diff options
author | Oz Linden <oz@lindenlab.com> | 2011-12-12 09:04:33 -0500 |
---|---|---|
committer | Oz Linden <oz@lindenlab.com> | 2011-12-12 09:04:33 -0500 |
commit | f1a4593e471f4ae0e08767f73f100add683965bf (patch) | |
tree | 0f0f42a772c9c739ee5e726a8044e2888d17b735 /indra/newview | |
parent | d7e6f21981b0a00c0d89096cc17bab07be60e51a (diff) | |
parent | 50a57ba9fec0435a990338398d5c4f23c5cc91f0 (diff) |
merge changes for vmrg-204
Diffstat (limited to 'indra/newview')
42 files changed, 510 insertions, 482 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index c1a3f8480d..a6b4a4ca6f 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7858,18 +7858,6 @@ <integer>0</integer> </map> - <key>RenderAnimateTrees</key> - <map> - <key>Comment</key> - <string>Use GL matrix ops to animate tree branches.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> - <key>RenderMinimumLODTriangleCount</key> <map> <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index 4cca287356..c012efa056 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -51,19 +51,6 @@ VARYING vec2 vary_texcoord0; uniform mat4 inv_proj; -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - void main() { vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl index 46d42d2a4a..c1fb7b55d4 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl @@ -37,7 +37,7 @@ VARYING vec2 vary_texcoord0; void main() { - float alpha = texture2D(diffuseMap, vary_texcoord0.xy).a * vertex_color.a; + float alpha = diffuseLookup(vary_texcoord0.xy).a * vertex_color.a; if (alpha < minimum_alpha) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl index 6a3cba771b..7d3b06c56e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl @@ -34,15 +34,18 @@ VARYING vec4 post_pos; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; +void passTextureIndex(); + void main() { //transform vertex vec4 pos = modelview_projection_matrix*vec4(position.xyz, 1.0); - post_pos = pos; gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); + passTextureIndex(); + vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; vertex_color = diffuse_color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 60952ea38e..51110ae4df 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -35,7 +35,6 @@ uniform sampler2DRect positionMap; uniform sampler2DRect normalMap; uniform sampler2DRect lightMap; uniform sampler2DRect depthMap; -uniform sampler2D noiseMap; uniform samplerCube environmentMap; uniform sampler2D lightFunc; @@ -60,9 +59,7 @@ uniform vec4 distance_multiplier; uniform vec4 max_y; uniform vec4 glow; uniform float scene_light_strength; -uniform vec3 env_mat[3]; -//uniform mat4 shadow_matrix[3]; -//uniform vec4 shadow_clip; +uniform mat3 env_mat; uniform mat3 ssao_effect_mat; uniform vec3 sun_dir; @@ -279,8 +276,7 @@ void main() vec3 pos = getPosition_d(tc, depth).xyz; vec3 norm = texture2DRect(normalMap, tc).xyz; norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; - + float da = max(dot(norm.xyz, sun_dir.xyz), 0.0); vec4 diffuse = texture2DRect(diffuseRect, tc); @@ -309,6 +305,11 @@ void main() vec3 spec_contrib = dumbshiny * spec.rgb; bloom = dot(spec_contrib, spec_contrib); col += spec_contrib; + + //add environmentmap + vec3 env_vec = env_mat * refnormpersp; + col = mix(col.rgb, textureCube(environmentMap, env_vec).rgb, + max(spec.a-diffuse.a*2.0, 0.0)); } col = atmosLighting(col); diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl index e014e53d25..5522e6c41d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl @@ -52,7 +52,7 @@ void main() vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal ); gl_FragData[0] = vec4(outColor.rgb, 0.0); - gl_FragData[1] = vec4(outColor.rgb*0.2, 0.2); + gl_FragData[1] = vec4(0,0,0,0); vec3 nvn = normalize(vary_normal); gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl index 8d88e93698..1179b212ae 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl @@ -56,19 +56,6 @@ uniform float shadow_bias; uniform mat4 inv_proj; -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos.xyz /= pos.w; - pos.w = 1.0; - return pos; -} - float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl) { stc.xyz /= stc.w; diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index eb367d4ad6..97f3063a9e 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -34,7 +34,6 @@ uniform sampler2DRect specularRect; uniform sampler2DRect normalMap; uniform sampler2DRect lightMap; uniform sampler2DRect depthMap; -uniform sampler2D noiseMap; uniform samplerCube environmentMap; uniform sampler2D lightFunc; uniform vec3 gi_quad; @@ -60,7 +59,7 @@ uniform vec4 distance_multiplier; uniform vec4 max_y; uniform vec4 glow; uniform float scene_light_strength; -uniform vec3 env_mat[3]; +uniform mat3 env_mat; uniform vec4 shadow_clip; uniform mat3 ssao_effect_mat; @@ -279,8 +278,7 @@ void main() vec3 pos = getPosition_d(tc, depth).xyz; vec3 norm = texture2DRect(normalMap, tc).xyz; norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; - + float da = max(dot(norm.xyz, sun_dir.xyz), 0.0); vec4 diffuse = texture2DRect(diffuseRect, tc); @@ -315,6 +313,11 @@ void main() vec3 spec_contrib = dumbshiny * spec.rgb; bloom = dot(spec_contrib, spec_contrib); col += spec_contrib; + + //add environmentmap + vec3 env_vec = env_mat * refnormpersp; + col = mix(col.rgb, textureCube(environmentMap, env_vec).rgb, + max(spec.a-diffuse.a*2.0, 0.0)); } col = atmosLighting(col); diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index 390da2273d..942c043081 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -1,4 +1,4 @@ -version 31 +version 32 // The version number above should be implemented IF AND ONLY IF some // change has been made that is sufficiently important to justify // resetting the graphics preferences of all users to the recommended @@ -51,7 +51,7 @@ RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 -RenderVBOEnable 1 0 +RenderVBOEnable 1 1 RenderVBOMappingDisable 1 1 RenderVolumeLODFactor 1 2.0 UseStartScreen 1 1 @@ -67,7 +67,7 @@ RenderDeferred 1 1 RenderDeferredSSAO 1 1 RenderShadowDetail 1 2 WatchdogDisabled 1 1 -RenderUseStreamVBO 1 0 +RenderUseStreamVBO 1 1 RenderFSAASamples 1 16 RenderMaxTextureIndex 1 16 diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index cbaddd74c4..b45f9c55fb 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1381,6 +1381,11 @@ bool LLAppViewer::mainLoop() } } gMeshRepo.update() ; + + if(!LLCurl::getCurlThread()->update(1)) + { + LLCurl::getCurlThread()->pause() ; //nothing in the curl thread. + } if(!total_work_pending) //pause texture fetching threads if nothing to process. { @@ -1776,6 +1781,7 @@ bool LLAppViewer::cleanup() pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread pending += LLVFSThread::updateClass(0); pending += LLLFSThread::updateClass(0); + pending += LLCurl::getCurlThread()->update(1) ; F64 idle_time = idleTimer.getElapsedTimeF64(); if(!pending) { @@ -1787,6 +1793,7 @@ bool LLAppViewer::cleanup() break; } } + LLCurl::getCurlThread()->pause() ; // Delete workers first // shotdown all worker threads before deleting them in case of co-dependencies diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp index ba511a3693..7d3170cb76 100644 --- a/indra/newview/lldebugview.cpp +++ b/indra/newview/lldebugview.cpp @@ -55,9 +55,23 @@ LLDebugView* gDebugView = NULL; static LLDefaultChildRegistry::Register<LLDebugView> r("debug_view"); LLDebugView::LLDebugView(const LLDebugView::Params& p) -: LLView(p) +: LLView(p), + mFastTimerView(NULL), + mMemoryView(NULL), + mDebugConsolep(NULL), + mFloaterSnapRegion(NULL) {} +LLDebugView::~LLDebugView() +{ + // These have already been deleted. Fix the globals appropriately. + gDebugView = NULL; + gTextureView = NULL; + gSceneView = NULL; + gTextureSizeView = NULL; + gTextureCategoryView = NULL; +} + void LLDebugView::init() { LLRect r; @@ -109,8 +123,6 @@ void