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authorDmitry Zaporozhan <dzaporozhan@productengine.com>2010-02-02 17:04:31 +0200
committerDmitry Zaporozhan <dzaporozhan@productengine.com>2010-02-02 17:04:31 +0200
commit85cb82fdda339c573ecddf5010d9e78f8e9a984d (patch)
tree434c8f6307a12d8ad490b355be000153c9b214f3 /indra/newview
parent38315a063d83bf4dbf90569dbe37a344d91349a7 (diff)
Fixed normal bug EXT-4696 - Teleport offer window is not alligned to the center of game area
--HG-- branch : product-engine
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llscreenchannel.cpp23
1 files changed, 12 insertions, 11 deletions
diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp
index a00b6a9288..8f36c0e88a 100644
--- a/indra/newview/llscreenchannel.cpp
+++ b/indra/newview/llscreenchannel.cpp
@@ -487,10 +487,21 @@ void LLScreenChannel::showToastsBottom()
toast_rect.setOriginAndSize(getRect().mLeft, bottom + toast_margin, toast_rect.getWidth() ,toast_rect.getHeight());
(*it).toast->setRect(toast_rect);
- // don't show toasts if there is not enough space
if(floater && floater->overlapsScreenChannel())
{
+ if(it == mToastList.rbegin())
+ {
+ // move first toast above docked floater
+ S32 shift = floater->getRect().getHeight();
+ if(floater->getDockControl())
+ {
+ shift += floater->getDockControl()->getTongueHeight();
+ }
+ (*it).toast->translate(0, shift);
+ }
+
LLRect world_rect = gViewerWindow->getWorldViewRectScaled();
+ // don't show toasts if there is not enough space
if(toast_rect.mTop > world_rect.mTop)
{
break;
@@ -802,16 +813,6 @@ void LLScreenChannel::updateShowToastsState()
S32 channel_bottom = gViewerWindow->getWorldViewRectScaled().mBottom + gSavedSettings.getS32("ChannelBottomPanelMargin");;
LLRect this_rect = getRect();
- // adjust channel's height
- if(floater->overlapsScreenChannel())
- {
- channel_bottom += floater->getRect().getHeight();
- if(floater->getDockControl())
- {
- channel_bottom += floater->getDockControl()->getTongueHeight();
- }
- }
-
if(channel_bottom != this_rect.mBottom)
{
setRect(LLRect(this_rect.mLeft, this_rect.mTop, this_rect.mRight, channel_bottom));