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authorLoren Shih <seraph@lindenlab.com>2011-04-13 15:21:16 -0400
committerLoren Shih <seraph@lindenlab.com>2011-04-13 15:21:16 -0400
commitcf5b96bdededdac0dd00e88ce045ab6f32878869 (patch)
treea5ca12e6c007cfa46bb167731179173c45ab1af6 /indra/newview
parent435117e8121f09bf43c80900fed13856a3a85825 (diff)
SH-1365 FIXED Avatar Physics don't behave well for less than 100% max effect
This change looks more complicated than it actually is. I basically turned max effect into a scaling parameter, versus a clamping parameter. Piece of cake, just moved some code around and made minor logic changes.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llphysicsmotion.cpp29
1 files changed, 17 insertions, 12 deletions
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp
index 4f6b155fa0..de4ce52351 100644
--- a/indra/newview/llphysicsmotion.cpp
+++ b/indra/newview/llphysicsmotion.cpp
@@ -127,7 +127,8 @@ protected:
return mCharacter->getVisualParamWeight(param_name.c_str());
}
void setParamValue(LLViewerVisualParam *param,
- const F32 new_value_local);
+ const F32 new_value_local,
+ F32 behavior_maxeffect);
F32 toLocal(const LLVector3 &world);
F32 calculateVelocity_local(const F32 time_delta);
@@ -485,9 +486,6 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
F32 behavior_maxeffect = getParamValue("MaxEffect");
if (physics_test)
behavior_maxeffect = 1.0f;
- // Maximum effect is [0,1] range.
- const F32 min_val = 0.5f-behavior_maxeffect/2.0;
- const F32 max_val = 0.5f+behavior_maxeffect/2.0;
// mPositon_local should be in normalized 0,1 range already. Just making sure...
F32 position_current_local = llclamp(mPosition_local,
@@ -585,12 +583,12 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
position_new_local = position_user_local;
// Zero out the velocity if the param is being pushed beyond its limits.
- if ((position_new_local < min_val && velocity_new_local < 0) ||
- (position_new_local > max_val && velocity_new_local > 0))
+ if ((position_new_local < 0 && velocity_new_local < 0) ||
+ (position_new_local > 1 && velocity_new_local > 0))
{
velocity_new_local = 0;
}
-
+
// Check for NaN values. A NaN value is detected if the variables doesn't equal itself.
// If NaN, then reset everything.
if ((mPosition_local != mPosition_local) ||
@@ -608,8 +606,8 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
}
const F32 position_new_local_clamped = llclamp(position_new_local,
- min_val,
- max_val);
+ 0.0f,
+ 1.0f);
LLDriverParam *driver_param = dynamic_cast<LLDriverParam *>(mParamDriver);
llassert_always(driver_param);
@@ -630,7 +628,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
{
LLDrivenEntry &entry = (*iter);
LLViewerVisualParam *driven_param = entry.mParam;
- setParamValue(driven_param,position_new_local_clamped);
+ setParamValue(driven_param,position_new_local_clamped, behavior_maxeffect);
}
}
@@ -712,12 +710,19 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
// Range of new_value_local is assumed to be [0 , 1] normalized.
void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param,
- F32 new_value_normalized)
+ F32 new_value_normalized,
+ F32 behavior_maxeffect)
{
const F32 value_min_local = param->getMinWeight();
const F32 value_max_local = param->getMaxWeight();
+ const F32 min_val = 0.5f-behavior_maxeffect/2.0;
+ const F32 max_val = 0.5f+behavior_maxeffect/2.0;
- const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_normalized;
+ // Scale from [0,1] to [min_val,max_val]
+ const F32 new_value_rescaled = min_val + (max_val-min_val) * new_value_normalized;
+
+ // Scale from [0,1] to [value_min_local,value_max_local]
+ const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_rescaled;
mCharacter->setVisualParamWeight(param,
new_value_local,