075375082d..82888b2df6 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -141,7 +141,7 @@ LLViewerTexture *LLDrawPool::getDebugTexture() return NULL; } -//virtual +//virtuals void LLDrawPool::beginRenderPass( S32 pass ) { } diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index ef69990170..d5e86143f1 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -109,6 +109,32 @@ LLDrawPoolAvatar::LLDrawPoolAvatar() : { } +LLDrawPoolAvatar::~LLDrawPoolAvatar() +{ + if (!isDead()) + { + LL_WARNS() << "Destroying avatar drawpool that still contains faces" << LL_ENDL; + } +} + +// virtual +BOOL LLDrawPoolAvatar::isDead() +{ + if (!LLFacePool::isDead()) + { + return FALSE; + } + + for (U32 i = 0; i < NUM_RIGGED_PASSES; ++i) + { + if (mRiggedFace[i].size() > 0) + { + return FALSE; + } + } + return TRUE; +} + //----------------------------------------------------------------------------- // instancePool() //----------------------------------------------------------------------------- @@ -467,7 +493,7 @@ void LLDrawPoolAvatar::renderShadow(S32 pass) } LLVOAvatar *avatarp = (LLVOAvatar *)facep->getDrawable()->getVObj().get(); - if (avatarp->isDead() || avatarp->mIsDummy || avatarp->mDrawable.isNull()) + if (avatarp->isDead() || avatarp->isUIAvatar() || avatarp->mDrawable.isNull()) { return; } @@ -1683,7 +1709,7 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer( void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) { - if (avatar->isSelf() && !gAgent.needsRenderAvatar()) + if (!avatar->shouldRenderRigged()) { return; } @@ -1714,13 +1740,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) continue; } - LLUUID mesh_id = volume->getParams().getSculptID(); - if (mesh_id.isNull()) - { - continue; - } - - const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id, vobj); + const LLMeshSkinInfo* skin = vobj->getSkinInfo(); if (!skin) { continue; @@ -1934,13 +1954,7 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar) continue; } - LLUUID mesh_id = volume->getParams().getSculptID(); - if (mesh_id.isNull()) - { - continue; - } - - const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id, vobj); + const LLMeshSkinInfo* skin = vobj->getSkinInfo(); if (!skin) { continue; @@ -2061,11 +2075,16 @@ LLColor3 LLDrawPoolAvatar::getDebugColor() const void LLDrawPoolAvatar::addRiggedFace(LLFace* facep, U32 type) { + llassert (facep->isState(LLFace::RIGGED)); + llassert(getType() == LLDrawPool::POOL_AVATAR); + if (facep->getPool() && facep->getPool() != this) + { + LL_ERRS() << "adding rigged face that's already in another pool" << LL_ENDL; + } if (type >= NUM_RIGGED_PASSES) { LL_ERRS() << "Invalid rigged face type." << LL_ENDL; } - if (facep->getRiggedIndex(type) != -1) { LL_ERRS() << "Tried to add a rigged face that's referenced elsewhere." << LL_ENDL; @@ -2078,6 +2097,12 @@ void LLDrawPoolAvatar::addRiggedFace(LLFace* facep, U32 type) void LLDrawPoolAvatar::removeRiggedFace(LLFace* facep) { + llassert (facep->isState(LLFace::RIGGED)); + llassert(getType() == LLDrawPool::POOL_AVATAR); + if (facep->getPool() != this) + { + LL_ERRS() << "Tried to remove a rigged face from the wrong pool" << LL_ENDL; + } facep->setPool(NULL); for (U32 i = 0; i < NUM_RIGGED_PASSES; ++i) diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index b9d2204052..45b6d71110 100644 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -60,6 +60,8 @@ public: virtual S32 getVertexShaderLevel() const; LLDrawPoolAvatar(); + ~LLDrawPoolAvatar(); + /*virtual*/ BOOL isDead(); static LLMatrix4& getModelView(); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 06f64b7597..4f18cda92f 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -331,11 +331,7 @@ void LLFace::dirtyTexture() { vobj->mLODChanged = TRUE; - LLVOAvatar* avatar = vobj->getAvatar(); - if (avatar) - { //avatar render cost may have changed - avatar->updateVisualComplexity(); - } + vobj->updateVisualComplexity(); } gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE); } @@ -815,17 +811,11 @@ bool less_than_max_mag(const LLVector4a& vec) } BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, - const LLMatrix4& mat_vert_in, BOOL global_volume) + const LLMatrix4& mat_vert_in, BOOL global_volume) { //get bounding box if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED)) { - //VECTORIZE THIS - LLMatrix4a mat_vert; - mat_vert.loadu(mat_vert_in); - - LLVector4a min,max; - if (f >= volume.getNumVolumeFaces()) { LL_WARNS() << "Generating bounding box for invalid face index!" << LL_ENDL; @@ -833,77 +823,52 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, } const LLVolumeFace &face = volume.getVolumeFace(f); - min = face.mExtents[0]; - max = face.mExtents[1]; - llassert(less_than_max_mag(min)); - llassert(less_than_max_mag(max)); - - //min, max are in volume space, convert to drawable render space - - //get 8 corners of bounding box - LLVector4Logical mask[6]; - - for (U32 i = 0; i < 6; ++i) - { - mask[i].clear(); - } - - mask[0].setElement<2>(); //001 - mask[1].setElement<1>(); //010 - mask[2].setElement<1>(); //011 - mask[2].setElement<2>(); - mask[3].setElement<0>(); //100 - mask[4].setElement<0>(); //101 - mask[4].setElement<2>(); - mask[5].setElement<0>(); //110 - mask[5].setElement<1>(); - - LLVector4a v[8]; - - v[6] = min; - v[7] = max; - - for (U32 i = 0; i < 6; ++i) - { - v[i].setSelectWithMask(mask[i], min, max); - } - - LLVector4a tv[8]; + LL_DEBUGS("RiggedBox") << "updating extents for face " << f + << " starting extents " << mExtents[0] << ", " << mExtents[1] + << " starting vf extents " << face.mExtents[0] << ", " << face.mExtents[1] + << " num verts " << face.mNumVertices << LL_ENDL; + + // MAINT-8264 - stray vertices, especially in low LODs, cause bounding box errors. + if (face.mNumVertices < 3) + { + LL_DEBUGS("RiggedBox") << "skipping face " << f << ", bad num vertices " + << face.mNumVertices << " " << face.mNumIndices << " " << face.mWeights << LL_ENDL; + return FALSE; + } + + //VECTORIZE THIS + LLMatrix4a mat_vert; + mat_vert.loadu(mat_vert_in); + LLVector4a new_extents[2]; - //transform bounding box into drawable space - for (U32 i = 0; i < 8; ++i) - { - mat_vert.affineTransform(v[i], tv[i]); - } - - //find bounding box - LLVector4a& newMin = mExtents[0]; - LLVector4a& newMax = mExtents[1]; + llassert(less_than_max_mag(face.mExtents[0])); + llassert(less_than_max_mag(face.mExtents[1])); - newMin = newMax = tv[0]; + matMulBoundBox(mat_vert, face.mExtents, mExtents); - for (U32 i = 1; i < 8; ++i) - { - newMin.setMin(newMin, tv[i]); - newMax.setMax(newMax, tv[i]); - } + LL_DEBUGS("RiggedBox") << "updated extents for face " << f + << " bbox gave extents " << mExtents[0] << ", " << mExtents[1] << LL_ENDL; if (!mDrawablep->isActive()) { // Shift position for region LLVector4a offset; offset.load3(mDrawablep->getRegion()->getOriginAgent().mV); - newMin.add(offset); - newMax.add(offset); + mExtents[0].add(offset); + mExtents[1].add(offset); + LL_DEBUGS("RiggedBox") << "updating extents for face " << f + << " not active, added offset " << offset << LL_ENDL; } + LL_DEBUGS("RiggedBox") << "updated extents for face " << f + << " to " << mExtents[0] << ", " << mExtents[1] << LL_ENDL; LLVector4a t; - t.setAdd(newMin,newMax); + t.setAdd(mExtents[0],mExtents[1]); t.mul(0.5f); mCenterLocal.set(t.getF32ptr()); - t.setSub(newMax,newMin); + t.setSub(mExtents[1],mExtents[0]); mBoundingSphereRadius = t.getLength3().getF32()*0.5f; updateCenterAgent(); diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index ae7620f2c7..080d0ed8ea 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -1042,14 +1042,8 @@ LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLViewerDynamicT mCameraPitch = 0.f; mCameraZoom = 1.f; - mDummyAvatar = (LLVOAvatar*)gObjectList.createObjectViewer(LL_PCODE_LEGACY_AVATAR, gAgent.getRegion()); - mDummyAvatar->createDrawable(&gPipeline); - mDummyAvatar->mIsDummy = TRUE; + mDummyAvatar = (LLVOAvatar*)gObjectList.createObjectViewer(LL_PCODE_LEGACY_AVATAR, gAgent.getRegion(), LLViewerObject::CO_FLAG_UI_AVATAR); mDummyAvatar->mSpecialRenderMode = 1; - mDummyAvatar->setPositionAgent(LLVector3::zero); - mDummyAvatar->slamPosition(); - mDummyAvatar->updateJointLODs(); - mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable); mDummyAvatar->startMotion(ANIM_AGENT_STAND, BASE_ANIM_TIME_OFFSET); mDummyAvatar->hideSkirt(); diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index 0c2bb25e07..3c428a70f3 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -566,15 +566,8 @@ LLImagePreviewAvatar::LLImagePreviewAvatar(S32 width, S32 height) : LLViewerDyna mCameraPitch = 0.f; mCameraZoom = 1.f; - mDummyAvatar = (LLVOAvatar*)gObjectList.createObjectViewer(LL_PCODE_LEGACY_AVATAR, gAgent.getRegion()); - mDummyAvatar->createDrawable(&gPipeline); - mDummyAvatar->mIsDummy = TRUE; + mDummyAvatar = (LLVOAvatar*)gObjectList.createObjectViewer(LL_PCODE_LEGACY_AVATAR, gAgent.getRegion(), LLViewerObject::CO_FLAG_UI_AVATAR); mDummyAvatar->mSpecialRenderMode = 2; - mDummyAvatar->setPositionAgent(LLVector3::zero); - mDummyAvatar->slamPosition(); - mDummyAvatar->updateJointLODs(); - mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable); - // gPipeline.markVisible(mDummyAvatar->mDrawable, *LLViewerCamera::getInstance()); mTextureName = 0; } diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 7a2ab37a0d..268c646719 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -685,6 +685,11 @@ void LLFloaterModelPreview::draw() childSetTextArg("status", "[STATUS]", getString("status_parse_error")); toggleCalculateButton(false); } + else + if (mModelPreview->getLoadState() == LLModelLoader::WARNING_BIND_SHAPE_ORIENTATION) + { + childSetTextArg("status", "[STATUS]", getString("status_bind_shape_orientation")); + } else { childSetTextArg("status", "[STATUS]", getString("status_idle")); @@ -1368,7 +1373,11 @@ U32 LLModelPreview::calcResourceCost() F32 radius = scale.length()*0.5f*debug_scale; - streaming_cost += LLMeshRepository::getStreamingCost(ret, radius); + LLMeshCostData costs; + if (gMeshRepo.getCostData(ret, costs)) + { + streaming_cost += costs.getRadiusBasedStreamingCost(radius); + } } } @@ -1618,6 +1627,19 @@ void LLModelPreview::rebuildUploadData() mFMP->childDisable( "calculate_btn" ); } } + LLFloaterModelPreview* fmp = (LLFloaterModelPreview*) mFMP; + bool upload_skinweights = fmp && fmp->childGetValue("upload_skin").asBoolean(); + if (upload_skinweights && high_lod_model->mSkinInfo.mJointNames.size() > 0) + { + LLQuaternion bind_rot = LLSkinningUtil::getUnscaledQuaternion(high_lod_model->mSkinInfo.mBindShapeMatrix); + LLQuaternion identity; + if (!bind_rot.isEqualEps(identity,0.01)) + { + LL_WARNS() << "non-identity bind shape rot. mat is " << high_lod_model->mSkinInfo.mBindShapeMatrix + << " bind_rot " << bind_rot << LL_ENDL; + setLoadState( LLModelLoader::WARNING_BIND_SHAPE_ORIENTATION ); + } + } } instance.mTransform = mat; mUploadData.push_back(instance); @@ -1763,9 +1785,17 @@ void LLModelPreview::getJointAliases( JointMap& joint_map) //Joint names and aliases come from avatar_skeleton.xml joint_map = av->getJointAliases(); - for (S32 i = 0; i < av->mNumCollisionVolumes; i++) + + std::vector<std::string> cv_names, attach_names; + av->getSortedJointNames(1, cv_names); + av->getSortedJointNames(2, attach_names); + for (std::vector<std::string>::iterator it = cv_names.begin(); it != cv_names.end(); ++it) + { + joint_map[*it] = *it; + } + for (std::vector<std::string>::iterator it = attach_names.begin(); it != attach_names.end(); ++it) { - joint_map[av->mCollisionVolumes[i].getName()] = av->mCollisionVolumes[i].getName(); + joint_map[*it] = *it; } } @@ -3451,16 +3481,11 @@ void LLModelPreview::update() //----------------------------------------------------------------------------- void LLModelPreview::createPreviewAvatar( void ) { - mPreviewAvatar = (LLVOAvatar*)gObjectList.createObjectViewer( LL_PCODE_LEGACY_AVATAR, gAgent.getRegion() ); + mPreviewAvatar = (LLVOAvatar*)gObjectList.createObjectViewer( LL_PCODE_LEGACY_AVATAR, gAgent.getRegion(), LLViewerObject::CO_FLAG_UI_AVATAR ); if ( mPreviewAvatar ) { mPreviewAvatar->createDrawable( &gPipeline ); - mPreviewAvatar->mIsDummy = TRUE; mPreviewAvatar->mSpecialRenderMode = 1; - mPreviewAvatar->setPositionAgent( LLVector3::zero ); - mPreviewAvatar->slamPosition(); - mPreviewAvatar->updateJointLODs(); - mPreviewAvatar->updateGeometry( mPreviewAvatar->mDrawable ); mPreviewAvatar->startMotion( ANIM_AGENT_STAND ); mPreviewAvatar->hideSkirt(); } diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index 53b03c6069..7ec6a58ac7 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -169,7 +169,10 @@ protected: void draw(); void initDecompControls(); - + + // FIXME - this function and mStatusMessage have no visible effect, and the + // actual status messages are managed by directly manipulation of + // the UI element. void setStatusMessage(const std::string& msg); LLModelPreview* mModelPreview; diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 2c1980922a..e38bd8846d 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -4214,22 +4214,80 @@ void LLMeshRepository::uploadError(LLSD& args) mUploadErrorQ.push(args); } -F32 LLMeshRepository::getStreamingCost(LLUUID mesh_id, F32 radius, S32* bytes, S32* bytes_visible, S32 lod, F32 *unscaled_value) +F32 LLMeshRepository::getEstTrianglesMax(LLUUID mesh_id) { + LLMeshCostData costs; + if (getCostData(mesh_id, costs)) + { + return costs.getEstTrisMax(); + } + else + { + return 0.f; + } +} + +F32 LLMeshRepository::getEstTrianglesStreamingCost(LLUUID mesh_id) +{ + LLMeshCostData costs; + if (getCostData(mesh_id, costs)) + { + return costs.getEstTrisForStreamingCost(); + } + else + { + return 0.f; + } +} + +// FIXME replace with calc based on LLMeshCostData +F32 LLMeshRepository::getStreamingCostLegacy(LLUUID mesh_id, F32 radius, S32* bytes, S32* bytes_visible, S32 lod, F32 *unscaled_value) +{ + F32 result = 0.f; if (mThread && mesh_id.notNull()) { LLMutexLock lock(mThread->mHeaderMutex); LLMeshRepoThread::mesh_header_map::iterator iter = mThread->mMeshHeader.find(mesh_id); if (iter != mThread->mMeshHeader.end() && mThread->mMeshHeaderSize[mesh_id] > 0) { - return getStreamingCost(iter->second, radius, bytes, bytes_visible, lod, unscaled_value); + result = getStreamingCostLegacy(iter->second, radius, bytes, bytes_visible, lod, unscaled_value); + } + } + if (result > 0.f) + { + LLMeshCostData data; + if (getCostData(mesh_id, data)) + { + F32 ref_streaming_cost = data.getRadiusBasedStreamingCost(radius); + F32 ref_weighted_tris = data.getRadiusWeightedTris(radius); + if (!is_approx_equal(ref_streaming_cost,result)) + { + LL_WARNS() << mesh_id << "streaming mismatch " << result << " " << ref_streaming_cost << LL_ENDL; + } + if (unscaled_value && !is_approx_equal(ref_weighted_tris,*unscaled_value)) + { + LL_WARNS() << mesh_id << "weighted_tris mismatch " << *unscaled_value << " " << ref_weighted_tris << LL_ENDL; + } + if (bytes && (*bytes != data.getSizeTotal())) + { + LL_WARNS() << mesh_id << "bytes mismatch " << *bytes << " " << data.getSizeTotal() << LL_ENDL; + } + if (bytes_visible && (lod >=0) && (lod < 4) && (*bytes_visible != data.getSizeByLOD(lod))) + { + LL_WARNS() << mesh_id << "bytes_visible mismatch " << *bytes_visible << " " << data.getSizeByLOD(lod) << LL_ENDL; + } + } + else + { + LL_WARNS() << "getCostData failed!!!" << LL_ENDL; } } - return 0.f; + return result; } +// FIXME replace with calc based on LLMeshCostData //static -F32 LLMeshRepository::getStreamingCost(LLSD& header, F32 radius, S32* bytes, S32* bytes_visible, S32 lod, F32 *unscaled_value) +F32 LLMeshRepository::getStreamingCostLegacy(LLSD& header, F32 radius, S32* bytes, S32* bytes_visible, S32 lod, F32 *unscaled_value) { if (header.has("404") || !header.has("lowest_lod") @@ -4323,7 +4381,7 @@ F32 LLMeshRepository::getStreamingCost(LLSD& header, F32 radius, S32* bytes, S32 F32 weighted_avg = triangles_high*high_area + triangles_mid*mid_area + triangles_low*low_area + - triangles_lowest*lowest_area; + triangles_lowest*lowest_area; if (unscaled_value) { @@ -4333,6 +4391,204 @@ F32 LLMeshRepository::getStreamingCost(LLSD& header, F32 radius, S32* bytes, S32 return weighted_avg/gSavedSettings.getU32("MeshTriangleBudget")*15000.f; } +LLMeshCostData::LLMeshCostData() +{ + mSizeByLOD.resize(4); + mEstTrisByLOD.resize(4); + + std::fill(mSizeByLOD.begin(), mSizeByLOD.end(), 0); + std::fill(mEstTrisByLOD.begin(), mEstTrisByLOD.end(), 0.f); +} + +bool LLMeshCostData::init(const LLSD& header) +{ + mSizeByLOD.resize(4); + mEstTrisByLOD.resize(4); + + std::fill(mSizeByLOD.begin(), mSizeByLOD.end(), 0); + std::fill(mEstTrisByLOD.begin(), mEstTrisByLOD.end(), 0.f); + + S32 bytes_high = header["high_lod"]["size"].asInteger(); + S32 bytes_med = header["medium_lod"]["size"].asInteger(); + if (bytes_med == 0) + { + bytes_med = bytes_high; + } + S32 bytes_low = header["low_lod"]["size"].asInteger(); + if (bytes_low == 0) + { + bytes_low = bytes_med; + } + S32 bytes_lowest = header["lowest_lod"]["size"].asInteger(); + if (bytes_lowest == 0) + { + bytes_lowest = bytes_low; + } + mSizeByLOD[0] = bytes_lowest; + mSizeByLOD[1] = bytes_low; + mSizeByLOD[2] = bytes_med; + mSizeByLOD[3] = bytes_high; + + F32 METADATA_DISCOUNT = (F32) gSavedSettings.getU32("MeshMetaDataDiscount"); //discount 128 bytes to cover the cost of LLSD tags and compression domain overhead + F32 MINIMUM_SIZE = (F32) gSavedSettings.getU32("MeshMinimumByteSize"); //make sure nothing is "free" + F32 bytes_per_triangle = (F32) gSavedSettings.getU32("MeshBytesPerTriangle"); + + for (S32 i=0; i<4; i++) + { + mEstTrisByLOD[i] = llmax((F32) mSizeByLOD[i]-METADATA_DISCOUNT, MINIMUM_SIZE)/bytes_per_triangle; + } + + return true; +} + + +S32 LLMeshCostData::getSizeByLOD(S32 lod) +{ + if (llclamp(lod,0,3) != lod) + { + return 0; + } + return mSizeByLOD[lod]; +} + +S32 LLMeshCostData::getSizeTotal() +{ + return mSizeByLOD[0] + mSizeByLOD[1] + mSizeByLOD[2] + mSizeByLOD[3]; +} + +F32 LLMeshCostData::getEstTrisByLOD(S32 lod) +{ + if (llclamp(lod,0,3) != lod) + { + return 0.f; + } + return mEstTrisByLOD[lod]; +} + +F32 LLMeshCostData::getEstTrisMax() +{ + return llmax(mEstTrisByLOD[0], mEstTrisByLOD[1], mEstTrisByLOD[2], mEstTrisByLOD[3]); +} + +F32 LLMeshCostData::getRadiusWeightedTris(F32 radius) +{ + F32 max_distance = 512.f; + + F32 dlowest = llmin(radius/0.03f, max_distance); + F32 dlow = llmin(radius/0.06f, max_distance); + F32 dmid = llmin(radius/0.24f, max_distance); + + F32 triangles_lowest = mEstTrisByLOD[0]; + F32 triangles_low = mEstTrisByLOD[1]; + F32 triangles_mid = mEstTrisByLOD[2]; + F32 triangles_high = mEstTrisByLOD[3]; + + F32 max_area = 102944.f; //area of circle that encompasses region (see MAINT-6559) + F32 min_area = 1.f; + + F32 high_area = llmin(F_PI*dmid*dmid, max_area); + F32 mid_area = llmin(F_PI*dlow*dlow, max_area); + F32 low_area = llmin(F_PI*dlowest*dlowest, max_area); + F32 lowest_area = max_area; + + lowest_area -= low_area; + low_area -= mid_area; + mid_area -= high_area; + + high_area = llclamp(high_area, min_area, max_area); + mid_area = llclamp(mid_area, min_area, max_area); + low_area = llclamp(low_area, min_area, max_area); + lowest_area = llclamp(lowest_area, min_area, max_area); + + F32 total_area = high_area + mid_area + low_area + lowest_area; + high_area /= total_area; + mid_area /= total_area; + low_area /= total_area; + lowest_area /= total_area; + + F32 weighted_avg = triangles_high*high_area + + triangles_mid*mid_area + + triangles_low*low_area + + triangles_lowest*lowest_area; + + return weighted_avg; +} + +F32 LLMeshCostData::getEstTrisForStreamingCost() +{ + LL_DEBUGS("StreamingCost") << "tris_by_lod: " + << mEstTrisByLOD[0] << ", " + << mEstTrisByLOD[1] << ", " + << mEstTrisByLOD[2] << ", " + << mEstTrisByLOD[3] << LL_ENDL; + + F32 charged_tris = mEstTrisByLOD[3]; + F32 allowed_tris = mEstTrisByLOD[3]; + const F32 ENFORCE_FLOOR = 64.0f; + for (S32 i=2; i>=0; i--) + { + // How many tris can we have in this LOD without affecting land impact? + // - normally an LOD should be at most half the size of the previous one. + // - once we reach a floor of ENFORCE_FLOOR, don't require LODs to get any smaller. + allowed_tris = llclamp(allowed_tris/2.0f,ENFORCE_FLOOR,mEstTrisByLOD[i]); + F32 excess_tris = mEstTrisByLOD[i]-allowed_tris; + if (excess_tris>0.f) + { + LL_DEBUGS("StreamingCost") << "excess tris in lod[" << i << "] " << excess_tris << " allowed " << allowed_tris << LL_ENDL; + charged_tris += excess_tris; + } + } + return charged_tris; +} + +F32 LLMeshCostData::getRadiusBasedStreamingCost(F32 radius) +{ + return getRadiusWeightedTris(radius)/gSavedSettings.getU32("MeshTriangleBudget")*15000.f; +} + +F32 LLMeshCostData::getTriangleBasedStreamingCost() +{ + F32 result = ANIMATED_OBJECT_COST_PER_KTRI * 0.001 * getEstTrisForStreamingCost(); + return result; +} + +bool LLMeshRepository::getCostData(LLUUID mesh_id, LLMeshCostData& data) +{ + data = LLMeshCostData(); + + if (mThread && mesh_id.notNull()) + { + LLMutexLock lock(mThread->mHeaderMutex); + LLMeshRepoThread::mesh_header_map::iterator iter = mThread->mMeshHeader.find(mesh_id); + if (iter != mThread->mMeshHeader.end() && mThread->mMeshHeaderSize[mesh_id] > 0) + { + LLSD& header = iter->second; + + bool header_invalid = (header.has("404") + || !header.has("lowest_lod") + || (header.has("version") && header["version"].asInteger() > MAX_MESH_VERSION)); + if (!header_invalid) + { + return getCostData(header, data); + } + + return true; + } + } + return false; +} + +bool LLMeshRepository::getCostData(LLSD& header, LLMeshCostData& data) +{ + data = LLMeshCostData(); + + if (!data.init(header)) + { + return false; + } + + return true; +} LLPhysicsDecomp::LLPhysicsDecomp() : LLThread("Physics Decomp") diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 22215c784a..bba0c9f2cb 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -490,6 +490,53 @@ private: LLCore::HttpRequest::priority_t mHttpPriority; }; +// Params related to streaming cost, render cost, and scene complexity tracking. +class LLMeshCostData +{ +public: + LLMeshCostData(); + + bool init(const LLSD& header); + + // Size for given LOD + S32 getSizeByLOD(S32 lod); + + // Sum of all LOD sizes. + S32 getSizeTotal(); + + // Estimated triangle counts for the given LOD. + F32 getEstTrisByLOD(S32 lod); + + // Estimated triangle counts for the largest LOD. Typically this + // is also the "high" LOD, but not necessarily. + F32 getEstTrisMax(); + + // Triangle count as computed by original streaming cost + // formula. Triangles in each LOD are weighted based on how + // frequently they will be seen. + // This was called "unscaled_value" in the original getStreamingCost() functions. + F32 getRadiusWeightedTris(F32 radius); + + // Triangle count used by triangle-based cost formula. Based on + // triangles in highest LOD plus potentially partial charges for + // lower LODs depending on complexity. + F32 getEstTrisForStreamingCost(); + + // Streaming cost. This should match the server-side calculation + // for the corresponding volume. + F32 getRadiusBasedStreamingCost(F32 radius); + + // New streaming cost formula, currently only used for animated objects. + F32 getTriangleBasedStreamingCost(); + +private: + // From the "size" field of the mesh header. LOD 0=lowest, 3=highest. + std::vector<S32> mSizeByLOD; + + // Estimated triangle counts derived from the LOD sizes. LOD 0=lowest, 3=highest. + std::vector<F32> mEstTrisByLOD; +}; + class LLMeshRepository { public: @@ -511,8 +558,13 @@ public: static LLDeadmanTimer sQuiescentTimer; // Time-to-complete-mesh-downloads after significant events - F32 getStreamingCost(LLUUID mesh_id, F32 radius, S32* bytes = NULL, S32* visible_bytes = NULL, S32 detail = -1, F32 *unscaled_value = NULL); - static F32 getStreamingCost(LLSD& header, F32 radius, S32* bytes = NULL, S32* visible_bytes = NULL, S32 detail = -1, F32 *unscaled_value = NULL); + // Estimated triangle count of the largest LOD + F32 getEstTrianglesMax(LLUUID mesh_id); + F32 getEstTrianglesStreamingCost(LLUUID mesh_id); + F32 getStreamingCostLegacy(LLUUID mesh_id, F32 radius, S32* bytes = NULL, S32* visible_bytes = NULL, S32 detail = -1, F32 *unscaled_value = NULL); + static F32 getStreamingCostLegacy(LLSD& header, F32 radius, S32* bytes = NULL, S32* visible_bytes = NULL, S32 detail = -1, F32 *unscaled_value = NULL); + bool getCostData(LLUUID mesh_id, LLMeshCostData& data); + bool getCostData(LLSD& header, LLMeshCostData& data); LLMeshRepository(); @@ -623,5 +675,8 @@ public: extern LLMeshRepository gMeshRepo; +const F32 ANIMATED_OBJECT_BASE_COST = 15.0f; +const F32 ANIMATED_OBJECT_COST_PER_KTRI = 1.5f; + #endif diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 1c4384ff08..96dd309fa4 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -78,6 +78,8 @@ #include "llviewercontrol.h" #include "llmeshrepository.h" +#include "llvoavatarself.h" + #include <boost/bind.hpp> // "Features" Tab @@ -86,6 +88,7 @@ BOOL LLPanelVolume::postBuild() { // Flexible Objects Parameters { + childSetCommitCallback("Animated Mesh Checkbox Ctrl", boost::bind(&LLPanelVolume::onCommitAnimatedMeshCheckbox, this, _1, _2), NULL); childSetCommitCallback("Flexible1D Checkbox Ctrl", boost::bind(&LLPanelVolume::onCommitIsFlexible, this, _1, _2), NULL); childSetCommitCallback("FlexNumSections",onCommitFlexible,this); getChild<LLUICtrl>("FlexNumSections")->setValidateBeforeCommit(precommitValidate); @@ -237,6 +240,11 @@ void LLPanelVolume::getState( ) { volobjp = (LLVOVolume *)objectp; } + LLVOVolume *root_volobjp = NULL; + if (root_objectp && (root_objectp->getPCode() == LL_PCODE_VOLUME)) + { + root_volobjp = (LLVOVolume *)root_objectp; + } if( !objectp ) { @@ -260,6 +268,8 @@ void LLPanelVolume::getState( ) BOOL editable = root_objectp->permModify() && !root_objectp->isPermanentEnforced(); BOOL single_volume = LLSelectMgr::getInstance()->selectionAllPCode( LL_PCODE_VOLUME ) && LLSelectMgr::getInstance()->getSelection()->getObjectCount() == 1; + BOOL single_root_volume = LLSelectMgr::getInstance()->selectionAllPCode( LL_PCODE_VOLUME ) && + LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() == 1; // Select Single Message if (single_volume) @@ -345,7 +355,35 @@ void LLPanelVolume::getState( ) getChildView("Light Focus")->setEnabled(false); getChildView("Light Ambiance")->setEnabled(false); } - + + // Animated Mesh + BOOL is_animated_mesh = single_root_volume && root_volobjp && root_volobjp->isAnimatedObject(); + getChild<LLUICtrl>("Animated Mesh Checkbox Ctrl")->setValue(is_animated_mesh); + BOOL enabled_animated_object_box = FALSE; + if (root_volobjp && root_volobjp == volobjp) + { + enabled_animated_object_box = single_root_volume && root_volobjp && root_volobjp->canBeAnimatedObject() && editable; +#if 0 + if (!enabled_animated_object_box) + { + LL_INFOS() << "not enabled: srv " << single_root_volume << " root_volobjp " << (bool) root_volobjp << LL_ENDL; + if (root_volobjp) + { + LL_INFOS() << " cba " << root_volobjp->canBeAnimatedObject() + << " editable " << editable << " permModify() " << root_volobjp->permModify() + << " ispermenf " << root_volobjp->isPermanentEnforced() << LL_ENDL; + } + } +#endif + if (enabled_animated_object_box && !is_animated_mesh && + root_volobjp->isAttachment() && !gAgentAvatarp->canAttachMoreAnimatedObjects()) + { + // Turning this attachment animated would cause us to exceed the limit. + enabled_animated_object_box = false; + } + } + getChildView("Animated Mesh Checkbox Ctrl")->setEnabled(enabled_animated_object_box); + // Flexible properties BOOL is_flexible = volobjp && volobjp->isFlexible(); getChild<LLUICtrl>("Flexible1D Checkbox Ctrl")->setValue(is_flexible); @@ -582,6 +620,7 @@ void LLPanelVolume::clearCtrls() getChildView("Light Radius")->setEnabled(false); getChildView("Light Falloff")->setEnabled(false); + getChildView("Animated Mesh Checkbox Ctrl")->setEnabled(false); getChildView("Flexible1D Checkbox Ctrl")->setEnabled(false); getChildView("FlexNumSections")->setEnabled(false); getChildView("FlexGravity")->setEnabled(false); @@ -891,6 +930,31 @@ void LLPanelVolume::onCommitFlexible( LLUICtrl* ctrl, void* userdata ) self->refresh(); } +void LLPanelVolume::onCommitAnimatedMeshCheckbox(LLUICtrl *, void*) +{ + LLViewerObject* objectp = mObject; + if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME)) + { + return; + } + LLVOVolume *volobjp = (LLVOVolume *)objectp; + BOOL animated_mesh = getChild<LLUICtrl>("Animated Mesh Checkbox Ctrl")->getValue(); + U32 flags = volobjp->getExtendedMeshFlags(); + U32 new_flags = flags; + if (animated_mesh) + { + new_flags |= LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG; + } + else + { + new_flags &= ~LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG; + } + if (new_flags != flags) + { + volobjp->setExtendedMeshFlags(new_flags); + } +} + void LLPanelVolume::onCommitIsFlexible(LLUICtrl *, void*) { if (mObject->flagObjectPermanent()) diff --git a/indra/newview/llpanelvolume.h b/indra/newview/llpanelvolume.h index e3453ae99c..66117316cf 100644 --- a/indra/newview/llpanelvolume.h +++ b/indra/newview/llpanelvolume.h @@ -63,6 +63,7 @@ public: static void onCommitLight( LLUICtrl* ctrl, void* userdata); void onCommitIsFlexible( LLUICtrl* ctrl, void* userdata); static void onCommitFlexible( LLUICtrl* ctrl, void* userdata); + void onCommitAnimatedMeshCheckbox(LLUICtrl* ctrl, void* userdata); static void onCommitPhysicsParam( LLUICtrl* ctrl, void* userdata); static void onCommitMaterial( LLUICtrl* ctrl, void* userdata); diff --git a/indra/newview/llpipelinelistener.cpp b/indra/newview/llpipelinelistener.cpp index dfbe689f56..f11cdcf876 100644 --- a/indra/newview/llpipelinelistener.cpp +++ b/indra/newview/llpipelinelistener.cpp @@ -87,7 +87,7 @@ namespace { U32 render_feature = feature_from_string( iter->asString() ); if ( render_feature != 0 ) { - LLPipeline::toggleRenderDebugControl( render_feature ); + LLPipeline::toggleRenderDebugFeatureControl( render_feature ); } } } @@ -123,7 +123,7 @@ namespace { iter != request["displays"].endArray(); ++iter) { - U32 info_display = info_display_from_string( iter->asString() ); + U64 info_display = info_display_from_string( iter->asString() ); if ( info_display != 0 ) { LLPipeline::toggleRenderDebug( info_display ); @@ -134,7 +134,7 @@ namespace { void has_info_display_wrapper(LLSD const& request) { LLEventAPI::Response response(LLSD(), request); - U32 info_display = info_display_from_string( request["display"].asString() ); + U64 info_display = info_display_from_string( request["display"].asString() ); if ( info_display != 0 ) { response["value"] = gPipeline.hasRenderDebugMask(info_display); diff --git a/indra/newview/llsceneview.cpp b/indra/newview/llsceneview.cpp index 112fa5b4e1..f7aa63e34d 100644 --- a/indra/newview/llsceneview.cpp +++ b/indra/newview/llsceneview.cpp @@ -33,6 +33,7 @@ #include "llviewerregion.h" #include "llagent.h" #include "llvolumemgr.h" +#include "llmeshrepository.h" LLSceneView* gSceneView = NULL; @@ -129,17 +130,23 @@ void LLSceneView::draw() visible_triangles[idx].push_back(visible); triangles[idx].push_back(high_triangles); - S32 bytes = 0; - S32 visible_bytes = 0; - - F32 streaming = object->getStreamingCost(&bytes, &visible_bytes); - total_streaming[idx] += streaming; - streaming_cost[idx].push_back(streaming); + F32 streaming = object->getStreamingCost(); + total_streaming[idx] += streaming; + streaming_cost[idx].push_back(streaming); F32 physics = object->getPhysicsCost(); total_physics[idx] += physics; physics_cost[idx].push_back(physics); + S32 bytes = 0; + S32 visible_bytes = 0; + LLMeshCostData costs; + if (object->getCostData(costs)) + { + bytes = costs.getSizeTotal(); + visible_bytes = costs.getSizeByLOD(object->getLOD()); + } + total_bytes[idx] += bytes; total_visible_bytes[idx] += visible_bytes; } diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index fce21fa30a..4a2d545b33 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -46,6 +46,7 @@ #include "llundo.h" #include "lluuid.h" #include "llvolume.h" +#include "llcontrolavatar.h" #include "message.h" #include "object_flags.h" #include "llquaternion.h" @@ -645,6 +646,10 @@ void LLSelectMgr::confirmUnlinkObjects(const LLSD& notification, const LLSD& res // otherwise. this allows the handle_link method to more finely check // the selection and give an error message when the uer has a // reasonable expectation for the link to work, but it will fail. +// +// For animated objects, there's additional check that if the +// selection includes at least one animated object, the total mesh +// triangle count cannot exceed the designated limit. bool LLSelectMgr::enableLinkObjects() { bool new_value = false; @@ -669,6 +674,10 @@ bool LLSelectMgr::enableLinkObjects() new_value = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly); } } + if (!LLSelectMgr::getInstance()->getSelection()->checkAnimatedObjectLinkable()) + { + new_value = false; + } return new_value; } @@ -6659,7 +6668,10 @@ S32 get_family_count(LLViewerObject *parent) //----------------------------------------------------------------------------- // updateSelectionCenter -//----------------------------------------------------------------------------- +// +// FIXME this is a grab bag of functionality only some of which has to do +// with the selection center +// ----------------------------------------------------------------------------- void LLSelectMgr::updateSelectionCenter() { const F32 MOVE_SELECTION_THRESHOLD = 1.f; // Movement threshold in meters for updating selection @@ -6677,23 +6689,12 @@ void LLSelectMgr::updateSelectionCenter() mSelectionCenterGlobal.clearVec(); mShowSelection = FALSE; mSelectionBBox = LLBBox(); - mPauseRequest = NULL; resetAgentHUDZoom(); - } else { mSelectedObjects->mSelectType = getSelectTypeForObject(object); - if (mSelectedObjects->mSelectType == SELECT_TYPE_ATTACHMENT && isAgentAvatarValid() && object->getParent() != NULL) - { - mPauseRequest = gAgentAvatarp->requestPause(); - } - else - { - mPauseRequest = NULL; - } - if (mSelectedObjects->mSelectType != SELECT_TYPE_HUD && isAgentAvatarValid()) { // reset hud ZOOM @@ -6770,6 +6771,59 @@ void LLSelectMgr::updateSelectionCenter() { gEditMenuHandler = NULL; } + + pauseAssociatedAvatars(); +} + +//----------------------------------------------------------------------------- +// pauseAssociatedAvatars +// +// If the selection includes an attachment or an animated object, the +// associated avatars should pause their animations until they are no +// longer selected. +//----------------------------------------------------------------------------- +void LLSelectMgr::pauseAssociatedAvatars() +{ + mPauseRequests.clear(); + + for (LLObjectSelection::iterator iter = mSelectedObjects->begin(); + iter != mSelectedObjects->end(); iter++) + { + LLSelectNode* node = *iter; + LLViewerObject* object = node->getObject(); + if (!object) + continue; + + mSelectedObjects->mSelectType = getSelectTypeForObject(object); + + if (mSelectedObjects->mSelectType == SELECT_TYPE_ATTACHMENT && + isAgentAvatarValid() && object->getParent() != NULL) + { + if (object->isAnimatedObject()) + { + // Is an animated object attachment. + // Pause both the control avatar and the avatar it's attached to. + if (object->getControlAvatar()) + { + mPauseRequests.push_back(object->getControlAvatar()->requestPause()); + } + mPauseRequests.push_back(gAgentAvatarp->requestPause()); + } + else + { + // Is a regular attachment. Pause the avatar it's attached to. + mPauseRequests.push_back(gAgentAvatarp->requestPause()); + } + } + else + { + if (object && object->isAnimatedObject() && object->getControlAvatar()) + { + // Is a non-attached animated object. Pause the control avatar. + mPauseRequests.push_back(object->getControlAvatar()->requestPause()); + } + } + } } void LLSelectMgr::updatePointAt() @@ -7246,10 +7300,16 @@ F32 LLObjectSelection::getSelectedObjectStreamingCost(S32* total_bytes, S32* vis if (object) { - S32 bytes = 0; - S32 visible = 0; - cost += object->getStreamingCost(&bytes, &visible); + cost += object->getStreamingCost(); + S32 bytes = 0; + S32 visible = 0; + LLMeshCostData costs; + if (object->getCostData(costs)) + { + bytes = costs.getSizeTotal(); + visible = costs.getSizeByLOD(object->getLOD()); + } if (total_bytes) { *total_bytes += bytes; @@ -7406,6 +7466,31 @@ bool LLObjectSelection::applyToObjects(LLSelectedObjectFunctor* func) return result; } +bool LLObjectSelection::checkAnimatedObjectEstTris() +{ + F32 est_tris = 0; + F32 max_tris = 0; + S32 anim_count = 0; + for (root_iterator iter = root_begin(); iter != root_end(); ++iter) + { + LLViewerObject* object = (*iter)->getObject(); + if (!object) + continue; + if (object->isAnimatedObject()) + { + anim_count++; + } + est_tris += object->recursiveGetEstTrianglesMax(); + max_tris = llmax((F32)max_tris,(F32)object->getAnimatedObjectMaxTris()); + } + return anim_count==0 || est_tris <= max_tris; +} + +bool LLObjectSelection::checkAnimatedObjectLinkable() +{ + return checkAnimatedObjectEstTris(); +} + bool LLObjectSelection::applyToRootObjects(LLSelectedObjectFunctor* func, bool firstonly) { bool result = firstonly ? false : true; diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index 87ac899325..caf104178f 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -340,6 +340,9 @@ public: // returns TRUE is any node is currenly worn as an attachment BOOL isAttachment(); + bool checkAnimatedObjectEstTris(); + bool checkAnimatedObjectLinkable(); + // Apply functors to various subsets of the selected objects // If firstonly is FALSE, returns the AND of all apply() calls. // Else returns TRUE immediately if any apply() call succeeds (i.e. OR with early exit) @@ -748,6 +751,8 @@ public: LLVector3d getSelectionCenterGlobal() const { return mSelectionCenterGlobal; } void updateSelectionCenter(); + void pauseAssociatedAvatars(); + void resetAgentHUDZoom(); void setAgentHUDZoom(F32 target_zoom, F32 current_zoom); void getAgentHUDZoom(F32 &target_zoom, F32 ¤t_zoom) const; @@ -849,7 +854,7 @@ private: LLFrameTimer mEffectsTimer; BOOL mForceSelection; - LLAnimPauseRequest mPauseRequest; + std::vector<LLAnimPauseRequest> mPauseRequests; }; // *DEPRECATED: For callbacks or observers, use diff --git a/indra/newview/llskinningutil.cpp b/indra/newview/llskinningutil.cpp index dba690242a..0fa4c2b114 100644 --- a/indra/newview/llskinningutil.cpp +++ b/indra/newview/llskinningutil.cpp @@ -31,26 +31,73 @@ #include "llvoavatar.h" #include "llviewercontrol.h" #include "llmeshrepository.h" +#include "llvolume.h" +#include "llrigginginfo.h" + +void dump_avatar_and_skin_state(const std::string& reason, LLVOAvatar *avatar, const LLMeshSkinInfo *skin) +{ + static S32 dump_count = 0; + const S32 max_dump = 10; + + if (dump_count < max_dump) + { + LL_WARNS("Avatar") << avatar->getFullname() << " dumping, reason " << reason + << " avatar build state: isBuilt() " << avatar->isBuilt() + << " mInitFlags " << avatar->mInitFlags << LL_ENDL; + LL_WARNS("Avatar") << "Skin num joints " << skin->mJointNames.size() << " " << skin->mJointNums.size() << LL_ENDL; + LL_WARNS("Avatar") << "Skin scrubbed " << skin->mInvalidJointsScrubbed + << " nums init " << skin->mJointNumsInitialized << LL_ENDL; + for (S32 j=0; j<skin->mJointNames.size(); j++) + { + LL_WARNS("Avatar") << "skin joint idx " << j << " name [" << skin->mJointNames[j] + << "] num " << skin->mJointNums[j] << LL_ENDL; + const std::string& name = skin->mJointNames[j]; + S32 joint_num = skin->mJointNums[j]; + + LLJoint *name_joint = avatar->getJoint(name); + LLJoint *num_joint = avatar->getJoint(joint_num); + if (!name_joint) + { + LL_WARNS("Avatar") << "failed to find joint by name" << LL_ENDL; + } + if (!num_joint) + { + LL_WARNS("Avatar") << "failed to find joint by num" << LL_ENDL; + } + if (num_joint != name_joint) + { + LL_WARNS("Avatar") << "joint pointers don't match" << LL_ENDL; + } + if (num_joint && num_joint->getJointNum() != joint_num) + { + LL_WARNS("Avatar") << "joint found by num has wrong num " << joint_num << "!=" << num_joint->getJointNum() << LL_ENDL; + } + if (name_joint && name_joint->getJointNum() != joint_num) + { + LL_WARNS("Avatar") << "joint found by name has wrong num " << joint_num << "!=" << name_joint->getJointNum() << LL_ENDL; + } + } + LL_WARNS("Avatar") << LL_ENDL; + + dump_count++; + } +} -// static void LLSkinningUtil::initClass() { } -// static U32 LLSkinningUtil::getMaxJointCount() { U32 result = LL_MAX_JOINTS_PER_MESH_OBJECT; return result; } -// static U32 LLSkinningUtil::getMeshJointCount(const LLMeshSkinInfo *skin) { return llmin((U32)getMaxJointCount(), (U32)skin->mJointNames.size()); } -// static void LLSkinningUtil::scrubInvalidJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin) { if (skin->mInvalidJointsScrubbed) @@ -64,35 +111,25 @@ void LLSkinningUtil::scrubInvalidJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin // needed for handling of any legacy bad data. if (!avatar->getJoint(skin->mJointNames[j])) { - LL_DEBUGS("Avatar") << "Mesh rigged to invalid joint" << skin->mJointNames[j] << LL_ENDL; + LL_DEBUGS("Avatar") << avatar->getFullname() << " mesh rigged to invalid joint " << skin->mJointNames[j] << LL_ENDL; + LL_WARNS_ONCE("Avatar") << avatar->getFullname() << " mesh rigged to invalid joint" << skin->mJointNames[j] << LL_ENDL; skin->mJointNames[j] = "mPelvis"; + skin->mJointNumsInitialized = false; // force update after names change. } } skin->mInvalidJointsScrubbed = true; } -// static void LLSkinningUtil::initSkinningMatrixPalette( LLMatrix4* mat, S32 count, const LLMeshSkinInfo* skin, LLVOAvatar *avatar) { + initJointNums(const_cast<LLMeshSkinInfo*>(skin), avatar); for (U32 j = 0; j < count; ++j) { - LLJoint *joint = NULL; - if (skin->mJointNums[j] == -1) - { - joint = avatar->getJoint(skin->mJointNames[j]); - if (joint) - { - skin->mJointNums[j] = joint->getJointNum(); - } - } - else - { - joint = avatar->getJoint(skin->mJointNums[j]); - } + LLJoint *joint = avatar->getJoint(skin->mJointNums[j]); if (joint) { #define MAT_USE_SSE @@ -114,12 +151,19 @@ void LLSkinningUtil::initSkinningMatrixPalette( // rendering should be disabled unless all joints are // valid. In other cases of skinned rendering, invalid // joints should already have been removed during scrubInvalidJoints(). - LL_WARNS_ONCE("Avatar") << "Rigged to invalid joint name " << skin->mJointNames[j] << LL_ENDL; + LL_WARNS_ONCE("Avatar") << avatar->getFullname() + << " rigged to invalid joint name " << skin->mJointNames[j] + << " num " << skin->mJointNums[j] << LL_ENDL; + LL_WARNS_ONCE("Avatar") << avatar->getFullname() + << " avatar build state: isBuilt() " << avatar->isBuilt() + << " mInitFlags " << avatar->mInitFlags << LL_ENDL; +#if 0 + dump_avatar_and_skin_state("initSkinningMatrixPalette joint not found", avatar, skin); +#endif } } } -// static void LLSkinningUtil::checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin) { #ifdef SHOW_ASSERT // same condition that controls llassert() @@ -159,7 +203,6 @@ void LLSkinningUtil::scrubSkinWeights(LLVector4a* weights, U32 num_vertices, con checkSkinWeights(weights, num_vertices, skin); } -// static void LLSkinningUtil::getPerVertexSkinMatrix( F32* weights, LLMatrix4a* mat, @@ -216,3 +259,150 @@ void LLSkinningUtil::getPerVertexSkinMatrix( llassert(valid_weights); } +void LLSkinningUtil::initJointNums(LLMeshSkinInfo* skin, LLVOAvatar *avatar) +{ + if (!skin->mJointNumsInitialized) + { + for (U32 j = 0; j < skin->mJointNames.size(); ++j) + { + LLJoint *joint = NULL; + if (skin->mJointNums[j] == -1) + { + joint = avatar->getJoint(skin->mJointNames[j]); + if (joint) + { + skin->mJointNums[j] = joint->getJointNum(); + if (skin->mJointNums[j] < 0) + { + LL_WARNS_ONCE("Avatar") << avatar->getFullname() << " joint has unusual number " << skin->mJointNames[j] << ": " << skin->mJointNums[j] << LL_ENDL; + LL_WARNS_ONCE("Avatar") << avatar->getFullname() << " avatar build state: isBuilt() " << avatar->isBuilt() << " mInitFlags " << avatar->mInitFlags << LL_ENDL; + } + } + else + { + LL_WARNS_ONCE("Avatar") << avatar->getFullname() << " unable to find joint " << skin->mJointNames[j] << LL_ENDL; + LL_WARNS_ONCE("Avatar") << avatar->getFullname() << " avatar build state: isBuilt() " << avatar->isBuilt() << " mInitFlags " << avatar->mInitFlags << LL_ENDL; +#if 0 + dump_avatar_and_skin_state("initJointNums joint not found", avatar, skin); +#endif + } + } + } + skin->mJointNumsInitialized = true; + } +} + +static LLTrace::BlockTimerStatHandle FTM_FACE_RIGGING_INFO("Face Rigging Info"); + +void LLSkinningUtil::updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *avatar, LLVolumeFace& vol_face) +{ + LL_RECORD_BLOCK_TIME(FTM_FACE_RIGGING_INFO); + + if (vol_face.mJointRiggingInfoTab.needsUpdate()) + { + S32 num_verts = vol_face.mNumVertices; + if (num_verts>0 && vol_face.mWeights && (skin->mJointNames.size()>0)) + { + initJointNums(const_cast<LLMeshSkinInfo*>(skin), avatar); + if (vol_face.mJointRiggingInfoTab.size()==0) + { + //std::set<S32> active_joints; + //S32 active_verts = 0; + vol_face.mJointRiggingInfoTab.resize(LL_CHARACTER_MAX_ANIMATED_JOINTS); + LLJointRiggingInfoTab &rig_info_tab = vol_face.mJointRiggingInfoTab; + for (S32 i=0; i<vol_face.mNumVertices; i++) + { + LLVector4a& pos = vol_face.mPositions[i]; + F32 *weights = vol_face.mWeights[i].getF32ptr(); + LLVector4 wght; + S32 idx[4]; + F32 scale = 0.0f; + // FIXME unpacking of weights should be pulled into a common function and optimized if possible. + for (U32 k = 0; k < 4; k++) + { + F32 w = weights[k]; + idx[k] = llclamp((S32) floorf(w), (S32)0, (S32)LL_CHARACTER_MAX_ANIMATED_JOINTS-1); + wght[k] = w - idx[k]; + scale += wght[k]; + } + if (scale > 0.0f) + { + for (U32 k=0; k<4; ++k) + { + wght[k] /= scale; + } + } + for (U32 k=0; k<4; ++k) + { + S32 joint_index = idx[k]; + if (wght[k] > 0.0f) + { + S32 joint_num = skin->mJointNums[joint_index]; + if (joint_num >= 0 && joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS) + { + rig_info_tab[joint_num].setIsRiggedTo(true); + + // FIXME could precompute these matMuls. + LLMatrix4a bind_shape; + bind_shape.loadu(skin->mBindShapeMatrix); + LLMatrix4a inv_bind; + inv_bind.loadu(skin->mInvBindMatrix[joint_index]); + LLMatrix4a mat; + matMul(bind_shape, inv_bind, mat); + LLVector4a pos_joint_space; + mat.affineTransform(pos, pos_joint_space); + pos_joint_space.mul(wght[k]); + LLVector4a *extents = rig_info_tab[joint_num].getRiggedExtents(); + update_min_max(extents[0], extents[1], pos_joint_space); + } + } + } + } + //LL_DEBUGS("RigSpammish") << "built rigging info for vf " << &vol_face + // << " num_verts " << vol_face.mNumVertices + // << " active joints " << active_joints.size() + // << " active verts " << active_verts + // << LL_ENDL; + vol_face.mJointRiggingInfoTab.setNeedsUpdate(false); + } + } + if (vol_face.mJointRiggingInfoTab.size()!=0) + { + LL_DEBUGS("RigSpammish") << "we have rigging info for vf " << &vol_face + << " num_verts " << vol_face.mNumVertices << LL_ENDL; + } + else + { + LL_DEBUGS("RigSpammish") << "no rigging info for vf " << &vol_face + << " num_verts " << vol_face.mNumVertices << LL_ENDL; + } + + } +} + +// This is used for extracting rotation from a bind shape matrix that +// already has scales baked in +LLQuaternion LLSkinningUtil::getUnscaledQuaternion(const LLMatrix4& mat4) +{ + LLMatrix3 bind_mat = mat4.getMat3(); + for (auto i = 0; i < 3; i++) + { + F32 len = 0.0f; + for (auto j = 0; j < 3; j++) + { + len += bind_mat.mMatrix[i][j] * bind_mat.mMatrix[i][j]; + } + if (len > 0.0f) + { + len = sqrt(len); + for (auto j = 0; j < 3; j++) + { + bind_mat.mMatrix[i][j] /= len; + } + } + } + bind_mat.invert(); + LLQuaternion bind_rot = bind_mat.quaternion(); + bind_rot.normalize(); + return bind_rot; +} diff --git a/indra/newview/llskinningutil.h b/indra/newview/llskinningutil.h index 135b25d4d2..ccc501adc0 100644 --- a/indra/newview/llskinningutil.h +++ b/indra/newview/llskinningutil.h @@ -30,18 +30,21 @@ class LLVOAvatar; class LLMeshSkinInfo; class LLMatrix4a; +class LLVolumeFace; -class LLSkinningUtil +namespace LLSkinningUtil { -public: - static void initClass(); - static U32 getMaxJointCount(); - static U32 getMeshJointCount(const LLMeshSkinInfo *skin); - static void scrubInvalidJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin); - static void initSkinningMatrixPalette(LLMatrix4* mat, S32 count, const LLMeshSkinInfo* skin, LLVOAvatar *avatar); - static void checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin); - static void scrubSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin); - static void getPerVertexSkinMatrix(F32* weights, LLMatrix4a* mat, bool handle_bad_scale, LLMatrix4a& final_mat, U32 max_joints); + void initClass(); + U32 getMaxJointCount(); + U32 getMeshJointCount(const LLMeshSkinInfo *skin); + void scrubInvalidJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin); + void initSkinningMatrixPalette(LLMatrix4* mat, S32 count, const LLMeshSkinInfo* skin, LLVOAvatar *avatar); + void checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin); + void scrubSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin); + void getPerVertexSkinMatrix(F32* weights, LLMatrix4a* mat, bool handle_bad_scale, LLMatrix4a& final_mat, U32 max_joints); + void initJointNums(LLMeshSkinInfo* skin, LLVOAvatar *avatar); + void updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *avatar, LLVolumeFace& vol_face); + LLQuaternion getUnscaledQuaternion(const LLMatrix4& mat4); }; #endif diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 9791f4a921..1dc1e65fe5 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -29,6 +29,7 @@ #include "llspatialpartition.h" #include "llappviewer.h" +#include "llcallstack.h" #include "lltexturecache.h" #include "lltexturefetch.h" #include "llimageworker.h" @@ -52,6 +53,9 @@ #include "llvolumemgr.h" #include "lltextureatlas.h" #include "llviewershadermgr.h" +#include "llcontrolavatar.h" + +//#pragma optimize("", off) static LLTrace::BlockTimerStatHandle FTM_FRUSTUM_CULL("Frustum Culling"); static LLTrace::BlockTimerStatHandle FTM_CULL_REBOUND("Cull Rebound Partition"); @@ -777,6 +781,10 @@ F32 LLSpatialPartition::calcDistance(LLSpatialGroup* group, LLCamera& camera) dist = eye.getLength3().getF32(); } + LL_DEBUGS("RiggedBox") << "calcDistance, group " << group << " camera " << origin << " obj bounds " + << group->mObjectBounds[0] << ", " << group->mObjectBounds[1] + << " dist " << dist << " radius " << group->mRadius << LL_ENDL; + if (dist < 16.f) { dist /= 16.f; @@ -808,7 +816,8 @@ F32 LLSpatialGroup::getUpdateUrgency() const BOOL LLSpatialGroup::changeLOD() { if (hasState(ALPHA_DIRTY | OBJECT_DIRTY)) - { ///a rebuild is going to happen, update distance and LoD + { + //a rebuild is going to happen, update distance and LoD return TRUE; } @@ -816,8 +825,28 @@ BOOL LLSpatialGroup::changeLOD() { F32 ratio = (mDistance - mLastUpdateDistance)/(llmax(mLastUpdateDistance, mRadius)); + // MAINT-8264 - this check is not robust if it needs to work + // for bounding boxes much larger than the actual enclosed + // objects, and using distance to box center is also + // problematic. Consider the case that you have a large box + // where the enclosed object is in one corner. As you zoom in + // on the corner, the object gets much closer to the camera, + // but the distance to the box center changes very little, and + // an LOD change will not trigger, so object LOD gets "stuck" + // at a too-low value. In the case of the above JIRA, the box + // was large only due to another error, so this logic did not + // need to be changed. + if (fabsf(ratio) >= getSpatialPartition()->mSlopRatio) { + LL_DEBUGS("RiggedBox") << "changeLOD true because of ratio compare " + << fabsf(ratio) << " " << getSpatialPartition()->mSlopRatio << LL_ENDL; + LL_DEBUGS("RiggedBox") << "sg " << this << "\nmDistance " << mDistance + << " mLastUpdateDistance " << mLastUpdateDistance + << " mRadius " << mRadius + << " fab ratio " << fabsf(ratio) + << " slop " << getSpatialPartition()->mSlopRatio << LL_ENDL; + return TRUE; } @@ -869,16 +898,6 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node) } } - //clean up avatar attachment stats - LLSpatialBridge* bridge = getSpatialPartition()->asBridge(); - if (bridge) - { - if (bridge->mAvatar.notNull()) - { - bridge->mAvatar->subtractAttachmentArea(mSurfaceArea ); - } - } - clearDrawMap(); mVertexBuffer = NULL; mBufferMap.clear(); @@ -2119,17 +2138,17 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE) { if (drawable->isSpatialBridge()) { - gGL.diffuseColor4f(1,0.5f,0,1); + gGL.diffuseColor4f(1,0.5f,0,1); // orange } else if (drawable->getVOVolume()) - { - if (drawable->isRoot()) + { + if (drawable->isRoot()) { - gGL.diffuseColor4f(1,1,0,1); + gGL.diffuseColor4f(1,1,0,1); // yellow } else { - gGL.diffuseColor4f(0,1,0,1); + gGL.diffuseColor4f(0,1,0,1); // green } } else if (drawable->getVObj()) @@ -2137,24 +2156,41 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE) switch (drawable->getVObj()->getPCode()) { case LLViewerObject::LL_VO_SURFACE_PATCH: - gGL.diffuseColor4f(0,1,1,1); + gGL.diffuseColor4f(0,1,1,1); // cyan break; case LLViewerObject::LL_VO_CLOUDS: // no longer used break; case LLViewerObject::LL_VO_PART_GROUP: case LLViewerObject::LL_VO_HUD_PART_GROUP: - gGL.diffuseColor4f(0,0,1,1); + gGL.diffuseColor4f(0,0,1,1); // blue break; case LLViewerObject::LL_VO_VOID_WATER: case LLViewerObject::LL_VO_WATER: - gGL.diffuseColor4f(0,0.5f,1,1); + gGL.diffuseColor4f(0,0.5f,1,1); // medium blue break; case LL_PCODE_LEGACY_TREE: - gGL.diffuseColor4f(0,0.5f,0,1); + gGL.diffuseColor4f(0,0.5f,0,1); // dark green break; default: - gGL.diffuseColor4f(1,0,1,1); + LLControlAvatar *cav = dynamic_cast<LLControlAvatar*>(drawable->getVObj()->asAvatar()); + if (cav) + { + bool has_pos_constraint = (cav->mPositionConstraintFixup != LLVector3()); + bool has_scale_constraint = (cav->mScaleConstraintFixup != 1.0f); + if (has_pos_constraint || has_scale_constraint) + { + gGL.diffuseColor4f(1,0,0,1); + } + else + { + gGL.diffuseColor4f(0,1,0.5,1); + } + } + else + { + gGL.diffuseColor4f(1,0,1,1); // magenta + } break; } } diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 6104b92d43..7e65da42f7 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -468,8 +468,6 @@ public: virtual LLCamera transformCamera(LLCamera& camera); LLDrawable* mDrawable; - LLPointer<LLVOAvatar> mAvatar; - }; class LLCullResult diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index cc02642203..37aaece5d6 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -2397,6 +2397,7 @@ void register_viewer_callbacks(LLMessageSystem* msg) msg->setHandlerFuncFast(_PREHASH_NameValuePair, process_name_value); msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value); msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation); + msg->setHandlerFuncFast(_PREHASH_ObjectAnimation, process_object_animation); msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance); msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint); msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response); diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index 0f38cca56f..f66211ef34 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -785,7 +785,7 @@ void LLToolDragAndDrop::dragOrDrop3D( S32 x, S32 y, MASK mask, BOOL drop, EAccep mDrop = drop; if (mDrop) { - // don't allow drag and drop onto transparent objects + // don't allow drag and drop onto rigged or transparent objects pick(gViewerWindow->pickImmediate(x, y, FALSE, FALSE)); } else diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index d8f63b9332..5cfb2026e0 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -111,9 +111,9 @@ BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask) mMouseOutsideSlop = FALSE; mMouseDownX = x; mMouseDownY = y; - - - mPick = gViewerWindow->pickImmediate(x, y, FALSE, FALSE); + LLTimer pick_timer;. + BOOL pick_rigged = false; //gSavedSettings.getBOOL("AnimatedObjectsAllowLeftClick"); + mPick = gViewerWindow->pickImmediate(x, y, FALSE, pick_rigged); LLViewerObject *object = mPick.getObject(); LLViewerObject *parent = object ? object->getRootEdit() : NULL; if (!object @@ -125,8 +125,9 @@ BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask) // left mouse down always picks transparent (but see handleMouseUp). // Also see LLToolPie::handleHover() - priorities are a bit different there. // Todo: we need a more consistent set of rules to work with - mPick = gViewerWindow->pickImmediate(x, y, TRUE /*transparent*/, FALSE); + mPick = gViewerWindow->pickImmediate(x, y, TRUE /*transparent*/, pick_rigged); } + LL_INFOS() << "pick_rigged is " << (S32) pick_rigged << " pick time elapsed " << pick_timer.getElapsedTimeF32() << LL_ENDL; mPick.mKeyMask = mask; @@ -142,7 +143,10 @@ BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask) BOOL LLToolPie::handleRightMouseDown(S32 x, S32 y, MASK mask) { // don't pick transparent so users can't "pay" transparent objects - mPick = gViewerWindow->pickImmediate(x, y, /*BOOL pick_transparent*/ FALSE, /*BOOL pick_rigged*/ TRUE, /*BOOL pick_particle*/ TRUE); + mPick = gViewerWindow->pickImmediate(x, y, + /*BOOL pick_transparent*/ FALSE, + /*BOOL pick_rigged*/ TRUE, + /*BOOL pick_particle*/ TRUE); mPick.mKeyMask = mask; // claim not handled so UI focus stays same @@ -558,7 +562,8 @@ void LLToolPie::selectionPropertiesReceived() BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask) { - mHoverPick = gViewerWindow->pickImmediate(x, y, FALSE, FALSE); + BOOL pick_rigged = false; //gSavedSettings.getBOOL("AnimatedObjectsAllowLeftClick"); + mHoverPick = gViewerWindow->pickImmediate(x, y, FALSE, pick_rigged); LLViewerObject *parent = NULL; LLViewerObject *object = mHoverPick.getObject(); LLSelectMgr::getInstance()->setHoverObject(object, mHoverPick.mObjectFace); @@ -604,7 +609,7 @@ BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask) else { // perform a separate pick that detects transparent objects since they respond to 1-click actions - LLPickInfo click_action_pick = gViewerWindow->pickImmediate(x, y, TRUE, FALSE); + LLPickInfo click_action_pick = gViewerWindow->pickImmediate(x, y, TRUE, pick_rigged); LLViewerObject* click_action_object = click_action_pick.getObject(); @@ -690,6 +695,7 @@ BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask) LLPickInfo savedPick = mPick; mPick = gViewerWindow->pickImmediate(savedPick.mMousePt.mX, savedPick.mMousePt.mY, FALSE /* ignore transparent */, + FALSE /* ignore rigged */, FALSE /* ignore particles */); if (!mPick.mPosGlobal.isExactlyZero() // valid coordinates for pick @@ -779,6 +785,7 @@ BOOL LLToolPie::handleDoubleClick(S32 x, S32 y, MASK mask) LLPickInfo savedPick = mPick; mPick = gViewerWindow->pickImmediate(savedPick.mMousePt.mX, savedPick.mMousePt.mY, FALSE /* ignore transparent */, + FALSE /* ignore rigged */, FALSE /* ignore particles */); if(mPick.mPickType == LLPickInfo::PICK_OBJECT) @@ -1771,8 +1778,7 @@ BOOL LLToolPie::handleRightClickPick() gMenuHolder->setObjectSelection(LLSelectMgr::getInstance()->getSelection()); bool is_other_attachment = (object->isAttachment() && !object->isHUDAttachment() && !object->permYouOwner()); - if (object->isAvatar() - || is_other_attachment) + if (object->isAvatar() || is_other_attachment) { // Find the attachment's avatar while( object && object->isAttachment()) diff --git a/indra/newview/lltoolselect.cpp b/indra/newview/lltoolselect.cpp index c22eb48eef..e52bc0b015 100644 --- a/indra/newview/lltoolselect.cpp +++ b/indra/newview/lltoolselect.cpp @@ -64,7 +64,8 @@ LLToolSelect::LLToolSelect( LLToolComposite* composite ) BOOL LLToolSelect::handleMouseDown(S32 x, S32 y, MASK mask) { // do immediate pick query - mPick = gViewerWindow->pickImmediate(x, y, TRUE, FALSE); + BOOL pick_rigged = false; //gSavedSettings.getBOOL("AnimatedObjectsAllowLeftClick"); + mPick = gViewerWindow->pickImmediate(x, y, TRUE, pick_rigged); // Pass mousedown to agent LLTool::handleMouseDown(x, y, mask); diff --git a/indra/newview/lltoolselectrect.cpp b/indra/newview/lltoolselectrect.cpp index 71dc8001d4..bae32f7bc0 100644 --- a/indra/newview/lltoolselectrect.cpp +++ b/indra/newview/lltoolselectrect.cpp @@ -71,7 +71,8 @@ void dialog_refresh_all(void); BOOL LLToolSelectRect::handleMouseDown(S32 x, S32 y, MASK mask) { - handlePick(gViewerWindow->pickImmediate(x, y, TRUE, FALSE)); + BOOL pick_rigged = false; //gSavedSettings.getBOOL("AnimatedObjectsAllowLeftClick"); + handlePick(gViewerWindow->pickImmediate(x, y, TRUE /* pick_transparent */, pick_rigged)); LLTool::handleMouseDown(x, y, mask); diff --git a/indra/newview/lluiavatar.cpp b/indra/newview/lluiavatar.cpp new file mode 100644 index 0000000000..e4e266c92a --- /dev/null +++ b/indra/newview/lluiavatar.cpp @@ -0,0 +1,61 @@ +/** + * @file lluiavatar.cpp + * @brief Implementation for special dummy avatar used in some UI views + * + * $LicenseInfo:firstyear=2017&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2017, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "lluiavatar.h" +#include "llagent.h" // Get state values from here +#include "llviewerobjectlist.h" +#include "pipeline.h" +#include "llanimationstates.h" +#include "llviewercontrol.h" +#include "llmeshrepository.h" +#include "llviewerregion.h" + +LLUIAvatar::LLUIAvatar(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp) : + LLVOAvatar(id, pcode, regionp) +{ + mIsDummy = TRUE; + mIsUIAvatar = true; +} + +// virtual +LLUIAvatar::~LLUIAvatar() +{ +} + +// virtual +void LLUIAvatar::initInstance() +{ + LLVOAvatar::initInstance(); + + createDrawable( &gPipeline ); + setPositionAgent(LLVector3::zero); + slamPosition(); + updateJointLODs(); + updateGeometry(mDrawable); + + mInitFlags |= 1<<3; +} diff --git a/indra/newview/lluiavatar.h b/indra/newview/lluiavatar.h new file mode 100644 index 0000000000..bcdffedef2 --- /dev/null +++ b/indra/newview/lluiavatar.h @@ -0,0 +1,44 @@ +/** + * @file lluiavatar.h + * @brief Special dummy avatar used in some UI views + * + * $LicenseInfo:firstyear=2017&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2017, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_UIAVATAR_H +#define LL_UIAVATAR_H + +#include "llvoavatar.h" +#include "llvovolume.h" + +class LLUIAvatar: + public LLVOAvatar +{ + LOG_CLASS(LLUIAvatar); + +public: + LLUIAvatar(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); + virtual void initInstance(); // Called after construction to initialize the class. + virtual ~LLUIAvatar(); +}; + +#endif //LL_CONTROLAVATAR_H diff --git a/indra/newview/llviewerjointattachment.cpp b/indra/newview/llviewerjointattachment.cpp index 66e392ac42..cf9243a871 100644 --- a/indra/newview/llviewerjointattachment.cpp +++ b/indra/newview/llviewerjointattachment.cpp @@ -357,6 +357,25 @@ void LLViewerJointAttachment::setOriginalPosition(LLVector3& position) } //----------------------------------------------------------------------------- +// getNumAnimatedObjects() +//----------------------------------------------------------------------------- +S32 LLViewerJointAttachment::getNumAnimatedObjects() const +{ + S32 count = 0; + for (attachedobjs_vec_t::const_iterator iter = mAttachedObjects.begin(); + iter != mAttachedObjects.end(); + ++iter) + { + const LLViewerObject *attached_object = *iter; + if (attached_object->isAnimatedObject()) + { + count++; + } + } + return count; +} + +//----------------------------------------------------------------------------- // clampObjectPosition() //----------------------------------------------------------------------------- void LLViewerJointAttachment::clampObjectPosition() diff --git a/indra/newview/llviewerjointattachment.h b/indra/newview/llviewerjointattachment.h index 9addafaee1..9641ab4208 100644 --- a/indra/newview/llviewerjointattachment.h +++ b/indra/newview/llviewerjointattachment.h @@ -77,6 +77,7 @@ public: S32 getGroup() const { return mGroup; } S32 getPieSlice() const { return mPieSlice; } S32 getNumObjects() const { return mAttachedObjects.size(); } + S32 getNumAnimatedObjects() const; void clampObjectPosition(); diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index ec851ddaf9..6c52f118ad 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -964,7 +964,7 @@ class LLAdvancedSetDisplayTextureDensity : public view_listener_t ////////////////// // INFO DISPLAY // ////////////////// -U32 info_display_from_string(std::string info_display) +U64 info_display_from_string(std::string info_display) { if ("verify" == info_display) { @@ -1078,6 +1078,14 @@ U32 info_display_from_string(std::string info_display) { return LLPipeline::RENDER_DEBUG_TEXEL_DENSITY; } + else if ("triangle count" == info_display) + { + return LLPipeline::RENDER_DEBUG_TRIANGLE_COUNT; + } + else if ("impostors" == info_display) + { + return LLPipeline::RENDER_DEBUG_IMPOSTORS; + } else { LL_WARNS() << "unrecognized feature name '" << info_display << "'" << LL_ENDL; @@ -1089,7 +1097,7 @@ class LLAdvancedToggleInfoDisplay : public view_listener_t { bool handleEvent(const LLSD& userdata) { - U32 info_display = info_display_from_string( userdata.asString() ); + U64 info_display = info_display_from_string( userdata.asString() ); LL_INFOS("ViewerMenu") << "toggle " << userdata.asString() << LL_ENDL; @@ -1107,7 +1115,7 @@ class LLAdvancedCheckInfoDisplay : public view_listener_t { bool handleEvent(const LLSD& userdata) { - U32 info_display = info_display_from_string( userdata.asString() ); + U64 info_display = info_display_from_string( userdata.asString() ); bool new_value = false; if ( info_display != 0 ) @@ -1617,7 +1625,24 @@ class LLAdvancedEnableAppearanceToXML : public view_listener_t { bool handleEvent(const LLSD& userdata) { - return gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); + LLViewerObject *obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + if (obj && obj->isAnimatedObject() && obj->getControlAvatar()) + { + return gSavedSettings.getBOOL("DebugAnimatedObjects"); + } + else if (obj && obj->isAttachment() && obj->getAvatar()) + { + return gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); + } + else if (obj && obj->isAvatar()) + { + // This has to be a non-control avatar, because control avs are invisible and unclickable. + return gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); + } + else + { + return false; + } } }; @@ -1626,13 +1651,34 @@ class LLAdvancedAppearanceToXML : public view_listener_t bool handleEvent(const LLSD& userdata) { std::string emptyname; - LLVOAvatar* avatar = - find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); - if (!avatar) - { + LLViewerObject *obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + LLVOAvatar *avatar = NULL; + if (obj) + { + if (obj->isAvatar()) + { + avatar = obj->asAvatar(); + } + else + { + // If there is a selection, find the associated + // avatar. Normally there's only one obvious choice. But + // what should be returned if the object is in an attached + // animated object? getAvatar() will give the skeleton of + // the animated object. getAvatarAncestor() will give the + // actual human-driven avatar. + avatar = obj->getAvatar(); + } + } + else + { + // If no selection, use the self avatar. avatar = gAgentAvatarp; - } - avatar->dumpArchetypeXML(emptyname); + } + if (avatar) + { + avatar->dumpArchetypeXML(emptyname); + } return true; } }; @@ -6058,7 +6104,12 @@ class LLAvatarResetSkeleton: public view_listener_t { bool handleEvent(const LLSD& userdata) { - LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); + LLVOAvatar* avatar = NULL; + LLViewerObject *obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + if (obj) + { + avatar = obj->getAvatar(); + } if(avatar) { avatar->resetSkeleton(false); @@ -6067,6 +6118,20 @@ class LLAvatarResetSkeleton: public view_listener_t } }; +class LLAvatarEnableResetSkeleton: public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLViewerObject *obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + if (obj && obj->getAvatar()) + { + return true; + } + return false; + } +}; + + class LLAvatarResetSkeletonAndAnimations : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -6900,7 +6965,7 @@ class LLAttachmentEnableDrop : public view_listener_t // Do not enable drop if all faces of object are not enabled if (object && LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES )) { - S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getState()); + S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getAttachmentState()); attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL); if (attachment) @@ -9109,6 +9174,7 @@ void initialize_menus() view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse"); view_listener_t::addMenu(new LLAvatarToggleMyProfile(), "Avatar.ToggleMyProfile"); view_listener_t::addMenu(new LLAvatarResetSkeleton(), "Avatar.ResetSkeleton"); + view_listener_t::addMenu(new LLAvatarEnableResetSkeleton(), "Avatar.EnableResetSkeleton"); view_listener_t::addMenu(new LLAvatarResetSkeletonAndAnimations(), "Avatar.ResetSkeletonAndAnimations"); enable.add("Avatar.IsMyProfileOpen", boost::bind(&my_profile_visible)); diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h index 7abb0c8e74..6882405407 100644 --- a/indra/newview/llviewermenu.h +++ b/indra/newview/llviewermenu.h @@ -143,7 +143,7 @@ void handle_export_selected( void * ); // Convert strings to internal types U32 render_type_from_string(std::string render_type); U32 feature_from_string(std::string feature); -U32 info_display_from_string(std::string info_display); +U64 info_display_from_string(std::string info_display); class LLViewerMenuHolderGL : public LLMenuHolderGL { diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 0c5bd9ad1d..981d226824 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -54,6 +54,7 @@ #include "llagentcamera.h" #include "llcallingcard.h" #include "llbuycurrencyhtml.h" +#include "llcontrolavatar.h" #include "llfirstuse.h" #include "llfloaterbump.h" #include "llfloaterbuyland.h" @@ -102,6 +103,7 @@ #include "llviewerwindow.h" #include "llvlmanager.h" #include "llvoavatarself.h" +#include "llvovolume.h" #include "llworld.h" #include "pipeline.h" #include "llfloaterworldmap.h" @@ -4023,23 +4025,27 @@ void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data) LLUUID animation_id; LLUUID uuid; S32 anim_sequence_id; - LLVOAvatar *avatarp; + LLVOAvatar *avatarp = NULL; mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid); - //clear animation flags - avatarp = (LLVOAvatar *)gObjectList.findObject(uuid); + LLViewerObject *objp = gObjectList.findObject(uuid); + if (objp) + { + avatarp = objp->asAvatar(); + } if (!avatarp) { // no agent by this ID...error? - LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL; + LL_WARNS("Messaging") << "Received animation state for unknown avatar " << uuid << LL_ENDL; return; } S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList); S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList); + //clear animation flags avatarp->mSignaledAnimations.clear(); if (avatarp->isSelf()) @@ -4110,6 +4116,72 @@ void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data) } } + +void process_object_animation(LLMessageSystem *mesgsys, void **user_data) +{ + LLUUID animation_id; + LLUUID uuid; + S32 anim_sequence_id; + + mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid); + + LL_DEBUGS("AnimatedObjectsNotify") << "Received animation state for object " << uuid << LL_ENDL; + + signaled_animation_map_t signaled_anims; + S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList); + LL_DEBUGS("AnimatedObjectsNotify") << "processing object animation requests, num_blocks " << num_blocks << " uuid " << uuid << LL_ENDL; + for( S32 i = 0; i < num_blocks; i++ ) + { + mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i); + mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i); + signaled_anims[animation_id] = anim_sequence_id; + LL_DEBUGS("AnimatedObjectsNotify") << "added signaled_anims animation request for object " + << uuid << " animation id " << animation_id << LL_ENDL; + } + LLObjectSignaledAnimationMap::instance().getMap()[uuid] = signaled_anims; + + LLViewerObject *objp = gObjectList.findObject(uuid); + if (!objp) + { + LL_DEBUGS("AnimatedObjectsNotify") << "Received animation state for unknown object " << uuid << LL_ENDL; + return; + } + + LLVOVolume *volp = dynamic_cast<LLVOVolume*>(objp); + if (!volp) + { + LL_DEBUGS("AnimatedObjectsNotify") << "Received animation state for non-volume object " << uuid << LL_ENDL; + return; + } + + if (!volp->isAnimatedObject()) + { + LL_DEBUGS("AnimatedObjectsNotify") << "Received animation state for non-animated object " << uuid << LL_ENDL; + return; + } + + volp->updateControlAvatar(); + LLControlAvatar *avatarp = volp->getControlAvatar(); + if (!avatarp) + { + LL_DEBUGS("AnimatedObjectsNotify") << "Received animation request for object with no control avatar, ignoring " << uuid << LL_ENDL; + return; + } + + if (!avatarp->mPlaying) + { + avatarp->mPlaying = true; + //if (!avatarp->mRootVolp->isAnySelected()) + { + avatarp->updateVolumeGeom(); + avatarp->mRootVolp->recursiveMarkForUpdate(TRUE); + } + } + + avatarp->updateAnimations(); +} + + void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data) { LLUUID uuid; diff --git a/indra/newview/llviewermessage.h b/indra/newview/llviewermessage.h index 913abef2be..2d6636f30d 100644 --- a/indra/newview/llviewermessage.h +++ b/indra/newview/llviewermessage.h @@ -100,6 +100,7 @@ void process_health_message(LLMessageSystem *mesgsys, void **user_data); void process_sim_stats(LLMessageSystem *mesgsys, void **user_data); void process_shooter_agent_hit(LLMessageSystem* msg, void** user_data); void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data); +void process_object_animation(LLMessageSystem *mesgsys, void **user_data); void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data); void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data); void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data); diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 035087d52e..1e46a1cf9e 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -60,6 +60,7 @@ #include "llbbox.h" #include "llbox.h" #include "llcylinder.h" +#include "llcontrolavatar.h" #include "lldrawable.h" #include "llface.h" #include "llfloaterproperties.h" @@ -69,6 +70,7 @@ #include "llselectmgr.h" #include "llrendersphere.h" #include "lltooldraganddrop.h" +#include "lluiavatar.h" #include "llviewercamera.h" #include "llviewertexturelist.h" #include "llviewerinventory.h" @@ -103,6 +105,8 @@ #include "llfloaterperms.h" #include "llvocache.h" #include "llcleanup.h" +#include "llcallstack.h" +#include "llmeshrepository.h" //#define DEBUG_UPDATE_TYPE @@ -140,8 +144,11 @@ const S32 MAX_OBJECT_BINARY_DATA_SIZE = 60 + 16; static LLTrace::BlockTimerStatHandle FTM_CREATE_OBJECT("Create Object"); // static -LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) +LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, S32 flags) { + LL_DEBUGS("ObjectUpdate") << "creating " << id << LL_ENDL; + dumpStack("ObjectUpdateStack"); + LLViewerObject *res = NULL; LL_RECORD_BLOCK_TIME(FTM_CREATE_OBJECT); @@ -168,6 +175,18 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco } res = gAgentAvatarp; } + else if (flags & CO_FLAG_CONTROL_AVATAR) + { + LLControlAvatar *control_avatar = new LLControlAvatar(id, pcode, regionp); + control_avatar->initInstance(); + res = control_avatar; + } + else if (flags & CO_FLAG_UI_AVATAR) + { + LLUIAvatar *ui_avatar = new LLUIAvatar(id, pcode, regionp); + ui_avatar->initInstance(); + res = ui_avatar; + } else { LLVOAvatar *avatar = new LLVOAvatar(id, pcode, regionp); @@ -237,6 +256,7 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mText(), mHudText(""), mHudTextColor(LLColor4::white), + mControlAvatar(NULL), mLastInterpUpdateSecs(0.f), mLastMessageUpdateSecs(0.f), mLatestRecvPacketID(0), @@ -261,7 +281,7 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mRotTime(0.f), mAngularVelocityRot(), mPreviousRotation(), - mState(0), + mAttachmentState(0), mMedia(NULL), mClickAction(0), mObjectCost(0), @@ -367,17 +387,23 @@ void LLViewerObject::markDead() //LL_INFOS() << "Marking self " << mLocalID << " as dead." << LL_ENDL; // Root object of this hierarchy unlinks itself. - LLVOAvatar *av = getAvatarAncestor(); if (getParent()) { ((LLViewerObject *)getParent())->removeChild(this); } LLUUID mesh_id; - if (av && LLVOAvatar::getRiggedMeshID(this,mesh_id)) - { - // This case is needed for indirectly attached mesh objects. - av->resetJointsOnDetach(mesh_id); - } + { + LLVOAvatar *av = getAvatar(); + if (av && LLVOAvatar::getRiggedMeshID(this,mesh_id)) + { + // This case is needed for indirectly attached mesh objects. + av->updateAttachmentOverrides(); + } + } + if (getControlAvatar()) + { + unlinkControlAvatar(); + } // Mark itself as dead mDead = TRUE; @@ -678,6 +704,18 @@ void LLViewerObject::setNameValueList(const std::string& name_value_list) } } +BOOL LLViewerObject::isAnySelected() const +{ + bool any_selected = isSelected(); + for (child_list_t::const_iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + const LLViewerObject* child = *iter; + any_selected = any_selected || child->isSelected(); + } + return any_selected; +} + void LLViewerObject::setSelected(BOOL sel) { mUserSelected = sel; @@ -850,9 +888,18 @@ void LLViewerObject::addChild(LLViewerObject *childp) if(childp->setParent(this)) { mChildList.push_back(childp); + childp->afterReparent(); } } +void LLViewerObject::onReparent(LLViewerObject *old_parent, LLViewerObject *new_parent) +{ +} + +void LLViewerObject::afterReparent() +{ +} + void LLViewerObject::removeChild(LLViewerObject *childp) { for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i) @@ -1069,6 +1116,9 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, { LL_DEBUGS_ONCE("SceneLoadTiming") << "Received viewer object data" << LL_ENDL; + LL_DEBUGS("ObjectUpdate") << " mesgsys " << mesgsys << " dp " << dp << " id " << getID() << " update_type " << (S32) update_type << LL_ENDL; + dumpStack("ObjectUpdateStack"); + U32 retval = 0x0; // If region is removed from the list it is also deleted. @@ -1123,10 +1173,10 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, F32 time_dilation = 1.f; if(mesgsys != NULL) { - U16 time_dilation16; - mesgsys->getU16Fast(_PREHASH_RegionData, _PREHASH_TimeDilation, time_dilation16); - time_dilation = ((F32) time_dilation16) / 65535.f; - mRegionp->setTimeDilation(time_dilation); + U16 time_dilation16; + mesgsys->getU16Fast(_PREHASH_RegionData, _PREHASH_TimeDilation, time_dilation16); + time_dilation = ((F32) time_dilation16) / 65535.f; + mRegionp->setTimeDilation(time_dilation); } // this will be used to determine if we've really changed position @@ -1384,7 +1434,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, U8 state; mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num ); - mState = state; + mAttachmentState = state; // ...new objects that should come in selected need to be added to the selected list mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0); @@ -1654,7 +1704,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, U8 state; mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num ); - mState = state; + mAttachmentState = state; break; } @@ -1677,7 +1727,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, U8 state; dp->unpackU8(state, "State"); - mState = state; + mAttachmentState = state; switch(update_type) { @@ -2910,6 +2960,131 @@ void LLViewerObject::fetchInventoryFromServer() } } +LLControlAvatar *LLViewerObject::getControlAvatar() +{ + return getRootEdit()->mControlAvatar.get(); +} + +LLControlAvatar *LLViewerObject::getControlAvatar() const +{ + return getRootEdit()->mControlAvatar.get(); +} + +// Manage the control avatar state of a given object. +// Any object can be flagged as animated, but for performance reasons +// we don't want to incur the overhead of managing a control avatar +// unless this would have some user-visible consequence. That is, +// there should be at least one rigged mesh in the linkset. Operations +// that change the state of a linkset, such as linking or unlinking +// prims, can also mean that a control avatar needs to be added or +// removed. At the end, if there is a control avatar, we make sure +// that its animation state is current. +void LLViewerObject::updateControlAvatar() +{ + LLViewerObject *root = getRootEdit(); + bool is_animated_object = root->isAnimatedObject(); + bool has_control_avatar = getControlAvatar(); + if (!is_animated_object && !has_control_avatar) + { + return; + } + + bool should_have_control_avatar = false; + if (is_animated_object) + { + bool any_rigged_mesh = root->isRiggedMesh(); + LLViewerObject::const_child_list_t& child_list = root->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + const LLViewerObject* child = *iter; + any_rigged_mesh = any_rigged_mesh || child->isRiggedMesh(); + } + should_have_control_avatar = is_animated_object && any_rigged_mesh; + } + + if (should_have_control_avatar && !has_control_avatar) + { + std::string vobj_name = llformat("Vol%p", root); + LL_DEBUGS("AnimatedObjects") << vobj_name << " calling linkControlAvatar()" << LL_ENDL; + root->linkControlAvatar(); + } + if (!should_have_control_avatar && has_control_avatar) + { + std::string vobj_name = llformat("Vol%p", root); + LL_DEBUGS("AnimatedObjects") << vobj_name << " calling unlinkControlAvatar()" << LL_ENDL; + root->unlinkControlAvatar(); + } + if (getControlAvatar()) + { + getControlAvatar()->updateAnimations(); + if (isSelected()) + { + LLSelectMgr::getInstance()->pauseAssociatedAvatars(); + } + } +} + +void LLViewerObject::linkControlAvatar() +{ + if (!getControlAvatar() && isRootEdit()) + { + LLVOVolume *volp = dynamic_cast<LLVOVolume*>(this); + if (!volp) + { + LL_WARNS() << "called with null or non-volume object" << LL_ENDL; + return; + } + mControlAvatar = LLControlAvatar::createControlAvatar(volp); + LL_DEBUGS("AnimatedObjects") << volp->getID() + << " created control av for " + << (S32) (1+volp->numChildren()) << " prims" << LL_ENDL; + } + LLControlAvatar *cav = getControlAvatar(); + if (cav) + { + cav->updateAttachmentOverrides(); + if (!cav->mPlaying) + { + cav->mPlaying = true; + //if (!cav->mRootVolp->isAnySelected()) + { + cav->updateVolumeGeom(); + cav->mRootVolp->recursiveMarkForUpdate(TRUE); + } + } + } + else + { + LL_WARNS() << "no control avatar found!" << LL_ENDL; + } +} + +void LLViewerObject::unlinkControlAvatar() +{ + if (getControlAvatar()) + { + getControlAvatar()->updateAttachmentOverrides(); + } + if (isRootEdit()) + { + // This will remove the entire linkset from the control avatar + if (mControlAvatar) + { + mControlAvatar->markForDeath(); + mControlAvatar = NULL; + } + } + // For non-root prims, removing from the linkset will + // automatically remove the control avatar connection. +} + +// virtual +bool LLViewerObject::isAnimatedObject() const +{ + return false; +} + struct LLFilenameAndTask { LLUUID mTaskID; @@ -3534,11 +3709,66 @@ F32 LLViewerObject::getLinksetPhysicsCost() return mLinksetPhysicsCost; } -F32 LLViewerObject::getStreamingCost(S32* bytes, S32* visible_bytes, F32* unscaled_value) const +F32 LLViewerObject::recursiveGetEstTrianglesMax() const +{ + F32 est_tris = getEstTrianglesMax(); + for (child_list_t::const_iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + const LLViewerObject* child = *iter; + if (!child->isAvatar()) + { + est_tris += child->recursiveGetEstTrianglesMax(); + } + } + return est_tris; +} + +S32 LLViewerObject::getAnimatedObjectMaxTris() const +{ + S32 max_tris = 0; + if (gSavedSettings.getBOOL("AnimatedObjectsIgnoreLimits")) + { + max_tris = S32_MAX; + } + else + { + if (gAgent.getRegion()) + { + LLSD features; + gAgent.getRegion()->getSimulatorFeatures(features); + if (features.has("AnimatedObjects")) + { + max_tris = features["AnimatedObjects"]["AnimatedObjectMaxTris"].asInteger(); + } + } + } + return max_tris; +} + +F32 LLViewerObject::getEstTrianglesMax() const +{ + return 0.f; +} + +F32 LLViewerObject::getEstTrianglesStreamingCost() const +{ + return 0.f; +} + +// virtual +F32 LLViewerObject::getStreamingCost() const { return 0.f; } +// virtual +bool LLViewerObject::getCostData(LLMeshCostData& costs) const +{ + costs = LLMeshCostData(); + return false; +} + U32 LLViewerObject::getTriangleCount(S32* vcount) const { return 0; @@ -3549,6 +3779,58 @@ U32 LLViewerObject::getHighLODTriangleCount() return 0; } +U32 LLViewerObject::recursiveGetTriangleCount(S32* vcount) const +{ + S32 total_tris = getTriangleCount(vcount); + LLViewerObject::const_child_list_t& child_list = getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* childp = *iter; + if (childp) + { + total_tris += childp->getTriangleCount(vcount); + } + } + return total_tris; +} + +// This is using the stored surface area for each volume (which +// defaults to 1.0 for the case of everything except a sculpt) and +// then scaling it linearly based on the largest dimension in the +// prim's scale. Should revisit at some point. +F32 LLViewerObject::recursiveGetScaledSurfaceArea() const +{ + F32 area = 0.f; + const LLDrawable* drawable = mDrawable; + if (drawable) + { + const LLVOVolume* volume = drawable->getVOVolume(); + if (volume) + { + if (volume->getVolume()) + { + const LLVector3& scale = volume->getScale(); + area += volume->getVolume()->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]); + } + LLViewerObject::const_child_list_t children = volume->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator child_iter = children.begin(); + child_iter != children.end(); + ++child_iter) + { + LLViewerObject* child_obj = *child_iter; + LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); + if (child && child->getVolume()) + { + const LLVector3& scale = child->getScale(); + area += child->getVolume()->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]); + } + } + } + } + return area; +} + void LLViewerObject::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax) { LLVector4a center; @@ -3652,7 +3934,6 @@ void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */) } } - void LLViewerObject::setLineWidthForWindowSize(S32 window_width) { if (window_width < 700) @@ -3879,8 +4160,20 @@ const LLVector3 LLViewerObject::getRenderPosition() const { if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED)) { + LLControlAvatar *cav = getControlAvatar(); + if (isRoot() && cav) + { + F32 fixup; + if ( cav->hasPelvisFixup( fixup) ) + { + //Apply a pelvis fixup (as defined by the avs skin) + LLVector3 pos = mDrawable->getPositionAgent(); + pos[VZ] += fixup; + return pos; + } + } LLVOAvatar* avatar = getAvatar(); - if (avatar) + if ((avatar) && !getControlAvatar()) { return avatar->getPositionAgent(); } @@ -3904,7 +4197,7 @@ const LLVector3 LLViewerObject::getPivotPositionAgent() const const LLQuaternion LLViewerObject::getRenderRotation() const { LLQuaternion ret; - if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED)) + if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED) && !isAnimatedObject()) { return ret; } @@ -5166,7 +5459,13 @@ LLVOAvatar* LLViewerObject::asAvatar() return NULL; } -// If this object is directly or indirectly parented by an avatar, return it. +// If this object is directly or indirectly parented by an avatar, +// return it. Normally getAvatar() is the correct function to call; +// it will give the avatar used for skinning. The exception is with +// animated objects that are also attachments; in that case, +// getAvatar() will return the control avatar, used for skinning, and +// getAvatarAncestor will return the avatar to which the object is +// attached. LLVOAvatar* LLViewerObject::getAvatarAncestor() { LLViewerObject *pobj = (LLViewerObject*) getParent(); @@ -5505,6 +5804,11 @@ LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 para new_block = new LLLightImageParams(); break; } + case LLNetworkData::PARAMS_EXTENDED_MESH: + { + new_block = new LLExtendedMeshParams(); + break; + } default: { LL_INFOS() << "Unknown param type." << LL_ENDL; @@ -5904,6 +6208,17 @@ void LLViewerObject::updateVolume(const LLVolumeParams& volume_params) } } +void LLViewerObject::recursiveMarkForUpdate(BOOL priority) +{ + for (LLViewerObject::child_list_t::iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* child = *iter; + child->markForUpdate(priority); + } + markForUpdate(priority); +} + void LLViewerObject::markForUpdate(BOOL priority) { if (mDrawable.notNull()) @@ -5963,6 +6278,11 @@ void LLViewerObject::setRegion(LLViewerRegion *regionp) child->setRegion(regionp); } + if (mControlAvatar) + { + mControlAvatar->setRegion(regionp); + } + setChanged(MOVED | SILHOUETTE); updateDrawable(FALSE); } @@ -6411,6 +6731,10 @@ const std::string& LLViewerObject::getAttachmentItemName() const //virtual LLVOAvatar* LLViewerObject::getAvatar() const { + if (getControlAvatar()) + { + return getControlAvatar(); + } if (isAttachment()) { LLViewerObject* vobj = (LLViewerObject*) getParent(); diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index d61832c2ad..d6c8b76147 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -42,11 +42,13 @@ #include "v3math.h" #include "llvertexbuffer.h" #include "llbbox.h" +#include "llrigginginfo.h" class LLAgent; // TODO: Get rid of this. class LLAudioSource; class LLAudioSourceVO; class LLColor4; +class LLControlAvatar; class LLDataPacker; class LLDataPackerBinaryBuffer; class LLDrawable; @@ -67,6 +69,8 @@ class LLViewerRegion; class LLViewerTexture; class LLWorld; +class LLMeshCostData; + typedef enum e_object_update_type { OUT_FULL, @@ -220,6 +224,8 @@ public: LLViewerRegion* getRegion() const { return mRegionp; } BOOL isSelected() const { return mUserSelected; } + // Check whole linkset + BOOL isAnySelected() const; virtual void setSelected(BOOL sel); const LLUUID &getID() const { return mID; } @@ -231,6 +237,7 @@ public: virtual BOOL isFlexible() const { return FALSE; } virtual BOOL isSculpted() const { return FALSE; } virtual BOOL isMesh() const { return FALSE; } + virtual BOOL isRiggedMesh() const { return FALSE; } virtual BOOL hasLightTexture() const { return FALSE; } // This method returns true if the object is over land owned by @@ -255,6 +262,8 @@ public: */ virtual BOOL setParent(LLViewerObject* parent); + virtual void onReparent(LLViewerObject *old_parent, LLViewerObject *new_parent); + virtual void afterReparent(); virtual void addChild(LLViewerObject *childp); virtual void removeChild(LLViewerObject *childp); const_child_list_t& getChildren() const { return mChildList; } @@ -356,9 +365,17 @@ public: virtual void setScale(const LLVector3 &scale, BOOL damped = FALSE); - virtual F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL, F32* unscaled_value = NULL) const; + S32 getAnimatedObjectMaxTris() const; + F32 recursiveGetEstTrianglesMax() const; + virtual F32 getEstTrianglesMax() const; + virtual F32 getEstTrianglesStreamingCost() const; + virtual F32 getStreamingCost() const; + virtual bool getCostData(LLMeshCostData& costs) const; virtual U32 getTriangleCount(S32* vcount = NULL) const; virtual U32 getHighLODTriangleCount(); + F32 recursiveGetScaledSurfaceArea() const; + + U32 recursiveGetTriangleCount(S32* vcount = NULL) const; void setObjectCost(F32 cost); F32 getObjectCost(); @@ -374,7 +391,7 @@ public: void sendShapeUpdate(); - U8 getState() { return mState; } + U8 getAttachmentState() { return mAttachmentState; } F32 getAppAngle() const { return mAppAngle; } F32 getPixelArea() const { return mPixelArea; } @@ -411,7 +428,8 @@ public: void setIcon(LLViewerTexture* icon_image); void clearIcon(); - void markForUpdate(BOOL priority); + void recursiveMarkForUpdate(BOOL priority); + virtual void markForUpdate(BOOL priority); void markForUnload(BOOL priority); void updateVolume(const LLVolumeParams& volume_params); virtual void updateSpatialExtents(LLVector4a& min, LLVector4a& max); @@ -686,6 +704,27 @@ public: static BOOL sUseSharedDrawables; +public: + // Returns mControlAvatar for the edit root prim of this linkset + LLControlAvatar *getControlAvatar(); + LLControlAvatar *getControlAvatar() const; + + // Create or connect to an existing control av as applicable + void linkControlAvatar(); + // Remove any reference to control av for this prim + void unlinkControlAvatar(); + // Link or unlink as needed + void updateControlAvatar(); + + virtual bool isAnimatedObject() const; + + // Flags for createObject + static const S32 CO_FLAG_CONTROL_AVATAR = 1 << 0; + static const S32 CO_FLAG_UI_AVATAR = 1 << 1; + +protected: + LLPointer<LLControlAvatar> mControlAvatar; + protected: // delete an item in the inventory, but don't tell the // server. This is used internally by remove, update, and @@ -696,8 +735,7 @@ protected: // updateInventory. void doUpdateInventory(LLPointer<LLViewerInventoryItem>& item, U8 key, bool is_new); - - static LLViewerObject *createObject(const LLUUID &id, LLPCode pcode, LLViewerRegion *regionp); + static LLViewerObject *createObject(const LLUUID &id, LLPCode pcode, LLViewerRegion *regionp, S32 flags = 0); BOOL setData(const U8 *datap, const U32 data_size); @@ -785,7 +823,7 @@ protected: LLQuaternion mAngularVelocityRot; // accumulated rotation from the angular velocity computations LLQuaternion mPreviousRotation; - U8 mState; // legacy + U8 mAttachmentState; // this encodes the attachment id in a somewhat complex way. 0 if not an attachment. LLViewerObjectMedia* mMedia; // NULL if no media associated U8 mClickAction; F32 mObjectCost; //resource cost of this object or -1 if unknown @@ -841,6 +879,10 @@ public: BOOL getLastUpdateCached() const; void setLastUpdateCached(BOOL last_update_cached); + virtual void updateRiggingInfo() {} + + LLJointRiggingInfoTab mJointRiggingInfoTab; + private: LLUUID mAttachmentItemID; // ItemID of the associated object is in user inventory. EObjectUpdateType mLastUpdateType; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index f97021aedf..2aff71367e 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -68,6 +68,7 @@ #include "u64.h" #include "llviewertexturelist.h" #include "lldatapacker.h" +#include "llcallstack.h" #ifdef LL_USESYSTEMLIBS #include <zlib.h> #else @@ -241,6 +242,10 @@ void LLViewerObjectList::processUpdateCore(LLViewerObject* objectp, } // ignore returned flags + LL_DEBUGS("ObjectUpdate") << "uuid " << objectp->mID << " calling processUpdateMessage " + << objectp << " just_created " << just_created << " from_cache " << from_cache << " msg " << msg << LL_ENDL; + dumpStack("ObjectUpdateStack"); + objectp->processUpdateMessage(msg, user_data, i, update_type, dpp); if (objectp->isDead()) @@ -352,7 +357,10 @@ LLViewerObject* LLViewerObjectList::processObjectUpdateFromCache(LLVOCacheEntry* if (!objectp) { objectp = createObjectFromCache(pcode, regionp, fullid, entry->getLocalID()); - + + LL_DEBUGS("ObjectUpdate") << "uuid " << fullid << " created objectp " << objectp << LL_ENDL; + dumpStack("ObjectUpdateStack"); + if (!objectp) { LL_INFOS() << "createObject failure for object: " << fullid << LL_ENDL; @@ -471,6 +479,7 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, compressed_dp.reset(); uncompressed_length = mesgsys->getSizeFast(_PREHASH_ObjectData, i, _PREHASH_Data); + LL_DEBUGS("ObjectUpdate") << "got binary data from message to compressed_dpbuffer" << LL_ENDL; mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, compressed_dpbuffer, 0, i, 2048); compressed_dp.assignBuffer(compressed_dpbuffer, uncompressed_length); @@ -530,6 +539,10 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, // LL_WARNS() << "update for unknown localid " << local_id << " host " << gMessageSystem->getSender() << LL_ENDL; mNumUnknownUpdates++; } + else + { + LL_DEBUGS("ObjectUpdate") << "Non-full, non-compressed update, obj " << local_id << ", global ID " << fullid << " from " << mesgsys->getSender() << LL_ENDL; + } } else // OUT_FULL only? { @@ -538,10 +551,19 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i); msg_size += sizeof(LLUUID); msg_size += sizeof(U32); - // LL_INFOS() << "Full Update, obj " << local_id << ", global ID" << fullid << "from " << mesgsys->getSender() << LL_ENDL; + LL_DEBUGS("ObjectUpdate") << "Full Update, obj " << local_id << ", global ID " << fullid << " from " << mesgsys->getSender() << LL_ENDL; } objectp = findObject(fullid); + if (compressed) + { + LL_DEBUGS("ObjectUpdate") << "uuid " << fullid << " received compressed data from message (earlier in function)" << LL_ENDL; + } + LL_DEBUGS("ObjectUpdate") << "uuid " << fullid << " objectp " << objectp + << " update_cache " << (S32) update_cache << " compressed " << compressed + << " update_type " << update_type << LL_ENDL; + dumpStack("ObjectUpdateStack"); + if(update_cache) { objectp = regionp->updateCacheEntry(local_id, objectp, update_type); @@ -616,6 +638,10 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, #endif objectp = createObject(pcode, regionp, fullid, local_id, gMessageSystem->getSender()); + + LL_DEBUGS("ObjectUpdate") << "creating object " << fullid << " result " << objectp << LL_ENDL; + dumpStack("ObjectUpdateStack"); + if (!objectp) { LL_INFOS() << "createObject failure for object: " << fullid << LL_ENDL; @@ -710,12 +736,17 @@ void LLViewerObjectList::processCachedObjectUpdate(LLMessageSystem *mesgsys, mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_CRC, crc, i); mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, i); msg_size += sizeof(U32) * 2; - + + LL_DEBUGS("ObjectUpdate") << "got probe for id " << id << " crc " << crc << LL_ENDL; + dumpStack("ObjectUpdateStack"); + // Lookup data packer and add this id to cache miss lists if necessary. U8 cache_miss_type = LLViewerRegion::CACHE_MISS_TYPE_NONE; if(!regionp->probeCache(id, crc, flags, cache_miss_type)) { // Cache Miss. + LL_DEBUGS("ObjectUpdate") << "cache miss for id " << id << " crc " << crc << " miss type " << (S32) cache_miss_type << LL_ENDL; + recorder.cacheMissEvent(id, update_type, cache_miss_type, msg_size); continue; // no data packer, skip this object @@ -876,8 +907,8 @@ void LLViewerObjectList::update(LLAgent &agent) { if (idle_count >= idle_list.size()) { - idle_list.push_back( objectp ); - } + idle_list.push_back( objectp ); + } else { idle_list[idle_count] = objectp; @@ -914,7 +945,7 @@ void LLViewerObjectList::update(LLAgent &agent) { objectp = *idle_iter; llassert(objectp->isActive()); - objectp->idleUpdate(agent, frame_time); + objectp->idleUpdate(agent, frame_time); } //update flexible objects @@ -1274,6 +1305,9 @@ void LLViewerObjectList::cleanupReferences(LLViewerObject *objectp) // Cleanup any references we have to this object // Remove from object map so noone can look it up. + LL_DEBUGS("ObjectUpdate") << " dereferencing id " << objectp->mID << LL_ENDL; + dumpStack("ObjectUpdateStack"); + mUUIDObjectMap.erase(objectp->mID); //if (objectp->getRegion()) @@ -1960,12 +1994,12 @@ void LLViewerObjectList::resetObjectBeacons() mDebugBeacons.clear(); } -LLViewerObject *LLViewerObjectList::createObjectViewer(const LLPCode pcode, LLViewerRegion *regionp) +LLViewerObject *LLViewerObjectList::createObjectViewer(const LLPCode pcode, LLViewerRegion *regionp, S32 flags) { LLUUID fullid; fullid.generate(); - LLViewerObject *objectp = LLViewerObject::createObject(fullid, pcode, regionp); + LLViewerObject *objectp = LLViewerObject::createObject(fullid, pcode, regionp, flags); if (!objectp) { // LL_WARNS() << "Couldn't create object of type " << LLPrimitive::pCodeToString(pcode) << LL_ENDL; @@ -1985,6 +2019,9 @@ LLViewerObject *LLViewerObjectList::createObjectFromCache(const LLPCode pcode, L { llassert_always(uuid.notNull()); + LL_DEBUGS("ObjectUpdate") << "creating " << uuid << " local_id " << local_id << LL_ENDL; + dumpStack("ObjectUpdateStack"); + LLViewerObject *objectp = LLViewerObject::createObject(uuid, pcode, regionp); if (!objectp) { @@ -2019,6 +2056,9 @@ LLViewerObject *LLViewerObjectList::createObject(const LLPCode pcode, LLViewerRe fullid = uuid; } + LL_DEBUGS("ObjectUpdate") << "createObject creating " << fullid << LL_ENDL; + dumpStack("ObjectUpdateStack"); + LLViewerObject *objectp = LLViewerObject::createObject(fullid, pcode, regionp); if (!objectp) { diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h index 94c751acc6..72b2b99004 100644 --- a/indra/newview/llviewerobjectlist.h +++ b/indra/newview/llviewerobjectlist.h @@ -67,7 +67,7 @@ public: inline LLViewerObject *getObject(const S32 index); inline LLViewerObject *findObject(const LLUUID &id); - LLViewerObject *createObjectViewer(const LLPCode pcode, LLViewerRegion *regionp); // Create a viewer-side object + LLViewerObject *createObjectViewer(const LLPCode pcode, LLViewerRegion *regionp, S32 flags = 0); // Create a viewer-side object LLViewerObject *createObjectFromCache(const LLPCode pcode, LLViewerRegion *regionp, const LLUUID &uuid, const U32 local_id); LLViewerObject *createObject(const LLPCode pcode, LLViewerRegion *regionp, const LLUUID &uuid, const U32 local_id, const LLHost &sender); diff --git a/indra/newview/llvieweroctree.cpp b/indra/newview/llvieweroctree.cpp index 5f0e21db71..00a652384c 100644 --- a/indra/newview/llvieweroctree.cpp +++ b/indra/newview/llvieweroctree.cpp @@ -731,7 +731,7 @@ bool LLViewerOctreeGroup::boundObjects(BOOL empty, LLVector4a& minOut, LLVector4 update_min_max(newMin, newMax, minMax[0]); update_min_max(newMin, newMax, minMax[1]); } - + mObjectBounds[0].setAdd(newMin, newMax); mObjectBounds[0].mul(0.5f); mObjectBounds[1].setSub(newMax, newMin); diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 4f0460da29..ba733bb068 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -78,6 +78,7 @@ #include "llcoros.h" #include "lleventcoro.h" #include "llcorehttputil.h" +#include "llcallstack.h" #ifdef LL_WINDOWS #pragma