LLDebugView::init() addChild(gTextureView); //gTextureView->reshape(r.getWidth(), r.getHeight(), TRUE); - - if(gAuditTexture) { @@ -136,22 +148,15 @@ void LLDebugView::init() } } - -LLDebugView::~LLDebugView() -{ - // These have already been deleted. Fix the globals appropriately. - gDebugView = NULL; - gTextureView = NULL; - gSceneView = NULL; - gTextureSizeView = NULL; - gTextureCategoryView = NULL; -} - void LLDebugView::draw() { - LLView* floater_snap_region = getRootView()->getChildView("floater_snap_region"); + if (mFloaterSnapRegion == NULL) + { + mFloaterSnapRegion = getRootView()->getChildView("floater_snap_region"); + } + LLRect debug_rect; - floater_snap_region->localRectToOtherView(floater_snap_region->getLocalRect(), &debug_rect, getParent()); + mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &debug_rect, getParent()); setShape(debug_rect); LLView::draw(); diff --git a/indra/newview/lldebugview.h b/indra/newview/lldebugview.h index 907a42c981..5aec77ad62 100644 --- a/indra/newview/lldebugview.h +++ b/indra/newview/lldebugview.h @@ -51,17 +51,19 @@ public: changeDefault(mouse_opaque, false); } }; + LLDebugView(const Params&); ~LLDebugView(); void init(); void draw(); - + void setStatsVisible(BOOL visible); LLFastTimerView* mFastTimerView; LLMemoryView* mMemoryView; LLConsole* mDebugConsolep; + LLView* mFloaterSnapRegion; }; extern LLDebugView* gDebugView; diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index c7acbb42c6..5a2981e749 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -133,7 +133,6 @@ public: PASS_ALPHA, PASS_ALPHA_MASK, PASS_FULLBRIGHT_ALPHA_MASK, - PASS_ALPHA_SHADOW, NUM_RENDER_TYPES, }; diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index d198e28c14..3165a3516c 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -97,25 +97,18 @@ void LLDrawPoolTree::render(S32 pass) LLGLState test(GL_ALPHA_TEST, LLGLSLShader::sNoFixedFunction ? 0 : 1); LLOverrideFaceColor color(this, 1.f, 1.f, 1.f, 1.f); - if (gSavedSettings.getBOOL("RenderAnimateTrees")) - { - renderTree(); - } - else + gGL.getTexUnit(sDiffTex)->bind(mTexturep); + + for (std::vector<LLFace*>::iterator iter = mDrawFace.begin(); + iter != mDrawFace.end(); iter++) { - gGL.getTexUnit(sDiffTex)->bind(mTexturep); - - for (std::vector<LLFace*>::iterator iter = mDrawFace.begin(); - iter != mDrawFace.end(); iter++) + LLFace *face = *iter; + LLVertexBuffer* buff = face->getVertexBuffer(); + if(buff) { - LLFace *face = *iter; - LLVertexBuffer* buff = face->getVertexBuffer(); - if(buff) - { - buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); - buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts()-1, buff->getNumIndices(), 0); - gPipeline.addTrianglesDrawn(buff->getNumIndices()); - } + buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); + buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts()-1, buff->getNumIndices(), 0); + gPipeline.addTrianglesDrawn(buff->getNumIndices()); } } } @@ -187,133 +180,6 @@ void LLDrawPoolTree::endShadowPass(S32 pass) gDeferredTreeShadowProgram.unbind(); } - -void LLDrawPoolTree::renderTree(BOOL selecting) -{ - LLGLState normalize(GL_NORMALIZE, TRUE); - - // Bind the texture for this tree. - gGL.getTexUnit(sDiffTex)->bind(mTexturep.get(), TRUE); - - U32 indices_drawn = 0; - - gGL.matrixMode(LLRender::MM_MODELVIEW); - - for (std::vector<LLFace*>::iterator iter = mDrawFace.begin(); - iter != mDrawFace.end(); iter++) - { - LLFace *face = *iter; - LLDrawable *drawablep = face->getDrawable(); - - if (drawablep->isDead() || !face->getVertexBuffer()) - { - continue; - } - - face->getVertexBuffer()->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); - U16* indicesp = (U16*) face->getVertexBuffer()->getIndicesPointer(); - - // Render each of the trees - LLVOTree *treep = (LLVOTree *)drawablep->getVObj().get(); - - LLColor4U color(255,255,255,255); - - if (!selecting || treep->mGLName != 0) - { - if (selecting) - { - S32 name = treep->mGLName; - - color = LLColor4U((U8)(name >> 16), (U8)(name >> 8), (U8)name, 255); - } - - gGLLastMatrix = NULL; - gGL.loadMatrix(gGLModelView); - //gGL.pushMatrix(); - F32 mat[16]; - for (U32 i = 0; i < 16; i++) - mat[i] = (F32) gGLModelView[i]; - - LLMatrix4 matrix(mat); - - // Translate to tree base HACK - adjustment in Z plants tree underground - const LLVector3 &pos_agent = treep->getPositionAgent(); - //gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); - LLMatrix4 trans_mat; - trans_mat.setTranslation(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f); - trans_mat *= matrix; - - // Rotate to tree position and bend for current trunk/wind - // Note that trunk stiffness controls the amount of bend at the trunk as - // opposed to the crown of the tree - // - const F32 TRUNK_STIFF = 22.f; - - LLQuaternion rot = - LLQuaternion(treep->mTrunkBend.magVec()*TRUNK_STIFF*DEG_TO_RAD, LLVector4(treep->mTrunkBend.mV[VX], treep->mTrunkBend.mV[VY], 0)) * - LLQuaternion(90.f*DEG_TO_RAD, LLVector4(0,0,1)) * - treep->getRotation(); - - LLMatrix4 rot_mat(rot); - rot_mat *= trans_mat; - - F32 radius = treep->getScale().magVec()*0.05f; - LLMatrix4 scale_mat; - scale_mat.mMatrix[0][0] = - scale_mat.mMatrix[1][1] = - scale_mat.mMatrix[2][2] = radius; - - scale_mat *= rot_mat; - - const F32 THRESH_ANGLE_FOR_BILLBOARD = 15.f; - const F32 BLEND_RANGE_FOR_BILLBOARD = 3.f; - - F32 droop = treep->mDroop + 25.f*(1.f - treep->mTrunkBend.magVec()); - - S32 stop_depth = 0; - F32 app_angle = treep->getAppAngle()*LLVOTree::sTreeFactor; - F32 alpha = 1.0; - S32 trunk_LOD = LLVOTree::sMAX_NUM_TREE_LOD_LEVELS; - - for (S32 j = 0; j < 4; j++) - { - - if (app_angle > LLVOTree::sLODAngles[j]) - { - trunk_LOD = j; - break; - } - } - if(trunk_LOD >= LLVOTree::sMAX_NUM_TREE_LOD_LEVELS) - { - continue ; //do not render. - } - - if (app_angle < (THRESH_ANGLE_FOR_BILLBOARD - BLEND_RANGE_FOR_BILLBOARD)) - { - // - // Draw only the billboard - // - // Only the billboard, can use closer to normal alpha func. - stop_depth = -1; - LLFacePool::LLOverrideFaceColor clr(this, color); - indices_drawn += treep->drawBranchPipeline(scale_mat, indicesp, trunk_LOD, stop_depth, treep->mDepth, treep->mTrunkDepth, 1.0, treep->mTwist, droop, treep->mBranches, alpha); - } - else // if (app_angle > (THRESH_ANGLE_FOR_BILLBOARD + BLEND_RANGE_FOR_BILLBOARD)) - { - // - // Draw only the full geometry tree - // - //stop_depth = (app_angle < THRESH_ANGLE_FOR_RECURSION_REDUCTION); - LLFacePool::LLOverrideFaceColor clr(this, color); - indices_drawn += treep->drawBranchPipeline(scale_mat, indicesp, trunk_LOD, stop_depth, treep->mDepth, treep->mTrunkDepth, 1.0, treep->mTwist, droop, treep->mBranches, alpha); - } - - //gGL.popMatrix(); - } - } -} - BOOL LLDrawPoolTree::verify() const { /* BOOL ok = TRUE; diff --git a/indra/newview/lldrawpooltree.h b/indra/newview/lldrawpooltree.h index ddb259bb82..e7e25453cf 100644 --- a/indra/newview/lldrawpooltree.h +++ b/indra/newview/lldrawpooltree.h @@ -68,9 +68,6 @@ public: /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display static S32 sDiffTex; - -private: - void renderTree(BOOL selecting = FALSE); }; #endif // LL_LLDRAWPOOLTREE_H diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 4d8d6d9a8c..64bdcccd9f 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -1014,38 +1014,38 @@ void LLFloaterModelPreview::onPhysicsBrowse(LLUICtrl* ctrl, void* userdata) //static void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata) { - S32 num_modes = 4; - S32 which_mode = 3; - static S32 previous_mode = which_mode; + S32 num_lods = 4; + S32 which_mode; LLCtrlSelectionInterface* iface = sInstance->childGetSelectionInterface("physics_lod_combo"); if (iface) { which_mode = iface->getFirstSelectedIndex(); } + else + { + llwarns << "no iface" << llendl; + return; + } - S32 file_mode = iface->getItemCount() - 1; - bool file_browse = which_mode == file_mode; - bool lod_to_file = file_browse && (previous_mode != file_mode); - bool file_to_lod = !file_browse && (previous_mode == file_mode); - - if (!lod_to_file) + if (which_mode <= 0) { - which_mode = num_modes - which_mode; - sInstance->mModelPreview->setPhysicsFromLOD(which_mode); + llwarns << "which_mode out of range, " << which_mode << llendl; } - if (lod_to_file || file_to_lod) + S32 file_mode = iface->getItemCount() - 1; + if (which_mode < file_mode) { - LLModelPreview *model_preview = sInstance->mModelPreview; - if (model_preview) - { - model_preview->refresh(); - model_preview->updateStatusMessages(); - } + S32 which_lod = num_lods - which_mode; + sInstance->mModelPreview->setPhysicsFromLOD(which_lod); } - previous_mode = which_mode; + LLModelPreview *model_preview = sInstance->mModelPreview; + if (model_preview) + { + model_preview->refresh(); + model_preview->updateStatusMessages(); + } } //static diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp index f3beacea4f..3b5c3663fb 100644 --- a/indra/newview/llfloaterwebcontent.cpp +++ b/indra/newview/llfloaterwebcontent.cpp @@ -55,6 +55,15 @@ LLFloaterWebContent::_Params::_Params() LLFloaterWebContent::LLFloaterWebContent( const Params& params ) : LLFloater( params ), LLInstanceTracker<LLFloaterWebContent, std::string>(params.id()), + mWebBrowser(NULL), + mAddressCombo(NULL), + mSecureLockIcon(NULL), + mStatusBarText(NULL), + mStatusBarProgress(NULL), + mBtnBack(NULL), + mBtnForward(NULL), + mBtnReload(NULL), + mBtnStop(NULL), mUUID(params.id()), mShowPageTitle(params.show_page_title) { @@ -74,11 +83,16 @@ BOOL LLFloaterWebContent::postBuild() mStatusBarText = getChild< LLTextBox >( "statusbartext" ); mStatusBarProgress = getChild<LLProgressBar>("statusbarprogress" ); + mBtnBack = getChildView( "back" ); + mBtnForward = getChildView( "forward" ); + mBtnReload = getChildView( "reload" ); + mBtnStop = getChildView( "stop" ); + // observe browser events mWebBrowser->addObserver( this ); // these buttons are always enabled - getChildView("reload")->setEnabled( true ); + mBtnReload->setEnabled( true ); getChildView("popexternal")->setEnabled( true ); // cache image for secure browsing @@ -281,8 +295,8 @@ void LLFloaterWebContent::onClose(bool app_quitting) void LLFloaterWebContent::draw() { // this is asynchronous so we need to keep checking - getChildView( "back" )->setEnabled( mWebBrowser->canNavigateBack() ); - getChildView( "forward" )->setEnabled( mWebBrowser->canNavigateForward() ); + mBtnBack->setEnabled( mWebBrowser->canNavigateBack() ); + mBtnForward->setEnabled( mWebBrowser->canNavigateForward() ); LLFloater::draw(); } @@ -302,12 +316,12 @@ void LLFloaterWebContent::handleMediaEvent(LLPluginClassMedia* self, EMediaEvent else if(event == MEDIA_EVENT_NAVIGATE_BEGIN) { // flags are sent with this event - getChildView("back")->setEnabled( self->getHistoryBackAvailable() ); - getChildView("forward")->setEnabled( self->getHistoryForwardAvailable() ); + mBtnBack->setEnabled( self->getHistoryBackAvailable() ); + mBtnForward->setEnabled( self->getHistoryForwardAvailable() ); // toggle visibility of these buttons based on browser state - getChildView("reload")->setVisible( false ); - getChildView("stop")->setVisible( true ); + mBtnReload->setVisible( false ); + mBtnStop->setVisible( true ); // turn "on" progress bar now we're about to start loading mStatusBarProgress->setVisible( true ); @@ -315,12 +329,12 @@ void LLFloaterWebContent::handleMediaEvent(LLPluginClassMedia* self, EMediaEvent else if(event == MEDIA_EVENT_NAVIGATE_COMPLETE) { // flags are sent with this event - getChildView("back")->setEnabled( self->getHistoryBackAvailable() ); - getChildView("forward")->setEnabled( self->getHistoryForwardAvailable() ); + mBtnBack->setEnabled( self->getHistoryBackAvailable() ); + mBtnForward->setEnabled( self->getHistoryForwardAvailable() ); // toggle visibility of these buttons based on browser state - getChildView("reload")->setVisible( true ); - getChildView("stop")->setVisible( false ); + mBtnReload->setVisible( true ); + mBtnStop->setVisible( false ); // turn "off" progress bar now we're loaded mStatusBarProgress->setVisible( false ); @@ -426,8 +440,8 @@ void LLFloaterWebContent::onClickStop() // still should happen when we catch the navigate complete event // but sometimes (don't know why) that event isn't sent from Qt // and we ghetto a point where the stop button stays active. - getChildView("reload")->setVisible( true ); - getChildView("stop")->setVisible( false ); + mBtnReload->setVisible( true ); + mBtnStop->setVisible( false ); } void LLFloaterWebContent::onEnterAddress() diff --git a/indra/newview/llfloaterwebcontent.h b/indra/newview/llfloaterwebcontent.h index 2a2a9e110b..cfc87e9015 100644 --- a/indra/newview/llfloaterwebcontent.h +++ b/indra/newview/llfloaterwebcontent.h @@ -99,6 +99,12 @@ protected: LLIconCtrl* mSecureLockIcon; LLTextBox* mStatusBarText; LLProgressBar* mStatusBarProgress; + + LLView* mBtnBack; + LLView* mBtnForward; + LLView* mBtnReload; + LLView* mBtnStop; + std::string mCurrentURL; std::string mUUID; bool mShowPageTitle; diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp index 114472ba56..183063f1db 100644 --- a/indra/newview/llnearbychatbar.cpp +++ b/indra/newview/llnearbychatbar.cpp @@ -71,9 +71,14 @@ static LLChatTypeTrigger sChatTypeTriggers[] = { }; LLNearbyChatBar::LLNearbyChatBar(const LLSD& key) - : LLFloater(key), - mChatBox(NULL) -{ mSpeakerMgr = LLLocalSpeakerMgr::getInstance(); +: LLFloater(key), + mChatBox(NULL), + mNearbyChat(NULL), + mOutputMonitor(NULL), + mSpeakerMgr(NULL), + mExpandedHeight(COLLAPSED_HEIGHT + EXPANDED_HEIGHT) +{ + mSpeakerMgr = LLLocalSpeakerMgr::getInstance(); } //virtual @@ -95,6 +100,7 @@ BOOL LLNearbyChatBar::postBuild() mChatBox->setEnableLineHistory(TRUE); mChatBox->setFont(LLViewerChat::getChatFont()); + mNearbyChat = getChildView("nearby_chat"); LLUICtrl* show_btn = getChild<LLUICtrl>("show_nearby_chat"); show_btn->setCommitCallback(boost::bind(&LLNearbyChatBar::onToggleNearbyChatPanel, this)); @@ -105,8 +111,6 @@ BOOL LLNearbyChatBar::postBuild() // Register for font change notifications LLViewerChat::setFontChangedCallback(boost::bind(&LLNearbyChatBar::onChatFontChange, this, _1)); - mExpandedHeight = COLLAPSED_HEIGHT + EXPANDED_HEIGHT; - enableResizeCtrls(true, true, false); return TRUE; @@ -116,8 +120,7 @@ bool LLNearbyChatBar::applyRectControl() { bool rect_controlled = LLFloater::applyRectControl(); - LLView* nearby_chat = getChildView("nearby_chat"); - if (!nearby_chat->getVisible()) + if (!mNearbyChat->getVisible()) { reshape(getRect().getWidth(), getMinHeight()); enableResizeCtrls(true, true, false); diff --git a/indra/newview/llnearbychatbar.h b/indra/newview/llnearbychatbar.h index e9734899b3..c2f57dc4ca 100644 --- a/indra/newview/llnearbychatbar.h +++ b/indra/newview/llnearbychatbar.h @@ -84,9 +84,10 @@ protected: // Which non-zero channel did we last chat on? static S32 sLastSpecialChatChannel; - LLLineEditor* mChatBox; - LLOutputMonitorCtrl* mOutputMonitor; - LLLocalSpeakerMgr* mSpeakerMgr; + LLLineEditor* mChatBox; + LLView* mNearbyChat; + LLOutputMonitorCtrl* mOutputMonitor; + LLLocalSpeakerMgr* mSpeakerMgr; S32 mExpandedHeight; }; diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp index 9c3887377a..240a7c7a35 100644 --- a/indra/newview/llnearbychathandler.cpp +++ b/indra/newview/llnearbychathandler.cpp @@ -366,12 +366,15 @@ void LLNearbyChatScreenChannel::arrangeToasts() if(mStopProcessing || isHovering()) return; - LLView* floater_snap_region = gViewerWindow->getRootView()->getChildView("floater_snap_region"); - + if (mFloaterSnapRegion == NULL) + { + mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region"); + } + if (!getParent()) { // connect to floater snap region just to get resize events, we don't care about being a proper widget - floater_snap_region->addChild(this); + mFloaterSnapRegion->addChild(this); setFollows(FOLLOWS_ALL); } @@ -379,7 +382,7 @@ void LLNearbyChatScreenChannel::arrangeToasts() updateRect(); LLRect