diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-05-12 16:45:59 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-05-12 17:03:05 +0300 |
commit | 9fad0d600803bbe438bdfa5a0b3448d193f361c2 (patch) | |
tree | 15368c0ae398fca8e3f4cc2312a71ef03de1e7ab /indra/newview | |
parent | 89e17d1780f498601c51e8c01ca963fb0c1b4d0b (diff) |
SL-13064 Reverted changes that were causing Artifacts at HD620
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llmodelpreview.cpp | 21 |
1 files changed, 7 insertions, 14 deletions
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index 9530e02c06..c0de12f58e 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -3133,7 +3133,7 @@ BOOL LLModelPreview::render() } // only do this if mDegenerate was set in the preceding mesh checks [Check this if the ordering ever breaks] - if (pass > 0 && mHasDegenerate) + if (mHasDegenerate) { glLineWidth(PREVIEW_DEG_EDGE_WIDTH); glPointSize(PREVIEW_DEG_POINT_SIZE); @@ -3179,7 +3179,6 @@ BOOL LLModelPreview::render() for (U32 v = 0; v < num_models; ++v) { LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][v]; - if (buffer->getNumVerts() < 3)continue; buffer->setBuffer(type_mask & buffer->getTypeMask()); @@ -3190,22 +3189,16 @@ BOOL LLModelPreview::render() LLStrider<U16> idx; buffer->getIndexStrider(idx, 0); - LLVector4a v1, v2, v3; - for (U32 indices_offset = 0; indices_offset < buffer->getNumIndices(); indices_offset += 3) + for (U32 i = 0; i < buffer->getNumIndices(); i += 3) { - v1.setMul(pos[*idx++], scale); - v2.setMul(pos[*idx++], scale); - v3.setMul(pos[*idx++], scale); + LLVector4a v1; v1.setMul(pos[*idx++], scale); + LLVector4a v2; v2.setMul(pos[*idx++], scale); + LLVector4a v3; v3.setMul(pos[*idx++], scale); if (ll_is_degenerate(v1, v2, v3)) { - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - gGL.diffuseColor3fv(PREVIEW_DEG_EDGE_COL.mV); - buffer->drawRange(LLRender::TRIANGLES, 0, 2, 3, indices_offset); - buffer->drawRange(LLRender::POINTS, 0, 2, 3, indices_offset); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - gGL.diffuseColor3fv(PREVIEW_DEG_FILL_COL.mV); - buffer->drawRange(LLRender::TRIANGLES, 0, 2, 3, indices_offset); + buffer->draw(LLRender::LINE_LOOP, 3, i); + buffer->draw(LLRender::POINTS, 3, i); } } } |