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authorRider Linden <rider@lindenlab.com>2018-09-25 22:47:41 +0000
committerRider Linden <rider@lindenlab.com>2018-09-25 22:47:41 +0000
commitcca55533f88e6e50ac006f34708b7184b6a6859c (patch)
tree54ed3a90e4ef296a8b348c5db4811b352acd6952 /indra/newview
parent2a1a7396b22246ae526731d02a8548990187fe1b (diff)
parent3778dd40856a1a56a6ce595ae08fb7e94cabae0d (diff)
Merged in graham_linden/viewer-eep-graham (pull request #112)
SL-9711, SL-1505, SL-9708
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl2
-rw-r--r--indra/newview/llviewerregion.h488
-rw-r--r--indra/newview/llvovolume.cpp5
-rw-r--r--indra/newview/pipeline.cpp8
4 files changed, 255 insertions, 248 deletions
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl
index 3b87c70932..414ba3236a 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl
@@ -75,7 +75,7 @@ void setAdditiveColor(vec3 v)
{
// SL-1491 clamp additive term to something reasonable to prevent
// lens flares over non-reflective surfaces
- v = clamp(v, vec3(0), vec3(0.2));
+ v = clamp(v, vec3(0), vec3(0.8));
additive_color = v;
vary_AdditiveColor = v;
}
diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h
index d74b77c880..302647215f 100644
--- a/indra/newview/llviewerregion.h
+++ b/indra/newview/llviewerregion.h
@@ -74,311 +74,311 @@ class LLVOCachePartition;
class LLViewerRegion: public LLCapabilityProvider // implements this interface
{
public:
- //MUST MATCH THE ORDER OF DECLARATION IN CONSTRUCTOR
+ //MUST MATCH THE ORDER OF DECLARATION IN CONSTRUCTOR
typedef enum
- {
+ {
PARTITION_HUD=0,
- PARTITION_TERRAIN,
- PARTITION_VOIDWATER,
- PARTITION_WATER,
- PARTITION_TREE,
- PARTITION_PARTICLE,
- PARTITION_GRASS,
- PARTITION_VOLUME,
- PARTITION_BRIDGE,
- PARTITION_HUD_PARTICLE,
- PARTITION_VO_CACHE,
- PARTITION_NONE,
- NUM_PARTITIONS
- } eObjectPartitions;
-
- typedef boost::signals2::signal<void(const LLUUID& region_id)> caps_received_signal_t;
-
- LLViewerRegion(const U64 &handle,
- const LLHost &host,
- const U32 surface_grid_width,
- const U32 patch_grid_width,
- const F32 region_width_meters);
- ~LLViewerRegion();
-
- // Call this after you have the region name and handle.
- void loadObjectCache();
- void saveObjectCache();
-
- void sendMessage(); // Send the current message to this region's simulator
- void sendReliableMessage(); // Send the current message to this region's simulator
-
- void setOriginGlobal(const LLVector3d &origin);
- //void setAgentOffset(const LLVector3d &offset);
- void updateRenderMatrix();
-
- void setAllowDamage(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DAMAGE, b); }
- void setAllowLandmark(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_LANDMARK, b); }
- void setAllowSetHome(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_SET_HOME, b); }
- void setResetHomeOnTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_RESET_HOME_ON_TELEPORT, b); }
- void setSunFixed(BOOL b) { setRegionFlag(REGION_FLAGS_SUN_FIXED, b); }
- //void setBlockFly(BOOL b) { setRegionFlag(REGION_FLAGS_BLOCK_FLY, b); } Never used
- void setAllowDirectTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT, b); }
-
-
- inline BOOL getAllowDamage() const;
- inline BOOL getAllowLandmark() const;
- inline BOOL getAllowSetHome() const;
- inline BOOL getResetHomeOnTeleport() const;
- inline BOOL getSunFixed() const;
- inline BOOL getBlockFly() const;
- inline BOOL getAllowDirectTeleport() const;
- inline BOOL isPrelude() const;
- inline BOOL getAllowTerraform() const;
- inline BOOL getRestrictPushObject() const;
- inline BOOL getReleaseNotesRequested() const;
-
- bool isAlive(); // can become false if circuit disconnects
-
- void setWaterHeight(F32 water_level);
- F32 getWaterHeight() const;
-
- BOOL isVoiceEnabled() const;
-
- void setBillableFactor(F32 billable_factor) { mBillableFactor = billable_factor; }
- F32 getBillableFactor() const { return mBillableFactor; }
-
- // Maximum number of primitives allowed, regardless of object
- // bonus factor.
