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authorLoren Shih <seraph@lindenlab.com>2010-03-30 14:21:20 -0400
committerLoren Shih <seraph@lindenlab.com>2010-03-30 14:21:20 -0400
commitb15e34b94207c52d81e310f962e72f4d8030bd94 (patch)
treefa0c6df5e19478751780da9d68377f1ede70f004 /indra/newview
parent9ec2e869290b6a89ab4de1b7b5d803dc420d88f6 (diff)
EXT-6630 : INFRASTRUCTURE: Pull out -Keys functions from llagent into llagentcamera
Orbit/Pan keys were already in llagentcamera. Pulled alt/walk/left/up/yaw/pitch into llagentcamera.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llagent.cpp67
-rw-r--r--indra/newview/llagent.h13
-rw-r--r--indra/newview/llagentcamera.cpp118
-rw-r--r--indra/newview/llagentcamera.h127
4 files changed, 186 insertions, 139 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 3eeaacf93b..0215dc1309 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -218,13 +218,6 @@ LLAgent::LLAgent() :
mIsBusy(FALSE),
- mAtKey(0), // Either 1, 0, or -1... indicates that movement-key is pressed
- mWalkKey(0), // like AtKey, but causes less forward thrust
- mLeftKey(0),
- mUpKey(0),
- mYawKey(0.f),
- mPitchKey(0.f),
-
mControlFlags(0x00000000),
mbFlagsDirty(FALSE),
mbFlagsNeedReset(FALSE),
@@ -339,7 +332,7 @@ void LLAgent::moveAt(S32 direction, bool reset)
// age chat timer so it fades more quickly when you are intentionally moving
ageChat();
- setKey(direction, mAtKey);
+ gAgentCamera.setAtKey(LLAgentCamera::directionToKey(direction));
if (direction > 0)
{
@@ -364,7 +357,7 @@ void LLAgent::moveAtNudge(S32 direction)
// age chat timer so it fades more quickly when you are intentionally moving
ageChat();
- setKey(direction, mWalkKey);
+ gAgentCamera.setWalkKey(LLAgentCamera::directionToKey(direction));
if (direction > 0)
{
@@ -386,7 +379,7 @@ void LLAgent::moveLeft(S32 direction)
// age chat timer so it fades more quickly when you are intentionally moving
ageChat();
- setKey(direction, mLeftKey);
+ gAgentCamera.setLeftKey(LLAgentCamera::directionToKey(direction));
if (direction > 0)
{
@@ -408,7 +401,7 @@ void LLAgent::moveLeftNudge(S32 direction)
// age chat timer so it fades more quickly when you are intentionally moving
ageChat();
- setKey(direction, mLeftKey);
+ gAgentCamera.setLeftKey(LLAgentCamera::directionToKey(direction));
if (direction > 0)
{
@@ -430,7 +423,7 @@ void LLAgent::moveUp(S32 direction)
// age chat timer so it fades more quickly when you are intentionally moving
ageChat();
- setKey(direction, mUpKey);
+ gAgentCamera.setUpKey(LLAgentCamera::directionToKey(direction));
if (direction > 0)
{
@@ -449,7 +442,7 @@ void LLAgent::moveUp(S32 direction)
//-----------------------------------------------------------------------------
void LLAgent::moveYaw(F32 mag, bool reset_view)
{
- mYawKey = mag;
+ gAgentCamera.setYawKey(mag);
if (mag > 0)
{
@@ -471,7 +464,7 @@ void LLAgent::moveYaw(F32 mag, bool reset_view)
//-----------------------------------------------------------------------------
void LLAgent::movePitch(F32 mag)
{
- mPitchKey = mag;
+ gAgentCamera.setPitchKey(mag);
if (mag > 0)
{
@@ -1049,26 +1042,6 @@ LLQuaternion LLAgent::getQuat() const
}
//-----------------------------------------------------------------------------
-// setKey()
-//-----------------------------------------------------------------------------
-void LLAgent::setKey(const S32 direction, S32 &key)
-{
- if (direction > 0)
- {
- key = 1;
- }
- else if (direction < 0)
- {
- key = -1;
- }
- else
- {
- key = 0;
- }
-}
-
-
-//-----------------------------------------------------------------------------
// getControlFlags()
//-----------------------------------------------------------------------------
U32 LLAgent::getControlFlags()
