diff options
author | Rider Linden <rider@lindenlab.com> | 2017-11-13 14:40:54 -0800 |
---|---|---|
committer | Rider Linden <rider@lindenlab.com> | 2017-11-13 14:40:54 -0800 |
commit | b227c86b450134f17ec0624655e1e4c5cb5ba89d (patch) | |
tree | 78d44d9225fd5b85652b5fc133ff7456b40e23e4 /indra/newview | |
parent | b37eb2642f6e6e4d1e32a49c7ab31f70321cd979 (diff) |
Remove the old wl environment code.
Diffstat (limited to 'indra/newview')
29 files changed, 156 insertions, 4741 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 369ce6f24e..bbe32866f6 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -158,7 +158,6 @@ set(viewer_SOURCE_FILES llcurrencyuimanager.cpp llcylinder.cpp lldateutil.cpp - lldaycyclemanager.cpp lldebugmessagebox.cpp lldebugview.cpp lldeferredsounds.cpp @@ -183,7 +182,6 @@ set(viewer_SOURCE_FILES llemote.cpp llenvadapters.cpp llenvironment.cpp - llenvmanager.cpp llestateinfomodel.cpp lleventnotifier.cpp lleventpoll.cpp @@ -692,19 +690,13 @@ set(viewer_SOURCE_FILES llvowater.cpp llvowlsky.cpp llwatchdog.cpp - llwaterparammanager.cpp - llwaterparamset.cpp llwearableitemslist.cpp llwearablelist.cpp llweb.cpp llwebprofile.cpp llwind.cpp llwindowlistener.cpp - llwlanimator.cpp - llwldaycycle.cpp llwlhandlers.cpp - llwlparammanager.cpp - llwlparamset.cpp llworld.cpp llworldmap.cpp llworldmapmessage.cpp @@ -783,7 +775,6 @@ set(viewer_HEADER_FILES llcurrencyuimanager.h llcylinder.h lldateutil.h - lldaycyclemanager.h lldebugmessagebox.h lldebugview.h lldeferredsounds.h @@ -808,7 +799,6 @@ set(viewer_HEADER_FILES llemote.h llenvadapters.h llenvironment.h - llenvmanager.h llestateinfomodel.h lleventnotifier.h lleventpoll.h @@ -1311,19 +1301,13 @@ set(viewer_HEADER_FILES llvowater.h llvowlsky.h llwatchdog.h - llwaterparammanager.h - llwaterparamset.h llwearableitemslist.h llwearablelist.h llweb.h llwebprofile.h llwind.h llwindowlistener.h - llwlanimator.h - llwldaycycle.h llwlhandlers.h - llwlparammanager.h - llwlparamset.h llworld.h llworldmap.h llworldmapmessage.h @@ -2369,7 +2353,6 @@ if (LL_TESTS) include(LLAddBuildTest) SET(viewer_TEST_SOURCE_FILES llagentaccess.cpp - llwlparammanager.cpp ) set_source_files_properties( ${viewer_TEST_SOURCE_FILES} diff --git a/indra/newview/lldaycyclemanager.h b/indra/newview/lldaycyclemanager.h index 04db9d5dac..810212c92a 100644 --- a/indra/newview/lldaycyclemanager.h +++ b/indra/newview/lldaycyclemanager.h @@ -30,7 +30,6 @@ #include <map> #include <string> -#include "llwldaycycle.h" #include "llwlparammanager.h" /** @@ -46,14 +45,14 @@ class LLDayCycleManager : public LLSingleton<LLDayCycleManager> public: typedef std::list<std::string> preset_name_list_t; - typedef std::map<std::string, LLWLDayCycle> dc_map_t; +// typedef std::map<std::string, LLWLDayCycle> dc_map_t; typedef boost::signals2::signal<void()> modify_signal_t; void getPresetNames(preset_name_list_t& names) const; void getPresetNames(preset_name_list_t& user, preset_name_list_t& sys) const; void getUserPresetNames(preset_name_list_t& user) const; - bool getPreset(const std::string name, LLWLDayCycle& day_cycle) const; +// bool getPreset(const std::string name, LLWLDayCycle& day_cycle) const; bool getPreset(const std::string name, LLSD& day_cycle) const; bool presetExists(const std::string name) const; bool isSystemPreset(const std::string& name) const; diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 2ff4edabe3..f10c116555 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -81,9 +81,6 @@ LLDrawPoolWLSky::LLDrawPoolWLSky(void) : sCloudNoiseRawImage = NULL ; } } - - /* *LAPRAS */ -// LLWLParamManager::getInstance()->propagateParameters(); } LLDrawPoolWLSky::~LLDrawPoolWLSky() diff --git a/indra/newview/llenvmanager.cpp b/indra/newview/llenvmanager.cpp deleted file mode 100644 index 5fc9231506..0000000000 --- a/indra/newview/llenvmanager.cpp +++ /dev/null @@ -1,720 +0,0 @@ -/** - * @file llenvmanager.cpp - * @brief Implementation of classes managing WindLight and water settings. - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llagent.h" -#include "lldaycyclemanager.h" -#include "llviewercontrol.h" // for gSavedSettings -#include "llviewerregion.h" -#include "llwaterparammanager.h" -#include "llwlhandlers.h" -#include "llwlparammanager.h" -#include "lltrans.h" -#include "llenvmanager.h" - -std::string LLWLParamKey::toString() const -{ - switch (scope) - { - case SCOPE_LOCAL: - return name + std::string(" (") + LLTrans::getString("Local") + std::string(")"); - break; - case SCOPE_REGION: - return name + std::string(" (") + LLTrans::getString("Region") + std::string(")"); - break; - default: - return name + " (?)"; - } -} - -std::string LLEnvPrefs::getWaterPresetName() const -{ - if (mWaterPresetName.empty()) - { - LL_WARNS() << "Water preset name is empty" << LL_ENDL; - } - - return mWaterPresetName; -} - -std::string LLEnvPrefs::getSkyPresetName() const -{ - if (mSkyPresetName.empty()) - { - LL_WARNS() << "Sky preset name is empty" << LL_ENDL; - } - - return mSkyPresetName; -} - -std::string LLEnvPrefs::getDayCycleName() const -{ - if (mDayCycleName.empty()) - { - LL_WARNS() << "Day cycle name is empty" << LL_ENDL; - } - - return mDayCycleName; -} - -void LLEnvPrefs::setUseRegionSettings(bool val) -{ - mUseRegionSettings = val; -} - -void LLEnvPrefs::setUseWaterPreset(const std::string& name) -{ - mUseRegionSettings = false; - mWaterPresetName = name; -} - -void LLEnvPrefs::setUseSkyPreset(const std::string& name) -{ - mUseRegionSettings = false; - mUseDayCycle = false; - mSkyPresetName = name; -} - -void LLEnvPrefs::setUseDayCycle(const std::string& name) -{ - mUseRegionSettings = false; - mUseDayCycle = true; - mDayCycleName = name; -} - -//============================================================================= -LLEnvManagerNew::LLEnvManagerNew(): - mInterpNextChangeMessage(true), - mCurRegionUUID(LLUUID::null), - mLastReceivedID(LLUUID::null) -{ - - // Set default environment settings. - mUserPrefs.mUseRegionSettings = true; - mUserPrefs.mUseDayCycle = true; - mUserPrefs.mWaterPresetName = "Default"; - mUserPrefs.mSkyPresetName = "Default"; - mUserPrefs.mDayCycleName = "Default"; - - LL_DEBUGS("Windlight")<<LL_ENDL; - gAgent.addRegionChangedCallback(boost::bind(&LLEnvManagerNew::onRegionChange, this)); -} - -bool LLEnvManagerNew::getUseRegionSettings() const -{ - return mUserPrefs.getUseRegionSettings(); -} - -bool LLEnvManagerNew::getUseDayCycle() const -{ - return mUserPrefs.getUseDayCycle(); -} - -bool LLEnvManagerNew::getUseFixedSky() const -{ - return mUserPrefs.getUseFixedSky(); -} - -std::string LLEnvManagerNew::getWaterPresetName() const -{ - return mUserPrefs.getWaterPresetName(); -} - -std::string LLEnvManagerNew::getSkyPresetName() const -{ - return mUserPrefs.getSkyPresetName(); -} - -std::string LLEnvManagerNew::getDayCycleName() const -{ - return mUserPrefs.getDayCycleName(); -} - -const LLEnvironmentSettings& LLEnvManagerNew::getRegionSettings() const -{ - return !mNewRegionPrefs.isEmpty() ? mNewRegionPrefs : mCachedRegionPrefs; -} - -void LLEnvManagerNew::setRegionSettings(const LLEnvironmentSettings& new_settings) -{ - // Set region settings override that will be used locally - // until user either uploads the changes or goes to another region. - mNewRegionPrefs = new_settings; -} - -bool LLEnvManagerNew::usePrefs() -{ - LL_DEBUGS("Windlight") << "Displaying preferred environment" << LL_ENDL; - updateManagersFromPrefs(false); - return true; -} - -bool LLEnvManagerNew::useDefaults() -{ - bool rslt; - - rslt = useDefaultWater(); - rslt &= useDefaultSky(); - - return rslt; -} - -bool LLEnvManagerNew::useRegionSettings() -{ - bool rslt; - - rslt = useRegionSky(); - rslt &= useRegionWater(); - - return rslt; -} - -bool LLEnvManagerNew::useWaterPreset(const std::string& name) -{ - LL_DEBUGS("Windlight") << "Displaying water preset " << name << LL_ENDL; - LLWaterParamManager& water_mgr = LLWaterParamManager::instance(); - bool rslt = water_mgr.getParamSet(name, water_mgr.mCurParams); - llassert(rslt == true); - return rslt; -} - -bool LLEnvManagerNew::useWaterParams(const LLSD& params) -{ - LL_DEBUGS("Windlight") << "Displaying water params" << LL_ENDL; - LLWaterParamManager::instance().mCurParams.setAll(params); - return true; -} - -bool LLEnvManagerNew::useSkyPreset(const std::string& name) -{ - LLWLParamManager& sky_mgr = LLWLParamManager::instance(); - LLWLParamSet param_set; - - if (!sky_mgr.getParamSet(LLWLParamKey(name, LLEnvKey::SCOPE_LOCAL), param_set)) - { - LL_WARNS() << "No sky preset named " << name << LL_ENDL; - return false; - } - - LL_DEBUGS("Windlight") << "Displaying sky preset " << name << LL_ENDL; - sky_mgr.applySkyParams(param_set.getAll()); - return true; -} - -bool LLEnvManagerNew::useSkyParams(const LLSD& params) -{ - LL_DEBUGS("Windlight") << "Displaying sky params" << LL_ENDL; - LLWLParamManager::instance().applySkyParams(params); - return true; -} - -bool LLEnvManagerNew::useDayCycle(const std::string& name, LLEnvKey::EScope scope) -{ - LLSD params; - - if (scope == LLEnvKey::SCOPE_REGION) - { - LL_DEBUGS("Windlight") << "Displaying region day cycle " << name << LL_ENDL; - params = getRegionSettings().getWLDayCycle(); - } - else - { - LL_DEBUGS("Windlight") << "Displaying local day cycle " << name << LL_ENDL; - - if (!LLDayCycleManager::instance().getPreset(name, params)) - { - LL_WARNS() << "No day cycle named " << name << LL_ENDL; - return false; - } - } - - bool rslt = LLWLParamManager::instance().applyDayCycleParams(params, scope); - llassert(rslt == true); - return rslt; -} - -bool LLEnvManagerNew::useDayCycleParams(const LLSD& params, LLEnvKey::EScope scope, F32 time /* = 0.5*/) -{ - LL_DEBUGS("Windlight") << "Displaying day cycle params" << LL_ENDL; - return LLWLParamManager::instance().applyDayCycleParams(params, scope); -} - -void LLEnvManagerNew::setUseRegionSettings(bool val) -{ - mUserPrefs.setUseRegionSettings(val); - saveUserPrefs(); - updateManagersFromPrefs(false); -} - -void LLEnvManagerNew::setUseWaterPreset(const std::string& name) -{ - // *TODO: make sure the preset exists. - if (name.empty()) - { - LL_WARNS() << "Empty water preset name passed" << LL_ENDL; - return; - } - - mUserPrefs.setUseWaterPreset(name); - saveUserPrefs(); - updateManagersFromPrefs(false); -} - -void LLEnvManagerNew::setUseSkyPreset(const std::string& name) -{ - // *TODO: make sure the preset exists. - if (name.empty()) - { - LL_WARNS() << "Empty sky preset name passed" << LL_ENDL; - return; - } - - mUserPrefs.setUseSkyPreset(name); - saveUserPrefs(); - updateManagersFromPrefs(false); -} - -void LLEnvManagerNew::setUseDayCycle(const std::string& name) -{ - if (!LLDayCycleManager::instance().presetExists(name)) - { - LL_WARNS() << "Invalid day cycle name passed" << LL_ENDL; - return; - } - - mUserPrefs.setUseDayCycle(name); - saveUserPrefs(); - updateManagersFromPrefs(false); -} - -void LLEnvManagerNew::loadUserPrefs() -{ - // operate on members directly to avoid side effects - mUserPrefs.mWaterPresetName = gSavedSettings.getString("WaterPresetName"); - mUserPrefs.mSkyPresetName = gSavedSettings.getString("SkyPresetName"); - mUserPrefs.mDayCycleName = gSavedSettings.getString("DayCycleName"); - - bool use_region_settings = gSavedSettings.getBOOL("EnvironmentPersistAcrossLogin") ? gSavedSettings.getBOOL("UseEnvironmentFromRegion") : true; - mUserPrefs.mUseRegionSettings = use_region_settings; - mUserPrefs.mUseDayCycle = gSavedSettings.getBOOL("UseDayCycle"); - - if (mUserPrefs.mUseRegionSettings) - { - requestRegionSettings(); - } -} - -void LLEnvManagerNew::saveUserPrefs() -{ - gSavedSettings.setString("WaterPresetName", getWaterPresetName()); - gSavedSettings.setString("SkyPresetName", getSkyPresetName()); - gSavedSettings.setString("DayCycleName", getDayCycleName()); - - gSavedSettings.setBOOL("UseEnvironmentFromRegion", getUseRegionSettings()); - gSavedSettings.setBOOL("UseDayCycle", getUseDayCycle()); - - mUsePrefsChangeSignal(); -} - -void LLEnvManagerNew::setUserPrefs( - const std::string& water_preset, - const std::string& sky_preset, - const std::string& day_cycle_preset, - bool use_fixed_sky, - bool use_region_settings) -{ - // operate on members directly to avoid side effects - mUserPrefs.mWaterPresetName = water_preset; - mUserPrefs.mSkyPresetName = sky_preset; - mUserPrefs.mDayCycleName = day_cycle_preset; - - mUserPrefs.mUseRegionSettings = use_region_settings; - mUserPrefs.mUseDayCycle = !use_fixed_sky; - - saveUserPrefs(); - updateManagersFromPrefs(false); -} - -void LLEnvManagerNew::dumpUserPrefs() -{ - LL_DEBUGS("Windlight") << "WaterPresetName: " << gSavedSettings.getString("WaterPresetName") << LL_ENDL; - LL_DEBUGS("Windlight") << "SkyPresetName: " << gSavedSettings.getString("SkyPresetName") << LL_ENDL; - LL_DEBUGS("Windlight") << "DayCycleName: " << gSavedSettings.getString("DayCycleName") << LL_ENDL; - - LL_DEBUGS("Windlight") << "UseEnvironmentFromRegion: " << gSavedSettings.getBOOL("UseEnvironmentFromRegion") << LL_ENDL; - LL_DEBUGS("Windlight") << "UseDayCycle: " << gSavedSettings.getBOOL("UseDayCycle") << LL_ENDL; -} - -void LLEnvManagerNew::dumpPresets() -{ - const LLEnvironmentSettings& region_settings = getRegionSettings(); - std::string region_name = gAgent.getRegion() ? gAgent.getRegion()->getName() : "Unknown region"; - - // Dump water presets. - LL_DEBUGS("Windlight") << "Waters:" << LL_ENDL; - if (region_settings.getWaterParams().size() != 0) - { - LL_DEBUGS("Windlight") << " - " << region_name << LL_ENDL; - } - LLWaterParamManager::preset_name_list_t water_presets; - LLWaterParamManager::instance().getPresetNames(water_presets); - for (LLWaterParamManager::preset_name_list_t::const_iterator it = water_presets.begin(); it != water_presets.end(); ++it) - { - LL_DEBUGS("Windlight") << " - " << *it << LL_ENDL; - } - - // Dump sky presets. - LL_DEBUGS("Windlight") << "Skies:" << LL_ENDL; - LLWLParamManager::preset_key_list_t sky_preset_keys; - LLWLParamManager::instance().getPresetKeys(sky_preset_keys); - for (LLWLParamManager::preset_key_list_t::const_iterator it = sky_preset_keys.begin(); it != sky_preset_keys.end(); ++it) - { - std::string preset_name = it->name; - std::string item_title; - - if (it->scope == LLEnvKey::SCOPE_LOCAL) // local preset - { - item_title = preset_name; - } - else // region preset - { - item_title = preset_name + " (" + region_name + ")"; - } - LL_DEBUGS("Windlight") << " - " << item_title << LL_ENDL; - } - - // Dump day cycles. - LL_DEBUGS("Windlight") << "Days:" << LL_ENDL; - const LLSD& cur_region_dc = region_settings.getWLDayCycle(); - if (cur_region_dc.size() != 0) - { - LL_DEBUGS("Windlight") << " - " << region_name << LL_ENDL; - } - LLDayCycleManager::preset_name_list_t days; - LLDayCycleManager::instance().getPresetNames(days); - for (LLDayCycleManager::preset_name_list_t::const_iterator it = days.begin(); it != days.end(); ++it) - { - LL_DEBUGS("Windlight") << " - " << *it << LL_ENDL; - } -} - -void LLEnvManagerNew::requestRegionSettings() -{ - LL_DEBUGS("Windlight") << LL_ENDL; - LLEnvironmentRequest::initiate(); -} - -bool LLEnvManagerNew::sendRegionSettings(const LLEnvironmentSettings& new_settings) -{ - LLSD metadata; - - metadata["regionID"] = gAgent.getRegion()->getRegionID(); - // add last received update ID to outbound message so simulator can handle concurrent updates - metadata["messageID"] = mLastReceivedID; - - return LLEnvironmentApply::initiateRequest(new_settings.makePacket(metadata)); -} - -boost::signals2::connection LLEnvManagerNew::setPreferencesChangeCallback(const prefs_change_signal_t::slot_type& cb) -{ - return mUsePrefsChangeSignal.connect(cb); -} - -boost::signals2::connection LLEnvManagerNew::setRegionSettingsChangeCallback(const region_settings_change_signal_t::slot_type& cb) -{ - return mRegionSettingsChangeSignal.connect(cb); -} - -boost::signals2::connection LLEnvManagerNew::setRegionSettingsAppliedCallback(const region_settings_applied_signal_t::slot_type& cb) -{ - return mRegionSettingsAppliedSignal.connect(cb); -} - -// static -bool LLEnvManagerNew::canEditRegionSettings() -{ - LLViewerRegion* region = gAgent.getRegion(); - BOOL owner_or_god = gAgent.isGodlike() || (region && region->getOwner() == gAgent.getID()); - BOOL owner_or_god_or_manager = owner_or_god || (region && region->isEstateManager()); - - LL_DEBUGS("Windlight") << "Can edit region settings: " << (bool) owner_or_god_or_manager << LL_ENDL; - return owner_or_god_or_manager; -} - -// static -const std::string LLEnvManagerNew::getScopeString(LLEnvKey::EScope scope) -{ - switch(scope) - { - case LLEnvKey::SCOPE_LOCAL: - return LLTrans::getString("LocalSettings"); - case LLEnvKey::SCOPE_REGION: - return LLTrans::getString("RegionSettings"); - default: - return " (?)"; - } -} - -void LLEnvManagerNew::onRegionSettingsResponse(const LLSD& content) -{ - // If the message was valid, grab the UUID from it and save it for next outbound update message. - mLastReceivedID = content[0]["messageID"].asUUID(); - - // Refresh cached region settings. - LL_WARNS("Windlight") << "Received region environment settings: " << content << LL_ENDL; - F32 sun_hour = 0; // *TODO - LLEnvironmentSettings new_settings(content[1], content[2], content[3], sun_hour); - mCachedRegionPrefs = new_settings; - - // Load region sky presets. - LLWLParamManager::instance().refreshRegionPresets(getRegionSettings().getSkyMap()); - - // If using server settings, update managers. - if (getUseRegionSettings()) - { - updateManagersFromPrefs(mInterpNextChangeMessage); - } - - // Let interested parties know about the region settings update. - mRegionSettingsChangeSignal(); - - // reset - mInterpNextChangeMessage = false; -} - -void LLEnvManagerNew::onRegionSettingsApplyResponse(bool ok) -{ - LL_DEBUGS("Windlight") << "Applying region settings " << (ok ? "succeeded" : "failed") << LL_ENDL; - - // Clear locally modified region settings because they have just been uploaded. - mNewRegionPrefs.clear(); - - mRegionSettingsAppliedSignal(ok); -} - -//-- private methods ---------------------------------------------------------- - -// virtual -void LLEnvManagerNew::initSingleton() -{ - LL_DEBUGS("Windlight") << "Initializing LLEnvManagerNew" << LL_ENDL; - - loadUserPrefs(); - - // preferences loaded, can set params - std::string preferred_day = getDayCycleName(); - if (!useDayCycle(preferred_day, LLEnvKey::SCOPE_LOCAL)) - { - LL_WARNS() << "No day cycle named " << preferred_day << ", reverting LLWLParamManager to