- U32 getMaxTasks() const { return mMaxTasks; }
- void setMaxTasks(U32 max_tasks) { mMaxTasks = max_tasks; }
-
- // Draw lines in the dirt showing ownership. Return number of
- // vertices drawn.
- S32 renderPropertyLines();
-
- // Call this whenever you change the height data in the region.
- // (Automatically called by LLSurfacePatch's update routine)
- void dirtyHeights();
-
- LLViewerParcelOverlay *getParcelOverlay() const
+ PARTITION_TERRAIN,
+ PARTITION_VOIDWATER,
+ PARTITION_WATER,
+ PARTITION_TREE,
+ PARTITION_PARTICLE,
+ PARTITION_GRASS,
+ PARTITION_VOLUME,
+ PARTITION_BRIDGE,
+ PARTITION_HUD_PARTICLE,
+ PARTITION_VO_CACHE,
+ PARTITION_NONE,
+ NUM_PARTITIONS
+ } eObjectPartitions;
+
+ typedef boost::signals2::signal<void(const LLUUID& region_id)> caps_received_signal_t;
+
+ LLViewerRegion(const U64 &handle,
+ const LLHost &host,
+ const U32 surface_grid_width,
+ const U32 patch_grid_width,
+ const F32 region_width_meters);
+ ~LLViewerRegion();
+
+ // Call this after you have the region name and handle.
+ void loadObjectCache();
+ void saveObjectCache();
+
+ void sendMessage(); // Send the current message to this region's simulator
+ void sendReliableMessage(); // Send the current message to this region's simulator
+
+ void setOriginGlobal(const LLVector3d &origin);
+ //void setAgentOffset(const LLVector3d &offset);
+ void updateRenderMatrix();
+
+ void setAllowDamage(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DAMAGE, b); }
+ void setAllowLandmark(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_LANDMARK, b); }
+ void setAllowSetHome(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_SET_HOME, b); }
+ void setResetHomeOnTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_RESET_HOME_ON_TELEPORT, b); }
+ void setSunFixed(BOOL b) { setRegionFlag(REGION_FLAGS_SUN_FIXED, b); }
+ //void setBlockFly(BOOL b) { setRegionFlag(REGION_FLAGS_BLOCK_FLY, b); } Never used
+ void setAllowDirectTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT, b); }
+
+
+ inline BOOL getAllowDamage() const;
+ inline BOOL getAllowLandmark() const;
+ inline BOOL getAllowSetHome() const;
+ inline BOOL getResetHomeOnTeleport() const;
+ inline BOOL getSunFixed() const;
+ inline BOOL getBlockFly() const;
+ inline BOOL getAllowDirectTeleport() const;
+ inline BOOL isPrelude() const;
+ inline BOOL getAllowTerraform() const;
+ inline BOOL getRestrictPushObject() const;
+ inline BOOL getReleaseNotesRequested() const;
+
+ bool isAlive(); // can become false if circuit disconnects
+
+ void setWaterHeight(F32 water_level);
+ F32 getWaterHeight() const;
+
+ BOOL isVoiceEnabled() const;
+
+ void setBillableFactor(F32 billable_factor) { mBillableFactor = billable_factor; }
+ F32 getBillableFactor() const { return mBillableFactor; }
+
+ // Maximum number of primitives allowed, regardless of object
+ // bonus factor.
