diff options
author | Dave Parks <davep@lindenlab.com> | 2011-01-05 01:23:37 -0600 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2011-01-05 01:23:37 -0600 |
commit | 875d36b083582a2c5afdc8f515f203f331269312 (patch) | |
tree | 508415711d1230cf5737ff78c7c99a29c141616e /indra/newview | |
parent | c876e78c10d749f3d4ec9ba00e6ef0ca1cfd4851 (diff) | |
parent | 9c31fd79fcf5ee8a60b3d074ae0ea8c70b1b4142 (diff) |
merge
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/llfloatermodelpreview.cpp | 60 | ||||
-rw-r--r-- | indra/newview/llfloatermodelpreview.h | 1 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 203 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.h | 5 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 85 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_model_preview.xml | 10 |
6 files changed, 222 insertions, 142 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 05a4b245d1..0f2924d8aa 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -283,6 +283,7 @@ BOOL LLFloaterModelPreview::postBuild() childSetAction("lod_browse", onBrowseLOD, this);
+ childSetCommitCallback("cancel_btn", onCancel, this);
childSetCommitCallback("crease_angle", onGenerateNormalsCommit, this);
childSetCommitCallback("generate_normals", onGenerateNormalsCommit, this);
@@ -559,7 +560,14 @@ void LLFloaterModelPreview::draw() LLMutexLock lock(mStatusLock);
childSetTextArg("status", "[STATUS]", mStatusMessage);
}
-
+ else
+ {
+ childSetVisible("Simplify", true);
+ childSetVisible("simplify_cancel", false);
+ childSetVisible("Decompose", true);
+ childSetVisible("decompose_cancel", false);
+ }
+
U32 resource_cost = mModelPreview->mResourceCost*10;
if (childGetValue("upload_textures").asBoolean())
@@ -735,7 +743,8 @@ void LLFloaterModelPreview::onPhysicsParamCommit(LLUICtrl* ctrl, void* data) //static
void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data)
{
- LLCDStageData* stage = (LLCDStageData*) data;
+ LLCDStageData* stage_data = (LLCDStageData*) data;
+ std::string stage = stage_data->mName;
if (sInstance)
{
@@ -750,11 +759,22 @@ void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data) for (S32 i = 0; i < sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS].size(); ++i)
{
LLModel* mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][i];
- DecompRequest* request = new DecompRequest(stage->mName, mdl);
+ DecompRequest* request = new DecompRequest(stage, mdl);
sInstance->mCurRequest.insert(request);
gMeshRepo.mDecompThread->submitRequest(request);
}
}
+
+ if (stage == "Decompose")
+ {
+ sInstance->childSetVisible("Decompose", false);
+ sInstance->childSetVisible("decompose_cancel", true);
+ }
+ else if (stage == "Simplify")
+ {
+ sInstance->childSetVisible("Simplify", false);
+ sInstance->childSetVisible("simplify_cancel", true);
+ }
}
}
@@ -777,6 +797,15 @@ void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata) sInstance->mModelPreview->setPhysicsFromLOD(which_mode);
}
+//static
+void LLFloaterModelPreview::onCancel(LLUICtrl* ctrl, void* data)
+{
+ if (sInstance)
+ {
+ sInstance->closeFloater(false);
+ }
+}
+
//static
void LLFloaterModelPreview::onPhysicsStageCancel(LLUICtrl* ctrl, void*data)
{
@@ -795,7 +824,9 @@ void LLFloaterModelPreview::initDecompControls() {
LLSD key;
- childSetCommitCallback("cancel_btn", onPhysicsStageCancel, NULL);
+ childSetCommitCallback("simplify_cancel", onPhysicsStageCancel, NULL);
+ childSetCommitCallback("decompose_cancel", onPhysicsStageCancel, NULL);
+
childSetCommitCallback("physics_lod_combo", onPhysicsUseLOD, NULL);
childSetCommitCallback("physics_browse", onPhysicsBrowse, NULL);
@@ -2059,7 +2090,7 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) mBuildShareTolerance = 0.f;