channel_rect; - floater_snap_region->localRectToOtherView(floater_snap_region->getLocalRect(), &channel_rect, gFloaterView); + mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &channel_rect, gFloaterView); channel_rect.mLeft += 10; channel_rect.mRight = channel_rect.mLeft + 300; diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp index 15ba5195d9..5301955964 100644 --- a/indra/newview/llscreenchannel.cpp +++ b/indra/newview/llscreenchannel.cpp @@ -53,13 +53,22 @@ LLFastTimer::DeclareTimer FTM_GET_CHANNEL_RECT("Calculate Notification Channel R LLRect LLScreenChannelBase::getChannelRect() { LLFastTimer _(FTM_GET_CHANNEL_RECT); + + if (mFloaterSnapRegion == NULL) + { + mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region"); + } + + if (mChicletRegion == NULL) + { + mChicletRegion = gViewerWindow->getRootView()->getChildView("chiclet_container"); + } + LLRect channel_rect; LLRect chiclet_rect; - LLView* floater_snap_region = gViewerWindow->getRootView()->getChildView("floater_snap_region"); - floater_snap_region->localRectToScreen(floater_snap_region->getLocalRect(), &channel_rect); - LLView* chiclet_region = gViewerWindow->getRootView()->getChildView("chiclet_container"); - chiclet_region->localRectToScreen(chiclet_region->getLocalRect(), &chiclet_rect); + mFloaterSnapRegion->localRectToScreen(mFloaterSnapRegion->getLocalRect(), &channel_rect); + mChicletRegion->localRectToScreen(mChicletRegion->getLocalRect(), &chiclet_rect); channel_rect.mTop = chiclet_rect.mBottom; return channel_rect; @@ -81,14 +90,31 @@ LLScreenChannelBase::LLScreenChannelBase(const Params& p) mShowToasts(true), mID(p.id), mDisplayToastsAlways(p.display_toasts_always), - mChannelAlignment(p.channel_align) -{ + mChannelAlignment(p.channel_align), + mFloaterSnapRegion(NULL), + mChicletRegion(NULL) +{ mID = p.id; setMouseOpaque( false ); setVisible(FALSE); } +BOOL LLScreenChannelBase::postBuild() +{ + if (mFloaterSnapRegion == NULL) + { + mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region"); + } + + if (mChicletRegion == NULL) + { + mChicletRegion = gViewerWindow->getRootView()->getChildView("chiclet_container"); + } + + return TRUE; +} + void LLScreenChannelBase::reshape(S32 width, S32 height, BOOL called_from_parent) { redrawToasts(); @@ -473,12 +499,10 @@ void LLScreenChannel::modifyToastByNotificationID(LLUUID id, LLPanel* panel) //-------------------------------------------------------------------------- void LLScreenChannel::redrawToasts() { - LLView* floater_snap_region = gViewerWindow->getRootView()->getChildView("floater_snap_region"); - if (!getParent()) { // connect to floater snap region just to get resize events, we don't care about being a proper widget - floater_snap_region->addChild(this); + mFloaterSnapRegion->addChild(this); setFollows(FOLLOWS_ALL); } diff --git a/indra/newview/llscreenchannel.h b/indra/newview/llscreenchannel.h index 2f23552828..c9f8855fe6 100644 --- a/indra/newview/llscreenchannel.h +++ b/indra/newview/llscreenchannel.h @@ -69,6 +69,8 @@ public: }; LLScreenChannelBase(const Params&); + + BOOL postBuild(); void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); @@ -123,7 +125,7 @@ protected: // Channel's flags bool mControlHovering; - LLToast* mHoveredToast; + LLToast* mHoveredToast; bool mCanStoreToasts; bool mDisplayToastsAlways; // controls whether a channel shows toasts or not @@ -137,6 +139,9 @@ protected: // channel's ID LLUUID mID; + + LLView* mFloaterSnapRegion; + LLView* mChicletRegion; }; diff --git a/indra/newview/llsidepaneltaskinfo.cpp b/indra/newview/llsidepaneltaskinfo.cpp index 8774482acd..24cb559fd0 100644 --- a/indra/newview/llsidepaneltaskinfo.cpp +++ b/indra/newview/llsidepaneltaskinfo.cpp @@ -117,6 +117,42 @@ BOOL LLSidepanelTaskInfo::postBuild() childSetCommitCallback("checkbox next owner can transfer", &LLSidepanelTaskInfo::onCommitNextOwnerTransfer,this); childSetCommitCallback("clickaction", &LLSidepanelTaskInfo::onCommitClickAction,this); childSetCommitCallback("search_check", &LLSidepanelTaskInfo::onCommitIncludeInSearch,this); + + mDAPermModify = getChild<LLUICtrl>("perm_modify"); + mDACreator = getChildView("Creator:"); + mDACreatorName = getChild<LLUICtrl>("Creator Name"); + mDAOwner = getChildView("Owner:"); + mDAOwnerName = getChild<LLUICtrl>("Owner Name"); + mDAGroup = getChildView("Group:"); + mDAGroupName = getChild<LLUICtrl>("Group Name"); + mDAButtonSetGroup = getChildView("button set group"); + mDAObjectName = getChild<LLUICtrl>("Object Name"); + mDAName = getChildView("Name:"); + mDADescription = getChildView("Description:"); + mDAObjectDescription = getChild<LLUICtrl>("Object Description"); + mDAPermissions = getChildView("Permissions:"); + mDACheckboxShareWithGroup = getChild<LLUICtrl>("checkbox share with group"); + mDAButtonDeed = getChildView("button deed"); + mDACheckboxAllowEveryoneMove = getChild<LLUICtrl>("checkbox allow everyone move"); + mDACheckboxAllowEveryoneCopy = getChild<LLUICtrl>("checkbox allow everyone copy"); + mDANextOwnerCan = getChildView("Next owner can:"); + mDACheckboxNextOwnerCanModify = getChild<LLUICtrl>("checkbox next owner can modify"); + mDACheckboxNextOwnerCanCopy = getChild<LLUICtrl>("checkbox next owner can copy"); + mDACheckboxNextOwnerCanTransfer = getChild<LLUICtrl>("checkbox next owner can transfer"); + mDACheckboxForSale = getChild<LLUICtrl>("checkbox for sale"); + mDASearchCheck = getChild<LLUICtrl>("search_check"); + mDAComboSaleType = getChild<LLComboBox>("sale type"); + mDACost = getChild<LLUICtrl>("Cost"); + mDAEditCost = getChild<LLUICtrl>("Edit Cost"); + mDALabelClickAction = getChildView("label click action"); + mDAComboClickAction = getChild<LLComboBox>("clickaction"); + mDAB = getChildView("B:"); + mDAO = getChildView("O:"); + mDAG = getChildView("G:"); + mDAE = getChildView("E:"); + mDAN = getChildView("N:"); + mDAF = getChildView("F:"); + return TRUE; } @@ -138,81 +174,80 @@ BOOL LLSidepanelTaskInfo::postBuild() void LLSidepanelTaskInfo::disableAll() { - getChildView("perm_modify")->setEnabled(FALSE); - getChild<LLUICtrl>("perm_modify")->setValue(LLStringUtil::null); - - getChildView("Creator:")->setEnabled(FALSE); - getChild<LLUICtrl>("Creator Name")->setValue(LLStringUtil::null); - getChildView("Creator Name")->setEnabled(FALSE); - - getChildView("Owner:")->setEnabled(FALSE); - getChild<LLUICtrl>("Owner Name")->setValue(LLStringUtil::null); - getChildView("Owner Name")->setEnabled(FALSE); - - getChildView("Group:")->setEnabled(FALSE); - getChild<LLUICtrl>("Group Name")->setValue(LLStringUtil::null); - getChildView("Group Name")->setEnabled(FALSE); - getChildView("button set group")->setEnabled(FALSE); - - getChild<LLUICtrl>("Object Name")->setValue(LLStringUtil::null); - getChildView("Object Name")->setEnabled(FALSE); - getChildView("Name:")->setEnabled(FALSE); - getChild<LLUICtrl>("Group Name")->setValue(LLStringUtil::null); - getChildView("Group Name")->setEnabled(FALSE); - getChildView("Description:")->setEnabled(FALSE); - getChild<LLUICtrl>("Object Description")->setValue(LLStringUtil::null); - getChildView("Object Description")->setEnabled(FALSE); - - getChildView("Permissions:")->setEnabled(FALSE); + mDAPermModify->setEnabled(FALSE); + mDAPermModify->setValue(LLStringUtil::null); + + mDACreator->setEnabled(FALSE); + mDACreatorName->setValue(LLStringUtil::null); + mDACreatorName->setEnabled(FALSE); + + mDAOwner->setEnabled(FALSE); + mDAOwnerName->setValue(LLStringUtil::null); + mDAOwnerName->setEnabled(FALSE); + + mDAGroup->setEnabled(FALSE); + mDAGroupName->setValue(LLStringUtil::null); + mDAGroupName->setEnabled(FALSE); + mDAButtonSetGroup->setEnabled(FALSE); + + mDAObjectName->setValue(LLStringUtil::null); + mDAObjectName->setEnabled(FALSE); + mDAName->setEnabled(FALSE); + mDAGroupName->setValue(LLStringUtil::null); + mDAGroupName->setEnabled(FALSE); + mDADescription->setEnabled(FALSE); + mDAObjectDescription->setValue(LLStringUtil::null); + mDAObjectDescription->setEnabled(FALSE); + + mDAPermissions->setEnabled(FALSE); - getChild<LLUICtrl>("checkbox