@@ -1537,20 +1510,20 @@ void LLAgent::propagate(const F32 dt)
LLFloaterMove *floater_move = LLFloaterReg::findTypedInstance<LLFloaterMove>("moveview");
if (floater_move)
{
- floater_move->mForwardButton ->setToggleState( mAtKey > 0 || mWalkKey > 0 );
- floater_move->mBackwardButton ->setToggleState( mAtKey < 0 || mWalkKey < 0 );
- floater_move->mTurnLeftButton ->setToggleState( mYawKey > 0.f );
- floater_move->mTurnRightButton ->setToggleState( mYawKey < 0.f );
- floater_move->mMoveUpButton ->setToggleState( mUpKey > 0 );
- floater_move->mMoveDownButton ->setToggleState( mUpKey < 0 );
+ floater_move->mForwardButton ->setToggleState( gAgentCamera.getAtKey() > 0 || gAgentCamera.getWalkKey() > 0 );
+ floater_move->mBackwardButton ->setToggleState( gAgentCamera.getAtKey() < 0 || gAgentCamera.getWalkKey() < 0 );
+ floater_move->mTurnLeftButton ->setToggleState( gAgentCamera.getYawKey() > 0.f );
+ floater_move->mTurnRightButton ->setToggleState( gAgentCamera.getYawKey() < 0.f );
+ floater_move->mMoveUpButton ->setToggleState( gAgentCamera.getUpKey() > 0 );
+ floater_move->mMoveDownButton ->setToggleState( gAgentCamera.getUpKey() < 0 );
}
// handle rotation based on keyboard levels
const F32 YAW_RATE = 90.f * DEG_TO_RAD; // radians per second
- yaw(YAW_RATE * mYawKey * dt);
+ yaw(YAW_RATE * gAgentCamera.getYawKey() * dt);
const F32 PITCH_RATE = 90.f * DEG_TO_RAD; // radians per second
- pitch(PITCH_RATE * mPitchKey * dt);
+ pitch(PITCH_RATE * gAgentCamera.getPitchKey() * dt);
// handle auto-land behavior
if (isAgentAvatarValid())
@@ -1560,7 +1533,7 @@ void LLAgent::propagate(const F32 dt)
land_vel.mV[VZ] = 0.f;
if (!in_air
- && mUpKey < 0
+ && gAgentCamera.getUpKey() < 0
&& land_vel.magVecSquared() < MAX_VELOCITY_AUTO_LAND_SQUARED
&& gSavedSettings.getBOOL("AutomaticFly"))
{
@@ -1569,13 +1542,7 @@ void LLAgent::propagate(const F32 dt)
}
}
- // clear keys
- mAtKey = 0;
- mWalkKey = 0;
- mLeftKey = 0;
- mUpKey = 0;
- mYawKey = 0.f;
- mPitchKey = 0.f;
+ gAgentCamera.clearGeneralKeys();
}
//-----------------------------------------------------------------------------
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index 55d9b292d7..ab4eee8d7d 100644
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -434,19 +434,6 @@ private:
** **
** MOVEMENT
**/
-
- //--------------------------------------------------------------------
- // Keys
- //--------------------------------------------------------------------
-public:
- void setKey(const S32 direction, S32 &key); // Sets key to +1 for +direction, -1 for -direction
-private:
- S32 mAtKey; // Either 1, 0, or -1. Indicates that movement key is pressed
- S32 mWalkKey; // Like AtKey, but causes less forward thrust
- S32 mLeftKey;
- S32 mUpKey;
- F32 mYawKey;
- F32 mPitchKey;
//--------------------------------------------------------------------
// Movement from user input
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index 8ff55cafca..394c07b0f4 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -35,6 +35,7 @@
#include "pipeline.h"
+// SERAPH clean this up
#include "llagentlistener.h"
#include "llagentwearables.h"
#include "llagentui.h"
@@ -181,6 +182,13 @@ LLAgentCamera::LLAgentCamera() :
mTrackFocusObject(TRUE),
mUIOffset(0.f),
+ mAtKey(0), // Either 1, 0, or -1... indicates that movement-key is pressed
+ mWalkKey(0), // like AtKey, but causes less forward thrust
+ mLeftKey(0),
+ mUpKey(0),
+ mYawKey(0.f),
+ mPitchKey(0.f),
+
mOrbitLeftKey(0.f),
mOrbitRightKey(0.f),
mOrbitUpKey(0.f),
@@ -196,6 +204,10 @@ LLAgentCamera::LLAgentCamera() :
mPanOutKey(0.f)
{
mFollowCam.setMaxCameraDistantFromSubject( MAX_CAMERA_DISTANCE_FROM_AGENT );
+
+ clearGeneralKeys();
+ clearOrbitKeys();
+ clearPanKeys();
}
// Requires gSavedSettings to be initialized.