mBuildQueueMode = GLOD_QUEUE_GREEDY;
mBuildBorderMode = GLOD_BORDER_UNLOCK;
- mBuildOperator = GLOD_OPERATOR_HALF_EDGE_COLLAPSE;
+ mBuildOperator = GLOD_OPERATOR_EDGE_COLLAPSE;
mViewOption["show_textures"] = false;
@@ -2767,7 +2798,9 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) lod_mode = GLOD_TRIANGLE_BUDGET;
if (which_lod != -1)
{
- limit = mFMP->childGetValue("lod_triangle_limit").asInteger();
+ //SH-632 take budget as supplied limit+1 to prevent GLOD from creating a smaller
+ //decimation when the given decimation is possible
+ limit = mFMP->childGetValue("lod_triangle_limit").asInteger(); //+1;
}
}
else
@@ -2785,11 +2818,11 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) if (build_operator == 0)
{
- build_operator = GLOD_OPERATOR_HALF_EDGE_COLLAPSE;
+ build_operator = GLOD_OPERATOR_EDGE_COLLAPSE;
}
else
{
- build_operator = GLOD_OPERATOR_EDGE_COLLAPSE;
+ build_operator = GLOD_OPERATOR_HALF_EDGE_COLLAPSE;
}
U32 queue_mode=0;
@@ -4276,11 +4309,14 @@ void LLFloaterModelPreview::DecompRequest::completed() if (sInstance)
{
- if (sInstance->mModelPreview)
+ if (mContinue)
{
- sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh;
- sInstance->mModelPreview->mDirty = true;
- LLFloaterModelPreview::sInstance->mModelPreview->refresh();
+ if (sInstance->mModelPreview)
+ {
+ sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh;
+ sInstance->mModelPreview->mDirty = true;
+ LLFloaterModelPreview::sInstance->mModelPreview->refresh();
+ }
}
sInstance->mCurRequest.erase(this);
diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index 52ebec84d0..9dceb9c145 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -187,6 +187,7 @@ protected: static void onPhysicsParamCommit(LLUICtrl* ctrl, void* userdata); static void onPhysicsStageExecute(LLUICtrl* ctrl, void* userdata); + static void onCancel(LLUICtrl* ctrl, void* userdata); static void onPhysicsStageCancel(LLUICtrl* ctrl, void* userdata); static void onPhysicsBrowse(LLUICtrl* ctrl, void* userdata); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index cc54f21a7e..cb72f35eee 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -222,7 +222,17 @@ static U8 sOcclusionIndices[] = b000, b110, b100, b101, b001, b011, b010, b110, }; -U8* get_box_fan_indices(LLCamera* camera, const LLVector4a& center) +U32 get_box_fan_indices(LLCamera* camera, const LLVector4a& center) +{ + LLVector4a origin; + origin.load3(camera->getOrigin().mV); + + S32 cypher = center.greaterThan(origin).getGatheredBits() & 0x7; + + return cypher*8; +} + +U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center) { LLVector4a origin; origin.load3(camera->getOrigin().mV); @@ -231,12 +241,21 @@ U8* get_box_fan_indices(LLCamera* camera, const LLVector4a& center) return sOcclusionIndices+cypher*8; } - + + void LLSpatialGroup::buildOcclusion() { - if (!mOcclusionVerts) + if (mOcclusionVerts.isNull()) { - mOcclusionVerts = new LLVector4a[8]; + mOcclusionVerts = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX, GL_DYNAMIC_DRAW_ARB); + mOcclusionVerts->allocateBuffer(8, 64, true); + + LLStrider<U16> idx; + mOcclusionVerts->getIndexStrider(idx); + for (U32 i = 0; i < 64; i++) + { + *idx++ = sOcclusionIndices[i]; + } } LLVector4a fudge; @@ -251,7 +270,12 @@ void LLSpatialGroup::buildOcclusion() r.setMin(r, r2); - LLVector4a* v = mOcclusionVerts; + LLStrider<LLVector3> pos; + + mOcclusionVerts->getVertexStrider(pos); + + LLVector4a* v = (LLVector4a*) pos.get(); + const LLVector4a& c = mBounds[0]; const LLVector4a& s = r; @@ -275,10 +299,13 @@ void LLSpatialGroup::buildOcclusion() for (S32 i = 0; i < 8; ++i) { - v[i] = s; - v[i].mul(octant[i]); - v[i].add(c); + LLVector4a