share with group")->setValue(FALSE); - getChildView("checkbox share with group")->setEnabled(FALSE); - getChildView("button deed")->setEnabled(FALSE); + mDACheckboxShareWithGroup->setValue(FALSE); + mDACheckboxShareWithGroup->setEnabled(FALSE); + mDAButtonDeed->setEnabled(FALSE); - getChild<LLUICtrl>("checkbox allow everyone move")->setValue(FALSE); - getChildView("checkbox allow everyone move")->setEnabled(FALSE); - getChild<LLUICtrl>("checkbox allow everyone copy")->setValue(FALSE); - getChildView("checkbox allow everyone copy")->setEnabled(FALSE); + mDACheckboxAllowEveryoneMove->setValue(FALSE); + mDACheckboxAllowEveryoneMove->setEnabled(FALSE); + mDACheckboxAllowEveryoneCopy->setValue(FALSE); + mDACheckboxAllowEveryoneCopy->setEnabled(FALSE); //Next owner can: - getChildView("Next owner can:")->setEnabled(FALSE); - getChild<LLUICtrl>("checkbox next owner can modify")->setValue(FALSE); - getChildView("checkbox next owner can modify")->setEnabled(FALSE); - getChild<LLUICtrl>("checkbox next owner can copy")->setValue(FALSE); - getChildView("checkbox next owner can copy")->setEnabled(FALSE); - getChild<LLUICtrl>("checkbox next owner can transfer")->setValue(FALSE); - getChildView("checkbox next owner can transfer")->setEnabled(FALSE); + mDANextOwnerCan->setEnabled(FALSE); + mDACheckboxNextOwnerCanModify->setValue(FALSE); + mDACheckboxNextOwnerCanModify->setEnabled(FALSE); + mDACheckboxNextOwnerCanCopy->setValue(FALSE); + mDACheckboxNextOwnerCanCopy->setEnabled(FALSE); + mDACheckboxNextOwnerCanTransfer->setValue(FALSE); + mDACheckboxNextOwnerCanTransfer->setEnabled(FALSE); //checkbox for sale - getChild<LLUICtrl>("checkbox for sale")->setValue(FALSE); - getChildView("checkbox for sale")->setEnabled(FALSE); + mDACheckboxForSale->setValue(FALSE); + mDACheckboxForSale->setEnabled(FALSE); //checkbox include in search - getChild<LLUICtrl>("search_check")->setValue(FALSE); - getChildView("search_check")->setEnabled(FALSE); + mDASearchCheck->setValue(FALSE); + mDASearchCheck->setEnabled(FALSE); - LLComboBox* combo_sale_type = getChild<LLComboBox>("sale type"); - combo_sale_type->setValue(LLSaleInfo::FS_COPY); - combo_sale_type->setEnabled(FALSE); + mDAComboSaleType->setValue(LLSaleInfo::FS_COPY); + mDAComboSaleType->setEnabled(FALSE); - getChildView("Cost")->setEnabled(FALSE); - getChild<LLUICtrl>("Cost")->setValue(getString("Cost Default")); - getChild<LLUICtrl>("Edit Cost")->setValue(LLStringUtil::null); - getChildView("Edit Cost")->setEnabled(FALSE); + mDACost->setEnabled(FALSE); + mDACost->setValue(getString("Cost Default")); + mDAEditCost->setValue(LLStringUtil::null); + mDAEditCost->setEnabled(FALSE); - getChildView("label click action")->setEnabled(FALSE); - LLComboBox* combo_click_action = getChild<LLComboBox>("clickaction"); - if (combo_click_action) + mDALabelClickAction->setEnabled(FALSE); + if (mDAComboClickAction) { - combo_click_action->setEnabled(FALSE); - combo_click_action->clear(); + mDAComboClickAction->setEnabled(FALSE); + mDAComboClickAction->clear(); } - getChildView("B:")->setVisible( FALSE); - getChildView("O:")->setVisible( FALSE); - getChildView("G:")->setVisible( FALSE); - getChildView("E:")->setVisible( FALSE); - getChildView("N:")->setVisible( FALSE); - getChildView("F:")->setVisible( FALSE); + + mDAB->setVisible(FALSE); + mDAO->setVisible(FALSE); + mDAG->setVisible(FALSE); + mDAE->setVisible(FALSE); + mDAN->setVisible(FALSE); + mDAF->setVisible(FALSE); mOpenBtn->setEnabled(FALSE); mPayBtn->setEnabled(FALSE); diff --git a/indra/newview/llsidepaneltaskinfo.h b/indra/newview/llsidepaneltaskinfo.h index 384bc479d6..be0fee2127 100644 --- a/indra/newview/llsidepaneltaskinfo.h +++ b/indra/newview/llsidepaneltaskinfo.h @@ -37,8 +37,9 @@ // Panel for permissions of an object. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLNameBox; class LLCheckBoxCtrl; +class LLComboBox; +class LLNameBox; class LLViewerObject; class LLSidepanelTaskInfo : public LLSidepanelInventorySubpanel @@ -118,6 +119,43 @@ private: LLPointer<LLViewerObject> mObject; LLObjectSelectionHandle mObjectSelection; static LLSidepanelTaskInfo* sActivePanel; + +private: + // Pointers cached here to speed up the "disableAll" function which gets called on idle + LLUICtrl* mDAPermModify; + LLView* mDACreator; + LLUICtrl* mDACreatorName; + LLView* mDAOwner; + LLUICtrl* mDAOwnerName; + LLView* mDAGroup; + LLUICtrl* mDAGroupName; + LLView* mDAButtonSetGroup; + LLUICtrl* mDAObjectName; + LLView* mDAName; + LLView* mDADescription; + LLUICtrl* mDAObjectDescription; + LLView* mDAPermissions; + LLUICtrl* mDACheckboxShareWithGroup; + LLView* mDAButtonDeed; + LLUICtrl* mDACheckboxAllowEveryoneMove; + LLUICtrl* mDACheckboxAllowEveryoneCopy; + LLView* mDANextOwnerCan; + LLUICtrl* mDACheckboxNextOwnerCanModify; + LLUICtrl* mDACheckboxNextOwnerCanCopy; + LLUICtrl* mDACheckboxNextOwnerCanTransfer; + LLUICtrl* mDACheckboxForSale; + LLUICtrl* mDASearchCheck; + LLComboBox* mDAComboSaleType; + LLUICtrl* mDACost; + LLUICtrl* mDAEditCost; + LLView* mDALabelClickAction; + LLComboBox* mDAComboClickAction; + LLView* mDAB; + LLView* mDAO; + LLView* mDAG; + LLView* mDAE; + LLView* mDAN; + LLView* mDAF; }; diff --git a/indra/newview/llstatusbar.cpp b/indra/newview/llstatusbar.cpp index 75db269bde..89240c982f 100644 --- a/indra/newview/llstatusbar.cpp +++ b/indra/newview/llstatusbar.cpp @@ -114,6 +114,7 @@ LLStatusBar::LLStatusBar(const LLRect& rect) mTextTime(NULL), mSGBandwidth(NULL), mSGPacketLoss(NULL), + mBtnStats(NULL), mBtnVolume(NULL), mBoxBalance(NULL), mBalance(0), @@ -173,6 +174,8 @@ BOOL LLStatusBar::postBuild() mBoxBalance = getChild<LLTextBox>("balance"); mBoxBalance->setClickedCallback( &LLStatusBar::onClickBalance, this ); + + mBtnStats = getChildView("stat_btn"); mBtnVolume = getChild<LLButton>( "volume_btn" ); mBtnVolume->setClickedCallback( onClickVolume, this ); @@ -288,7 +291,7 @@ void LLStatusBar::refresh() mSGBandwidth->setVisible(net_stats_visible); mSGPacketLoss->setVisible(net_stats_visible); - getChildView("stat_btn")->setEnabled(net_stats_visible); + mBtnStats->setEnabled(net_stats_visible); // update the master volume button state bool mute_audio = LLAppViewer::instance()->getMasterSystemAudioMute(); diff --git a/indra/newview/llstatusbar.h b/indra/newview/llstatusbar.h index 4ea3183d18..9d28e6c2bc 100644 --- a/indra/newview/llstatusbar.h +++ b/indra/newview/llstatusbar.h @@ -102,10 +102,11 @@ private: LLStatGraph *mSGBandwidth; LLStatGraph *mSGPacketLoss; + LLView *mBtnStats; LLButton *mBtnVolume; LLTextBox *mBoxBalance; LLButton *mMediaToggle; - LLView* mScriptOut; + LLView *mScriptOut; LLFrameTimer mClockUpdateTimer; S32 mBalance; diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 73e4d11d7b..093b84413a 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -564,7 +564,6 @@ void settings_setup_listeners() gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 3f0b5bf3fb..cb40af7061 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -230,7 +230,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) glClear(GL_COLOR_BUFFER_BIT); gViewerWindow->getWindow()->swapBuffers(); LLPipeline::refreshCachedSettings(); - LLPipeline::refreshRenderDeferred(); gPipeline.resizeScreenTexture(); gResizeScreenTexture = FALSE; gWindowResized = FALSE; @@ -617,9 +616,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) //Increment drawable frame counter LLDrawable::incrementVisible(); - LLPipeline::refreshCachedSettings(); - LLPipeline::refreshRenderDeferred(); - LLSpatialGroup::sNoDelete = TRUE; LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName(); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index dca5cdd06d..ad333a71ff 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -3638,6 +3638,9 @@ void