defaults" << LL_ENDL; - LLWLParamManager::instance().setDefaultDay(); - } - - std::string sky = getSkyPresetName(); - if (!useSkyPreset(sky)) - { - LL_WARNS() << "No sky preset named " << sky << ", falling back to defaults" << LL_ENDL; - LLWLParamManager::instance().setDefaultSky(); - - // *TODO: Fix user preferences accordingly. - } - - LLWLParamManager::instance().resetAnimator(0.5 /*noon*/, getUseDayCycle()); -} - -void LLEnvManagerNew::updateSkyFromPrefs() -{ - bool success = true; - - // Sync sky with user prefs. - if (getUseRegionSettings()) // apply region-wide settings - { - success = useRegionSky(); - } - else // apply user-specified settings - { - if (getUseDayCycle()) - { - success = useDayCycle(getDayCycleName(), LLEnvKey::SCOPE_LOCAL); - } - else - { - success = useSkyPreset(getSkyPresetName()); - } - } - - // If something went wrong, fall back to defaults. - if (!success) - { - // *TODO: fix user prefs - useDefaultSky(); - } -} - -void LLEnvManagerNew::updateWaterFromPrefs(bool interpolate) -{ - LLWaterParamManager& water_mgr = LLWaterParamManager::instance(); - LLSD target_water_params; - - // Determine new water settings based on user prefs. - - { - // Fall back to default water. - LLWaterParamSet default_water; - water_mgr.getParamSet("Default", default_water); - target_water_params = default_water.getAll(); - } - - if (getUseRegionSettings()) - { - // *TODO: make sure whether region settings belong to the current region? - const LLSD& region_water_params = getRegionSettings().getWaterParams(); - if (region_water_params.size() != 0) // region has no water settings - { - LL_DEBUGS("Windlight") << "Applying region water" << LL_ENDL; - target_water_params = region_water_params; - } - else - { - LL_DEBUGS("Windlight") << "Applying default water" << LL_ENDL; - } - } - else - { - std::string water = getWaterPresetName(); - LL_DEBUGS("Windlight") << "Applying water preset [" << water << "]" << LL_ENDL; - LLWaterParamSet params; - if (!water_mgr.getParamSet(water, params)) - { - LL_WARNS() << "No water preset named " << water << ", falling back to defaults" << LL_ENDL; - water_mgr.getParamSet("Default", params); - - // *TODO: Fix user preferences accordingly. - } - target_water_params = params.getAll(); - } - - // Sync water with user prefs. - water_mgr.applyParams(target_water_params, interpolate); -} - -void LLEnvManagerNew::updateManagersFromPrefs(bool interpolate) -{ - LL_DEBUGS("Windlight")<<LL_ENDL; - // Apply water settings. - updateWaterFromPrefs(interpolate); - - // Apply sky settings. - updateSkyFromPrefs(); -} - -bool LLEnvManagerNew::useRegionSky() -{ - const LLEnvironmentSettings& region_settings = getRegionSettings(); - - // If region is set to defaults, - if (region_settings.getSkyMap().size() == 0) - { - // well... apply the default sky settings. - useDefaultSky(); - return true; - } - - // Otherwise apply region day cycle/skies. - LL_DEBUGS("Windlight") << "Applying region sky" << LL_ENDL; - - // *TODO: Support fixed sky from region. Just do sky reset for now. - if (region_settings.getSkyMap().size() == 1) - { - // Region is set to fixed sky. Reset. - useSkyParams(region_settings.getSkyMap().beginMap()->second); - } - return useDayCycleParams( - region_settings.getWLDayCycle(), - LLEnvKey::SCOPE_REGION, - region_settings.getDayTime()); -} - -bool LLEnvManagerNew::useRegionWater() -{ - const LLEnvironmentSettings& region_settings = getRegionSettings(); - const LLSD& region_water = region_settings.getWaterParams(); - - // If region is set to defaults, - if (region_water.size() == 0) - { - // well... apply the default water settings. - return useDefaultWater(); - } - - // Otherwise apply region water. - LL_DEBUGS("Windlight") << "Applying region sky" << LL_ENDL; - return useWaterParams(region_water); -} - -bool LLEnvManagerNew::useDefaultSky() -{ - return useDayCycle("Default", LLEnvKey::SCOPE_LOCAL); -} - -bool LLEnvManagerNew::useDefaultWater() -{ - return useWaterPreset("Default"); -} - - -void LLEnvManagerNew::onRegionChange() -{ - // Avoid duplicating region setting requests - // by checking whether the region is actually changing. - LLViewerRegion* regionp = gAgent.getRegion(); - LLUUID region_uuid = regionp ? regionp->getRegionID() : LLUUID::null; - if (region_uuid != mCurRegionUUID) - { - // Clear locally modified region settings. - mNewRegionPrefs.clear(); - - // *TODO: clear environment settings of the previous region? - - // Request environment settings of the new region. - mCurRegionUUID = region_uuid; - // for region crossings, interpolate the change; for teleports, don't - mInterpNextChangeMessage = (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE); - LL_DEBUGS("Windlight") << (mInterpNextChangeMessage ? "Crossed" : "Teleported") - << " to new region: " << region_uuid - << LL_ENDL; - requestRegionSettings(); - } - else - { - LL_DEBUGS("Windlight") << "disregarding region change; interp: " - << (mInterpNextChangeMessage ? "true" : "false") - << " regionp: " << regionp - << " old: " << mCurRegionUUID - << " new: " << region_uuid - << LL_ENDL; - } -} diff --git a/indra/newview/llenvmanager.h b/indra/newview/llenvmanager.h deleted file mode 100644 index 31a093ad5d..0000000000 --- a/indra/newview/llenvmanager.h +++ /dev/null @@ -1,350 +0,0 @@ -/** - * @file llenvmanager.h - * @brief Declaration of classes managing WindLight and water settings. - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLENVMANAGER_H -#define LL_LLENVMANAGER_H - -#include "llmemory.h" -#include "llsd.h" - -class LLWLParamManager; -class LLWaterParamManager; -class LLWLAnimator; - -// generic key -struct LLEnvKey -{ -public: - // Note: enum ordering is important; for example, a region-level floater (1) will see local and region (all values that are <=) - typedef enum e_scope - { - SCOPE_LOCAL, // 0 - SCOPE_REGION//, // 1 - // SCOPE_ESTATE, // 2 - // etc. - } EScope; -}; - -struct LLWLParamKey : LLEnvKey -{ -public: - // scope and source of a param set (WL sky preset) - std::string name; - EScope scope; - - // for conversion from LLSD - static const int NAME_IDX = 0; - static const int SCOPE_IDX = 1; - - inline LLWLParamKey(const std::string& n, EScope s) - : name(n), scope(s) - { - } - - inline LLWLParamKey(LLSD llsd) - : name(llsd[NAME_IDX].asString()), scope(EScope(llsd[SCOPE_IDX].asInteger())) - { - } - - inline LLWLParamKey() // NOT really valid, just so std::maps can return a default of some sort - : name(""), scope(SCOPE_LOCAL) - { - } - - inline LLWLParamKey(std::string& stringVal) - { - size_t len = stringVal.length(); - if (len > 0) - { - name = stringVal.substr(0, len - 1); - scope = (EScope) atoi(stringVal.substr(len - 1, len).c_str()); - } - } - - inline std::string toStringVal() const - { - std::stringstream str; - str << name << scope; - return str.str(); - } - - inline LLSD toLLSD() const - { - LLSD llsd = LLSD::emptyArray(); - llsd.append(LLSD(name)); - llsd.append(LLSD(scope)); - return llsd; - } - - inline void fromLLSD(const LLSD& llsd) - { - name = llsd[NAME_IDX].asString(); - scope = EScope(llsd[SCOPE_IDX].asInteger()); - } - - inline bool operator <(const LLWLParamKey other) const - { - if (name < other.name) - { - return true; - } - else if (name > other.name) - { - return false; - } - else - { - return scope < other.scope; - } - } - - inline bool operator ==(const LLWLParamKey other) const - { - return (name == other.name) && (scope == other.scope); - } - - std::string toString() const; -}; - -class LLEnvironmentSettings -{ -public: - LLEnvironmentSettings() : - mWLDayCycle(LLSD::emptyMap()), - mSkyMap(LLSD::emptyMap()), - mWaterParams(LLSD::emptyMap()), - mDayTime(0.f) - {} - LLEnvironmentSettings(const LLSD& dayCycle, const LLSD& skyMap, const LLSD& waterParams, F64 dayTime) : - mWLDayCycle(dayCycle), - mSkyMap(skyMap), - mWaterParams(waterParams), - mDayTime(dayTime) - {} - ~LLEnvironmentSettings() {} - - void saveParams(const LLSD& dayCycle, const LLSD& skyMap, const LLSD& waterParams, F64 dayTime) - { - mWLDayCycle = dayCycle; - mSkyMap = skyMap; - mWaterParams = waterParams; - mDayTime = dayTime; - } - - const LLSD& getWLDayCycle() const - { - return mWLDayCycle; - } - - const LLSD& getWaterParams() const - { - return mWaterParams; - } - - const LLSD& getSkyMap() const - { - return mSkyMap; - } - - F64 getDayTime() const - { - return mDayTime; - } - - bool isEmpty() const - { - return mWLDayCycle.size() == 0; - } - - void clear() - { - *this = LLEnvironmentSettings(); - } - - LLSD makePacket(const LLSD& metadata) const - { - LLSD full_packet = LLSD::emptyArray(); - - // 0: metadata - full_packet.append(metadata); - - // 1: day cycle - full_packet.append(mWLDayCycle); - - // 2: map of sky setting names to sky settings (as LLSD) - full_packet.append(mSkyMap); - - // 3: water params - full_packet.append(mWaterParams); - - return full_packet; - } - -private: - LLSD mWLDayCycle, mWaterParams, mSkyMap; - F64 mDayTime; -}; - -/** - * User environment preferences. - */ -class LLEnvPrefs -{ -public: - LLEnvPrefs() : mUseRegionSettings(true), mUseDayCycle(true) {} - - bool getUseRegionSettings() const { return mUseRegionSettings; } - bool getUseDayCycle() const { return mUseDayCycle; } - bool getUseFixedSky() const { return !getUseDayCycle(); } - - std::string getWaterPresetName() const; - std::string getSkyPresetName() const; - std::string getDayCycleName() const; - - void setUseRegionSettings(bool val); - void setUseWaterPreset(const std::string& name); - void setUseSkyPreset(const std::string& name); - void setUseDayCycle(const std::string& name); - - bool mUseRegionSettings; - bool mUseDayCycle; - std::string mWaterPresetName; - std::string mSkyPresetName; - std::string mDayCycleName; -}; - -/** - * Setting: - * 1. Use region settings. - * 2. Use my setting: <water preset> + <fixed_sky>|<day_cycle> - */ -class LLEnvManagerNew : public LLSingleton<LLEnvManagerNew> -{ - LLSINGLETON(LLEnvManagerNew); - LOG_CLASS(LLEnvManagerNew); -public: - typedef boost::signals2::signal<void()> prefs_change_signal_t; - typedef boost::signals2::signal<void()> region_settings_change_signal_t; - typedef boost::signals2::signal<void(bool)> region_settings_applied_signal_t; - - // getters to access user env. preferences - bool getUseRegionSettings() const; - bool getUseDayCycle() const; - bool getUseFixedSky() const; - std::string getWaterPresetName() const; - std::string getSkyPresetName() const; - std::string getDayCycleName() const; - - /// @return cached env. settings of the current region. - const LLEnvironmentSettings& getRegionSettings() const; - - /** - * Set new region settings without uploading them to the region. - * - * The override will be reset when the changes are applied to the region (=uploaded) - * or user teleports to another region. - */ - void setRegionSettings(const LLEnvironmentSettings& new_settings); - - // Change environment w/o changing user preferences. - bool usePrefs(); - bool useDefaults(); - bool useRegionSettings(); - bool useWaterPreset(const std::string& name); - bool useWaterParams(const LLSD& params); - bool useSkyPreset(const std::string& name); - bool useSkyParams(const LLSD& params); - bool useDayCycle(const std::string& name, LLEnvKey::EScope scope); - bool useDayCycleParams(const LLSD& params, LLEnvKey::EScope scope, F32 time = 0.5); - - // setters for user env. preferences - void setUseRegionSettings(bool val); - void setUseWaterPreset(const std::string& name); - void setUseSkyPreset(const std::string& name); - void setUseDayCycle(const std::string& name); - void setUserPrefs( - const std::string& water_preset, - const std::string& sky_preset, - const std::string& day_cycle_preset, - bool use_fixed_sky, - bool use_region_settings); - - // debugging methods - void dumpUserPrefs(); - void dumpPresets(); - - // Misc. - void requestRegionSettings(); - bool sendRegionSettings(const LLEnvironmentSettings& new_settings); - boost::signals2::connection setPreferencesChangeCallback(const prefs_change_signal_t::slot_type& cb); - boost::signals2::connection setRegionSettingsChangeCallback(const region_settings_change_signal_t::slot_type& cb); - boost::signals2::connection setRegionSettingsAppliedCallback(const region_settings_applied_signal_t::slot_type& cb); - - static bool canEditRegionSettings(); /// @return true if we have access to editing region environment - static const std::string getScopeString(LLEnvKey::EScope scope); - - // Public callbacks. - void onRegionSettingsResponse(const LLSD& content); - void onRegionSettingsApplyResponse(bool ok); - -private: - /*virtual*/ void initSingleton(); - - void loadUserPrefs(); - void saveUserPrefs(); - - void updateSkyFromPrefs(); - void updateWaterFromPrefs(bool interpolate); - void updateManagersFromPrefs(bool interpolate); - - bool useRegionSky(); - bool useRegionWater(); - - bool useDefaultSky(); - bool useDefaultWater(); - - void onRegionChange(); - - - /// Emitted when user environment preferences change. - prefs_change_signal_t mUsePrefsChangeSignal; - - /// Emitted when region environment settings update comes. - region_settings_change_signal_t mRegionSettingsChangeSignal; - - /// Emitted when agent region changes. Move to LLAgent? - region_settings_applied_signal_t mRegionSettingsAppliedSignal; - - LLEnvPrefs mUserPrefs; /// User environment preferences. - LLEnvironmentSettings mCachedRegionPrefs; /// Cached region environment settings. - LLEnvironmentSettings mNewRegionPrefs; /// Not-yet-uploaded modified region env. settings. - bool mInterpNextChangeMessage; /// Interpolate env. settings on next region change. - LLUUID mCurRegionUUID; /// To avoid duplicated region env. settings requests. - LLUUID mLastReceivedID; /// Id of last received region env. settings. -}; - -#endif // LL_LLENVMANAGER_H - diff --git a/indra/newview/llfloatereditdaycycle.cpp b/indra/newview/llfloatereditdaycycle.cpp index 31b0b0c090..efeec72f6e 100644 --- a/indra/newview/llfloatereditdaycycle.cpp +++ b/indra/newview/llfloatereditdaycycle.cpp @@ -41,12 +41,11 @@ // newview #include "llagent.h" -#include "lldaycyclemanager.h" #include "llregioninfomodel.h" #include "llviewerregion.h" -#include "llwlparammanager.h" #include "llenvironment.h" +#include "lltrans.h" const F32 LLFloaterEditDayCycle::sHoursPerDay = 24.0f; @@ -128,6 +127,7 @@ void LLFloaterEditDayCycle::draw() void LLFloaterEditDayCycle::initCallbacks(void) { +#if 0 mDayCycleNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditDayCycle::onDayCycleNameEdited, this), NULL); mDayCyclesCombo->setCommitCallback(boost::bind(&LLFloaterEditDayCycle::onDayCycleSelected, this)); mDayCyclesCombo->setTextEntryCallback(boost::bind(&LLFloaterEditDayCycle::onDayCycleNameEdited, this)); @@ -143,58 +143,60 @@ void LLFloaterEditDayCycle::initCallbacks(void) mSaveButton->setRightMouseDownCallback(boost::bind(&LLFloaterEditDayCycle::dumpTrack, this)); getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditDayCycle::onBtnCancel, this)); -#if 0 // Connect to env manager events. LLEnvManagerNew& env_mgr = LLEnvManagerNew::instance(); env_mgr.setRegionSettingsChangeCallback(boost::bind(&LLFloaterEditDayCycle::onRegionSettingsChange, this)); gAgent.addRegionChangedCallback(boost::bind(&LLFloaterEditDayCycle::onRegionChange, this)); env_mgr.setRegionSettingsAppliedCallback(boost::bind(&LLFloaterEditDayCycle::onRegionSettingsApplied, this, _1)); -#endif - // Connect to day cycle manager events. LLDayCycleManager::instance().setModifyCallback(boost::bind(&LLFloaterEditDayCycle::onDayCycleListChange, this)); // Connect to sky preset list changes. LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterEditDayCycle::onSkyPresetListChange, this)); + // Connect to region info updates. LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditDayCycle::onRegionInfoUpdate, this)); +#endif } void LLFloaterEditDayCycle::syncTimeSlider() { +#if 0 // set time mTimeSlider->setCurSliderValue((F32)LLWLParamManager::getInstance()->mAnimator.getDayTime() * sHoursPerDay); +#endif } void LLFloaterEditDayCycle::loadTrack() { - // clear the slider - mKeysSlider->clear(); - mSliderToKey.clear(); - - // add sliders - - LL_DEBUGS() << "Adding " << LLWLParamManager::getInstance()->mDay.mTimeMap.size() << " keys to slider" << LL_ENDL; - - LLWLDayCycle& cur_dayp = LLWLParamManager::instance().mDay; - for (std::map<F32, LLWLParamKey>::iterator it = cur_dayp.mTimeMap.begin(); it != cur_dayp.mTimeMap.end(); ++it) - { - addSliderKey(it->first * sHoursPerDay, it->second); - } - - // set drop-down menu to match preset of currently-selected keyframe (one is automatically selected initially) - const std::string& cur_sldr = mKeysSlider->getCurSlider(); - if (strlen(cur_sldr.c_str()) > 0) // only do this if there is a curSldr, otherwise we put an invalid entry into the map - { - mSkyPresetsCombo->selectByValue(mSliderToKey[cur_sldr].keyframe.toStringVal()); - } - - syncTimeSlider(); +// // clear the slider +// mKeysSlider->clear(); +// mSliderToKey.clear(); +// +// // add sliders +// +// LL_DEBUGS() << "Adding " << LLWLParamManager::getInstance()->mDay.mTimeMap.size() << " keys to slider" << LL_ENDL; +// +// LLWLDayCycle& cur_dayp = LLWLParamManager::instance().mDay; +// for (std::map<F32, LLWLParamKey>::iterator it = cur_dayp.mTimeMap.begin(); it != cur_dayp.mTimeMap.end(); ++it) +// { +// addSliderKey(it->first * sHoursPerDay, it->second); +// } +// +// // set drop-down menu to match preset of currently-selected keyframe (one is automatically selected initially) +// const std::string& cur_sldr = mKeysSlider->getCurSlider(); +// if (strlen(cur_sldr.c_str()) > 0) // only do this if there is a curSldr, otherwise we put an invalid entry into the map +// { +// mSkyPresetsCombo->selectByValue(mSliderToKey[cur_sldr].keyframe.toStringVal()); +// } +// +// syncTimeSlider(); } void LLFloaterEditDayCycle::applyTrack() { +#if 0 LL_DEBUGS() << "Applying track (" << mSliderToKey.size() << ")" << LL_ENDL; // if no keys, do nothing @@ -223,10 +225,12 @@ void LLFloaterEditDayCycle::applyTrack() LLWLParamManager::getInstance()->mAnimator.update( LLWLParamManager::getInstance()->mCurParams); +#endif } void LLFloaterEditDayCycle::refreshSkyPresetsList() { +#if 0 // Don't allow selecting region skies for a local day cycle, // because thus we may end up with invalid day cycle. bool include_region_skies = getSelectedDayCycle().scope == LLEnvKey::SCOPE_REGION; @@ -272,10 +276,12 @@ void LLFloaterEditDayCycle::refreshSkyPresetsList() // set