p; + p.setMul(s, octant[i]); + p.add(c); + v[i] = p; } + + mOcclusionVerts->setBuffer(0); clearState(LLSpatialGroup::OCCLUSION_DIRTY); } @@ -339,7 +366,6 @@ LLSpatialGroup::~LLSpatialGroup() sQueryPool.release(mOcclusionQuery[LLViewerCamera::sCurCameraID]); } - delete [] mOcclusionVerts; mOcclusionVerts = NULL; LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); @@ -881,12 +907,9 @@ void LLSpatialGroup::shift(const LLVector4a &offset) gPipeline.markRebuild(this, TRUE); } - if (mOcclusionVerts) + if (mOcclusionVerts.notNull()) { - for (U32 i = 0; i < 8; i++) - { - mOcclusionVerts[i].add(offset); - } + setState(OCCLUSION_DIRTY); } } @@ -1423,7 +1446,6 @@ void LLSpatialGroup::destroyGL() } } - delete [] mOcclusionVerts; mOcclusionVerts = NULL; for (LLSpatialGroup::element_iter i = getData().begin(); i != getData().end(); ++i) @@ -1516,31 +1538,37 @@ void LLSpatialGroup::checkOcclusion() } else if (isOcclusionState(QUERY_PENDING)) { //otherwise, if a query is pending, read it back - GLuint res = 1; - if (!isOcclusionState(DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID]) - { - glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_ARB, &res); - } - if (isOcclusionState(DISCARD_QUERY)) - { - res = 2; - } + GLuint available = 0; + glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available); + if (available) + { //result is available, read it back, otherwise wait until next frame + GLuint res = 1; + if (!isOcclusionState(DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID]) + { + glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_ARB, &res); + } - if (res > 0) - { - assert_states_valid(this); - clearOcclusionState(LLSpatialGroup::OCCLUDED, LLSpatialGroup::STATE_MODE_DIFF); - assert_states_valid(this); - } - else - { - assert_states_valid(this); - setOcclusionState(LLSpatialGroup::OCCLUDED, LLSpatialGroup::STATE_MODE_DIFF); - assert_states_valid(this); - } + if (isOcclusionState(DISCARD_QUERY)) + { + res = 2; + } - clearOcclusionState(QUERY_PENDING | DISCARD_QUERY); + if (res > 0) + { + assert_states_valid(this); + clearOcclusionState(LLSpatialGroup::OCCLUDED, LLSpatialGroup::STATE_MODE_DIFF); + assert_states_valid(this); + } + else + { + assert_states_valid(this); + setOcclusionState(LLSpatialGroup::OCCLUDED, LLSpatialGroup::STATE_MODE_DIFF); + assert_states_valid(this); + } + + clearOcclusionState(QUERY_PENDING | DISCARD_QUERY); + } } else if (mSpatialPartition->isOcclusionEnabled() && isOcclusionState(LLSpatialGroup::OCCLUDED)) { //check occlusion has been issued for occluded node that has not had a query issued @@ -1566,54 +1594,59 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) } else { + if (!isOcclusionState(QUERY_PENDING) || isOcclusionState(DISCARD_QUERY)) { - LLFastTimer t(FTM_RENDER_OCCLUSION); + { //no query pending, or previous query to be discarded + LLFastTimer t(FTM_RENDER_OCCLUSION); - if (!mOcclusionQuery[LLViewerCamera::sCurCameraID]) - { - mOcclusionQuery[LLViewerCamera::sCurCameraID] = sQueryPool.allocate(); - } + if (!mOcclusionQuery[LLViewerCamera::sCurCameraID]) + { + mOcclusionQuery[LLViewerCamera::sCurCameraID] = sQueryPool.allocate(); + } - if (!mOcclusionVerts || isState(LLSpatialGroup::OCCLUSION_DIRTY)) - { - buildOcclusion(); - } - - // Depth clamp all water to avoid it being culled as a result of being - // behind the far clip plane, and in the case of edge water to avoid - // it being culled while still visible. - bool const use_depth_clamp = gGLManager.mHasDepthClamp && - (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER || - mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER); - if (use_depth_clamp) - { - glEnable(GL_DEPTH_CLAMP); - } - - glBeginQueryARB(GL_SAMPLES_PASSED_ARB, mOcclusionQuery[LLViewerCamera::sCurCameraID]); - glVertexPointer(3, GL_FLOAT, 