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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2020-05-12 16:45:59 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2020-05-12 17:03:05 +0300
commit9fad0d600803bbe438bdfa5a0b3448d193f361c2 (patch)
tree15368c0ae398fca8e3f4cc2312a71ef03de1e7ab /indra/newview
parent89e17d1780f498601c51e8c01ca963fb0c1b4d0b (diff)
SL-13064 Reverted changes that were causing Artifacts at HD620
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llmodelpreview.cpp21
1 files changed, 7 insertions, 14 deletions
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp
index 9530e02c06..c0de12f58e 100644
--- a/indra/newview/llmodelpreview.cpp
+++ b/indra/newview/llmodelpreview.cpp
@@ -3133,7 +3133,7 @@ BOOL LLModelPreview::render()
}
// only do this if mDegenerate was set in the preceding mesh checks [Check this if the ordering ever breaks]
- if (pass > 0 && mHasDegenerate)
+ if (mHasDegenerate)
{
glLineWidth(PREVIEW_DEG_EDGE_WIDTH);
glPointSize(PREVIEW_DEG_POINT_SIZE);
@@ -3179,7 +3179,6 @@ BOOL LLModelPreview::render()
for (U32 v = 0; v < num_models; ++v)
{
LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][v];
- if (buffer->getNumVerts() < 3)continue;
buffer->setBuffer(type_mask & buffer->getTypeMask());
@@ -3190,22 +3189,16 @@ BOOL LLModelPreview::render()
LLStrider<U16> idx;
buffer->getIndexStrider(idx, 0);
- LLVector4a v1, v2, v3;
- for (U32 indices_offset = 0; indices_offset < buffer->getNumIndices(); indices_offset += 3)
+ for (U32 i = 0; i < buffer->getNumIndices(); i += 3)
{
- v1.setMul(pos[*idx++], scale);
- v2.setMul(pos[*idx++], scale);
- v3.setMul(pos[*idx++], scale);
+ LLVector4a v1; v1.setMul(pos[*idx++], scale);
+ LLVector4a v2; v2.setMul(pos[*idx++], scale);
+ LLVector4a v3; v3.setMul(pos[*idx++], scale);
if (ll_is_degenerate(v1, v2, v3))
{
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- gGL.diffuseColor3fv(PREVIEW_DEG_EDGE_COL.mV);
- buffer->drawRange(LLRender::TRIANGLES, 0, 2, 3, indices_offset);
- buffer->drawRange(LLRender::POINTS, 0, 2, 3, indices_offset);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- gGL.diffuseColor3fv(PREVIEW_DEG_FILL_COL.mV);
- buffer->drawRange(LLRender::TRIANGLES, 0, 2, 3, indices_offset);
+ buffer->draw(LLRender::LINE_LOOP, 3, i);
+ buffer->draw(LLRender::POINTS, 3, i);
}
}
}