warning(disable:4355) @@ -241,6 +242,8 @@ void LLViewerRegionImpl::requestBaseCapabilitiesCoro(U64 regionHandle) LL_WARNS("AppInit", "Capabilities") << "Attempting to get capabilities for region that no longer exists!" << LL_ENDL; return; // this error condition is not recoverable. } + LL_DEBUGS("AppInit", "Capabilities") << "requesting seed caps for handle " << regionHandle + << " name " << regionp->getName() << LL_ENDL; std::string url = regionp->getCapability("Seed"); if (url.empty()) @@ -269,7 +272,8 @@ void LLViewerRegionImpl::requestBaseCapabilitiesCoro(U64 regionHandle) buildCapabilityNames(capabilityNames); LL_INFOS("AppInit", "Capabilities") << "Requesting seed from " << url - << " (attempt #" << mSeedCapAttempts + 1 << ")" << LL_ENDL; + << " region name " << regionp->getName() + << " (attempt #" << mSeedCapAttempts + 1 << ")" << LL_ENDL; regionp = NULL; result = httpAdapter->postAndSuspend(httpRequest, url, capabilityNames); @@ -323,6 +327,8 @@ void LLViewerRegionImpl::requestBaseCapabilitiesCoro(U64 regionHandle) #endif regionp->setCapabilitiesReceived(true); + LL_DEBUGS("AppInit", "Capabilities") << "received caps for handle " << regionHandle + << " region name " << regionp->getName() << LL_ENDL; if (STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState()) { @@ -1259,7 +1265,7 @@ void LLViewerRegion::updateVisibleEntries(F32 max_time) LLPointer<LLViewerOctreeGroup> group = *group_iter; if(group->getNumRefs() < 3 || //group to be deleted !group->getOctreeNode() || group->isEmpty()) //group empty -{ + { continue; } @@ -2143,6 +2149,26 @@ void LLViewerRegion::getInfo(LLSD& info) info["Region"]["Handle"]["y"] = (LLSD::Integer)y; } +void LLViewerRegion::requestSimulatorFeatures() +{ + LL_DEBUGS("SimulatorFeatures") << "region " << getName() << " ptr " << this + << " trying to request SimulatorFeatures" << LL_ENDL; + // kick off a request for simulator features + std::string url = getCapability("SimulatorFeatures"); + if (!url.empty()) + { + std::string coroname = + LLCoros::instance().launch("LLViewerRegionImpl::requestSimulatorFeatureCoro", + boost::bind(&LLViewerRegionImpl::requestSimulatorFeatureCoro, mImpl, url, getHandle())); + + LL_INFOS("AppInit", "SimulatorFeatures") << "Launching " << coroname << " requesting simulator features from " << url << LL_ENDL; + } + else + { + LL_WARNS("AppInit", "SimulatorFeatures") << "SimulatorFeatures cap not set" << LL_ENDL; + } +} + boost::signals2::connection LLViewerRegion::setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb) { return mSimulatorFeaturesReceivedSignal.connect(cb); @@ -2174,7 +2200,7 @@ void LLViewerRegion::setSimulatorFeatures(const LLSD& sim_features) std::stringstream str; LLSDSerialize::toPrettyXML(sim_features, str); - LL_INFOS() << str.str() << LL_ENDL; + LL_INFOS() << "region " << getName() << " " << str.str() << LL_ENDL; mSimulatorFeatures = sim_features; setSimulatorFeaturesReceived(true); @@ -2220,7 +2246,7 @@ void LLViewerRegion::decodeBoundingInfo(LLVOCacheEntry* entry) { LLViewerRegion* old_regionp = ((LLDrawable*)entry->getEntry()->getDrawable())->getRegion(); if(old_regionp != this && old_regionp) -{ + { LLViewerObject* obj = ((LLDrawable*)entry->getEntry()->getDrawable())->getVObj(); if(obj) { @@ -2383,12 +2409,18 @@ LLViewerRegion::eCacheUpdateResult LLViewerRegion::cacheFullUpdate(LLDataPackerB // we've seen this object before if (entry->getCRC() == crc) { + LL_DEBUGS("AnimatedObjects") << " got dupe for local_id " << local_id << LL_ENDL; + dumpStack("AnimatedObjectsStack"); + // Record a hit entry->recordDupe(); result = CACHE_UPDATE_DUPE; } else //CRC changed { + LL_DEBUGS("AnimatedObjects") << " got update for local_id " << local_id << LL_ENDL; + dumpStack("AnimatedObjectsStack"); + // Update the cache entry entry->updateEntry(crc, dp); @@ -2399,6 +2431,9 @@ LLViewerRegion::eCacheUpdateResult LLViewerRegion::cacheFullUpdate(LLDataPackerB } else { + LL_DEBUGS("AnimatedObjects") << " got first notification for local_id " << local_id << LL_ENDL; + dumpStack("AnimatedObjectsStack"); + // we haven't seen this object before // Create new entry and add to map result = CACHE_UPDATE_ADDED; @@ -2503,7 +2538,7 @@ bool LLViewerRegion::probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss // Record a hit mRegionCacheHitCount++; entry->recordHit(); - cache_miss_type = CACHE_MISS_TYPE_NONE; + cache_miss_type = CACHE_MISS_TYPE_NONE; entry->setUpdateFlags(flags); if(entry->isState(LLVOCacheEntry::ACTIVE)) @@ -2526,12 +2561,14 @@ bool LLViewerRegion::probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss // LL_INFOS() << "CRC miss for " << local_id << LL_ENDL; addCacheMiss(local_id, CACHE_MISS_TYPE_CRC); + cache_miss_type = CACHE_MISS_TYPE_CRC; } } else { // LL_INFOS() << "Cache miss for " << local_id << LL_ENDL; addCacheMiss(local_id, CACHE_MISS_TYPE_FULL); + cache_miss_type = CACHE_MISS_TYPE_FULL; } return false; @@ -2568,6 +2605,9 @@ void LLViewerRegion::requestCacheMisses() msg->nextBlockFast(_PREHASH_ObjectData); msg->addU8Fast(_PREHASH_CacheMissType, (*iter).mType); msg->addU32Fast(_PREHASH_ID, (*iter).mID); + + LL_DEBUGS("AnimatedObjects") << "Requesting cache missed object " << (*iter).mID << LL_ENDL; + blocks++; if (blocks >= 255) @@ -2873,6 +2913,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) capabilityNames.append("MeshUploadFlag"); capabilityNames.append("NavMeshGenerationStatus"); capabilityNames.append("NewFileAgentInventory"); + capabilityNames.append("ObjectAnimation"); capabilityNames.append("ObjectMedia"); capabilityNames.append("ObjectMediaNavigate"); capabilityNames.append("ObjectNavMeshProperties"); @@ -2967,12 +3008,8 @@ void LLViewerRegion::setCapability(const std::string& name, const std::string& u } else if (name == "SimulatorFeatures") { - // kick off a request for simulator features - std::string coroname = - LLCoros::instance().launch("LLViewerRegionImpl::requestSimulatorFeatureCoro", - boost::bind(&LLViewerRegionImpl::requestSimulatorFeatureCoro, mImpl, url, getHandle())); - - LL_INFOS("AppInit", "SimulatorFeatures") << "Launching " << coroname << " requesting simulator features from " << url << LL_ENDL; + mImpl->mCapabilities["SimulatorFeatures"] = url; + requestSimulatorFeatures(); } else { diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index 302647215f..d5266ec873 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -305,6 +305,7 @@ public: bool meshUploadEnabled() const; // has region received its simulator features list? Requires an additional query after caps received. + void requestSimulatorFeatures(); void setSimulatorFeaturesReceived(bool); bool simulatorFeaturesReceived() const; boost::signals2::connection setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 01ec703fe6..e53ccd7b8d 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -543,7 +543,14 @@ public: object_count++; S32 bytes = 0; S32 visible = 0; - cost += object->getStreamingCost(&bytes, &visible); + cost += object->getStreamingCost(); + LLMeshCostData costs; + if (object->getCostData(costs)) + { + bytes = costs.getSizeTotal(); + visible = costs.getSizeByLOD(object->getLOD()); + } + S32 vt = 0; count += object->getTriangleCount(&vt); vcount += vt; @@ -1146,7 +1153,9 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi if (prim_media_dnd_enabled) { - LLPickInfo pick_info = pickImmediate( pos.mX, pos.mY, TRUE /*BOOL pick_transparent*/, FALSE ); + LLPickInfo pick_info = pickImmediate( pos.mX, pos.mY, + TRUE /* pick_transparent */, + FALSE /* pick_rigged */); LLUUID object_id = pick_info.getObjectID(); S32 object_face = pick_info.mObjectFace; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index b221dc7c35..321f774210 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -44,6 +44,7 @@ #include "llavatarnamecache.h" #include "llavatarpropertiesprocessor.h" #include "llavatarrendernotifier.h" +#include "llcontrolavatar.h" #include "llexperiencecache.h" #include "llphysicsmotion.h" #include "llviewercontrol.h" @@ -109,6 +110,8 @@ #include "llcallstack.h" #include "llrendersphere.h" +#include <boost/lexical_cast.hpp> + extern F32 SPEED_ADJUST_MAX; extern F32 SPEED_ADJUST_MAX_SEC; extern F32 ANIM_SPEED_MAX; @@ -142,7 +145,7 @@ const LLUUID ANIM_AGENT_PHYSICS_MOTION = LLUUID("7360e029-3cb8-ebc4-863e-212df44 //----------------------------------------------------------------------------- // Constants //----------------------------------------------------------------------------- -const F32 DELTA_TIME_MIN = 0.01f; // we clamp measured deltaTime to this +const F32 DELTA_TIME_MIN = 0.01f; // we clamp measured delta_time to this const F32 DELTA_TIME_MAX = 0.2f; // range to insure stability of computations. const F32 PELVIS_LAG_FLYING = 0.22f;// pelvis follow half life while flying @@ -617,6 +620,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, LLViewerObject(id, pcode, regionp), mSpecialRenderMode(0), mAttachmentSurfaceArea(0.f), + mAttachmentVisibleTriangleCount(0), + mAttachmentEstTriangleCount(0.f), mReportedVisualComplexity(VISUAL_COMPLEXITY_UNKNOWN), mTurning(FALSE), mLastSkeletonSerialNum( 0 ), @@ -625,6 +630,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mTyping(FALSE), mMeshValid(FALSE), mVisible(FALSE), + mLastImpostorUpdateFrameTime(0.f), mWindFreq(0.f), mRipplePhase( 0.f ), mBelowWater(FALSE), @@ -663,7 +669,10 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mLastUpdateRequestCOFVersion(-1), mLastUpdateReceivedCOFVersion(-1), mCachedMuteListUpdateTime(0), - mCachedInMuteList(false) + mCachedInMuteList(false), + mIsControlAvatar(false), + mIsUIAvatar(false), + mEnableDefaultMotions(true) { LL_DEBUGS("AvatarRender") << "LLVOAvatar Constructor (0x" << this << ") id:" << mID << LL_ENDL; @@ -689,6 +698,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mNeedsImpostorUpdate = TRUE; mNeedsAnimUpdate = TRUE; + mNeedsExtentUpdate = true; + mImpostorDistance = 0; mImpostorPixelArea = 0; @@ -718,6 +729,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mCurrentGesticulationLevel = 0; + mRuthTimer.reset(); mRuthDebugTimer.reset(); mDebugExistenceTimer.reset(); @@ -733,8 +745,15 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, std::string LLVOAvatar::avString() const { - std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); - return " Avatar '" + getFullname() + "' " + viz_string + " "; + if (isControlAvatar()) + { + return getFullname(); + } + else + { + std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); + return " Avatar '" + getFullname() + "' " + viz_string + " "; + } } void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string comment) @@ -1091,6 +1110,8 @@ void LLVOAvatar::initClass() // Where should this be set initially? LLJoint::setDebugJointNames(gSavedSettings.getString("DebugAvatarJoints")); + + LLControlAvatar::sRegionChangedSlot = gAgent.addRegionChangedCallback(&LLControlAvatar::onRegionChanged); } @@ -1099,7 +1120,7 @@ void LLVOAvatar::cleanupClass() } // virtual -void LLVOAvatar::initInstance(void) +void LLVOAvatar::initInstance() { //------------------------------------------------------------------------- // register motions @@ -1170,6 +1191,8 @@ void LLVOAvatar::initInstance(void) //VTPause(); // VTune mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) ); + + mInitFlags |= 1<<1; } // virtual @@ -1222,8 +1245,6 @@ const LLVector3 LLVOAvatar::getRenderPosition() const { return getPosition() * mDrawable->getParent()->getRenderMatrix(); } - - } void LLVOAvatar::updateDrawable(BOOL force_damped) @@ -1240,6 +1261,29 @@ void LLVOAvatar::onShift(const LLVector4a& shift_vector) void LLVOAvatar::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax) { + if (mDrawable.isNull()) + { + return; + } + + if (mNeedsExtentUpdate) + { + calculateSpatialExtents(newMin,newMax); + mLastAnimExtents[0].set(newMin.getF32ptr()); + mLastAnimExtents[1].set(newMax.getF32ptr()); + mLastAnimBasePos = mPelvisp->getWorldPosition(); + mNeedsExtentUpdate = false; + } + else + { + LLVector3 new_base_pos = mPelvisp->getWorldPosition(); + LLVector3 shift = new_base_pos-mLastAnimBasePos; + mLastAnimExtents[0] += shift; + mLastAnimExtents[1] += shift; + mLastAnimBasePos = new_base_pos; + + } + if (isImpostor() && !needsImpostorUpdate()) { LLVector3 delta = getRenderPosition() - @@ -1250,98 +1294,185 @@ void LLVOAvatar::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax) } else { - getSpatialExtents(newMin,newMax); - mLastAnimExtents[0].set(newMin.getF32ptr()); - mLastAnimExtents[1].set(newMax.getF32ptr()); + newMin.load3(mLastAnimExtents[0].mV); + newMax.load3(mLastAnimExtents[1].mV); LLVector4a pos_group; pos_group.setAdd(newMin,newMax); pos_group.mul(0.5f); mImpostorOffset = LLVector3(pos_group.getF32ptr())-getRenderPosition(); mDrawable->setPositionGroup(pos_group); } - - } -void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) + +static LLTrace::BlockTimerStatHandle FTM_AVATAR_EXTENT_UPDATE("Av Upd Extent"); + +void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) { - LLVector4a buffer(0.25f); + LL_RECORD_BLOCK_TIME(FTM_AVATAR_EXTENT_UPDATE); + + S32 box_detail = gSavedSettings.getS32("AvatarBoundingBoxComplexity"); + + // FIXME the update_min_max function used below assumes there is a + // known starting point, but in general there isn't. Ideally the + // box update logic should be modified to handle the no-point-yet + // case. For most models, starting with the pelvis is safe though. + LLVector3 zero_pos; LLVector4a pos; - pos.load3(getRenderPosition().mV); - newMin.setSub(pos, buffer); - newMax.setAdd(pos, buffer); + if (dist_vec(zero_pos, mPelvisp->getWorldPosition())<0.001) + { + // Don't use pelvis until av initialized + pos.load3(getRenderPosition().mV); + } + else + { + pos.load3(mPelvisp->getWorldPosition().mV); + } + newMin = pos; + newMax = pos; - float max_attachment_span = get_default_max_prim_scale() * 5.0f; - - //stretch bounding box by joint positions - for (polymesh_map_t::iterator i = mPolyMeshes.begin(); i != mPolyMeshes.end(); ++i) - { - LLPolyMesh* mesh = i->second; - for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.size(); joint_num++) - { - LLVector4a trans; - trans.load3( mesh->mJointRenderData[joint_num]->mWorldMatrix->getTranslation().mV); - update_min_max(newMin, newMax, trans); - } - } + //stretch bounding box by joint positions. Doing this for + //control avs, where the polymeshes aren't maintained or + //displayed, can give inaccurate boxes due to joints stuck at (0,0,0). + if ((box_detail>=1) && !isControlAvatar()) + { + for (polymesh_map_t::iterator i = mPolyMeshes.begin(); i != mPolyMeshes.end(); ++i) + { + LLPolyMesh* mesh = i->second; + for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.size(); joint_num++) + { + LLVector4a trans; + trans.load3( mesh->mJointRenderData[joint_num]->mWorldMatrix->getTranslation().mV); + update_min_max(newMin, newMax, trans); + } + } - LLVector4a center, size; - center.setAdd(newMin, newMax); - center.mul(0.5f); + } - size.setSub(newMax,newMin); - size.mul(0.5f); + // Pad bounding box for starting joint, plus polymesh if + // applicable. Subsequent calcs should be accurate enough to not + // need padding. + LLVector4a padding(0.25); + newMin.sub(padding); + newMax.add(padding); - mPixelArea = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance()); - //stretch bounding box by attachments - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; + //stretch bounding box by static attachments + if (box_detail >= 2) + { + float max_attachment_span = get_default_max_prim_scale() * 5.0f; + + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; - if (attachment->getValid()) - { - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) - { - LLDrawable* drawable = attached_object->mDrawable; - if (drawable && !drawable->isState(LLDrawable::RIGGED)) - { - LLSpatialBridge* bridge = drawable->getSpatialBridge(); - if (bridge) - { - const LLVector4a* ext = bridge->getSpatialExtents(); - LLVector4a distance; - distance.setSub(ext[1], ext[0]); - LLVector4a max_span(max_attachment_span); + if (attachment->getValid()) + { + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + // Don't we need to look at children of attached_object as well? + const LLViewerObject* attached_object = (*attachment_iter); + if (attached_object && !attached_object->isHUDAttachment()) + { + const LLVOVolume *vol = dynamic_cast<const LLVOVolume*>(attached_object); + if (vol && vol->isAnimatedObject()) + { + // Animated objects already have a bounding box in their control av, use that. + // Could lag by a frame if there's no guarantee on order of processing for avatars. + LLControlAvatar *cav = vol->getControlAvatar(); + if (cav) + { + LLVector4a cav_min; + cav_min.load3(cav->mLastAnimExtents[0].mV); + LLVector4a cav_max; + cav_max.load3(cav->mLastAnimExtents[1].mV); + update_min_max(newMin,newMax,cav_min); + update_min_max(newMin,newMax,cav_max); + continue; + } + } + if (vol && vol->isRiggedMesh()) + { + continue; + } + LLDrawable* drawable = attached_object->mDrawable; + if (drawable && !drawable->isState(LLDrawable::RIGGED)) + { + LLSpatialBridge* bridge = drawable->getSpatialBridge(); + if (bridge) + { + const LLVector4a* ext = bridge->getSpatialExtents(); + LLVector4a distance; + distance.setSub(ext[1], ext[0]); + LLVector4a max_span(max_attachment_span); - S32 lt = distance.lessThan(max_span).getGatheredBits() & 0x7; + S32 lt = distance.lessThan(max_span).getGatheredBits() & 0x7; - // Only add the prim to spatial extents calculations if it isn't a megaprim. - // max_attachment_span calculated at the start of the function - // (currently 5 times our max prim size) - if (lt == 0x7) - { - update_min_max(newMin,newMax,ext[0]); - update_min_max(newMin,newMax,ext[1]); - } - } - } - } - } - } - } + // Only add the prim to spatial extents calculations if it isn't a megaprim. + // max_attachment_span calculated at the start of the function + // (currently 5 times our max prim size) + if (lt == 0x7) + { + update_min_max(newMin,newMax,ext[0]); + update_min_max(newMin,newMax,ext[1]); + } + } + } + } + } + } + } + } - //pad bounding box + // Stretch bounding box by rigged mesh joint boxes + if (box_detail>=3) + { + updateRiggingInfo(); + for (S32 joint_num = 0; joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS; joint_num++) + { + LLJoint *joint = getJoint(joint_num); + LLJointRiggingInfo *rig_info = NULL; + if (joint_num < mJointRiggingInfoTab.size()) + { + rig_info = &mJointRiggingInfoTab[joint_num]; + } + + if (joint && rig_info && rig_info->isRiggedTo()) + { + LLViewerJointAttachment *as_joint_attach = dynamic_cast<LLViewerJointAttachment*>(joint); + if (as_joint_attach && as_joint_attach->getIsHUDAttachment()) + { + // Ignore bounding box of HUD joints + continue; + } + LLMatrix4a mat; + LLVector4a new_extents[2]; + mat.loadu(joint->getWorldMatrix()); + matMulBoundBox(mat, rig_info->getRiggedExtents(), new_extents); + update_min_max(newMin, newMax, new_extents[0]); + update_min_max(newMin, newMax, new_extents[1]); + //if (isSelf()) + //{ + // LL_INFOS() << joint->getName() << " extents " << new_extents[0] << "," << new_extents[1] << LL_ENDL; + // LL_INFOS() << joint->getName() << " av box is " << newMin << "," << newMax << LL_ENDL; + //} + } + } + } - newMin.sub(buffer); - newMax.add(buffer); + // Update pixel area + LLVector4a center, size; + center.setAdd(newMin, newMax); + center.mul(0.5f); + + size.setSub(newMax,newMin); + size.mul(0.5f); + + mPixelArea = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance()); } void render_sphere_and_line(const LLVector3& begin_pos, const LLVector3& end_pos, F32 sphere_scale, const LLVector3& occ_color, const LLVector3& visible_color) @@ -1404,13 +1535,29 @@ void LLVOAvatar::renderCollisionVolumes() static F32 sphere_scale = 1.0f; static F32 center_dot_scale = 0.05f; - static LLVector3 CV_COLOR_OCCLUDED(0.0f, 0.0f, 1.0f); - static LLVector3 CV_COLOR_VISIBLE(0.5f, 0.5f, 1.0f); - static LLVector3 DOT_COLOR_OCCLUDED(1.0f, 1.0f, 1.0f); - static LLVector3 DOT_COLOR_VISIBLE(1.0f, 1.0f, 1.0f); + static LLVector3 BLUE(0.0f, 0.0f, 1.0f); + static LLVector3 PASTEL_BLUE(0.5f, 0.5f, 1.0f); + static LLVector3 RED(1.0f, 0.0f, 0.0f); + static LLVector3 PASTEL_RED(1.0f, 0.5f, 0.5f); + static LLVector3 WHITE(1.0f, 1.0f, 1.0f); + - render_sphere_and_line(begin_pos, end_pos, sphere_scale, CV_COLOR_OCCLUDED, CV_COLOR_VISIBLE); - render_sphere_and_line(begin_pos, end_pos, center_dot_scale, DOT_COLOR_OCCLUDED, DOT_COLOR_VISIBLE); + LLVector3 cv_color_occluded; + LLVector3 cv_color_visible; + LLVector3 dot_color_occluded(WHITE); + LLVector3 dot_color_visible(WHITE); + if (isControlAvatar()) + { + cv_color_occluded = RED; + cv_color_visible = PASTEL_RED; + } + else + { + cv_color_occluded = BLUE; + cv_color_visible = PASTEL_BLUE; + } + render_sphere_and_line(begin_pos, end_pos, sphere_scale, cv_color_occluded, cv_color_visible); + render_sphere_and_line(begin_pos, end_pos, center_dot_scale, dot_color_occluded, dot_color_visible); gGL.popMatrix(); } @@ -1422,9 +1569,6 @@ void LLVOAvatar::renderCollisionVolumes() mNameText->lineSegmentIntersect(unused, unused, unused, TRUE); } - - mDebugText.clear(); - addDebugText(ostr.str()); } void LLVOAvatar::renderBones() @@ -1467,7 +1611,7 @@ void LLVOAvatar::renderBones() } else { - if (jointIsRiggedTo(jointp->getName())) + if (jointIsRiggedTo(jointp)) { occ_color = RIGGED_COLOR_OCCLUDED; visible_color = RIGGED_COLOR_VISIBLE; @@ -1595,6 +1739,11 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& return FALSE; } + if (isControlAvatar()) + { + return FALSE; + } + if (lineSegmentBoundingBox(start, end)) { for (S32 i = 0; i < mNumCollisionVolumes; ++i) @@ -1680,6 +1829,7 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& return FALSE; } +// virtual LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector4a& start, const LLVector4a& end, S32 face, BOOL pick_transparent, @@ -1796,7 +1946,11 @@ void LLVOAvatar::buildCharacter() mAahMorph = getVisualParam( "Express_Open_Mouth" ); } - startDefaultMotions(); + // Currently disabled for control avatars (animated objects), enabled for all others. + if (mEnableDefaultMotions) + { + startDefaultMotions(); + } //------------------------------------------------------------------------- // restart any currently active motions @@ -1856,7 +2010,7 @@ void LLVOAvatar::resetVisualParams() void LLVOAvatar::resetSkeleton(bool reset_animations) { LL_DEBUGS("Avatar") << avString() << " reset starts" << LL_ENDL; - if (!mLastProcessedAppearance) + if (!isControlAvatar() && !mLastProcessedAppearance) { LL_WARNS() << "Can't reset avatar; no appearance message has been received yet." << LL_ENDL; return; @@ -1910,12 +2064,15 @@ void LLVOAvatar::resetSkeleton(bool reset_animations) } // Reset tweakable params to preserved state - bool slam_params = true; - applyParsedAppearanceMessage(*mLastProcessedAppearance, slam_params); + if (mLastProcessedAppearance) + { + bool slam_params = true; + applyParsedAppearanceMessage(*mLastProcessedAppearance, slam_params); + } updateVisualParams(); // Restore attachment pos overrides - rebuildAttachmentOverrides(); + updateAttachmentOverrides(); // Animations if (reset_animations) @@ -1942,7 +2099,7 @@ void LLVOAvatar::resetSkeleton(bool reset_animations) //----------------------------------------------------------------------------- void LLVOAvatar::releaseMeshData() { - if (sInstances.size() < AVATAR_RELEASE_THRESHOLD || mIsDummy) + if (sInstances.size() < AVATAR_RELEASE_THRESHOLD || isUIAvatar()) { return; } @@ -1962,15 +2119,15 @@ void LLVOAvatar::releaseMeshData() LLFace* facep = mDrawable->getFace(0); if (facep) { - facep->setSize(0, 0); - for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) - { - facep = mDrawable->getFace(i); + facep->setSize(0, 0); + for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) + { + facep = mDrawable->getFace(i); if (facep) { - facep->setSize(0, 0); - } - } + facep->setSize(0, 0); + } + } } } @@ -1994,6 +2151,10 @@ void LLVOAvatar::releaseMeshData() void LLVOAvatar::restoreMeshData() { llassert(!isSelf()); + if (mDrawable.isNull()) + { + return; + } //LL_INFOS() << "Restoring" << LL_ENDL; mMeshValid = TRUE; @@ -2291,6 +2452,18 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) return; } + // Update should be happening max once per frame. + const S32 upd_freq = 4; // force update every upd_freq frames. + if ((mLastAnimExtents[0]==LLVector3())|| + (mLastAnimExtents[1])==LLVector3()) + { + mNeedsExtentUpdate = true; + } + else + { + mNeedsExtentUpdate = ((LLDrawable::getCurrentFrame()+mID.mData[0])%upd_freq==0); + } + LLScopedContextString str("avatar_idle_update " + getFullname()); checkTextureLoading() ; @@ -2303,7 +2476,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) { LL_RECORD_BLOCK_TIME(FTM_JOINT_UPDATE); - if (mIsSitting && getParent()) + if (isSitting() && getParent()) { LLViewerObject *root_object = (LLViewerObject*)getRoot(); LLDrawable* drawablep = root_object->mDrawable; @@ -2469,7 +2642,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) // (the following version uses a tweak of "mHeadOffset" which handle sitting vs. standing) //-------------------------------------------------------------------------------------------- - if ( mIsSitting ) + if ( isSitting() ) { LLVector3 headOffset = LLVector3( 0.0f, 0.0f, mHeadOffset.mV[2] ); mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot->getWorldPosition() + headOffset ); @@ -2573,8 +2746,10 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) } else { - //VECTORIZE THIS - getSpatialExtents(ext[0], ext[1]); + ext[0].load3(mLastAnimExtents[0].mV); + ext[1].load3(mLastAnimExtents[1].mV); + // Expensive. Just call this once per frame, in updateSpatialExtents(); + //calculateSpatialExtents(ext[0], ext[1]); LLVector4a diff; diff.setSub(ext[1], mImpostorExtents[1]); if (diff.getLength3().getF32() > 0.05f) @@ -2593,13 +2768,16 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) } } - mDrawable->movePartition(); - - //force a move if sitting on an active object - if (getParent() && ((LLViewerObject*) getParent())->mDrawable->isActive()) - { - gPipeline.markMoved(mDrawable, TRUE); - } + if (mDrawable.notNull()) + { + mDrawable->movePartition(); + + //force a move if sitting on an active object + if (getParent() && ((LLViewerObject*) getParent())->mDrawable->isActive()) + { + gPipeline.markMoved(mDrawable, TRUE); + } + } } void LLVOAvatar::idleUpdateAppearanceAnimation() @@ -2760,7 +2938,8 @@ void LLVOAvatar::idleUpdateLoadingEffect() LLPartData::LL_PART_EMISSIVE_MASK | // LLPartData::LL_PART_FOLLOW_SRC_MASK | LLPartData::LL_PART_TARGET_POS_MASK ); - if (!isTooComplex()) // do not generate particles for overly-complex avatars + // do not generate particles for dummy or overly-complex avatars + if (!mIsDummy && !isTooComplex()) { setParticleSource(particle_parameters, getID()); } @@ -3358,154 +3537,218 @@ bool LLVOAvatar::isInMuteList() return muted; } -void LLVOAvatar::updateDebugText() +void LLVOAvatar::updateAppearanceMessageDebugText() { - // clear debug text - mDebugText.clear(); + S32 central_bake_version = -1; + if (getRegion()) + { + central_bake_version = getRegion()->getCentralBakeVersion(); + } + bool all_baked_downloaded = allBakedTexturesCompletelyDownloaded(); + bool all_local_downloaded = allLocalTexturesCompletelyDownloaded(); + std::string debug_line = llformat("%s%s - mLocal: %d, mEdit: %d, mUSB: %d, CBV: %d", + isSelf() ? (all_local_downloaded ? "L" : "l") : "-", + all_baked_downloaded ? "B" : "b", + mUseLocalAppearance, mIsEditingAppearance, + 1, central_bake_version); + std::string origin_string = bakedTextureOriginInfo(); + debug_line += " [" + origin_string + "]"; + S32 curr_cof_version = LLAppearanceMgr::instance().getCOFVersion(); + S32 last_request_cof_version = mLastUpdateRequestCOFVersion; + S32 last_received_cof_version = mLastUpdateReceivedCOFVersion; + if (isSelf()) + { + debug_line += llformat(" - cof: %d req: %d rcv:%d", + curr_cof_version, last_request_cof_version, last_received_cof_version); + if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) + { + debug_line += " FORCING ERRS"; + } + } + else + { + debug_line += llformat(" - cof rcv:%d", last_received_cof_version); + } + debug_line += llformat(" bsz-z: %.3f", mBodySize[2]); + if (mAvatarOffset[2] != 0.0f) + { + debug_line += llformat("avofs-z: %.3f", mAvatarOffset[2]); + } + bool hover_enabled = getRegion() && getRegion()->avatarHoverHeightEnabled(); + debug_line += hover_enabled ? " H" : " h"; + const LLVector3& hover_offset = getHoverOffset(); + if (hover_offset[2] != 0.0) + { + debug_line += llformat(" hov_z: %.3f", hover_offset[2]); + debug_line += llformat(" %s", (isSitting() ? "S" : "T")); + debug_line += llformat("%s", (isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED) ? "G" : "-")); + } + LLVector3 ankle_right_pos_agent = mFootRightp->getWorldPosition(); + LLVector3 normal; + LLVector3 ankle_right_ground_agent = ankle_right_pos_agent; + resolveHeightAgent(ankle_right_pos_agent, ankle_right_ground_agent, normal); + F32 rightElev = llmax(-0.2f, ankle_right_pos_agent.mV[VZ] - ankle_right_ground_agent.mV[VZ]); + debug_line += llformat(" relev %.3f", rightElev); - if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage")) - { - S32 central_bake_version = -1; - if (getRegion()) - { - central_bake_version = getRegion()->getCentralBakeVersion(); - } - bool all_baked_downloaded = allBakedTexturesCompletelyDownloaded(); - bool all_local_downloaded = allLocalTexturesCompletelyDownloaded(); - std::string debug_line = llformat("%s%s - mLocal: %d, mEdit: %d, mUSB: %d, CBV: %d", - isSelf() ? (all_local_downloaded ? "L" : "l") : "-", - all_baked_downloaded ? "B" : "b", - mUseLocalAppearance, mIsEditingAppearance, - 1, central_bake_version); - std::string origin_string = bakedTextureOriginInfo(); - debug_line += " [" + origin_string + "]"; - S32 curr_cof_version = LLAppearanceMgr::instance().getCOFVersion(); - S32 last_request_cof_version = mLastUpdateRequestCOFVersion; - S32 last_received_cof_version = mLastUpdateReceivedCOFVersion; - if (isSelf()) - { - debug_line += llformat(" - cof: %d req: %d rcv:%d", - curr_cof_version, last_request_cof_version, last_received_cof_version); - if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) - { - debug_line += " FORCING ERRS"; - } - } - else - { - debug_line += llformat(" - cof rcv:%d", last_received_cof_version); - } - debug_line += llformat(" bsz-z: %.3f", mBodySize[2]); - if (mAvatarOffset[2] != 0.0f) + LLVector3 root_pos = mRoot->getPosition(); + LLVector3 pelvis_pos = mPelvisp->getPosition(); + debug_line += llformat(" rp %.3f pp %.3f", root_pos[2], pelvis_pos[2]); + + S32 is_visible = (S32) isVisible(); + S32 is_m_visible = (S32) mVisible; + debug_line += llformat(" v %d/%d", is_visible, is_m_visible); + + addDebugText(debug_line); +} + +LLViewerInventoryItem* getObjectInventoryItem(LLViewerObject *vobj, LLUUID asset_id) +{ + LLViewerInventoryItem *item = NULL; + + if (vobj) + { + if (vobj->getInventorySerial()<=0) { - debug_line += llformat("avofs-z: %.3f", mAvatarOffset[2]); + vobj->requestInventory(); } - bool hover_enabled = getRegion() && getRegion()->avatarHoverHeightEnabled(); - debug_line += hover_enabled ? " H" : " h"; - const LLVector3& hover_offset = getHoverOffset(); - if (hover_offset[2] != 0.0) - { - debug_line += llformat(" hov_z: %.3f", hover_offset[2]); - debug_line += llformat(" %s", (mIsSitting ? "S" : "T")); - debug_line += llformat("%s", (isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED) ? "G" : "-")); - } - LLVector3 ankle_right_pos_agent = mFootRightp->getWorldPosition(); - LLVector3 normal; - LLVector3 ankle_right_ground_agent = ankle_right_pos_agent; - resolveHeightAgent(ankle_right_pos_agent, ankle_right_ground_agent, normal); - F32 rightElev = llmax(-0.2f, ankle_right_pos_agent.mV[VZ] - ankle_right_ground_agent.mV[VZ]); - debug_line += llformat(" relev %.3f", rightElev); + item = vobj->getInventoryItemByAsset(asset_id); + } + return item; +} - LLVector3 root_pos = mRoot->getPosition(); - LLVector3 pelvis_pos = mPelvisp->getPosition(); - debug_line += llformat(" rp %.3f pp %.3f", root_pos[2], pelvis_pos[2]); +LLViewerInventoryItem* recursiveGetObjectInventoryItem(LLViewerObject *vobj, LLUUID asset_id) +{ + LLViewerInventoryItem *item = getObjectInventoryItem(vobj, asset_id); + if (!item) + { + LLViewerObject::const_child_list_t& children = vobj->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); + it != children.end(); ++it) + { + LLViewerObject *childp = *it; + item = getObjectInventoryItem(childp, asset_id); + if (item) + { + break; + } + } + } + return item; +} - addDebugText(debug_line); +void LLVOAvatar::updateAnimationDebugText() +{ + for (LLMotionController::motion_list_t::iterator iter = mMotionController.getActiveMotions().begin(); + iter != mMotionController.getActiveMotions().end(); ++iter) + { + LLMotion* motionp = *iter; + if (motionp->getMinPixelArea() < getPixelArea()) + { + std::string output; + std::string motion_name = motionp->getName(); + if (motion_name.empty()) + { + if (isControlAvatar()) + { + LLControlAvatar *control_av = dynamic_cast<LLControlAvatar*>(this); + // Try to get name from inventory of associated object + LLVOVolume *volp = control_av->mRootVolp; + LLViewerInventoryItem *item = recursiveGetObjectInventoryItem(volp,motionp->getID()); + if (item) + { + motion_name = item->getName(); + } + } + } + if (motion_name.empty()) + { + std::string name; + if (gAgent.isGodlikeWithoutAdminMenuFakery() || isSelf()) + { + name = motionp->getID().asString(); + LLVOAvatar::AnimSourceIterator anim_it = mAnimationSources.begin(); + for (; anim_it != mAnimationSources.end(); ++anim_it) + { + if (anim_it->second == motionp->getID()) + { + LLViewerObject* object = gObjectList.findObject(anim_it->first); + if (!object) + { + break; + } + if (object->isAvatar()) + { + if (mMotionController.mIsSelf) + { + // Searching inventory by asset id is really