16, mOcclusionVerts); - if (camera->getOrigin().isExactlyZero()) - { //origin is invalid, draw entire box - glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, - GL_UNSIGNED_BYTE, sOcclusionIndices); - glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, - GL_UNSIGNED_BYTE, sOcclusionIndices+b111*8); - } - else - { - glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, - GL_UNSIGNED_BYTE, get_box_fan_indices(camera, mBounds[0])); - } - glEndQueryARB(GL_SAMPLES_PASSED_ARB); - - if (use_depth_clamp) - { - glDisable(GL_DEPTH_CLAMP); + if (mOcclusionVerts.isNull() || isState(LLSpatialGroup::OCCLUSION_DIRTY)) + { + buildOcclusion(); + } + + // Depth clamp all water to avoid it being culled as a result of being + // behind the far clip plane, and in the case of edge water to avoid + // it being culled while still visible. + bool const use_depth_clamp = gGLManager.mHasDepthClamp && + (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER || + mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER); + if (use_depth_clamp) + { + glEnable(GL_DEPTH_CLAMP); + } + + U32 mode = gGLManager.mHasOcclusionQuery2 ? GL_ANY_SAMPLES_PASSED : GL_SAMPLES_PASSED_ARB; + + glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]); + + mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX); + + if (camera->getOrigin().isExactlyZero()) + { //origin is invalid, draw entire box + mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0); + mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8); + } + else + { + mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0])); + } + + glEndQueryARB(mode); + + if (use_depth_clamp) + { + glDisable(GL_DEPTH_CLAMP); + } } - } - setOcclusionState(LLSpatialGroup::QUERY_PENDING); - clearOcclusionState(LLSpatialGroup::DISCARD_QUERY); + setOcclusionState(LLSpatialGroup::QUERY_PENDING); + clearOcclusionState(LLSpatialGroup::DISCARD_QUERY); + } } } } @@ -2607,17 +2640,17 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera) gGL.color4f(0.f, 0.75f, 0.f, 0.5f); pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX); } - else if (camera && group->mOcclusionVerts) + else if (camera && group->mOcclusionVerts.notNull()) { LLVertexBuffer::unbind(); - glVertexPointer(3, GL_FLOAT, 16, group->mOcclusionVerts); - + group->mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX); + glColor4f(1.0f, 0.f, 0.f, 0.5f); - glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices(camera, group->mBounds[0])); + group->mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, group->mBounds[0])); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glColor4f(1.0f, 1.f, 1.f, 1.0f); - glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices(camera, group->mBounds[0])); + group->mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, group->mBounds[0])); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } } diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 16ec9f780b..85fd66b297 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -59,7 +59,8 @@ S32 AABBSphereIntersectR2(const LLVector3& min, const LLVector3& max, const LLVe void pushVerts(LLFace* face, U32 mask); // get index buffer for binary encoded axis vertex buffer given a box at center being viewed by given camera -U8* get_box_fan_indices(LLCamera* camera, const LLVector4a& center); +U32 get_box_fan_indices(LLCamera* camera, const LLVector4a& center); +U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center); class LLDrawInfo : public LLRefCount { @@ -393,7 +394,7 @@ public: LLSpatialPartition* mSpatialPartition; LLPointer<LLVertexBuffer> mVertexBuffer; - LLVector4a* mOcclusionVerts; + LLPointer<LLVertexBuffer> mOcclusionVerts; GLuint