+ U32 getMaxTasks() const { return mMaxTasks; }
+ void setMaxTasks(U32 max_tasks) { mMaxTasks = max_tasks; }
+
+ // Draw lines in the dirt showing ownership. Return number of
+ // vertices drawn.
+ S32 renderPropertyLines();
+
+ // Call this whenever you change the height data in the region.
+ // (Automatically called by LLSurfacePatch's update routine)
+ void dirtyHeights();
+
+ LLViewerParcelOverlay *getParcelOverlay() const
{ return mParcelOverlay; }
- inline void setRegionFlag(U64 flag, BOOL on);
- inline BOOL getRegionFlag(U64 flag) const;
- void setRegionFlags(U64 flags);
- U64 getRegionFlags() const { return mRegionFlags; }
+ inline void setRegionFlag(U64 flag, BOOL on);
+ inline BOOL getRegionFlag(U64 flag) const;
+ void setRegionFlags(U64 flags);
+ U64 getRegionFlags() const { return mRegionFlags; }
- inline void setRegionProtocol(U64 protocol, BOOL on);
- BOOL getRegionProtocol(U64 protocol) const;
- void setRegionProtocols(U64 protocols) { mRegionProtocols = protocols; }
- U64 getRegionProtocols() const { return mRegionProtocols; }
+ inline void setRegionProtocol(U64 protocol, BOOL on);
+ BOOL getRegionProtocol(U64 protocol) const;
+ void setRegionProtocols(U64 protocols) { mRegionProtocols = protocols; }
+ U64 getRegionProtocols() const { return mRegionProtocols; }
- void setTimeDilation(F32 time_dilation);
- F32 getTimeDilation() const { return mTimeDilation; }
+ void setTimeDilation(F32 time_dilation);
+ F32 getTimeDilation() const { return mTimeDilation; }
- // Origin height is at zero.
- const LLVector3d &getOriginGlobal() const;
- LLVector3 getOriginAgent() const;
+ // Origin height is at zero.
+ const LLVector3d &getOriginGlobal() const;
+ LLVector3 getOriginAgent() const;
- // Center is at the height of the water table.
- const LLVector3d &getCenterGlobal() const;
- LLVector3 getCenterAgent() const;
+ // Center is at the height of the water table.
+ const LLVector3d &getCenterGlobal() const;
+ LLVector3 getCenterAgent() const;
- void setRegionNameAndZone(const std::string& name_and_zone);
- const std::string& getName() const { return mName; }
- const std::string& getZoning() const { return mZoning; }
+ void setRegionNameAndZone(const std::string& name_and_zone);
+ const std::string& getName() const { return mName; }
+ const std::string& getZoning() const { return mZoning; }
- void setOwner(const LLUUID& owner_id);
- const LLUUID& getOwner() const;
+ void setOwner(const LLUUID& owner_id);
+ const LLUUID& getOwner() const;
- // Is the current agent on the estate manager list for this region?
- void setIsEstateManager(BOOL b) { mIsEstateManager = b; }
- BOOL isEstateManager() const { return mIsEstateManager; }
- BOOL canManageEstate() const;
+ // Is the current agent on the estate manager list for this region?
+ void setIsEstateManager(BOOL b) { mIsEstateManager = b; }
+ BOOL isEstateManager() const { return mIsEstateManager; }
+ BOOL canManageEstate() const;
- void setSimAccess(U8 sim_access) { mSimAccess = sim_access; }
- U8 getSimAccess() const { return mSimAccess; }
- const std::string getSimAccessString() const;
+ void setSimAccess(U8 sim_access) { mSimAccess = sim_access; }
+ U8 getSimAccess() const { return mSimAccess; }
+ const std::string getSimAccessString() const;
- // Homestead-related getters; there are no setters as nobody should be
- // setting them other than the individual message handler which is a member
- S32 getSimClassID() const { return mClassID; }
- S32 getSimCPURatio() const { return mCPURatio; }
- const std::string& getSimColoName() const { return mColoName; }
- const std::string& getSimProductSKU() const { return mProductSKU; }
- std::string getLocalizedSimProductName() const;
-
- // Returns "Sandbox", "Expensive", etc.