process_teleport_finish(LLMessageSystem* msg, void**) gCacheName->setUpstream(sim); */ + // Make sure we're standing + gAgent.standUp(); + // now, use the circuit info to tell simulator about us! LL_INFOS("Messaging") << "process_teleport_finish() Enabling " << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL; diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 18ae83e3b6..bddc07b395 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1338,6 +1338,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { gDeferredShadowAlphaMaskProgram.mName = "Deferred Shadow Alpha Mask Shader"; + gDeferredShadowAlphaMaskProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; gDeferredShadowAlphaMaskProgram.mShaderFiles.clear(); gDeferredShadowAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/shadowAlphaMaskV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredShadowAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/shadowAlphaMaskF.glsl", GL_FRAGMENT_SHADER_ARB)); diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 786e2b73b1..f4bbc2b067 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -2269,6 +2269,7 @@ void LLViewerFetchedTexture::unpauseLoadedCallbacks(const LLLoadedCallbackEntry: } } mPauseLoadedCallBacks = FALSE ; + mLastCallBackActiveTime = sCurrentTime ; if(need_raw) { mSaveRawImage = TRUE ; @@ -2308,13 +2309,18 @@ void LLViewerFetchedTexture::pauseLoadedCallbacks(const LLLoadedCallbackEntry::s bool LLViewerFetchedTexture::doLoadedCallbacks() { - static const F32 MAX_INACTIVE_TIME = 120.f ; //seconds + static const F32 MAX_INACTIVE_TIME = 900.f ; //seconds if (mNeedsCreateTexture) { return false; } - if(sCurrentTime - mLastCallBackActiveTime > MAX_INACTIVE_TIME) + if(mPauseLoadedCallBacks) + { + destroyRawImage(); + return false; //paused + } + if(sCurrentTime - mLastCallBackActiveTime > MAX_INACTIVE_TIME && !mIsFetching) { clearCallbackEntryList() ; //remove all callbacks. return false ; @@ -2337,12 +2343,8 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() // Remove ourself from the global list of textures with callbacks gTextureList.mCallbackList.erase(this); - } - if(mPauseLoadedCallBacks) - { - destroyRawImage(); - return res; //paused - } + return false ; + } S32 gl_discard = getDiscardLevel(); @@ -2604,7 +2606,11 @@ bool LLViewerFetchedTexture::needsToSaveRawImage() void LLViewerFetchedTexture::destroyRawImage() { - if (mAuxRawImage.notNull()) sAuxCount--; + if (mAuxRawImage.notNull()) + { + sAuxCount--; + mAuxRawImage = NULL; + } if (mRawImage.notNull()) { @@ -2618,12 +2624,12 @@ void LLViewerFetchedTexture::destroyRawImage() } setCachedRawImage() ; } + + mRawImage = NULL; + + mIsRawImageValid = FALSE; + mRawDiscardLevel = INVALID_DISCARD_LEVEL; } - - mRawImage = NULL; - mAuxRawImage = NULL; - mIsRawImageValid = FALSE; - mRawDiscardLevel = INVALID_DISCARD_LEVEL; } //use the mCachedRawImage to (re)generate the gl texture. diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 4c33716c32..4767ba2bed 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -690,7 +690,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFullyLoadedInitialized(FALSE), mSupportsAlphaLayers(FALSE), mLoadedCallbacksPaused(FALSE), - mHasPelvisOffset( FALSE ) + mHasPelvisOffset( FALSE ), + mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar")) { LLMemType mt(LLMemType::MTYPE_AVATAR); //VTResume(); // VTune @@ -6493,10 +6494,7 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading) BOOL LLVOAvatar::isFullyLoaded() const { - if (gSavedSettings.getBOOL("RenderUnloadedAvatar")) - return TRUE; - else - return mFullyLoaded; + return (mRenderUnloadedAvatar || mFullyLoaded); } bool LLVOAvatar::isTooComplex() const diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index e53b8e3f4b..59796370ae 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -40,6 +40,7 @@ #include "lldrawpoolalpha.h" #include "llviewerobject.h" #include "llcharacter.h" +#include "llcontrol.h" #include "llviewerjointmesh.h" #include "llviewerjointattachment.h" #include "llrendertarget.h" @@ -450,6 +451,8 @@ private: F32 mImpostorDistance; F32 mImpostorPixelArea; LLVector3 mLastAnimExtents[2]; + + LLCachedControl<bool> mRenderUnloadedAvatar; //-------------------------------------------------------------------- // Wind rippling in clothes diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index 3959a021fe..df1d3f2955 100644 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -7019,7 +7019,6 @@ void LLVivoxVoiceClient::captureBufferPlayStopSendMessage() LLVivoxProtocolParser::LLVivoxProtocolParser() { - parser = NULL; parser = XML_ParserCreate(NULL); reset(); diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 6486fd24ea..4564207da4 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -341,45 +341,11 @@ U32 LLVOTree::processUpdateMessage(LLMessageSystem *mesgsys, BOOL LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - const U16 FRAMES_PER_WIND_UPDATE = 20; // How many frames between wind update per tree - const F32 TREE_WIND_SENSITIVITY = 0.005f; - const F32 TREE_TRUNK_STIFFNESS = 0.1f; - if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_TREE))) { return TRUE; } - if (gSavedSettings.getBOOL("RenderAnimateTrees")) - { - F32 mass_inv; - - // For all tree objects, update the trunk bending with the current wind - // Walk sprite list in order away from viewer - if (!(mFrameCount % FRAMES_PER_WIND_UPDATE)) - { - // If needed, Get latest wind for this tree - mWind = mRegionp->mWind.getVelocity(getPositionRegion()); - } - mFrameCount++; - - mass_inv = 1.f/(5.f + mDepth*mBranches*0.2f); - mTrunkVel += (mWind * mass_inv * TREE_WIND_SENSITIVITY); // Pull in direction of wind - mTrunkVel -= (mTrunkBend * mass_inv * TREE_TRUNK_STIFFNESS); // Restoring force in direction of trunk - mTrunkBend += mTrunkVel; - mTrunkVel *= 0.99f; // Add damping - - if (mTrunkBend.length() > 1.f) - { - mTrunkBend.normalize(); - } - - if (mTrunkVel.length() > 1.f) - { - mTrunkVel.normalize(); - } - } - S32 trunk_LOD = sMAX_NUM_TREE_LOD_LEVELS ; F32 app_angle = getAppAngle()*LLVOTree::sTreeFactor; @@ -392,39 +358,36 @@ BOOL LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) } } - if (!gSavedSettings.getBOOL("RenderAnimateTrees")) + if (mReferenceBuffer.isNull()) { - if (mReferenceBuffer.isNull()) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); - } - else if (trunk_LOD != mTrunkLOD) + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); + } + else if (trunk_LOD != mTrunkLOD) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, FALSE); + } + else + { + // we're not animating but we may *still* need to + // regenerate the mesh if we moved, since position + // and rotation are baked into the mesh. + // *TODO: I don't know what's so special about trees + // that they don't get REBUILD_POSITION automatically + // at a higher level. + const LLVector3 &this_position = getPositionAgent(); + if (this_position != mLastPosition) { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, FALSE); + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION); + mLastPosition = this_position; } else { - // we're not animating but we may *still* need to - // regenerate the mesh if we moved, since position - // and rotation are baked into the mesh. - // *TODO: I don't know what's so special about trees - // that they don't get REBUILD_POSITION automatically - // at a higher level. - const LLVector3 &this_position = getPositionAgent(); - if (this_position != mLastPosition) + const LLQuaternion &this_rotation = getRotation(); + + if (this_rotation != mLastRotation) { gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION); - mLastPosition = this_position; - } - else - { - const LLQuaternion &this_rotation = getRotation(); - - if (this_rotation != mLastRotation) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION); - mLastRotation = this_rotation; - } + mLastRotation = this_rotation; } } } @@ -559,7 +522,7 @@ BOOL