@@ -1204,17 +1216,15 @@ void LLAgentCamera::updateCamera()
LLFloaterCamera* camera_floater = LLFloaterReg::findTypedInstance<LLFloaterCamera>("camera");
if (camera_floater)
{
- camera_floater->mRotate->setToggleState(
- mOrbitRightKey > 0.f, // left
- mOrbitUpKey > 0.f, // top
- mOrbitLeftKey > 0.f, // right
- mOrbitDownKey > 0.f); // bottom
-
- camera_floater->mTrack->setToggleState(
- mPanLeftKey > 0.f, // left
- mPanUpKey > 0.f, // top
- mPanRightKey > 0.f, // right
- mPanDownKey > 0.f); // bottom
+ camera_floater->mRotate->setToggleState(gAgentCamera.getOrbitRightKey() > 0.f, // left
+ gAgentCamera.getOrbitUpKey() > 0.f, // top
+ gAgentCamera.getOrbitLeftKey() > 0.f, // right
+ gAgentCamera.getOrbitDownKey() > 0.f); // bottom
+
+ camera_floater->mTrack->setToggleState(gAgentCamera.getPanLeftKey() > 0.f, // left
+ gAgentCamera.getPanUpKey() > 0.f, // top
+ gAgentCamera.getPanRightKey() > 0.f, // right
+ gAgentCamera.getPanDownKey() > 0.f); // bottom
}
// Handle camera movement based on keyboard.
@@ -1222,21 +1232,21 @@ void LLAgentCamera::updateCamera()
const F32 ORBIT_AROUND_RATE = 90.f * DEG_TO_RAD; // radians per second
const F32 PAN_RATE = 5.f; // meters per second
- if( mOrbitUpKey || mOrbitDownKey )
+ if (gAgentCamera.getOrbitUpKey() || gAgentCamera.getOrbitDownKey())
{
- F32 input_rate = mOrbitUpKey - mOrbitDownKey;
+ F32 input_rate = gAgentCamera.getOrbitUpKey() - gAgentCamera.getOrbitDownKey();
cameraOrbitOver( input_rate * ORBIT_OVER_RATE / gFPSClamped );
}
- if( mOrbitLeftKey || mOrbitRightKey)
+ if (gAgentCamera.getOrbitLeftKey() || gAgentCamera.getOrbitRightKey())
{
- F32 input_rate = mOrbitLeftKey - mOrbitRightKey;
- cameraOrbitAround( input_rate * ORBIT_AROUND_RATE / gFPSClamped );
+ F32 input_rate = gAgentCamera.getOrbitLeftKey() - gAgentCamera.getOrbitRightKey();
+ cameraOrbitAround(input_rate * ORBIT_AROUND_RATE / gFPSClamped);
}
- if( mOrbitInKey || mOrbitOutKey )
+ if (gAgentCamera.getOrbitInKey() || gAgentCamera.getOrbitOutKey())
{
- F32 input_rate = mOrbitInKey - mOrbitOutKey;
+ F32 input_rate = gAgentCamera.getOrbitInKey() - gAgentCamera.getOrbitOutKey();
LLVector3d to_focus = gAgent.getPosGlobalFromAgent(LLViewerCamera::getInstance()->getOrigin()) - calcFocusPositionTargetGlobal();
F32 distance_to_focus = (F32)to_focus.magVec();
@@ -1244,38 +1254,27 @@ void LLAgentCamera::updateCamera()
cameraOrbitIn( input_rate * distance_to_focus / gFPSClamped );
}
- if( mPanInKey || mPanOutKey )
+ if (gAgentCamera.getPanInKey() || gAgentCamera.getPanOutKey())
{
- F32 input_rate = mPanInKey - mPanOutKey;
- cameraPanIn( input_rate * PAN_RATE / gFPSClamped );
+ F32 input_rate = gAgentCamera.getPanInKey() - gAgentCamera.getPanOutKey();
+ cameraPanIn(input_rate * PAN_RATE / gFPSClamped);
}
- if( mPanRightKey || mPanLeftKey )
+ if (gAgentCamera.getPanRightKey() || gAgentCamera.getPanLeftKey())
{
- F32 input_rate = mPanRightKey - mPanLeftKey;
- cameraPanLeft( input_rate * -PAN_RATE / gFPSClamped );
+ F32 input_rate = gAgentCamera.getPanRightKey() - gAgentCamera.getPanLeftKey();
+ cameraPanLeft(input_rate * -PAN_RATE / gFPSClamped );
}
- if( mPanUpKey || mPanDownKey )
+ if (gAgentCamera.getPanUpKey() || gAgentCamera.getPanDownKey())
{
- F32 input_rate = mPanUpKey - mPanDownKey;
- cameraPanUp( input_rate * PAN_RATE / gFPSClamped );
+ F32 input_rate = gAgentCamera.getPanUpKey() - gAgentCamera.getPanDownKey();
+ cameraPanUp(input_rate * PAN_RATE / gFPSClamped );
}
// Clear camera keyboard keys.