mOcclusionQuery[LLViewerCamera::NUM_CAMERAS]; U32 mBufferUsage; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 5e1f56ac97..24327bf535 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4136,11 +4136,12 @@ void LLPipeline::renderDebug() gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[6].mV); gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[7].mV); gGL.end(); - } - + } } - /*for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + /*gGL.flush(); + glLineWidth(16-i*2); + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { LLViewerRegion* region = *iter; @@ -4155,7 +4156,9 @@ void LLPipeline::renderDebug() } } } - }*/ + } + gGL.flush(); + glLineWidth(1.f);*/ } } @@ -7084,6 +7087,8 @@ void LLPipeline::renderDeferredLighting() std::list<LLVector4> light_colors; + LLVertexBuffer::unbind(); + F32 v[24]; glVertexPointer(3, GL_FLOAT, 0, v); @@ -7173,7 +7178,7 @@ void LLPipeline::renderDeferredLighting() glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, - GL_UNSIGNED_BYTE, get_box_fan_indices(camera, center)); + GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center)); stop_glerror(); } } @@ -7239,7 +7244,7 @@ void LLPipeline::renderDeferredLighting() glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, - GL_UNSIGNED_BYTE, get_box_fan_indices(camera, center)); + GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center)); } gDeferredSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); unbindDeferredShader(gDeferredSpotLightProgram); @@ -7650,11 +7655,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLCamera camera = camera_in; camera.setFar(camera.getFar()*0.87654321f); LLPipeline::sReflectionRender = TRUE; - S32 occlusion = LLPipeline::sUseOcclusion; - - LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; - - LLPipeline::sUseOcclusion = llmin(occlusion, 1); gPipeline.pushRenderTypeMask(); @@ -7693,19 +7693,20 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); glClearColor(0,0,0,0); mWaterRef.bindTarget(); + LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WATER0; gGL.setColorMask(true, true); mWaterRef.clear(); gGL.setColorMask(true, false); mWaterRef.getViewport(gGLViewport); - + stop_glerror(); glPushMatrix(); mat.set_scale(glh::vec3f(1,1,-1)); mat.set_translate(glh::vec3f(0,0,height*2.f)); - + glh::matrix4f current = glh_get_current_modelview(); mat = current * mat; @@ -7725,22 +7726,24 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) glCullFace(GL_FRONT); static LLCullResult ref_result; - + if (LLDrawPoolWater::sNeedsDistortionUpdate) { //initial sky pass (no user clip plane) { //mask out everything but the sky gPipeline.pushRenderTypeMask(); gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, - LLPipeline::RENDER_TYPE_WL_SKY, - LLPipeline::END_RENDER_TYPES); + LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::END_RENDER_TYPES); + static LLCullResult result; updateCull(camera, result); stateSort(camera, result); + andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, - LLPipeline::RENDER_TYPE_CLOUDS, - LLPipeline::RENDER_TYPE_WL_SKY, - LLPipeline::END_RENDER_TYPES); + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::END_RENDER_TYPES); renderGeom(camera, TRUE); gPipeline.popRenderTypeMask(); @@ -7749,23 +7752,23 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) gPipeline.pushRenderTypeMask(); clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER, - LLPipeline::RENDER_TYPE_VOIDWATER, - LLPipeline::RENDER_TYPE_GROUND, - LLPipeline::RENDER_TYPE_SKY, - LLPipeline::RENDER_TYPE_CLOUDS, - LLPipeline::END_RENDER_TYPES); + LLPipeline::RENDER_TYPE_VOIDWATER, + LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::END_RENDER_TYPES); - S32 detail = gSavedSettings.getS32("RenderReflectionDetail"); + S32 