- static std::string regionFlagsToString(U64 flags);
-
- // Returns translated version of "Mature", "PG", "Adult", etc.
- static std::string accessToString(U8 sim_access);
-
- // Returns "M", "PG", "A" etc.
- static std::string accessToShortString(U8 sim_access);
- static U8 shortStringToAccess(const std::string &sim_access);
-
- // Return access icon name
- static std::string getAccessIcon(U8 sim_access);
+ // Homestead-related getters; there are no setters as nobody should be
+ // setting them other than the individual message handler which is a member
+ S32 getSimClassID() const { return mClassID; }
+ S32 getSimCPURatio() const { return mCPURatio; }
+ const std::string& getSimColoName() const { return mColoName; }
+ const std::string& getSimProductSKU() const { return mProductSKU; }
+ std::string getLocalizedSimProductName() const;
+
+ // Returns "Sandbox", "Expensive", etc.
+ static std::string regionFlagsToString(U64 flags);
+
+ // Returns translated version of "Mature", "PG", "Adult", etc.
+ static std::string accessToString(U8 sim_access);
+
+ // Returns "M", "PG", "A" etc.
+ static std::string accessToShortString(U8 sim_access);
+ static U8 shortStringToAccess(const std::string &sim_access);
+
+ // Return access icon name
+ static std::string getAccessIcon(U8 sim_access);
- // helper function which just makes sure all interested parties
- // can process the message.
- static void processRegionInfo(LLMessageSystem* msg, void**);
+ // helper function which just makes sure all interested parties
+ // can process the message.
+ static void processRegionInfo(LLMessageSystem* msg, void**);
- //check if the viewer camera is static
- static BOOL isViewerCameraStatic();
- static void calcNewObjectCreationThrottle();
+ //check if the viewer camera is static
+ static BOOL isViewerCameraStatic();
+ static void calcNewObjectCreationThrottle();
- void setCacheID(const LLUUID& id);
+ void setCacheID(const LLUUID& id);
- F32 getWidth() const { return mWidth; }
+ F32 getWidth() const { return mWidth; }
- void idleUpdate(F32 max_update_time);
- void lightIdleUpdate();
- bool addVisibleGroup(LLViewerOctreeGroup* group);
- void addVisibleChildCacheEntry(LLVOCacheEntry* parent, LLVOCacheEntry* child);
- void addActiveCacheEntry(LLVOCacheEntry* entry);
+ void idleUpdate(F32 max_update_time);
+ void lightIdleUpdate();
+ bool addVisibleGroup(LLViewerOctreeGroup* group);
+ void addVisibleChildCacheEntry(LLVOCacheEntry* parent, LLVOCacheEntry* child);
+ void addActiveCacheEntry(LLVOCacheEntry* entry);
void removeActiveCacheEntry(LLVOCacheEntry* entry, LLDrawable* drawablep);
- void killCacheEntry(U32 local_id); //physically delete the cache entry
+ void killCacheEntry(U32 local_id); //physically delete the cache entry
- // Like idleUpdate, but forces everything to complete regardless of
- // how long it takes.
- void forceUpdate();
+ // Like idleUpdate, but forces everything to complete regardless of
+ // how long it takes.
+ void forceUpdate();
- void connectNeighbor(LLViewerRegion *neighborp, U32 direction);
+ void connectNeighbor(LLViewerRegion *neighborp, U32 direction);
- void updateNetStats();
+ void updateNetStats();
- U32 getPacketsLost() const;
+ U32 getPacketsLost() const;
- S32 getHttpResponderID() const;
+ S32 getHttpResponderID() const;
- // Get/set named capability URLs for this region.