defaults on combo boxes mSkyPresetsCombo->selectFirstItem(); +#endif } void LLFloaterEditDayCycle::refreshDayCyclesList() { +#if 0 llassert(isNewDay() == false); mDayCyclesCombo->removeall(); @@ -311,10 +317,12 @@ void LLFloaterEditDayCycle::refreshDayCyclesList() } mDayCyclesCombo->setLabel(getString("combo_label")); +#endif } void LLFloaterEditDayCycle::onTimeSliderMoved() { +#if 0 /// get the slider value F32 val = mTimeSlider->getCurSliderValue() / sHoursPerDay; @@ -325,10 +333,12 @@ void LLFloaterEditDayCycle::onTimeSliderMoved() // then call update once LLWLParamManager::getInstance()->mAnimator.update( LLWLParamManager::getInstance()->mCurParams); +#endif } void LLFloaterEditDayCycle::onKeyTimeMoved() { +#if 0 if (mKeysSlider->getValue().size() == 0) { return; @@ -354,10 +364,12 @@ void LLFloaterEditDayCycle::onKeyTimeMoved() mTimeCtrl->setTime24(time24); applyTrack(); +#endif } void LLFloaterEditDayCycle::onKeyTimeChanged() { +#if 0 // if no keys, skipped if (mSliderToKey.size() == 0) { @@ -375,10 +387,12 @@ void LLFloaterEditDayCycle::onKeyTimeChanged() mSliderToKey[cur_sldr].time = time; applyTrack(); +#endif } void LLFloaterEditDayCycle::onKeyPresetChanged() { +#if 0 // do nothing if no sliders if (mKeysSlider->getValue().size() == 0) { @@ -402,10 +416,12 @@ void LLFloaterEditDayCycle::onKeyPresetChanged() // Apply changes to current day cycle. applyTrack(); +#endif } void LLFloaterEditDayCycle::onAddKey() { +#if 0 llassert_always(mSliderToKey.size() == mKeysSlider->getValue().size()); S32 max_sliders; @@ -444,8 +460,10 @@ void LLFloaterEditDayCycle::onAddKey() // apply the change to current day cycles applyTrack(); +#endif } +#if 0 void LLFloaterEditDayCycle::addSliderKey(F32 time, LLWLParamKey keyframe) { // make a slider @@ -465,7 +483,9 @@ void LLFloaterEditDayCycle::addSliderKey(F32 time, LLWLParamKey keyframe) llassert_always(mSliderToKey.size() == mKeysSlider->getValue().size()); } +#endif +#if 0 LLWLParamKey LLFloaterEditDayCycle::getSelectedDayCycle() { LLWLParamKey dc_key; @@ -492,6 +512,7 @@ LLWLParamKey LLFloaterEditDayCycle::getSelectedDayCycle() return dc_key; } +#endif bool LLFloaterEditDayCycle::isNewDay() const { @@ -500,6 +521,7 @@ bool LLFloaterEditDayCycle::isNewDay() const void LLFloaterEditDayCycle::dumpTrack() { +#if 0 LL_DEBUGS("Windlight") << "Dumping day cycle" << LL_ENDL; LLWLDayCycle& cur_dayp = LLWLParamManager::instance().mDay; @@ -510,6 +532,7 @@ void LLFloaterEditDayCycle::dumpTrack() S32 m = (S32) ((time - h) * 60.0f); LL_DEBUGS("Windlight") << llformat("(%.3f) %02d:%02d", time, h, m) << " => " << it->second.name << LL_ENDL; } +#endif } void LLFloaterEditDayCycle::enableEditing(bool enable) @@ -523,6 +546,7 @@ void LLFloaterEditDayCycle::enableEditing(bool enable) void LLFloaterEditDayCycle::reset() { +#if 0 // clear the slider mKeysSlider->clear(); mSliderToKey.clear(); @@ -548,6 +572,7 @@ void LLFloaterEditDayCycle::reset() // Disable controls until a day cycle to edit is selected. enableEditing(false); } +#endif } void LLFloaterEditDayCycle::saveRegionDayCycle() @@ -602,6 +627,7 @@ bool LLFloaterEditDayCycle::getApplyProgress() const void LLFloaterEditDayCycle::onDeleteKey() { +#if 0 if (mSliderToKey.size() == 0) { return; @@ -631,6 +657,7 @@ void LLFloaterEditDayCycle::onDeleteKey() mTimeCtrl->setTime24(time24); applyTrack(); +#endif } void LLFloaterEditDayCycle::onRegionSettingsChange() @@ -656,6 +683,7 @@ void LLFloaterEditDayCycle::onRegionSettingsChange() void LLFloaterEditDayCycle::onRegionChange() { +#if 0 LL_DEBUGS("Windlight") << "Region changed" << LL_ENDL; // If we're editing the region day cycle @@ -663,6 +691,7 @@ void LLFloaterEditDayCycle::onRegionChange() { reset(); // undoes all unsaved changes } +#endif } void LLFloaterEditDayCycle::onRegionSettingsApplied(bool success) @@ -695,9 +724,11 @@ void LLFloaterEditDayCycle::onRegionInfoUpdate() void LLFloaterEditDayCycle::onDayCycleNameEdited() { +#if 0 // Disable saving a day cycle having empty name. LLWLParamKey key = getSelectedDayCycle(); mSaveButton->setEnabled(!key.name.empty()); +#endif } void LLFloaterEditDayCycle::onDayCycleSelected() @@ -741,6 +772,7 @@ void LLFloaterEditDayCycle::onDayCycleSelected() void LLFloaterEditDayCycle::onBtnSave() { +#if 0 LLDayCycleManager& day_mgr = LLDayCycleManager::instance(); LLWLParamKey selected_day = getSelectedDayCycle(); @@ -776,6 +808,7 @@ void LLFloaterEditDayCycle::onBtnSave() // new preset, hence no confirmation needed onSaveConfirmed(); } +#endif } void LLFloaterEditDayCycle::onBtnCancel() diff --git a/indra/newview/llfloatereditdaycycle.h b/indra/newview/llfloatereditdaycycle.h index e6e4fe39c1..50d60a2b56 100644 --- a/indra/newview/llfloatereditdaycycle.h +++ b/indra/newview/llfloatereditdaycycle.h @@ -29,8 +29,6 @@ #include "llfloater.h" -#include "llwlparammanager.h" // for LLWLParamKey - class LLCheckBoxCtrl; class LLComboBox; class LLLineEditor; @@ -70,10 +68,10 @@ private: void refreshDayCyclesList(); /// add a slider to the track - void addSliderKey(F32 time, LLWLParamKey keyframe); +// void addSliderKey(F32 time, LLWLParamKey keyframe); void initCallbacks(); - LLWLParamKey getSelectedDayCycle(); +// LLWLParamKey getSelectedDayCycle(); bool isNewDay() const; void dumpTrack(); void enableEditing(bool enable); @@ -109,15 +107,15 @@ private: static std::string getRegionName(); /// convenience class for holding keyframes mapped to sliders - struct SliderKey - { - public: - SliderKey(LLWLParamKey kf, F32 t) : keyframe(kf), time(t) {} - SliderKey() : keyframe(), time(0.f) {} // Don't use this default constructor - - LLWLParamKey keyframe; - F32 time; - }; +// struct SliderKey +// { +// public: +// SliderKey(LLWLParamKey kf, F32 t) : keyframe(kf), time(t) {} +// SliderKey() : keyframe(), time(0.f) {} // Don't use this default constructor +// +// LLWLParamKey keyframe; +// F32 time; +// }; static const F32 sHoursPerDay; @@ -131,7 +129,7 @@ private: LLButton* mSaveButton; // map of sliders to parameters - std::map<std::string, SliderKey> mSliderToKey; +// std::map<std::string, SliderKey> mSliderToKey; }; #endif // LL_LLFLOATEREDITDAYCYCLE_H diff --git a/indra/newview/llfloatereditsky.cpp b/indra/newview/llfloatereditsky.cpp index a779241cf4..ab9cb81db5 100644 --- a/indra/newview/llfloatereditsky.cpp +++ b/indra/newview/llfloatereditsky.cpp @@ -324,8 +324,6 @@ void LLFloaterEditSky::setColorSwatch(const std::string& name, const WLColorCont // color control callbacks void LLFloaterEditSky::onColorControlMoved(LLUICtrl* ctrl, WLColorControl* color_ctrl) { - //LLWLParamManager::getInstance()->mAnimator.deactivate(); - LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl); LLColor4 color_vec(swatch->get().mV); @@ -701,20 +699,6 @@ void LLFloaterEditSky::onBtnCancel() void LLFloaterEditSky::onSkyPresetListChange() { refreshSkyPresetsList(); -#if 0 - LLWLParamKey key = getSelectedSkyPreset(); // preset being edited - if (!LLWLParamManager::instance().hasParamSet(key)) - { - // Preset we've been editing doesn't exist anymore. Close the floater. - closeFloater(false); - } - else - { - // A new preset has been added. - // Refresh the presets list, though it may not make sense as the floater is about to be closed. - refreshSkyPresetsList(); - } -#endif } void LLFloaterEditSky::onRegionSettingsChange() diff --git a/indra/newview/llfloaterenvironmentsettings.cpp b/indra/newview/llfloaterenvironmentsettings.cpp index 6908363839..9a41d434ee 100644 --- a/indra/newview/llfloaterenvironmentsettings.cpp +++ b/indra/newview/llfloaterenvironmentsettings.cpp @@ -31,8 +31,6 @@ #include "llcombobox.h" #include "llradiogroup.h" -#include "lldaycyclemanager.h" - #include "llenvironment.h" @@ -259,7 +257,7 @@ void LLFloaterEnvironmentSettings::apply() void LLFloaterEnvironmentSettings::cancel() { // Revert environment to user preferences. - LLEnvManagerNew::instance().usePrefs(); +// LLEnvManagerNew::instance().usePrefs(); } void LLFloaterEnvironmentSettings::populateWaterPresetsList() diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 4f0603fe59..e0a56b9412 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -52,7 +52,6 @@ #include "llbutton.h" #include "llcheckboxctrl.h" #include "llcombobox.h" -#include "lldaycyclemanager.h" #include "llestateinfomodel.h" #include "llfilepicker.h" #include "llfloatergodtools.h" // for send_sim_wide_deletes() @@ -86,7 +85,6 @@ #include "llviewertexteditor.h" #include "llviewerwindow.h" #include "llvlcomposition.h" -#include "llwaterparammanager.h" #include "lltrans.h" #include "llagentui.h" #include "llmeshrepository.h" @@ -98,8 +96,6 @@ #include "llpanelexperiences.h" #include "llcorehttputil.h" -#include "llenvmanager.h" - const S32 TERRAIN_TEXTURE_COUNT = 4; const S32 CORNER_COUNT = 4; @@ -338,13 +334,13 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg) { return; } - +#if 0 // We need to re-request environment setting here, // otherwise after we apply (send) updated region settings we won't get them back, // so our environment won't be updated. // This is also the way to know about externally changed region environment. LLEnvManagerNew::instance().requestRegionSettings(); - +#endif LLTabContainer* tab = floater->getChild<LLTabContainer>("region_panels"); LLViewerRegion* region = gAgent.getRegion(); @@ -3117,16 +3113,16 @@ BOOL LLPanelEnvironmentInfo::postBuild() mDayCyclePresetCombo->setCommitCallback(boost::bind(&LLPanelEnvironmentInfo::onSelectDayCycle, this)); childSetCommitCallback("apply_btn", boost::bind(&LLPanelEnvironmentInfo::onBtnApply, this), NULL); - getChild<LLButton>("apply_btn")->setRightMouseDownCallback(boost::bind(&LLEnvManagerNew::dumpUserPrefs, LLEnvManagerNew::getInstance())); +// getChild<LLButton>("apply_btn")->setRightMouseDownCallback(boost::bind(&LLEnvManagerNew::dumpUserPrefs, LLEnvManagerNew::getInstance())); childSetCommitCallback("cancel_btn", boost::bind(&LLPanelEnvironmentInfo::onBtnCancel, this), NULL); - getChild<LLButton>("cancel_btn")->setRightMouseDownCallback(boost::bind(&LLEnvManagerNew::dumpPresets, LLEnvManagerNew::getInstance())); +// getChild<LLButton>("cancel_btn")->setRightMouseDownCallback(boost::bind(&LLEnvManagerNew::dumpPresets, LLEnvManagerNew::getInstance())); - LLEnvManagerNew::instance().setRegionSettingsChangeCallback(boost::bind(&LLPanelEnvironmentInfo::onRegionSettingschange, this)); - LLEnvManagerNew::instance().setRegionSettingsAppliedCallback(boost::bind(&LLPanelEnvironmentInfo::onRegionSettingsApplied, this, _1)); +// LLEnvManagerNew::instance().setRegionSettingsChangeCallback(boost::bind(&LLPanelEnvironmentInfo::onRegionSettingschange, this)); +// LLEnvManagerNew::instance().setRegionSettingsAppliedCallback(boost::bind(&LLPanelEnvironmentInfo::onRegionSettingsApplied, this, _1)); - LLDayCycleManager::instance().setModifyCallback(boost::bind(&LLPanelEnvironmentInfo::populateDayCyclesList, this)); - LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLPanelEnvironmentInfo::populateSkyPresetsList, this)); - LLWaterParamManager::instance().setPresetListChangeCallback(boost::bind(&LLPanelEnvironmentInfo::populateWaterPresetsList, this)); +// LLDayCycleManager::instance().setModifyCallback(boost::bind(&LLPanelEnvironmentInfo::populateDayCyclesList, this)); +// LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLPanelEnvironmentInfo::populateSkyPresetsList, this)); +// LLWaterParamManager::instance().setPresetListChangeCallback(boost::bind(&LLPanelEnvironmentInfo::populateWaterPresetsList, this)); return TRUE; } @@ -3145,7 +3141,7 @@ void LLPanelEnvironmentInfo::onVisibilityChange(BOOL new_visibility) // display user's preferred environment. if (!new_visibility) { - LLEnvManagerNew::instance().usePrefs(); +// LLEnvManagerNew::instance().usePrefs(); } } @@ -3165,6 +3161,7 @@ bool LLPanelEnvironmentInfo::refreshFromRegion(LLViewerRegion* region) void LLPanelEnvironmentInfo::refresh() { +#if 0 if(gDisconnected) { return; @@ -3185,6 +3182,7 @@ void LLPanelEnvironmentInfo::refresh() setControlsEnabled(mEnableEditing); setDirty(false); +#endif } void LLPanelEnvironmentInfo::setControlsEnabled(bool enabled) @@ -3494,7 +3492,7 @@ void LLPanelEnvironmentInfo::onSwitchRegionSettings() if (use_defaults) { - LLEnvManagerNew::instance().useDefaults(); +// LLEnvManagerNew::instance().useDefaults(); } else { @@ -3530,7 +3528,7 @@ void LLPanelEnvironmentInfo::onSelectWaterPreset() if (getSelectedWaterParams(water_params)) { - LLEnvManagerNew::instance().useWaterParams(water_params); +// LLEnvManagerNew::instance().useWaterParams(water_params); } setDirty(true); @@ -3543,7 +3541,7 @@ void LLPanelEnvironmentInfo::onSelectSkyPreset() if (getSelectedSkyParams(params, dummy)) { - LLEnvManagerNew::instance().useSkyParams(params); +// LLEnvManagerNew::instance().useSkyParams(params); } setDirty(true); @@ -3557,7 +3555,7 @@ void LLPanelEnvironmentInfo::onSelectDayCycle() if (getSelectedDayCycleParams(day_cycle, sky_map, scope)) { - LLEnvManagerNew::instance().useDayCycleParams(day_cycle, (LLEnvKey::EScope) scope); +// LLEnvManagerNew::instance().useDayCycleParams(day_cycle, (LLEnvKey::EScope) scope); } setDirty(true); @@ -3583,6 +3581,7 @@ void LLPanelEnvironmentInfo::onBtnApply() { LL_DEBUGS("Windlight") << "Use fixed sky" << LL_ENDL; +#if 0 // Get selected sky params. LLSD params; std::string preset_name; @@ -3603,6 +3602,7 @@ void LLPanelEnvironmentInfo::onBtnApply() param_set.setAll(params); refs[LLWLParamKey(preset_name, LLEnvKey::SCOPE_LOCAL)] = param_set; // scope doesn't matter here sky_map = LLWLParamManager::createSkyMap(refs); +#endif } else // use day cycle { @@ -3703,7 +3703,7 @@ void LLPanelEnvironmentInfo::onRegionSettingsApplied(bool ok) // "Unable to update environment settings because the last update your viewer saw was not the same // as the last update sent from the simulator. Try sending your update again, and if this // does not work, try leaving and returning to the region." - LLEnvManagerNew::instance().requestRegionSettings(); +// LLEnvManagerNew::instance().requestRegionSettings(); } } diff --git a/indra/newview/llfloaterregioninfo.h b/indra/newview/llfloaterregioninfo.h index 105280bd99..bbdff84bf6 100644 --- a/indra/newview/llfloaterregioninfo.h +++ b/indra/newview/llfloaterregioninfo.h @@ -65,11 +65,6 @@ class LLPanelExperiences; class LLPanelRegionExperiences; class LLEventTimer; -class LLEnvironmentSettings; -class LLWLParamManager; -class LLWaterParamManager; -class LLWLParamSet; -class LLWaterParamSet; class LLFloaterRegionInfo : public LLFloater { diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 92b294678b..21c21ab908 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -180,7 +180,6 @@ #include "llnamebox.h" #include "llnameeditor.h" #include "llpostprocess.h" -#include "llwaterparammanager.h" #include "llagentlanguage.h" #include "llwearable.h" #include "llinventorybridge.h" diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index f25471d4f0..0c073f6be9 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -74,7 +74,6 @@ #include "llviewerregion.h" #include "lldrawpoolwater.h" #include "lldrawpoolbump.h" -#include "llwaterparammanager.h" #include "llpostprocess.h" #include "llscenemonitor.h" diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 57eef7e776..647489666f 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -51,7 +51,6 @@ #include "llagentpilot.h" #include "llcompilequeue.h" #include "llconsole.h" -#include "lldaycyclemanager.h" #include "lldebugview.h" #include "llenvironment.h" #include "llfacebookconnect.h" @@ -121,9 +120,6 @@ #include "llworldmap.h" #include "pipeline.h" #include "llviewerjoystick.h" -#include "llwaterparammanager.h" -#include "llwlanimator.h" -#include "llwlparammanager.h" #include "llfloatercamera.h" #include "lluilistener.h" #include "llappearancemgr.h" @@ -135,6 +131,7 @@ #include "llstartup.h" #include "boost/unordered_map.hpp" #include "llcleanup.h" +#include "llviewershadermgr.h" using namespace LLAvatarAppearanceDefines; @@ -8509,30 +8506,6 @@ class LLWorldEnableEnvPreset : public view_listener_t { bool handleEvent(const LLSD& userdata) { - std::string item = userdata.asString(); - - if (item == "delete_water") - { - LLWaterParamManager::preset_name_list_t user_waters; - LLWaterParamManager::instance().getUserPresetNames(user_waters); - return !user_waters.empty(); - } - else if (item == "delete_sky") - { - LLWLParamManager::preset_name_list_t user_skies; - LLWLParamManager::instance().getUserPresetNames(user_skies); - return !user_skies.empty(); - } - else if (item == "delete_day_cycle") - { - LLDayCycleManager::preset_name_list_t user_days; - LLDayCycleManager::instance().getUserPresetNames(user_days); - return !user_days.empty(); - } - else - { - LL_WARNS() << "Unknown item" << LL_ENDL; - } return false; } diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index f0924486df..e40d3da338 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -38,7 +38,6 @@ #include "llviewercontrol.h" #include "pipeline.h" #include "llworld.h" -#include "llwaterparammanager.h" #include "llsky.h" #include "llvosky.h" #include "llrender.h" diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index 20afc7a41d..22cd14a830 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -48,7 +48,6 @@ #include "llworld.h" #include "pipeline.h" #include "lldrawpoolwlsky.h" -#include "llwaterparammanager.h" #include "v3colorutil.h" #include "llsettingssky.h" diff --git a/indra/newview/llwaterparammanager.cpp b/indra/newview/llwaterparammanager.cpp deleted file mode 100644 index 9e275fd108..0000000000 --- a/indra/newview/llwaterparammanager.cpp +++ /dev/null @@ -1,448 +0,0 @@ -/** - * @file llwaterparammanager.cpp - * @brief Implementation for the LLWaterParamManager class. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llwaterparammanager.h" - -#include "llrender.h" - -#include "pipeline.h" -#include "llsky.h" - -#include "lldiriterator.h" -#include "llfloaterreg.h" -#include "llsliderctrl.h" -#include "llspinctrl.h" -#include "llcheckboxctrl.h" -#include "lluictrlfactory.h" -#include "llviewercontrol.h" -#include "llviewercamera.h" -#include "llcombobox.h" -#include "lllineeditor.h" -#include "llsdserialize.h" - -#include "v4math.h" -#include "llviewercontrol.h" -#include "lldrawpoolwater.h" -#include "llagent.h" -#include "llagentcamera.h" -#include "llviewerregion.h" - -#include "llenvironment.h" -#include "llwaterparamset.h" - -#include "curl/curl.h" - -LLWaterParamManager::LLWaterParamManager() : -// mFogColor(22.f/255.f, 43.f/255.f, 54.f/255.f, 0.0f, 0.0f, "waterFogColor", "WaterFogColor"), -// mFogDensity(4, "waterFogDensity", 2), -// mUnderWaterFogMod(0.25, "underWaterFogMod"), -// mNormalScale(2.f, 2.f, 2.f, "normScale"), -// mFresnelScale(0.5f, "fresnelScale"), -// mFresnelOffset(0.4f, "fresnelOffset"), -// mScaleAbove(0.025f, "scaleAbove"), -// mScaleBelow(0.2f, "scaleBelow"), -// mBlurMultiplier(0.1f, "blurMultiplier"), -// mWave1Dir(.5f, .5f, "wave1Dir"), -// mWave2Dir(.5f, .5f, "wave2Dir"), - mDensitySliderValue(1.0f), - mWaterFogKS(1.0f) -{ -} - -LLWaterParamManager::~LLWaterParamManager() -{ -} - -void LLWaterParamManager::loadAllPresets() -{ - // First, load system (coming out of the box) water presets. - loadPresetsFromDir(getSysDir()); - - // Then load user presets. Note that user day presets will modify any system ones already loaded. - loadPresetsFromDir(getUserDir()); -} - -void LLWaterParamManager::loadPresetsFromDir(const std::string& dir) -{ - LL_DEBUGS("AppInit", "Shaders") << "Loading water presets from " << dir << LL_ENDL; - - LLDirIterator dir_iter(dir, "*.xml"); - while (1) - { - std::string file; - if (!dir_iter.next(file)) - { - break; // no more files - } - - std::string path = gDirUtilp->add(dir, file); - if (!loadPreset(path)) - { - LL_WARNS() << "Error loading water preset from " << path << LL_ENDL; - } - } -} - -bool LLWaterParamManager::loadPreset(const std::string& path) -{ - llifstream xml_file; - std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), /*strip_exten = */ true)); - - xml_file.open(path.c_str()); - if (!xml_file) - { - return false; - } - - LL_DEBUGS("AppInit", "Shaders") << "Loading water " << name << LL_ENDL; - - LLSD params_data; - LLPointer<LLSDParser> parser = new LLSDXMLParser(); - parser->parse(xml_file, params_data, LLSDSerialize::SIZE_UNLIMITED); - xml_file.close(); - - if (hasParamSet(name)) - { - setParamSet(name, params_data); - } - else - { - addParamSet(name, params_data); - } - - return true; -} - -void LLWaterParamManager::savePreset(const std::string & name) -{ - llassert(!name.empty()); - - // make an empty llsd - LLSD paramsData(LLSD::emptyMap()); - std::string pathName(getUserDir() + LLURI::escape(name) + ".xml"); - - // fill it with LLSD windlight params - paramsData = mParamList[name].getAll(); - - // write to file - llofstream presetsXML(pathName.c_str()); - LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter(); - formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY); - presetsXML.close(); - - propagateParameters(); -} - -void LLWaterParamManager::propagateParameters(void) -{ - // bind the variables only if we're using shaders - if(gPipeline.canUseVertexShaders()) - { - LLViewerShaderMgr::shader_iter shaders_iter, end_shaders; - end_shaders = LLViewerShaderMgr::instance()->endShaders(); - for(shaders_iter = LLViewerShaderMgr::instance()->beginShaders(); shaders_iter != end_shaders; ++shaders_iter) - { - if (shaders_iter->mProgramObject != 0 - && shaders_iter->mShaderGroup == LLGLSLShader::SG_WATER) - { - shaders_iter->mUniformsDirty = TRUE; - } - } - } - -#if 0 - bool err; - F32 fog_density_slider = - log(mCurParams.getFloat(mFogDensity.mName, err)) / - log(mFogDensity.mBase); - - setDensitySliderValue(fog_density_slider); -#endif -} - -void LLWaterParamManager::updateShaderUniforms(LLGLSLShader * shader) -{ -#if 0 - if (shader->mShaderGroup == LLGLSLShader::SG_WATER) - { - shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, LLEnvironment::instance().getRotatedLight().mV); - shader->uniform3fv(LLShaderMgr::WL_CAMPOSLOCAL, 1, LLViewerCamera::getInstance()->getOrigin().mV); - shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, LLDrawPoolWater::sWaterFogColor.mV); - shader->uniform4fv(LLShaderMgr::WATER_WATERPLANE, 1, mWaterPlane.mV); - shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY, getFogDensity()); - shader->uniform1f(LLShaderMgr::WATER_FOGKS, mWaterFogKS); - shader->uniform1f(LLViewerShaderMgr::DISTANCE_MULTIPLIER, 0); - } -#endif -} - -void LLWaterParamManager::applyParams(const LLSD& params, bool interpolate) -{ - if (params.size() == 0) - { - LL_WARNS() << "Undefined water params" << LL_ENDL; - return; - } - - if (interpolate) - { - // *LAPRAS - - //LLWLParamManager::getInstance()->mAnimator.startInterpolation(params); - } - else - { - mCurParams.setAll(params); - } -} - -static LLTrace::BlockTimerStatHandle FTM_UPDATE_WATERPARAM("Update Water Params"); - -void LLWaterParamManager::update(LLViewerCamera * cam) -{ - LL_RECORD_BLOCK_TIME(FTM_UPDATE_WATERPARAM); - - // update the shaders and the menu - propagateParameters(); - - // only do this if we're dealing with shaders - if(gPipeline.canUseVertexShaders()) - { - //transform water plane to eye space - glh::vec3f norm(0.f, 0.f, 1.f); - glh::vec3f p(0.f, 0.f, gAgent.getRegion()->getWaterHeight()+0.1f); - - F32 modelView[16]; - for (U32 i = 0; i < 16; i++) - { - modelView[i] = (F32) gGLModelView[i]; - } - - glh::matrix4f mat(modelView); - glh::matrix4f invtrans = mat.inverse().transpose(); - glh::vec3f enorm; - glh::vec3f ep; - invtrans.mult_matrix_vec(norm, enorm); - enorm.normalize(); - mat.mult_matrix_vec(p, ep); - - mWaterPlane = LLVector4(enorm.v[0], enorm.v[1], enorm.v[2], -ep.dot(enorm)); - - LLVector3 sunMoonDir; - if (gSky.getSunDirection().mV[2] > LLSky::NIGHTTIME_ELEVATION_COS) - { - sunMoonDir = gSky.getSunDirection(); - } - else - { - sunMoonDir = gSky.getMoonDirection(); - } - sunMoonDir.normVec(); - mWaterFogKS = 1.f/llmax(sunMoonDir.mV[2], WATER_FOG_LIGHT_CLAMP); - - LLViewerShaderMgr::shader_iter shaders_iter, end_shaders; - end_shaders = LLViewerShaderMgr::instance()->endShaders(); - for(shaders_iter = LLViewerShaderMgr::instance()->beginShaders(); shaders_iter != end_shaders; ++shaders_iter) - { - if (shaders_iter->mProgramObject != 0 - && shaders_iter->mShaderGroup == LLGLSLShader::SG_WATER) - { - shaders_iter->mUniformsDirty = TRUE; - } - } - } -} - -bool LLWaterParamManager::addParamSet(const std::string& name, LLWaterParamSet& param) -{ - // add a new one if not one there already - preset_map_t::iterator mIt = mParamList.find(name); - if(mIt == mParamList.end()) - { - mParamList[name] = param; - mPresetListChangeSignal(); - return true; - } - - return false; -} - -BOOL LLWaterParamManager::addParamSet(const std::string& name, LLSD const & param) -{ - LLWaterParamSet param_set; - param_set.setAll(param); - return addParamSet(name, param_set); -} - -bool LLWaterParamManager::getParamSet(const std::string& name, LLWaterParamSet& param) -{ - // find it and set it - preset_map_t::iterator mIt = mParamList.find(name); - if(mIt != mParamList.end()) - { - param = mParamList[name]; - param.mName = name; - return true; - } - - return false; -} - -bool LLWaterParamManager::hasParamSet(const std::string& name) -{ - LLWaterParamSet dummy; - return getParamSet(name, dummy); -} - -bool LLWaterParamManager::setParamSet(const std::string& name, LLWaterParamSet& param) -{ - mParamList[name] = param; - - return true; -} - -bool LLWaterParamManager::setParamSet(const std::string& name, const LLSD & param) -{ - // quick, non robust (we won't be working with files, but assets) check - if(!param.isMap()) - { - return false; - } - - mParamList[name].setAll(param); - - return true; -} - -bool LLWaterParamManager::removeParamSet(const std::string& name, bool delete_from_disk) -{ - // remove from param list - preset_map_t::iterator it = mParamList.find(name); - if (it == mParamList.end()) - { - LL_WARNS("WindLight") << "No water preset named " << name << LL_ENDL; - return false; - } - - mParamList.erase(it); - - // remove from file system if requested - if (delete_from_disk) - { - if (gDirUtilp->deleteFilesInDir(getUserDir(), LLURI::escape(name) + ".xml") < 1) - { - LL_WARNS("WindLight") << "Error removing water preset " << name << " from disk" << LL_ENDL; - } - } - - // signal interested parties - mPresetListChangeSignal(); - return true; -} - -bool LLWaterParamManager::isSystemPreset(const std::string& preset_name) const -{ - // *TODO: file system access is excessive here. - return gDirUtilp->fileExists(getSysDir() + LLURI::escape(preset_name) + ".xml"); -} - -void LLWaterParamManager::getPresetNames(preset_name_list_t& presets) const -{ - presets.clear(); - - for (preset_map_t::const_iterator it = mParamList.begin(); it != mParamList.end(); ++it) - { - presets.push_back(it->first); - } -} - -void LLWaterParamManager::getPresetNames(preset_name_list_t& user_presets, preset_name_list_t& system_presets) const -{ - user_presets.clear(); - system_presets.clear(); - - for (preset_map_t::const_iterator it = mParamList.begin(); it != mParamList.end(); ++it) - { - if (isSystemPreset(it->first)) - { - system_presets.push_back(it->first); - } - else - { - user_presets.push_back(it->first); - } - } -} - -void LLWaterParamManager::getUserPresetNames(preset_name_list_t& user_presets) const -{ - preset_name_list_t dummy; - getPresetNames(user_presets, dummy); -} - -boost::signals2::connection LLWaterParamManager::setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb) -{ - return mPresetListChangeSignal.connect(cb); -} - -F32 LLWaterParamManager::getFogDensity(void) -{ - bool err; - - F32 fogDensity = mCurParams.getFloat("waterFogDensity", err); - - // modify if we're underwater - const F32 water_height = gAgent.getRegion() ? gAgent.getRegion()->getWaterHeight() : 0.f; - F32 camera_height = gAgentCamera.getCameraPositionAgent().mV[2]; - if(camera_height <= water_height) - { - // raise it to the underwater fog density modifier - fogDensity = pow(fogDensity, mCurParams.getFloat("underWaterFogMod", err)); - } - - return fogDensity; -} - -// virtual static -void LLWaterParamManager::initSingleton() -{ - LL_DEBUGS("Windlight") << "Initializing water" << LL_ENDL; - loadAllPresets(); -} - -// static -std::string LLWaterParamManager::getSysDir() -{ - return gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/water", ""); -} - -// static -std::string LLWaterParamManager::getUserDir() -{ - return gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS , "windlight/water", ""); -} diff --git a/indra/newview/llwaterparammanager.h b/indra/newview/llwaterparammanager.h deleted file mode 100644 index 392e287e3f..0000000000 --- a/indra/newview/llwaterparammanager.h +++ /dev/null @@ -1,413 +0,0 @@ -/** - * @file llwaterparammanager.h - * @brief Implementation for the LLWaterParamManager class. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_WATER_PARAMMANAGER_H -#define LL_WATER_PARAMMANAGER_H - -#include <list> -#include <map> -#include "llwaterparamset.h" -#include "llviewercamera.h" -#include "v4color.h" - -const F32 WATER_FOG_LIGHT_CLAMP = 0.3f; -#if 0 -// color control -struct WaterColorControl { - - F32 mR, mG, mB, mA, mI; /// the values - std::string mName; /// name to use to dereference params - std::string mSliderName; /// name of the slider in menu - bool mHasSliderName; /// only set slider name for true color types - - inline WaterColorControl(F32 red, F32 green, F32 blue, F32 alpha, - F32 intensity, const std::string& n, const std::string& sliderName = LLStringUtil::null) - : mR(red), mG(green), mB(blue), mA(alpha), mI(intensity), mName(n), mSliderName(sliderName) - { - // if there's a slider name, say we have one - mHasSliderName = false; - if (mSliderName != "") { - mHasSliderName = true; - } - } - - inline WaterColorControl & operator = (LLColor4 const & val) - { - mR = val.mV[0]; - mG = val.mV[1]; - mB = val.mV[2]; - mA = val.mV[3]; - return *this; - } - - inline operator LLColor4 (void) const - { - return LLColor4(mR, mG, mB, mA); - } - - inline WaterColorControl & operator = (LLVector4 const & val) - { - mR = val.mV[0]; - mG = val.mV[1]; - mB = val.mV[2]; - mA = val.mV[3]; - return *this; - } - - inline operator LLVector4 (void) const - { - return LLVector4(mR, mG, mB, mA); - } - - inline operator LLVector3 (void) const - { - return LLVector3(mR, mG, mB); - } - - inline void update(LLWaterParamSet & params) const - { - params.set(mName, mR, mG, mB, mA); - } -}; - -struct WaterVector3Control -{ - F32 mX; - F32 mY; - F32 mZ; - - std::string mName; - - // basic constructor - inline WaterVector3Control(F32 valX, F32 valY, F32 valZ, const std::string& n) - : mX(valX), mY(valY), mZ(valZ), mName(n) - { - } - - inline WaterVector3Control & operator = (LLVector3 const & val) - { - mX = val.mV[0]; - mY = val.mV[1]; - mZ = val.mV[2]; - - return *this; - } - - inline void update(LLWaterParamSet & params) const - { - params.set(mName, mX, mY, mZ); - } - -}; - -struct WaterVector2Control -{ - F32 mX; - F32 mY; - - std::string mName; - - // basic constructor - inline WaterVector2Control(F32 valX, F32 valY, const std::string& n) - : mX(valX), mY(valY), mName(n) - { - } - - inline WaterVector2Control & operator = (LLVector2 const & val) - { - mX = val.mV[0]; - mY = val.mV[1]; - - return *this; - } - - inline void update(LLWaterParamSet & params) const - { - params.set(mName, mX, mY); - } -}; - -// float slider control -struct WaterFloatControl -{ - F32 mX; - std::string mName; - F32 mMult; - - inline WaterFloatControl(F32 val, const std::string& n, F32 m=1.0f) - : mX(val), mName(n), mMult(m) - { - } - - inline WaterFloatControl & operator = (LLVector4 const & val) - { - mX = val.mV[0]; - - return *this; - } - - inline operator F32 (void) const - { - return mX; - } - - inline void update(LLWaterParamSet & params) const - { - params.set(mName, mX); - } -}; - -// float slider control -struct WaterExpFloatControl -{ - F32 mExp; - std::string mName; - F32 mBase; - - inline WaterExpFloatControl(F32 val, const std::string& n, F32 b) - : mExp(val), mName(n), mBase(b) - { - } - - inline WaterExpFloatControl & operator = (F32 val) - { - mExp = log(val) / log(mBase); - - return *this; - } - - inline operator F32 (void) const - { - return pow(mBase, mExp); - } - - inline void update(LLWaterParamSet & params) const - { - params.set(mName, pow(mBase, mExp)); - } -}; -#endif - -/// WindLight parameter manager class - what controls all the wind light shaders -class LLWaterParamManager : public LLSingleton<LLWaterParamManager> -{ - LLSINGLETON(LLWaterParamManager); - ~LLWaterParamManager(); - LOG_CLASS(LLWaterParamManager); -public: - typedef std::list<std::string> preset_name_list_t; - typedef std::map<std::string, LLWaterParamSet> preset_map_t; - typedef boost::signals2::signal<void()> preset_list_signal_t; - - /// save the parameter presets to file - void savePreset(const std::string & name); - - /// send the parameters to the shaders - void propagateParameters(void); - - // display specified water - void applyParams(const LLSD& params, bool interpolate); - - /// update information for the shader - void update(LLViewerCamera * cam); - - /// Update shader uniforms that have changed. - void updateShaderUniforms(LLGLSLShader * shader); - - /// add a param to the list - bool addParamSet(const std::string& name, LLWaterParamSet& param); - - /// add a param to the list - BOOL addParamSet(const std::string& name, LLSD const & param); - - /// get a param from the list - bool getParamSet(const std::string& name, LLWaterParamSet& param); - - /// check whether the preset is in the list - bool hasParamSet(const std::string& name); - - /// set the param in the list with a new param - bool setParamSet(const std::string& name, LLWaterParamSet& param); - - /// set the param in the list with a new param - bool setParamSet(const std::string& name, LLSD const & param); - - /// gets rid of a parameter and any references to it - /// returns true if successful - bool removeParamSet(const std::string& name, bool delete_from_disk); - - /// @return true if the preset comes out of the box - bool isSystemPreset(const std::string& preset_name) const; - - /// @return all named water presets. - const preset_map_t& getPresets() const { return mParamList; } - - /// @return user and system preset names as a single list - void getPresetNames(preset_name_list_t& presets) const; - - /// @return user and system preset names separately - void getPresetNames(preset_name_list_t& user_presets, preset_name_list_t& system_presets) const; - - /// @return list of user presets names - void getUserPresetNames(preset_name_list_t& user_presets) const; - - /// Emitted when a preset gets added or deleted. - boost::signals2::connection setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb); - - /// set the normap map we want for water - bool setNormalMapID(const LLUUID& img); - - void setDensitySliderValue(F32 val); - - /// getters for all the different things water param manager maintains - LLUUID getNormalMapID(void); - LLVector2 getWave1Dir(void); - LLVector2 getWave2Dir(void); - F32 getScaleAbove(void); - F32 getScaleBelow(void); - LLVector3 getNormalScale(void); - F32 getFresnelScale(void); - F32 getFresnelOffset(void); - F32 getBlurMultiplier(void); - F32 getFogDensity(void); - LLColor4 getFogColor(void); - -public: - - LLWaterParamSet mCurParams; -#if 0 - /// Atmospherics - WaterColorControl mFogColor; - WaterExpFloatControl mFogDensity; - WaterFloatControl mUnderWaterFogMod; - - /// wavelet scales and directions - WaterVector3Control mNormalScale; - WaterVector2Control mWave1Dir; - WaterVector2Control mWave2Dir; - - // controls how water is reflected and refracted - WaterFloatControl mFresnelScale; - WaterFloatControl mFresnelOffset; - WaterFloatControl mScaleAbove; - WaterFloatControl mScaleBelow; - WaterFloatControl mBlurMultiplier; -#endif - F32 mDensitySliderValue; - -private: - /*virtual*/ void initSingleton(); - void loadAllPresets(); - void loadPresetsFromDir(const std::string& dir); - bool loadPreset(const std::string& path); - - static std::string getSysDir(); - static std::string getUserDir(); - - LLVector4 mWaterPlane; - F32 mWaterFogKS; - - // list of all the parameters, listed by name - preset_map_t mParamList; - - preset_list_signal_t mPresetListChangeSignal; -}; - -inline void LLWaterParamManager::setDensitySliderValue(F32 val) -{ - val /= 10.0f; - val = 1.0f - val; - val *= val * val; -// val *= val; - mDensitySliderValue = val; -} - -inline LLUUID LLWaterParamManager::getNormalMapID() -{ - return mCurParams.mParamValues["normalMap"].asUUID(); -} - -inline bool LLWaterParamManager::setNormalMapID(const LLUUID& id) -{ - mCurParams.mParamValues["normalMap"] = id; - return true; -} - -inline LLVector2 LLWaterParamManager::getWave1Dir(void) -{ - bool err; - return mCurParams.getVector2("wave1Dir", err); -} - -inline LLVector2 LLWaterParamManager::getWave2Dir(void) -{ - bool err; - return mCurParams.getVector2("wave2Dir", err); -} - -inline F32 LLWaterParamManager::getScaleAbove(void) -{ - bool err; - return mCurParams.getFloat("scaleAbove", err); -} - -inline F32 LLWaterParamManager::getScaleBelow(void) -{ - bool err; - return mCurParams.getFloat("scaleBelow", err); -} - -inline LLVector3 LLWaterParamManager::getNormalScale(void) -{ - bool err; - return mCurParams.getVector3("normScale", err); -} - -inline F32 LLWaterParamManager::getFresnelScale(void) -{ - bool err; - return mCurParams.getFloat("fresnelScale", err); -} - -inline F32 LLWaterParamManager::getFresnelOffset(void) -{ - bool err; - return mCurParams.getFloat("fresnelOffset", err); -} - -inline F32 LLWaterParamManager::getBlurMultiplier(void) -{ - bool err; - return mCurParams.getFloat("blurMultiplier", err); -} - -inline LLColor4 LLWaterParamManager::getFogColor(void) -{ - bool err; - return LLColor4(mCurParams.getVector4("waterFogColor", err)); -} - -#endif diff --git a/indra/newview/llwaterparamset.cpp b/indra/newview/llwaterparamset.cpp deleted file mode 100644 index 9cc91d2246..0000000000 --- a/indra/newview/llwaterparamset.cpp +++ /dev/null @@ -1,266 +0,0 @@ -/** - * @file llwaterparamset.cpp - * @brief Implementation for the LLWaterParamSet class. - * - * $LicenseInfo:firstyear=2005&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llwaterparamset.h" -#include "llsd.h" - -#include "llwaterparammanager.h" -#include "lluictrlfactory.h" -#include "llsliderctrl.h" -#include "llviewertexturelist.h" -#include "llviewercontrol.h" -#include "lluuid.h" - -#include <llgl.h> - -#include <sstream> - -LLWaterParamSet::LLWaterParamSet(void) : - mName("Unnamed Preset") -{ - LLSD vec4; - LLSD vec3; - LLSD real(0.0f); - - vec4 = LLSD::emptyArray(); - vec4.append(22.f/255.f); - vec4.append(43.f/255.f); - vec4.append(54.f/255.f); - vec4.append(0.f/255.f); - - vec3 = LLSD::emptyArray(); - vec3.append(2); - vec3.append(2); - vec3.append(2); - - LLSD wave1, wave2; - wave1 = LLSD::emptyArray(); - wave2 = LLSD::emptyArray(); - wave1.append(0.5f); - wave1.append(-.17f); - wave2.append(0.58f); - wave2.append(-.67f); - - mParamValues.insert("waterFogColor", vec4); - mParamValues.insert("waterFogDensity", 16.0f); - mParamValues.insert("underWaterFogMod", 0.25f); - mParamValues.insert("normScale", vec3); - mParamValues.insert("fresnelScale", 0.5f); - mParamValues.insert("fresnelOffset", 0.4f); - mParamValues.insert("scaleAbove", 0.025f); - mParamValues.insert("scaleBelow", 0.2f); - mParamValues.insert("blurMultiplier", 0.01f); - mParamValues.insert("wave1Dir", wave1); - mParamValues.insert("wave2Dir", wave2); - mParamValues.insert("normalMap", DEFAULT_WATER_NORMAL); - -} - -void LLWaterParamSet::set(const std::string& paramName, float x) -{ - // handle case where no array - if(mParamValues[paramName].isReal()) - { - mParamValues[paramName] = x; - } - - // handle array - else if(mParamValues[paramName].isArray() && - mParamValues[paramName][0].isReal()) - { - mParamValues[paramName][0] = x; - } -} - -void LLWaterParamSet::set(const std::string& paramName, float x, float y) { - mParamValues[paramName][0] = x; - mParamValues[paramName][1] = y; -} - -void LLWaterParamSet::set(const std::string& paramName, float x, float y, float z) -{ - mParamValues[paramName][0] = x; - mParamValues[paramName][1] = y; - mParamValues[paramName][2] = z; -} - -void LLWaterParamSet::set(const std::string& paramName, float x, float y, float z, float w) -{ - mParamValues[paramName][0] = x; - mParamValues[paramName][1] = y; - mParamValues[paramName][2] = z; - mParamValues[paramName][3] = w; -} - -void LLWaterParamSet::set(const std::string& paramName, const float * val) -{ - mParamValues[paramName][0] = val[0]; - mParamValues[paramName][1] = val[1]; - mParamValues[paramName][2] = val[2]; - mParamValues[paramName][3] = val[3]; -} - -void LLWaterParamSet::set(const std::string& paramName, const LLVector4 & val) -{ - mParamValues[paramName][0] = val.mV[0]; - mParamValues[paramName][1] = val.mV[1]; - mParamValues[paramName][2] = val.mV[2]; - mParamValues[paramName][3] = val.mV[3]; -} - -void LLWaterParamSet::set(const std::string& paramName, const LLColor4 & val) -{ - mParamValues[paramName][0] = val.mV[0]; - mParamValues[paramName][1] = val.mV[1]; - mParamValues[paramName][2] = val.mV[2]; - mParamValues[paramName][3] = val.mV[3]; -} - -LLVector4 LLWaterParamSet::getVector4(const std::string& paramName, bool& error) -{ - - // test to see if right type - LLSD cur_val = mParamValues.get(paramName); - if (!cur_val.isArray() || cur_val.size() != 4) - { - error = true; - return LLVector4(0,0,0,0); - } - - LLVector4 val; - val.mV[0] = (F32) cur_val[0].asReal(); - val.mV[1] = (F32) cur_val[1].asReal(); - val.mV[2] = (F32) cur_val[2].asReal(); - val.mV[3] = (F32) cur_val[3].asReal(); - - error = false; - return val; -} - -LLVector3 LLWaterParamSet::getVector3(const std::string& paramName, bool& error) -{ - - // test to see if right type - LLSD cur_val = mParamValues.get(paramName); - if (!cur_val.isArray()|| cur_val.size() != 3) - { - error = true; - return LLVector3(0,0,0); - } - - LLVector3 val; - val.mV[0] = (F32) cur_val[0].asReal(); - val.mV[1] = (F32) cur_val[1].asReal(); - val.mV[2] = (F32) cur_val[2].asReal(); - - error = false; - return val; -} - -LLVector2 LLWaterParamSet::getVector2(const std::string& paramName, bool& error) -{ - // test to see if right type - LLSD cur_val = mParamValues.get(paramName); - if (!cur_val.isArray() || cur_val.size() != 2) - { - error = true; - return LLVector2(0,0); - } - - LLVector2 val; - val.mV[0] = (F32) cur_val[0].asReal(); - val.mV[1] = (F32) cur_val[1].asReal(); - - error = false; - return val; -} - -F32 LLWaterParamSet::getFloat(const std::string& paramName, bool& error) -{ - - // test to see if right type - LLSD cur_val = mParamValues.get(paramName); - if (cur_val.isArray() && cur_val.size() != 0) - { - error = false; - return (F32) cur_val[0].asReal(); - } - - if(cur_val.isReal()) - { - error = false; - return (F32) cur_val.asReal(); - } - - error = true; - return 0; -} - -// Added for interpolation effect in DEV-33645 -// Based on LLWLParamSet::mix, but written by Jacob without an intimate knowledge of how WindLight works. -// The function definition existed in the header but was never implemented. If you think there is something -// wrong with this, you're probably right. Ask Jacob, Q, or a member of the original WindLight team. -void LLWaterParamSet::mix(LLWaterParamSet& src, LLWaterParamSet& dest, F32 weight) -{ - // Setup - LLSD srcVal, destVal; // LLSD holders for get/set calls, reusable - - // Iterate through values - for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) - { - // If param exists in both src and dest, set the holder variables, otherwise skip - if(src.mParamValues.has(iter->first) && dest.mParamValues.has(iter->first)) - { - srcVal = src.mParamValues[iter->first]; - destVal = dest.mParamValues[iter->first]; - } - else - { - continue; - } - - if(iter->second.isReal()) // If it's a real, interpolate directly - { - iter->second = srcVal.asReal() + ((destVal.asReal() - srcVal.asReal()) * weight); - } - else if(iter->second.isArray() && iter->second[0].isReal() // If it's an array of reals, loop through the reals and interpolate on those - && iter->second.size() == srcVal.size() && iter->second.size() == destVal.size()) - { - // Actually do interpolation: old value + (difference in values * factor) - for(int i=0; i < iter->second.size(); ++i) - { - // iter->second[i] = (1.f-weight)*(F32)srcVal[i].asReal() + weight*(F32)destVal[i].asReal(); // old way of doing it -- equivalent but one more operation - iter->second[i] = srcVal[i].asReal() + ((destVal[i].asReal() - srcVal[i].asReal()) * weight); - } - } - else // Else, skip - { - continue; - } - } -} diff --git a/indra/newview/llwaterparamset.h b/indra/newview/llwaterparamset.h deleted file mode 100644 index 368cb0ccba..0000000000 --- a/indra/newview/llwaterparamset.h +++ /dev/null @@ -1,165 +0,0 @@ -/** - * @file llwlparamset.h - * @brief Interface for the LLWaterParamSet class. - * - * $LicenseInfo:firstyear=2005&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_WATER_PARAM_SET_H -#define LL_WATER_PARAM_SET_H - -#include <string> -#include <map> - -#include "v4math.h" -#include "v4color.h" -#include "llviewershadermgr.h" -#include "llstringtable.h" - -class LLWaterParamSet; - -/// A class representing a set of parameter values for the Water shaders. -class LLWaterParamSet -{ - friend class LLWaterParamManager; - -public: - std::string mName; - -private: - - LLSD mParamValues; - std::vector<LLStaticHashedString> mParamHashedNames; - - void updateHashedNames(); - -public: - - LLWaterParamSet(); - - /// Bind this set of parameter values to the uniforms of a particular shader. - void update(LLGLSLShader * shader) const; - - /// set the total llsd - void setAll(const LLSD& val); - - /// get the total llsd - const LLSD& getAll(); - - /// Set a float parameter. - /// \param paramName The name of the parameter to set. - /// \param x The float value to set. - void set(const std::string& paramName, float x); - - /// Set a float2 parameter. - /// \param paramName The name of the parameter to set. - /// \param x The x component's value to set. - /// \param y The y component's value to set. - void set(const std::string& paramName, float x, float y); - - /// Set a float3 parameter. - /// \param paramName The name of the parameter to set. - /// \param x The x component's value to set. - /// \param y The y component's value to set. - /// \param z The z component's value to set. - void set(const std::string& paramName, float x, float y, float z); - - /// Set a float4 parameter. - /// \param paramName The name of the parameter to set. - /// \param x The x component's value to set. - /// \param y The y component's value to set. - /// \param z The z component's value to set. - /// \param w The w component's value to set. - void set(const std::string& paramName, float x, float y, float z, float w); - - /// Set a float4 parameter. - /// \param paramName The name of the parameter to set. - /// \param val An array of the 4 float values to set the parameter to. - void set(const std::string& paramName, const float * val); - - /// Set a float4 parameter. - /// \param paramName The name of the parameter to set. - /// \param val A struct of the 4 float values to set the parameter to. - void set(const std::string& paramName, const LLVector4 & val); - - /// Set a float4 parameter. - /// \param paramName The name of the parameter to set. - /// \param val A struct of the 4 float values to set the parameter to. - void set(const std::string& paramName, const LLColor4 & val); - - /// Get a float4 parameter. - /// \param paramName The name of the parameter to set. - /// \param error A flag to set if it's not the proper return type - LLVector4 getVector4(const std::string& paramName, bool& error); - - /// Get a float3 parameter. - /// \param paramName The name of the parameter to set. - /// \param error A flag to set if it's not the proper return type - LLVector3 getVector3(const std::string& paramName, bool& error); - - /// Get a float2 parameter. - /// \param paramName The name of the parameter to set. - /// \param error A flag to set if it's not the proper return type - LLVector2 getVector2(const std::string& paramName, bool& error); - - /// Get an integer parameter - /// \param paramName The name of the parameter to set. - /// \param error A flag to set if it's not the proper return type - F32 getFloat(const std::string& paramName, bool& error); - - /// interpolate two parameter sets - /// \param src The parameter set to start with - /// \param dest The parameter set to end with - /// \param weight The amount to interpolate - void mix(LLWaterParamSet& src, LLWaterParamSet& dest, - F32 weight); - -}; - -inline void LLWaterParamSet::setAll(const LLSD& val) -{ - if(val.isMap()) { - LLSD::map_const_iterator mIt = val.beginMap(); - for(; mIt != val.endMap(); mIt++) - { - mParamValues[mIt->first] = mIt->second; - } - } - updateHashedNames(); -} - -inline void LLWaterParamSet::updateHashedNames() -{ - mParamHashedNames.clear(); - // Iterate through values - for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) - { - mParamHashedNames.push_back(LLStaticHashedString(iter->first)); - } -} - -inline const LLSD& LLWaterParamSet::getAll() -{ - return mParamValues; -} - -#endif // LL_WaterPARAM_SET_H diff --git a/indra/newview/llwlanimator.cpp b/indra/newview/llwlanimator.cpp deleted file mode 100644 index c8879e73eb..0000000000 --- a/indra/newview/llwlanimator.cpp +++ /dev/null @@ -1,324 +0,0 @@ -/** - * @file llwlanimator.cpp - * @brief Implementation for the LLWLAnimator class. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llwlanimator.h" -#include "llsky.h" -#include "pipeline.h" -#include "llwlparammanager.h" -#include "llwaterparammanager.h" - -extern LLControlGroup gSavedSettings; - -F64 LLWLAnimator::INTERP_TOTAL_SECONDS = 3.f; - -LLWLAnimator::LLWLAnimator() : mStartTime(0.f), mDayRate(1.f), mDayTime(0.f), - mIsRunning(FALSE), mIsInterpolating(FALSE), mTimeType(TIME_LINDEN), - mInterpStartTime(), mInterpEndTime() -{ - mInterpBeginWL = new LLWLParamSet(); - mInterpBeginWater = new LLWaterParamSet(); - mInterpEndWater = new LLWaterParamSet(); -} - -void LLWLAnimator::update(LLWLParamSet& curParams) -{ - //llassert(mUseLindenTime != mUseLocalTime); - - F64 curTime; - curTime = getDayTime(); - - // don't do anything if empty - if(mTimeTrack.size() == 0) - { - return; - } - - // start it off - mFirstIt = mTimeTrack.begin(); - mSecondIt = mTimeTrack.begin(); - mSecondIt++; - - // grab the two tween iterators - while(mSecondIt != mTimeTrack.end() && curTime > mSecondIt->first) - { - mFirstIt++; - mSecondIt++; - } - - // scroll it around when you get to the end - if(mSecondIt == mTimeTrack.end() || mFirstIt->first > curTime) - { - mSecondIt = mTimeTrack.begin(); - mFirstIt = mTimeTrack.end(); - mFirstIt--; - } - - F32 weight = 0; - - if(mFirstIt->first < mSecondIt->first) - { - - // get the delta time and the proper weight - weight = F32 (curTime - mFirstIt->first) / - (mSecondIt->first - mFirstIt->first); - - // handle the ends - } - else if(mFirstIt->first > mSecondIt->first) - { - - // right edge of time line - if(curTime >= mFirstIt->first) - { - weight = F32 (curTime - mFirstIt->first) / - ((1 + mSecondIt->first) - mFirstIt->first); - // left edge of time line - } - else - { - weight = F32 ((1 + curTime) - mFirstIt->first) / - ((1 + mSecondIt->first) - mFirstIt->first); - } - - // handle same as whatever the last one is - } - else - { - weight = 1; - } - - if(mIsInterpolating) - { - // *TODO_JACOB: this is kind of laggy. Not sure why. The part that lags is the curParams.mix call, and none of the other mixes. It works, though. - clock_t current = clock(); - if(current >= mInterpEndTime) - { - mIsInterpolating = false; - return; - } - - // determine moving target for final interpolation value - // *TODO: this will not work with lazy loading of sky presets. - LLWLParamSet buf = LLWLParamSet(); - buf.setAll(LLWLParamManager::getInstance()->mParamList[mFirstIt->second].getAll()); // just give it some values, otherwise it has no params to begin with (see comment in constructor) - buf.mix(LLWLParamManager::getInstance()->mParamList[mFirstIt->second], LLWLParamManager::getInstance()->mParamList[mSecondIt->second], weight); // mix to determine moving target for interpolation finish (as below) - - // mix from previous value to moving target - weight = (current - mInterpStartTime) / (INTERP_TOTAL_SECONDS * CLOCKS_PER_SEC); - curParams.mix(*mInterpBeginWL, buf, weight); - - // mix water - LLWaterParamManager::getInstance()->mCurParams.mix(*mInterpBeginWater, *mInterpEndWater, weight); - } - else - { - // do the interpolation and set the parameters - // *TODO: this will not work with lazy loading of sky presets. - curParams.mix(LLWLParamManager::getInstance()->mParamList[mFirstIt->second], LLWLParamManager::getInstance()->mParamList[mSecondIt->second], weight); - } -} - -F64 LLWLAnimator::getDayTime() -{ - if(!mIsRunning) - { - return mDayTime; - } - else if(mTimeType == TIME_LINDEN) - { - F32 phase = gSky.getSunPhase() / F_PI; - - // we're not solving the non-linear equation that determines sun phase - // we're just linearly interpolating between the major points - - if (phase <= 5.0 / 4.0) - { - // mDayTime from 0.33 to 0.75 (6:00 to 21:00) - mDayTime = (1.0 / 3.0) * phase + (1.0 / 3.0); - } - else if (phase > 7.0 / 4.0) - { - // maximum value for phase is 2 - // mDayTime from 0.25 to 0.33 (3:00 to 6:00) - mDayTime = (1.0 / 3.0) - (1.0 / 3.0) * (2 - phase); - } - else - { - // phase == 3/2 is where day restarts (24:00) - // mDayTime from 0.75 to 0.999 and 0 to 0.25 (21:00 to 03:00) - mDayTime = phase - (1.0 / 2.0); - - if(mDayTime > 1) - { - mDayTime--; - } - } - - return mDayTime; - } - else if(mTimeType == TIME_LOCAL) - { - return getLocalTime(); - } - - // get the time; - mDayTime = (LLTimer::getElapsedSeconds() - mStartTime) / mDayRate; - - // clamp it - if(mDayTime < 0) - { - mDayTime = 0; - } - while(mDayTime > 1) - { - mDayTime--; - } - - return (F32)mDayTime; -} - -void LLWLAnimator::setDayTime(F64 dayTime) -{ - //retroactively set start time; - mStartTime = LLTimer::getElapsedSeconds() - dayTime * mDayRate; - mDayTime = dayTime; - - // clamp it - if(mDayTime < 0) - { - mDayTime = 0; - } - else if(mDayTime > 1) - { - mDayTime = 1; - } -} - - -void LLWLAnimator::setTrack(std::map<F32, LLWLParamKey>& curTrack, - F32 dayRate, F64 dayTime, bool run) -{ - mTimeTrack = curTrack; - mDayRate = dayRate; - setDayTime(dayTime); - - mIsRunning = run; -} - -void LLWLAnimator::startInterpolation(const LLSD& targetWater) -{ - mInterpBeginWL->setAll(LLWLParamManager::getInstance()->mCurParams.getAll()); - mInterpBeginWater->setAll(LLWaterParamManager::getInstance()->mCurParams.getAll()); - - mInterpStartTime = clock(); - mInterpEndTime = mInterpStartTime + clock_t(INTERP_TOTAL_SECONDS) * CLOCKS_PER_SEC; - - // Don't set any ending WL -- this is continuously calculated as the animator updates since it's a moving target - mInterpEndWater->setAll(targetWater); - - mIsInterpolating = true; -} - -std::string LLWLAnimator::timeToString(F32 curTime) -{ - S32 hours; - S32 min; - bool isPM = false; - - // get hours and minutes - hours = (S32) (24.0 * curTime); - curTime -= ((F32) hours / 24.0f); - min = ll_round(24.0f * 60.0f * curTime); - - // handle case where it's 60 - if(min == 60) - { - hours++; - min = 0; - } - - // set for PM - if(hours >= 12 && hours < 24) - { - isPM = true; - } - - // convert to non-military notation - if(hours >= 24) - { - hours = 12; - } - else if(hours > 12) - { - hours -= 12; - } - else if(hours == 0) - { - hours = 12; - } - - // make the string - std::stringstream newTime; - newTime << hours << ":"; - - // double 0 - if(min < 10) - { - newTime << 0; - } - - // finish it - newTime << min << " "; - if(isPM) - { - newTime << "PM"; - } - else - { - newTime << "AM"; - } - - return newTime.str(); -} - -F64 LLWLAnimator::getLocalTime() -{ - char buffer[9]; - time_t rawtime; - struct tm* timeinfo; - - time(&rawtime); - timeinfo = localtime(&rawtime); - strftime(buffer, 9, "%H:%M:%S", timeinfo); - std::string timeStr(buffer); - - F64 tod = ((F64)atoi(timeStr.substr(0,2).c_str())) / 24.f + - ((F64)atoi(timeStr.substr(3,2).c_str())) / 1440.f + - ((F64)atoi(timeStr.substr(6,2).c_str())) / 86400.f; - return tod; -} diff --git a/indra/newview/llwlanimator.h b/indra/newview/llwlanimator.h deleted file mode 100644 index cbb12eb9b7..0000000000 --- a/indra/newview/llwlanimator.h +++ /dev/null @@ -1,140 +0,0 @@ -/** - * @file llwlanimator.h - * @brief Interface for the LLWLAnimator class. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_WL_ANIMATOR_H -#define LL_WL_ANIMATOR_H - -#include "llwlparamset.h" -#include "llwaterparamset.h" -#include "llenvmanager.h" - -#include <string> -#include <map> - -class LLWLAnimator { -public: - typedef enum e_time - { - TIME_LINDEN, - TIME_LOCAL, - TIME_CUSTOM - } ETime; - - F64 mStartTime; - F32 mDayRate; - F64 mDayTime; - - // track to play - std::map<F32, LLWLParamKey> mTimeTrack; - std::map<F32, LLWLParamKey>::iterator mFirstIt, mSecondIt; - - // simple constructor - LLWLAnimator(); - - ~LLWLAnimator() - { - delete mInterpBeginWL; - delete mInterpBeginWater; - delete mInterpEndWater; - } - - // update the parameters - void update(LLWLParamSet& curParams); - - // get time in seconds - //F64 getTime(void); - - // returns a float 0 - 1 saying what time of day is it? - F64 getDayTime(void); - - // sets a float 0 - 1 saying what time of day it is - void setDayTime(F64 dayTime); - - // set an animation track - void setTrack(std::map<F32, LLWLParamKey>& track, - F32 dayRate, F64 dayTime = 0, bool run = true); - - void deactivate() - { - mIsRunning = false; - } - - void activate(ETime time) - { - mIsRunning = true; - mTimeType = time; - } - - void startInterpolation(const LLSD& targetWater); - - bool getIsRunning() - { - return mIsRunning; - } - - bool getUseCustomTime() - { - return mTimeType == TIME_CUSTOM; - } - - bool getUseLocalTime() - { - return mTimeType == TIME_LOCAL; - } - - bool getUseLindenTime() - { - return mTimeType == TIME_LINDEN; - } - - void setTimeType(ETime time) - { - mTimeType = time; - } - - ETime getTimeType() - { - return mTimeType; - } - - /// convert the present time to a digital clock time - static std::string timeToString(F32 curTime); - - /// get local time between 0 and 1 - static F64 getLocalTime(); - -private: - ETime mTimeType; - bool mIsRunning, mIsInterpolating; - LLWLParamSet *mInterpBeginWL; - LLWaterParamSet *mInterpBeginWater, *mInterpEndWater; - clock_t mInterpStartTime, mInterpEndTime; - - static F64 INTERP_TOTAL_SECONDS; -}; - -#endif // LL_WL_ANIMATOR_H - diff --git a/indra/newview/llwldaycycle.cpp b/indra/newview/llwldaycycle.cpp index 106f17f61b..0a331d1823 100644 --- a/indra/newview/llwldaycycle.cpp +++ b/indra/newview/llwldaycycle.cpp @@ -46,6 +46,7 @@ LLWLDayCycle::~LLWLDayCycle() void LLWLDayCycle::loadDayCycle(const LLSD& day_data, LLWLParamKey::EScope scope) { +#if 0 LL_DEBUGS() << "Loading day cycle (day_data.size() = " << day_data.size() << ", scope = " << scope << ")" << LL_ENDL; mTimeMap.clear(); @@ -88,6 +89,7 @@ void LLWLDayCycle::loadDayCycle(const LLSD& day_data, LLWLParamKey::EScope scope // then add the keyframe addKeyframe((F32)day_data[i][0].asReal(), frame); } +#endif } void LLWLDayCycle::loadDayCycleFromFile(const std::string & fileName) @@ -158,35 +160,35 @@ LLSD LLWLDayCycle::asLLSD() return day_data; } -bool LLWLDayCycle::getSkyRefs(std::map<LLWLParamKey, LLWLParamSet>& refs) const -{ - bool result = true; - LLWLParamManager& wl_mgr = LLWLParamManager::instance(); - - refs.clear(); - for (std::map<F32, LLWLParamKey>::const_iterator iter = mTimeMap.begin(); iter != mTimeMap.end(); ++iter) - { - const LLWLParamKey& key = iter->second; - if (!wl_mgr.getParamSet(key, refs[key])) - { - LL_WARNS() << "Cannot find sky [" << key.name << "] referenced by a day cycle" << LL_ENDL; - result = false; - } - } - - return result; -} +// bool LLWLDayCycle::getSkyRefs(std::map<LLWLParamKey, LLWLParamSet>& refs) const +// { +// bool result = true; +// LLWLParamManager& wl_mgr = LLWLParamManager::instance(); +// +// refs.clear(); +// for (std::map<F32, LLWLParamKey>::const_iterator iter = mTimeMap.begin(); iter != mTimeMap.end(); ++iter) +// { +// const LLWLParamKey& key = iter->second; +// if (!wl_mgr.getParamSet(key, refs[key])) +// { +// LL_WARNS() << "Cannot find sky [" << key.name << "] referenced by a day cycle" << LL_ENDL; +// result = false; +// } +// } +// +// return result; +// } bool LLWLDayCycle::getSkyMap(LLSD& sky_map) const { - std::map<LLWLParamKey, LLWLParamSet> refs; - - if (!getSkyRefs(refs)) - { - return false; - } - - sky_map = LLWLParamManager::createSkyMap(refs); +// std::map<LLWLParamKey, LLWLParamSet> refs; +// +// if (!getSkyRefs(refs)) +// { +// return false; +// } +// +// sky_map = LLWLParamManager::createSkyMap(refs); return true; } @@ -235,23 +237,23 @@ bool LLWLDayCycle::changeKeyframeTime(F32 oldTime, F32 newTime) return addKeyframe(newTime, frame); } -bool LLWLDayCycle::changeKeyframeParam(F32 time, LLWLParamKey key) -{ - LL_DEBUGS() << "Changing key frame param (" << time << ", " << key.toLLSD() << ")" << LL_ENDL; - - // just remove and add back - // make sure param exists - LLWLParamSet tmp; - bool stat = LLWLParamManager::getInstance()->getParamSet(key, tmp); - if(stat == false) - { - LL_DEBUGS() << "Failed to change key frame param (" << time << ", " << key.toLLSD() << ")" << LL_ENDL; - return stat; - } - - mTimeMap[time] = key; - return true; -} +// bool LLWLDayCycle::changeKeyframeParam(F32 time, LLWLParamKey key) +// { +// LL_DEBUGS() << "Changing key frame param (" << time << ", " << key.toLLSD() << ")" << LL_ENDL; +// +// // just remove and add back +// // make sure param exists +// LLWLParamSet tmp; +// bool stat = LLWLParamManager::getInstance()->getParamSet(key, tmp); +// if(stat == false) +// { +// LL_DEBUGS() << "Failed to change key frame param (" << time << ", " << key.toLLSD() << ")" << LL_ENDL; +// return stat; +// } +// +// mTimeMap[time] = key; +// return true; +// } bool LLWLDayCycle::removeKeyframe(F32 time) @@ -285,19 +287,19 @@ bool LLWLDayCycle::getKeytime(LLWLParamKey frame, F32& key_time) const return false; } -bool LLWLDayCycle::getKeyedParam(F32 time, LLWLParamSet& param) -{ - // just scroll on through till you find it - std::map<F32, LLWLParamKey>::iterator mIt = mTimeMap.find(time); - if(mIt != mTimeMap.end()) - { - return LLWLParamManager::getInstance()->getParamSet(mIt->second, param); - } - - // return error if not found - LL_DEBUGS() << "Key " << time << " not found" << LL_ENDL; - return false; -} +// bool LLWLDayCycle::getKeyedParam(F32 time, LLWLParamSet& param) +// { +// // just scroll on through till you find it +// std::map<F32, LLWLParamKey>::iterator mIt = mTimeMap.find(time); +// if(mIt != mTimeMap.end()) +// { +// return LLWLParamManager::getInstance()->getParamSet(mIt->second, param); +// } +// +// // return error if not found +// LL_DEBUGS() << "Key " << time << " not found" << LL_ENDL; +// return false; +// } bool LLWLDayCycle::getKeyedParamName(F32 time, std::string & name) { diff --git a/indra/newview/llwldaycycle.h b/indra/newview/llwldaycycle.h index aef999f3ec..2f9a2e5c4a 100644 --- a/indra/newview/llwldaycycle.h +++ b/indra/newview/llwldaycycle.h @@ -32,8 +32,7 @@ class LLWLDayCycle; #include <vector> #include <map> #include <string> -#include "llwlparamset.h" -#include "llwlanimator.h" +#include "llenvmanager.h" struct LLWLParamKey; class LLWLDayCycle @@ -77,7 +76,7 @@ public: LLSD asLLSD(); // get skies referenced by this day cycle - bool getSkyRefs(std::map<LLWLParamKey, LLWLParamSet>& refs) const; +// bool getSkyRefs(std::map<LLWLParamKey, LLWLParamSet>& refs) const; // get referenced skies as LLSD bool getSkyMap(LLSD& sky_map) const; @@ -109,7 +108,7 @@ public: /// get the param set at a given time /// returns true if found one - bool getKeyedParam(F32 time, LLWLParamSet& param); +// bool getKeyedParam(F32 time, LLWLParamSet& param); /// get the name /// returns true if it found one diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp deleted file mode 100644 index 966a7840cf..0000000000 --- a/indra/newview/llwlparammanager.cpp +++ /dev/null @@ -1,714 +0,0 @@ -/** - * @file llwlparammanager.cpp - * @brief Implementation for the LLWLParamManager class. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llwlparammanager.h" - -#include "pipeline.h" -#include "llsky.h" - -#include "lldiriterator.h" -#include "llfloaterreg.h" -#include "llsliderctrl.h" -#include "llspinctrl.h" -#include "llcheckboxctrl.h" -#include "lluictrlfactory.h" -#include "llviewercamera.h" -#include "llcombobox.h" -#include "lllineeditor.h" -#include "llsdserialize.h" - -#include "v4math.h" -#include "llviewerdisplay.h" -#include "llviewercontrol.h" -#include "llviewerwindow.h" -#include "lldrawpoolwater.h" -#include "llagent.h" -#include "llviewerregion.h" - -#include "llwlparamset.h" -#include "llpostprocess.h" - -#include "llviewershadermgr.h" -#include "llglslshader.h" - -#include "curl/curl.h" -#include "llstreamtools.h" - -#include "llenvironment.h" - -LLWLParamManager::LLWLParamManager() : - - //set the defaults for the controls - - /// Sun Delta Terrain tweak variables. - mSunDeltaYaw(180.0f), - mSceneLightStrength(2.0f), -// mWLGamma(1.0f, "gamma"), - -// mBlueHorizon(0.25f, 0.25f, 1.0f, 1.0f, "blue_horizon", "WLBlueHorizon"), -// mHazeDensity(1.0f, "haze_density"), -// mBlueDensity(0.25f, 0.25f, 0.25f, 1.0f, "blue_density", "WLBlueDensity"), -// mDensityMult(1.0f, "density_multiplier", 1000), -// mHazeHorizon(1.0f, "haze_horizon"), -// mMaxAlt(4000.0f, "max_y"), - - // Lighting -// mLightnorm(0.f, 0.707f, -0.707f, 1.f, "lightnorm"), -// mSunlight(0.5f, 0.5f, 0.5f, 1.0f, "sunlight_color", "WLSunlight"), -// mAmbient(0.5f, 0.75f, 1.0f, 1.19f, "ambient", "WLAmbient"), -// mGlow(18.0f, 0.0f, -0.01f, 1.0f, "glow"), - - // Clouds -// mCloudColor(0.5f, 0.5f, 0.5f, 1.0f, "cloud_color", "WLCloudColor"), -// mCloudMain(0.5f, 0.5f, 0.125f, 1.0f, "cloud_pos_density1"), -// mCloudCoverage(0.0f, "cloud_shadow"), -// mCloudDetail(0.0f, 0.0f, 0.0f, 1.0f, "cloud_pos_density2"), -// mDistanceMult(1.0f, "distance_multiplier"), -// mCloudScale(0.42f, "cloud_scale"), - - // sky dome - mDomeOffset(0.96f), - mDomeRadius(15000.f) -{ -} - -LLWLParamManager::~LLWLParamManager() -{ -} - -void LLWLParamManager::clearParamSetsOfScope(LLWLParamKey::EScope scope) -{ - if (LLWLParamKey::SCOPE_LOCAL == scope) - { - LL_WARNS("Windlight") << "Tried to clear windlight sky presets from local system! This shouldn't be called..." << LL_ENDL; - return; - } - - std::set<LLWLParamKey> to_remove; - for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = mParamList.begin(); iter != mParamList.end(); ++iter) - { - if(iter->first.scope == scope) - { - to_remove.insert(iter->first); - } - } - - for(std::set<LLWLParamKey>::iterator iter = to_remove.begin(); iter != to_remove.end(); ++iter) - { - mParamList.erase(*iter); - } -} - -// returns all skies referenced by the day cycle, with their final names -// side effect: applies changes to all internal structures! -std::map<LLWLParamKey, LLWLParamSet> LLWLParamManager::finalizeFromDayCycle(LLWLParamKey::EScope scope) -{ - LL_DEBUGS() << "mDay before finalizing:" << LL_ENDL; - { - for (std::map<F32, LLWLParamKey>::iterator iter = mDay.mTimeMap.begin(); iter != mDay.mTimeMap.end(); ++iter) - { - LLWLParamKey& key = iter->second; - LL_DEBUGS() << iter->first << "->" << key.name << LL_ENDL; - } - } - - std::map<LLWLParamKey, LLWLParamSet> final_references; - - // Move all referenced to desired scope, renaming if necessary - // First, save skies referenced - std::map<LLWLParamKey, LLWLParamSet> current_references; // all skies referenced by the day cycle, with their current names - // guard against skies with same name and different scopes - std::set<std::string> inserted_names; - std::map<std::string, unsigned int> conflicted_names; // integer later used as a count, for uniquely renaming conflicts - - LLWLDayCycle& cycle = mDay; - for(std::map<F32, LLWLParamKey>::iterator iter = cycle.mTimeMap.begin(); - iter != cycle.mTimeMap.end(); - ++iter) - { - LLWLParamKey& key = iter->second; - std::string desired_name = key.name; - replace_newlines_with_whitespace(desired_name); // already shouldn't have newlines, but just in case - if(inserted_names.find(desired_name) == inserted_names.end()) - { - inserted_names.insert(desired_name); - } - else - { - // make exist in map - conflicted_names[desired_name] = 0; - } - current_references[key] = mParamList[key]; - } - - // forget all old skies in target scope, and rebuild, renaming as needed - clearParamSetsOfScope(scope); - for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = current_references.begin(); iter != current_references.end(); ++iter) - { - const LLWLParamKey& old_key = iter->first; - - std::string desired_name(old_key.name); - replace_newlines_with_whitespace(desired_name); - - LLWLParamKey new_key(desired_name, scope); // name will be replaced later if necessary - - // if this sky is one with a non-unique name, rename via appending a number - // an existing preset of the target scope gets to keep its name - if (scope != old_key.scope && conflicted_names.find(desired_name) != conflicted_names.end()) - { - std::string& new_name = new_key.name; - - do - { - // if this executes more than once, this is an absurdly pathological case - // (e.g. "x" repeated twice, but "x 1" already exists, so need to use "x 2") - std::stringstream temp; - temp << desired_name << " " << (++conflicted_names[desired_name]); - new_name = temp.str(); - } while (inserted_names.find(new_name) != inserted_names.end()); - - // yay, found one that works - inserted_names.insert(new_name); // track names we consume here; shouldn't be necessary due to ++int? but just in case - - // *TODO factor out below into a rename()? - - LL_INFOS("Windlight") << "Renamed " << old_key.name << " (scope" << old_key.scope << ") to " - << new_key.name << " (scope " << new_key.scope << ")" << LL_ENDL; - - // update name in sky - iter->second.mName = new_name; - - // update keys in day cycle - for(std::map<F32, LLWLParamKey>::iterator frame = cycle.mTimeMap.begin(); frame != cycle.mTimeMap.end(); ++frame) - { - if (frame->second == old_key) - { - frame->second = new_key; - } - } - - // add to master sky map - mParamList[new_key] = iter->second; - } - - final_references[new_key] = iter->second; - } - - LL_DEBUGS() << "mDay after finalizing:" << LL_ENDL; - { - for (std::map<F32, LLWLParamKey>::iterator iter = mDay.mTimeMap.begin(); iter != mDay.mTimeMap.end(); ++iter) - { - LLWLParamKey& key = iter->second; - LL_DEBUGS() << iter->first << "->" << key.name << LL_ENDL; - } - } - - return final_references; -} - -// static -LLSD LLWLParamManager::createSkyMap(std::map<LLWLParamKey, LLWLParamSet> refs) -{ - LLSD skies = LLSD::emptyMap(); - for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = refs.begin(); iter != refs.end(); ++iter) - { - skies.insert(iter->first.name, iter->second.getAll()); - } - return skies; -} - -void LLWLParamManager::addAllSkies(const LLWLParamKey::EScope scope, const LLSD& sky_presets) -{ - for(LLSD::map_const_iterator iter = sky_presets.beginMap(); iter != sky_presets.endMap(); ++iter) - { - LLWLParamSet set; - set.setAll(iter->second); - mParamList[LLWLParamKey(iter->first, scope)] = set; - } -} - -void LLWLParamManager::refreshRegionPresets(const LLSD& region_sky_presets) -{ - // Remove all region sky presets because they may belong to a previously visited region. - clearParamSetsOfScope(LLEnvKey::SCOPE_REGION); - - // Add all sky presets belonging to the current region. - addAllSkies(LLEnvKey::SCOPE_REGION, region_sky_presets); -} - -void LLWLParamManager::loadAllPresets() -{ - // First, load system (coming out of the box) sky presets. - loadPresetsFromDir(getSysDir()); - - // Then load user presets. Note that user day presets will modify any system ones already loaded. - loadPresetsFromDir(getUserDir()); -} - -void LLWLParamManager::loadPresetsFromDir(const std::string& dir) -{ - LL_INFOS("AppInit", "Shaders") << "Loading sky presets from " << dir << LL_ENDL; - - LLDirIterator dir_iter(dir, "*.xml"); - while (1) - { - std::string file; - if (!dir_iter.next(file)) - { - break; // no more files - } - - std::string path = gDirUtilp->add(dir, file); - if (!loadPreset(path)) - { - LL_WARNS() << "Error loading sky preset from " << path << LL_ENDL; - } - } -} - -bool LLWLParamManager::loadPreset(const std::string& path) -{ - llifstream xml_file; - std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), /*strip_exten = */ true)); - - xml_file.open(path.c_str()); - if (!xml_file) - { - return false; - } - - LL_DEBUGS("AppInit", "Shaders") << "Loading sky " << name << LL_ENDL; - - LLSD params_data; - LLPointer<LLSDParser> parser = new LLSDXMLParser(); - parser->parse(xml_file, params_data, LLSDSerialize::SIZE_UNLIMITED); - xml_file.close(); - - LLWLParamKey key(name, LLEnvKey::SCOPE_LOCAL); - if (hasParamSet(key)) - { - setParamSet(key, params_data); - } - else - { - addParamSet(key, params_data); - } - - return true; -} - -void LLWLParamManager::savePreset(LLWLParamKey key) -{ - llassert(key.scope == LLEnvKey::SCOPE_LOCAL && !key.name.empty()); - - // make an empty llsd - LLSD paramsData(LLSD::emptyMap()); - std::string pathName(getUserDir() + escapeString(key.name) + ".xml"); - - // fill it with LLSD windlight params - paramsData = mParamList[key].getAll(); - - // write to file - llofstream presetsXML(pathName.c_str()); - LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter(); - formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY); - presetsXML.close(); - - propagateParameters(); -} - -void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader) -{ - if (gPipeline.canUseWindLightShaders()) - { - //LLEnvironment::instance().updateGLVariablesForSettings(shader, LLEnvironment::instance().getCurrentSky()); - mCurParams.update(shader); - } - - if (shader->mShaderGroup == LLGLSLShader::SG_DEFAULT) - { - shader->uniform4fv(LLShaderMgr::LIGHTNORM, 1, mRotatedLightDir.mV); - shader->uniform3fv(LLShaderMgr::WL_CAMPOSLOCAL, 1, LLViewerCamera::getInstance()->getOrigin().mV); - } - - else if (shader->mShaderGroup == LLGLSLShader::SG_SKY) - { - shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mClampedLightDir.mV); - } - - shader->uniform1f(LLShaderMgr::SCENE_LIGHT_STRENGTH, mSceneLightStrength); - -} - -static LLTrace::BlockTimerStatHandle FTM_UPDATE_WLPARAM("Update Windlight Params"); - -void LLWLParamManager::propagateParameters(void) -{ - LL_RECORD_BLOCK_TIME(FTM_UPDATE_WLPARAM); - - LLVector4 sunDir; - LLVector4 moonDir; - - // set the sun direction from SunAngle and EastAngle - F32 sinTheta = sin(mCurParams.getEastAngle()); - F32 cosTheta = cos(mCurParams.getEastAngle()); - - F32 sinPhi = sin(mCurParams.getSunAngle()); - F32 cosPhi = cos(mCurParams.getSunAngle()); - - sunDir.mV[0] = -sinTheta * cosPhi; - sunDir.mV[1] = sinPhi; - sunDir.mV[2] = cosTheta * cosPhi; - sunDir.mV[3] = 0; - - moonDir = -sunDir; - - // is the normal from the sun or the moon - if(sunDir.mV[1] >= 0) - { - mLightDir = sunDir; - } - else if(sunDir.mV[1] < 0 && sunDir.mV[1] > LLSky::NIGHTTIME_ELEVATION_COS) - { - // clamp v1 to 0 so sun never points up and causes weirdness on some machines - LLVector3 vec(sunDir.mV[0], sunDir.mV[1], sunDir.mV[2]); - vec.mV[1] = 0; - vec.normVec(); - mLightDir = LLVector4(vec, 0.f); - } - else - { - mLightDir = moonDir; - } - - // calculate the clamp lightnorm for sky (to prevent ugly banding in sky - // when haze goes below the horizon - mClampedLightDir = sunDir; - - if (mClampedLightDir.mV[1] < -0.1f) - { - mClampedLightDir.mV[1] = -0.1f; - } - - mCurParams.set("lightnorm", mLightDir); - - // bind the variables for all shaders only if we're using WindLight - LLViewerShaderMgr::shader_iter shaders_iter, end_shaders; - end_shaders = LLViewerShaderMgr::instance()->endShaders(); - for(shaders_iter = LLViewerShaderMgr::instance()->beginShaders(); shaders_iter != end_shaders; ++shaders_iter) - { - if (shaders_iter->mProgramObject != 0 - && (gPipeline.canUseWindLightShaders() - || shaders_iter->mShaderGroup == LLGLSLShader::SG_WATER)) - { - shaders_iter->mUniformsDirty = TRUE; - } - } - - // get the cfr version of the sun's direction - LLVector3 cfrSunDir(sunDir.mV[2], sunDir.mV[0], sunDir.mV[1]); - - // set direction and don't allow overriding - gSky.setSunDirection(cfrSunDir, LLVector3(0,0,0)); - gSky.setOverrideSun(TRUE); -} - -void LLWLParamManager::update(LLViewerCamera * cam) -{ - LL_RECORD_BLOCK_TIME(FTM_UPDATE_WLPARAM); - - // update clouds, sun, and general - mCurParams.updateCloudScrolling(); - - // update only if running - if(mAnimator.getIsRunning()) - { - mAnimator.update(mCurParams); - } - - // update the shaders and the menu - propagateParameters(); - - F32 camYaw = cam->getYaw(); - - stop_glerror(); - - // *TODO: potential optimization - this block may only need to be - // executed some of the time. For example for water shaders only. - { - F32 camYawDelta = mSunDeltaYaw * DEG_TO_RAD; - - LLVector3 lightNorm3(mLightDir); - lightNorm3 *= LLQuaternion(-(camYaw + camYawDelta), LLVector3(0.f, 1.f, 0.f)); - mRotatedLightDir = LLVector4(lightNorm3, 0.f); - - LLViewerShaderMgr::shader_iter shaders_iter, end_shaders; - end_shaders = LLViewerShaderMgr::instance()->endShaders(); - for(shaders_iter = LLViewerShaderMgr::instance()->beginShaders(); shaders_iter != end_shaders; ++shaders_iter) - { - if (shaders_iter->mProgramObject != 0 - && (gPipeline.canUseWindLightShaders() - || shaders_iter->mShaderGroup == LLGLSLShader::SG_WATER)) - { - shaders_iter->mUniformsDirty = TRUE; - } - } - } -} - -bool LLWLParamManager::applyDayCycleParams(const LLSD& params, LLEnvKey::EScope scope, F32 time) -{ - mDay.loadDayCycle(params, scope); - resetAnimator(time, true); // set to specified time and start animator - return true; -} - -void LLWLParamManager::setDefaultDay() -{ - mDay.loadDayCycleFromFile("Default.xml"); -} - -bool LLWLParamManager::applySkyParams(const LLSD& params) -{ - mAnimator.deactivate(); - mCurParams.setAll(params); - return true; -} - -void LLWLParamManager::setDefaultSky() -{ - getParamSet(LLWLParamKey("Default", LLWLParamKey::SCOPE_LOCAL), mCurParams); -} - - -void LLWLParamManager::resetAnimator(F32 curTime, bool run) -{ - mAnimator.setTrack(mDay.mTimeMap, mDay.mDayRate, - curTime, run); - - return; -} - -bool LLWLParamManager::addParamSet(const LLWLParamKey& key, LLWLParamSet& param) -{ - // add a new one if not one there already - std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.find(key); - if(mIt == mParamList.end()) - { - llassert(!key.name.empty()); - // *TODO: validate params - mParamList[key] = param; - mPresetListChangeSignal(); - return true; - } - - return false; -} - -BOOL LLWLParamManager::addParamSet(const LLWLParamKey& key, LLSD const & param) -{ - LLWLParamSet param_set; - param_set.setAll(param); - return addParamSet(key, param_set); -} - -bool LLWLParamManager::getParamSet(const LLWLParamKey& key, LLWLParamSet& param) -{ - // find it and set it - std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.find(key); - if(mIt != mParamList.end()) - { - param = mParamList[key]; - param.mName = key.name; - return true; - } - - return false; -} - -bool LLWLParamManager::hasParamSet(const LLWLParamKey& key) -{ - LLWLParamSet dummy; - return getParamSet(key, dummy); -} - -bool LLWLParamManager::setParamSet(const LLWLParamKey& key, LLWLParamSet& param) -{ - llassert(!key.name.empty()); - // *TODO: validate params - mParamList[key] = param; - - return true; -} - -bool LLWLParamManager::setParamSet(const LLWLParamKey& key, const LLSD & param) -{ - llassert(!key.name.empty()); - // *TODO: validate params - - // quick, non robust (we won't be working with files, but assets) check - // this might not actually be true anymore.... - if(!param.isMap()) - { - return false; - } - - LLWLParamSet param_set; - param_set.setAll(param); - return setParamSet(key, param_set); -} - -void LLWLParamManager::removeParamSet(const LLWLParamKey& key, bool delete_from_disk) -{ - // *NOTE: Removing a sky preset invalidates day cycles that refer to it. - - if (key.scope == LLEnvKey::SCOPE_REGION) - { - LL_WARNS() << "Removing region skies not supported" << LL_ENDL; - llassert(key.scope == LLEnvKey::SCOPE_LOCAL); - return; - } - - // remove from param list - std::map<LLWLParamKey, LLWLParamSet>::iterator it = mParamList.find(key); - if (it == mParamList.end()) - { - LL_WARNS("WindLight") << "No sky preset named " << key.name << LL_ENDL; - return; - } - - mParamList.erase(it); - mDay.removeReferencesTo(key); - - // remove from file system if requested - if (delete_from_disk) - { - std::string path_name(getUserDir()); - std::string escaped_name = escapeString(key.name); - - if(gDirUtilp->deleteFilesInDir(path_name, escaped_name + ".xml") < 1) - { - LL_WARNS("WindLight") << "Error removing sky preset " << key.name << " from disk" << LL_ENDL; - } - } - - // signal interested parties - mPresetListChangeSignal(); -} - -bool LLWLParamManager::isSystemPreset(const std::string& preset_name) const -{ - // *TODO: file system access is excessive here. - return gDirUtilp->fileExists(getSysDir() + escapeString(preset_name) + ".xml"); -} - -void LLWLParamManager::getPresetNames(preset_name_list_t& region, preset_name_list_t& user, preset_name_list_t& sys) const -{ - region.clear(); - user.clear(); - sys.clear(); - - for (std::map<LLWLParamKey, LLWLParamSet>::const_iterator it = mParamList.begin(); it != mParamList.end(); it++) - { - const LLWLParamKey& key = it->first; - const std::string& name = key.name; - - if (key.scope == LLEnvKey::SCOPE_REGION) - { - region.push_back(name); - } - else - { - if (isSystemPreset(name)) - { - sys.push_back(name); - } - else - { - user.push_back(name); - } - } - } -} - -void LLWLParamManager::getUserPresetNames(preset_name_list_t& user) const -{ - preset_name_list_t region, sys; // unused - getPresetNames(region, user, sys); -} - -void LLWLParamManager::getPresetKeys(preset_key_list_t& keys) const -{ - keys.clear(); - - for (std::map<LLWLParamKey, LLWLParamSet>::const_iterator it = mParamList.begin(); it != mParamList.end(); it++) - { - keys.push_back(it->first); - } -} - -boost::signals2::connection LLWLParamManager::setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb) -{ - return mPresetListChangeSignal.connect(cb); -} - -// virtual static -void LLWLParamManager::initSingleton() -{ - LL_DEBUGS("Windlight") << "Initializing sky" << LL_ENDL; - - loadAllPresets(); - - // but use linden time sets it to what the estate is - mAnimator.setTimeType(LLWLAnimator::TIME_LINDEN); -} - -// static -std::string LLWLParamManager::getSysDir() -{ - return gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", ""); -} - -// static -std::string LLWLParamManager::getUserDir() -{ - return gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS , "windlight/skies", ""); -} - -// static -std::string LLWLParamManager::escapeString(const std::string& str) -{ - // Don't use LLURI::escape() because it doesn't encode '-' characters - // which may break handling of some system presets like "A-12AM". - char* curl_str = curl_escape(str.c_str(), str.size()); - std::string escaped_str(curl_str); - curl_free(curl_str); - - return escaped_str; -} - diff --git a/indra/newview/llwlparammanager.h b/indra/newview/llwlparammanager.h deleted file mode 100644 index d475a26da6..0000000000 --- a/indra/newview/llwlparammanager.h +++ /dev/null @@ -1,329 +0,0 @@ -/** - * @file llwlparammanager.h - * @brief Implementation for the LLWLParamManager class. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_WLPARAMMANAGER_H -#define LL_WLPARAMMANAGER_H - -#include <list> -#include <map> -#include "llwlparamset.h" -#include "llwlanimator.h" -#include "llwldaycycle.h" -#include "llviewercamera.h" -#include "lltrans.h" -#include "llenvmanager.h" - -class LLGLSLShader; - -#if 0 -// color control -struct WLColorControl { - - F32 r, g, b, i; /// the values - std::string mName; /// name to use to dereference params - std::string mSliderName; /// name of the slider in menu - bool hasSliderName; /// only set slider name for true color types - bool isSunOrAmbientColor; /// flag for if it's the sun or ambient color controller - bool isBlueHorizonOrDensity; /// flag for if it's the Blue Horizon or Density color controller - - inline WLColorControl(F32 red, F32 green, F32 blue, F32 intensity, - const std::string& n, const std::string& sliderName = LLStringUtil::null) - : r(red), g(green), b(blue), i(intensity), mName(n), mSliderName(sliderName) - { - // if there's a slider name, say we have one - hasSliderName = false; - if (mSliderName != "") { - hasSliderName = true; - } - - // if it's the sun controller - isSunOrAmbientColor = false; - if (mSliderName == "WLSunlight" || mSliderName == "WLAmbient") { - isSunOrAmbientColor = true; - } - - isBlueHorizonOrDensity = false; - if (mSliderName == "WLBlueHorizon" || mSliderName == "WLBlueDensity") { - isBlueHorizonOrDensity = true; - } - } - - inline WLColorControl & operator = (LLVector4 const & val) { - r = val.mV[0]; - g = val.mV[1]; - b = val.mV[2]; - i = val.mV[3]; - return *this; - } - - inline operator LLVector4 (void) const { - return LLVector4(r, g, b, i); - } - - inline operator LLVector3 (void) const { - return LLVector3(r, g, b); - } - - inline void update(LLWLParamSet & params) const { - params.set(mName, r, g, b, i); - } -}; - -// float slider control -struct WLFloatControl { - F32 x; - std::string mName; - F32 mult; - - inline WLFloatControl(F32 val, const std::string& n, F32 m=1.0f) - : x(val), mName(n), mult(m) - { - } - - inline WLFloatControl & operator = (F32 val) { - x = val; - return *this; - } - - inline operator F32 (void) const { - return x; - } - - inline void update(LLWLParamSet & params) const { - params.set(mName, x); - } -}; - -#endif - -/// WindLight parameter manager class - what controls all the wind light shaders -class LLWLParamManager : public LLSingleton<LLWLParamManager> -{ - LLSINGLETON(LLWLParamManager); - ~LLWLParamManager(); - LOG_CLASS(LLWLParamManager); - -public: - typedef std::list<std::string> preset_name_list_t; - typedef std::list<LLWLParamKey> preset_key_list_t; - typedef boost::signals2::signal<void()> preset_list_signal_t; - - /// save the parameter presets to file - void savePreset(const LLWLParamKey key); - - /// Set shader uniforms dirty, so they'll update automatically. - void propagateParameters(void); - - /// Update shader uniforms that have changed. - void updateShaderUniforms(LLGLSLShader * shader); - - /// setup the animator to run - void resetAnimator(F32 curTime, bool run); - - /// update information camera dependent parameters - void update(LLViewerCamera * cam); - - /// apply specified day cycle, setting time to noon by default - bool applyDayCycleParams(const LLSD& params, LLEnvKey::EScope scope, F32 time = 0.5); - - /// Apply Default.xml map - void setDefaultDay(); - - /// apply specified fixed sky params - bool applySkyParams(const LLSD& params); - - void setDefaultSky(); - - // get where the light is pointing - inline LLVector4 getLightDir(void) const; - - // get where the light is pointing - inline LLVector4 getClampedLightDir(void) const; - - // get where the light is pointing - inline LLVector4 getRotatedLightDir(void) const; - - /// get the dome's offset - inline F32 getDomeOffset(void) const; - - /// get the radius of the dome - inline F32 getDomeRadius(void) const; - - /// add a param set (preset) to the list - bool addParamSet(const LLWLParamKey& key, LLWLParamSet& param); - - /// add a param set (preset) to the list - BOOL addParamSet(const LLWLParamKey& key, LLSD const & param); - - /// get a param set (preset) from the list - bool getParamSet(const LLWLParamKey& key, LLWLParamSet& param); - - /// check whether the preset is in the list - bool hasParamSet(const LLWLParamKey& key); - - /// set the param in the list with a new param - bool setParamSet(const LLWLParamKey& key, LLWLParamSet& param); - - /// set the param in the list with a new param - bool setParamSet(const LLWLParamKey& key, LLSD const & param); - - /// gets rid of a parameter and any references to it - /// ignores "delete_from_disk" if the scope is not local - void removeParamSet(const LLWLParamKey& key, bool delete_from_disk); - - /// clear parameter mapping of a given scope - void clearParamSetsOfScope(LLEnvKey::EScope scope); - - /// @return true if the preset comes out of the box - bool isSystemPreset(const std::string& preset_name) const; - - /// @return user and system preset names as a single list - void getPresetNames(preset_name_list_t& region, preset_name_list_t& user, preset_name_list_t& sys) const; - - /// @return user preset names - void getUserPresetNames(preset_name_list_t& user) const; - - /// @return keys of all known presets - void getPresetKeys(preset_key_list_t& keys) const; - - /// Emitted when a preset gets added or deleted. - boost::signals2::connection setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb); - - /// add all skies in LLSD using the given scope - void addAllSkies(LLEnvKey::EScope scope, const LLSD& preset_map); - - /// refresh region-scope presets - void refreshRegionPresets(const LLSD& region_sky_presets); - - // returns all skies referenced by the current day cycle (in mDay), with their final names - // side effect: applies changes to all internal structures! (trashes all unreferenced skies in scope, keys in day cycle rescoped to scope, etc.) - std::map<LLWLParamKey, LLWLParamSet> finalizeFromDayCycle(LLWLParamKey::EScope scope); - - // returns all skies in map (intended to be called with output from a finalize) - static LLSD createSkyMap(std::map<LLWLParamKey, LLWLParamSet> map); - - /// escape string in a way different from LLURI::escape() - static std::string escapeString(const std::string& str); - - // helper variables - LLWLAnimator mAnimator; - - /// actual direction of the sun - LLVector4 mLightDir; - - /// light norm adjusted so haze works correctly - LLVector4 mRotatedLightDir; - - /// clamped light norm for shaders that - /// are adversely affected when the sun goes below the - /// horizon - LLVector4 mClampedLightDir; - - // list of params and how they're cycled for days - LLWLDayCycle mDay; - - LLWLParamSet mCurParams; - - /// Sun Delta Terrain tweak variables. - F32 mSunDeltaYaw; -#if 0 - WLFloatControl mWLGamma; -#endif - F32 mSceneLightStrength; - -#if 0 - /// Atmospherics - WLColorControl mBlueHorizon; - WLFloatControl mHazeDensity; - WLColorControl mBlueDensity; - WLFloatControl mDensityMult; - WLFloatControl mHazeHorizon; - WLFloatControl mMaxAlt; - - /// Lighting - WLColorControl mLightnorm; - WLColorControl mSunlight; - WLColorControl mAmbient; - WLColorControl mGlow; - - /// Clouds - WLColorControl mCloudColor; - WLColorControl mCloudMain; - WLFloatControl mCloudCoverage; - WLColorControl mCloudDetail; - WLFloatControl mDistanceMult; - WLFloatControl mCloudScale; -#endif - /// sky dome - F32 mDomeOffset; - F32 mDomeRadius; - - -private: - - friend class LLWLAnimator; - - void loadAllPresets(); - void loadPresetsFromDir(const std::string& dir); - bool loadPreset(const std::string& path); - - static std::string getSysDir(); - static std::string getUserDir(); - - /*virtual*/ void initSingleton(); - // list of all the parameters, listed by name - std::map<LLWLParamKey, LLWLParamSet> mParamList; - - preset_list_signal_t mPresetListChangeSignal; -}; - -inline F32 LLWLParamManager::getDomeOffset(void) const -{ - return mDomeOffset; -} - -inline F32 LLWLParamManager::getDomeRadius(void) const -{ - return mDomeRadius; -} - -inline LLVector4 LLWLParamManager::getLightDir(void) const -{ - return mLightDir; -} - -inline LLVector4 LLWLParamManager::getClampedLightDir(void) const -{ - return mClampedLightDir; -} - -inline LLVector4 LLWLParamManager::getRotatedLightDir(void) const -{ - return mRotatedLightDir; -} - -#endif - diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp deleted file mode 100644 index a2ff2c0c95..0000000000 --- a/indra/newview/llwlparamset.cpp +++ /dev/null @@ -1,426 +0,0 @@ -/** - * @file llwlparamset.cpp - * @brief Implementation for the LLWLParamSet class. - * - * $LicenseInfo:firstyear=2005&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llwlparamset.h" -#include "llwlanimator.h" - -#include "llwlparammanager.h" -#include "llglslshader.h" -#include "lluictrlfactory.h" -#include "llsliderctrl.h" -#include "pipeline.h" - -#include <llgl.h> - -#include <sstream> - -static LLStaticHashedString sStarBrightness("star_brightness"); -static LLStaticHashedString sPresetNum("preset_num"); -static LLStaticHashedString sSunAngle("sun_angle"); -static LLStaticHashedString sEastAngle("east_angle"); -static LLStaticHashedString sEnableCloudScroll("enable_cloud_scroll"); -static LLStaticHashedString sCloudScrollRate("cloud_scroll_rate"); -static LLStaticHashedString sLightNorm("lightnorm"); -static LLStaticHashedString sCloudDensity("cloud_pos_density1"); -static LLStaticHashedString sCloudScale("cloud_scale"); -static LLStaticHashedString sCloudShadow("cloud_shadow"); -static LLStaticHashedString sDensityMultiplier("density_multiplier"); -static LLStaticHashedString sDistanceMultiplier("distance_multiplier"); -static LLStaticHashedString sHazeDensity("haze_density"); -static LLStaticHashedString sHazeHorizon("haze_horizon"); -static LLStaticHashedString sMaxY("max_y"); - -LLWLParamSet::LLWLParamSet(void) : - mName("Unnamed Preset"), - mCloudScrollXOffset(0.f), mCloudScrollYOffset(0.f) -{} - -static LLTrace::BlockTimerStatHandle FTM_WL_PARAM_UPDATE("WL Param Update"); - -void LLWLParamSet::update(LLGLSLShader * shader) const -{ - LL_RECORD_BLOCK_TIME(FTM_WL_PARAM_UPDATE); - //_WARNS("RIDER") << "----------------------------------------------------------------" << LL_ENDL; - - LLSD::map_const_iterator i = mParamValues.beginMap(); - std::vector<LLStaticHashedString>::const_iterator n = mParamHashedNames.begin(); - for(;(i != mParamValues.endMap()) && (n != mParamHashedNames.end());++i, n++) - { - const LLStaticHashedString& param = *n; - - // check that our pre-hashed names are still tracking the mParamValues map correctly - // - llassert(param.String() == i->first); - - if (param == sStarBrightness || param == sPresetNum || param == sSunAngle || - param == sEastAngle || param == sEnableCloudScroll || - param == sCloudScrollRate || param == sLightNorm ) - { - continue; - } - - if (param == sCloudDensity) - { - LLVector4 val; - val.mV[0] = F32(i->second[0].asReal()) + mCloudScrollXOffset; - val.mV[1] = F32(i->second[1].asReal()) + mCloudScrollYOffset; - val.mV[2] = (F32) i->second[2].asReal(); - val.mV[3] = (F32) i->second[3].asReal(); - - stop_glerror(); - //_WARNS("RIDER") << "pushing '" << param.String() << "' as " << val << LL_ENDL; - shader->uniform4fv(param, 1, val.mV); - stop_glerror(); - } - else if (param == sCloudScale || param == sCloudShadow || - param == sDensityMultiplier || param == sDistanceMultiplier || - param == sHazeDensity || param == sHazeHorizon || - param == sMaxY ) - { - F32 val = (F32) i->second[0].asReal(); - - stop_glerror(); - //_WARNS("RIDER") << "pushing '" << param.String() << "' as " << val << LL_ENDL; - shader->uniform1f(param, val); - stop_glerror(); - } - else // param is the uniform name - { - // handle all the different cases - if (i->second.isArray() && i->second.size() == 4) - { - LLVector4 val; - - val.mV[0] = (F32) i->second[0].asReal(); - val.mV[1] = (F32) i->second[1].asReal(); - val.mV[2] = (F32) i->second[2].asReal(); - val.mV[3] = (F32) i->second[3].asReal(); - - stop_glerror(); - //_WARNS("RIDER") << "pushing '" << param.String() << "' as " << val << LL_ENDL; - shader->uniform4fv(param, 1, val.mV); - stop_glerror(); - } - else if (i->second.isReal()) - { - F32 val = (F32) i->second.asReal(); - - stop_glerror(); - //_WARNS("RIDER") << "pushing '" << param.String() << "' as " << val << LL_ENDL; - shader->uniform1f(param, val); - stop_glerror(); - } - else if (i->second.isInteger()) - { - S32 val = (S32) i->second.asInteger(); - - stop_glerror(); - //_WARNS("RIDER") << "pushing '" << param.String() << "' as " << val << LL_ENDL; - shader->uniform1i(param, val); - stop_glerror(); - } - else if (i->second.isBoolean()) - { - S32 val = (i->second.asBoolean() ? 1 : 0); - - stop_glerror(); - //_WARNS("RIDER") << "pushing '" << param.String() << "' as " << val << LL_ENDL; - shader->uniform1i(param, val); - stop_glerror(); - } - } - } - - if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender && !LLPipeline::sUnderWaterRender) - { - shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2); - } else { - shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0); - } -} - -void LLWLParamSet::set(const std::string& paramName, float x) -{ - // handle case where no array - if(mParamValues[paramName].isReal()) - { - mParamValues[paramName] = x; - } - - // handle array - else if(mParamValues[paramName].isArray() && - mParamValues[paramName][0].isReal()) - { - mParamValues[paramName][0] = x; - } -} - -void LLWLParamSet::set(const std::string& paramName, float x, float y) -{ - mParamValues[paramName][0] = x; - mParamValues[paramName][1] = y; -} - -void LLWLParamSet::set(const std::string& paramName, float x, float y, float z) -{ - mParamValues[paramName][0] = x; - mParamValues[paramName][1] = y; - mParamValues[paramName][2] = z; -} - -void LLWLParamSet::set(const std::string& paramName, float x, float y, float z, float w) -{ - mParamValues[paramName][0] = x; - mParamValues[paramName][1] = y; - mParamValues[paramName][2] = z; - mParamValues[paramName][3] = w; -} - -void LLWLParamSet::set(const std::string& paramName, const float * val) -{ - mParamValues[paramName][0] = val[0]; - mParamValues[paramName][1] = val[1]; - mParamValues[paramName][2] = val[2]; - mParamValues[paramName][3] = val[3]; -} - -void LLWLParamSet::set(const std::string& paramName, const LLVector4 & val) -{ - mParamValues[paramName][0] = val.mV[0]; - mParamValues[paramName][1] = val.mV[1]; - mParamValues[paramName][2] = val.mV[2]; - mParamValues[paramName][3] = val.mV[3]; -} - -void LLWLParamSet::set(const std::string& paramName, const LLColor4 & val) -{ - mParamValues[paramName][0] = val.mV[0]; - mParamValues[paramName][1] = val.mV[1]; - mParamValues[paramName][2] = val.mV[2]; - mParamValues[paramName][3] = val.mV[3]; -} - -LLVector4 LLWLParamSet::getVector(const std::string& paramName, bool& error) -{ - // test to see if right type - LLSD cur_val = mParamValues.get(paramName); - if (!cur_val.isArray()) - { - error = true; - return LLVector4(0,0,0,0); - } - - LLVector4 val; - val.mV[0] = (F32) cur_val[0].asReal(); - val.mV[1] = (F32) cur_val[1].asReal(); - val.mV[2] = (F32) cur_val[2].asReal(); - val.mV[3] = (F32) cur_val[3].asReal(); - - error = false; - return val; -} - -F32 LLWLParamSet::getFloat(const std::string& paramName, bool& error) -{ - // test to see if right type - LLSD cur_val = mParamValues.get(paramName); - if (cur_val.isArray() && cur_val.size() != 0) - { - error = false; - return (F32) cur_val[0].asReal(); - } - - if(cur_val.isReal()) - { - error = false; - return (F32) cur_val.asReal(); - } - - error = true; - return 0; -} - -void LLWLParamSet::setSunAngle(float val) -{ - // keep range 0 - 2pi - if(val > F_TWO_PI || val < 0) - { - F32 num = val / F_TWO_PI; - num -= floor(num); - val = F_TWO_PI * num; - } - - mParamValues["sun_angle"] = val; -} - - -void LLWLParamSet::setEastAngle(float val) -{ - // keep range 0 - 2pi - if(val > F_TWO_PI || val < 0) - { - F32 num = val / F_TWO_PI; - num -= floor(num); - val = F_TWO_PI * num; - } - - mParamValues["east_angle"] = val; -} - -void LLWLParamSet::mix(LLWLParamSet& src, LLWLParamSet& dest, F32 weight) -{ - // set up the iterators - - // keep cloud positions and coverage the same - /// TODO masking will do this later - F32 cloudPos1X = (F32) mParamValues["cloud_pos_density1"][0].asReal(); - F32 cloudPos1Y = (F32) mParamValues["cloud_pos_density1"][1].asReal(); - F32 cloudPos2X = (F32) mParamValues["cloud_pos_density2"][0].asReal(); - F32 cloudPos2Y = (F32) mParamValues["cloud_pos_density2"][1].asReal(); - F32 cloudCover = (F32) mParamValues["cloud_shadow"][0].asReal(); - - LLSD srcVal; - LLSD destVal; - - // Iterate through values - for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) - { - // If param exists in both src and dest, set the holder variables, otherwise skip - if(src.mParamValues.has(iter->first) && dest.mParamValues.has(iter->first)) - { - srcVal = src.mParamValues[iter->first]; - destVal = dest.mParamValues[iter->first]; - } - else - { - continue; - } - - if(iter->second.isReal()) // If it's a real, interpolate directly - { - iter->second = srcVal.asReal() + ((destVal.asReal() - srcVal.asReal()) * weight); - } - else if(iter->second.isArray() && iter->second[0].isReal() // If it's an array of reals, loop through the reals and interpolate on those - && iter->second.size() == srcVal.size() && iter->second.size() == destVal.size()) - { - // Actually do interpolation: old value + (difference in values * factor) - for(int i=0; i < iter->second.size(); ++i) - { - // iter->second[i] = (1.f-weight)*(F32)srcVal[i].asReal() + weight*(F32)destVal[i].asReal(); // old way of doing it -- equivalent but one more operation - iter->second[i] = srcVal[i].asReal() + ((destVal[i].asReal() - srcVal[i].asReal()) * weight); - } - } - else // Else, skip - { - continue; - } - } - - // now mix the extra parameters - setStarBrightness((1 - weight) * (F32) src.getStarBrightness() - + weight * (F32) dest.getStarBrightness()); - - llassert(src.getSunAngle() >= - F_PI && - src.getSunAngle() <= 3 * F_PI); - llassert(dest.getSunAngle() >= - F_PI && - dest.getSunAngle() <= 3 * F_PI); - llassert(src.getEastAngle() >= 0 && - src.getEastAngle() <= 4 * F_PI); - llassert(dest.getEastAngle() >= 0 && - dest.getEastAngle() <= 4 * F_PI); - - // sun angle and east angle require some handling to make sure - // they go in circles. Yes quaternions would work better. - F32 srcSunAngle = src.getSunAngle(); - F32 destSunAngle = dest.getSunAngle(); - F32 srcEastAngle = src.getEastAngle(); - F32 destEastAngle = dest.getEastAngle(); - - if(fabsf(srcSunAngle - destSunAngle) > F_PI) - { - if(srcSunAngle > destSunAngle) - { - destSunAngle += 2 * F_PI; - } - else - { - srcSunAngle += 2 * F_PI; - } - } - - if(fabsf(srcEastAngle - destEastAngle) > F_PI) - { - if(srcEastAngle > destEastAngle) - { - destEastAngle += 2 * F_PI; - } - else - { - srcEastAngle += 2 * F_PI; - } - } - - setSunAngle((1 - weight) * srcSunAngle + weight * destSunAngle); - setEastAngle((1 - weight) * srcEastAngle + weight * destEastAngle); - - // now setup the sun properly - - // reset those cloud positions - mParamValues["cloud_pos_density1"][0] = cloudPos1X; - mParamValues["cloud_pos_density1"][1] = cloudPos1Y; - mParamValues["cloud_pos_density2"][0] = cloudPos2X; - mParamValues["cloud_pos_density2"][1] = cloudPos2Y; - mParamValues["cloud_shadow"][0] = cloudCover; -} - -void LLWLParamSet::updateCloudScrolling(void) -{ - static LLTimer s_cloud_timer; - - F64 delta_t = s_cloud_timer.getElapsedTimeAndResetF64(); - - if(getEnableCloudScrollX()) - { - mCloudScrollXOffset += F32(delta_t * (getCloudScrollX() - 10.f) / 100.f); - } - if(getEnableCloudScrollY()) - { - mCloudScrollYOffset += F32(delta_t * (getCloudScrollY() - 10.f) / 100.f); - } -} - -void LLWLParamSet::updateHashedNames() -{ - mParamHashedNames.clear(); - // Iterate through values - for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) - { - mParamHashedNames.push_back(LLStaticHashedString(iter->first)); - } -} - diff --git a/indra/newview/llwlparamset.h b/indra/newview/llwlparamset.h deleted file mode 100644 index 6e5f1d3a4b..0000000000 --- a/indra/newview/llwlparamset.h +++ /dev/null @@ -1,246 +0,0 @@ -/** - * @file llwlparamset.h - * @brief Interface for the LLWLParamSet class. - * - * $LicenseInfo:firstyear=2005&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_WLPARAM_SET_H -#define LL_WLPARAM_SET_H - -#include <string> -#include <map> -#include <vector> - -#include "v4math.h" -#include "v4color.h" -#include "llstaticstringtable.h" - -class LLWLParamSet; -class LLGLSLShader; - -/// A class representing a set of parameter values for the WindLight shaders. -class LLWLParamSet { - - friend class LLWLParamManager; - -public: - std::string mName; - -private: - - LLSD mParamValues; - std::vector<LLStaticHashedString> mParamHashedNames; - - float mCloudScrollXOffset, mCloudScrollYOffset; - - void updateHashedNames(); - -public: - - LLWLParamSet(); - - /// Update this set of shader uniforms from the parameter values. - void update(LLGLSLShader * shader) const; - - /// set the total llsd - void setAll(const LLSD& val); - - /// get the total llsd - const LLSD& getAll(); - - - /// Set a float parameter. - /// \param paramName The name of the parameter to set. - /// \param x The float value to set. - void set(const std::string& paramName, float x); - - /// Set a float2 parameter. - /// \param paramName The name of the parameter to set. - /// \param x The x component's value to set. - /// \param y The y component's value to set. - void set(const std::string& paramName, float x, float y); - - /// Set a float3 parameter. - /// \param paramName The name of the parameter to set. - /// \param x The x component's value to set. - /// \param y The y component's value to set. - /// \param z The z component's value to set. - void set(const std::string& paramName, float x, float y, float z); - - /// Set a float4 parameter. - /// \param paramName The name of the parameter to set. - /// \param x The x component's value to set. - /// \param y The y component's value to set. - /// \param z The z component's value to set. - /// \param w The w component's value to set. - void set(const std::string& paramName, float x, float y, float z, float w); - - /// Set a float4 parameter. - /// \param paramName The name of the parameter to set. - /// \param val An array of the 4 float values to set the parameter to. - void set(const std::string& paramName, const float * val); - - /// Set a float4 parameter. - /// \param paramName The name of the parameter to set. - /// \param val A struct of the 4 float values to set the parameter to. - void set(const std::string& paramName, const LLVector4 & val); - - /// Set a float4 parameter. - /// \param paramName The name of the parameter to set. - /// \param val A struct of the 4 float values to set the parameter to. - void set(const std::string& paramName, const LLColor4 & val); - - /// Get a float4 parameter. - /// \param paramName The name of the parameter to set. - /// \param error A flag to set if it's not the proper return type - LLVector4 getVector(const std::string& paramName, bool& error); - - /// Get a float parameter - /// \param paramName The name of the parameter to set. - /// \param error A flag to set if it's not the proper return type - F32 getFloat(const std::string& paramName, bool& error); - - - // specific getters and setters - - - /// set the star's brightness - /// \param val brightness value - void setStarBrightness(F32 val); - - /// get the star brightness value; - F32 getStarBrightness(); - - void setSunAngle(F32 val); - F32 getSunAngle(); - - void setEastAngle(F32 val); - F32 getEastAngle(); - - - - /// set the cloud scroll x enable value - /// \param val scroll x value - void setEnableCloudScrollX(bool val); - - /// get the scroll x enable value; - bool getEnableCloudScrollX(); - - /// set the star's brightness - /// \param val scroll y bool value - void setEnableCloudScrollY(bool val); - - /// get the scroll enable y value; - bool getEnableCloudScrollY(); - - /// set the cloud scroll x enable value - /// \param val scroll x value - void setCloudScrollX(F32 val); - - /// get the scroll x enable value; - F32 getCloudScrollX(); - - /// set the star's brightness - /// \param val scroll y bool value - void setCloudScrollY(F32 val); - - /// get the scroll enable y value; - F32 getCloudScrollY(); - - /// interpolate two parameter sets - /// \param src The parameter set to start with - /// \param dest The parameter set to end with - /// \param weight The amount to interpolate - void mix(LLWLParamSet& src, LLWLParamSet& dest, - F32 weight); - - void updateCloudScrolling(void); -}; - -inline void LLWLParamSet::setAll(const LLSD& val) -{ - if(val.isMap()) { - mParamValues = val; - } - - updateHashedNames(); -} - -inline const LLSD& LLWLParamSet::getAll() -{ - return mParamValues; -} - -inline void LLWLParamSet::setStarBrightness(float val) { - mParamValues["star_brightness"] = val; -} - -inline F32 LLWLParamSet::getStarBrightness() { - return (F32) mParamValues["star_brightness"].asReal(); -} - -inline F32 LLWLParamSet::getSunAngle() { - return (F32) mParamValues["sun_angle"].asReal(); -} - -inline F32 LLWLParamSet::getEastAngle() { - return (F32) mParamValues["east_angle"].asReal(); -} - - -inline void LLWLParamSet::setEnableCloudScrollX(bool val) { - mParamValues["enable_cloud_scroll"][0] = val; -} - -inline bool LLWLParamSet::getEnableCloudScrollX() { - return mParamValues["enable_cloud_scroll"][0].asBoolean(); -} - -inline void LLWLParamSet::setEnableCloudScrollY(bool val) { - mParamValues["enable_cloud_scroll"][1] = val; -} - -inline bool LLWLParamSet::getEnableCloudScrollY() { - return mParamValues["enable_cloud_scroll"][1].asBoolean(); -} - - -inline void LLWLParamSet::setCloudScrollX(F32 val) { - mParamValues["cloud_scroll_rate"][0] = val; -} - -inline F32 LLWLParamSet::getCloudScrollX() { - return (F32) mParamValues["cloud_scroll_rate"][0].asReal(); -} - -inline void LLWLParamSet::setCloudScrollY(F32 val) { - mParamValues["cloud_scroll_rate"][1] = val; -} - -inline F32 LLWLParamSet::getCloudScrollY() { - return (F32) mParamValues["cloud_scroll_rate"][1].asReal(); -} - - -#endif // LL_WLPARAM_SET_H - diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 55c0a092bf..108a8e3e62 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -100,7 +100,6 @@ #include "llviewerstats.h" #include "llviewerjoystick.h" #include "llviewerdisplay.h" -#include "llwaterparammanager.h" #include "llspatialpartition.h" #include "llmutelist.h" #include "lltoolpie.h" |