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author | Howard Stearns <howard.stearns@gmail.com> | 2022-03-04 16:49:30 -0800 |
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committer | Howard Stearns <howard.stearns@gmail.com> | 2022-03-04 16:49:30 -0800 |
commit | 7f8236140266bb1f057333b3f0f8f2ea30e1aef0 (patch) | |
tree | c9f33179390f3482ad62bd87a2d6e22c0ea88282 /indra/newview | |
parent | 340213b3023ec1dcc58587f35d270a3ad1a1e83d (diff) |
SL-9748 - add code doc!
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llmodelpreview.h | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/indra/newview/llmodelpreview.h b/indra/newview/llmodelpreview.h index c46f9197e7..f5f4227049 100644 --- a/indra/newview/llmodelpreview.h +++ b/indra/newview/llmodelpreview.h @@ -217,8 +217,21 @@ private: LLVOAvatar* getPreviewAvatar(void) { return mPreviewAvatar; } // Count amount of original models, excluding sub-models static U32 countRootModels(LLModelLoader::model_list models); - LLModel* mDefaultPhysicsShapeP{}; // If supplied by name in physics file. + /// Indicates whether we should warn of high-lod meshes that do not have a corresponding physics mesh. + /// Reset when resetting the modelpreview (i.e., when the uploader dialog is created or reset), and when + /// about to process a physics file. Set to true immediately after the file is loaded (before rebuildUploadData()). + /// + /// (The rules for mapping the correspondence of high-lod meshes to physics meshes are complex. When + /// lod rendering meshes are used, there is never an unmatched mesh. Nor is there a mismatch when + /// the high-lod file and physics file have ony one mesh each. In these cases, this value is moot. + /// When there are multiple meshes in each file, they are matched by name or order, and some meshes + /// are broken up by limitations into multiple objects, and thus there can be mismatches.) bool mWarnOfUnmatchedPhyicsMeshes{false}; + /// A mesh to use as the default physics shape in only those cases where the physics shape is not otherwise specified. + /// It is set only when the user chooses a physics shape file that contains a mesh with a name that matches DEFAULT_PHYSICS_MESH_NAME. + /// It is reset when such a name is not found, and when resetting the modelpreview. + /// Not read unless mWarnOfUnmatchedPhyicsMeshes is true. + LLModel* mDefaultPhysicsShapeP{}; protected: friend class LLModelLoader; |