- mOrbitLeftKey = 0.f;
- mOrbitRightKey = 0.f;
- mOrbitUpKey = 0.f;
- mOrbitDownKey = 0.f;
- mOrbitInKey = 0.f;
- mOrbitOutKey = 0.f;
-
- mPanRightKey = 0.f;
- mPanLeftKey = 0.f;
- mPanUpKey = 0.f;
- mPanDownKey = 0.f;
- mPanInKey = 0.f;
- mPanOutKey = 0.f;
+ gAgentCamera.clearOrbitKeys();
+ gAgentCamera.clearPanKeys();
// lerp camera focus offset
mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLCriticalDamp::getInterpolant(CAMERA_FOCUS_HALF_LIFE));
@@ -2850,5 +2849,44 @@ EPointAtType LLAgentCamera::getPointAtType()
return POINTAT_TARGET_NONE;
}
+void LLAgentCamera::clearGeneralKeys()
+{
+ mAtKey = 0;
+ mWalkKey = 0;
+ mLeftKey = 0;
+ mUpKey = 0;
+ mYawKey = 0.f;
+ mPitchKey = 0.f;
+}
+
+void LLAgentCamera::clearOrbitKeys()
+{
+ mOrbitLeftKey = 0.f;
+ mOrbitRightKey = 0.f;
+ mOrbitUpKey = 0.f;
+ mOrbitDownKey = 0.f;
+ mOrbitInKey = 0.f;
+ mOrbitOutKey = 0.f;
+}
+
+void LLAgentCamera::clearPanKeys()
+{
+ mPanRightKey = 0.f;
+ mPanLeftKey = 0.f;
+ mPanUpKey = 0.f;
+ mPanDownKey = 0.f;
+ mPanInKey = 0.f;
+ mPanOutKey = 0.f;
+}
+
+// static
+S32 LLAgentCamera::directionToKey(S32 direction)
+{
+ if (direction > 0) return 1;
+ if (direction < 0) return -1;
+ return 0;
+}
+
+
// EOF
diff --git a/indra/newview/llagentcamera.h b/indra/newview/llagentcamera.h
index 2074864336..9d226aeb81 100644
--- a/indra/newview/llagentcamera.h
+++ b/indra/newview/llagentcamera.h
@@ -176,42 +176,6 @@ private:
LLVector3 mCameraUpVector; // Camera's up direction in world coordinates (determines the 'roll' of the view)
//--------------------------------------------------------------------
- // Orbit
- //--------------------------------------------------------------------
-public:
- void setOrbitLeftKey(F32 mag) { mOrbitLeftKey = mag; }
- void setOrbitRightKey(F32 mag) { mOrbitRightKey = mag; }
- void setOrbitUpKey(F32 mag) { mOrbitUpKey = mag; }
- void setOrbitDownKey(F32 mag) { mOrbitDownKey = mag; }
- void setOrbitInKey(F32 mag) { mOrbitInKey = mag; }
- void setOrbitOutKey(F32 mag) { mOrbitOutKey = mag; }
-private:
- F32 mOrbitLeftKey;
- F32 mOrbitRightKey;
- F32 mOrbitUpKey;
- F32 mOrbitDownKey;
- F32 mOrbitInKey;
- F32 mOrbitOutKey;
-
- //--------------------------------------------------------------------
- // Pan
- //--------------------------------------------------------------------
-public:
- void setPanLeftKey(F32 mag) { mPanLeftKey = mag; }
- void setPanRightKey(F32 mag) { mPanRightKey = mag; }
- void setPanUpKey(F32 mag) { mPanUpKey = mag; }
- void setPanDownKey(F32 mag) { mPanDownKey = mag; }
- void setPanInKey(F32 mag) { mPanInKey = mag; }
- void setPanOutKey(F32 mag) { mPanOutKey = mag; }
-private:
- F32 mPanUpKey;
- F32 mPanDownKey;
- F32 mPanLeftKey;
- F32 mPanRightKey;
- F32 mPanInKey;
- F32 mPanOutKey;
-
- //--------------------------------------------------------------------
// Follow
//--------------------------------------------------------------------
public:
@@ -358,6 +322,97 @@ private:
public:
F32 mHUDTargetZoom; // Target zoom level for HUD objects (used when editing)
F32 mHUDCurZoom; // Current animated zoom level for HUD objects