long + // so just mark as inventory + // Also item is likely to be named by LLPreviewAnim + name += "(inventory)"; + } + } + else + { + LLViewerInventoryItem* item = NULL; + if (!object->isInventoryDirty()) + { + item = object->getInventoryItemByAsset(motionp->getID()); + } + if (item) + { + name = item->getName(); + } + else if (object->isAttachment()) + { + name += "(" + getAttachmentItemName() + ")"; + } + else + { + // in-world object, name or content unknown + name += "(in-world)"; + } + } + break; + } + } + } + else + { + name = LLUUID::null.asString(); + } + output = llformat("%s - %d", + name.c_str(), + (U32)motionp->getPriority()); + } + else + { + output = llformat("%s - %d", + motion_name.c_str(), + (U32)motionp->getPriority()); + } + addDebugText(output); + } + } +} + +void LLVOAvatar::updateDebugText() +{ + // Leave mDebugText uncleared here, in case a derived class has added some state first + + if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage")) + { + updateAppearanceMessageDebugText(); } + if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked")) { if (!mBakedTextureDebugText.empty()) addDebugText(mBakedTextureDebugText); } + // Develop -> Avatar -> Animation Info if (LLVOAvatar::sShowAnimationDebug) { - for (LLMotionController::motion_list_t::iterator iter = mMotionController.getActiveMotions().begin(); - iter != mMotionController.getActiveMotions().end(); ++iter) - { - LLMotion* motionp = *iter; - if (motionp->getMinPixelArea() < getPixelArea()) - { - std::string output; - if (motionp->getName().empty()) - { - std::string name; - if (gAgent.isGodlikeWithoutAdminMenuFakery() || isSelf()) - { - name = motionp->getID().asString(); - LLVOAvatar::AnimSourceIterator anim_it = mAnimationSources.begin(); - for (; anim_it != mAnimationSources.end(); ++anim_it) - { - if (anim_it->second == motionp->getID()) - { - LLViewerObject* object = gObjectList.findObject(anim_it->first); - if (!object) - { - break; - } - if (object->isAvatar()) - { - if (mMotionController.mIsSelf) - { - // Searching inventory by asset id is really long - // so just mark as inventory - // Also item is likely to be named by LLPreviewAnim - name += "(inventory)"; - } - } - else - { - LLViewerInventoryItem* item = NULL; - if (!object->isInventoryDirty()) - { - item = object->getInventoryItemByAsset(motionp->getID()); - } - if (item) - { - name = item->getName(); - } - else if (object->isAttachment()) - { - name += "(" + getAttachmentItemName() + ")"; - } - else - { - // in-world object, name or content unknown - name += "(in-world)"; - } - } - break; - } - } - } - else - { - name = LLUUID::null.asString(); - } - - output = llformat("%s - %d", - name.c_str(), - (U32)motionp->getPriority()); - } - else - { - output = llformat("%s - %d", - motionp->getName().c_str(), - (U32)motionp->getPriority()); - } - addDebugText(output); - } - } + updateAnimationDebugText(); } if (!mDebugText.size() && mText.notNull()) @@ -3517,51 +3760,125 @@ void LLVOAvatar::updateDebugText() { setDebugText(mDebugText); } - mDebugText.clear(); - + mDebugText.clear(); } //------------------------------------------------------------------------ -// updateCharacter() -// called on both your avatar and other avatars +// updateFootstepSounds +// Factored out from updateCharacter() +// Generate footstep sounds when feet hit the ground //------------------------------------------------------------------------ -BOOL LLVOAvatar::updateCharacter(LLAgent &agent) -{ - updateDebugText(); - - if (!mIsBuilt) - { - return FALSE; - } +void LLVOAvatar::updateFootstepSounds() +{ + if (mIsDummy) + { + return; + } + + //------------------------------------------------------------------------- + // Find the ground under each foot, these are used for a variety + // of things that follow + //------------------------------------------------------------------------- + LLVector3 ankle_left_pos_agent = mFootLeftp->getWorldPosition(); + LLVector3 ankle_right_pos_agent = mFootRightp->getWorldPosition(); - BOOL visible = isVisible(); + LLVector3 ankle_left_ground_agent = ankle_left_pos_agent; + LLVector3 ankle_right_ground_agent = ankle_right_pos_agent; + LLVector3 normal; + resolveHeightAgent(ankle_left_pos_agent, ankle_left_ground_agent, normal); + resolveHeightAgent(ankle_right_pos_agent, ankle_right_ground_agent, normal); - // For fading out the names above heads, only let the timer - // run if we're visible. - if (mDrawable.notNull() && !visible) + F32 leftElev = llmax(-0.2f, ankle_left_pos_agent.mV[VZ] - ankle_left_ground_agent.mV[VZ]); + F32 rightElev = llmax(-0.2f, ankle_right_pos_agent.mV[VZ] - ankle_right_ground_agent.mV[VZ]); + + if (!isSitting()) { - mTimeVisible.reset(); + //------------------------------------------------------------------------- + // Figure out which foot is on ground + //------------------------------------------------------------------------- + if (!mInAir) + { + if ((leftElev < 0.0f) || (rightElev < 0.0f)) + { + ankle_left_pos_agent = mFootLeftp->getWorldPosition(); + ankle_right_pos_agent = mFootRightp->getWorldPosition(); + leftElev = ankle_left_pos_agent.mV[VZ] - ankle_left_ground_agent.mV[VZ]; + rightElev = ankle_right_pos_agent.mV[VZ] - ankle_right_ground_agent.mV[VZ]; + } + } } + + const LLUUID AGENT_FOOTSTEP_ANIMS[] = {ANIM_AGENT_WALK, ANIM_AGENT_RUN, ANIM_AGENT_LAND}; + const S32 NUM_AGENT_FOOTSTEP_ANIMS = LL_ARRAY_SIZE(AGENT_FOOTSTEP_ANIMS); - //-------------------------------------------------------------------- - // the rest should only be done occasionally for far away avatars - //-------------------------------------------------------------------- + if ( gAudiop && isAnyAnimationSignaled(AGENT_FOOTSTEP_ANIMS, NUM_AGENT_FOOTSTEP_ANIMS) ) + { + BOOL playSound = FALSE; + LLVector3 foot_pos_agent; + + BOOL onGroundLeft = (leftElev <= 0.05f); + BOOL onGroundRight = (rightElev <= 0.05f); + + // did left foot hit the ground? + if ( onGroundLeft && !mWasOnGroundLeft ) + { + foot_pos_agent = ankle_left_pos_agent; + playSound = TRUE; + } + + // did right foot hit the ground? + if ( onGroundRight && !mWasOnGroundRight ) + { + foot_pos_agent = ankle_right_pos_agent; + playSound = TRUE; + } + + mWasOnGroundLeft = onGroundLeft; + mWasOnGroundRight = onGroundRight; + + if ( playSound ) + { + const F32 STEP_VOLUME = 0.1f; + const LLUUID& step_sound_id = getStepSound(); + + LLVector3d foot_pos_global = gAgent.getPosGlobalFromAgent(foot_pos_agent); + if (LLViewerParcelMgr::getInstance()->canHearSound(foot_pos_global) + && !LLMuteList::getInstance()->isMuted(getID(), LLMute::flagObjectSounds)) + { + gAudiop->triggerSound(step_sound_id, getID(), STEP_VOLUME, LLAudioEngine::AUDIO_TYPE_AMBIENT, foot_pos_global); + } + } + } +} + +//------------------------------------------------------------------------ +// computeUpdatePeriod() +// Factored out from updateCharacter() +// Set new value for mUpdatePeriod based on distance and various other factors. +//------------------------------------------------------------------------ +void LLVOAvatar::computeUpdatePeriod() +{ bool visually_muted = isVisuallyMuted(); - if (visible && (!isSelf() || visually_muted) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) + if (mDrawable.notNull() + && isVisible() + && (!isSelf() || visually_muted) + && !isUIAvatar() + && sUseImpostors + && !mNeedsAnimUpdate + && !sFreezeCounter) { const LLVector4a* ext = mDrawable->getSpatialExtents(); LLVector4a size; size.setSub(ext[1],ext[0]); F32 mag = size.getLength3().getF32()*0.5f; - F32 impostor_area = 256.f*512.f*(8.125f - LLVOAvatar::sLODFactor*8.f); if (visually_muted) { // visually muted avatars update at 16 hz mUpdatePeriod = 16; } - else if ( ! shouldImpostor() + else if (! shouldImpostor() || mDrawable->mDistanceWRTCamera < 1.f + mag) { // first 25% of max visible avatars are not impostored // also, don't impostor avatars whose bounding box may be penetrating the @@ -3585,63 +3902,214 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) //nearby avatars, update the impostors more frequently. mUpdatePeriod = 4; } - - visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE; } else { mUpdatePeriod = 1; } +} - // don't early out for your own avatar, as we rely on your animations playing reliably - // for example, the "turn around" animation when entering customize avatar needs to trigger - // even when your avatar is offscreen - if (!visible && !isSelf()) - { - updateMotions(LLCharacter::HIDDEN_UPDATE); - return FALSE; - } +//------------------------------------------------------------------------ +// updateOrientation() +// Factored out from updateCharacter() +// This is used by updateCharacter() to update the avatar's orientation: +// - updates mTurning state +// - updates rotation of the mRoot joint in the skeleton +// - for self, calls setControlFlags() to notify the simulator about any turns +//------------------------------------------------------------------------ +void LLVOAvatar::updateOrientation(LLAgent& agent, F32 speed, F32 delta_time) +{ + LLQuaternion iQ; + LLVector3 upDir( 0.0f, 0.0f, 1.0f ); + + // Compute a forward direction vector derived from the primitive rotation + // and the velocity vector. When walking or jumping, don't let body deviate + // more than 90 from the view, if necessary, flip the velocity vector. - // change animation time quanta based on avatar render load - if (!isSelf() && !mIsDummy) + LLVector3 primDir; + if (isSelf()) + { + primDir = agent.getAtAxis() - projected_vec(agent.getAtAxis(), agent.getReferenceUpVector()); + primDir.normalize(); + } + else + { + primDir = getRotation().getMatrix3().getFwdRow(); + } + LLVector3 velDir = getVelocity(); + velDir.normalize(); + if ( mSignaledAnimations.find(ANIM_AGENT_WALK) != mSignaledAnimations.end()) + { + F32 vpD = velDir * primDir; + if (vpD < -0.5f) + { + velDir *= -1.0f; + } + } + LLVector3 fwdDir = lerp(primDir, velDir, clamp_rescale(speed, 0.5f, 2.0f, 0.0f, 1.0f)); + if (isSelf() && gAgentCamera.cameraMouselook()) + { + // make sure fwdDir stays in same general direction as primdir + if (gAgent.getFlying()) + { + fwdDir = LLViewerCamera::getInstance()->getAtAxis(); + } + else + { + LLVector3 at_axis = LLViewerCamera::getInstance()->getAtAxis(); + LLVector3 up_vector = gAgent.getReferenceUpVector(); + at_axis -= up_vector * (at_axis * up_vector); + at_axis.normalize(); + + F32 dot = fwdDir * at_axis; + if (dot < 0.f) + { + fwdDir -= 2.f * at_axis * dot; + fwdDir.normalize(); + } + } + } + + LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion(); + F32 root_roll, root_pitch, root_yaw; + root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw); + + // When moving very slow, the pelvis is allowed to deviate from the + // forward direction to allow it to hold its position while the torso + // and head turn. Once in motion, it must conform however. + BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); + + LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV ); + + static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow", 60.0); + static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast", 2.0); + + F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast); + + if (self_in_mouselook) + { + pelvis_rot_threshold *= MOUSELOOK_PELVIS_FOLLOW_FACTOR; + } + pelvis_rot_threshold *= DEG_TO_RAD; + + F32 angle = angle_between( pelvisDir, fwdDir ); + + // The avatar's root is allowed to have a yaw that deviates widely + // from the forward direction, but if roll or pitch are off even + // a little bit we need to correct the rotation. + if(root_roll < 1.f * DEG_TO_RAD + && root_pitch < 5.f * DEG_TO_RAD) + { + // smaller correction vector means pelvis follows prim direction more closely + if (!mTurning && angle > pelvis_rot_threshold*0.75f) + { + mTurning = TRUE; + } + + // use tighter threshold when turning + if (mTurning) + { + pelvis_rot_threshold *= 0.4f; + } + + // am I done turning? + if (angle < pelvis_rot_threshold) + { + mTurning = FALSE; + } + + LLVector3 correction_vector = (pelvisDir - fwdDir) * clamp_rescale(angle, pelvis_rot_threshold*0.75f, pelvis_rot_threshold, 1.0f, 0.0f); + fwdDir += correction_vector; + } + else + { + mTurning = FALSE; + } + + // Now compute the full world space rotation for the whole body (wQv) + LLVector3 leftDir = upDir % fwdDir; + leftDir.normalize(); + fwdDir = leftDir % upDir; + LLQuaternion wQv( fwdDir, leftDir, upDir ); + + if (isSelf() && mTurning) + { + if ((fwdDir % pelvisDir) * upDir > 0.f) + { + gAgent.setControlFlags(AGENT_CONTROL_TURN_RIGHT); + } + else + { + gAgent.setControlFlags(AGENT_CONTROL_TURN_LEFT); + } + } + + // Set the root rotation, but do so incrementally so that it + // lags in time by some fixed amount. + //F32 u = LLSmoothInterpolation::getInterpolant(PELVIS_LAG); + F32 pelvis_lag_time = 0.f; + if (self_in_mouselook) + { + pelvis_lag_time = PELVIS_LAG_MOUSELOOK; + } + else if (mInAir) + { + pelvis_lag_time = PELVIS_LAG_FLYING; + // increase pelvis lag time when moving slowly + pelvis_lag_time *= clamp_rescale(mSpeedAccum, 0.f, 15.f, 3.f, 1.f); + } + else + { + pelvis_lag_time = PELVIS_LAG_WALKING; + } + + F32 u = llclamp((delta_time / pelvis_lag_time), 0.0f, 1.0f); + + mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) ); +} + +//------------------------------------------------------------------------ +// updateTimeStep() +// Factored out from updateCharacter(). +// +// Updates the time step used by the motion controller, based on area +// and avatar count criteria. This will also stop the +// ANIM_AGENT_WALK_ADJUST animation under some circumstances. +// ------------------------------------------------------------------------ +void LLVOAvatar::updateTimeStep() +{ + if (!isSelf() && !isUIAvatar()) // ie, non-self avatars, and animated objects will be affected. { + // Note that sInstances counts animated objects and + // standard avatars in the same bucket. Is this desirable? F32 time_quantum = clamp_rescale((F32)sInstances.size(), 10.f, 35.f, 0.f, 0.25f); F32 pixel_area_scale = clamp_rescale(mPixelArea, 100, 5000, 1.f, 0.f); F32 time_step = time_quantum * pixel_area_scale; + // Extrema: + // If number of avs is 10 or less, time_step is unmodified (flagged with 0.0). + // If area of av is 5000 or greater, time_step is unmodified (flagged with 0.0). + // If number of avs is 35 or greater, and area of av is 100 or less, + // time_step takes the maximum possible value of 0.25. + // Other situations will give values within the (0, 0.25) range. if (time_step != 0.f) { // disable walk motion servo controller as it doesn't work with motion timesteps stopMotion(ANIM_AGENT_WALK_ADJUST); removeAnimationData("Walk Speed"); } + // See SL-763 - playback with altered time step does not + // appear to work correctly, odd behavior for distant avatars. + // As of 11-2017, LLMotionController::updateMotions() will + // ignore the value here. Need to re-enable if it's every + // fixed. mMotionController.setTimeStep(time_step); - // LL_INFOS() << "Setting timestep to " << time_quantum * pixel_area_scale << LL_ENDL; - } - - if (getParent() && !mIsSitting) - { - sitOnObject((LLViewerObject*)getParent()); - } - else if (!getParent() && mIsSitting && !isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED)) - { - getOffObject(); } +} - //-------------------------------------------------------------------- - // create local variables in world coords for region position values - //-------------------------------------------------------------------- - F32 speed; - LLVector3 normal; - - LLVector3 xyVel = getVelocity(); - xyVel.mV[VZ] = 0.0f; - speed = xyVel.length(); - // remembering the value here prevents a display glitch if the - // animation gets toggled during this update. - bool was_sit_ground_constrained = isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED); - - if (!(mIsSitting && getParent())) +void LLVOAvatar::updateRootPositionAndRotation(LLAgent& agent, F32 speed, bool was_sit_ground_constrained) +{ + if (!(isSitting() && getParent())) { // This case includes all configurations except sitting on an // object, so does include ground sit. @@ -3655,7 +4123,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { mTimeLast = animation_time; - // put the pelvis at slaved position/mRotation + // Initially put the pelvis at slaved position/mRotation // SL-315 mRoot->setWorldPosition( getPositionAgent() ); // first frame mRoot->setWorldRotation( getRotation() ); @@ -3664,9 +4132,9 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) //-------------------------------------------------------------------- // dont' let dT get larger than 1/5th of a second //-------------------------------------------------------------------- - F32 deltaTime = animation_time - mTimeLast; + F32 delta_time = animation_time - mTimeLast; - deltaTime = llclamp( deltaTime, DELTA_TIME_MIN, DELTA_TIME_MAX ); + delta_time = llclamp( delta_time, DELTA_TIME_MIN, DELTA_TIME_MAX ); mTimeLast = animation_time; mSpeedAccum = (mSpeedAccum * 0.95f) + (speed * 0.05f); @@ -3685,7 +4153,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) root_pos = gAgent.getPosGlobalFromAgent(getRenderPosition()); root_pos.mdV[VZ] += getVisualParamWeight(AVATAR_HOVER); - + LLVector3 normal; resolveHeightGlobal(root_pos, ground_under_pelvis, normal); F32 foot_to_ground = (F32) (root_pos.mdV[VZ] - mPelvisToFoot - ground_under_pelvis.mdV[VZ]); BOOL in_air = ((!LLWorld::getInstance()->getRegionFromPosGlobal(ground_under_pelvis)) || @@ -3707,185 +4175,155 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // correct for the fact that the pelvis is not necessarily the center // of the agent's physical representation root_pos.mdV[VZ] -= (0.5f * mBodySize.mV[VZ]) - mPelvisToFoot; - if (!mIsSitting && !was_sit_ground_constrained) + if (!isSitting() && !was_sit_ground_constrained) { root_pos += LLVector3d(getHoverOffset()); } - - LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos); - - - if (newPosition != mRoot->getXform()->getWorldPosition()) - { - mRoot->touch(); - // SL-315 - mRoot->setWorldPosition( newPosition ); // regular update - } + LLControlAvatar *cav = dynamic_cast<LLControlAvatar*>(this); + if (cav) + { + // SL-1350: Moved to LLDrawable::updateXform() + cav->matchVolumeTransform(); + } + else + { + LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos); + if (newPosition != mRoot->getXform()->getWorldPosition()) + { + mRoot->touch(); + // SL-315 + mRoot->setWorldPosition( newPosition ); // regular update + } + } //-------------------------------------------------------------------- // Propagate viewer object rotation to root of avatar //-------------------------------------------------------------------- - if (!isAnyAnimationSignaled(AGENT_NO_ROTATE_ANIMS, NUM_AGENT_NO_ROTATE_ANIMS)) + if (!isControlAvatar() && !isAnyAnimationSignaled(AGENT_NO_ROTATE_ANIMS, NUM_AGENT_NO_ROTATE_ANIMS)) { - LLQuaternion iQ; - LLVector3 upDir( 0.0f, 0.0f, 1.0f ); - - // Compute a forward direction vector derived from the primitive rotation - // and the velocity vector. When walking or jumping, don't let body deviate - // more than 90 from the view, if necessary, flip the velocity vector. - - LLVector3 primDir; - if (isSelf()) - { - primDir = agent.getAtAxis() - projected_vec(agent.getAtAxis(), agent.getReferenceUpVector()); - primDir.normalize(); - } - else - { - primDir = getRotation().getMatrix3().getFwdRow(); - } - LLVector3 velDir = getVelocity(); - velDir.normalize(); - if ( mSignaledAnimations.find(ANIM_AGENT_WALK) != mSignaledAnimations.end()) - { - F32 vpD = velDir * primDir; - if (vpD < -0.5f) - { - velDir *= -1.0f; - } - } - LLVector3 fwdDir = lerp(primDir, velDir, clamp_rescale(speed, 0.5f, 2.0f, 0.0f, 1.0f)); - if (isSelf() && gAgentCamera.cameraMouselook()) - { - // make sure fwdDir stays in same general direction as primdir - if (gAgent.getFlying()) - { - fwdDir = LLViewerCamera::getInstance()->getAtAxis(); - } - else - { - LLVector3 at_axis = LLViewerCamera::getInstance()->getAtAxis(); - LLVector3 up_vector = gAgent.getReferenceUpVector(); - at_axis -= up_vector * (at_axis * up_vector); - at_axis.normalize(); - - F32 dot = fwdDir * at_axis; - if (dot < 0.f) - { - fwdDir -= 2.f * at_axis * dot; - fwdDir.normalize(); - } - } - } - - LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion(); - F32 root_roll, root_pitch, root_yaw; - root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw); - - // When moving very slow, the pelvis is allowed to deviate from the - // forward direction to allow it to hold it's position while the torso - // and head turn. Once in motion, it must conform however. - BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); - - LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV ); - - static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow", 60.0); - static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast", 2.0); - - F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast); - - if (self_in_mouselook) - { - pelvis_rot_threshold *= MOUSELOOK_PELVIS_FOLLOW_FACTOR; - } - pelvis_rot_threshold *= DEG_TO_RAD; - - F32 angle = angle_between( pelvisDir, fwdDir ); - - // The avatar's root is allowed to have a yaw that deviates widely - // from the forward direction, but if roll or pitch are off even - // a little bit we need to correct the rotation. - if(root_roll < 1.f * DEG_TO_RAD - && root_pitch < 5.f * DEG_TO_RAD) - { - // smaller correction vector means pelvis follows prim direction more closely - if (!mTurning && angle > pelvis_rot_threshold*0.75f) - { - mTurning = TRUE; - } - - // use tighter threshold when turning - if (mTurning) - { - pelvis_rot_threshold *= 0.4f; - } - - // am I done turning? - if (angle < pelvis_rot_threshold) - { - mTurning = FALSE; - } - - LLVector3 correction_vector = (pelvisDir - fwdDir) * clamp_rescale(angle, pelvis_rot_threshold*0.75f, pelvis_rot_threshold, 1.0f, 0.0f); - fwdDir += correction_vector; - } - else - { - mTurning = FALSE; - } - - // Now compute the full world space rotation for the whole body (wQv) - LLVector3 leftDir = upDir % fwdDir; - leftDir.normalize(); - fwdDir = leftDir % upDir; - LLQuaternion wQv( fwdDir, leftDir, upDir ); - - if (isSelf() && mTurning) - { - if ((fwdDir % pelvisDir) * upDir > 0.f) - { - gAgent.setControlFlags(AGENT_CONTROL_TURN_RIGHT); - } - else - { - gAgent.setControlFlags(AGENT_CONTROL_TURN_LEFT); - } - } - - // Set the root rotation, but do so incrementally so that it - // lags in time by some fixed amount. - //F32 u = LLSmoothInterpolation::getInterpolant(PELVIS_LAG); - F32 pelvis_lag_time = 0.f; - if (self_in_mouselook) - { - pelvis_lag_time = PELVIS_LAG_MOUSELOOK; - } - else if (mInAir) - { - pelvis_lag_time = PELVIS_LAG_FLYING; - // increase pelvis lag time when moving slowly - pelvis_lag_time *= clamp_rescale(mSpeedAccum, 0.f, 15.f, 3.f, 1.f); - } - else - { - pelvis_lag_time = PELVIS_LAG_WALKING; - } - - F32 u = llclamp((deltaTime / pelvis_lag_time), 0.0f, 1.0f); - - mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) ); - + // Rotation fixups for avatars in motion. + // Skip for animated objects. + updateOrientation(agent, speed, delta_time); } } else if (mDrawable.notNull()) { + // Sitting on an object - mRoot is slaved to mDrawable orientation. LLVector3 pos = mDrawable->getPosition(); pos += getHoverOffset() * mDrawable->getRotation(); // SL-315 mRoot->setPosition(pos); mRoot->setRotation(mDrawable->getRotation()); } +} + +//------------------------------------------------------------------------ +// updateCharacter() +// +// This is called for all avatars, so there are 4 possible situations: +// +// 1) Avatar is your own. In this case the class is LLVOAvatarSelf, +// isSelf() is true, and agent specifies the corresponding agent +// information for you. In all the other cases, agent is irrelevant +// and it would be less confusing if it were null or something. +// +// 2) Avatar is controlled by another resident. Class is LLVOAvatar, +// and isSelf() is false. +// +// 3) Avatar is the controller for an animated object. Class is +// LLControlAvatar and mIsDummy is true. Avatar is a purely +// viewer-side entity with no representation on the simulator. +// +// 4) Avatar is a UI avatar used in some areas of the UI, such as when +// previewing uploaded animations. Class is LLUIAvatar, and mIsDummy +// is true. Avatar is purely viewer-side with no representation on the +// simulator. +// +//------------------------------------------------------------------------ +BOOL LLVOAvatar::updateCharacter(LLAgent &agent) +{ + updateDebugText(); + + if (!mIsBuilt) + { + return FALSE; + } + + BOOL visible = isVisible(); + bool is_control_avatar = isControlAvatar(); // capture state to simplify tracing + bool is_attachment = false; + if (is_control_avatar) + { + LLControlAvatar *cav = dynamic_cast<LLControlAvatar*>(this); + is_attachment = cav && cav->mRootVolp && cav->mRootVolp->isAttachment(); // For attached animated objects + } + + LLScopedContextString str("updateCharacter " + getFullname() + " is_control_avatar " + + boost::lexical_cast<std::string>(is_control_avatar) + + " is_attachment " + boost::lexical_cast<std::string>(is_attachment)); + + // For fading out the names above heads, only let the timer + // run if we're visible. + if (mDrawable.notNull() && !visible) + { + mTimeVisible.reset(); + } + + //-------------------------------------------------------------------- + // The rest should only be done occasionally for far away avatars. + // Set mUpdatePeriod and visible based on distance and other criteria. + //-------------------------------------------------------------------- + computeUpdatePeriod(); + visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE; + + //-------------------------------------------------------------------- + // Early out if not visible and not self + // don't early out for your own avatar, as we rely on your animations playing reliably + // for example, the "turn around" animation when entering customize avatar needs to trigger + // even when your avatar is offscreen + //-------------------------------------------------------------------- + if (!visible && !isSelf()) + { + updateMotions(LLCharacter::HIDDEN_UPDATE); + return FALSE; + } + + //-------------------------------------------------------------------- + // change animation time quanta based on avatar render load + //-------------------------------------------------------------------- + // SL-763 the time step quantization does not currently work. + //updateTimeStep(); + + //-------------------------------------------------------------------- + // Update sitting state based on parent and active animation info. + //-------------------------------------------------------------------- + if (getParent() && !isSitting()) + { + sitOnObject((LLViewerObject*)getParent()); + } + else if (!getParent() && isSitting() && !isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED)) + { + getOffObject(); + } + + //-------------------------------------------------------------------- + // create local variables in world coords for region position values + //-------------------------------------------------------------------- + LLVector3 xyVel = getVelocity(); + xyVel.mV[VZ] = 0.0f; + F32 speed = xyVel.length(); + // remembering the value here prevents a display glitch if the + // animation gets toggled during this update. + bool was_sit_ground_constrained = isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED); + + //-------------------------------------------------------------------- + // This does a bunch of state updating, including figuring out + // whether av is in the air, setting mRoot position and rotation + // In some cases, calls updateOrientation() for a lot of the + // work + // -------------------------------------------------------------------- + updateRootPositionAndRotation(agent, speed, was_sit_ground_constrained); //------------------------------------------------------------------------- // Update character motions @@ -3904,7 +4342,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } // Special handling for sitting on ground. - if (!getParent() && (mIsSitting || was_sit_ground_constrained)) + if (!getParent() && (isSitting() || was_sit_ground_constrained)) { F32 off_z = LLVector3d(getHoverOffset()).mdV[VZ]; @@ -3921,90 +4359,18 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // update head position updateHeadOffset(); - //------------------------------------------------------------------------- - // Find the ground under each foot, these are used for a variety - // of things that follow - //------------------------------------------------------------------------- - LLVector3 ankle_left_pos_agent = mFootLeftp->getWorldPosition(); - LLVector3 ankle_right_pos_agent = mFootRightp->getWorldPosition(); - - LLVector3 ankle_left_ground_agent = ankle_left_pos_agent; - LLVector3 ankle_right_ground_agent = ankle_right_pos_agent; - resolveHeightAgent(ankle_left_pos_agent, ankle_left_ground_agent, normal); - resolveHeightAgent(ankle_right_pos_agent, ankle_right_ground_agent, normal); - - F32 leftElev = llmax(-0.2f, ankle_left_pos_agent.mV[VZ] - ankle_left_ground_agent.mV[VZ]); - F32 rightElev = llmax(-0.2f, ankle_right_pos_agent.mV[VZ] - ankle_right_ground_agent.mV[VZ]); - - if (!mIsSitting) - { - //------------------------------------------------------------------------- - // Figure out which foot is on ground - //------------------------------------------------------------------------- - if (!mInAir) - { - if ((leftElev < 0.0f) || (rightElev < 0.0f)) - { - ankle_left_pos_agent = mFootLeftp->getWorldPosition(); - ankle_right_pos_agent = mFootRightp->getWorldPosition(); - leftElev = ankle_left_pos_agent.mV[VZ] - ankle_left_ground_agent.mV[VZ]; - rightElev = ankle_right_pos_agent.mV[VZ] - ankle_right_ground_agent.mV[VZ]; - } - } - } - - //------------------------------------------------------------------------- // Generate footstep sounds when feet hit the ground - //------------------------------------------------------------------------- - const LLUUID AGENT_FOOTSTEP_ANIMS[] = {ANIM_AGENT_WALK, ANIM_AGENT_RUN, ANIM_AGENT_LAND}; - const S32 NUM_AGENT_FOOTSTEP_ANIMS = LL_ARRAY_SIZE(AGENT_FOOTSTEP_ANIMS); - - if ( gAudiop && isAnyAnimationSignaled(AGENT_FOOTSTEP_ANIMS, NUM_AGENT_FOOTSTEP_ANIMS) ) - { - BOOL playSound = FALSE; - LLVector3 foot_pos_agent; - - BOOL onGroundLeft = (leftElev <= 0.05f); - BOOL onGroundRight = (rightElev <= 0.05f); - - // did left foot hit the ground? - if ( onGroundLeft && !mWasOnGroundLeft ) - { - foot_pos_agent = ankle_left_pos_agent; - playSound = TRUE; - } - - // did right foot hit the ground? - if ( onGroundRight && !mWasOnGroundRight ) - { - foot_pos_agent = ankle_right_pos_agent; - playSound = TRUE; - } - - mWasOnGroundLeft = onGroundLeft; - mWasOnGroundRight = onGroundRight; - - if ( playSound ) - { - const F32 STEP_VOLUME = 0.1f; - const LLUUID& step_sound_id = getStepSound(); - - LLVector3d foot_pos_global = gAgent.getPosGlobalFromAgent(foot_pos_agent); - - if (LLViewerParcelMgr::getInstance()->canHearSound(foot_pos_global) - && !LLMuteList::getInstance()->isMuted(getID(), LLMute::flagObjectSounds)) - { - gAudiop->triggerSound(step_sound_id, getID(), STEP_VOLUME, LLAudioEngine::AUDIO_TYPE_AMBIENT, foot_pos_global); - } - } - } + updateFootstepSounds(); + // Update child joints as needed. mRoot->updateWorldMatrixChildren(); - //mesh vertices need to be reskinned - mNeedsSkin = TRUE; + // System avatar mesh vertices need to be reskinned. + mNeedsSkin = TRUE; + return TRUE; } + //----------------------------------------------------------------------------- // updateHeadOffset() //----------------------------------------------------------------------------- @@ -4019,7 +4385,7 @@ void LLVOAvatar::updateHeadOffset() { midEyePt = midEyePt * ~mDrawable->getWorldRotation(); } - if (mIsSitting) + if (isSitting()) { mHeadOffset = midEyePt; } @@ -4115,7 +4481,7 @@ void LLVOAvatar::updateVisibility() if (mIsDummy) { - visible = TRUE; + visible = FALSE; } else if (mDrawable.isNull()) { @@ -4229,7 +4595,8 @@ void LLVOAvatar::updateVisibility() } else { - if (mMeshValid && mMeshInvisibleTime.getElapsedTimeF32() > TIME_BEFORE_MESH_CLEANUP) + if (mMeshValid && + (isControlAvatar() || mMeshInvisibleTime.getElapsedTimeF32() > TIME_BEFORE_MESH_CLEANUP)) { releaseMeshData(); } @@ -4264,6 +4631,11 @@ U32 LLVOAvatar::renderSkinned() return num_indices; } + if (mDrawable.isNull()) + { + return num_indices; + } + LLFace* face = mDrawable->getFace(0); bool needs_rebuild = !face || !face->getVertexBuffer() || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY); @@ -4430,7 +4802,7 @@ U32 LLVOAvatar::renderSkinned() { if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender) { - if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy) + if (isTextureVisible(TEX_HEAD_BAKED) || isUIAvatar()) { LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); if (head_mesh) @@ -4440,7 +4812,7 @@ U32 LLVOAvatar::renderSkinned() first_pass = FALSE; } } - if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy) + if (isTextureVisible(TEX_UPPER_BAKED) || isUIAvatar()) { LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); if (upper_mesh) @@ -4450,7 +4822,7 @@ U32 LLVOAvatar::renderSkinned() first_pass = FALSE; } - if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy) + if (isTextureVisible(TEX_LOWER_BAKED) || isUIAvatar()) { LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); if (lower_mesh) @@ -4479,7 +4851,7 @@ U32 LLVOAvatar::renderSkinned() U32 LLVOAvatar::renderTransparent(BOOL first_pass) { U32 num_indices = 0; - if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) ) + if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (isUIAvatar() || isTextureVisible(TEX_SKIRT_BAKED)) ) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f); LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); @@ -4507,18 +4879,15 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) } first_pass = FALSE; } - // Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair) - // TODO: 1.25 will be able to switch this logic back to calling isTextureVisible(); - if ( (getImage(TEX_HAIR_BAKED, 0) && getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE) - || LLDrawPoolAlpha::sShowDebugAlpha) - { - LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); - if (hair_mesh) - { - num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); - } - first_pass = FALSE; - } + if (isTextureVisible(TEX_HAIR_BAKED)) + { + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + if (hair_mesh) + { + num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } + first_pass = FALSE; + } if (LLPipeline::sImpostorRender) { gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); @@ -4558,7 +4927,7 @@ U32 LLVOAvatar::renderRigid() gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); } - if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy) + if (isTextureVisible(TEX_EYES_BAKED) || isUIAvatar()) { LLViewerJoint* eyeball_left = getViewerJoint(MESH_ID_EYEBALL_LEFT); LLViewerJoint* eyeball_right = getViewerJoint(MESH_ID_EYEBALL_RIGHT); @@ -4596,22 +4965,53 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel) left *= mImpostorDim.mV[0]; up *= mImpostorDim.mV[1]; - LLGLEnable test(GL_ALPHA_TEST); - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f); - - gGL.color4ubv(color.mV); - gGL.getTexUnit(diffuse_channel)->bind(&mImpostor); - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0,0); - gGL.vertex3fv((pos+left-up).mV); - gGL.texCoord2f(1,0); - gGL.vertex3fv((pos-left-up).mV); - gGL.texCoord2f(1,1); - gGL.vertex3fv((pos-left+up).mV); - gGL.texCoord2f(0,1); - gGL.vertex3fv((pos+left+up).mV); - gGL.end(); - gGL.flush(); + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_IMPOSTORS)) + { + LLGLEnable blend(GL_BLEND); + gGL.setSceneBlendType(LLRender::BT_ADD); + gGL.getTexUnit(diffuse_channel)->unbind(LLTexUnit::TT_TEXTURE); + + // gGL.begin(LLRender::QUADS); + // gGL.vertex3fv((pos+left-up).mV); + // gGL.vertex3fv((pos-left-up).mV); + // gGL.vertex3fv((pos-left+up).mV); + // gGL.vertex3fv((pos+left+up).mV); + // gGL.end(); + + + gGL.begin(LLRender::LINES); + gGL.color4f(1.f,1.f,1.f,1.f); + F32 thickness = llmax(F32(5.0f-5.0f*(gFrameTimeSeconds-mLastImpostorUpdateFrameTime)),1.0f); + glLineWidth(thickness); + gGL.vertex3fv((pos+left-up).mV); + gGL.vertex3fv((pos-left-up).mV); + gGL.vertex3fv((pos-left-up).mV); + gGL.vertex3fv((pos-left+up).mV); + gGL.vertex3fv((pos-left+up).mV); + gGL.vertex3fv((pos+left+up).mV); + gGL.vertex3fv((pos+left+up).mV); + gGL.vertex3fv((pos+left-up).mV); + gGL.end(); + gGL.flush(); + } + { + LLGLEnable test(GL_ALPHA_TEST); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f); + + gGL.color4ubv(color.mV); + gGL.getTexUnit(diffuse_channel)->bind(&mImpostor); + gGL.begin(LLRender::QUADS); + gGL.texCoord2f(0,0); + gGL.vertex3fv((pos+left-up).mV); + gGL.texCoord2f(1,0); + gGL.vertex3fv((pos-left-up).mV); + gGL.texCoord2f(1,1); + gGL.vertex3fv((pos-left+up).mV); + gGL.texCoord2f(0,1); + gGL.vertex3fv((pos+left+up).mV); + gGL.end(); + gGL.flush(); + } return 6; } @@ -5105,10 +5505,13 @@ void LLVOAvatar::processAnimationStateChanges() startMotion(ANIM_AGENT_WALK_ADJUST); stopMotion(ANIM_AGENT_FLY_ADJUST); } - else if (mInAir && !mIsSitting) + else if (mInAir && !isSitting()) { stopMotion(ANIM_AGENT_WALK_ADJUST); - startMotion(ANIM_AGENT_FLY_ADJUST); + if (mEnableDefaultMotions) + { + startMotion(ANIM_AGENT_FLY_ADJUST); + } } else { @@ -5118,13 +5521,19 @@ void LLVOAvatar::processAnimationStateChanges() if ( isAnyAnimationSignaled(AGENT_GUN_AIM_ANIMS, NUM_AGENT_GUN_AIM_ANIMS) ) { - startMotion(ANIM_AGENT_TARGET); + if (mEnableDefaultMotions) + { + startMotion(ANIM_AGENT_TARGET); + } stopMotion(ANIM_AGENT_BODY_NOISE); } else { stopMotion(ANIM_AGENT_TARGET); - startMotion(ANIM_AGENT_BODY_NOISE); + if (mEnableDefaultMotions) + { + startMotion(ANIM_AGENT_BODY_NOISE); + } } // clear all current animations @@ -5488,72 +5897,30 @@ bool LLVOAvatar::getRiggedMeshID(LLViewerObject* pVO, LLUUID& mesh_id) LLVOVolume* pVObj = pVO->mDrawable->getVOVolume(); if ( pVObj ) { - const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj ); + const LLMeshSkinInfo* pSkinData = pVObj->getSkinInfo(); if (pSkinData && pSkinData->mJointNames.size() > JOINT_COUNT_REQUIRED_FOR_FULLRIG // full rig && pSkinData->mAlternateBindMatrix.size() > 0 ) - { - mesh_id = pSkinData->mMeshID; - return true; - } - } - } - return false; -} - -bool LLVOAvatar::jointIsRiggedTo(const std::string& joint_name) -{ - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && jointIsRiggedTo(joint_name, attached_object)) - { + { + mesh_id = pSkinData->mMeshID; return true; } - } + } } - return false; + return false; } -bool LLVOAvatar::jointIsRiggedTo(const std::string& joint_name, const LLViewerObject *vo) +bool LLVOAvatar::jointIsRiggedTo(const LLJoint *joint) const { - // Process all children - LLViewerObject::const_child_list_t& children = vo->getChildren(); - for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); - it != children.end(); ++it) - { - LLViewerObject *childp = *it; - if (jointIsRiggedTo(joint_name,childp)) - { - return true; - } - } - - const LLVOVolume *vobj = dynamic_cast<const LLVOVolume*>(vo); - if (!vobj) - { - return false; - } - - LLUUID currentId = vobj->getVolume()->getParams().getSculptID(); - const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj ); - - if ( vobj && vobj->isAttachment() && vobj->isMesh() && pSkinData ) - { - if (std::find(pSkinData->mJointNames.begin(), pSkinData->mJointNames.end(), joint_name) != - pSkinData->mJointNames.end()) + if (joint) + { + const LLJointRiggingInfoTab& tab = mJointRiggingInfoTab; + S32 joint_num = joint->getJointNum(); + if (joint_num < tab.size() && tab[joint_num].isRiggedTo()) { return true; } } - return false; } @@ -5570,6 +5937,20 @@ void LLVOAvatar::clearAttachmentOverrides() pJoint->clearAttachmentScaleOverrides(); } } + + if (mPelvisFixups.count()>0) + { + mPelvisFixups.clear(); + LLJoint* pJointPelvis = getJoint("mPelvis"); + if (pJointPelvis) + { + pJointPelvis->setPosition( LLVector3( 0.0f, 0.0f, 0.0f) ); + } + postPelvisSetRecalc(); + } + + mActiveOverrideMeshes.clear(); + onActiveOverrideMeshesChanged(); } //----------------------------------------------------------------------------- @@ -5579,7 +5960,25 @@ void LLVOAvatar::rebuildAttachmentOverrides() { LLScopedContextString str("rebuildAttachmentOverrides " + getFullname()); - // Attachment points + LL_DEBUGS("AnimatedObjects") << "rebuilding" << LL_ENDL; + dumpStack("AnimatedObjectsStack"); + + clearAttachmentOverrides(); + + // Handle the case that we're resetting the skeleton of an animated object. + LLControlAvatar *control_av = dynamic_cast<LLControlAvatar*>(this); + if (control_av) + { + LLVOVolume *volp = control_av->mRootVolp; + if (volp) + { + LL_DEBUGS("Avatar") << volp->getID() << " adding attachment overrides for root vol, prim count " + << (S32) (1+volp->numChildren()) << LL_ENDL; + addAttachmentOverridesForObject(volp); + } + } + + // Attached objects for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -5590,33 +5989,164 @@ void LLVOAvatar::rebuildAttachmentOverrides() for (LLViewerJointAttachment::attachedobjs_vec_t::iterator at_it = attachment_pt->mAttachedObjects.begin(); at_it != attachment_pt->mAttachedObjects.end(); ++at_it) { - addAttachmentOverridesForObject(*at_it); + LLViewerObject *vo = *at_it; + // Attached animated objects affect joints in their control + // avs, not the avs to which they are attached. + if (!vo->isAnimatedObject()) + { + addAttachmentOverridesForObject(vo); + } } } } } + //----------------------------------------------------------------------------- -// addAttachmentPosOverridesForObject -//----------------------------------------------------------------------------- -void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo) +// updateAttachmentOverrides +// +// This is intended to give the same results as +// rebuildAttachmentOverrides(), while avoiding redundant work. +// ----------------------------------------------------------------------------- +void LLVOAvatar::updateAttachmentOverrides() { - LLVOAvatar *av = vo->getAvatarAncestor(); - if (!av || (av != this)) + LLScopedContextString str("updateAttachmentOverrides " + getFullname()); + + LL_DEBUGS("AnimatedObjects") << "updating" << LL_ENDL; + dumpStack("AnimatedObjectsStack"); + + std::set<LLUUID> meshes_seen; + + // Handle the case that we're updating the skeleton of an animated object. + LLControlAvatar *control_av = dynamic_cast<LLControlAvatar*>(this); + if (control_av) + { + LLVOVolume *volp = control_av->mRootVolp; + if (volp) + { + LL_DEBUGS("Avatar") << volp->getID() << " adding attachment overrides for root vol, prim count " + << (S32) (1+volp->numChildren()) << LL_ENDL; + addAttachmentOverridesForObject(volp, &meshes_seen); + } + } + + // Attached objects + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) { + LLViewerJointAttachment *attachment_pt = (*iter).second; + if (attachment_pt) + { + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator at_it = attachment_pt->mAttachedObjects.begin(); + at_it != attachment_pt->mAttachedObjects.end(); ++at_it) + { + LLViewerObject *vo = *at_it; + // Attached animated objects affect joints in their control + // avs, not the avs to which they are attached. + if (!vo->isAnimatedObject()) + { + addAttachmentOverridesForObject(vo, &meshes_seen); + } + } + } + } + // Remove meshes that are no longer present on the skeleton + + // have to work with a copy because removeAttachmentOverrides() will change mActiveOverrideMeshes. + std::set<LLUUID> active_override_meshes = mActiveOverrideMeshes; + for (std::set<LLUUID>::iterator it = active_override_meshes.begin(); it != active_override_meshes.end(); ++it) + { + if (meshes_seen.find(*it) == meshes_seen.end()) + { + removeAttachmentOverridesForObject(*it); + } + } + + +#ifdef ATTACHMENT_OVERRIDE_VALIDATION + { + std::vector<LLVector3OverrideMap> pos_overrides_by_joint; + std::vector<LLVector3OverrideMap> scale_overrides_by_joint; + LLVector3OverrideMap pelvis_fixups; + + // Capture snapshot of override state after update + for (S32 joint_num = 0; joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS; joint_num++) + { + LLVector3OverrideMap pos_overrides; + LLJoint *joint = getJoint(joint_num); + if (joint) + { + pos_overrides_by_joint.push_back(joint->m_attachmentPosOverrides); + scale_overrides_by_joint.push_back(joint->m_attachmentScaleOverrides); + } + else + { + // No joint, use default constructed empty maps + pos_overrides_by_joint.push_back(LLVector3OverrideMap()); + scale_overrides_by_joint.push_back(LLVector3OverrideMap()); + } + } + pelvis_fixups = mPelvisFixups; + //dumpArchetypeXML(getFullname() + "_paranoid_updated"); + + // Rebuild and compare + rebuildAttachmentOverrides(); + //dumpArchetypeXML(getFullname() + "_paranoid_rebuilt"); + bool mismatched = false; + for (S32 joint_num = 0; joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS; joint_num++) + { + LLJoint *joint = getJoint(joint_num); + if (joint) + { + if (pos_overrides_by_joint[joint_num] != joint->m_attachmentPosOverrides) + { + mismatched = true; + } + if (scale_overrides_by_joint[joint_num] != joint->m_attachmentScaleOverrides) + { + mismatched = true; + } + } + } + if (pelvis_fixups != mPelvisFixups) + { + mismatched = true; + } + if (mismatched) + { + LL_WARNS() << "MISMATCHED ATTACHMENT OVERRIDES" << LL_ENDL; + } + } +#endif +} + +//----------------------------------------------------------------------------- +// addAttachmentOverridesForObject +//----------------------------------------------------------------------------- +void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo, std::set<LLUUID>* meshes_seen, bool recursive) +{ + if (vo->getAvatar() != this && vo->getAvatarAncestor() != this) + { LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL; return; - } + } - LLScopedContextString str("addAttachmentOverridesForObject " + av->getFullname()); + LLScopedContextString str("addAttachmentOverridesForObject " + getFullname()); + + LL_DEBUGS("AnimatedObjects") << "adding" << LL_ENDL; + dumpStack("AnimatedObjectsStack"); // Process all children - LLViewerObject::const_child_list_t& children = vo->getChildren(); - for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); - it != children.end(); ++it) - { - LLViewerObject *childp = *it; - addAttachmentOverridesForObject(childp); - } + if (recursive) + { + LLViewerObject::const_child_list_t& children = vo->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); + it != children.end(); ++it) + { + LLViewerObject *childp = *it; + addAttachmentOverridesForObject(childp, meshes_seen, true); + } + } LLVOVolume *vobj = dynamic_cast<LLVOVolume*>(vo); bool pelvisGotSet = false; @@ -5625,15 +6155,18 @@ void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo) { return; } + + LLViewerObject *root_object = (LLViewerObject*)vobj->getRoot(); + LL_DEBUGS("AnimatedObjects") << "trying to add attachment overrides for root object " << root_object->getID() << " prim is " << vobj << LL_ENDL; if (vobj->isMesh() && ((vobj->getVolume() && !vobj->getVolume()->isMeshAssetLoaded()) || !gMeshRepo.meshRezEnabled())) { + LL_DEBUGS("AnimatedObjects") << "failed to add attachment overrides for root object " << root_object->getID() << " mesh asset not loaded" << LL_ENDL; return; } - LLUUID currentId = vobj->getVolume()->getParams().getSculptID(); - const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj ); + const LLMeshSkinInfo* pSkinData = vobj->getSkinInfo(); - if ( vobj && vobj->isAttachment() && vobj->isMesh() && pSkinData ) + if ( vobj && vobj->isMesh() && pSkinData ) { const int bindCnt = pSkinData->mAlternateBindMatrix.size(); const int jointCnt = pSkinData->mJointNames.size(); @@ -5645,8 +6178,26 @@ void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo) { const F32 pelvisZOffset = pSkinData->mPelvisOffset; const LLUUID& mesh_id = pSkinData->mMeshID; + + if (meshes_seen) + { + meshes_seen->insert(mesh_id); + } + bool mesh_overrides_loaded = (mActiveOverrideMeshes.find(mesh_id) != mActiveOverrideMeshes.end()); + if (mesh_overrides_loaded) + { + LL_DEBUGS("AnimatedObjects") << "skipping add attachment overrides for " << mesh_id + << " to root object " << root_object->getID() + << ", already loaded" + << LL_ENDL; + } + else + { + LL_DEBUGS("AnimatedObjects") << "adding attachment overrides for " << mesh_id + << " to root object " << root_object->getID() << LL_ENDL; + } bool fullRig = (jointCnt>=JOINT_COUNT_REQUIRED_FOR_FULLRIG) ? true : false; - if ( fullRig ) + if ( fullRig && !mesh_overrides_loaded ) { for ( int i=0; i<jointCnt; ++i ) { @@ -5690,9 +6241,15 @@ void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo) } } + mActiveOverrideMeshes.insert(mesh_id); + onActiveOverrideMeshesChanged(); } } } + else + { + LL_DEBUGS("AnimatedObjects") << "failed to add attachment overrides for root object " << root_object->getID() << " not mesh or no pSkinData" << LL_ENDL; + } //Rebuild body data if we altered joints/pelvis if ( pelvisGotSet ) @@ -5815,14 +6372,14 @@ void LLVOAvatar::showAttachmentOverrides(bool verbose) const } //----------------------------------------------------------------------------- -// resetJointsOnDetach +// removeAttachmentOverridesForObject //----------------------------------------------------------------------------- -void LLVOAvatar::resetJointsOnDetach(LLViewerObject *vo) +void LLVOAvatar::removeAttachmentOverridesForObject(LLViewerObject *vo) { - LLVOAvatar *av = vo->getAvatarAncestor(); - if (!av || (av != this)) + if (vo->getAvatar() != this && vo->getAvatarAncestor() != this) { LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL; + return; } // Process all children @@ -5831,37 +6388,32 @@ void LLVOAvatar::resetJointsOnDetach(LLViewerObject *vo) it != children.end(); ++it) { LLViewerObject *childp = *it; - resetJointsOnDetach(childp); + removeAttachmentOverridesForObject(childp); } // Process self. LLUUID mesh_id; if (getRiggedMeshID(vo,mesh_id)) { - resetJointsOnDetach(mesh_id); + removeAttachmentOverridesForObject(mesh_id); } } //----------------------------------------------------------------------------- -// resetJointsOnDetach +// removeAttachmentOverridesForObject //----------------------------------------------------------------------------- -void LLVOAvatar::resetJointsOnDetach(const LLUUID& mesh_id) +void LLVOAvatar::removeAttachmentOverridesForObject(const LLUUID& mesh_id) { - //Subsequent joints are relative to pelvis - avatar_joint_list_t::iterator iter = mSkeleton.begin(); - avatar_joint_list_t::iterator end = mSkeleton.end(); - LLJoint* pJointPelvis = getJoint("mPelvis"); - - for (; iter != end; ++iter) - { - LLJoint* pJoint = (*iter); - //Reset joints except for pelvis + const std::string av_string = avString(); + for (S32 joint_num = 0; joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS; joint_num++) + { + LLJoint *pJoint = getJoint(joint_num); if ( pJoint ) { bool dummy; // unused - pJoint->removeAttachmentPosOverride(mesh_id, avString(),dummy); - pJoint->removeAttachmentScaleOverride(mesh_id, avString()); + pJoint->removeAttachmentPosOverride(mesh_id, av_string, dummy); + pJoint->removeAttachmentScaleOverride(mesh_id, av_string); } if ( pJoint && pJoint == pJointPelvis) { @@ -5872,6 +6424,9 @@ void LLVOAvatar::resetJointsOnDetach(const LLUUID& mesh_id) } postPelvisSetRecalc(); + + mActiveOverrideMeshes.erase(mesh_id); + onActiveOverrideMeshesChanged(); } //----------------------------------------------------------------------------- // getCharacterPosition() @@ -5923,7 +6478,7 @@ void LLVOAvatar::getGround(const LLVector3 &in_pos_agent, LLVector3 &out_pos_age LLVector3d z_vec(0.0f, 0.0f, 1.0f); LLVector3d p0_global, p1_global; - if (mIsDummy) + if (isUIAvatar()) { outNorm.setVec(z_vec); out_pos_agent = in_pos_agent; @@ -5952,7 +6507,7 @@ F32 LLVOAvatar::getTimeDilation() //----------------------------------------------------------------------------- F32 LLVOAvatar::getPixelArea() const { - if (mIsDummy) + if (isUIAvatar()) { return 100000.f; } @@ -6386,7 +6941,7 @@ void LLVOAvatar::removeChild(LLViewerObject *childp) LLViewerJointAttachment* LLVOAvatar::getTargetAttachmentPoint(LLViewerObject* viewer_object) { - S32 attachmentID = ATTACHMENT_ID_FROM_STATE(viewer_object->getState()); + S32 attachmentID = ATTACHMENT_ID_FROM_STATE(viewer_object->getAttachmentState()); // This should never happen unless the server didn't process the attachment point // correctly, but putting this check in here to be safe. @@ -6449,6 +7004,11 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o return 0; } + if (!viewer_object->isAnimatedObject()) + { + updateAttachmentOverrides(); + } + updateVisualComplexity(); if (viewer_object->isSelected()) @@ -6478,19 +7038,62 @@ U32 LLVOAvatar::getNumAttachments() const //----------------------------------------------------------------------------- // canAttachMoreObjects() +// Returns true if we can attach <n> more objects. //----------------------------------------------------------------------------- -BOOL LLVOAvatar::canAttachMoreObjects() const +BOOL LLVOAvatar::canAttachMoreObjects(U32 n) const { - return (getNumAttachments() < MAX_AGENT_ATTACHMENTS); + return (getNumAttachments() + n) <= MAX_AGENT_ATTACHMENTS; } //----------------------------------------------------------------------------- -// canAttachMoreObjects() -// Returns true if we can attach <n> more objects. +// getNumAnimatedObjectAttachments() //----------------------------------------------------------------------------- -BOOL LLVOAvatar::canAttachMoreObjects(U32 n) const +U32 LLVOAvatar::getNumAnimatedObjectAttachments() const { - return (getNumAttachments() + n) <= MAX_AGENT_ATTACHMENTS; + U32 num_attachments = 0; + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + const LLViewerJointAttachment *attachment_pt = (*iter).second; + num_attachments += attachment_pt->getNumAnimatedObjects(); + } + return num_attachments; +} + +//----------------------------------------------------------------------------- +// getMaxAnimatedObjectAttachments() +// Gets from simulator feature if available, otherwise 0. +//----------------------------------------------------------------------------- +S32 LLVOAvatar::getMaxAnimatedObjectAttachments() const +{ + S32 max_attach = 0; + if (gSavedSettings.getBOOL("AnimatedObjectsIgnoreLimits")) + { + max_attach = MAX_AGENT_ATTACHMENTS; + } + else + { + if (gAgent.getRegion()) + { + LLSD features; + gAgent.getRegion()->getSimulatorFeatures(features); + if (features.has("AnimatedObjects")) + { + max_attach = features["AnimatedObjects"]["MaxAgentAnimatedObjectAttachments"].asInteger(); + } + } + } + return max_attach; +} + +//----------------------------------------------------------------------------- +// canAttachMoreAnimatedObjects() +// Returns true if we can attach <n> more animated objects. +//----------------------------------------------------------------------------- +BOOL LLVOAvatar::canAttachMoreAnimatedObjects(U32 n) const +{ + return (getNumAnimatedObjectAttachments() + n) <= getMaxAnimatedObjectAttachments(); } //----------------------------------------------------------------------------- @@ -6581,7 +7184,7 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) LLUUID mesh_id; if (getRiggedMeshID(pVO, mesh_id)) { - resetJointsOnDetach(mesh_id); + // FIXME this seems like an odd place for this code. if ( gAgentCamera.cameraCustomizeAvatar() ) { gAgent.unpauseAnimation(); @@ -6606,9 +7209,13 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) if (attachment->isObjectAttached(viewer_object)) { updateVisualComplexity(); + bool is_animated_object = viewer_object->isAnimatedObject(); cleanupAttachedMesh( viewer_object ); - attachment->removeObject(viewer_object); + if (!is_animated_object) + { + updateAttachmentOverrides(); + } LL_DEBUGS() << "Detaching object " << viewer_object->mID << " from " << attachment->getName() << LL_ENDL; return TRUE; } @@ -6742,7 +7349,10 @@ void LLVOAvatar::getOffObject() mRoot->setRotation(cur_rotation_world); mRoot->getXform()->update(); - startMotion(ANIM_AGENT_BODY_NOISE); + if (mEnableDefaultMotions) + { + startMotion(ANIM_AGENT_BODY_NOISE); + } if (isSelf()) { @@ -6900,6 +7510,18 @@ void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color) updateMeshTextures(); } +// virtual +bool LLVOAvatar::shouldRenderRigged() const +{ + return true; +} + +// FIXME: We have an mVisible member, set in updateVisibility(), but this +// function doesn't return it! isVisible() and mVisible are used +// different places for different purposes. mVisible seems to be more +// related to whether the actual avatar mesh is shown, and isVisible() +// to whether anything about the avatar is displayed in the scene. +// Maybe better naming could make this clearer? BOOL LLVOAvatar::isVisible() const { return mDrawable.notNull() @@ -6910,6 +7532,11 @@ BOOL LLVOAvatar::isVisible() const // Determine if we have enough avatar data to render bool LLVOAvatar::getIsCloud() const { + if (mIsDummy) + { + return false; + } + return ( ((const_cast<LLVOAvatar*>(this))->visualParamWeightsAreDefault())// Do we have a shape? || ( !isTextureDefined(TEX_LOWER_BAKED) || !isTextureDefined(TEX_UPPER_BAKED) @@ -7189,9 +7816,9 @@ bool LLVOAvatar::isTooComplex() const // so that unlimited will completely disable the overly complex impostor rendering // yes, this leaves them vulnerable to griefing objects... their choice too_complex = ( max_render_cost > 0 - && ( mVisualComplexity > max_render_cost - || (max_attachment_area > 0.0f && mAttachmentSurfaceArea > max_attachment_area) - )); + && (mVisualComplexity > max_render_cost + || (max_attachment_area > 0.0f && mAttachmentSurfaceArea > max_attachment_area) + )); } return too_complex; @@ -8696,8 +9323,43 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara pelvis_fixup, mesh_id.asString().c_str()); } - apr_file_printf( file, "\t</archetype>\n" ); - apr_file_printf( file, "\n</linden_genepool>\n" ); + LLVector3 rp = getRootJoint()->getWorldPosition(); + LLVector4a rpv; + rpv.load3(rp.mV); + + for (S32 joint_num = 0; joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS; joint_num++) + { + LLJoint *joint = getJoint(joint_num); + if (joint_num < mJointRiggingInfoTab.size()) + { + LLJointRiggingInfo& rig_info = mJointRiggingInfoTab[joint_num]; + if (rig_info.isRiggedTo()) + { + LLMatrix4a mat; + LLVector4a new_extents[2]; + mat.loadu(joint->getWorldMatrix()); + matMulBoundBox(mat, rig_info.getRiggedExtents(), new_extents); + LLVector4a rrp[2]; + rrp[0].setSub(new_extents[0],rpv); + rrp[1].setSub(new_extents[1],rpv); + apr_file_printf( file, "\t\t<joint_rig_info num=\"%d\" name=\"%s\" min=\"%f %f %f\" max=\"%f %f %f\" tmin=\"%f %f %f\" tmax=\"%f %f %f\"/>\n", + joint_num, + joint->getName().c_str(), + rig_info.getRiggedExtents()[0][0], + rig_info.getRiggedExtents()[0][1], + rig_info.getRiggedExtents()[0][2], + rig_info.getRiggedExtents()[1][0], + rig_info.getRiggedExtents()[1][1], + rig_info.getRiggedExtents()[1][2], + rrp[0][0], + rrp[0][1], + rrp[0][2], + rrp[1][0], + rrp[1][1], + rrp[1][2] ); + } + } + } bool ultra_verbose = false; if (isSelf() && ultra_verbose) @@ -8705,6 +9367,10 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara // show the cloned params inside the wearables as well. gAgentAvatarp->dumpWearableInfo(outfile); } + + apr_file_printf( file, "\t</archetype>\n" ); + apr_file_printf( file, "\n</linden_genepool>\n" ); + LLSD args; args["PATH"] = fullpath; LLNotificationsUtil::add("AppearanceToXMLSaved", args); @@ -8836,6 +9502,7 @@ void LLVOAvatar::updateRegion(LLViewerRegion *regionp) LLViewerObject::updateRegion(regionp); } +// virtual std::string LLVOAvatar::getFullname() const { std::string name; @@ -8882,6 +9549,11 @@ void LLVOAvatar::updateFreezeCounter(S32 counter) BOOL LLVOAvatar::updateLOD() { + if (mDrawable.isNull()) + { + return FALSE; + } + if (isImpostor() && 0 != mDrawable->getNumFaces() && mDrawable->getFace(0)->hasGeometry()) { return TRUE; @@ -8907,11 +9579,156 @@ BOOL LLVOAvatar::updateLOD() return res; } -void LLVOAvatar::updateLODRiggedAttachments( void ) +void LLVOAvatar::updateLODRiggedAttachments() { updateLOD(); rebuildRiggedAttachments(); } + +void showRigInfoTabExtents(LLVOAvatar *avatar, LLJointRiggingInfoTab& tab, S32& count_rigged, S32& count_box) +{ + count_rigged = count_box = 0; + LLVector4a zero_vec; + zero_vec.clear(); + for (S32 i=0; i<tab.size(); i++) + { + if (tab[i].isRiggedTo()) + { + count_rigged++; + LLJoint *joint = avatar->getJoint(i); + LL_DEBUGS("RigSpam") << "joint " << i << " name " << joint->getName() << " box " + << tab[i].getRiggedExtents()[0] << ", " << tab[i].getRiggedExtents()[1] << LL_ENDL; + if ((!tab[i].getRiggedExtents()[0].equals3(zero_vec)) || + (!tab[i].getRiggedExtents()[1].equals3(zero_vec))) + { + count_box++; + } + } + } +} + +void LLVOAvatar::getAssociatedVolumes(std::vector<LLVOVolume*>& volumes) +{ + for ( LLVOAvatar::attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter ) + { + LLViewerJointAttachment* attachment = iter->second; + LLViewerJointAttachment::attachedobjs_vec_t::iterator attach_end = attachment->mAttachedObjects.end(); + + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attach_iter = attachment->mAttachedObjects.begin(); + attach_iter != attach_end; ++attach_iter) + { + LLViewerObject* attached_object = *attach_iter; + LLVOVolume *volume = dynamic_cast<LLVOVolume*>(attached_object); + if (volume) + { + volumes.push_back(volume); + if (volume->isAnimatedObject()) + { + // For animated object attachment, don't need + // the children. Will just get bounding box + // from the control avatar. + continue; + } + } + LLViewerObject::const_child_list_t& children = attached_object->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); + it != children.end(); ++it) + { + LLViewerObject *childp = *it; + LLVOVolume *volume = dynamic_cast<LLVOVolume*>(childp); + if (volume) + { + volumes.push_back(volume); + } + } + } + } + + LLControlAvatar *control_av = dynamic_cast<LLControlAvatar*>(this); + if (control_av) + { + LLVOVolume *volp = control_av->mRootVolp; + if (volp) + { + volumes.push_back(volp); + LLViewerObject::const_child_list_t& children = volp->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); + it != children.end(); ++it) + { + LLViewerObject *childp = *it; + LLVOVolume *volume = dynamic_cast<LLVOVolume*>(childp); + if (volume) + { + volumes.push_back(volume); + } + } + } + } +} + +static LLTrace::BlockTimerStatHandle FTM_AVATAR_RIGGING_INFO_UPDATE("Av Upd Rig Info"); +static LLTrace::BlockTimerStatHandle FTM_AVATAR_RIGGING_KEY_UPDATE("Av Upd Rig Key"); +static LLTrace::BlockTimerStatHandle FTM_AVATAR_RIGGING_AVOL_UPDATE("Av Upd Avol"); + +// virtual +void LLVOAvatar::updateRiggingInfo() +{ + LL_RECORD_BLOCK_TIME(FTM_AVATAR_RIGGING_INFO_UPDATE); + + LL_DEBUGS("RigSpammish") << getFullname() << " updating rig tab" << LL_ENDL; + + std::vector<LLVOVolume*> volumes; + + { + LL_RECORD_BLOCK_TIME(FTM_AVATAR_RIGGING_AVOL_UPDATE); + getAssociatedVolumes(volumes); + } + + std::map<LLUUID,S32> curr_rigging_info_key; + { + LL_RECORD_BLOCK_TIME(FTM_AVATAR_RIGGING_KEY_UPDATE); + // Get current rigging info key + for (std::vector<LLVOVolume*>::iterator it = volumes.begin(); it != volumes.end(); ++it) + { + LLVOVolume *vol = *it; + if (vol->isMesh() && vol->getVolume()) + { + const LLUUID& mesh_id = vol->getVolume()->getParams().getSculptID(); + S32 max_lod = llmax(vol->getLOD(), vol->mLastRiggingInfoLOD); + curr_rigging_info_key[mesh_id] = max_lod; + } + } + + // Check for key change, which indicates some change in volume composition or LOD. + if (curr_rigging_info_key == mLastRiggingInfoKey) + { + return; + } + } + + // Something changed. Update. + mLastRiggingInfoKey = curr_rigging_info_key; + mJointRiggingInfoTab.clear(); + for (std::vector<LLVOVolume*>::iterator it = volumes.begin(); it != volumes.end(); ++it) + { + LLVOVolume *vol = *it; + vol->updateRiggingInfo(); + mJointRiggingInfoTab.merge(vol->mJointRiggingInfoTab); + } + + //LL_INFOS() << "done update rig count is " << countRigInfoTab(mJointRiggingInfoTab) << LL_ENDL; + LL_DEBUGS("RigSpammish") << getFullname() << " after update rig tab:" << LL_ENDL; + S32 joint_count, box_count; + showRigInfoTabExtents(this, mJointRiggingInfoTab, joint_count, box_count); + LL_DEBUGS("RigSpammish") << "uses " << joint_count << " joints " << " nonzero boxes: " << box_count << LL_ENDL; +} + +// virtual +void LLVOAvatar::onActiveOverrideMeshesChanged() +{ + mJointRiggingInfoTab.setNeedsUpdate(true); +} + U32 LLVOAvatar::getPartitionType() const { // Avatars merely exist as drawables in the bridge partition @@ -8922,10 +9739,10 @@ U32 LLVOAvatar::getPartitionType() const void LLVOAvatar::updateImpostors() { LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; - LLCharacter::sAllowInstancesChange = FALSE; - for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + std::vector<LLCharacter*> instances_copy = LLCharacter::sInstances; + for (std::vector<LLCharacter*>::iterator iter = instances_copy.begin(); + iter != instances_copy.end(); ++iter) { LLVOAvatar* avatar = (LLVOAvatar*) *iter; if (!avatar->isDead() && avatar->isVisible() @@ -8941,6 +9758,7 @@ void LLVOAvatar::updateImpostors() LLCharacter::sAllowInstancesChange = TRUE; } +// virtual BOOL LLVOAvatar::isImpostor() { return sUseImpostors && (isVisuallyMuted() || (mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE; @@ -9022,6 +9840,17 @@ void LLVOAvatar::updateImpostorRendering(U32 newMaxNonImpostorsValue) void LLVOAvatar::idleUpdateRenderComplexity() { + if (isControlAvatar()) + { + LLControlAvatar *cav = dynamic_cast<LLControlAvatar*>(this); + bool is_attachment = cav && cav->mRootVolp && cav->mRootVolp->isAttachment(); // For attached animated objects + if (is_attachment) + { + // ARC for animated object attachments is accounted with the avatar they're attached to. + return; + } + } + // Render Complexity calculateUpdateRenderComplexity(); // Update mVisualComplexity if needed @@ -9069,10 +9898,16 @@ void LLVOAvatar::idleUpdateRenderComplexity() // Visual rank info_line = llformat("%d rank", mVisibilityRank); // Use grey for imposters, white for normal rendering or no impostors - info_color.set(isImpostor() ? LLColor4::grey : LLColor4::white); + info_color.set(isImpostor() ? LLColor4::grey : (isControlAvatar() ? LLColor4::yellow : LLColor4::white)); info_style = LLFontGL::NORMAL; mText->addLine(info_line, info_color, info_style); + // Triangle count + mText->addLine(std::string("VisTris ") + LLStringOps::getReadableNumber(mAttachmentVisibleTriangleCount), + info_color, info_style); + mText->addLine(std::string("EstMaxTris ") + LLStringOps::getReadableNumber(mAttachmentEstTriangleCount), + info_color, info_style); + // Attachment Surface Area static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit", 1000.0f); info_line = llformat("%.0f m^2", mAttachmentSurfaceArea); @@ -9091,22 +9926,13 @@ void LLVOAvatar::idleUpdateRenderComplexity() info_color.set(LLColor4::grey); info_style = LLFontGL::NORMAL; } + mText->addLine(info_line, info_color, info_style); updateText(); // corrects position } } -void LLVOAvatar::addAttachmentArea(F32 delta_area) -{ - mAttachmentSurfaceArea += delta_area; -} - -void LLVOAvatar::subtractAttachmentArea(F32 delta_area) -{ - mAttachmentSurfaceArea = delta_area > mAttachmentSurfaceArea ? 