LLVOTree::updateGeometry(LLDrawable *drawable) max_vertices += sLODVertexCount[lod]; } - mReferenceBuffer = new LLVertexBuffer(LLDrawPoolTree::VERTEX_DATA_MASK, gSavedSettings.getBOOL("RenderAnimateTrees") ? GL_STATIC_DRAW_ARB : 0); + mReferenceBuffer = new LLVertexBuffer(LLDrawPoolTree::VERTEX_DATA_MASK, 0); mReferenceBuffer->allocateBuffer(max_vertices, max_indices, TRUE); LLStrider<LLVector3> vertices; @@ -863,15 +826,8 @@ BOOL LLVOTree::updateGeometry(LLDrawable *drawable) llassert(index_count == max_indices); } - if (gSavedSettings.getBOOL("RenderAnimateTrees")) - { - mDrawable->getFace(0)->setVertexBuffer(mReferenceBuffer); - } - else - { - //generate tree mesh - updateMesh(); - } + //generate tree mesh + updateMesh(); return TRUE; } diff --git a/indra/newview/llvotree.h b/indra/newview/llvotree.h index 1e1deede26..0554935539 100644 --- a/indra/newview/llvotree.h +++ b/indra/newview/llvotree.h @@ -152,7 +152,6 @@ public: friend class LLDrawPoolTree; protected: LLVector3 mTrunkBend; // Accumulated wind (used for blowing trees) - LLVector3 mTrunkVel; // LLVector3 mWind; LLPointer<LLVertexBuffer> mReferenceBuffer; //reference geometry for generating tree mesh diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index baab191cb6..20f8674655 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4624,6 +4624,19 @@ struct CompareBatchBreakerModified void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort, BOOL batch_textures) { + U32 buffer_usage = group->mBufferUsage; + +#if LL_DARWIN + // HACK from Leslie: + // Disable VBO usage for alpha on Mac OS X because it kills the framerate + // due to implicit calls to glTexSubImage that are beyond our control. + // (this works because the only calls here that sort by distance are alpha) + if (distance_sort) + { + buffer_usage = 0x0; + } +#endif + //calculate maximum number of vertices to store in a single buffer U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcVertexSize(group->mSpatialPartition->mVertexDataMask); max_vertices = llmin(max_vertices, (U32) 65535); @@ -4805,17 +4818,15 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (!buffer) { //create new buffer if needed - buffer = createVertexBuffer(mask, - group->mBufferUsage); + buffer = createVertexBuffer(mask, buffer_usage); buffer->allocateBuffer(geom_count, index_count, TRUE); } else { //resize pre-existing buffer - if (LLVertexBuffer::sEnableVBOs && buffer->getUsage() != group->mBufferUsage || + if (LLVertexBuffer::sEnableVBOs && buffer->getUsage() != buffer_usage || buffer->getTypeMask() != mask) { - buffer = createVertexBuffer(mask, - group->mBufferUsage); + buffer = createVertexBuffer(mask, buffer_usage); buffer->allocateBuffer(geom_count, index_count, TRUE); } else @@ -4896,11 +4907,6 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: { registerFace(group, facep, LLRenderPass::PASS_ALPHA); } - - if (LLPipeline::sRenderDeferred) - { - registerFace(group, facep, LLRenderPass::PASS_ALPHA_SHADOW); - } } else if (gPipeline.canUseVertexShaders() && group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 6f6e0d2334..676287c0ad 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -818,14 +818,11 @@ void LLWorld::updateWaterObjects() max_x = (S32)region_x + range; max_y = (S32)region_y + range; - F32 height = 0.f; - for (region_list_t::iterator iter = mRegionList.begin(); iter != mRegionList.end(); ++iter) { LLViewerRegion* regionp = *iter; LLVOWater* waterp = regionp->getLand().getWaterObj(); - height += regionp->getWaterHeight(); if (waterp) { gObjectList.updateActive(waterp); @@ -842,6 +839,7 @@ void LLWorld::updateWaterObjects() // Now, get a list of the holes S32 x, y; + F32 water_height = gAgent.getRegion()->getWaterHeight() + 256.f; for (x = min_x; x <= max_x; x += rwidth) { for (y = min_y; y <= max_y; y += rwidth) @@ -853,7 +851,7 @@ void LLWorld::updateWaterObjects() waterp->setUseTexture(FALSE); waterp->setPositionGlobal(LLVector3d(x + rwidth/2, y + rwidth/2, - 256.f+DEFAULT_WATER_HEIGHT)); + water_height)); waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, 512.f)); gPipeline.createObject(waterp); mHoleWaterObjects.push_back(waterp); @@ -910,8 +908,7 @@ void LLWorld::updateWaterObjects() } waterp->setRegion(gAgent.getRegion()); - LLVector3d water_pos(water_center_x, water_center_y, - DEFAULT_WATER_HEIGHT+256.f); + LLVector3d water_pos(water_center_x, water_center_y, water_height) ; LLVector3 water_scale((F32) dim[0], (F32) dim[1], 512.f); //stretch out to horizon diff --git a/indra/newview/llxmlrpctransaction.cpp b/indra/newview/llxmlrpctransaction.cpp index f483ba5af8..920a9a3752 100644 --- a/indra/newview/llxmlrpctransaction.cpp +++ b/indra/newview/llxmlrpctransaction.cpp @@ -382,19 +382,11 @@ bool LLXMLRPCTransaction::Impl::process() // continue onward } } - - //const F32 MAX_PROCESSING_TIME = 0.05f; - //LLTimer timer; - - mCurlRequest->perform(); - - /*while (mCurlRequest->perform() > 0) + + if(!mCurlRequest->wait()) { - if (timer.getElapsedTimeF32() >= MAX_PROCESSING_TIME) - { - return false; - } - }*/ + return false ; + } while(1) { diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d8e271811a..657cdc0e07 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -509,6 +509,92 @@ void LLPipeline::init() mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0); mDeferredVB->allocateBuffer(8, 0, true); setLightingDetail(-1); + + // + // Update all settings to trigger a cached settings refresh + // + + gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderUseFarClip")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderAvatarMaxVisible")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderDelayVBUpdate")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + + gSavedSettings.getControl("UseOcclusion")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + + gSavedSettings.getControl("VertexShaderEnable")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderAvatarVP")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("WindLightUseAtmosShaders")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderDeferred")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderDeferredSunWash")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderFSAASamples")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderResolutionDivisor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderUIBuffer")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowDetail")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderDeferredSSAO")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowResolutionScale")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderLocalLights")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderDelayCreation")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderAnimateRes")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("FreezeTime")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("DebugBeaconLineWidth")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderHighlightBrightness")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderHighlightColor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderHighlightThickness")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderSpotLightsInNondeferred")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("PreviewAmbientColor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("PreviewDiffuse0")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("PreviewSpecular0")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("PreviewDiffuse1")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("PreviewSpecular1")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("PreviewDiffuse2")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("PreviewSpecular2")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("PreviewDirection0")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("PreviewDirection1")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