- void setSeedCapability(const std::string& url);
- S32 getNumSeedCapRetries();
- void setCapability(const std::string& name, const std::string& url);
- void setCapabilityDebug(const std::string& name, const std::string& url);
- bool isCapabilityAvailable(const std::string& name) const;
- // implements LLCapabilityProvider
+ // Get/set named capability URLs for this region.
+ void setSeedCapability(const std::string& url);
+ S32 getNumSeedCapRetries();
+ void setCapability(const std::string& name, const std::string& url);
+ void setCapabilityDebug(const std::string& name, const std::string& url);
+ bool isCapabilityAvailable(const std::string& name) const;
+ // implements LLCapabilityProvider
virtual std::string getCapability(const std::string& name) const;
std::string getCapabilityDebug(const std::string& name) const;
- // has region received its final (not seed) capability list?
- bool capabilitiesReceived() const;
- void setCapabilitiesReceived(bool received);
- boost::signals2::connection setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb);
+ // has region received its final (not seed) capability list?
+ bool capabilitiesReceived() const;
+ void setCapabilitiesReceived(bool received);
+ boost::signals2::connection setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb);
- static bool isSpecialCapabilityName(const std::string &name);
- void logActiveCapabilities() const;
+ static bool isSpecialCapabilityName(const std::string &name);
+ void logActiveCapabilities() const;
/// implements LLCapabilityProvider
- /*virtual*/ const LLHost& getHost() const;
- const U64 &getHandle() const { return mHandle; }
+ /*virtual*/ const LLHost& getHost() const;
+ const U64 &getHandle() const { return mHandle; }
- LLSurface &getLand() const;
+ LLSurface &getLand() const;
- // set and get the region id
- const LLUUID& getRegionID() const;
- void setRegionID(const LLUUID& region_id);
+ // set and get the region id
+ const LLUUID& getRegionID() const;
+ void setRegionID(const LLUUID& region_id);
- BOOL pointInRegionGlobal(const LLVector3d &point_global) const;
- LLVector3 getPosRegionFromGlobal(const LLVector3d &point_global) const;
- LLVector3 getPosRegionFromAgent(const LLVector3 &agent_pos) const;
- LLVector3 getPosAgentFromRegion(const LLVector3 &region_pos) const;
- LLVector3d getPosGlobalFromRegion(const LLVector3 &offset) const;
+ BOOL pointInRegionGlobal(const LLVector3d &point_global) const;
+ LLVector3 getPosRegionFromGlobal(const LLVector3d &point_global) const;
+ LLVector3 getPosRegionFromAgent(const LLVector3 &agent_pos) const;
+ LLVector3 getPosAgentFromRegion(const LLVector3 &region_pos) const;
+ LLVector3d getPosGlobalFromRegion(const LLVector3 &offset) const;
- LLVLComposition *getComposition() const;
- F32 getCompositionXY(const S32 x, const S32 y) const;
+ LLVLComposition *getComposition() const;
+ F32 getCompositionXY(const S32 x, const S32 y) const;
- BOOL isOwnedSelf(const LLVector3& pos);
+ BOOL isOwnedSelf(const LLVector3& pos);
- // Owned by a group you belong to? (officer OR member)
- BOOL isOwnedGroup(const LLVector3& pos);
+ // Owned by a group you belong to? (officer OR member)
+ BOOL isOwnedGroup(const LLVector3& pos);
- // deal with map object updates in the world.
- void updateCoarseLocations(LLMessageSystem* msg);
+ // deal with map object updates in the world.
+ void updateCoarseLocations(LLMessageSystem* msg);
- F32 getLandHeightRegion(const LLVector3& region_pos);
+ F32 getLandHeightRegion(const LLVector3& region_pos);
- U8 getCentralBakeVersion() { return mCentralBakeVersion; }
+ U8 getCentralBakeVersion() { return mCentralBakeVersion; }
- void getInfo(LLSD& info);
+ void getInfo(LLSD& info);
- bool meshRezEnabled() const;
- bool meshUploadEnabled() const;
+ bool meshRezEnabled() const;
+ bool meshUploadEnabled() const;
- // has region received its simulator features list? Requires an additional query after caps received.