0.0 : mAttachmentSurfaceArea - delta_area; -} - void LLVOAvatar::updateVisualComplexity() { LL_DEBUGS("AvatarRender") << "avatar " << getID() << " appearance changed" << LL_ENDL; @@ -9114,6 +9940,135 @@ void LLVOAvatar::updateVisualComplexity() mVisualComplexityStale = true; } +// Account for the complexity of a single top-level object associated +// with an avatar. This will be either an attached object or an animated +// object. +void LLVOAvatar::accountRenderComplexityForObject( + const LLViewerObject *attached_object, + const F32 max_attachment_complexity, + LLVOVolume::texture_cost_t& textures, + U32& cost, + hud_complexity_list_t& hud_complexity_list) +{ + if (attached_object && !attached_object->isHUDAttachment()) + { + mAttachmentVisibleTriangleCount += attached_object->recursiveGetTriangleCount(); + mAttachmentEstTriangleCount += attached_object->recursiveGetEstTrianglesMax(); + mAttachmentSurfaceArea += attached_object->recursiveGetScaledSurfaceArea(); + + textures.clear(); + const LLDrawable* drawable = attached_object->mDrawable; + if (drawable) + { + const LLVOVolume* volume = drawable->getVOVolume(); + if (volume) + { + F32 attachment_total_cost = 0; + F32 attachment_volume_cost = 0; + F32 attachment_texture_cost = 0; + F32 attachment_children_cost = 0; + const F32 animated_object_attachment_surcharge = 1000; + + if (attached_object->isAnimatedObject()) + { + attachment_volume_cost += animated_object_attachment_surcharge; + } + attachment_volume_cost += volume->getRenderCost(textures); + + const_child_list_t children = volume->getChildren(); + for (const_child_list_t::const_iterator child_iter = children.begin(); + child_iter != children.end(); + ++child_iter) + { + LLViewerObject* child_obj = *child_iter; + LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); + if (child) + { + attachment_children_cost += child->getRenderCost(textures); + } + } + + for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); + volume_texture != textures.end(); + ++volume_texture) + { + // add the cost of each individual texture in the linkset + attachment_texture_cost += volume_texture->second; + } + attachment_total_cost = attachment_volume_cost + attachment_texture_cost + attachment_children_cost; + LL_DEBUGS("ARCdetail") << "Attachment costs " << attached_object->getAttachmentItemID() + << " total: " << attachment_total_cost + << ", volume: " << attachment_volume_cost + << ", textures: " << attachment_texture_cost + << ", " << volume->numChildren() + << " children: " << attachment_children_cost + << LL_ENDL; + // Limit attachment complexity to avoid signed integer flipping of the wearer's ACI + cost += (U32)llclamp(attachment_total_cost, MIN_ATTACHMENT_COMPLEXITY, max_attachment_complexity); + } + } + } + if (isSelf() + && attached_object + && attached_object->isHUDAttachment() + && !attached_object->isTempAttachment() + && attached_object->mDrawable) + { + textures.clear(); + + mAttachmentSurfaceArea += attached_object->recursiveGetScaledSurfaceArea(); + + const LLVOVolume* volume = attached_object->mDrawable->getVOVolume(); + if (volume) + { + LLHUDComplexity hud_object_complexity; + hud_object_complexity.objectName = attached_object->getAttachmentItemName(); + hud_object_complexity.objectId = attached_object->getAttachmentItemID(); + std::string joint_name; + gAgentAvatarp->getAttachedPointName(attached_object->getAttachmentItemID(), joint_name); + hud_object_complexity.jointName = joint_name; + // get cost and individual textures + hud_object_complexity.objectsCost += volume->getRenderCost(textures); + hud_object_complexity.objectsCount++; + + LLViewerObject::const_child_list_t& child_list = attached_object->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* childp = *iter; + const LLVOVolume* chld_volume = dynamic_cast<LLVOVolume*>(childp); + if (chld_volume) + { + // get cost and individual textures + hud_object_complexity.objectsCost += chld_volume->getRenderCost(textures); + hud_object_complexity.objectsCount++; + } + } + + hud_object_complexity.texturesCount += textures.size(); + + for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); + volume_texture != textures.end(); + ++volume_texture) + { + // add the cost of each individual texture (ignores duplicates) + hud_object_complexity.texturesCost += volume_texture->second; + LLViewerFetchedTexture *tex = LLViewerTextureManager::getFetchedTexture(volume_texture->first); + if (tex) + { + // Note: Texture memory might be incorect since texture might be still loading. + hud_object_complexity.texturesMemoryTotal += tex->getTextureMemory(); + if (tex->getOriginalHeight() * tex->getOriginalWidth() >= HUD_OVERSIZED_TEXTURE_DATA_SIZE) + { + hud_object_complexity.largeTexturesCount++; + } + } + } + hud_complexity_list.push_back(hud_object_complexity); + } + } +} + // Calculations for mVisualComplexity value void LLVOAvatar::calculateUpdateRenderComplexity() { @@ -9152,7 +10107,25 @@ void LLVOAvatar::calculateUpdateRenderComplexity() } LL_DEBUGS("ARCdetail") << "Avatar body parts complexity: " << cost << LL_ENDL; + mAttachmentVisibleTriangleCount = 0; + mAttachmentEstTriangleCount = 0.f; + mAttachmentSurfaceArea = 0.f; + + // A standalone animated object needs to be accounted for + // using its associated volume. Attached animated objects + // will be covered by the subsequent loop over attachments. + LLControlAvatar *control_av = dynamic_cast<LLControlAvatar*>(this); + if (control_av) + { + LLVOVolume *volp = control_av->mRootVolp; + if (volp && !volp->isAttachment()) + { + accountRenderComplexityForObject(volp, max_attachment_complexity, + textures, cost, hud_complexity_list); + } + } + // Account for complexity of all attachments. for (attachment_map_t::const_iterator attachment_point = mAttachmentPoints.begin(); attachment_point != mAttachmentPoints.end(); ++attachment_point) @@ -9163,112 +10136,8 @@ void LLVOAvatar::calculateUpdateRenderComplexity() ++attachment_iter) { const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) - { - textures.clear(); - const LLDrawable* drawable = attached_object->mDrawable; - if (drawable) - { - const LLVOVolume* volume = drawable->getVOVolume(); - if (volume) - { - F32 attachment_total_cost = 0; - F32 attachment_volume_cost = 0; - F32 attachment_texture_cost = 0; - F32 attachment_children_cost = 0; - - attachment_volume_cost += volume->getRenderCost(textures); - - const_child_list_t children = volume->getChildren(); - for (const_child_list_t::const_iterator child_iter = children.begin(); - child_iter != children.end(); - ++child_iter) - { - LLViewerObject* child_obj = *child_iter; - LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); - if (child) - { - attachment_children_cost += child->getRenderCost(textures); - } - } - - for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); - volume_texture != textures.end(); - ++volume_texture) - { - // add the cost of each individual texture in the linkset - attachment_texture_cost += volume_texture->second; - } - attachment_total_cost = attachment_volume_cost + attachment_texture_cost + attachment_children_cost; - LL_DEBUGS("ARCdetail") << "Attachment costs " << attached_object->getAttachmentItemID() - << " total: " << attachment_total_cost - << ", volume: " << attachment_volume_cost - << ", textures: " << attachment_texture_cost - << ", " << volume->numChildren() - << " children: " << attachment_children_cost - << LL_ENDL; - // Limit attachment complexity to avoid signed integer flipping of the wearer's ACI - cost += (U32)llclamp(attachment_total_cost, MIN_ATTACHMENT_COMPLEXITY, max_attachment_complexity); - } - } - } - if (isSelf() - && attached_object - && attached_object->isHUDAttachment() - && !attached_object->isTempAttachment() - && attached_object->mDrawable) - { - textures.clear(); - - const LLVOVolume* volume = attached_object->mDrawable->getVOVolume(); - if (volume) - { - LLHUDComplexity hud_object_complexity; - hud_object_complexity.objectName = attached_object->getAttachmentItemName(); - hud_object_complexity.objectId = attached_object->getAttachmentItemID(); - std::string joint_name; - gAgentAvatarp->getAttachedPointName(attached_object->getAttachmentItemID(), joint_name); - hud_object_complexity.jointName = joint_name; - // get cost and individual textures - hud_object_complexity.objectsCost += volume->getRenderCost(textures); - hud_object_complexity.objectsCount++; - - LLViewerObject::const_child_list_t& child_list = attached_object->getChildren(); - for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); - iter != child_list.end(); ++iter) - { - LLViewerObject* childp = *iter; - const LLVOVolume* chld_volume = dynamic_cast<LLVOVolume*>(childp); - if (chld_volume) - { - // get cost and individual textures - hud_object_complexity.objectsCost += chld_volume->getRenderCost(textures); - hud_object_complexity.objectsCount++; - } - } - - hud_object_complexity.texturesCount += textures.size(); - - for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); - volume_texture != textures.end(); - ++volume_texture) - { - // add the cost of each individual texture (ignores duplicates) - hud_object_complexity.texturesCost += volume_texture->second; - LLViewerFetchedTexture *tex = LLViewerTextureManager::getFetchedTexture(volume_texture->first); - if (tex) - { - // Note: Texture memory might be incorect since texture might be still loading. - hud_object_complexity.texturesMemoryTotal += tex->getTextureMemory(); - if (tex->getOriginalHeight() * tex->getOriginalWidth() >= HUD_OVERSIZED_TEXTURE_DATA_SIZE) - { - hud_object_complexity.largeTexturesCount++; - } - } - } - hud_complexity_list.push_back(hud_object_complexity); - } - } + accountRenderComplexityForObject(attached_object, max_attachment_complexity, + textures, cost, hud_complexity_list); } } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index bd89d4ef23..deb22617a4 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -49,7 +49,10 @@ #include "lldriverparam.h" #include "llviewertexlayer.h" #include "material_codes.h" // LL_MCODE_END +#include "llrigginginfo.h" #include "llviewerstats.h" +#include "llvovolume.h" +#include "llavatarrendernotifier.h" extern const LLUUID ANIM_AGENT_BODY_NOISE; extern const LLUUID ANIM_AGENT_BREATHE_ROT; @@ -159,7 +162,7 @@ public: /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); /*virtual*/ void updateRegion(LLViewerRegion *regionp); /*virtual*/ void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax); - /*virtual*/ void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); + void calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); /*virtual*/ BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face = -1, // which face to check, -1 = ALL_SIDES BOOL pick_transparent = FALSE, @@ -169,7 +172,8 @@ public: LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point LLVector4a* normal = NULL, // return the surface normal at the intersection point LLVector4a* tangent = NULL); // return the surface tangent at the intersection point - LLViewerObject* lineSegmentIntersectRiggedAttachments(const LLVector4a& start, const LLVector4a& end, + virtual LLViewerObject* lineSegmentIntersectRiggedAttachments( + const LLVector4a& start, const LLVector4a& end, S32 face = -1, // which face to check, -1 = ALL_SIDES BOOL pick_transparent = FALSE, BOOL pick_rigged = FALSE, @@ -200,18 +204,28 @@ public: virtual LLJoint* getJoint(const std::string &name); LLJoint* getJoint(S32 num); - - void addAttachmentOverridesForObject(LLViewerObject *vo); - void resetJointsOnDetach(const LLUUID& mesh_id); - void resetJointsOnDetach(LLViewerObject *vo); - bool jointIsRiggedTo(const std::string& joint_name); - bool jointIsRiggedTo(const std::string& joint_name, const LLViewerObject *vo); + + void addAttachmentOverridesForObject(LLViewerObject *vo, std::set<LLUUID>* meshes_seen = NULL, bool recursive = true); + void removeAttachmentOverridesForObject(const LLUUID& mesh_id); + void removeAttachmentOverridesForObject(LLViewerObject *vo); + bool jointIsRiggedTo(const LLJoint *joint) const; void clearAttachmentOverrides(); void rebuildAttachmentOverrides(); + void updateAttachmentOverrides(); void showAttachmentOverrides(bool verbose = false) const; void getAttachmentOverrideNames(std::set<std::string>& pos_names, std::set<std::string>& scale_names) const; + + void getAssociatedVolumes(std::vector<LLVOVolume*>& volumes); + + // virtual + void updateRiggingInfo(); + // This encodes mesh id and LOD, so we can see whether display is up-to-date. + std::map<LLUUID,S32> mLastRiggingInfoKey; + std::set<LLUUID> mActiveOverrideMeshes; + virtual void onActiveOverrideMeshesChanged(); + /*virtual*/ const LLUUID& getID() const; /*virtual*/ void addDebugText(const std::string& text); /*virtual*/ F32 getTimeDilation(); @@ -233,6 +247,9 @@ public: public: virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent + virtual bool isControlAvatar() const { return mIsControlAvatar; } // True if this avatar is a control av (no associated user) + virtual bool isUIAvatar() const { return mIsUIAvatar; } // True if this avatar is a supplemental av used in some UI views (no associated user) + private: //aligned members LL_ALIGN_16(LLVector4a mImpostorExtents[2]); @@ -240,8 +257,16 @@ private: //aligned members // Updates //-------------------------------------------------------------------- public: - void updateDebugText(); + void updateAppearanceMessageDebugText(); + void updateAnimationDebugText(); + virtual void updateDebugText(); virtual BOOL updateCharacter(LLAgent &agent); + void updateFootstepSounds(); + void computeUpdatePeriod(); + void updateOrientation(LLAgent &agent, F32 speed, F32 delta_time); + void updateTimeStep(); + void updateRootPositionAndRotation(LLAgent &agent, F32 speed, bool was_sit_ground_constrained); + void idleUpdateVoiceVisualizer(bool voice_enabled); void idleUpdateMisc(bool detailed_update); virtual void idleUpdateAppearanceAnimation(); @@ -259,14 +284,17 @@ public: static void invalidateNameTags(); void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font); void idleUpdateRenderComplexity(); + void accountRenderComplexityForObject(const LLViewerObject *attached_object, + const F32 max_attachment_complexity, + LLVOVolume::texture_cost_t& textures, + U32& cost, + hud_complexity_list_t& hud_complexity_list); void calculateUpdateRenderComplexity(); static const U32 VISUAL_COMPLEXITY_UNKNOWN; void updateVisualComplexity(); U32 getVisualComplexity() { return mVisualComplexity; }; // Numbers calculated here by rendering AV F32 getAttachmentSurfaceArea() { return mAttachmentSurfaceArea; }; // estimated surface area of attachments - void addAttachmentArea(F32 delta_area); - void subtractAttachmentArea(F32 delta_area); U32 getReportedVisualComplexity() { return mReportedVisualComplexity; }; // Numbers as reported by the SL server void setReportedVisualComplexity(U32 value) { mReportedVisualComplexity = value; }; @@ -422,6 +450,8 @@ public: private: F32 mAttachmentSurfaceArea; //estimated surface area of attachments + U32 mAttachmentVisibleTriangleCount; + F32 mAttachmentEstTriangleCount; bool shouldAlphaMask(); BOOL mNeedsSkin; // avatar has been animated and verts have not been updated @@ -441,6 +471,14 @@ public: VisualMuteSettings mVisuallyMuteSetting; // Always or never visually mute this AV //-------------------------------------------------------------------- + // animated object status + //-------------------------------------------------------------------- +public: + bool mIsControlAvatar; + bool mIsUIAvatar; + bool mEnableDefaultMotions; + + //-------------------------------------------------------------------- // Morph masks //-------------------------------------------------------------------- public: @@ -478,7 +516,7 @@ private: // Impostors //-------------------------------------------------------------------- public: - BOOL isImpostor(); + virtual BOOL isImpostor(); BOOL shouldImpostor(const U32 rank_factor = 1) const; BOOL needsImpostorUpdate() const; const LLVector3& getImpostorOffset() const; @@ -490,14 +528,22 @@ public: static void updateImpostors(); LLRenderTarget mImpostor; BOOL mNeedsImpostorUpdate; + F32SecondsImplicit mLastImpostorUpdateFrameTime; + const LLVector3* getLastAnimExtents() const { return mLastAnimExtents; } + void setNeedsExtentUpdate(bool val) { mNeedsExtentUpdate = val; } + private: LLVector3 mImpostorOffset; LLVector2 mImpostorDim; + // This becomes true in the constructor and false after the first + // idleUpdateMisc(). Not clear it serves any purpose. BOOL mNeedsAnimUpdate; + bool mNeedsExtentUpdate; LLVector3 mImpostorAngle; F32 mImpostorDistance; F32 mImpostorPixelArea; LLVector3 mLastAnimExtents[2]; + LLVector3 mLastAnimBasePos; LLCachedControl<bool> mRenderUnloadedAvatar; @@ -716,7 +762,9 @@ private: //-------------------------------------------------------------------- public: BOOL isVisible() const; + virtual bool shouldRenderRigged() const; void setVisibilityRank(U32 rank); + U32 getVisibilityRank() const { return mVisibilityRank; } static S32 sNumVisibleAvatars; // Number of instances of this class /** Appearance ** ** @@ -739,9 +787,9 @@ public: static LLVOAvatar* findAvatarFromAttachment(LLViewerObject* obj); /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type ) const; LLViewerObject * findAttachmentByID( const LLUUID & target_id ) const; + LLViewerJointAttachment* getTargetAttachmentPoint(LLViewerObject* viewer_object); protected: - LLViewerJointAttachment* getTargetAttachmentPoint(LLViewerObject* viewer_object); void lazyAttach(); void rebuildRiggedAttachments( void ); @@ -761,10 +809,12 @@ public: BOOL hasHUDAttachment() const; LLBBox getHUDBBox() const; void resetHUDAttachments(); - BOOL canAttachMoreObjects() const; - BOOL canAttachMoreObjects(U32 n) const; + BOOL canAttachMoreObjects(U32 n=1) const; + S32 getMaxAnimatedObjectAttachments() const; + BOOL canAttachMoreAnimatedObjects(U32 n=1) const; protected: U32 getNumAttachments() const; // O(N), not O(1) + U32 getNumAnimatedObjectAttachments() const; // O(N), not O(1) /** Wearables ** ** @@ -897,7 +947,7 @@ private: **/ public: - std::string getFullname() const; // Returns "FirstName LastName" + virtual std::string getFullname() const; // Returns "FirstName LastName" std::string avString() const; // Frequently used string in log messages "Avatar '<full name'" protected: static void getAnimLabels(std::vector<std::string>* labels); diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index b2954f4de2..dcaade55a6 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -235,6 +235,8 @@ void LLVOAvatarSelf::initInstance() //doPeriodically(output_self_av_texture_diagnostics, 30.0); doPeriodically(update_avatar_rez_metrics, 5.0); doPeriodically(boost::bind(&LLVOAvatarSelf::checkStuckAppearance, this), 30.0); + + mInitFlags |= 1<<2; } void LLVOAvatarSelf::setHoverIfRegionEnabled() @@ -2699,6 +2701,12 @@ void LLVOAvatarSelf::onCustomizeEnd(bool disable_camera_switch) } } +// virtual +bool LLVOAvatarSelf::shouldRenderRigged() const +{ + return gAgent.needsRenderAvatar(); +} + // HACK: this will null out the avatar's local texture IDs before the TE message is sent // to ensure local texture IDs are not sent to other clients in the area. // this is a short-term solution. The long term solution will be to not set the texture @@ -2793,7 +2801,7 @@ BOOL LLVOAvatarSelf::needsRenderBeam() // don't render selection beam on hud objects is_touching_or_grabbing = FALSE; } - return is_touching_or_grabbing || (mState & AGENT_STATE_EDITING && LLSelectMgr::getInstance()->shouldShowSelection()); + return is_touching_or_grabbing || (getAttachmentState() & AGENT_STATE_EDITING && LLSelectMgr::getInstance()->shouldShowSelection()); } // static diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index f9f90bb323..b0fdae9bf0 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -312,6 +312,9 @@ public: //-------------------------------------------------------------------- // Visibility //-------------------------------------------------------------------- + + /* virtual */ bool shouldRenderRigged() const; + public: bool sendAppearanceMessage(LLMessageSystem *mesgsys) const; diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index b5c90a8f60..d651d540b9 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -92,7 +92,7 @@ LLVOGrass::~LLVOGrass() void LLVOGrass::updateSpecies() { - mSpecies = mState; + mSpecies = getAttachmentState(); if (!sSpeciesTable.count(mSpecies)) { diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index e746ecd87a..24726e61e8 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -76,8 +76,14 @@ #include "lldatapacker.h" #include "llviewershadermgr.h" #include "llvoavatar.h" +#include "llcontrolavatar.h" +#include "llvoavatarself.h" #include "llvocache.h" #include "llmaterialmgr.h" +#include "llanimationstates.h" +#include "llinventorytype.h" +#include "llviewerinventory.h" +#include "llcallstack.h" #include "llsculptidsize.h" const F32 FORCE_SIMPLE_RENDER_AREA = 512.f; @@ -213,6 +219,9 @@ LLVOVolume::LLVOVolume(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re mFaceMappingChanged = FALSE; mLOD = MIN_LOD; + mLODDistance = 0.0f; + mLODAdjustedDistance = 0.0f; + mLODRadius = 0.0f; mTextureAnimp = NULL; mVolumeChanged = FALSE; mVObjRadius = LLVector3(1,1,0.5f).length(); @@ -225,6 +234,7 @@ LLVOVolume::LLVOVolume(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re mLastFetchedMediaVersion = -1; memset(&mIndexInTex, 0, sizeof(S32) * LLRender::NUM_VOLUME_TEXTURE_CHANNELS); mMDCImplCount = 0; + mLastRiggingInfoLOD = -1; } LLVOVolume::~LLVOVolume() @@ -310,6 +320,7 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, U32 block_num, EObjectUpdateType update_type, LLDataPacker *dp) { + LLColor4U color; const S32 teDirtyBits = (TEM_CHANGE_TEXTURE|TEM_CHANGE_COLOR|TEM_CHANGE_MEDIA); @@ -323,6 +334,9 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); sculpt_id = sculpt_params->getSculptTexture(); sculpt_type = sculpt_params->getSculptType(); + + LL_DEBUGS("ObjectUpdate") << "uuid " << mID << " set sculpt_id " << sculpt_id << LL_ENDL; + dumpStack("ObjectUpdateStack"); } if (!dp) @@ -1106,16 +1120,34 @@ void LLVOVolume::updateSculptTexture() } +void LLVOVolume::updateVisualComplexity() +{ + LLVOAvatar* avatar = getAvatarAncestor(); + if (avatar) + { + avatar->updateVisualComplexity(); + } + LLVOAvatar* rigged_avatar = getAvatar(); + if(rigged_avatar && (rigged_avatar != avatar)) + { + rigged_avatar->updateVisualComplexity(); + } +} + void LLVOVolume::notifyMeshLoaded() { mSculptChanged = TRUE; gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE); - LLVOAvatar* avatar = getAvatar(); - if (avatar) - { - avatar->updateVisualComplexity(); - } + if (getAvatar() && !isAnimatedObject()) + { + getAvatar()->addAttachmentOverridesForObject(this); + } + if (getControlAvatar() && isAnimatedObject()) + { + getControlAvatar()->addAttachmentOverridesForObject(this); + } + updateVisualComplexity(); } // sculpt replaces generate() for sculpted surfaces @@ -1240,6 +1272,46 @@ S32 LLVOVolume::computeLODDetail(F32 distance, F32 radius, F32 lod_factor) return cur_detail; } +std::string get_debug_object_lod_text(LLVOVolume *rootp) +{ + std::string cam_dist_string = ""; + cam_dist_string += LLStringOps::getReadableNumber(rootp->mLODDistance) + " "; + std::string lod_string = llformat("%d",rootp->getLOD()); + F32 lod_radius = rootp->mLODRadius; + S32 cam_dist_count = 0; + LLViewerObject::const_child_list_t& child_list = rootp->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject *childp = *iter; + LLVOVolume *volp = dynamic_cast<LLVOVolume*>(childp); + if (volp) + { + lod_string += llformat("%d",volp->getLOD()); + if (volp->isRiggedMesh()) + { + // Rigged/animatable mesh. This is computed from the + // avatar dynamic box, so value from any vol will be + // the same. + lod_radius = volp->mLODRadius; + } + if (volp->mDrawable) + { + if (cam_dist_count < 4) + { + cam_dist_string += LLStringOps::getReadableNumber(volp->mLODDistance) + " "; + cam_dist_count++; + } + } + } + } + std::string result = llformat("lod_radius %s dists %s lods %s", + LLStringOps::getReadableNumber(lod_radius).c_str(), + cam_dist_string.c_str(), + lod_string.c_str()); + return result; +} + BOOL LLVOVolume::calcLOD() { if (mDrawable.isNull()) @@ -1264,18 +1336,60 @@ BOOL LLVOVolume::calcLOD() } distance = avatar->mDrawable->mDistanceWRTCamera; - radius = avatar->getBinRadius(); + + + if (avatar->isControlAvatar()) + { + // MAINT-7926 Handle volumes in an animated object as a special case + const LLVector3* box = avatar->getLastAnimExtents(); + LLVector3 diag = box[1] - box[0]; + radius = diag.magVec() * 0.5f; + LL_DEBUGS("DynamicBox") << avatar->getFullname() << " diag " << diag << " radius " << radius << LL_ENDL; + } + else + { + // Volume in a rigged mesh attached to a regular avatar. + // Note this isn't really a radius, so distance calcs are off by factor of 2 + //radius = avatar->getBinRadius(); + // SL-937: add dynamic box handling for rigged mesh on regular avatars. + const LLVector3* box = avatar->getLastAnimExtents(); + LLVector3 diag = box[1] - box[0]; + radius = diag.magVec(); // preserve old BinRadius behavior - 2x off + LL_DEBUGS("DynamicBox") << avatar->getFullname() << " diag " << diag << " radius " << radius << LL_ENDL; + } + if (distance <= 0.f || radius <= 0.f) + { + LL_DEBUGS("DynamicBox","CalcLOD") << "avatar distance/radius uninitialized, skipping" << LL_ENDL; + return FALSE; + } } else { distance = mDrawable->mDistanceWRTCamera; radius = getVolume() ? getVolume()->mLODScaleBias.scaledVec(getScale()).length() : getScale().length(); + if (distance <= 0.f || radius <= 0.f) + { + LL_DEBUGS("DynamicBox","CalcLOD") << "non-avatar distance/radius uninitialized, skipping" << LL_ENDL; + return FALSE; + } } //hold onto unmodified distance for debugging //F32 debug_distance = distance; - - distance *= sDistanceFactor; + + mLODDistance = distance; + mLODRadius = radius; + + if (gSavedSettings.getBOOL("DebugObjectLODs")) + { + if (getAvatar() && isRootEdit()) + { + std::string debug_object_text = get_debug_object_lod_text(this); + setDebugText(debug_object_text); + } + } + + distance *= sDistanceFactor; F32 rampDist = LLVOVolume::sLODFactor * 2; @@ -1296,24 +1410,47 @@ BOOL LLVOVolume::calcLOD() lod_factor *= DEFAULT_FIELD_OF_VIEW / LLViewerCamera::getInstance()->getDefaultFOV(); } - cur_detail = computeLODDetail(ll_round(distance, 0.01f), - ll_round(radius, 0.01f), - lod_factor); + mLODAdjustedDistance = distance; + if (isHUDAttachment()) + { + // HUDs always show at highest detail + cur_detail = 3; + } + else + { + cur_detail = computeLODDetail(ll_round(distance, 0.01f), ll_round(radius, 0.01f), lod_factor); + } + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TRIANGLE_COUNT) && mDrawable->getFace(0)) + { + if (isRootEdit()) + { + S32 total_tris = recursiveGetTriangleCount(); + S32 est_max_tris = recursiveGetEstTrianglesMax(); + setDebugText(llformat("TRIS SHOWN %d EST %d", total_tris, est_max_tris)); + } + } if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LOD_INFO) && mDrawable->getFace(0)) { - //setDebugText(llformat("%.2f:%.2f, %d", mDrawable->mDistanceWRTCamera, radius, cur_detail)); - - setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex())); + // This is a debug display for LODs. Please don't put the texture index here. + setDebugText(llformat("%d", cur_detail)); } if (cur_detail != mLOD) { + LL_DEBUGS("DynamicBox","CalcLOD") << "new LOD " << cur_detail << " change from " << mLOD + << " distance " << distance << " radius " << radius << " rampDist " << rampDist + << " drawable rigged? " << (mDrawable ? (S32) mDrawable->isState(LLDrawable::RIGGED) : (S32) -1) + << " mRiggedVolume " << (void*)getRiggedVolume() + << " distanceWRTCamera " << (mDrawable ? mDrawable->mDistanceWRTCamera : -1.f) + << LL_ENDL; + mAppAngle = ll_round((F32) atan2( mDrawable->getRadius(), mDrawable->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f); - mLOD = cur_detail; + mLOD = cur_detail; - return TRUE; + return TRUE; } return FALSE; @@ -1339,6 +1476,16 @@ BOOL LLVOVolume::updateLOD() if (lod_changed) { + if (debugLoggingEnabled("AnimatedObjectsLinkset")) + { + if (isAnimatedObject() && isRiggedMesh()) + { + std::string vobj_name = llformat("Vol%p", this); + F32 est_tris = getEstTrianglesMax(); + LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " updateLOD to " << getLOD() << ", tris " << est_tris << LL_ENDL; + } + } + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE); mLODChanged = TRUE; } @@ -1413,7 +1560,8 @@ void LLVOVolume::updateFaceFlags() BOOL LLVOVolume::setParent(LLViewerObject* parent) { BOOL ret = FALSE ; - if (parent != getParent()) + LLViewerObject *old_parent = (LLViewerObject*) getParent(); + if (parent != old_parent) { ret = LLViewerObject::setParent(parent); if (ret && mDrawable) @@ -1421,6 +1569,7 @@ BOOL LLVOVolume::setParent(LLViewerObject* parent) gPipeline.markMoved(mDrawable); gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); } + onReparent(old_parent, parent); } return ret ; @@ -1485,14 +1634,29 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED); - // bool rigged = false; + if (getRiggedVolume()) + { + // MAINT-8264 - better to use the existing call in calling + // func LLVOVolume::updateGeometry() if we can detect when + // updates needed, set REBUILD_RIGGED accordingly. + + // Without the flag, this will remove unused rigged volumes, which we are not currently very aggressive about. + updateRiggedVolume(); + } + LLVolume* volume = mRiggedVolume; if (!volume) { volume = getVolume(); } - // There's no guarantee that getVolume()->getNumFaces() == mDrawable->getNumFaces() + bool any_valid_boxes = false; + + if (getRiggedVolume()) + { + LL_DEBUGS("RiggedBox") << "rebuilding box, volume face count " << getVolume()->getNumVolumeFaces() << " drawable face count " << mDrawable->getNumFaces() << LL_ENDL; + } + // There's no guarantee that getVolume()->getNumFaces() == mDrawable->getNumFaces() for (S32 i = 0; i < getVolume()->getNumVolumeFaces() && i < mDrawable->getNumFaces() && i < getNumTEs(); i++) @@ -1502,15 +1666,28 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) { continue; } - res &= face->genVolumeBBoxes(*volume, i, - mRelativeXform, - (mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global); + + BOOL face_res = face->genVolumeBBoxes(*volume, i, + mRelativeXform, + (mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global); + res &= face_res; // note that this result is never used + + // MAINT-8264 - ignore bboxes of ill-formed faces. + if (!face_res) + { + continue; + } if (rebuild) { - if (i == 0) + if (getRiggedVolume()) + { + LL_DEBUGS("RiggedBox") << "rebuilding box, face " << i << " extents " << face->mExtents[0] << ", " << face->mExtents[1] << LL_ENDL; + } + if (!any_valid_boxes) { min = face->mExtents[0]; max = face->mExtents[1]; + any_valid_boxes = true; } else { @@ -1519,17 +1696,28 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) } } } - - if (rebuild) - { - mDrawable->setSpatialExtents(min,max); - min.add(max); - min.mul(0.5f); - mDrawable->setPositionGroup(min); - } - updateRadius(); - mDrawable->movePartition(); + if (any_valid_boxes) + { + if (rebuild) + { + if (getRiggedVolume()) + { + LL_DEBUGS("RiggedBox") << "rebuilding got extents " << min << ", " << max << LL_ENDL; + } + mDrawable->setSpatialExtents(min,max); + min.add(max); + min.mul(0.5f); + mDrawable->setPositionGroup(min); + } + + updateRadius(); + mDrawable->movePartition(); + } + else + { + LL_DEBUGS("RiggedBox") << "genBBoxes failed to find any valid face boxes" << LL_ENDL; + } return res; } @@ -1677,6 +1865,11 @@ bool LLVOVolume::lodOrSculptChanged(LLDrawable *drawable, BOOL &compiled) if ((new_lod != old_lod) || mSculptChanged) { + if (mDrawable->isState(LLDrawable::RIGGED)) + { + updateVisualComplexity(); + } + compiled = TRUE; sNumLODChanges += new_num_faces; @@ -3317,6 +3510,208 @@ BOOL LLVOVolume::setIsFlexible(BOOL is_flexible) return res; } +const LLMeshSkinInfo* LLVOVolume::getSkinInfo() const +{ + if (getVolume()) + { + return gMeshRepo.getSkinInfo(getVolume()->getParams().getSculptID(), this); + } + else + { + return NULL; + } +} + +// virtual +BOOL LLVOVolume::isRiggedMesh() const +{ + return isMesh() && getSkinInfo(); +} + +//---------------------------------------------------------------------------- +U32 LLVOVolume::getExtendedMeshFlags() const +{ + const LLExtendedMeshParams *param_block = + (const LLExtendedMeshParams *)getParameterEntry(LLNetworkData::PARAMS_EXTENDED_MESH); + if (param_block) + { + return param_block->getFlags(); + } + else + { + return 0; + } +} + +void LLVOVolume::onSetExtendedMeshFlags(U32 flags) +{ + + // The isAnySelected() check was needed at one point to prevent + // graphics problems. These are now believed to be fixed so the + // check has been disabled. + if (/*!getRootEdit()->isAnySelected() &&*/ mDrawable.notNull()) + { + // Need to trigger rebuildGeom(), which is where control avatars get created/removed + getRootEdit()->recursiveMarkForUpdate(TRUE); + } + if (isAttachment() && getAvatarAncestor()) + { + updateVisualComplexity(); + if (flags & LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG) + { + // Making a rigged mesh into an animated object + getAvatarAncestor()->updateAttachmentOverrides(); + } + else + { + // Making an animated object into a rigged mesh + getAvatarAncestor()->updateAttachmentOverrides(); + } + } +} + +void LLVOVolume::setExtendedMeshFlags(U32 flags) +{ + U32 curr_flags = getExtendedMeshFlags(); + if (curr_flags != flags) + { + bool in_use = true; + setParameterEntryInUse(LLNetworkData::PARAMS_EXTENDED_MESH, in_use, true); + LLExtendedMeshParams *param_block = + (LLExtendedMeshParams *)getParameterEntry(LLNetworkData::PARAMS_EXTENDED_MESH); + if (param_block) + { + param_block->setFlags(flags); + } + parameterChanged(LLNetworkData::PARAMS_EXTENDED_MESH, true); + LL_DEBUGS("AnimatedObjects") << this + << " new flags " << flags << " curr_flags " << curr_flags + << ", calling onSetExtendedMeshFlags()" + << LL_ENDL; + onSetExtendedMeshFlags(flags); + } +} + +bool LLVOVolume::canBeAnimatedObject() const +{ + F32 est_tris = recursiveGetEstTrianglesMax(); + if (est_tris < 0 || est_tris > getAnimatedObjectMaxTris()) + { + return