("PreviewDirection2")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderGlowMinLuminance")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderGlowMaxExtractAlpha")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderGlowWarmthAmount")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderGlowLumWeights")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderGlowWarmthWeights")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderGlowResolutionPow")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderGlowIterations")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderGlowWidth")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderGlowStrength")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderDepthOfField")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("CameraFocusTransitionTime")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("CameraFNumber")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("CameraFocalLength")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("CameraFieldOfView")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowNoise")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowBlurSize")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderSSAOScale")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderSSAOMaxScale")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderSSAOFactor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderSSAOEffect")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowOffsetError")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowBiasError")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowOffset")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowBias")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderSpotShadowOffset")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderSpotShadowBias")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderEdgeDepthCutoff")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderEdgeNormCutoff")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowGaussian")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowBlurDistFactor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderDeferredAtmospheric")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderReflectionDetail")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderHighlightFadeTime")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowClipPlanes")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowOrthoClipPlanes")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowNearDist")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderFarClip")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowSplitExponent")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowErrorCutoff")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("RenderShadowFOVCutoff")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("CameraOffset")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("CameraMaxCoF")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + gSavedSettings.getControl("CameraDoFResScale")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); } LLPipeline::~LLPipeline() @@ -707,7 +793,6 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) { refreshCachedSettings(); - refreshRenderDeferred(); // remember these dimensions mScreenWidth = resX; @@ -840,12 +925,6 @@ void LLPipeline::updateRenderDeferred() } //static -void LLPipeline::refreshRenderDeferred() -{ - updateRenderDeferred(); -} - -//static void LLPipeline::refreshCachedSettings() { LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred"); @@ -933,6 +1012,8 @@ void LLPipeline::refreshCachedSettings() CameraOffset = gSavedSettings.getBOOL("CameraOffset"); CameraMaxCoF = gSavedSettings.getF32("CameraMaxCoF"); CameraDoFResScale = gSavedSettings.getF32("CameraDoFResScale"); + + updateRenderDeferred(); } void LLPipeline::releaseGLBuffers() @@ -6159,13 +6240,13 @@ void LLPipeline::resetVertexBuffers() LLVertexBuffer::initClass(LLVertexBuffer::sEnableVBOs, LLVertexBuffer::sDisableVBOMapping); } -void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture) +void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture, BOOL batch_texture) { LLMemType mt_ro(LLMemType::MTYPE_PIPELINE_RENDER_OBJECTS); assertInitialized(); gGL.loadMatrix(gGLModelView); gGLLastMatrix = NULL; - mSimplePool->pushBatches(type, mask); + mSimplePool->pushBatches(type, mask, texture, batch_texture); gGL.loadMatrix(gGLModelView); gGLLastMatrix = NULL; } @@ -7027,13 +7108,12 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n cube_map->enable(channel); cube_map->bind(); F32* m = gGLModelView; - - + F32 mat[] = { m[0], m[1], m[2], m[4], m[5], m[6], m[8], m[9], m[10] }; - shader.uniform3fv(LLShaderMgr::DEFERRED_ENV_MAT, 3, mat); + shader.uniformMatrix3fv(LLShaderMgr::DEFERRED_ENV_MAT, 1, TRUE, mat); } } @@ -8195,7 +8275,14 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera } LLPipeline::sShadowRender = TRUE; - U32 types[] = { LLRenderPass::PASS_SIMPLE, LLRenderPass::PASS_FULLBRIGHT, LLRenderPass::PASS_SHINY, LLRenderPass::PASS_BUMP, LLRenderPass::PASS_FULLBRIGHT_SHINY }; + U32 types[] = { + LLRenderPass::PASS_SIMPLE, + LLRenderPass::PASS_FULLBRIGHT, + LLRenderPass::PASS_SHINY, + LLRenderPass::PASS_BUMP, + LLRenderPass::PASS_FULLBRIGHT_SHINY + }; + LLGLEnable cull(GL_CULL_FACE); if (use_shader) @@ -8267,7 +8354,15 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera LLFastTimer ftm(FTM_SHADOW_ALPHA); gDeferredShadowAlphaMaskProgram.bind(); gDeferredShadowAlphaMaskProgram.setMinimumAlpha(0.598f); - renderObjects(LLRenderPass::PASS_ALPHA_SHADOW, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR, TRUE); + + U32 mask = LLVertexBuffer::MAP_VERTEX | + LLVertexBuffer::MAP_TEXCOORD0 | + LLVertexBuffer::MAP_COLOR | + LLVertexBuffer::MAP_TEXTURE_INDEX; + + renderObjects(LLRenderPass::PASS_ALPHA_MASK, mask, TRUE, TRUE); + renderObjects(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, mask, TRUE, TRUE); + renderObjects(LLRenderPass::PASS_ALPHA, mask, TRUE, TRUE); gDeferredTreeShadowProgram.bind(); gDeferredTreeShadowProgram.setMinimumAlpha(0.598f); renderObjects(LLRenderPass::PASS_GRASS, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, TRUE); @@ -8589,7 +8684,9 @@ void LLPipeline::generateSunShadow(LLCamera& camera) LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_WATER, LLPipeline::RENDER_TYPE_VOIDWATER, - LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, + LLPipeline::RENDER_TYPE_PASS_ALPHA, + LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK, LLPipeline::RENDER_TYPE_PASS_GRASS, LLPipeline::RENDER_TYPE_PASS_SIMPLE, LLPipeline::RENDER_TYPE_PASS_BUMP, diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 8b6532ca25..2815d736e4 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -231,7 +231,7 @@ public: void postSort(LLCamera& camera); void forAllVisibleDrawables(void (*func)(LLDrawable*)); - void renderObjects(U32 type, U32 mask, BOOL texture = TRUE); + void renderObjects(U32 type, U32 mask, BOOL texture = TRUE, BOOL batch_texture = FALSE); void renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture); void grabReferences(LLCullResult& result); @@ -359,7 +359,6 @@ public: static BOOL getRenderHighlights(void* data); static void updateRenderDeferred(); - static void refreshRenderDeferred(); static void refreshCachedSettings(); static void throttleNewMemoryAllocation(BOOL disable); @@ -408,7 +407,6 @@ public: RENDER_TYPE_PASS_ALPHA = LLRenderPass::PASS_ALPHA, RENDER_TYPE_PASS_ALPHA_MASK = LLRenderPass::PASS_ALPHA_MASK, RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK = LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, - RENDER_TYPE_PASS_ALPHA_SHADOW = LLRenderPass::PASS_ALPHA_SHADOW, // Following are object types (only used in drawable mRenderType) RENDER_TYPE_HUD = LLRenderPass::NUM_RENDER_TYPES, RENDER_TYPE_VOLUME, |