- void setSimulatorFeaturesReceived(bool);
- bool simulatorFeaturesReceived() const;
- boost::signals2::connection setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb);
+ // has region received its simulator features list? Requires an additional query after caps received.
+ void setSimulatorFeaturesReceived(bool);
+ bool simulatorFeaturesReceived() const;
+ boost::signals2::connection setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb);
void getSimulatorFeatures(LLSD& info) const;
- void setSimulatorFeatures(const LLSD& info);
+ void setSimulatorFeatures(const LLSD& info);
- bool dynamicPathfindingEnabled() const;
-
- bool avatarHoverHeightEnabled() const;
-
- typedef enum
- {
- CACHE_MISS_TYPE_FULL = 0,
- CACHE_MISS_TYPE_CRC,
- CACHE_MISS_TYPE_NONE
- } eCacheMissType;
-
- typedef enum
- {
- CACHE_UPDATE_DUPE = 0,
- CACHE_UPDATE_CHANGED,
- CACHE_UPDATE_ADDED,
- CACHE_UPDATE_REPLACED
- } eCacheUpdateResult;
-
- // handle a full update message
- eCacheUpdateResult cacheFullUpdate(LLDataPackerBinaryBuffer &dp, U32 flags);
+ bool dynamicPathfindingEnabled() const;
+
+ bool avatarHoverHeightEnabled() const;
+
+ typedef enum
+ {
+ CACHE_MISS_TYPE_FULL = 0,
+ CACHE_MISS_TYPE_CRC,
+ CACHE_MISS_TYPE_NONE
+ } eCacheMissType;
+
+ typedef enum
+ {
+ CACHE_UPDATE_DUPE = 0,
+ CACHE_UPDATE_CHANGED,
+ CACHE_UPDATE_ADDED,
+ CACHE_UPDATE_REPLACED
+ } eCacheUpdateResult;
+
+ // handle a full update message
+ eCacheUpdateResult cacheFullUpdate(LLDataPackerBinaryBuffer &dp, U32 flags);
eCacheUpdateResult cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp, U32 flags);
- LLVOCacheEntry* getCacheEntryForOctree(U32 local_id);
- LLVOCacheEntry* getCacheEntry(U32 local_id, bool valid = true);
- bool probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss_type);
- U64 getRegionCacheHitCount() { return mRegionCacheHitCount; }
- U64 getRegionCacheMissCount() { return mRegionCacheMissCount; }
- void requestCacheMisses();
- void addCacheMissFull(const U32 local_id);
- //update object cache if the object receives a full-update or terse update
- LLViewerObject* updateCacheEntry(U32 local_id, LLViewerObject* objectp, U32 update_type);
- void findOrphans(U32 parent_id);
- void clearCachedVisibleObjects();
- void dumpCache();
-
- void unpackRegionHandshake();
-
- void calculateCenterGlobal();
- void calculateCameraDistance();
-
- friend std::ostream& operator<<(std::ostream &s, const LLViewerRegion &region);
+ LLVOCacheEntry* getCacheEntryForOctree(U32 local_id);
+ LLVOCacheEntry* getCacheEntry(U32 local_id, bool valid = true);
+ bool probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss_type);
+ U64 getRegionCacheHitCount() { return mRegionCacheHitCount; }
+ U64 getRegionCacheMissCount() { return mRegionCacheMissCount; }
+ void requestCacheMisses();
+ void addCacheMissFull(const U32 local_id);
+ //update object cache if the object receives a full-update or terse update
+ LLViewerObject* updateCacheEntry(U32 local_id, LLViewerObject* objectp, U32 update_type);
+ void findOrphans(U32 parent_id);
+ void clearCachedVisibleObjects();
+ void dumpCache();
+
+ void unpackRegionHandshake();
+
+ void calculateCenterGlobal();
+ void calculateCameraDistance();
+
+ friend std::ostream& operator<<(std::ostream &s, const LLViewerRegion &region);
/// implements LLCapabilityProvider
virtual std::string getDescription() const;
std::string getViewerAssetUrl() const { return mViewerAssetUrl; }
- U32 getNumOfVisibleGroups() const;