false; + } + return true; +} + +bool LLVOVolume::isAnimatedObject() const +{ + LLVOVolume *root_vol = (LLVOVolume*)getRootEdit(); + bool root_is_animated_flag = root_vol->getExtendedMeshFlags() & LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG; + return root_is_animated_flag; +} + +// Called any time parenting changes for a volume. Update flags and +// control av accordingly. This is called after parent has been +// changed to new_parent, but before new_parent's mChildList has changed. + +// virtual +void LLVOVolume::onReparent(LLViewerObject *old_parent, LLViewerObject *new_parent) +{ + LLVOVolume *old_volp = dynamic_cast<LLVOVolume*>(old_parent); + + if (new_parent && !new_parent->isAvatar()) + { + if (mControlAvatar.notNull()) + { + // Here an animated object is being made the child of some + // other prim. Should remove the control av from the child. + LLControlAvatar *av = mControlAvatar; + mControlAvatar = NULL; + av->markForDeath(); + } + } + if (old_volp && old_volp->isAnimatedObject()) + { + if (old_volp->getControlAvatar()) + { + // We have been removed from an animated object, need to do cleanup. + old_volp->getControlAvatar()->updateAttachmentOverrides(); + old_volp->getControlAvatar()->updateAnimations(); + } + } +} + +// This needs to be called after onReparent(), because mChildList is +// not updated until the end of LLViewerObject::addChild() + +// virtual +void LLVOVolume::afterReparent() +{ + { + LL_DEBUGS("AnimatedObjects") << "new child added for parent " + << ((LLViewerObject*)getParent())->getID() << LL_ENDL; + } + + if (isAnimatedObject() && getControlAvatar()) + { + LL_DEBUGS("AnimatedObjects") << "adding attachment overrides, parent is animated object " + << ((LLViewerObject*)getParent())->getID() << LL_ENDL; + + // MAINT-8239 - doing a full rebuild whenever parent is set + // makes the joint overrides load more robustly. In theory, + // addAttachmentOverrides should be sufficient, but in + // practice doing a full rebuild helps compensate for + // notifyMeshLoaded() not being called reliably enough. + + // was: getControlAvatar()->addAttachmentOverridesForObject(this); + //getControlAvatar()->rebuildAttachmentOverrides(); + getControlAvatar()->updateAnimations(); + } + else + { + LL_DEBUGS("AnimatedObjects") << "not adding overrides, parent: " + << ((LLViewerObject*)getParent())->getID() + << " isAnimated: " << isAnimatedObject() << " cav " + << getControlAvatar() << LL_ENDL; + } +} + +//---------------------------------------------------------------------------- +static LLTrace::BlockTimerStatHandle FTM_VOVOL_RIGGING_INFO("VOVol Rigging Info"); + +void LLVOVolume::updateRiggingInfo() +{ + LL_RECORD_BLOCK_TIME(FTM_VOVOL_RIGGING_INFO); + if (isRiggedMesh()) + { + const LLMeshSkinInfo* skin = getSkinInfo(); + LLVOAvatar *avatar = getAvatar(); + LLVolume *volume = getVolume(); + if (skin && avatar && volume) + { + LL_DEBUGS("RigSpammish") << "starting, vovol " << this << " lod " << getLOD() << " last " << mLastRiggingInfoLOD << LL_ENDL; + if (getLOD()>mLastRiggingInfoLOD || getLOD()==3) + { + // Rigging info may need update + mJointRiggingInfoTab.clear(); + for (S32 f = 0; f < volume->getNumVolumeFaces(); ++f) + { + LLVolumeFace& vol_face = volume->getVolumeFace(f); + LLSkinningUtil::updateRiggingInfo(skin, avatar, vol_face); + if (vol_face.mJointRiggingInfoTab.size()>0) + { + mJointRiggingInfoTab.merge(vol_face.mJointRiggingInfoTab); + } + } + // Keep the highest LOD info available. + mLastRiggingInfoLOD = getLOD(); + LL_DEBUGS("RigSpammish") << "updated rigging info for LLVOVolume " + << this << " lod " << mLastRiggingInfoLOD + << LL_ENDL; + } + } + } +} + //---------------------------------------------------------------------------- void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_point) @@ -3378,7 +3773,7 @@ void LLVOVolume::updateRadius() BOOL LLVOVolume::isAttachment() const { - return mState != 0 ; + return mAttachmentState != 0 ; } BOOL LLVOVolume::isHUDAttachment() const @@ -3386,7 +3781,7 @@ BOOL LLVOVolume::isHUDAttachment() const // *NOTE: we assume hud attachment points are in defined range // since this range is constant for backwards compatibility // reasons this is probably a reasonable assumption to make - S32 attachment_id = ATTACHMENT_ID_FROM_STATE(mState); + S32 attachment_id = ATTACHMENT_ID_FROM_STATE(mAttachmentState); return ( attachment_id >= 31 && attachment_id <= 38 ); } @@ -3466,16 +3861,25 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const path_params = volume_params.getPathParams(); profile_params = volume_params.getProfileParams(); - F32 weighted_triangles = -1.0; - getStreamingCost(NULL, NULL, &weighted_triangles); - - if (weighted_triangles > 0.0) + LLMeshCostData costs; + if (getCostData(costs)) { - num_triangles = (U32)(weighted_triangles); + if (isAnimatedObject() && isRiggedMesh()) + { + // Scaling here is to make animated object vs + // non-animated object ARC proportional to the + // corresponding calculations for streaming cost. + num_triangles = (ANIMATED_OBJECT_COST_PER_KTRI * 0.001 * costs.getEstTrisForStreamingCost())/0.06; + } + else + { + F32 radius = getScale().length()*0.5f; + num_triangles = costs.getRadiusWeightedTris(radius); + } } } - if (num_triangles == 0) + if (num_triangles <= 0) { num_triangles = 4; } @@ -3489,12 +3893,11 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const S32 size = gMeshRepo.getMeshSize(volume_params.getSculptID(), getLOD()); if ( size > 0) { - if (gMeshRepo.getSkinInfo(volume_params.getSculptID(), this)) + if (isRiggedMesh()) { // weighted attachment - 1 point for every 3 bytes weighted_mesh = 1; } - } else { @@ -3663,6 +4066,14 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const shame += media_faces * ARC_MEDIA_FACE_COST; } + // Streaming cost for animated objects includes a fixed cost + // per linkset. Add a corresponding charge here translated into + // triangles, but not weighted by any graphics properties. + if (isAnimatedObject() && isRootEdit()) + { + shame += (ANIMATED_OBJECT_BASE_COST/0.06) * 5.0f; + } + if (shame > mRenderComplexity_current) { mRenderComplexity_current = (S32)shame; @@ -3671,16 +4082,68 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const return (U32)shame; } -F32 LLVOVolume::getStreamingCost(S32* bytes, S32* visible_bytes, F32* unscaled_value) const +F32 LLVOVolume::getEstTrianglesMax() const { - F32 radius = getScale().length()*0.5f; - - if (isMesh()) + if (isMesh() && getVolume()) { - return gMeshRepo.getStreamingCost(getVolume()->getParams().getSculptID(), radius, bytes, visible_bytes, mLOD, unscaled_value); + return gMeshRepo.getEstTrianglesMax(getVolume()->getParams().getSculptID()); } - else + return 0.f; +} + +F32 LLVOVolume::getEstTrianglesStreamingCost() const +{ + if (isMesh() && getVolume()) { + return gMeshRepo.getEstTrianglesStreamingCost(getVolume()->getParams().getSculptID()); + } + return 0.f; +} + +F32 LLVOVolume::getStreamingCost() const +{ + F32 radius = getScale().length()*0.5f; + F32 linkset_base_cost = 0.f; + + LLMeshCostData costs; + if (getCostData(costs)) + { + if (isAnimatedObject() && isRootEdit()) + { + // Root object of an animated object has this to account for skeleton overhead. + linkset_base_cost = ANIMATED_OBJECT_BASE_COST; + } + if (isMesh()) + { + if (isAnimatedObject() && isRiggedMesh()) + { + return linkset_base_cost + costs.getTriangleBasedStreamingCost(); + } + else + { + return linkset_base_cost + costs.getRadiusBasedStreamingCost(radius); + } + } + else + { + return linkset_base_cost + costs.getRadiusBasedStreamingCost(radius); + } + } + else + { + return 0.f; + } +} + +// virtual +bool LLVOVolume::getCostData(LLMeshCostData& costs) const +{ + if (isMesh()) + { + return gMeshRepo.getCostData(getVolume()->getParams().getSculptID(), costs); + } + else + { LLVolume* volume = getVolume(); S32 counts[4]; LLVolume::getLoDTriangleCounts(volume->getParams(), counts); @@ -3691,8 +4154,8 @@ F32 LLVOVolume::getStreamingCost(S32* bytes, S32* visible_bytes, F32* unscaled_v header["medium_lod"]["size"] = counts[2] * 10; header["high_lod"]["size"] = counts[3] * 10; - return LLMeshRepository::getStreamingCost(header, radius, NULL, NULL, -1, unscaled_value); - } + return gMeshRepo.getCostData(header, costs); + } } //static @@ -3762,6 +4225,21 @@ void LLVOVolume::parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_u { mVolumeImpl->onParameterChanged(param_type, data, in_use, local_origin); } + if (!local_origin && param_type == LLNetworkData::PARAMS_EXTENDED_MESH) + { + U32 extended_mesh_flags = getExtendedMeshFlags(); + bool enabled = (extended_mesh_flags & LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG); + bool was_enabled = (getControlAvatar() != NULL); + if (enabled != was_enabled) + { + LL_DEBUGS("AnimatedObjects") << this + << " calling onSetExtendedMeshFlags, enabled " << (U32) enabled + << " was_enabled " << (U32) was_enabled + << " local_origin " << (U32) local_origin + << LL_ENDL; + onSetExtendedMeshFlags(extended_mesh_flags); + } + } if (mDrawable.notNull()) { BOOL is_light = getIsLight(); @@ -3775,10 +4253,17 @@ void LLVOVolume::parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_u void LLVOVolume::setSelected(BOOL sel) { LLViewerObject::setSelected(sel); - if (mDrawable.notNull()) - { - markForUpdate(TRUE); - } + if (isAnimatedObject()) + { + getRootEdit()->recursiveMarkForUpdate(TRUE); + } + else + { + if (mDrawable.notNull()) + { + markForUpdate(TRUE); + } + } } void LLVOVolume::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) @@ -3888,6 +4373,22 @@ const LLMatrix4& LLVOVolume::getWorldMatrix(LLXformMatrix* xform) const return xform->getWorldMatrix(); } +void LLVOVolume::markForUpdate(BOOL priority) +{ + if (debugLoggingEnabled("AnimatedObjectsLinkset")) + { + if (isAnimatedObject() && isRiggedMesh()) + { + std::string vobj_name = llformat("Vol%p", this); + F32 est_tris = getEstTrianglesMax(); + LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " markForUpdate, tris " << est_tris << LL_ENDL; + } + } + + LLViewerObject::markForUpdate(priority); + mVolumeChanged = TRUE; +} + LLVector3 LLVOVolume::agentPositionToVolume(const LLVector3& pos) const { LLVector3 ret = pos - getRenderPosition(); @@ -4140,9 +4641,9 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& bool LLVOVolume::treatAsRigged() { return isSelected() && - isAttachment() && - mDrawable.notNull() && - mDrawable->isState(LLDrawable::RIGGED); + (isAttachment() || isAnimatedObject()) && + mDrawable.notNull() && + mDrawable->isState(LLDrawable::RIGGED); } LLRiggedVolume* LLVOVolume::getRiggedVolume() @@ -4172,9 +4673,7 @@ void LLVOVolume::updateRiggedVolume(bool force_update) } LLVolume* volume = getVolume(); - - const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(volume->getParams().getSculptID(), this); - + const LLMeshSkinInfo* skin = getSkinInfo(); if (!skin) { clearRiggedVolume(); @@ -4182,7 +4681,6 @@ void LLVOVolume::updateRiggedVolume(bool force_update) } LLVOAvatar* avatar = getAvatar(); - if (!avatar) { clearRiggedVolume(); @@ -4197,7 +4695,6 @@ void LLVOVolume::updateRiggedVolume(bool force_update) } mRiggedVolume->update(skin, avatar, volume); - } static LLTrace::BlockTimerStatHandle FTM_SKIN_RIGGED("Skin"); @@ -4227,6 +4724,19 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons { copyVolumeFaces(volume); } + else + { + bool is_paused = avatar && avatar->areAnimationsPaused(); + if (is_paused) + { + S32 frames_paused = LLFrameTimer::getFrameCount() - avatar->getMotionController().getPausedFrame(); + if (frames_paused > 2) + { + return; + } + } + } + //build matrix palette static const size_t kMaxJoints = LL_MAX_JOINTS_PER_MESH_OBJECT; @@ -4235,6 +4745,9 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons U32 maxJoints = LLSkinningUtil::getMeshJointCount(skin); LLSkinningUtil::initSkinningMatrixPalette((LLMatrix4*)mat, maxJoints, skin, avatar); + S32 rigged_vert_count = 0; + S32 rigged_face_count = 0; + LLVector4a box_min, box_max; for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) { const LLVolumeFace& vol_face = volume->getVolumeFace(i); @@ -4256,6 +4769,8 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons LL_RECORD_BLOCK_TIME(FTM_SKIN_RIGGED); U32 max_joints = LLSkinningUtil::getMaxJointCount(); + rigged_vert_count += dst_face.mNumVertices; + rigged_face_count++; for (U32 j = 0; j < dst_face.mNumVertices; ++j) { LLMatrix4a final_mat; @@ -4270,11 +4785,17 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons } //update bounding box + // VFExtents change LLVector4a& min = dst_face.mExtents[0]; LLVector4a& max = dst_face.mExtents[1]; min = pos[0]; max = pos[1]; + if (i==0) + { + box_min = min; + box_max = max; + } for (U32 j = 1; j < dst_face.mNumVertices; ++j) { @@ -4282,6 +4803,9 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons max.setMax(max, pos[j]); } + box_min.setMin(min,box_min); + box_max.setMax(max,box_max); + dst_face.mCenter->setAdd(dst_face.mExtents[0], dst_face.mExtents[1]); dst_face.mCenter->mul(0.5f); @@ -4300,6 +4824,10 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons } } } + mExtraDebugText = llformat("rigged %d/%d - box (%f %f %f) (%f %f %f)", + rigged_face_count, rigged_vert_count, + box_min[0], box_min[1], box_min[2], + box_max[0], box_max[1], box_max[2]); } U32 LLVOVolume::getPartitionType() const @@ -4788,27 +5316,19 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) group->mBuilt = 1.f; - LLVOAvatar* pAvatarVO = NULL; - LLSpatialBridge* bridge = group->getSpatialPartition()->asBridge(); - if (bridge) - { - if (bridge->mAvatar.isNull()) - { - LLViewerObject* vobj = bridge->mDrawable->getVObj(); - if (vobj) - { - bridge->mAvatar = vobj->getAvatar(); - } - } - - pAvatarVO = bridge->mAvatar; - } + LLViewerObject *vobj = NULL; + LLVOVolume *vol_obj = NULL; - if (pAvatarVO) + if (bridge) { - pAvatarVO->subtractAttachmentArea( group->mSurfaceArea ); + vobj = bridge->mDrawable->getVObj(); + vol_obj = dynamic_cast<LLVOVolume*>(vobj); } + if (vol_obj) + { + vol_obj->updateVisualComplexity(); + } group->mGeometryBytes = 0; group->mSurfaceArea = 0; @@ -4851,7 +5371,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) LL_RECORD_BLOCK_TIME(FTM_REBUILD_VOLUME_FACE_LIST); //get all the faces into a list - for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) + for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); + drawable_iter != group->getDataEnd(); ++drawable_iter) { LLDrawable* drawablep = (LLDrawable*)(*drawable_iter)->getDrawable(); @@ -4866,12 +5387,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } LLVOVolume* vobj = drawablep->getVOVolume(); - + if (!vobj) { continue; } + std::string vobj_name = llformat("Vol%p", vobj); + if (vobj->isMesh() && ((vobj->getVolume() && !vobj->getVolume()->isMeshAssetLoaded()) || !gMeshRepo.meshRezEnabled())) { @@ -4885,29 +5408,46 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) group->mSurfaceArea += volume->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]); } + bool is_mesh = vobj->isMesh(); + F32 est_tris = vobj->getEstTrianglesMax(); + + vobj->updateControlAvatar(); + + LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " rebuilding, isAttachment: " << (U32) vobj->isAttachment() + << " is_mesh " << is_mesh + << " est_tris " << est_tris + << " is_animated " << vobj->isAnimatedObject() + << " can_animate " << vobj->canBeAnimatedObject() + << " cav " << vobj->getControlAvatar() + << " lod " << vobj->getLOD() + << " drawable rigged " << (drawablep->isState(LLDrawable::RIGGED)) + << " drawable state " << drawablep->getState() + << " playing " << (U32) (vobj->getControlAvatar() ? vobj->getControlAvatar()->mPlaying : false) + << " frame " << LLFrameTimer::getFrameCount() + << LL_ENDL; + llassert_always(vobj); vobj->updateTextureVirtualSize(true); vobj->preRebuild(); drawablep->clearState(LLDrawable::HAS_ALPHA); - bool rigged = vobj->isAttachment() && - vobj->isMesh() && - gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID(), vobj); - - bool bake_sunlight = LLPipeline::sBakeSunlight && drawablep->isStatic(); - - bool is_rigged = false; - - if (rigged && pAvatarVO) + if (vobj->isRiggedMesh() && + ((vobj->isAnimatedObject() && vobj->getControlAvatar()) || + (!vobj->isAnimatedObject() && vobj->getAvatar()))) { - pAvatarVO->addAttachmentOverridesForObject(vobj); - if (!LLApp::isExiting() && pAvatarVO->isSelf() && debugLoggingEnabled("AvatarAttachments")) - { - bool verbose = true; - pAvatarVO->showAttachmentOverrides(verbose); - } + vobj->getAvatar()->addAttachmentOverridesForObject(vobj, NULL, false); } + + // Standard rigged mesh attachments: + bool rigged = !vobj->isAnimatedObject() && vobj->isRiggedMesh() && vobj->isAttachment(); + // Animated objects. Have to check for isRiggedMesh() to + // exclude static objects in animated object linksets. + rigged = rigged || (vobj->isAnimatedObject() && vobj->isRiggedMesh() && + vobj->getControlAvatar() && vobj->getControlAvatar()->mPlaying); + + bool bake_sunlight = LLPipeline::sBakeSunlight && drawablep->isStatic(); + bool any_rigged_face = false; //for each face for (S32 i = 0; i < drawablep->getNumFaces(); i++) @@ -4925,7 +5465,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) //sum up face verts and indices drawablep->updateFaceSize(i); - if (rigged) + if (rigged) { if (!facep->isState(LLFace::RIGGED)) { //completely reset vertex buffer @@ -4933,7 +5473,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } facep->setState(LLFace::RIGGED); - is_rigged = true; + any_rigged_face = true; //get drawpool of avatar with rigged face LLDrawPoolAvatar* pool = get_avatar_drawpool(vobj); @@ -5277,7 +5817,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } } - if (is_rigged) + if (any_rigged_face) { if (!drawablep->isState(LLDrawable::RIGGED)) { @@ -5291,6 +5831,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) else { drawablep->clearState(LLDrawable::RIGGED); + vobj->updateRiggedVolume(); } } } @@ -5350,9 +5891,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) LLDrawable* drawablep = (LLDrawable*)(*drawable_iter)->getDrawable(); if(drawablep) { - drawablep->clearState(LLDrawable::REBUILD_ALL); - } - } + drawablep->clearState(LLDrawable::REBUILD_ALL); + } + } } group->mLastUpdateTime = gFrameTimeSeconds; @@ -5365,11 +5906,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } mFaceList.clear(); - - if (pAvatarVO) - { - pAvatarVO->addAttachmentArea( group->mSurfaceArea ); - } } static LLTrace::BlockTimerStatHandle FTM_REBUILD_MESH_FLUSH("Flush Mesh"); @@ -5398,6 +5934,15 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) if (drawablep && !drawablep->isDead() && drawablep->isState(LLDrawable::REBUILD_ALL) && !drawablep->isState(LLDrawable::RIGGED) ) { LLVOVolume* vobj = drawablep->getVOVolume(); + if (debugLoggingEnabled("AnimatedObjectsLinkset")) + { + if (vobj->isAnimatedObject() && vobj->isRiggedMesh()) + { + std::string vobj_name = llformat("Vol%p", vobj); + F32 est_tris = vobj->getEstTrianglesMax(); + LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " rebuildMesh, tris " << est_tris << LL_ENDL; + } + } if (vobj->isNoLOD()) continue; vobj->preRebuild(); diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index a0342d31a2..0882fc095d 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -64,6 +64,8 @@ public: } void update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* src_volume); + + std::string mExtraDebugText; }; // Base class for implementations of the volume - Primitive, Flexible Object, etc. @@ -136,8 +138,10 @@ public: /*virtual*/ const LLMatrix4 getRenderMatrix() const; typedef std::map<LLUUID, S32> texture_cost_t; U32 getRenderCost(texture_cost_t &textures) const; - F32 getStreamingCost(S32* bytes, S32* visible_bytes, F32* unscaled_value) const; - /*virtual*/ F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL) { return getStreamingCost(bytes, visible_bytes, NULL); } + /*virtual*/ F32 getEstTrianglesMax() const; + /*virtual*/ F32 getEstTrianglesStreamingCost() const; + /* virtual*/ F32 getStreamingCost() const; + /*virtual*/ bool getCostData(LLMeshCostData& costs) const; /*virtual*/ U32 getTriangleCount(S32* vcount = NULL) const; /*virtual*/ U32 getHighLODTriangleCount(); @@ -163,7 +167,7 @@ public: /*virtual*/ F32 getRadius() const { return mVObjRadius; }; const LLMatrix4& getWorldMatrix(LLXformMatrix* xform) const; - void markForUpdate(BOOL priority) { LLViewerObject::markForUpdate(priority); mVolumeChanged = TRUE; } + void markForUpdate(BOOL priority); void markForUnload() { LLViewerObject::markForUnload(TRUE); mVolumeChanged = TRUE; } void faceMappingChanged() { mFaceMappingChanged=TRUE; }; @@ -264,12 +268,29 @@ public: virtual BOOL isFlexible() const; virtual BOOL isSculpted() const; virtual BOOL isMesh() const; + virtual BOOL isRiggedMesh() const; virtual BOOL hasLightTexture() const; + BOOL isVolumeGlobal() const; BOOL canBeFlexible() const; BOOL setIsFlexible(BOOL is_flexible); + const LLMeshSkinInfo* getSkinInfo() const; + + // Extended Mesh Properties + U32 getExtendedMeshFlags() const; + void onSetExtendedMeshFlags(U32 flags); + void setExtendedMeshFlags(U32 flags); + bool canBeAnimatedObject() const; + bool isAnimatedObject() const; + virtual void onReparent(LLViewerObject *old_parent, LLViewerObject *new_parent); + virtual void afterReparent(); + + //virtual + void updateRiggingInfo(); + S32 mLastRiggingInfoLOD; + // Functions that deal with media, or media navigation // Update this object's media data with the given media data array @@ -303,7 +324,10 @@ public: bool hasMedia() const; LLVector3 getApproximateFaceNormal(U8 face_id); - + + // Flag any corresponding avatars as needing update. + void updateVisualComplexity(); + void notifyMeshLoaded(); // Returns 'true' iff the media data for this object is in flight @@ -332,7 +356,7 @@ public: void clearRiggedVolume(); protected: - S32 computeLODDetail(F32 distance, F32 radius, F32 lod_factor); + S32 computeLODDetail(F32 distance, F32 radius, F32 lod_factor); BOOL calcLOD(); LLFace* addFace(S32 face_index); void updateTEData(); @@ -356,6 +380,9 @@ public: LLViewerTextureAnim *mTextureAnimp; U8 mTexAnimMode; + F32 mLODDistance; + F32 mLODAdjustedDistance; + F32 mLODRadius; private: friend class LLDrawable; friend class LLFace; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index e81515d52f..40d6d325ba 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -3356,6 +3356,18 @@ void LLPipeline::markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags f { if (drawablep && !drawablep->isDead() && assertInitialized()) { + if (debugLoggingEnabled("AnimatedObjectsLinkset")) + { + LLVOVolume *vol_obj = drawablep->getVOVolume(); + if (vol_obj && vol_obj->isAnimatedObject() && vol_obj->isRiggedMesh()) + { + std::string vobj_name = llformat("Vol%p", vol_obj); + F32 est_tris = vol_obj->getEstTrianglesMax(); + LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " markRebuild, tris " << est_tris + << " priority " << (S32) priority << " flag " << std::hex << flag << LL_ENDL; + } + } + if (!drawablep->isState(LLDrawable::BUILT)) { priority = true; @@ -6844,7 +6856,7 @@ bool LLPipeline::toggleRenderTypeControlNegated(S32 type) } //static -void LLPipeline::toggleRenderDebug(U32 bit) +void LLPipeline::toggleRenderDebug(U64 bit) { if (gPipeline.hasRenderDebugMask(bit)) { @@ -6859,7 +6871,7 @@ void LLPipeline::toggleRenderDebug(U32 bit) //static -bool LLPipeline::toggleRenderDebugControl(U32 bit) +bool LLPipeline::toggleRenderDebugControl(U64 bit) { return gPipeline.hasRenderDebugMask(bit); } @@ -11650,6 +11662,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) avatar->mNeedsImpostorUpdate = FALSE; avatar->cacheImpostorValues(); + avatar->mLastImpostorUpdateFrameTime = gFrameTimeSeconds; LLVertexBuffer::unbind(); LLGLState::checkStates(); diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index f43607ccb0..29fe1cbd33 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -330,10 +330,10 @@ public: void addTrianglesDrawn(S32 index_count, U32 render_type = LLRender::TRIANGLES); bool hasRenderDebugFeatureMask(const U32 mask) const { return bool(mRenderDebugFeatureMask & mask); } - bool hasRenderDebugMask(const U32 mask) const { return bool(mRenderDebugMask & mask); } + bool hasRenderDebugMask(const U64 mask) const { return bool(mRenderDebugMask & mask); } void setAllRenderDebugFeatures() { mRenderDebugFeatureMask = 0xffffffff; } void clearAllRenderDebugFeatures() { mRenderDebugFeatureMask = 0x0; } - void setAllRenderDebugDisplays() { mRenderDebugMask = 0xffffffff; } + void setAllRenderDebugDisplays() { mRenderDebugMask = 0xffffffffffffffff; } void clearAllRenderDebugDisplays() { mRenderDebugMask = 0x0; } bool hasRenderType(const U32 type) const; @@ -357,11 +357,11 @@ public: // For UI control of render features static bool hasRenderTypeControl(U32 data); - static void toggleRenderDebug(U32 data); + static void toggleRenderDebug(U64 data); static void toggleRenderDebugFeature(U32 data); static void toggleRenderTypeControl(U32 data); static bool toggleRenderTypeControlNegated(S32 data); - static bool toggleRenderDebugControl(U32 data); + static bool toggleRenderDebugControl(U64 data); static bool toggleRenderDebugFeatureControl(U32 data); static void setRenderDebugFeatureControl(U32 bit, bool value); @@ -500,39 +500,41 @@ public: RENDER_DEBUG_FEATURE_FOOT_SHADOWS = 0x0100, }; - enum LLRenderDebugMask + enum LLRenderDebugMask: U64 { - RENDER_DEBUG_COMPOSITION = 0x00000001, - RENDER_DEBUG_VERIFY = 0x00000002, - RENDER_DEBUG_BBOXES = 0x00000004, - RENDER_DEBUG_OCTREE = 0x00000008, - RENDER_DEBUG_WIND_VECTORS = 0x00000010, - RENDER_DEBUG_OCCLUSION = 0x00000020, - RENDER_DEBUG_POINTS = 0x00000040, - RENDER_DEBUG_TEXTURE_PRIORITY = 0x00000080, - RENDER_DEBUG_TEXTURE_AREA = 0x00000100, - RENDER_DEBUG_FACE_AREA = 0x00000200, - RENDER_DEBUG_PARTICLES = 0x00000400, - RENDER_DEBUG_GLOW = 0x00000800, - RENDER_DEBUG_TEXTURE_ANIM = 0x00001000, - RENDER_DEBUG_LIGHTS = 0x00002000, - RENDER_DEBUG_BATCH_SIZE = 0x00004000, - RENDER_DEBUG_ALPHA_BINS = 0x00008000, - RENDER_DEBUG_RAYCAST = 0x00010000, - RENDER_DEBUG_AVATAR_DRAW_INFO = 0x00020000, - RENDER_DEBUG_SHADOW_FRUSTA = 0x00040000, - RENDER_DEBUG_SCULPTED = 0x00080000, - RENDER_DEBUG_AVATAR_VOLUME = 0x00100000, - RENDER_DEBUG_AVATAR_JOINTS = 0x00200000, - RENDER_DEBUG_BUILD_QUEUE = 0x00400000, - RENDER_DEBUG_AGENT_TARGET = 0x00800000, - RENDER_DEBUG_UPDATE_TYPE = 0x01000000, - RENDER_DEBUG_PHYSICS_SHAPES = 0x02000000, - RENDER_DEBUG_NORMALS = 0x04000000, - RENDER_DEBUG_LOD_INFO = 0x08000000, - RENDER_DEBUG_RENDER_COMPLEXITY = 0x10000000, - RENDER_DEBUG_ATTACHMENT_BYTES = 0x20000000, - RENDER_DEBUG_TEXEL_DENSITY = 0x40000000 + RENDER_DEBUG_COMPOSITION = 0x00000001, + RENDER_DEBUG_VERIFY = 0x00000002, + RENDER_DEBUG_BBOXES = 0x00000004, + RENDER_DEBUG_OCTREE = 0x00000008, + RENDER_DEBUG_WIND_VECTORS = 0x00000010, + RENDER_DEBUG_OCCLUSION = 0x00000020, + RENDER_DEBUG_POINTS = 0x00000040, + RENDER_DEBUG_TEXTURE_PRIORITY = 0x00000080, + RENDER_DEBUG_TEXTURE_AREA = 0x00000100, + RENDER_DEBUG_FACE_AREA = 0x00000200, + RENDER_DEBUG_PARTICLES = 0x00000400, + RENDER_DEBUG_GLOW = 0x00000800, // not used + RENDER_DEBUG_TEXTURE_ANIM = 0x00001000, + RENDER_DEBUG_LIGHTS = 0x00002000, + RENDER_DEBUG_BATCH_SIZE = 0x00004000, + RENDER_DEBUG_ALPHA_BINS = 0x00008000, // not used + RENDER_DEBUG_RAYCAST = 0x00010000, + RENDER_DEBUG_AVATAR_DRAW_INFO = 0x00020000, + RENDER_DEBUG_SHADOW_FRUSTA = 0x00040000, + RENDER_DEBUG_SCULPTED = 0x00080000, + RENDER_DEBUG_AVATAR_VOLUME = 0x00100000, + RENDER_DEBUG_AVATAR_JOINTS = 0x00200000, + RENDER_DEBUG_BUILD_QUEUE = 0x00400000, + RENDER_DEBUG_AGENT_TARGET = 0x00800000, + RENDER_DEBUG_UPDATE_TYPE = 0x01000000, + RENDER_DEBUG_PHYSICS_SHAPES = 0x02000000, + RENDER_DEBUG_NORMALS = 0x04000000, + RENDER_DEBUG_LOD_INFO = 0x08000000, + RENDER_DEBUG_RENDER_COMPLEXITY = 0x10000000, + RENDER_DEBUG_ATTACHMENT_BYTES = 0x20000000, // not used + RENDER_DEBUG_TEXEL_DENSITY = 0x40000000, + RENDER_DEBUG_TRIANGLE_COUNT = 0x80000000, + RENDER_DEBUG_IMPOSTORS = 0x100000000 }; public: @@ -669,10 +671,10 @@ protected: std::stack<std::string> mRenderTypeEnableStack; U32 mRenderDebugFeatureMask; - U32 mRenderDebugMask; + U64 mRenderDebugMask; + U64 mOldRenderDebugMask; std::stack<U32> mRenderDebugFeatureStack; - U32 mOldRenderDebugMask; ///////////////////////////////////////////// // diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index 2750316f2e..3db431de1b 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -14,6 +14,7 @@ <string name="status_idle"></string> <string name="status_parse_error">Error: Dae parsing issue - see log for details.</string> + <string name="status_bind_shape_orientation">Warning: bind shape matrix is not in standard X-forward orientation.</string> <string name="status_material_mismatch">Error: Material of model is not a subset of reference model.</string> <string name="status_reading_file">Loading...</string> <string name="status_generating_meshes">Generating Meshes...</string> diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml index bdcf3648fa..d9a15fed9e 100644 --- a/indra/newview/skins/default/xui/en/floater_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_tools.xml @@ -2,7 +2,7 @@ <floater positioning="cascading" legacy_header_height="18" - height="590" + height="600" layout="topleft" bg_opaque_image="Window_NoTitle_Foreground" bg_alpha_image="Window_NoTitle_Background" @@ -2135,7 +2135,7 @@ even though the user gets a free copy. <panel border="false" follows="all" - height="367" + height="387" label="Features" layout="topleft" left_delta="0" @@ -2173,13 +2173,23 @@ even though the user gets a free copy. Edit object features: </text> <check_box - height="19" + height="15" + label="Animated Mesh" + layout="topleft" + left="10" + name="Animated Mesh Checkbox Ctrl" + tool_tip="Allows rigged mesh objects to be animated independently" + top_pad="10" + width="121" /> + <check_box + height="10" label="Flexible Path" + follows="left|top" layout="topleft" left="10" name="Flexible1D Checkbox Ctrl" tool_tip="Allows object to flex about the Z axis (Client-side only)" - top_pad="20" + top_pad="15" width="121" /> <spinner follows="left|top" diff --git a/indra/newview/skins/default/xui/en/menu_object.xml b/indra/newview/skins/default/xui/en/menu_object.xml index dc9622a27d..ce34508303 100644 --- a/indra/newview/skins/default/xui/en/menu_object.xml +++ b/indra/newview/skins/default/xui/en/menu_object.xml @@ -214,4 +214,20 @@ <menu_item_call.on_enable function="EnableMuteParticle" /> </menu_item_call> + <menu_item_call + label="Dump XML" + name="Dump XML"> + <menu_item_call.on_click + function="Advanced.AppearanceToXML" /> + <menu_item_call.on_visible + function="Advanced.EnableAppearanceToXML"/> + </menu_item_call> + <menu_item_call + label="Reset Skeleton" + name="Reset Skeleton"> + <menu_item_call.on_click + function="Avatar.ResetSkeleton" /> + <menu_item_call.on_visible + function="Avatar.EnableResetSkeleton"/> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 7c6b1bc357..42744b561f 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -2652,6 +2652,16 @@ parameter="lod info" /> </menu_item_check> <menu_item_check + label="Triangle Count" + name="Triangle Count"> + <menu_item_check.on_check + function="Advanced.CheckInfoDisplay" + parameter="triangle count" /> + <menu_item_check.on_click + function="Advanced.ToggleInfoDisplay" + parameter="triangle count" /> + </menu_item_check> + <menu_item_check label="Build Queue" name="Build Queue"> <menu_item_check.on_check @@ -3560,6 +3570,16 @@ function="Advanced.ToggleInfoDisplay" parameter="agent target" /> </menu_item_check> + <menu_item_check + label="Show Impostor Extents" + name="Show Impostor Extents"> + <menu_item_check.on_check + function="Advanced.CheckInfoDisplay" + parameter="impostors" /> + <menu_item_check.on_click + function="Advanced.ToggleInfoDisplay" + parameter="impostors" /> + </menu_item_check> <!-- Appears not to exist anymore <menu_item_check label="Debug Rotation" diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 28eda26db4..cc57e1375a 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -10225,6 +10225,14 @@ You have been teleported by the object '[OBJECT_NAME]' owned by an unknown user. Unable to create requested object. The region is full. </notification> + <notification + icon="alertmodal.tga" + name="CantCreateAnimatedObjectTooLarge" + type="notify"> + <tag>fail</tag> +Unable to create requested animated object because it exceeds the rigged triangle limit. + </notification> + <notification icon="alertmodal.tga" name="CantAttackMultipleObjOneSpot" @@ -10355,6 +10363,46 @@ You are not allowed to change this shape. <notification icon="alertmodal.tga" + name="NoPermsTooManyAttachedAnimatedObjects" + type="notify"> + <tag>fail</tag> +Operation would cause the number of attached animated objects to exceed the limit. + </notification> + + <notification + icon="alertmodal.tga" + name="NoPermsLinkAnimatedObjectTooLarge" + type="notify"> + <tag>fail</tag> +Can't link these objects because the resulting animated object would exceed the rigged triangle limit. + </notification> + + <notification + icon="alertmodal.tga" + name="NoPermsSetFlagAnimatedObjectTooLarge" + type="notify"> + <tag>fail</tag> +Can't make this object into an animated object because it would exceed the rigged triangle limit. + </notification> + + <notification + icon="alertmodal.tga" + name="CantChangeAnimatedObjectStateInsufficientLand" + type="notify"> + <tag>fail</tag> +Can't change animated object state for this object because it would cause parcel limit to be exceeded. + </notification> + + <notification + icon="alertmodal.tga" + name="ErrorNoMeshData" + type="notify"> + <tag>fail</tag> +Server error: cannot complete this operation because mesh data is not loaded. + </notification> + + <notification + icon="alertmodal.tga" name="NoAccessToClaimObjects" type="notify"> <tag>fail</tag> |