detail = gSavedSettings.getS32("RenderReflectionDetail"); if (detail > 0) { //mask out selected geometry based on reflection detail if (detail < 4) { clearRenderTypeMask(LLPipeline::RENDER_TYPE_PARTICLES, END_RENDER_TYPES); - if (detail < 3) - { - clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES); - if (detail < 2) + if (detail < 3) { + clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES); + if (detail < 2) + { clearRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, END_RENDER_TYPES); } } @@ -7776,16 +7779,16 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) updateCull(camera, ref_result, 1); stateSort(camera, ref_result); } - - if (LLDrawPoolWater::sNeedsDistortionUpdate) - { - if (gSavedSettings.getS32("RenderReflectionDetail") > 0) + + if (LLDrawPoolWater::sNeedsDistortionUpdate) { - gPipeline.grabReferences(ref_result); - LLGLUserClipPlane clip_plane(plane, mat, projection); - renderGeom(camera); - } - } + if (gSavedSettings.getS32("RenderReflectionDetail") > 0) + { + gPipeline.grabReferences(ref_result); + LLGLUserClipPlane clip_plane(plane, mat, projection); + renderGeom(camera); + } + } gPipeline.popRenderTypeMask(); } @@ -7823,6 +7826,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLColor4& col = LLDrawPoolWater::sWaterFogColor; glClearColor(col.mV[0], col.mV[1], col.mV[2], 0.f); mWaterDis.bindTarget(); + LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WATER1; mWaterDis.getViewport(gGLViewport); if (!LLPipeline::sUnderWaterRender || LLDrawPoolWater::sNeedsReflectionUpdate) @@ -7861,7 +7865,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLDrawPoolWater::sNeedsDistortionUpdate = FALSE; LLPlane npnorm(-pnorm, -pd); LLViewerCamera::getInstance()->setUserClipPlane(npnorm); - LLPipeline::sUseOcclusion = occlusion; LLGLState::checkStates(); LLGLState::checkTextureChannels(); @@ -7871,6 +7874,8 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) { gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode()); } + + LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; } } @@ -7993,6 +7998,8 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera //glCullFace(GL_FRONT); + LLVertexBuffer::unbind(); + { LLFastTimer ftm(FTM_SHADOW_SIMPLE); LLGLDisable test(GL_ALPHA_TEST); diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index e34636db57..f23cb60121 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -169,12 +169,12 @@ Queue Mode: </text> <combo_box follows="top|left" name="build_operator" top_pad="5" left="45" width="100" height="20"> - <combo_item name="half_edge_collapse"> - Half Edge Collapse - </combo_item> <combo_item name="edge_collapse"> Edge Collapse </combo_item> + <combo_item name="half_edge_collapse"> + Half Edge Collapse + </combo_item> </combo_box> <combo_box follows="top|left" name="queue_mode" left_pad="5" width="100" height="20"> @@ -205,7 +205,7 @@ Lock </combo_item> </combo_box> - <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" height="20"/> + <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" decimal_digits="5" initial_value="0.00001" height="20"/> <text left="10" top_pad="35" follows="top|left" width="240" height="15"> Generate Normals @@ -295,6 +295,7 @@ <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/> <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/> + <button left="200" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="decompose_cancel" visble="false" height="20"/> </panel> @@ -324,6 +325,7 @@ <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/> <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/> + <button left="190" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="simplify_cancel" height="20"/> </panel> |