diff options
author | Graham Linden <graham@lindenlab.com> | 2018-09-24 19:50:08 +0100 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-09-24 19:50:08 +0100 |
commit | 501cd7d9022d1ac719fb56d22c6a8e3fd5d122ca (patch) | |
tree | 746b1ea5b27e6f6536a5a92e68996de36f037bd1 /indra/newview | |
parent | e5a8fb042af9429ff0d6a578ce181dbe8ef11b77 (diff) |
SL-9711 modify clamping range on atmospheric additive color to balance between maintaining old look of WL settings and fixing SL1491 lens flare bug
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl index 3b87c70932..414ba3236a 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl @@ -75,7 +75,7 @@ void setAdditiveColor(vec3 v) { // SL-1491 clamp additive term to something reasonable to prevent // lens flares over non-reflective surfaces - v = clamp(v, vec3(0), vec3(0.2)); + v = clamp(v, vec3(0), vec3(0.8)); additive_color = v; vary_AdditiveColor = v; } |