+
+
+/********************************************************************************
+ ** **
+ ** KEYS
+ **/
+
+public:
+ S32 getAtKey() const { return mAtKey; }
+ S32 getWalkKey() const { return mWalkKey; }
+ S32 getLeftKey() const { return mLeftKey; }
+ F32 getUpKey() const { return mUpKey; }
+ F32 getYawKey() const { return mYawKey; }
+ F32 getPitchKey() const { return mPitchKey; }
+
+ void setAtKey(S32 mag) { mAtKey = mag; }
+ void setWalkKey(S32 mag) { mWalkKey = mag; }
+ void setLeftKey(S32 mag) { mLeftKey = mag; }
+ void setUpKey(F32 mag) { mUpKey = mag; }
+ void setYawKey(F32 mag) { mYawKey = mag; }
+ void setPitchKey(F32 mag) { mPitchKey = mag; }
+
+ void clearGeneralKeys();
+ static S32 directionToKey(S32 direction); // Changes direction to -1/0/1
+
+private:
+ S32 mAtKey; // Either 1, 0, or -1. Indicates that movement key is pressed
+ S32 mWalkKey; // Like AtKey, but causes less forward thrust
+ S32 mLeftKey;
+ S32 mUpKey;
+ F32 mYawKey;
+ F32 mPitchKey;
+
+ //--------------------------------------------------------------------
+ // Orbit
+ //--------------------------------------------------------------------
+public:
+ F32 getOrbitLeftKey() const { return mOrbitLeftKey; }
+ F32 getOrbitRightKey() const { return mOrbitRightKey; }
+ F32 getOrbitUpKey() const { return mOrbitUpKey; }
+ F32 getOrbitDownKey() const { return mOrbitDownKey; }
+ F32 getOrbitInKey() const { return mOrbitInKey; }
+ F32 getOrbitOutKey() const { return mOrbitOutKey; }
+
+ void setOrbitLeftKey(F32 mag) { mOrbitLeftKey = mag; }
+ void setOrbitRightKey(F32 mag) { mOrbitRightKey = mag; }
+ void setOrbitUpKey(F32 mag) { mOrbitUpKey = mag; }
+ void setOrbitDownKey(F32 mag) { mOrbitDownKey = mag; }
+ void setOrbitInKey(F32 mag) { mOrbitInKey = mag; }
+ void setOrbitOutKey(F32 mag) { mOrbitOutKey = mag; }
+
+ void clearOrbitKeys();
+private:
+ F32 mOrbitLeftKey;
+ F32 mOrbitRightKey;
+ F32 mOrbitUpKey;
+ F32 mOrbitDownKey;
+ F32 mOrbitInKey;
+ F32 mOrbitOutKey;
+
+ //--------------------------------------------------------------------
+ // Pan
+ //--------------------------------------------------------------------
+public:
+ F32 getPanLeftKey() const { return mPanLeftKey; }
+ F32 getPanRightKey() const { return mPanRightKey; }
+ F32 getPanUpKey() const { return mPanUpKey; }
+ F32 getPanDownKey() const { return mPanDownKey; }
+ F32 getPanInKey() const { return mPanInKey; }
+ F32 getPanOutKey() const { return mPanOutKey; }
+
+ void setPanLeftKey(F32 mag) { mPanLeftKey = mag; }
+ void setPanRightKey(F32 mag) { mPanRightKey = mag; }
+ void setPanUpKey(F32 mag) { mPanUpKey = mag; }
+ void setPanDownKey(F32 mag) { mPanDownKey = mag; }
+ void setPanInKey(F32 mag) { mPanInKey = mag; }
+ void setPanOutKey(F32 mag) { mPanOutKey = mag; }
+
+ void clearPanKeys();
+private:
+ F32 mPanUpKey;
+ F32 mPanDownKey;
+ F32 mPanLeftKey;
+ F32 mPanRightKey;
+ F32 mPanInKey;
+ F32 mPanOutKey;
+
+/** Keys
+ ** **
+ *******************************************************************************/
+
};
extern LLAgentCamera gAgentCamera;