- U32 getNumOfActiveCachedObjects() const;
- LLSpatialPartition* getSpatialPartition(U32 type);
- LLVOCachePartition* getVOCachePartition();
+ U32 getNumOfVisibleGroups() const;
+ U32 getNumOfActiveCachedObjects() const;
+ LLSpatialPartition* getSpatialPartition(U32 type);
+ LLVOCachePartition* getVOCachePartition();
- bool objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const;
+ bool objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const;
bool childrenObjectReturnable( const std::vector<LLBBox>& boxes ) const;
- bool objectsCrossParcel(const std::vector<LLBBox>& boxes) const;
+ bool objectsCrossParcel(const std::vector<LLBBox>& boxes) const;
void getNeighboringRegions( std::vector<LLViewerRegion*>& uniqueRegions );
void getNeighboringRegionsStatus( std::vector<S32>& regions );
- const LLViewerRegionImpl * getRegionImpl() const { return mImpl; }
- LLViewerRegionImpl * getRegionImplNC() { return mImpl; }
+ const LLViewerRegionImpl * getRegionImpl() const { return mImpl; }
+ LLViewerRegionImpl * getRegionImplNC() { return mImpl; }
- // implements the materials capability throttle
- bool materialsCapThrottled() const { return !mMaterialsCapThrottleTimer.hasExpired(); }
- void resetMaterialsCapThrottle();
+ // implements the materials capability throttle
+ bool materialsCapThrottled() const { return !mMaterialsCapThrottleTimer.hasExpired(); }
+ void resetMaterialsCapThrottle();
- U32 getMaxMaterialsPerTransaction() const;
+ U32 getMaxMaterialsPerTransaction() const;
- void removeFromCreatedList(U32 local_id);
+ void removeFromCreatedList(U32 local_id);
void addToCreatedList(U32 local_id);
BOOL isPaused() const {return mPaused;}
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index d4c8d4f923..f046a903ed 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -2194,8 +2194,9 @@ bool LLVOVolume::notifyAboutMissingAsset(LLViewerTexture *texture)
mat->setSpecularID(LLUUID::null);
} break;
- default:
- break;
+ case LLRender::NUM_TEXTURE_CHANNELS:
+ //nothing to do, make compiler happy
+ break;
} //switch
} //for
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 9531e0a349..a513588568 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -9820,16 +9820,20 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
//plane params
LLVector3 pnorm;
+ F32 plane_d;
+
S32 water_clip = 0;
if (!LLViewerCamera::getInstance()->cameraUnderWater())
{ //camera is above water, clip plane points up
pnorm.setVec(0,0,1);
+ plane_d = -water_height;
plane.setVec(pnorm, -distance_to_water);
water_clip = -1;
}
else
{ //camera is below water, clip plane points down
pnorm = LLVector3(0,0,-1);
+ plane_d = water_height;
plane.setVec(pnorm, distance_to_water);
water_clip = 1;
}
@@ -9862,6 +9866,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
stop_glerror();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
glh::matrix4f current = get_current_modelview();
@@ -9981,6 +9986,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLPipeline::sRenderingWaterReflection = false;
glCullFace(GL_BACK);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
mWaterRef.flush();
set_current_modelview(current);
@@ -10089,7 +10095,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
gPipeline.popRenderTypeMask();
LLDrawPoolWater::sNeedsReflectionUpdate = FALSE;
LLDrawPoolWater::sNeedsDistortionUpdate = FALSE;
- LLPlane npnorm(-pnorm, -distance_to_water);
+ LLPlane npnorm(-pnorm, -plane_d);
LLViewerCamera::getInstance()->setUserClipPlane(npnorm);
LLGLState::checkStates();